Would you like to inspect the original subtitles? These are the user uploaded subtitles that are being translated:
1
00:00:04,880 --> 00:00:09,799
hey guys i'm here for the uh yeah
2
00:00:13,110 --> 00:00:16,170
[Music]
3
00:00:20,320 --> 00:00:26,560
g'day there my name is chris lord algae
4
00:00:22,400 --> 00:00:28,960
and i am an epic mixing master today as
5
00:00:26,560 --> 00:00:32,399
you can tell i'm at my console and in
6
00:00:28,960 --> 00:00:34,320
the studio mix la here in tarzana and
7
00:00:32,399 --> 00:00:36,960
i'm going to take you through one of my
8
00:00:34,320 --> 00:00:39,040
mixes and it's going to be absolutely
9
00:00:36,960 --> 00:00:42,079
epic i've got my assistant here he's
10
00:00:39,040 --> 00:00:42,079
going to be helping me
11
00:00:43,600 --> 00:00:48,079
what's going on here i'm cla what are
12
00:00:45,680 --> 00:00:50,239
you talking about sir this is my console
13
00:00:48,079 --> 00:00:52,160
my spot sorry we're going through my
14
00:00:50,239 --> 00:00:54,559
mixes i'm going to show you what to do
15
00:00:52,160 --> 00:00:56,320
okay how you doing now
16
00:00:54,559 --> 00:00:59,039
all right let's get into this g'day
17
00:00:56,320 --> 00:01:03,520
there everybody my name is mpa welcome
18
00:00:59,039 --> 00:01:06,799
to another waves audio shindig this time
19
00:01:03,520 --> 00:01:09,280
we are doing a mix breakdown
20
00:01:06,799 --> 00:01:12,960
start to finish with chris lord algae
21
00:01:09,280 --> 00:01:15,040
otherwise known as the legendary cla
22
00:01:12,960 --> 00:01:17,520
chris what's going on
23
00:01:15,040 --> 00:01:19,200
here we are in tarzan and i have a song
24
00:01:17,520 --> 00:01:20,720
up on the screen and we're gonna walk
25
00:01:19,200 --> 00:01:23,280
through your questions
26
00:01:20,720 --> 00:01:24,960
and we're gonna solve all your things
27
00:01:23,280 --> 00:01:27,520
here today and we're gonna show you how
28
00:01:24,960 --> 00:01:29,280
we break this mix down now one of the
29
00:01:27,520 --> 00:01:30,880
interesting things about this one is you
30
00:01:29,280 --> 00:01:32,720
might see if you look over chris's
31
00:01:30,880 --> 00:01:35,520
shoulder you're going to see a blurred
32
00:01:32,720 --> 00:01:37,680
out australian guy which is me because
33
00:01:35,520 --> 00:01:40,400
today we're doing this inside chris's
34
00:01:37,680 --> 00:01:43,680
studio i tell you it's like i banged
35
00:01:40,400 --> 00:01:45,439
down the door until he let me in uh
36
00:01:43,680 --> 00:01:47,439
well actually that's right the police
37
00:01:45,439 --> 00:01:50,320
let me in but you know
38
00:01:47,439 --> 00:01:52,640
who's who's being picky so chris we we
39
00:01:50,320 --> 00:01:54,799
we have some questions here that are
40
00:01:52,640 --> 00:01:57,280
from our users that i want to go through
41
00:01:54,799 --> 00:02:00,079
but first of all uh what i really would
42
00:01:57,280 --> 00:02:01,840
like to do is get you to play through
43
00:02:00,079 --> 00:02:02,719
this mix so people can have a listen to
44
00:02:01,840 --> 00:02:04,079
it and
45
00:02:02,719 --> 00:02:05,840
while you're doing it bring up some of
46
00:02:04,079 --> 00:02:08,640
the plugins so that we can actually see
47
00:02:05,840 --> 00:02:11,200
what's going on here can you exactly
48
00:02:08,640 --> 00:02:13,760
so i am sitting at my console but my
49
00:02:11,200 --> 00:02:16,560
console is just a really expensive table
50
00:02:13,760 --> 00:02:17,520
today as i have my keyboard my touch
51
00:02:16,560 --> 00:02:19,360
mouse
52
00:02:17,520 --> 00:02:21,280
and our pro tools rig
53
00:02:19,360 --> 00:02:23,520
and we're playing that session right
