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These are the user uploaded subtitles that are being translated: 1 00:00:04,880 --> 00:00:09,799 hey guys i'm here for the uh yeah 2 00:00:13,110 --> 00:00:16,170 [Music] 3 00:00:20,320 --> 00:00:26,560 g'day there my name is chris lord algae 4 00:00:22,400 --> 00:00:28,960 and i am an epic mixing master today as 5 00:00:26,560 --> 00:00:32,399 you can tell i'm at my console and in 6 00:00:28,960 --> 00:00:34,320 the studio mix la here in tarzana and 7 00:00:32,399 --> 00:00:36,960 i'm going to take you through one of my 8 00:00:34,320 --> 00:00:39,040 mixes and it's going to be absolutely 9 00:00:36,960 --> 00:00:42,079 epic i've got my assistant here he's 10 00:00:39,040 --> 00:00:42,079 going to be helping me 11 00:00:43,600 --> 00:00:48,079 what's going on here i'm cla what are 12 00:00:45,680 --> 00:00:50,239 you talking about sir this is my console 13 00:00:48,079 --> 00:00:52,160 my spot sorry we're going through my 14 00:00:50,239 --> 00:00:54,559 mixes i'm going to show you what to do 15 00:00:52,160 --> 00:00:56,320 okay how you doing now 16 00:00:54,559 --> 00:00:59,039 all right let's get into this g'day 17 00:00:56,320 --> 00:01:03,520 there everybody my name is mpa welcome 18 00:00:59,039 --> 00:01:06,799 to another waves audio shindig this time 19 00:01:03,520 --> 00:01:09,280 we are doing a mix breakdown 20 00:01:06,799 --> 00:01:12,960 start to finish with chris lord algae 21 00:01:09,280 --> 00:01:15,040 otherwise known as the legendary cla 22 00:01:12,960 --> 00:01:17,520 chris what's going on 23 00:01:15,040 --> 00:01:19,200 here we are in tarzan and i have a song 24 00:01:17,520 --> 00:01:20,720 up on the screen and we're gonna walk 25 00:01:19,200 --> 00:01:23,280 through your questions 26 00:01:20,720 --> 00:01:24,960 and we're gonna solve all your things 27 00:01:23,280 --> 00:01:27,520 here today and we're gonna show you how 28 00:01:24,960 --> 00:01:29,280 we break this mix down now one of the 29 00:01:27,520 --> 00:01:30,880 interesting things about this one is you 30 00:01:29,280 --> 00:01:32,720 might see if you look over chris's 31 00:01:30,880 --> 00:01:35,520 shoulder you're going to see a blurred 32 00:01:32,720 --> 00:01:37,680 out australian guy which is me because 33 00:01:35,520 --> 00:01:40,400 today we're doing this inside chris's 34 00:01:37,680 --> 00:01:43,680 studio i tell you it's like i banged 35 00:01:40,400 --> 00:01:45,439 down the door until he let me in uh 36 00:01:43,680 --> 00:01:47,439 well actually that's right the police 37 00:01:45,439 --> 00:01:50,320 let me in but you know 38 00:01:47,439 --> 00:01:52,640 who's who's being picky so chris we we 39 00:01:50,320 --> 00:01:54,799 we have some questions here that are 40 00:01:52,640 --> 00:01:57,280 from our users that i want to go through 41 00:01:54,799 --> 00:02:00,079 but first of all uh what i really would 42 00:01:57,280 --> 00:02:01,840 like to do is get you to play through 43 00:02:00,079 --> 00:02:02,719 this mix so people can have a listen to 44 00:02:01,840 --> 00:02:04,079 it and 45 00:02:02,719 --> 00:02:05,840 while you're doing it bring up some of 46 00:02:04,079 --> 00:02:08,640 the plugins so that we can actually see 47 00:02:05,840 --> 00:02:11,200 what's going on here can you exactly 48 00:02:08,640 --> 00:02:13,760 so i am sitting at my console but my 49 00:02:11,200 --> 00:02:16,560 console is just a really expensive table 50 00:02:13,760 --> 00:02:17,520 today as i have my keyboard my touch 51 00:02:16,560 --> 00:02:19,360 mouse 52 00:02:17,520 --> 00:02:21,280 and our pro tools rig 53 00:02:19,360 --> 00:02:23,520 and we're playing that session right 54 00:02:21,280 --> 00:02:25,599 inside the box so there's no console 55 00:02:23,520 --> 00:02:27,760 involved the original mix that you 56 00:02:25,599 --> 00:02:30,080 probably heard was obviously done on a 57 00:02:27,760 --> 00:02:32,560 console but we've got you know we're 58 00:02:30,080 --> 00:02:34,319 recreating it here in the box today so 59 00:02:32,560 --> 00:02:37,120 i'm going to play this song it's called 60 00:02:34,319 --> 00:02:44,439 hero by kurt deimer 61 00:02:37,120 --> 00:02:44,439 [Music] 62 00:02:51,440 --> 00:02:55,560 we're all in the game we all have 63 00:02:54,160 --> 00:02:58,699 potential 64 00:02:55,560 --> 00:02:58,699 [Music] 65 00:02:58,959 --> 00:03:04,280 good or evil is all influential 66 00:03:04,830 --> 00:03:09,120 [Music] 67 00:03:06,640 --> 00:03:10,640 they come in all shapes and different 68 00:03:09,120 --> 00:03:12,400 sizes 69 00:03:10,640 --> 00:03:14,319 in your face 70 00:03:12,400 --> 00:03:16,080 in disguises 71 00:03:14,319 --> 00:03:18,400 out of nowhere 72 00:03:16,080 --> 00:03:20,720 they surprised us they don't know our 73 00:03:18,400 --> 00:03:22,159 names but they're standing right beside 74 00:03:20,720 --> 00:03:25,120 us 75 00:03:22,159 --> 00:03:28,080 anyone's a hero 76 00:03:25,120 --> 00:03:29,519 come in to save the day show us a better 77 00:03:28,080 --> 00:03:32,480 way 78 00:03:29,519 --> 00:03:35,519 everyone's a hero 79 00:03:32,480 --> 00:03:36,560 someone you even know is always good to 80 00:03:35,519 --> 00:03:40,840 go 81 00:03:36,560 --> 00:03:40,840 somebody be a hero 82 00:03:50,760 --> 00:03:53,949 [Music] 83 00:03:54,640 --> 00:04:00,280 just be the sun 84 00:03:56,640 --> 00:04:00,280 when it's raining 85 00:04:00,530 --> 00:04:04,480 [Music] 86 00:04:02,000 --> 00:04:06,000 they come in all shapes and different 87 00:04:04,480 --> 00:04:07,840 sizes 88 00:04:06,000 --> 00:04:09,680 in your face 89 00:04:07,840 --> 00:04:11,439 in disguises 90 00:04:09,680 --> 00:04:13,760 out of nowhere 91 00:04:11,439 --> 00:04:16,160 they surprise us they don't know our 92 00:04:13,760 --> 00:04:17,519 names but they're standing right beside 93 00:04:16,160 --> 00:04:20,479 us 94 00:04:17,519 --> 00:04:23,440 and he wants a hero 95 00:04:20,479 --> 00:04:24,960 come in to save the day show us a better 96 00:04:23,440 --> 00:04:28,840 way 97 00:04:24,960 --> 00:04:28,840 everyone's a hero 98 00:04:35,199 --> 00:04:39,360 just lend a helping hand i know you 99 00:04:37,840 --> 00:04:45,000 understand 100 00:04:39,360 --> 00:04:45,000 somebody be a hero somebody 101 00:04:46,380 --> 00:04:59,189 [Music] 102 00:04:55,930 --> 00:04:59,189 [Applause] 103 00:04:59,759 --> 00:05:04,400 i dedicate this song to the frontline 104 00:05:02,720 --> 00:05:07,440 workers 105 00:05:04,400 --> 00:05:10,960 to our first responders 106 00:05:07,440 --> 00:05:15,120 to our military and our veterans 107 00:05:10,960 --> 00:05:16,320 without you we wouldn't be free 108 00:05:15,120 --> 00:05:18,880 you 109 00:05:16,320 --> 00:05:18,880 are all 110 00:05:19,120 --> 00:05:22,440 our heroes 111 00:05:34,400 --> 00:05:37,400 is 112 00:05:50,870 --> 00:05:54,480 [Music] 113 00:06:00,160 --> 00:06:05,199 [Music] 114 00:06:02,240 --> 00:06:07,520 man there's a lot going on in this mix 115 00:06:05,199 --> 00:06:09,120 well i mean there's not a terrible 116 00:06:07,520 --> 00:06:10,160 amount but there's definitely some 117 00:06:09,120 --> 00:06:11,120 layers 118 00:06:10,160 --> 00:06:13,280 um 119 00:06:11,120 --> 00:06:16,080 and as you see it's pretty simple 120 00:06:13,280 --> 00:06:18,720 plug-in wise what we're doing okay where 121 00:06:16,080 --> 00:06:20,000 we just have four returns as i circle 122 00:06:18,720 --> 00:06:22,080 them here 123 00:06:20,000 --> 00:06:23,759 literally vocal verb drum verb short 124 00:06:22,080 --> 00:06:25,840 delay long delay 125 00:06:23,759 --> 00:06:27,680 and we're just kind of focusing on 126 00:06:25,840 --> 00:06:29,440 notice the guitars are dry we're 127 00:06:27,680 --> 00:06:31,039 noticing on just drums and vocals 128 00:06:29,440 --> 00:06:31,919 getting effects 129 00:06:31,039 --> 00:06:33,759 um 130 00:06:31,919 --> 00:06:35,680 everything else is uh basically the 131 00:06:33,759 --> 00:06:38,240 compression is your effect 132 00:06:35,680 --> 00:06:40,240 and if you look at our mix bus 133 00:06:38,240 --> 00:06:42,080 i love this one 134 00:06:40,240 --> 00:06:45,759 going into mine 135 00:06:42,080 --> 00:06:48,160 so this is like the preheat 136 00:06:45,759 --> 00:06:50,400 pre-heats up the mix and then moves into 137 00:06:48,160 --> 00:06:52,560 my mixdown plugin 138 00:06:50,400 --> 00:06:54,960 and then obviously how we get it to you 139 00:06:52,560 --> 00:06:56,319 guys so um 140 00:06:54,960 --> 00:06:58,800 you know what i love about this plug-in 141 00:06:56,319 --> 00:07:00,400 as well uh i'm gonna i'm gonna gush over 142 00:06:58,800 --> 00:07:02,479 your plugins too but one of the things i 143 00:07:00,400 --> 00:07:06,000 love about this as well is that you can 144 00:07:02,479 --> 00:07:08,400 turn different modules on and off 145 00:07:06,000 --> 00:07:09,840 and actually choose exactly what parts 146 00:07:08,400 --> 00:07:11,840 of it you're actually using which is 147 00:07:09,840 --> 00:07:14,080 really awesome as well so actually the 148 00:07:11,840 --> 00:07:16,720 way the tg mastery works as soon as you 149 00:07:14,080 --> 00:07:20,240 touch anything in a module it activates 150 00:07:16,720 --> 00:07:22,400 yeah so which is cool but i really like 151 00:07:20,240 --> 00:07:24,160 the way it sounds and even though this 152 00:07:22,400 --> 00:07:25,280 limiter looks like it's it's really 153 00:07:24,160 --> 00:07:28,479 pounding 154 00:07:25,280 --> 00:07:30,880 it's not bad and i as you see i'm kind 155 00:07:28,479 --> 00:07:33,520 of using it as they came 50 156 00:07:30,880 --> 00:07:36,080 is really good on this you know and uh 157 00:07:33,520 --> 00:07:36,800 just this eq at the end is really silky 158 00:07:36,080 --> 00:07:40,560 so 159 00:07:36,800 --> 00:07:41,840 um kudos on the tg mastering chain 160 00:07:40,560 --> 00:07:43,520 but um 161 00:07:41,840 --> 00:07:46,240 let's take a question here to start our 162 00:07:43,520 --> 00:07:48,800 mix all right my friend so 163 00:07:46,240 --> 00:07:50,560 as we promised everybody this is a mixed 164 00:07:48,800 --> 00:07:53,680 breakdown so 165 00:07:50,560 --> 00:07:56,000 we break down we do have some questions 166 00:07:53,680 --> 00:07:59,440 uh the first question is 167 00:07:56,000 --> 00:08:01,919 how do you achieve this wall of 168 00:07:59,440 --> 00:08:04,240 sound effects with your guitars because 169 00:08:01,919 --> 00:08:05,120 it's like something that sticks with you 170 00:08:04,240 --> 00:08:08,080 with 171 00:08:05,120 --> 00:08:10,240 your your your talent and your tracks 172 00:08:08,080 --> 00:08:12,160 but it's it's very evident but in this 173 00:08:10,240 --> 00:08:14,479 track it's really evident that those 174 00:08:12,160 --> 00:08:16,479 guitars are just amazing and it really 175 00:08:14,479 --> 00:08:19,280 is a wall of sound so what what is it 176 00:08:16,479 --> 00:08:21,759 that how do you start to attack 177 00:08:19,280 --> 00:08:24,560 a mix with guitars 178 00:08:21,759 --> 00:08:26,479 to get that kind of full sound i mean 179 00:08:24,560 --> 00:08:29,039 first of all you start with a decent 180 00:08:26,479 --> 00:08:30,960 guitar sound now these are phil x 181 00:08:29,039 --> 00:08:32,800 guitars he's a great guitar player these 182 00:08:30,960 --> 00:08:35,440 are all done in his house 183 00:08:32,800 --> 00:08:39,039 so sometimes they're a little bit thin 184 00:08:35,440 --> 00:08:41,760 so don't be shy with eq i find that most 