54
00:02:21,280 --> 00:02:25,599
inside the box so there's no console
55
00:02:23,520 --> 00:02:27,760
involved the original mix that you
56
00:02:25,599 --> 00:02:30,080
probably heard was obviously done on a
57
00:02:27,760 --> 00:02:32,560
console but we've got you know we're
58
00:02:30,080 --> 00:02:34,319
recreating it here in the box today so
59
00:02:32,560 --> 00:02:37,120
i'm going to play this song it's called
60
00:02:34,319 --> 00:02:44,439
hero by kurt deimer
61
00:02:37,120 --> 00:02:44,439
[Music]
62
00:02:51,440 --> 00:02:55,560
we're all in the game we all have
63
00:02:54,160 --> 00:02:58,699
potential
64
00:02:55,560 --> 00:02:58,699
[Music]
65
00:02:58,959 --> 00:03:04,280
good or evil is all influential
66
00:03:04,830 --> 00:03:09,120
[Music]
67
00:03:06,640 --> 00:03:10,640
they come in all shapes and different
68
00:03:09,120 --> 00:03:12,400
sizes
69
00:03:10,640 --> 00:03:14,319
in your face
70
00:03:12,400 --> 00:03:16,080
in disguises
71
00:03:14,319 --> 00:03:18,400
out of nowhere
72
00:03:16,080 --> 00:03:20,720
they surprised us they don't know our
73
00:03:18,400 --> 00:03:22,159
names but they're standing right beside
74
00:03:20,720 --> 00:03:25,120
us
75
00:03:22,159 --> 00:03:28,080
anyone's a hero
76
00:03:25,120 --> 00:03:29,519
come in to save the day show us a better
77
00:03:28,080 --> 00:03:32,480
way
78
00:03:29,519 --> 00:03:35,519
everyone's a hero
79
00:03:32,480 --> 00:03:36,560
someone you even know is always good to
80
00:03:35,519 --> 00:03:40,840
go
81
00:03:36,560 --> 00:03:40,840
somebody be a hero
82
00:03:50,760 --> 00:03:53,949
[Music]
83
00:03:54,640 --> 00:04:00,280
just be the sun
84
00:03:56,640 --> 00:04:00,280
when it's raining
85
00:04:00,530 --> 00:04:04,480
[Music]
86
00:04:02,000 --> 00:04:06,000
they come in all shapes and different
87
00:04:04,480 --> 00:04:07,840
sizes
88
00:04:06,000 --> 00:04:09,680
in your face
89
00:04:07,840 --> 00:04:11,439
in disguises
90
00:04:09,680 --> 00:04:13,760
out of nowhere
91
00:04:11,439 --> 00:04:16,160
they surprise us they don't know our
92
00:04:13,760 --> 00:04:17,519
names but they're standing right beside
93
00:04:16,160 --> 00:04:20,479
us
94
00:04:17,519 --> 00:04:23,440
and he wants a hero
95
00:04:20,479 --> 00:04:24,960
come in to save the day show us a better
96
00:04:23,440 --> 00:04:28,840
way
97
00:04:24,960 --> 00:04:28,840
everyone's a hero
98
00:04:35,199 --> 00:04:39,360
just lend a helping hand i know you
99
00:04:37,840 --> 00:04:45,000
understand
100
00:04:39,360 --> 00:04:45,000
somebody be a hero somebody
101
00:04:46,380 --> 00:04:59,189
[Music]
102
00:04:55,930 --> 00:04:59,189
[Applause]
103
00:04:59,759 --> 00:05:04,400
i dedicate this song to the frontline
104
00:05:02,720 --> 00:05:07,440
workers
105
00:05:04,400 --> 00:05:10,960
to our first responders
106
00:05:07,440 --> 00:05:15,120
to our military and our veterans
107
00:05:10,960 --> 00:05:16,320
without you we wouldn't be free
108
00:05:15,120 --> 00:05:18,880
you
109
00:05:16,320 --> 00:05:18,880
are all
110
00:05:19,120 --> 00:05:22,440
our heroes
111
00:05:34,400 --> 00:05:37,400
is
112
00:05:50,870 --> 00:05:54,480
[Music]
113
00:06:00,160 --> 00:06:05,199
[Music]
114
00:06:02,240 --> 00:06:07,520
man there's a lot going on in this mix
115
00:06:05,199 --> 00:06:09,120
well i mean there's not a terrible
116
00:06:07,520 --> 00:06:10,160
amount but there's definitely some
117
00:06:09,120 --> 00:06:11,120
layers
118
00:06:10,160 --> 00:06:13,280
um
119
00:06:11,120 --> 00:06:16,080
and as you see it's pretty simple
120
00:06:13,280 --> 00:06:18,720
plug-in wise what we're doing okay where
121
00:06:16,080 --> 00:06:20,000