185 00:08:39,039 --> 00:08:45,200 people make guitars they don't put any 186 00:08:41,760 --> 00:08:47,120 any girth any any weight to them so if 187 00:08:45,200 --> 00:08:48,720 you look at number one all right i'm 188 00:08:47,120 --> 00:08:51,920 adding a hundred if i scroll down the 189 00:08:48,720 --> 00:08:53,680 guitar list i'm adding low end okay and 190 00:08:51,920 --> 00:08:54,480 look at this one i'm pounding the low 191 00:08:53,680 --> 00:08:56,000 end 192 00:08:54,480 --> 00:08:59,040 because a lot of the energy's coming 193 00:08:56,000 --> 00:09:02,480 from that right so and also the 194 00:08:59,040 --> 00:09:06,399 afterburner the la the cla 3a 195 00:09:02,480 --> 00:09:08,080 is is what i put after guitar's eq why 196 00:09:06,399 --> 00:09:10,480 because it takes all the harshness out 197 00:09:08,080 --> 00:09:12,720 of the guitars and lets you push them 198 00:09:10,480 --> 00:09:15,120 right forward um 199 00:09:12,720 --> 00:09:17,120 as i'll play this so let me make sure i 200 00:09:15,120 --> 00:09:19,200 have my groups back on here 201 00:09:17,120 --> 00:09:21,680 and um 202 00:09:19,200 --> 00:09:23,120 well they're on and let's just listen to 203 00:09:21,680 --> 00:09:26,399 a piece of it 204 00:09:23,120 --> 00:09:27,519 uh with vocals muted right i'll go back 205 00:09:26,399 --> 00:09:30,080 to here 206 00:09:27,519 --> 00:09:34,120 make sure that stuff is off 207 00:09:30,080 --> 00:09:34,120 and take a quick listen 208 00:09:37,450 --> 00:09:42,720 [Music] 209 00:09:39,040 --> 00:09:42,720 don't be afraid to push it 210 00:09:48,080 --> 00:09:52,160 it will fold if you add too much low end 211 00:09:50,480 --> 00:09:54,959 but you find that spot where the guitar 212 00:09:52,160 --> 00:09:57,040 tone isn't changing and you're really 213 00:09:54,959 --> 00:10:00,030 working with what the compressor does to 214 00:09:57,040 --> 00:10:15,320 the sound 215 00:10:00,030 --> 00:10:15,320 [Music] 216 00:10:18,850 --> 00:10:22,149 [Music] 217 00:10:28,050 --> 00:10:31,130 [Applause] 218 00:10:32,720 --> 00:10:37,440 plus part of it is if you set up your 219 00:10:34,480 --> 00:10:38,240 mix bus right which i have set up 220 00:10:37,440 --> 00:10:39,200 um 221 00:10:38,240 --> 00:10:41,200 then 222 00:10:39,200 --> 00:10:44,000 then you see how far you can go before 223 00:10:41,200 --> 00:10:45,760 the drums go away and remember for me 224 00:10:44,000 --> 00:10:47,680 it's like i push the guitars up until i 225 00:10:45,760 --> 00:10:50,079 start hearing the drums go away and that 226 00:10:47,680 --> 00:10:52,480 means that the guitars are taking the 227 00:10:50,079 --> 00:10:55,120 lead in the compressor because look your 228 00:10:52,480 --> 00:10:57,440 funnel your your two mix funnel your bus 229 00:10:55,120 --> 00:10:58,800 compressor whatever starts to get loud 230 00:10:57,440 --> 00:11:01,120 starts to be the thing that triggers the 231 00:10:58,800 --> 00:11:03,040 compressor so you try to keep them right 232 00:11:01,120 --> 00:11:04,399 under the punch of the drums 233 00:11:03,040 --> 00:11:07,519 that's so hopefully that answers the 234 00:11:04,399 --> 00:11:08,959 question i mean mpa it's it's just yet 235 00:11:07,519 --> 00:11:10,399 yet another song that i'm gonna get a 236 00:11:08,959 --> 00:11:13,600 speeding ticket to 237 00:11:10,399 --> 00:11:16,000 okay so uh next question are we talking 238 00:11:13,600 --> 00:11:18,480 about the guitars and the drums uh 239 00:11:16,000 --> 00:11:19,360 another question was how do you place 240 00:11:18,480 --> 00:11:21,920 your 241 00:11:19,360 --> 00:11:23,440 guitar tracks in the mix how do you 242 00:11:21,920 --> 00:11:26,160 place those 243 00:11:23,440 --> 00:11:29,040 very simple okay it's left right left 244 00:11:26,160 --> 00:11:31,120 right left right remember for me 245 00:11:29,040 --> 00:11:34,480 kick and snare and bass and and lead 246 00:11:31,120 --> 00:11:36,320 vocal are taking the center position so 247 00:11:34,480 --> 00:11:38,560 why would you you know put anything in 248 00:11:36,320 --> 00:11:40,160 the center but a guitar solo which is 249 00:11:38,560 --> 00:11:42,480 you know which is basically the vocal 250 00:11:40,160 --> 00:11:45,279 right the guitar solo is just the vocal 251 00:11:42,480 --> 00:11:47,600 continuing played by guitar so i keep 252 00:11:45,279 --> 00:11:49,680 them as wide as possible 253 00:11:47,600 --> 00:11:51,120 so they eat up the corners and then the 254 00:11:49,680 --> 00:11:53,279 center is driven by the punch in the 255 00:11:51,120 --> 00:11:56,560 vocal okay so i have a follow-on 256 00:11:53,279 --> 00:11:59,600 question here this is from uh user waves 257 00:11:56,560 --> 00:12:02,480 user todd pernick g'day todd uh is 258 00:11:59,600 --> 00:12:05,040 everything yeah is is everything left 259 00:12:02,480 --> 00:12:08,720 center right or are there elements that 260 00:12:05,040 --> 00:12:10,560 you place say 50 percent uh he has a 261 00:12:08,720 --> 00:12:12,079 hard time when he's trying to do left 262 00:12:10,560 --> 00:12:13,760 center right because it feels out of 263 00:12:12,079 --> 00:12:16,320 balance 264 00:12:13,760 --> 00:12:19,920 i'm a left center right guy the only 265 00:12:16,320 --> 00:12:22,240 time i start not lcr'ing is when i run 266 00:12:19,920 --> 00:12:24,800 into stuff that's not on this song which 267 00:12:22,240 --> 00:12:26,079 is usually like shakers or tambos or 268 00:12:24,800 --> 00:12:27,839 percussion 269 00:12:26,079 --> 00:12:29,839 or something that if you wrench it far 270 00:12:27,839 --> 00:12:32,240 left or right it might seem to poke too 271 00:12:29,839 --> 00:12:34,399 much but think about it look at your hot 272 00:12:32,240 --> 00:12:36,800 you're like okay well look at my drums 273 00:12:34,399 --> 00:12:39,600 they're all lcr because well why is your 274 00:12:36,800 --> 00:12:42,320 hi-hat's so far left but remember the 275 00:12:39,600 --> 00:12:45,200 hi-hat is just a direct mic in the big 276 00:12:42,320 --> 00:12:47,279 picture okay of the drums so when you 277 00:12:45,200 --> 00:12:48,560 start to poke it up out of the left 278 00:12:47,279 --> 00:12:50,720 corner it just 279 00:12:48,560 --> 00:12:53,680 comes out there a little bit 280 00:12:50,720 --> 00:12:56,160 over the top of the big stereo image so 281 00:12:53,680 --> 00:12:57,279 i would really start to just focus on 282 00:12:56,160 --> 00:12:59,680 lcr 283 00:12:57,279 --> 00:13:02,320 unless you get into 284 00:12:59,680 --> 00:13:04,399 percussion that it's either center or 285 00:13:02,320 --> 00:13:06,560 left and right so yeah if you put a 286 00:13:04,399 --> 00:13:09,200 tambo hard left or a shaker hard rice 287 00:13:06,560 --> 00:13:11,839 it's really obvious so you may maneuver 288 00:13:09,200 --> 00:13:14,399 it in between the clock somewhere so 289 00:13:11,839 --> 00:13:17,920 there's my lcr answer okay so while 290 00:13:14,399 --> 00:13:21,279 we're talking about that seeming as this 291 00:13:17,920 --> 00:13:22,959 is a breakdown from start to finish 292 00:13:21,279 --> 00:13:24,399 let's take a step back for a second 293 00:13:22,959 --> 00:13:26,560 because one of the things i noticed 294 00:13:24,399 --> 00:13:28,800 about all of your sessions and we've 295 00:13:26,560 --> 00:13:30,000 done quite a few of these uh these kind 296 00:13:28,800 --> 00:13:34,000 of 297 00:13:30,000 --> 00:13:36,560 events is your session organization 298 00:13:34,000 --> 00:13:38,959 and i rarely get the chance 299 00:13:36,560 --> 00:13:40,560 to sit here right behind you kind of 300 00:13:38,959 --> 00:13:44,240 breathing down your neck 301 00:13:40,560 --> 00:13:46,720 um take us through how you actually 302 00:13:44,240 --> 00:13:49,199 organize a session so obviously you said 303 00:13:46,720 --> 00:13:51,920 these guitars were recorded at home 304 00:13:49,199 --> 00:13:53,600 um so how do you bring in stuff that's 305 00:13:51,920 --> 00:13:55,600 recorded elsewhere 306 00:13:53,600 --> 00:13:57,680 bring it all together and organize it 307 00:13:55,600 --> 00:13:59,600 kind of like so it works in your kitchen 308 00:13:57,680 --> 00:14:02,079 and you can cook a meal 309 00:13:59,600 --> 00:14:03,680 let's talk about session organization 310 00:14:02,079 --> 00:14:04,720 that was a good analogy actually wasn't 311 00:14:03,680 --> 00:14:06,320 it yes 312 00:14:04,720 --> 00:14:07,839 it was a very good analogy thank you 313 00:14:06,320 --> 00:14:09,839 michael you know like i can always 314 00:14:07,839 --> 00:14:11,600 depend on you for bringing the brains to 315 00:14:09,839 --> 00:14:13,519 this operation well you know us i just 316 00:14:11,600 --> 00:14:14,399 bring the beef that's all i have 317 00:14:13,519 --> 00:14:15,440 um 318 00:14:14,399 --> 00:14:16,880 now 319 00:14:15,440 --> 00:14:19,360 i hate 320 00:14:16,880 --> 00:14:21,279 i dislike let's go there i dislike when 321 00:14:19,360 --> 00:14:24,480 i get sessions where the name of the 322 00:14:21,279 --> 00:14:27,040 track is longer than mississippi okay 323 00:14:24,480 --> 00:14:29,120 and it gives me hieroglyphics uh 324 00:14:27,040 --> 00:14:31,680 whatever i get whenever i get audio from 325 00:14:29,120 --> 00:14:33,760 anybody i change the names okay i make 326 00:14:31,680 --> 00:14:35,839 it the simplest name possible when i get 327 00:14:33,760 --> 00:14:37,760 guitars and they're all mono tracks i 328 00:14:35,839 --> 00:14:39,600 find i find the partners i find the 329 00:14:37,760 --> 00:14:41,519 double i find it and i make stereo 330 00:14:39,600 --> 00:14:43,600 tracks out of all of it okay 331 00:14:41,519 --> 00:14:45,199 i really prefer to have all stereo 332 00:14:43,600 --> 00:14:48,480 tracks except the model ones such as 333 00:14:45,199 --> 00:14:51,040 vocal kick snare bass because the main 334 00:14:48,480 --> 00:14:53,040 reason is once i balanced that stereo 335 00:14:51,040 --> 00:14:55,440 pair and made it a stereo track then 336 00:14:53,040 --> 00:14:57,360 it's one eq to worry about okay so then 337 00:14:55,440 --> 00:14:59,279 when i want to eq that stereo track i'm 338 00:14:57,360 --> 00:15:01,839 not trying to deal with two monos one 339 00:14:59,279 --> 00:15:04,240 left one right and 20 cues okay saves a 340 00:15:01,839 --> 00:15:05,839 lot of time in the big picture uh i 341 00:15:04,240 --> 00:15:08,639 change all the names i try to make the 342 00:15:05,839 --> 00:15:10,800 letter code as short as possible okay i 343 00:15:08,639 --> 00:15:13,199 don't really it doesn't really matter to 344 00:15:10,800 --> 00:15:15,279 me what the person's name is what 345 00:15:13,199 --> 00:15:17,040 they're playing we can write that down 346 00:15:15,279 --> 00:15:21,040 in a separate paper on a separate track 347 00:15:17,040 --> 00:15:22,959 later for me its vocal is v plus plus 348 00:15:21,040 --> 00:15:25,600 what is the plus plus mean 349 00:15:22,959 --> 00:15:28,560 plus one tuned plus two 350 00:15:25,600 --> 00:15:30,800 timed so if it's tube if it's tuned and 351 00:15:28,560 --> 00:15:33,600 timed and that's usually the lead vocal 352 00:15:30,800 --> 00:15:36,639 i'm talking about it's v double plus and 353 00:15:33,600 --> 00:15:40,000 then v double and then my background 354 00:15:36,639 --> 00:15:42,399 here fill x p x chorus okay it's already 355 00:15:40,000 --> 00:15:44,720 got the doubled here on the file itself 356 00:15:42,399 --> 00:15:49,120 and then i assemble the bv's 