we just have four returns as i circle
122
00:06:18,720 --> 00:06:22,080
them here
123
00:06:20,000 --> 00:06:23,759
literally vocal verb drum verb short
124
00:06:22,080 --> 00:06:25,840
delay long delay
125
00:06:23,759 --> 00:06:27,680
and we're just kind of focusing on
126
00:06:25,840 --> 00:06:29,440
notice the guitars are dry we're
127
00:06:27,680 --> 00:06:31,039
noticing on just drums and vocals
128
00:06:29,440 --> 00:06:31,919
getting effects
129
00:06:31,039 --> 00:06:33,759
um
130
00:06:31,919 --> 00:06:35,680
everything else is uh basically the
131
00:06:33,759 --> 00:06:38,240
compression is your effect
132
00:06:35,680 --> 00:06:40,240
and if you look at our mix bus
133
00:06:38,240 --> 00:06:42,080
i love this one
134
00:06:40,240 --> 00:06:45,759
going into mine
135
00:06:42,080 --> 00:06:48,160
so this is like the preheat
136
00:06:45,759 --> 00:06:50,400
pre-heats up the mix and then moves into
137
00:06:48,160 --> 00:06:52,560
my mixdown plugin
138
00:06:50,400 --> 00:06:54,960
and then obviously how we get it to you
139
00:06:52,560 --> 00:06:56,319
guys so um
140
00:06:54,960 --> 00:06:58,800
you know what i love about this plug-in
141
00:06:56,319 --> 00:07:00,400
as well uh i'm gonna i'm gonna gush over
142
00:06:58,800 --> 00:07:02,479
your plugins too but one of the things i
143
00:07:00,400 --> 00:07:06,000
love about this as well is that you can
144
00:07:02,479 --> 00:07:08,400
turn different modules on and off
145
00:07:06,000 --> 00:07:09,840
and actually choose exactly what parts
146
00:07:08,400 --> 00:07:11,840
of it you're actually using which is
147
00:07:09,840 --> 00:07:14,080
really awesome as well so actually the
148
00:07:11,840 --> 00:07:16,720
way the tg mastery works as soon as you
149
00:07:14,080 --> 00:07:20,240
touch anything in a module it activates
150
00:07:16,720 --> 00:07:22,400
yeah so which is cool but i really like
151
00:07:20,240 --> 00:07:24,160
the way it sounds and even though this
152
00:07:22,400 --> 00:07:25,280
limiter looks like it's it's really
153
00:07:24,160 --> 00:07:28,479
pounding
154
00:07:25,280 --> 00:07:30,880
it's not bad and i as you see i'm kind
155
00:07:28,479 --> 00:07:33,520
of using it as they came 50
156
00:07:30,880 --> 00:07:36,080
is really good on this you know and uh
157
00:07:33,520 --> 00:07:36,800
just this eq at the end is really silky
158
00:07:36,080 --> 00:07:40,560
so
159
00:07:36,800 --> 00:07:41,840
um kudos on the tg mastering chain
160
00:07:40,560 --> 00:07:43,520
but um
161
00:07:41,840 --> 00:07:46,240
let's take a question here to start our
162
00:07:43,520 --> 00:07:48,800
mix all right my friend so
163
00:07:46,240 --> 00:07:50,560
as we promised everybody this is a mixed
164
00:07:48,800 --> 00:07:53,680
breakdown so
165
00:07:50,560 --> 00:07:56,000
we break down we do have some questions
166
00:07:53,680 --> 00:07:59,440
uh the first question is
167
00:07:56,000 --> 00:08:01,919
how do you achieve this wall of
168
00:07:59,440 --> 00:08:04,240
sound effects with your guitars because
169
00:08:01,919 --> 00:08:05,120
it's like something that sticks with you
170
00:08:04,240 --> 00:08:08,080
with
171
00:08:05,120 --> 00:08:10,240
your your your talent and your tracks
172
00:08:08,080 --> 00:08:12,160
but it's it's very evident but in this
173
00:08:10,240 --> 00:08:14,479
track it's really evident that those
174
00:08:12,160 --> 00:08:16,479
guitars are just amazing and it really
175
00:08:14,479 --> 00:08:19,280
is a wall of sound so what what is it
176
00:08:16,479 --> 00:08:21,759
that how do you start to attack
177
00:08:19,280 --> 00:08:24,560
a mix with guitars
178
00:08:21,759 --> 00:08:26,479