357 00:15:44,720 --> 00:15:52,240 bv1 bb2 who cares okay look if it's bv 358 00:15:49,120 --> 00:15:53,839 low it'll be bb space l or bb space mid 359 00:15:52,240 --> 00:15:55,839 i try to make the least amount of 360 00:15:53,839 --> 00:15:59,360 letters because when i flip the page to 361 00:15:55,839 --> 00:16:01,680 this and i go into view right and i'm in 362 00:15:59,360 --> 00:16:03,839 narrow mix i don't have a lot of parking 363 00:16:01,680 --> 00:16:04,720 for what the song what the tracks are 364 00:16:03,839 --> 00:16:07,199 called 365 00:16:04,720 --> 00:16:08,639 even down here where it's room near and 366 00:16:07,199 --> 00:16:10,800 room far 367 00:16:08,639 --> 00:16:13,920 it's like what am i going to call it rue 368 00:16:10,800 --> 00:16:15,920 like kangaroo i could but i try to get 369 00:16:13,920 --> 00:16:18,800 three letter names for everything or 370 00:16:15,920 --> 00:16:21,440 less and you're looking like what's foot 371 00:16:18,800 --> 00:16:25,519 kick drum i grew up with kick drum being 372 00:16:21,440 --> 00:16:27,040 ft ft1 fd2 well these are just my kick 373 00:16:25,519 --> 00:16:28,000 samples for this 374 00:16:27,040 --> 00:16:29,839 okay 375 00:16:28,000 --> 00:16:32,240 and um 376 00:16:29,839 --> 00:16:35,279 snare top snare bottom as you see it's 377 00:16:32,240 --> 00:16:38,160 as it's as short as possible that i can 378 00:16:35,279 --> 00:16:40,079 have and obviously this one stairs is 379 00:16:38,160 --> 00:16:41,759 called stella and tab these are 380 00:16:40,079 --> 00:16:45,040 nicknames because i know what they sound 381 00:16:41,759 --> 00:16:46,480 like aside from that i made it as short 382 00:16:45,040 --> 00:16:50,399 as possible 383 00:16:46,480 --> 00:16:52,240 and it's always vocals guitars drums 384 00:16:50,399 --> 00:16:54,160 bass and whatever percussion or loops 385 00:16:52,240 --> 00:16:56,639 are in the track the drums are always 386 00:16:54,160 --> 00:16:58,560 red guitars are always green vocals and 387 00:16:56,639 --> 00:17:00,399 backgrounds always blue 388 00:16:58,560 --> 00:17:02,959 and the final mix which is sitting up 389 00:17:00,399 --> 00:17:04,079 here is always purple with the bass and 390 00:17:02,959 --> 00:17:06,319 they're always in that order right 391 00:17:04,079 --> 00:17:09,039 they're always in that order the only 392 00:17:06,319 --> 00:17:11,039 thing that's above the vocals is if 393 00:17:09,039 --> 00:17:13,039 there's keyboards when there's keyboards 394 00:17:11,039 --> 00:17:14,400 on the record it's all keyboards then 395 00:17:13,039 --> 00:17:15,919 it's the vocals 396 00:17:14,400 --> 00:17:17,199 it's usually 397 00:17:15,919 --> 00:17:20,160 click 398 00:17:17,199 --> 00:17:21,520 then keyboards and then vocals 399 00:17:20,160 --> 00:17:22,880 it's funny because i think one of the 400 00:17:21,520 --> 00:17:24,799 things 401 00:17:22,880 --> 00:17:25,919 and i'm fairly positive you agree with 402 00:17:24,799 --> 00:17:27,839 this because i've heard you say it 403 00:17:25,919 --> 00:17:30,320 before one of the things that people 404 00:17:27,839 --> 00:17:33,280 struggle needlessly with when they're 405 00:17:30,320 --> 00:17:36,640 learning about how to mix 406 00:17:33,280 --> 00:17:38,240 and try and emulate what you do is in a 407 00:17:36,640 --> 00:17:40,240 part that's actually easy to fix which 408 00:17:38,240 --> 00:17:42,000 is organizing 409 00:17:40,240 --> 00:17:43,360 the session in a way that they can 410 00:17:42,000 --> 00:17:44,960 actually get around and know where 411 00:17:43,360 --> 00:17:47,760 everything is so that they don't have to 412 00:17:44,960 --> 00:17:49,520 think about it um this is also something 413 00:17:47,760 --> 00:17:51,679 that you teach a lot when you when when 414 00:17:49,520 --> 00:17:56,240 you were talking about your uh cla mix 415 00:17:51,679 --> 00:17:58,880 hub um and how you mix in buckets um uh 416 00:17:56,240 --> 00:18:01,200 and how to name it as well sorry buckets 417 00:17:58,880 --> 00:18:02,880 of eight i mean 100 michael i mean look 418 00:18:01,200 --> 00:18:04,880 if you look to the left 419 00:18:02,880 --> 00:18:05,679 you see some of the source tracks here 420 00:18:04,880 --> 00:18:07,520 okay 421 00:18:05,679 --> 00:18:09,280 see all these ones are not being used 422 00:18:07,520 --> 00:18:11,280 these were all the background tracks 423 00:18:09,280 --> 00:18:13,360 because i went out there i did eight 424 00:18:11,280 --> 00:18:16,000 tracks filled at eight tracks there was 425 00:18:13,360 --> 00:18:18,559 like a lot of gang tracks okay that i 426 00:18:16,000 --> 00:18:20,799 quickly comped that create all these bv 427 00:18:18,559 --> 00:18:22,960 tracks this way i have one two three 428 00:18:20,799 --> 00:18:24,799 four five six pairs 429 00:18:22,960 --> 00:18:25,760 and then all this stuff is just sitting 430 00:18:24,799 --> 00:18:28,000 there 431 00:18:25,760 --> 00:18:30,080 pre-comped okay if i ever need to redo 432 00:18:28,000 --> 00:18:32,880 it i'll say okay well look at this this 433 00:18:30,080 --> 00:18:35,039 was gang you know the gang bucket so 434 00:18:32,880 --> 00:18:37,360 i'll just go back and redo it it's not 435 00:18:35,039 --> 00:18:39,360 that hard you know but once you have it 436 00:18:37,360 --> 00:18:42,160 the way you like it the less real estate 437 00:18:39,360 --> 00:18:44,880 the better okay so if you go back up a 438 00:18:42,160 --> 00:18:48,640 bit go if you scroll back up on that 439 00:18:44,880 --> 00:18:50,720 track v plus plus yeah uh i do see 440 00:18:48,640 --> 00:18:53,760 a cla mix hub on that so what if you've 441 00:18:50,720 --> 00:18:56,000 got cla mx hub 76 and an l1 442 00:18:53,760 --> 00:18:57,919 uh take us through that combination what 443 00:18:56,000 --> 00:18:59,200 what what's what's that combination 444 00:18:57,919 --> 00:19:01,679 doing for you 445 00:18:59,200 --> 00:19:04,400 this is my go-to chain 446 00:19:01,679 --> 00:19:06,559 for vocals 447 00:19:04,400 --> 00:19:08,640 is it shift then as a command then pop 448 00:19:06,559 --> 00:19:10,160 the next one up yeah right 449 00:19:08,640 --> 00:19:11,760 no that turns it off it says shift to 450 00:19:10,160 --> 00:19:13,200 get the next one up there we go 451 00:19:11,760 --> 00:19:16,160 and there 452 00:19:13,200 --> 00:19:20,240 so this is the typical 453 00:19:16,160 --> 00:19:23,280 vocal chain that i have um 454 00:19:20,240 --> 00:19:25,440 eq and the driver now before i even say 455 00:19:23,280 --> 00:19:26,799 that let's look at the vocal okay if we 456 00:19:25,440 --> 00:19:29,919 look at the vocal tract we go to the 457 00:19:26,799 --> 00:19:32,640 audio suite and we look at normalize and 458 00:19:29,919 --> 00:19:34,480 we just oh we look at gain sorry 459 00:19:32,640 --> 00:19:36,720 we got to start here this is important 460 00:19:34,480 --> 00:19:39,840 let's look at the level of that vocal 461 00:19:36,720 --> 00:19:41,840 look at it at in peak right analyze okay 462 00:19:39,840 --> 00:19:43,039 it's normalized to zero okay what's its 463 00:19:41,840 --> 00:19:44,960 rms 464 00:19:43,039 --> 00:19:46,559 uh minus 20. okay 465 00:19:44,960 --> 00:19:49,039 so that means this vocal track's been 466 00:19:46,559 --> 00:19:51,440 normalized so once it's normalized then 467 00:19:49,039 --> 00:19:53,760 i know i can deal with that level i like 468 00:19:51,440 --> 00:19:55,679 to normalize all my vocals 469 00:19:53,760 --> 00:19:58,320 if i'm combining a bunch i'll gain them 470 00:19:55,679 --> 00:20:00,160 down three db or six or nine in that in 471 00:19:58,320 --> 00:20:03,120 that form but simply 472 00:20:00,160 --> 00:20:05,520 first thing is this okay this feeds the 473 00:20:03,120 --> 00:20:08,559 compressor which is always 3018 three 474 00:20:05,520 --> 00:20:11,280 and seven okay and then the afterburner 475 00:20:08,559 --> 00:20:13,679 which takes the which takes to uh takes 476 00:20:11,280 --> 00:20:15,280 some of the tree tops off uh some of the 477 00:20:13,679 --> 00:20:16,960 big problems i have with vocals there'll 478 00:20:15,280 --> 00:20:19,679 be some branches sticking out that 479 00:20:16,960 --> 00:20:21,280 really bite so this will hold that back 480 00:20:19,679 --> 00:20:23,120 in the mix okay 481 00:20:21,280 --> 00:20:26,000 so i will use 482 00:20:23,120 --> 00:20:27,840 this as my eq 483 00:20:26,000 --> 00:20:29,039 and as i'm looking at the song i will 484 00:20:27,840 --> 00:20:31,039 adjust 485 00:20:29,039 --> 00:20:33,360 i can either adjust the line trim or 486 00:20:31,039 --> 00:20:35,679 clip gain this down if i feel it's too 487 00:20:33,360 --> 00:20:38,240 hot but a lot of times i will just pull 488 00:20:35,679 --> 00:20:40,240 this back okay but if i'm you know when 489 00:20:38,240 --> 00:20:41,679 i'm driving this this is a plug-in that 490 00:20:40,240 --> 00:20:44,159 gets a little overdriven a little 491 00:20:41,679 --> 00:20:46,400 distortion which i like so it makes a 492 00:20:44,159 --> 00:20:49,039 bit of an analog thing 493 00:20:46,400 --> 00:20:49,840 so what i do to continue with that 494 00:20:49,039 --> 00:20:51,760 is 495 00:20:49,840 --> 00:20:53,600 the doubles the exact same settings and 496 00:20:51,760 --> 00:20:54,799 then my background vocals are getting a 497 00:20:53,600 --> 00:20:57,360 similar 498 00:20:54,799 --> 00:20:58,960 setup except these gangs i don't put the 499 00:20:57,360 --> 00:21:01,200 after burner on because they're already 500 00:20:58,960 --> 00:21:02,559 kind of compressed to begin with 501 00:21:01,200 --> 00:21:05,280 so 502 00:21:02,559 --> 00:21:09,600 can we hear them yep so let's hear that 503 00:21:05,280 --> 00:21:09,600 we can hear this in solo here um 504 00:21:10,799 --> 00:21:12,799 game 505 00:21:11,760 --> 00:21:15,200 let's just get you right at the 506 00:21:12,799 --> 00:21:17,919 beginning yes 507 00:21:15,200 --> 00:21:20,640 we're all in the game we all have 508 00:21:17,919 --> 00:21:22,720 potential 509 00:21:20,640 --> 00:21:27,039 and to me that's the excitement i'll put 510 00:21:22,720 --> 00:21:30,000 good or evil it's all influential 511 00:21:27,039 --> 00:21:32,400 and our reverbs are just muted just cuts 512 00:21:30,000 --> 00:21:34,400 through they come in all shapes in 513 00:21:32,400 --> 00:21:36,159 different sizes 514 00:21:34,400 --> 00:21:38,000 in your face 515 00:21:36,159 --> 00:21:39,760 in disguise is 516 00:21:38,000 --> 00:21:42,159 out of no way 517 00:21:39,760 --> 00:21:44,480 they surprise us they don't know our 518 00:21:42,159 --> 00:21:45,840 names but they're standing right beside 519 00:21:44,480 --> 00:21:48,880 us 520 00:21:45,840 --> 00:21:51,840 anyone's a hero 521 00:21:48,880 --> 00:21:53,280 come in to save the day show us a better 522 00:21:51,840 --> 00:21:56,159 way 523 00:21:53,280 --> 00:21:59,280 everyone's a hero 524 00:21:56,159 --> 00:22:00,320 someone you even know is always good to 525 00:21:59,280 --> 00:22:04,240 go 526 00:22:00,320 --> 00:22:05,919 somebody be a hero 527 00:22:04,240 --> 00:22:09,080 be 528 00:22:05,919 --> 00:22:09,080 a hero 529 00:22:14,720 --> 00:22:18,240 so inside the track you're like wow 530 00:22:16,720 --> 00:22:19,200 chris you're really compressing those 531 00:22:18,240 --> 00:22:21,280 vocals 532 00:22:19,200 --> 00:22:23,280 hey i'm just giving them the real estate 533 00:22:21,280 --> 00:22:24,960 they need because think about it if you 534 00:22:23,280 --> 