to get that kind of full sound i mean
179
00:08:24,560 --> 00:08:29,039
first of all you start with a decent
180
00:08:26,479 --> 00:08:30,960
guitar sound now these are phil x
181
00:08:29,039 --> 00:08:32,800
guitars he's a great guitar player these
182
00:08:30,960 --> 00:08:35,440
are all done in his house
183
00:08:32,800 --> 00:08:39,039
so sometimes they're a little bit thin
184
00:08:35,440 --> 00:08:41,760
so don't be shy with eq i find that most
185
00:08:39,039 --> 00:08:45,200
people make guitars they don't put any
186
00:08:41,760 --> 00:08:47,120
any girth any any weight to them so if
187
00:08:45,200 --> 00:08:48,720
you look at number one all right i'm
188
00:08:47,120 --> 00:08:51,920
adding a hundred if i scroll down the
189
00:08:48,720 --> 00:08:53,680
guitar list i'm adding low end okay and
190
00:08:51,920 --> 00:08:54,480
look at this one i'm pounding the low
191
00:08:53,680 --> 00:08:56,000
end
192
00:08:54,480 --> 00:08:59,040
because a lot of the energy's coming
193
00:08:56,000 --> 00:09:02,480
from that right so and also the
194
00:08:59,040 --> 00:09:06,399
afterburner the la the cla 3a
195
00:09:02,480 --> 00:09:08,080
is is what i put after guitar's eq why
196
00:09:06,399 --> 00:09:10,480
because it takes all the harshness out
197
00:09:08,080 --> 00:09:12,720
of the guitars and lets you push them
198
00:09:10,480 --> 00:09:15,120
right forward um
199
00:09:12,720 --> 00:09:17,120
as i'll play this so let me make sure i
200
00:09:15,120 --> 00:09:19,200
have my groups back on here
201
00:09:17,120 --> 00:09:21,680
and um
202
00:09:19,200 --> 00:09:23,120
well they're on and let's just listen to
203
00:09:21,680 --> 00:09:26,399
a piece of it
204
00:09:23,120 --> 00:09:27,519
uh with vocals muted right i'll go back
205
00:09:26,399 --> 00:09:30,080
to here
206
00:09:27,519 --> 00:09:34,120
make sure that stuff is off
207
00:09:30,080 --> 00:09:34,120
and take a quick listen
208
00:09:37,450 --> 00:09:42,720
[Music]
209
00:09:39,040 --> 00:09:42,720
don't be afraid to push it
210
00:09:48,080 --> 00:09:52,160
it will fold if you add too much low end
211
00:09:50,480 --> 00:09:54,959
but you find that spot where the guitar
212
00:09:52,160 --> 00:09:57,040
tone isn't changing and you're really
213
00:09:54,959 --> 00:10:00,030
working with what the compressor does to
214
00:09:57,040 --> 00:10:15,320
the sound
215
00:10:00,030 --> 00:10:15,320
[Music]
216
00:10:18,850 --> 00:10:22,149
[Music]
217
00:10:28,050 --> 00:10:31,130
[Applause]
218
00:10:32,720 --> 00:10:37,440
plus part of it is if you set up your
219
00:10:34,480 --> 00:10:38,240
mix bus right which i have set up
220
00:10:37,440 --> 00:10:39,200
um
221
00:10:38,240 --> 00:10:41,200
then
222
00:10:39,200 --> 00:10:44,000
then you see how far you can go before
223
00:10:41,200 --> 00:10:45,760
the drums go away and remember for me
224
00:10:44,000 --> 00:10:47,680
it's like i push the guitars up until i
225
00:10:45,760 --> 00:10:50,079
start hearing the drums go away and that
226
00:10:47,680 --> 00:10:52,480
means that the guitars are taking the
227
00:10:50,079 --> 00:10:55,120
lead in the compressor because look your
228
00:10:52,480 --> 00:10:57,440
funnel your your two mix funnel your bus
229
00:10:55,120 --> 00:10:58,800
compressor whatever starts to get loud
230
00:10:57,440 --> 00:11:01,120
starts to be the thing that triggers the
231
00:10:58,800 --> 00:11:03,040
compressor so you try to keep them right
232
00:11:01,120 --> 00:11:04,399
under the punch of the drums
233
00:11:03,040 --> 00:11:07,519
that's so hopefully that answers the
234
00:11:04,399 --> 00:11:08,959
question i mean mpa it's it's just yet
235
00:11:07,519 --> 00:11:10,399
yet another song that i'm gonna get a
236
00:11:08,959 --> 00:11:13,600
speeding ticket to
237
00:11:10,399 --> 00:11:16,000
okay so uh next question are we talking
238
00:11:13,600 --> 00:11:18,480
about the guitars and the drums uh
239
00:11:16,000 --> 00:11:19,360
another question was how do you place
240
00:11:18,480 --> 00:11:21,920
your
241
00:11:19,360 --> 00:11:23,440
guitar tracks in the mix how do you
242
00:11:21,920 --> 00:11:26,160
place those
243
00:11:23,440 --> 00:11:29,040
very simple okay it's left right left
244
00:11:26,160 --> 00:11:31,120
right left right remember for me
245
00:11:29,040 --> 00:11:34,480
kick and snare and bass and and lead
246
00:11:31,120 --> 00:11:36,320
vocal are taking the center position so
247
00:11:34,480 --> 00:11:38,560
why would you you know put anything in
248
00:11:36,320 --> 00:11:40,160
the center but a guitar solo which is
249
00:11:38,560 --> 00:11:42,480
you know which is basically the vocal
250
00:11:40,160 --> 00:11:45,279
right the guitar solo is just the vocal
251
00:11:42,480 --> 00:11:47,600
continuing played by guitar so i keep
252
00:11:45,279 --> 00:11:49,680
them as wide as possible
253
00:11:47,600 --> 00:11:51,120
so they eat up the corners and then the
254
00:11:49,680 --> 00:11:53,279
center is driven by the punch in the
255
00:11:51,120 --> 00:11:56,560
vocal okay so i have a follow-on
256
00:11:53,279 --> 00:11:59,600
question here this is from uh user waves
257
00:11:56,560 --> 00:12:02,480
user todd pernick g'day todd uh is
258
00:11:59,600 --> 00:12:05,040
everything yeah is is everything left
259
00:12:02,480 --> 00:12:08,720
center right or are there elements that
260
00:12:05,040 --> 00:12:10,560
you place say 50 percent uh he has a
261
00:12:08,720 --> 00:12:12,079
hard time when he's trying to do left
262
00:12:10,560 --> 00:12:13,760
center right because it feels out of
263
00:12:12,079 --> 00:12:16,320
balance
264
00:12:13,760 --> 00:12:19,920
i'm a left center right guy the only
265
00:12:16,320 --> 00:12:22,240
time i start not lcr'ing is when i run
266
00:12:19,920 --> 00:12:24,800
into stuff that's not on this song which
267
00:12:22,240 --> 00:12:26,079
is usually like shakers or tambos or
268
00:12:24,800 --> 00:12:27,839
percussion
269
00:12:26,079 --> 00:12:29,839
or something that if you wrench it far
270
00:12:27,839 --> 00:12:32,240
left or right it might seem to poke too
271
00:12:29,839 --> 00:12:34,399
much but think about it look at your hot
272
00:12:32,240 --> 00:12:36,800
you're like okay well look at my drums
273
00:12:34,399 --> 00:12:39,600
they're all lcr because well why is your
274
00:12:36,800 --> 00:12:42,320
hi-hat's so far left but remember the
275
00:12:39,600 --> 00:12:45,200
hi-hat is just a direct mic in the big
276
00:12:42,320 --> 00:12:47,279
picture okay of the drums so when you
277
00:12:45,200 --> 00:12:48,560
start to poke it up out of the left
278
00:12:47,279 --> 00:12:50,720
corner it just
279
00:12:48,560 --> 00:12:53,680
comes out there a little bit
280
00:12:50,720 --> 00:12:56,160
over the top of the big stereo image so
281
00:12:53,680 --> 00:12:57,279
i would really start to just focus on
282
00:12:56,160 --> 00:12:59,680
lcr
283
00:12:57,279 --> 00:13:02,320
unless you get into
284
00:12:59,680 --> 00:13:04,399
percussion that it's either center or
285
00:13:02,320 --> 00:13:06,560
left and right so yeah if you put a
286
00:13:04,399 --> 00:13:09,200
tambo hard left or a shaker hard rice
287
00:13:06,560 --> 00:13:11,839
it's really obvious so you may maneuver
288
00:13:09,200 --> 00:13:14,399
it in between the clock somewhere so
289
00:13:11,839 --> 00:13:17,920