00:22:27,120 want to be able to hear every bit of the 535 00:22:24,960 --> 00:22:28,960 vocal the smaller you make it 536 00:22:27,120 --> 00:22:30,720 the less room it's going to take up in 537 00:22:28,960 --> 00:22:32,400 the mix but stay powerful but the 538 00:22:30,720 --> 00:22:34,559 beautiful thing is here and this is one 539 00:22:32,400 --> 00:22:37,440 of those things that i i i hear a lot in 540 00:22:34,559 --> 00:22:38,480 conversation is you never hear anybody 541 00:22:37,440 --> 00:22:40,720 uh 542 00:22:38,480 --> 00:22:43,440 hear a song on the radio where 543 00:22:40,720 --> 00:22:45,840 you just hear the the vocal soloed or 544 00:22:43,440 --> 00:22:47,919 the drum solo you hear the whole song so 545 00:22:45,840 --> 00:22:50,000 you do what you need to do to get to get 546 00:22:47,919 --> 00:22:52,080 the sound that you need so it's it might 547 00:22:50,000 --> 00:22:54,480 sound weird solo but if it makes the 548 00:22:52,080 --> 00:22:57,120 song sound like you make your songs 549 00:22:54,480 --> 00:23:00,720 mixes sound then it's freaking awesome 550 00:22:57,120 --> 00:23:03,120 no one hears anything in solo okay ever 551 00:23:00,720 --> 00:23:04,799 so what does it matter if it sounds like 552 00:23:03,120 --> 00:23:06,159 it's blowing up or too compressed or 553 00:23:04,799 --> 00:23:08,400 whatever if it works in the song it 554 00:23:06,159 --> 00:23:11,200 works this song same and a lot of times 555 00:23:08,400 --> 00:23:13,039 that happens with the drums now in this 556 00:23:11,200 --> 00:23:15,520 song this song is a different animal 557 00:23:13,039 --> 00:23:18,559 drum wise why because 558 00:23:15,520 --> 00:23:20,720 because of this like tribal tom beat i 559 00:23:18,559 --> 00:23:23,280 had the drummer brian tishi who's an 560 00:23:20,720 --> 00:23:25,360 excellent drummer play this in two 561 00:23:23,280 --> 00:23:27,200 separate passes which means he plays all 562 00:23:25,360 --> 00:23:28,640 the wonder one pass and all the brass in 563 00:23:27,200 --> 00:23:30,159 the second pass 564 00:23:28,640 --> 00:23:32,799 that gives me 565 00:23:30,159 --> 00:23:34,720 the opportunity to have 566 00:23:32,799 --> 00:23:35,760 more compression on the rooms because i 567 00:23:34,720 --> 00:23:38,480 have no 568 00:23:35,760 --> 00:23:40,960 pesky symbols to deal with if you look 569 00:23:38,480 --> 00:23:44,400 here this is the package of just when he 570 00:23:40,960 --> 00:23:45,760 overdubbed hi-hat ride and symbols so if 571 00:23:44,400 --> 00:23:48,960 i mute this 572 00:23:45,760 --> 00:23:53,360 okay and then i play this 573 00:23:48,960 --> 00:23:55,679 over here so i'll mute these guys right 574 00:23:53,360 --> 00:23:55,679 um 575 00:23:56,799 --> 00:23:59,679 remember i'm the old man trying to drive 576 00:23:58,320 --> 00:24:04,120 the pro tools so i'm not as quick as you 577 00:23:59,679 --> 00:24:04,120 guys but i'll show you here's 578 00:24:04,480 --> 00:24:08,640 so when you go down here let's just turn 579 00:24:06,240 --> 00:24:08,640 let's go 580 00:24:08,799 --> 00:24:12,400 so there's nothing to worry about it's 581 00:24:10,240 --> 00:24:12,400 all 582 00:24:12,640 --> 00:24:16,799 there's no crashes in here 583 00:24:14,799 --> 00:24:18,240 all right they're muted okay all muted 584 00:24:16,799 --> 00:24:19,919 here because and there's just one loop 585 00:24:18,240 --> 00:24:21,679 i'll get rid of them 586 00:24:19,919 --> 00:24:24,080 so then you can say okay let's destroy 587 00:24:21,679 --> 00:24:24,080 the rooms 588 00:24:25,520 --> 00:24:32,120 and then if you go over here we have the 589 00:24:27,840 --> 00:24:32,120 drum reverb let's turn that back on 590 00:24:33,600 --> 00:24:36,000 like well of course it sounds a little 591 00:24:34,960 --> 00:24:38,400 bit long 592 00:24:36,000 --> 00:24:38,400 so then 593 00:24:39,360 --> 00:24:43,279 let's drop that back a little bit 594 00:24:41,480 --> 00:24:47,000 [Music] 595 00:24:43,279 --> 00:24:47,000 when it wants to work 596 00:24:50,730 --> 00:24:55,840 [Music] 597 00:24:53,200 --> 00:24:55,840 that's pretty good 598 00:24:57,360 --> 00:25:04,240 and then of course 599 00:24:59,990 --> 00:25:06,240 [Music] 600 00:25:04,240 --> 00:25:08,960 no reverb is ever correct you have to 601 00:25:06,240 --> 00:25:08,960 always eq it 602 00:25:10,559 --> 00:25:13,960 so make it work for the song but then 603 00:25:12,000 --> 00:25:20,320 you know 604 00:25:13,960 --> 00:25:22,080 [Music] 605 00:25:20,320 --> 00:25:23,760 what i'm saying and then if you're like 606 00:25:22,080 --> 00:25:25,919 okay well chris that's not sexy enough 607 00:25:23,760 --> 00:25:28,559 for me then 608 00:25:25,919 --> 00:25:30,640 jump on the old 609 00:25:28,559 --> 00:25:32,720 pg mastering train 610 00:25:30,640 --> 00:25:34,640 and just go oops let's add the 611 00:25:32,720 --> 00:25:37,050 compressor 612 00:25:34,640 --> 00:25:38,799 then oops let's add this 613 00:25:37,050 --> 00:25:40,400 [Music] 614 00:25:38,799 --> 00:25:42,440 and then even better let's had the 615 00:25:40,400 --> 00:25:44,720 spreader 616 00:25:42,440 --> 00:25:46,300 [Music] 617 00:25:44,720 --> 00:25:49,200 look at the spreader winds it 618 00:25:46,300 --> 00:25:51,200 [Music] 619 00:25:49,200 --> 00:25:53,490 that adds a sexy right there 620 00:25:51,200 --> 00:25:57,760 okay 621 00:25:53,490 --> 00:26:00,400 [Music] 622 00:25:57,760 --> 00:26:02,799 so what happens is when you have you 623 00:26:00,400 --> 00:26:05,200 know you specify as the producer 624 00:26:02,799 --> 00:26:07,600 engineer whoever is involved in the 625 00:26:05,200 --> 00:26:09,520 project if you have a song like you know 626 00:26:07,600 --> 00:26:10,640 what let's do this wood and steel 627 00:26:09,520 --> 00:26:12,320 separate 628 00:26:10,640 --> 00:26:16,080 then you can dig out a different kind of 629 00:26:12,320 --> 00:26:18,400 drum sound okay and it lets you 630 00:26:16,080 --> 00:26:20,000 have more control and since this is 631 00:26:18,400 --> 00:26:22,400 tribal and i want it to be like that i'm 632 00:26:20,000 --> 00:26:25,039 able to make the the kick and snare like 633 00:26:22,400 --> 00:26:27,679 you know big and ringy and affected so 634 00:26:25,039 --> 00:26:29,840 okay so uh with while we're dealing with 635 00:26:27,679 --> 00:26:32,880 reverb on snare 636 00:26:29,840 --> 00:26:36,320 one question that comes up a lot is 637 00:26:32,880 --> 00:26:38,720 people are asking about uh how to stop 638 00:26:36,320 --> 00:26:40,400 reverb on their drums sounding making 639 00:26:38,720 --> 00:26:42,799 their mix sound muddy 640 00:26:40,400 --> 00:26:47,200 um and one thing that you mentioned just 641 00:26:42,799 --> 00:26:49,840 then was eq'ing uh a reverb and that you 642 00:26:47,200 --> 00:26:52,559 can't have a reverb without eq'ing it so 643 00:26:49,840 --> 00:26:55,120 can you dig into that for a second right 644 00:26:52,559 --> 00:26:57,279 so i'm gonna unmute everything so let's 645 00:26:55,120 --> 00:27:00,080 dig into that for a second first of all 646 00:26:57,279 --> 00:27:01,520 do you see ascend off the snare top of 647 00:27:00,080 --> 00:27:02,400 the snare bottom 648 00:27:01,520 --> 00:27:04,559 no 649 00:27:02,400 --> 00:27:07,279 okay see here's the sends right the 650 00:27:04,559 --> 00:27:08,320 sends are on the samples okay the sins 651 00:27:07,279 --> 00:27:10,080 are on 652 00:27:08,320 --> 00:27:13,039 a little bit of the toms and the sends 653 00:27:10,080 --> 00:27:15,279 are on the rooms these rooms have no 654 00:27:13,039 --> 00:27:16,960 symbols in them okay and even when 655 00:27:15,279 --> 00:27:18,559 you're mixing something with symbols 656 00:27:16,960 --> 00:27:20,880 you're going to be careful about that 657 00:27:18,559 --> 00:27:22,480 having the symbols go into the room so 658 00:27:20,880 --> 00:27:24,720 when i listen to the song here let's 659 00:27:22,480 --> 00:27:28,840 play it in the verse somewhere i'll show 660 00:27:24,720 --> 00:27:28,840 you how we control the reverb 661 00:27:30,150 --> 00:27:33,439 [Music] 662 00:27:34,399 --> 00:27:42,670 or evil it's all influential 663 00:27:37,630 --> 00:27:42,670 [Music] 664 00:27:46,080 --> 00:27:50,720 you feather it in until it gives you the 665 00:27:48,960 --> 00:27:52,399 length you want but doesn't turn into 666 00:27:50,720 --> 00:27:54,480 the murky the muddiness that you're 667 00:27:52,399 --> 00:27:57,679 saying right and then also when it if 668 00:27:54,480 --> 00:27:57,679 you crank it up check it out 669 00:27:59,840 --> 00:28:05,440 you hear they go oh i see why it's money 670 00:28:01,919 --> 00:28:05,440 and then you go up to the eq 671 00:28:14,720 --> 00:28:17,760 and you adjust accordingly when you have 672 00:28:16,320 --> 00:28:20,159 it loud and then 673 00:28:17,760 --> 00:28:20,159 coming in 674 00:28:27,440 --> 00:28:31,440 you pull it back into the mix and you 675 00:28:29,200 --> 00:28:35,340 toggle it off and on you notice oh 676 00:28:31,440 --> 00:28:36,880 that's just what i wanted thanks cla 677 00:28:35,340 --> 00:28:38,320 [Laughter] 678 00:28:36,880 --> 00:28:39,840 you're so awesome can i have your 679 00:28:38,320 --> 00:28:43,440 autograph um 680 00:28:39,840 --> 00:28:45,520 so you're using cla mix hub lite a lot i 681 00:28:43,440 --> 00:28:47,039 noticed here uh 682 00:28:45,520 --> 00:28:49,760 there's going to be some questions about 683 00:28:47,039 --> 00:28:52,480 that that's a simple answer good 684 00:28:49,760 --> 00:28:54,960 tell us because i'm only using it as a 685 00:28:52,480 --> 00:28:56,000 channel strip right use the light one 686 00:28:54,960 --> 00:28:58,000 because 687 00:28:56,000 --> 00:28:58,880 it just takes less horsepower with your 688 00:28:58,000 --> 00:29:01,120 um 689 00:28:58,880 --> 00:29:03,679 with your daw and with your laptop so 690 00:29:01,120 --> 00:29:05,679 you can have more instances of it 691 00:29:03,679 --> 00:29:07,120 when you're using it as the when you're 692 00:29:05,679 --> 00:29:08,960 using the hub 693 00:29:07,120 --> 00:29:11,360 factor of it and using that portion of 694 00:29:08,960 --> 00:29:13,679 it then you use the regular but if it's 695 00:29:11,360 --> 00:29:14,720 just a if it's just a channel strip by 696 00:29:13,679 --> 00:29:16,480 itself 697 00:29:14,720 --> 00:29:20,000 let's pull some of that extra horsepower 698 00:29:16,480 --> 00:29:22,640 off it so you can use it just as eq 699 00:29:20,000 --> 00:29:25,520 okay and that's why cool okay beautiful 700 00:29:22,640 --> 00:29:26,559 okay so now let's go to another question 701 00:29:25,520 --> 00:29:30,159 we've got a 702 00:29:26,559 --> 00:29:32,559 a question here from uh doug doug wants 703 00:29:30,159 --> 00:29:34,960 to doug lansin wants to know how do you 704 00:29:32,559 --> 00:29:37,840 approach getting the vocals and guitars 705 00:29:34,960 --> 00:29:40,799 to sound good and cut through the mix 706 00:29:37,840 --> 00:29:42,640 independently from each other uh now 707 00:29:40,799 --> 00:29:44,799 that's an interesting question because 708 00:29:42,640 --> 00:29:45,600 you've just taken us through 709 00:29:44,799 --> 00:29:48,480 the 710 00:29:45,600 --> 00:29:51,120 the guitars and the drums uh the the 711 00:29:48,480 --> 00:29:53,919 and kind of the vocals but they all seem 712 00:29:51,120 --> 00:29:56,880 to kind of have their own specific space 713 00:29:53,919 --> 00:29:58,640 and everything sounds uncompressed as a 714 00:29:56,880 --> 00:30:01,600 mix but when you 715 00:29:58,640 --> 00:30:04,320 solo it it all sounds really compressed 716 00:30:01,600 --> 00:30:06,000 so it's like there's some really 717 00:30:04,320 --> 00:30:06,880 magical stuff going on here and i'm 718 00:30:06,000 --> 00:30:08,480 trying to 719 00:30:06,880 --> 00:30:09,520 work out how do we explain this to 720 00:30:08,480 --> 00:30:11,520 people 721 00:30:09,520 --> 00:30:13,039 well it's actually pretty simple let's 722 00:30:11,520 --> 00:30:14,399 think about it how do you make the 723 00:30:13,039 --> 00:30:15,840 guitars really exciting how do you make 724 00:30:14,399 --> 00:30:17,440 the vocals really exciting make them all 725 00:30:15,840 --> 00:30:19,039 cut through in the mix 726 00:30:17,440 --> 00:30:21,520 let's start with the fact that your 727 00:30:19,039 --> 00:30:22,480 guitars right here are all pads in 728 00:30:21,520 --> 00:30:23,520 stereo 729 00:30:22,480 --> 00:30:24,880 so 730 00:30:23,520 --> 00:30:26,080 like they're parked in the corners of 731 00:30:24,880 --> 00:30:27,919 the parking lot 732 00:30:26,080 --> 00:30:29,760 okay your vocals are generally feeling 733 00:30:27,919 --> 00:30:30,880 like they're in the center your main 734 00:30:29,760 --> 00:30:32,320 vocals so they're in the middle of the 735 00:30:30,880 --> 00:30:34,720 parking lot okay so they're not 736 00:30:32,320 --> 00:30:37,520 competing they can both be as loud 737 00:30:34,720 --> 00:30:40,080 the vocal the vocal eq range is going to 738 00:30:37,520 --> 00:30:41,840 really be focusing on the 1k 739 00:30:40,080 --> 00:30:44,640 you're really going to notice that 1k 740 00:30:41,840 --> 00:30:46,720 and top end presence okay 741 00:30:44,640 --> 00:30:47,679 where you're going to try to not you're 742 00:30:46,720 --> 00:30:50,159 going to try to make sure that the 743 00:30:47,679 --> 00:30:53,279 guitars have top end in the bottom end 744 00:30:50,159 --> 00:30:56,080 around that so it surrounds it so 745 00:30:53,279 --> 00:30:58,880 i mean the real science is when you 746 00:30:56,080 --> 00:31:01,360 compress the vocals into the same 747 00:30:58,880 --> 00:31:03,679 dynamic range as a guitar is they 748 00:31:01,360 --> 00:31:05,279 coexist a lot better if the vocals are 749 00:31:03,679 --> 00:31:07,600 too dynamic you're never going to hear 750 00:31:05,279 --> 00:31:10,159 them over the guitars okay 751 00:31:07,600 --> 00:31:12,640 it's like wearing a shark fin and 752 00:31:10,159 --> 00:31:14,399 swimming in the ocean okay the guitar is 753 00:31:12,640 --> 00:31:16,720 the ocean and the shark fin is the vocal 754 00:31:14,399 --> 00:31:18,480 just peeking out over it okay if the 755 00:31:16,720 --> 00:31:19,519 vocal is too dynamic you won't be able 756 00:31:18,480 --> 00:31:22,159 to breathe because you're not going to 757 00:31:19,519 --> 00:31:24,240 be above water so you make that dynamic 758 00:31:22,159 --> 00:31:26,000 small enough where there's no getting 759 00:31:24,240 --> 00:31:28,000 around here in the vocal that's why the 760 00:31:26,000 --> 00:31:30,399 compression's so heavy but when you hear 761 00:31:28,000 --> 00:31:32,960 it in the record it sounds natural 762 00:31:30,399 --> 00:31:34,960 it really does it's it's pretty amazing 763 00:31:32,960 --> 00:31:39,279 okay next question 764 00:31:34,960 --> 00:31:40,960 uh this is a question from henry din 765 00:31:39,279 --> 00:31:43,279 g'day henry hi 766 00:31:40,960 --> 00:31:45,360 how do you approach fader automation 767 00:31:43,279 --> 00:31:48,320 when you're mixing what's the philosophy 768 00:31:45,360 --> 00:31:51,279 about writing the fader 769 00:31:48,320 --> 00:31:53,919 well the philosophy is simple 770 00:31:51,279 --> 00:31:57,360 and you should only do this once you can 771 00:31:53,919 --> 00:31:59,440 get the song to almost mix itself 772 00:31:57,360 --> 00:32:01,840 right now the way you have the song set 773 00:31:59,440 --> 00:32:03,919 up you can play it from the top and it 774 00:32:01,840 --> 00:32:05,120 once i get the balance the balance is 775 00:32:03,919 --> 00:32:08,399 the most important thing once you get 776 00:32:05,120 --> 00:32:09,200 the bounce the song should mix itself 777 00:32:08,399 --> 00:32:10,960 okay 778 00:32:09,200 --> 00:32:14,080 then at that point because well i gotta 779 00:32:10,960 --> 00:32:16,159 use some fader automation well my fader 780 00:32:14,080 --> 00:32:19,519 automation is going to be simple it's 781 00:32:16,159 --> 00:32:22,559 going to focus around the lead vocal i'm 782 00:32:19,519 --> 00:32:25,679 going to chase this to make sure that he 783 00:32:22,559 --> 00:32:26,559 rises and falls with the dynamic of the 784 00:32:25,679 --> 00:32:28,240 record 785 00:32:26,559 --> 00:32:31,200 when the guitars start packing in the 786 00:32:28,240 --> 00:32:33,840 track well he might get swallowed up or 787 00:32:31,200 --> 00:32:35,440 she so my favorite automation is a lot 788 00:32:33,840 --> 00:32:38,640 of times vocals 789 00:32:35,440 --> 00:32:40,960 and it may also be let's make the guitar 790 00:32:38,640 --> 00:32:43,519 impact and the chorus hit harder 791 00:32:40,960 --> 00:32:45,440 so i'm less is more with fader 792 00:32:43,519 --> 00:32:47,440 automation if you think you're going to 793 00:32:45,440 --> 00:32:49,519 sit here and do pass after pass of 794 00:32:47,440 --> 00:32:52,159 riding one fader at a time you're not 795 00:32:49,519 --> 00:32:52,960 going to automate anything but a pile of 796 00:32:52,159 --> 00:32:55,039 poo 797 00:32:52,960 --> 00:32:56,480 so i really think that if you balance 798 00:32:55,039 --> 00:32:59,200 the song first 799 00:32:56,480 --> 00:33:01,840 then turn on your fader automation 800 00:32:59,200 --> 00:33:05,279 to write at that point 801 00:33:01,840 --> 00:33:05,279 uh that will help you 802 00:33:06,960 --> 00:33:10,960 oh 803 00:33:08,320 --> 00:33:12,320 oh yeah sorry 804 00:33:10,960 --> 00:33:15,760 that girl 805 00:33:12,320 --> 00:33:18,480 that girl back there anyway 806 00:33:15,760 --> 00:33:21,039 uh so to answer your question simply 807 00:33:18,480 --> 00:33:23,760 only engage the automation once the mix 808 00:33:21,039 --> 00:33:27,279 literally plays itself and all you're 809 00:33:23,760 --> 00:33:29,440 doing is the final seasoning 810 00:33:27,279 --> 00:33:32,080 the lesson there also was 811 00:33:29,440 --> 00:33:35,120 before you do any kind of event 812 00:33:32,080 --> 00:33:36,080 make sure everything else is muted 813 00:33:35,120 --> 00:33:38,000 chris 814 00:33:36,080 --> 00:33:39,840 sorry yeah i'm trying to rebuild my 815 00:33:38,000 --> 00:33:41,919 laptop okay so 816 00:33:39,840 --> 00:33:44,559 um 817 00:33:41,919 --> 00:33:48,159 this song you started you recorded this 818 00:33:44,559 --> 00:33:50,399 as well correct sure yeah okay so so now 819 00:33:48,159 --> 00:33:52,720 so you recorded this so you went through 820 00:33:50,399 --> 00:33:54,559 and you organized this and you directed 821 00:33:52,720 --> 00:33:56,480 all of the recording parts so wait let 822 00:33:54,559 --> 00:33:59,600 me let me correct you on this i only 823 00:33:56,480 --> 00:34:01,600 recorded the vocals on this okay 824 00:33:59,600 --> 00:34:03,919 because 825 00:34:01,600 --> 00:34:06,320 phil x did the guitars at home 826 00:34:03,919 --> 00:34:07,679 brian tishi has his own studio did the 827 00:34:06,320 --> 00:34:11,760 drums at home 828 00:34:07,679 --> 00:34:14,560 all i did was align them and and add my 829 00:34:11,760 --> 00:34:17,119 samples and then do my vocals and then 830 00:34:14,560 --> 00:34:18,960 clean up you know intros and outros to 831 00:34:17,119 --> 00:34:21,440 all the tracks now we're getting into an 832 00:34:18,960 --> 00:34:23,359 interesting area so we've got 833 00:34:21,440 --> 00:34:25,839 drums being recorded by one guy 834 00:34:23,359 --> 00:34:27,760 separately a guitar is being recorded by 835 00:34:25,839 --> 00:34:29,040 another guy separately and then vocals 836 00:34:27,760 --> 00:34:33,119 were done here 837 00:34:29,040 --> 00:34:35,760 so how does it sound so cohesive because 838 00:34:33,119 --> 00:34:37,599 that's the part that a lot of people 839 00:34:35,760 --> 00:34:39,599 uh online are looking at and going how 840 00:34:37,599 --> 00:34:40,800 do you make something like this sound so 841 00:34:39,599 --> 00:34:44,000 magical 842 00:34:40,800 --> 00:34:46,079 when everybody did it in their own home 843 00:34:44,000 --> 00:34:48,159 without other musicians around well 844 00:34:46,079 --> 00:34:49,520 here's what makes it cohesive michael 845 00:34:48,159 --> 00:34:52,639 very simply 846 00:34:49,520 --> 00:34:54,240 you go through all the tracks okay and 847 00:34:52,639 --> 00:34:56,560 obviously the ones that recorded we 848 00:34:54,240 --> 00:34:58,800 cleaned up as best as possible 849 00:34:56,560 --> 00:35:01,119 with the drums these are samples helping 850 00:34:58,800 --> 00:35:03,839 the drums we go through we adjust the 851 00:35:01,119 --> 00:35:04,640 level and normalize it and clean it up 852 00:35:03,839 --> 00:35:07,520 now 853 00:35:04,640 --> 00:35:09,520 brian sends me all mono tracks so i can 854 00:35:07,520 --> 00:35:11,599 form it into stereo pairs 855 00:35:09,520 --> 00:35:13,119 okay and i adjust the levels when needed 856 00:35:11,599 --> 00:35:14,960 cool so what plugins do we have on the 857 00:35:13,119 --> 00:35:17,440 drums again we've got i mean we're doing 858 00:35:14,960 --> 00:35:19,280 the same thing we're mix hubbing yep 859 00:35:17,440 --> 00:35:20,880 76ing 860 00:35:19,280 --> 00:35:23,119 and then we're even fairchilding these 861 00:35:20,880 --> 00:35:25,599 rooms we're double double hitting them 862 00:35:23,119 --> 00:35:28,640 okay but if we just go to the dry kick 863 00:35:25,599 --> 00:35:28,640 it's literally just 864 00:35:28,800 --> 00:35:31,839 yeah mix-up 865 00:35:30,480 --> 00:35:33,760 snare drum 866 00:35:31,839 --> 00:35:34,800 huh let me guess top and bottom why 867 00:35:33,760 --> 00:35:38,000 wouldn't i 868 00:35:34,800 --> 00:35:40,560 same here 76 on the snare bottom 869 00:35:38,000 --> 00:35:42,079 uh samples even no no was that was that 870 00:35:40,560 --> 00:35:44,240 a black key or that was a blacky right 871 00:35:42,079 --> 00:35:45,440 yeah the stair bottom why are black here 872 00:35:44,240 --> 00:35:48,000 not a bluey 873 00:35:45,440 --> 00:35:50,000 uh blackie's better for i like blueis 874 00:35:48,000 --> 00:35:52,880 for vocals and the black ones for 875 00:35:50,000 --> 00:35:55,359 guitars bass and uh drums got you 876 00:35:52,880 --> 00:35:57,599 now you notice that i have the mix hubs 877 00:35:55,359 --> 00:35:59,599 on every track 878 00:35:57,599 --> 00:36:02,000 except the reverb returns and if they're 879 00:35:59,599 --> 00:36:05,200 on there they're after the effects 880 00:36:02,000 --> 00:36:07,119 for me it's like this creates a console 881 00:36:05,200 --> 00:36:09,280 okay you see how there's a 882 00:36:07,119 --> 00:36:10,960 there is a mix hub on every channel even 883 00:36:09,280 --> 00:36:13,200 if it's doing nothing 884 00:36:10,960 --> 00:36:15,359 uh where i think like right here it's 885 00:36:13,200 --> 00:36:18,640 doing nothing right 886 00:36:15,359 --> 00:36:21,359 what it is doing is it's creating 887 00:36:18,640 --> 00:36:23,760 a phase coherence it's it's making 888 00:36:21,359 --> 00:36:26,880 everything be on the same line 889 00:36:23,760 --> 00:36:29,359 so if this plug-in's taking 890 00:36:26,880 --> 00:36:31,359 200 samples or whatever the delay 891 00:36:29,359 --> 00:36:33,359 compensation is with this 892 00:36:31,359 --> 00:36:35,119 everybody's on board the same way the 893 00:36:33,359 --> 00:36:37,200 audio is passing through it yeah i'm 894 00:36:35,119 --> 00:36:39,359 just passing through it but that means 895 00:36:37,200 --> 00:36:40,960 that my phase and the drum stays even 896 00:36:39,359 --> 00:36:43,760 tighter because everyone's on the same 897 00:36:40,960 --> 00:36:45,680 plugin okay so there's no shifting no 898 00:36:43,760 --> 00:36:47,040 phase shifting at all because 899 00:36:45,680 --> 00:36:49,119 everyone's like going through the same 900 00:36:47,040 --> 00:36:50,960 console for me it's like okay i'm just 901 00:36:49,119 --> 00:36:52,720 gonna make this a console so i put 902 00:36:50,960 --> 00:36:54,800 everybody on the same thing 903 00:36:52,720 --> 00:36:57,520 this way whatever this plug-in does 904 00:36:54,800 --> 00:36:59,599 delay wise inside of pro tools 905 00:36:57,520 --> 00:37:01,839 everybody else is on the same wavelength 906 00:36:59,599 --> 00:37:04,160 and then the song glues together better 907 00:37:01,839 --> 00:37:06,800 so whatever you're a fan of channel 908 00:37:04,160 --> 00:37:08,640 strip wise maybe it's the ev2 it could 909 00:37:06,800 --> 00:37:10,079 be any of these okay 910 00:37:08,640 --> 00:37:11,920 um 911 00:37:10,079 --> 00:37:13,200 anything on our list here's some of my 912 00:37:11,920 --> 00:37:15,760 shortcuts 913 00:37:13,200 --> 00:37:16,640 it could be you could be into the apis 914 00:37:15,760 --> 00:37:17,599 okay 915 00:37:16,640 --> 00:37:19,520 um 916 00:37:17,599 --> 00:37:21,040 but my point is that just that just 917 00:37:19,520 --> 00:37:25,040 helps 918 00:37:21,040 --> 00:37:28,320 make everybody line up right okay so uh 919 00:37:25,040 --> 00:37:31,680 i have another question here about your 920 00:37:28,320 --> 00:37:33,119 master bus um the the question is a lot 921 00:37:31,680 --> 00:37:34,400 of your mixes 922 00:37:33,119 --> 00:37:36,560 sound 923 00:37:34,400 --> 00:37:39,440 not so much like each other but there's 924 00:37:36,560 --> 00:37:42,000 a certain sound to a crystal algae mix 925 00:37:39,440 --> 00:37:44,960 sometimes that there's a has a certain 926 00:37:42,000 --> 00:37:49,119 character to it is there a consistency 927 00:37:44,960 --> 00:37:50,720 in what you do with your master bus on 928 00:37:49,119 --> 00:37:54,079 your mixers 929 00:37:50,720 --> 00:37:56,000 yes there is uh michael first of all 930 00:37:54,079 --> 00:37:58,960 when working directly in pro tools the 931 00:37:56,000 --> 00:38:01,440 first thing i do in the session is put 932 00:37:58,960 --> 00:38:03,280 the cla mix down on the mix bus 933 00:38:01,440 --> 00:38:05,280 this means no matter what i'm doing with 934 00:38:03,280 --> 00:38:08,320 the song it's already sounding like a 935 00:38:05,280 --> 00:38:10,640 record it's already compacting it and 936 00:38:08,320 --> 00:38:13,599 that gives me a judge 937 00:38:10,640 --> 00:38:14,880 on how i'm hitting the actual bus of pro 938 00:38:13,599 --> 00:38:16,880 tools so 939 00:38:14,880 --> 00:38:20,000 by using this in the default mode it 940 00:38:16,880 --> 00:38:22,800 works um so i put the mixbus in right 941 00:38:20,000 --> 00:38:23,920 away i don't do it later okay 942 00:38:22,800 --> 00:38:26,560 um 943 00:38:23,920 --> 00:38:28,079 now what i've done here with the with 944 00:38:26,560 --> 00:38:31,040 the abbey road 945 00:38:28,079 --> 00:38:33,440 the the tg live as we call it is 946 00:38:31,040 --> 00:38:36,000 i'm using that because you know lately 947 00:38:33,440 --> 00:38:38,400 i've really grown to love it the widener 948 00:38:36,000 --> 00:38:41,520 just the clarity of it and just just the 949 00:38:38,400 --> 00:38:44,960 way it's it's just analog sounding so 950 00:38:41,520 --> 00:38:46,640 i actually put that before the mix down 951 00:38:44,960 --> 00:38:48,880 um to start with 952 00:38:46,640 --> 00:38:50,720 so that feeds into it so you're using 953 00:38:48,880 --> 00:38:52,079 the spreader is that i'm using the 954 00:38:50,720 --> 00:38:53,440 spreader yeah 955 00:38:52,079 --> 00:38:55,920 and i love it 956 00:38:53,440 --> 00:38:58,240 yeah not right now on here but a lot of 957 00:38:55,920 --> 00:39:00,160 times i mean i should i should i can go 958 00:38:58,240 --> 00:39:01,839 a little bit more here why not i love 959 00:39:00,160 --> 00:39:04,240 the spreader on this i just love what it 960 00:39:01,839 --> 00:39:06,560 does with guitars and width so uh 961 00:39:04,240 --> 00:39:09,040 right there alone even if that's all you 962 00:39:06,560 --> 00:39:11,520 use that's very cool too 963 00:39:09,040 --> 00:39:13,359 so i just keep it simple i don't have 964 00:39:11,520 --> 00:39:16,560 i don't have this big cocktail of 965 00:39:13,359 --> 00:39:19,440 plugins you know uh 966 00:39:16,560 --> 00:39:20,480 and i don't really use a limiter okay 967 00:39:19,440 --> 00:39:23,440 now 968 00:39:20,480 --> 00:39:25,920 you can put an l1 after this or an l3 or 969 00:39:23,440 --> 00:39:27,680 any of the l's the double l if you want 970 00:39:25,920 --> 00:39:29,520 but then just be careful about what 971 00:39:27,680 --> 00:39:32,560 happens to your drums at that point so 972 00:39:29,520 --> 00:39:35,040 uh my mix bus is pretty simple 973 00:39:32,560 --> 00:39:37,760 okay so let's take a step back for a 974 00:39:35,040 --> 00:39:38,640 second and let's talk to 975 00:39:37,760 --> 00:39:42,000 the 976 00:39:38,640 --> 00:39:45,280 uh the guy or girl who's starting out 977 00:39:42,000 --> 00:39:47,599 and is looking at 978 00:39:45,280 --> 00:39:48,560 becoming the next chris lord allergy or 979 00:39:47,599 --> 00:39:49,920 the next 980 00:39:48,560 --> 00:39:52,800 legend that 981 00:39:49,920 --> 00:39:54,240 surpasses you which i know you said at 982 00:39:52,800 --> 00:39:56,720 different talks that you know one of the 983 00:39:54,240 --> 00:39:58,960 things you'd love is people to 984 00:39:56,720 --> 00:40:00,480 go big and beyond 985 00:39:58,960 --> 00:40:01,839 where do they start 986 00:40:00,480 --> 00:40:04,240 say for example i mean there's a lot of 987 00:40:01,839 --> 00:40:06,960 your plugins on on this session and i 988 00:40:04,240 --> 00:40:09,200 know for a fact that you do actually use 989 00:40:06,960 --> 00:40:11,359 a lot of the plugins that you actually 990 00:40:09,200 --> 00:40:12,240 help us help you make 991 00:40:11,359 --> 00:40:14,319 um 992 00:40:12,240 --> 00:40:16,800 uh it's not just your name you actually 993 00:40:14,319 --> 00:40:19,119 use them but what what would you suggest 994 00:40:16,800 --> 00:40:22,079 is a good starting point for a beginner 995 00:40:19,119 --> 00:40:23,599 who's starting to mix 996 00:40:22,079 --> 00:40:26,480 when it comes to 997 00:40:23,599 --> 00:40:27,520 sessions like this where do they start 998 00:40:26,480 --> 00:40:29,520 well 999 00:40:27,520 --> 00:40:31,599 i mean i think that's a 1000 00:40:29,520 --> 00:40:33,200 that's a very good question michael and 1001 00:40:31,599 --> 00:40:34,720 actually a very easy one i gave some 1002 00:40:33,200 --> 00:40:36,560 good advice for that 1003 00:40:34,720 --> 00:40:38,800 um talking about the plug-ins just what 1004 00:40:36,560 --> 00:40:41,440 you were mentioning a second ago is 1005 00:40:38,800 --> 00:40:44,000 i made the plug-ins for me first but 1006 00:40:41,440 --> 00:40:45,920 with you in mind so 1007 00:40:44,000 --> 00:40:47,839 when i came to creating plug-ins people 1008 00:40:45,920 --> 00:40:48,960 think well you didn't you didn't even 1009 00:40:47,839 --> 00:40:50,319 use them people said you didn't even use 1010 00:40:48,960 --> 00:40:52,800 your own plugins i'm like 1011 00:40:50,319 --> 00:40:55,440 well you're wrong i made the plugins so 1012 00:40:52,800 --> 00:40:56,960 i can use them so i have those tools and 1013 00:40:55,440 --> 00:40:58,960 then i thought about well let's make 1014 00:40:56,960 --> 00:41:00,319 sure that people are going to aside from 1015 00:40:58,960 --> 00:41:02,079 me are going to like them 1016 00:41:00,319 --> 00:41:05,280 so for the beginner that wants to be the 1017 00:41:02,079 --> 00:41:07,920 cla that wants to get jump in okay jump 1018 00:41:05,280 --> 00:41:09,200 in with three here's three important 1019 00:41:07,920 --> 00:41:11,200 things to do 1020 00:41:09,200 --> 00:41:13,599 organize your session like mine because 1021 00:41:11,200 --> 00:41:16,240 if it's not organized it's impossible to 1022 00:41:13,599 --> 00:41:18,240 mix okay the less real estate it takes 1023 00:41:16,240 --> 00:41:20,400 up on the screen the more you can manage 1024 00:41:18,240 --> 00:41:22,880 it number one 1025 00:41:20,400 --> 00:41:25,599 create your shortcuts with plugins and 1026 00:41:22,880 --> 00:41:27,359 try to figure out how to use 1027 00:41:25,599 --> 00:41:28,800 a half a dozen plugins 1028 00:41:27,359 --> 00:41:31,280 just a half a dozen 1029 00:41:28,800 --> 00:41:35,040 maybe you have an eq chain 1030 00:41:31,280 --> 00:41:37,200 a compressor a limiter a vocal a delay 1031 00:41:35,040 --> 00:41:39,280 and a reverb let's just start there okay 1032 00:41:37,200 --> 00:41:42,079 that's five plugins okay 1033 00:41:39,280 --> 00:41:44,720 um and maybe a bus compressor that's six 1034 00:41:42,079 --> 00:41:45,920 so find one channel strip find one 1035 00:41:44,720 --> 00:41:48,160 compressor 1036 00:41:45,920 --> 00:41:51,359 start there before you start spreading 1037 00:41:48,160 --> 00:41:53,599 out with all these varieties of you know 1038 00:41:51,359 --> 00:41:54,800 like chocolate raspberry sprinkle go 1039 00:41:53,599 --> 00:41:57,280 vanilla 1040 00:41:54,800 --> 00:42:00,560 chocolate strawberry start with the big 1041 00:41:57,280 --> 00:42:03,520 three okay eq compressor limiter okay 1042 00:42:00,560 --> 00:42:05,839 and then reverb delay okay one plug-in 1043 00:42:03,520 --> 00:42:08,560 you can have that on multiple instances 1044 00:42:05,839 --> 00:42:10,960 you're lucky to be able to do that so i 1045 00:42:08,560 --> 00:42:13,040 recommend doing that because this way 1046 00:42:10,960 --> 00:42:14,640 you're focusing on the mix not 1047 00:42:13,040 --> 00:42:16,720 conquering the plug-in 1048 00:42:14,640 --> 00:42:18,960 most people that are mixing are trying 1049 00:42:16,720 --> 00:42:21,119 to conquer the plug-in you'll never do 1050 00:42:18,960 --> 00:42:24,640 it the plug-in always wins the plug-in 1051 00:42:21,119 --> 00:42:26,640 is a tool so get a hammer a screwdriver 1052 00:42:24,640 --> 00:42:30,720 and a hammer regular and a phillips and 1053 00:42:26,640 --> 00:42:32,960 get started with that keep it simple 1054 00:42:30,720 --> 00:42:35,599 you're very wise 1055 00:42:32,960 --> 00:42:38,240 like yoda yeah yeah you like the yo-yo 1056 00:42:35,599 --> 00:42:40,240 the yoda you like the yoder of tarzana 1057 00:42:38,240 --> 00:42:43,440 the yoda of tarzana 1058 00:42:40,240 --> 00:42:45,599 tarzani yoda here i like teasing it 1059 00:42:43,440 --> 00:42:47,200 hey how many times do we get to do this 1060 00:42:45,599 --> 00:42:49,680 in your studio with an annoying 1061 00:42:47,200 --> 00:42:51,839 australian right over your shoulder okay 1062 00:42:49,680 --> 00:42:54,079 so we've talked about those plugins so 1063 00:42:51,839 --> 00:42:56,400 it's over my shoulder right i'm over 1064 00:42:54,079 --> 00:42:58,880 your shoulder blurry but i've got my own 1065 00:42:56,400 --> 00:43:02,319 camera too now um 1066 00:42:58,880 --> 00:43:02,319 mix hub cla mix hub 1067 00:43:03,119 --> 00:43:07,599 you're using the light version a lot uh 1068 00:43:05,920 --> 00:43:09,839 the cla mix hub 1069 00:43:07,599 --> 00:43:11,440 how do people go about using the actual 1070 00:43:09,839 --> 00:43:13,520 hub version of that if they want to get 1071 00:43:11,440 --> 00:43:16,079 into that as a beginner 1072 00:43:13,520 --> 00:43:17,680 well there's a complete tutorial in 1073 00:43:16,079 --> 00:43:18,880 video on how to use the mix up a 1074 00:43:17,680 --> 00:43:20,400 complete what i'm sorry there's a 1075 00:43:18,880 --> 00:43:21,839 complete video tutorial that you 1076 00:43:20,400 --> 00:43:23,680 probably helped me do 1077 00:43:21,839 --> 00:43:25,119 so there if you really want to learn the 1078 00:43:23,680 --> 00:43:27,680 mix-up 1079 00:43:25,119 --> 00:43:29,440 up on waves you can easily find that if 1080 00:43:27,680 --> 00:43:30,240 you want to get into details 1081 00:43:29,440 --> 00:43:32,400 um 1082 00:43:30,240 --> 00:43:35,359 in this instance because the way i have 1083 00:43:32,400 --> 00:43:36,240 it set up i'm not using it for that at 1084 00:43:35,359 --> 00:43:40,079 all 1085 00:43:36,240 --> 00:43:42,319 i am just using it as the guts and glory 1086 00:43:40,079 --> 00:43:44,160 channel strip that it's sorted out by 1087 00:43:42,319 --> 00:43:46,880 without a great channel strip the hub 1088 00:43:44,160 --> 00:43:48,079 feature would have not been important 1089 00:43:46,880 --> 00:43:50,240 because there's bucket view and i 1090 00:43:48,079 --> 00:43:52,839 haven't even assigned anything to it so 1091 00:43:50,240 --> 00:43:55,599 you can easily 1092 00:43:52,839 --> 00:43:58,000 select you could you could assign tracks 1093 00:43:55,599 --> 00:43:59,440 to to the bucket and look at all the eqs 1094 00:43:58,000 --> 00:44:00,880 at once right 1095 00:43:59,440 --> 00:44:05,359 um 1096 00:44:00,880 --> 00:44:05,359 and i can just like quickly do that um 1097 00:44:07,200 --> 00:44:09,839 okay 1098 00:44:10,000 --> 00:44:13,920 um 1099 00:44:11,680 --> 00:44:15,680 and then get to your bucket there 1100 00:44:13,920 --> 00:44:18,640 oops sorry 1101 00:44:15,680 --> 00:44:20,160 sorry sort by name sorry there we go 1102 00:44:18,640 --> 00:44:22,960 and then i forget if i dragged him or 1103 00:44:20,160 --> 00:44:25,119 not and then get a bucket view and now 1104 00:44:22,960 --> 00:44:26,079 they're not there there we go 1105 00:44:25,119 --> 00:44:27,520 um 1106 00:44:26,079 --> 00:44:29,280 and we can look at it that way and look 1107 00:44:27,520 --> 00:44:31,280 at eq okay 1108 00:44:29,280 --> 00:44:34,079 you could easily do this if you want to 1109 00:44:31,280 --> 00:44:37,359 see what you're doing in a big way okay 1110 00:44:34,079 --> 00:44:39,200 um super easy so i i could play my 1111 00:44:37,359 --> 00:44:42,000 guitars and then just eq all at once 1112 00:44:39,200 --> 00:44:44,480 right here let's move this one over here 1113 00:44:42,000 --> 00:44:46,079 oh let's put them in order right i love 1114 00:44:44,480 --> 00:44:49,119 when it's in order i like things to be 1115 00:44:46,079 --> 00:44:50,800 orderly and you could do the same thing 1116 00:44:49,119 --> 00:44:51,680 with drums 1117 00:44:50,800 --> 00:44:53,280 um 1118 00:44:51,680 --> 00:44:56,800 i forget which bucket i did so i could 1119 00:44:53,280 --> 00:44:58,400 just go here and i could assign 1120 00:44:56,800 --> 00:44:59,920 and 1121 00:44:58,400 --> 00:45:03,400 i'll just do 1122 00:44:59,920 --> 00:45:03,400 one two 1123 00:45:04,240 --> 00:45:06,960 six 1124 00:45:05,359 --> 00:45:09,280 and 1125 00:45:06,960 --> 00:45:10,720 i only need six for that because it's 1126 00:45:09,280 --> 00:45:12,240 six i don't want to add more because 1127 00:45:10,720 --> 00:45:14,160 it's going to go over 1128 00:45:12,240 --> 00:45:15,599 and 1129 00:45:14,160 --> 00:45:16,880 right and then 1130 00:45:15,599 --> 00:45:18,880 channel view 1131 00:45:16,880 --> 00:45:21,680 bucket view right 1132 00:45:18,880 --> 00:45:24,800 and that's just the kicks and snares 1133 00:45:21,680 --> 00:45:28,240 and if i really want to i can make 1134 00:45:24,800 --> 00:45:30,640 just the toms and 1135 00:45:28,240 --> 00:45:32,560 toms and this okay 1136 00:45:30,640 --> 00:45:34,880 and leave these guys out 1137 00:45:32,560 --> 00:45:37,119 okay 1138 00:45:34,880 --> 00:45:38,720 and then now i have just i could look 1139 00:45:37,119 --> 00:45:40,800 little so now you're looking at multiple 1140 00:45:38,720 --> 00:45:42,240 now and now i see they go well let me eq 1141 00:45:40,800 --> 00:45:44,400 the rest of the toms 1142 00:45:42,240 --> 00:45:46,720 and i'm saying that that this kind of 1143 00:45:44,400 --> 00:45:48,640 helps me if you've forgotten something 1144 00:45:46,720 --> 00:45:50,960 let me go to bucket four let's assign 1145 00:45:48,640 --> 00:45:53,599 that and i can put all the stuff that's 1146 00:45:50,960 --> 00:45:54,480 making the noisy fun bits in there 1147 00:45:53,599 --> 00:45:58,480 um 1148 00:45:54,480 --> 00:45:58,480 which is just these four guys 1149 00:45:58,839 --> 00:46:04,079 um you know what i've noticed chris but 1150 00:46:01,760 --> 00:46:06,240 having me over your shoulder is a really 1151 00:46:04,079 --> 00:46:08,160 bad influence 1152 00:46:06,240 --> 00:46:10,319 i i think you actually work a lot slower 1153 00:46:08,160 --> 00:46:12,160 with an annoying australian in the room 1154 00:46:10,319 --> 00:46:14,240 oh 1155 00:46:12,160 --> 00:46:16,000 it's accurate right it's totally active 1156 00:46:14,240 --> 00:46:19,200 yeah 1157 00:46:16,000 --> 00:46:19,200 it's way slower so 1158 00:46:19,599 --> 00:46:22,880 so if i go back to a sign then i can say 1159 00:46:21,680 --> 00:46:25,599 here's all the symbols solved there's 1160 00:46:22,880 --> 00:46:30,240 only six perfect two 1161 00:46:25,599 --> 00:46:32,079 five six and the loop and then back here 1162 00:46:30,240 --> 00:46:34,160 and bucket few and then it's it there we 1163 00:46:32,079 --> 00:46:36,319 go there's another bucket of all this 1164 00:46:34,160 --> 00:46:38,000 stuff has nothing on it so if i want it 1165 00:46:36,319 --> 00:46:39,359 this will you know this speeds up the 1166 00:46:38,000 --> 00:46:40,319 process 1167 00:46:39,359 --> 00:46:42,240 um 1168 00:46:40,319 --> 00:46:44,560 well it one of the things i love about 1169 00:46:42,240 --> 00:46:45,920 this workflow is it gives me the ability 1170 00:46:44,560 --> 00:46:46,720 to actually 1171 00:46:45,920 --> 00:46:48,400 mix 1172 00:46:46,720 --> 00:46:50,319 a bunch of tracks without actually 1173 00:46:48,400 --> 00:46:52,400 looking at multiple plugins and without 1174 00:46:50,319 --> 00:46:54,880 actually even feeling like i'm looking 1175 00:46:52,400 --> 00:46:57,599 at plugins i'm looking at a console 1176 00:46:54,880 --> 00:46:59,200 um it's like i'm tweaking eq i'm 1177 00:46:57,599 --> 00:47:02,560 tweaking compression 1178 00:46:59,200 --> 00:47:04,720 and i'm tweaking knobs on a console 1179 00:47:02,560 --> 00:47:07,119 from one interface and i'm closing it 1180 00:47:04,720 --> 00:47:10,800 and then i'm getting on with the job 1181 00:47:07,119 --> 00:47:13,040 well a hundred percent i mean 1182 00:47:10,800 --> 00:47:15,440 the good the the really good thing about 1183 00:47:13,040 --> 00:47:16,400 assigning stuff to the bucket just 1184 00:47:15,440 --> 00:47:19,119 because 1185 00:47:16,400 --> 00:47:21,680 sometimes you're working too fast 1186 00:47:19,119 --> 00:47:23,520 and you don't realize if you've missed 1187 00:47:21,680 --> 00:47:25,760 eq'ing something like i missed eq and 1188 00:47:23,520 --> 00:47:28,960 the vocal double here i can look at okay 1189 00:47:25,760 --> 00:47:31,520 here's bb12 here's gang okay well here's 1190 00:47:28,960 --> 00:47:34,720 phil's chorus right all right let me 1191 00:47:31,520 --> 00:47:37,119 just eq that to match him i can look at 1192 00:47:34,720 --> 00:47:39,440 all these okay man low in here these bbs 1193 00:47:37,119 --> 00:47:41,119 all sound right maybe this is too much 1194 00:47:39,440 --> 00:47:43,119 i can actually go there and it's i could 1195 00:47:41,119 --> 00:47:45,040 be an inspector like okay here's the 1196 00:47:43,119 --> 00:47:46,720 guitars that all looks right or cares 1197 00:47:45,040 --> 00:47:48,880 that one was really thin 1198 00:47:46,720 --> 00:47:50,880 solo okay that's right 1199 00:47:48,880 --> 00:47:53,520 i can move over to two and say okay 1200 00:47:50,880 --> 00:47:56,319 here's kick this kick needed no eq snare 1201 00:47:53,520 --> 00:47:58,559 top all right that samples fine 1202 00:47:56,319 --> 00:48:01,839 these guys look good let's just put 1203 00:47:58,559 --> 00:48:03,920 snare bottom you know next to snare top 1204 00:48:01,839 --> 00:48:05,520 right or and then my three times i 1205 00:48:03,920 --> 00:48:07,440 didn't notice that i didn't even bother 1206 00:48:05,520 --> 00:48:09,359 with them and then maybe i can carve 1207 00:48:07,440 --> 00:48:11,440 some of the low mid out here 1208 00:48:09,359 --> 00:48:14,000 because that's what i normally do 1209 00:48:11,440 --> 00:48:15,599 and add a little more 1210 00:48:14,000 --> 00:48:17,520 a little more girth 1211 00:48:15,599 --> 00:48:18,960 right and then off to four it's just the 1212 00:48:17,520 --> 00:48:21,200 rooms i can just look at okay here's 1213 00:48:18,960 --> 00:48:23,440 room near oh wait let's just add some 1214 00:48:21,200 --> 00:48:25,760 low end to this guy because it needed it 1215 00:48:23,440 --> 00:48:27,359 his rooms were kind of skinny so let's 1216 00:48:25,760 --> 00:48:28,720 just let's just fatten them up a little 1217 00:48:27,359 --> 00:48:31,359 bit 1218 00:48:28,720 --> 00:48:33,280 and then look okay overhead same thing 1219 00:48:31,359 --> 00:48:35,280 this just gives more gusto to the snare 1220 00:48:33,280 --> 00:48:37,359 just the length of it right 1221 00:48:35,280 --> 00:48:39,839 by using the hub you're going to do that 1222 00:48:37,359 --> 00:48:42,240 this is all a decent balance of the 1223 00:48:39,839 --> 00:48:44,079 hi-hat ride so i don't even need to 1224 00:48:42,240 --> 00:48:45,760 really judge this i mean i can look at 1225 00:48:44,079 --> 00:48:49,119 the dynamic of it i can look at the 1226 00:48:45,760 --> 00:48:50,160 output whatever i can look at the input 1227 00:48:49,119 --> 00:48:52,720 here 1228 00:48:50,160 --> 00:48:54,960 you have control you have control so 1229 00:48:52,720 --> 00:48:57,040 super easy so there's your bucket view 1230 00:48:54,960 --> 00:48:59,040 so there's the mix up now it did not 1231 00:48:57,040 --> 00:49:02,240 affect anything over here 1232 00:48:59,040 --> 00:49:03,680 and i think i can look at any of them 1233 00:49:02,240 --> 00:49:04,800 any of the mix-up i have and the bucket 1234 00:49:03,680 --> 00:49:05,520 fee is going to be the same in all of 1235 00:49:04,800 --> 00:49:08,640 them 1236 00:49:05,520 --> 00:49:12,559 so what about your uh mix down what's 1237 00:49:08,640 --> 00:49:14,960 what's what's the benefit of mixdown 1238 00:49:12,559 --> 00:49:17,760 well the benefit of mixdown is that i 1239 00:49:14,960 --> 00:49:18,880 modeled mixdown to mimic my mix bus 1240 00:49:17,760 --> 00:49:21,280 right here 1241 00:49:18,880 --> 00:49:23,599 so the when everything's at zero 1242 00:49:21,280 --> 00:49:25,760 it's exactly the mix bus i use here on 1243 00:49:23,599 --> 00:49:28,480 setting one okay 1244 00:49:25,760 --> 00:49:30,720 and it's all it's really dialed in so if 1245 00:49:28,480 --> 00:49:33,280 you have the optimum level 1246 00:49:30,720 --> 00:49:35,680 in pro tools now i'll just i'll play 1247 00:49:33,280 --> 00:49:36,640 this without you hearing 1248 00:49:35,680 --> 00:49:38,000 any 1249 00:49:36,640 --> 00:49:41,960 i'll turn this volume down a little bit 1250 00:49:38,000 --> 00:49:41,960 this player will look at it 1251 00:49:55,200 --> 00:50:00,400 so you just pulled up the output of 1252 00:49:58,160 --> 00:50:02,800 because i'm driving that into this okay 1253 00:50:00,400 --> 00:50:04,800 cool you know i'm driving the abbey road 1254 00:50:02,800 --> 00:50:08,880 into this so if i turn this out put up 1255 00:50:04,800 --> 00:50:08,880 the feet it it hits that okay 1256 00:50:09,630 --> 00:50:14,319 [Music] 1257 00:50:10,880 --> 00:50:15,760 when it's hitting threes it's perfect 1258 00:50:14,319 --> 00:50:17,940 if it's just nailing the threes it's the 1259 00:50:15,760 --> 00:50:19,440 heavy stuff it's it's it's perfect 1260 00:50:17,940 --> 00:50:21,200 [Music] 1261 00:50:19,440 --> 00:50:23,440 if it starts going all the way up here 1262 00:50:21,200 --> 00:50:25,280 to 10 you're over driving you're you're 1263 00:50:23,440 --> 00:50:28,079 hitting you're just your mix bus is too 1264 00:50:25,280 --> 00:50:29,599 hot okay your faders are too high 1265 00:50:28,079 --> 00:50:31,520 then you're i mean 1266 00:50:29,599 --> 00:50:34,640 pro tools just completely has zero 1267 00:50:31,520 --> 00:50:37,040 forgiveness okay it clips 1268 00:50:34,640 --> 00:50:39,760 and not in a good way okay this is not a 1269 00:50:37,040 --> 00:50:42,880 console this is a digital box all right 1270 00:50:39,760 --> 00:50:45,280 so we've gone through your 1271 00:50:42,880 --> 00:50:46,319 uh organization of mixing we've gone 1272 00:50:45,280 --> 00:50:47,359 through 1273 00:50:46,319 --> 00:50:49,760 uh 1274 00:50:47,359 --> 00:50:51,680 how to make your drums cut through how 1275 00:50:49,760 --> 00:50:54,240 to make the vocals cut through we've 1276 00:50:51,680 --> 00:50:56,720 gone through how to make sure that your 1277 00:50:54,240 --> 00:50:59,680 reverb on your drums and vocals doesn't 1278 00:50:56,720 --> 00:51:02,880 create mud and we've gone through the 1279 00:50:59,680 --> 00:51:05,440 difference between cla mix hub and clmx 1280 00:51:02,880 --> 00:51:07,599 hub lite and which ones 1281 00:51:05,440 --> 00:51:09,839 you guys out there should start with 1282 00:51:07,599 --> 00:51:12,880 when you are starting out or when you 1283 00:51:09,839 --> 00:51:14,559 want to mix more like chris now 1284 00:51:12,880 --> 00:51:16,640 uh i think there's one question left 1285 00:51:14,559 --> 00:51:20,240 chris if there was one piece of advice 1286 00:51:16,640 --> 00:51:22,880 that you could give to people to 1287 00:51:20,240 --> 00:51:24,240 get out to the world that you think 1288 00:51:22,880 --> 00:51:26,240 you 1289 00:51:24,240 --> 00:51:27,680 really need to kind of like push forward 1290 00:51:26,240 --> 00:51:30,000 that people need to hear what would it 1291 00:51:27,680 --> 00:51:31,680 be organize your session 1292 00:51:30,000 --> 00:51:33,440 clean up the session 1293 00:51:31,680 --> 00:51:35,760 don't even start mixing until it looks 1294 00:51:33,440 --> 00:51:37,760 like this it's simple okay it's cleaned 1295 00:51:35,760 --> 00:51:39,760 up organized and all the 1296 00:51:37,760 --> 00:51:41,920 production decisions and arrangement 1297 00:51:39,760 --> 00:51:43,839 decisions are done and you can get it on 1298 00:51:41,920 --> 00:51:46,240 the least amount of faders without 1299 00:51:43,839 --> 00:51:49,880 compromising the ability to have control 1300 00:51:46,240 --> 00:51:49,880 over individual instruments 1301 00:51:50,160 --> 00:51:57,200 okay and stuff like this go here right 1302 00:51:54,480 --> 00:51:59,760 jack this waveform height all the way up 1303 00:51:57,200 --> 00:52:01,760 do you see any crud do you see any stuff 1304 00:51:59,760 --> 00:52:04,720 before the signal starts do you see crud 1305 00:52:01,760 --> 00:52:06,480 here right oh you mean like noise just 1306 00:52:04,720 --> 00:52:08,960 just like stuff like that just like 1307 00:52:06,480 --> 00:52:10,480 guitar hum buzz all these you know 1308 00:52:08,960 --> 00:52:12,559 people think they can just use strip 1309 00:52:10,480 --> 00:52:15,040 silence to clean this up look there's no 1310 00:52:12,559 --> 00:52:16,880 crud this is maxed out there's no noise 1311 00:52:15,040 --> 00:52:19,119 look a tiny little tail here and there 1312 00:52:16,880 --> 00:52:20,559 in a background vocal right okay but the 1313 00:52:19,119 --> 00:52:21,440 beginning of the song 1314 00:52:20,559 --> 00:52:24,160 okay 1315 00:52:21,440 --> 00:52:26,640 when the drums come in there's no before 1316 00:52:24,160 --> 00:52:28,079 it okay there's no anything and same 1317 00:52:26,640 --> 00:52:30,800 with the bass like 1318 00:52:28,079 --> 00:52:32,559 see this is maxed out so 1319 00:52:30,800 --> 00:52:35,280 you could get rid of this but this is 1320 00:52:32,559 --> 00:52:36,720 you know that's so low 1321 00:52:35,280 --> 00:52:38,640 that's just in between the base but you 1322 00:52:36,720 --> 00:52:39,920 see how it's all cleared and cleaned at 1323 00:52:38,640 --> 00:52:42,400 the front here 1324 00:52:39,920 --> 00:52:44,079 this is important okay 1325 00:52:42,400 --> 00:52:45,680 look even you see this crud and it's a 1326 00:52:44,079 --> 00:52:47,359 little loop right here but so low you're 1327 00:52:45,680 --> 00:52:51,040 not gonna hear it so what do we do we 1328 00:52:47,359 --> 00:52:51,040 just get here and get rid of it right 1329 00:52:52,000 --> 00:52:56,000 buy whatever 1330 00:52:53,680 --> 00:52:58,160 okay and then just you know it's just 1331 00:52:56,000 --> 00:52:59,200 this stuff builds up so fast in a 1332 00:52:58,160 --> 00:53:01,040 session 1333 00:52:59,200 --> 00:53:03,119 that 1334 00:53:01,040 --> 00:53:05,680 that you know you find yourself look 1335 00:53:03,119 --> 00:53:07,359 this is being audio made okay 1336 00:53:05,680 --> 00:53:09,680 don't start a mix unless the counters 1337 00:53:07,359 --> 00:53:12,800 are clean okay start from a clean 1338 00:53:09,680 --> 00:53:14,640 playing field have it organized okay 1339 00:53:12,800 --> 00:53:16,880 and have it make sense i can visually 1340 00:53:14,640 --> 00:53:19,119 look at this and say okay here's the 1341 00:53:16,880 --> 00:53:21,760 song okay here's the guitars background 1342 00:53:19,119 --> 00:53:23,599 so here's how it's going to go okay 1343 00:53:21,760 --> 00:53:26,480 and then when i drop this 1344 00:53:23,599 --> 00:53:30,160 you know i get more of a normal 1345 00:53:26,480 --> 00:53:32,079 vision of the real estate of it and i 1346 00:53:30,160 --> 00:53:33,520 always have my session set up to the 1347 00:53:32,079 --> 00:53:36,400 lead vocal 1348 00:53:33,520 --> 00:53:38,400 but not both just the lead vocal 1349 00:53:36,400 --> 00:53:40,160 is okay i'm getting both anyway oh 1350 00:53:38,400 --> 00:53:43,280 because the grouping so i just ungroup 1351 00:53:40,160 --> 00:53:45,920 that and then the lead vocal is 1352 00:53:43,280 --> 00:53:46,800 one one size bigger than everybody else 1353 00:53:45,920 --> 00:53:48,800 oops 1354 00:53:46,800 --> 00:53:50,880 that's smaller 1355 00:53:48,800 --> 00:53:52,000 so i kind of look at my sessions like 1356 00:53:50,880 --> 00:53:53,839 this 1357 00:53:52,000 --> 00:53:55,280 what i'm mixing so the top top thing on 1358 00:53:53,839 --> 00:53:57,119 the screen is the vocal so i'm seeing 1359 00:53:55,280 --> 00:53:59,440 that so i know what my attention is 1360 00:53:57,119 --> 00:54:01,680 focusing on and usually i'll even make 1361 00:53:59,440 --> 00:54:04,240 this guy a little smaller 1362 00:54:01,680 --> 00:54:05,920 so i'm getting the most out of it but 1363 00:54:04,240 --> 00:54:07,760 also when you look through your session 1364 00:54:05,920 --> 00:54:08,720 and i'm zooming in pretty heavily there 1365 00:54:07,760 --> 00:54:10,640 for you 1366 00:54:08,720 --> 00:54:12,960 is that you go through the vocal and you 1367 00:54:10,640 --> 00:54:14,240 look and you look for okay where's the 1368 00:54:12,960 --> 00:54:17,040 breaths 1369 00:54:14,240 --> 00:54:19,040 is there a pop somewhere okay 1370 00:54:17,040 --> 00:54:21,040 okay you can i guess i guess you can do 1371 00:54:19,040 --> 00:54:22,839 this with this right you can just go 1372 00:54:21,040 --> 00:54:25,680 okay what's this right here okay what's 1373 00:54:22,839 --> 00:54:27,599 that is that a kick drum is that a pop 1374 00:54:25,680 --> 00:54:29,599 on a vocal or something right 1375 00:54:27,599 --> 00:54:30,880 so 1376 00:54:29,599 --> 00:54:33,680 a lot of times i'll go through the 1377 00:54:30,880 --> 00:54:37,040 vocals look for breath problems look i'm 1378 00:54:33,680 --> 00:54:39,119 compressing it beyond normal you know 1379 00:54:37,040 --> 00:54:40,400 beyond an inch of its life so any 1380 00:54:39,119 --> 00:54:42,720 breaths that are in there that are 1381 00:54:40,400 --> 00:54:44,720 unnecessary i'm getting rid of 1382 00:54:42,720 --> 00:54:47,200 i get rid of all the breaths on all the 1383 00:54:44,720 --> 00:54:49,359 background vocal tracts okay because if 1384 00:54:47,200 --> 00:54:51,520 everybody's gasping at the same time 1385 00:54:49,359 --> 00:54:53,680 well it's like a breathing contest 1386 00:54:51,520 --> 00:54:55,280 so i clean all that up so there's a lot 1387 00:54:53,680 --> 00:54:56,960 of homework to be 1388 00:54:55,280 --> 00:54:59,119 done before you even start mixing the 1389 00:54:56,960 --> 00:55:01,839 song 1390 00:54:59,119 --> 00:55:03,119 that's my advice see there you go 1391 00:55:01,839 --> 00:55:04,079 all right folks 1392 00:55:03,119 --> 00:55:07,520 that 1393 00:55:04,079 --> 00:55:09,599 is your education today uh from chris 1394 00:55:07,520 --> 00:55:12,480 lord algae the man the myth the legend 1395 00:55:09,599 --> 00:55:15,119 cla my name is mpa i'm sitting 1396 00:55:12,480 --> 00:55:16,319 annoyingly over chris's shoulder 1397 00:55:15,119 --> 00:55:17,839 and 1398 00:55:16,319 --> 00:55:21,359 this has been a lot of fun you know what 1399 00:55:17,839 --> 00:55:22,400 uh i think i'm gonna move her chris 1400 00:55:21,359 --> 00:55:24,640 chris 1401 00:55:22,400 --> 00:55:25,760 can i get into it 1402 00:55:24,640 --> 00:55:27,040 hey 1403 00:55:25,760 --> 00:55:29,520 it's been fun 1404 00:55:27,040 --> 00:55:30,720 fun times yeah it's fun michael pa my 1405 00:55:29,520 --> 00:55:32,799 partner since the beginning here in 1406 00:55:30,720 --> 00:55:35,200 waves making it happen for you guys at 1407 00:55:32,799 --> 00:55:39,799 home so keep mixing but remember 1408 00:55:35,200 --> 00:55:39,799 organize first play later 1409 00:55:43,770 --> 00:55:49,480 [Music] 1410 00:55:51,599 --> 00:55:55,770 we're all in the game we all have 1411 00:55:54,319 --> 00:55:58,900 potential 1412 00:55:55,770 --> 00:55:58,900 [Music] 1413 00:55:59,200 --> 00:56:04,520 good or evil it's all influential 98992

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