there's my lcr answer okay so while
290
00:13:14,399 --> 00:13:21,279
we're talking about that seeming as this
291
00:13:17,920 --> 00:13:22,959
is a breakdown from start to finish
292
00:13:21,279 --> 00:13:24,399
let's take a step back for a second
293
00:13:22,959 --> 00:13:26,560
because one of the things i noticed
294
00:13:24,399 --> 00:13:28,800
about all of your sessions and we've
295
00:13:26,560 --> 00:13:30,000
done quite a few of these uh these kind
296
00:13:28,800 --> 00:13:34,000
of
297
00:13:30,000 --> 00:13:36,560
events is your session organization
298
00:13:34,000 --> 00:13:38,959
and i rarely get the chance
299
00:13:36,560 --> 00:13:40,560
to sit here right behind you kind of
300
00:13:38,959 --> 00:13:44,240
breathing down your neck
301
00:13:40,560 --> 00:13:46,720
um take us through how you actually
302
00:13:44,240 --> 00:13:49,199
organize a session so obviously you said
303
00:13:46,720 --> 00:13:51,920
these guitars were recorded at home
304
00:13:49,199 --> 00:13:53,600
um so how do you bring in stuff that's
305
00:13:51,920 --> 00:13:55,600
recorded elsewhere
306
00:13:53,600 --> 00:13:57,680
bring it all together and organize it
307
00:13:55,600 --> 00:13:59,600
kind of like so it works in your kitchen
308
00:13:57,680 --> 00:14:02,079
and you can cook a meal
309
00:13:59,600 --> 00:14:03,680
let's talk about session organization
310
00:14:02,079 --> 00:14:04,720
that was a good analogy actually wasn't
311
00:14:03,680 --> 00:14:06,320
it yes
312
00:14:04,720 --> 00:14:07,839
it was a very good analogy thank you
313
00:14:06,320 --> 00:14:09,839
michael you know like i can always
314
00:14:07,839 --> 00:14:11,600
depend on you for bringing the brains to
315
00:14:09,839 --> 00:14:13,519
this operation well you know us i just
316
00:14:11,600 --> 00:14:14,399
bring the beef that's all i have
317
00:14:13,519 --> 00:14:15,440
um
318
00:14:14,399 --> 00:14:16,880
now
319
00:14:15,440 --> 00:14:19,360
i hate
320
00:14:16,880 --> 00:14:21,279
i dislike let's go there i dislike when
321
00:14:19,360 --> 00:14:24,480
i get sessions where the name of the
322
00:14:21,279 --> 00:14:27,040
track is longer than mississippi okay
323
00:14:24,480 --> 00:14:29,120
and it gives me hieroglyphics uh
324
00:14:27,040 --> 00:14:31,680
whatever i get whenever i get audio from
325
00:14:29,120 --> 00:14:33,760
anybody i change the names okay i make
326
00:14:31,680 --> 00:14:35,839
it the simplest name possible when i get
327
00:14:33,760 --> 00:14:37,760
guitars and they're all mono tracks i
328
00:14:35,839 --> 00:14:39,600
find i find the partners i find the
329
00:14:37,760 --> 00:14:41,519
double i find it and i make stereo
330
00:14:39,600 --> 00:14:43,600
tracks out of all of it okay
331
00:14:41,519 --> 00:14:45,199
i really prefer to have all stereo
332
00:14:43,600 --> 00:14:48,480
tracks except the model ones such as
333
00:14:45,199 --> 00:14:51,040
vocal kick snare bass because the main
334
00:14:48,480 --> 00:14:53,040
reason is once i balanced that stereo
335
00:14:51,040 --> 00:14:55,440
pair and made it a stereo track then
336
00:14:53,040 --> 00:14:57,360
it's one eq to worry about okay so then
337
00:14:55,440 --> 00:14:59,279
when i want to eq that stereo track i'm
338
00:14:57,360 --> 00:15:01,839
not trying to deal with two monos one
339
00:14:59,279 --> 00:15:04,240
left one right and 20 cues okay saves a
340
00:15:01,839 --> 00:15:05,839
lot of time in the big picture uh i
341
00:15:04,240 --> 00:15:08,639
change all the names i try to make the
342
00:15:05,839 --> 00:15:10,800
letter code as short as possible okay i
343
00:15:08,639 --> 00:15:13,199
don't really it doesn't really matter to
344
00:15:10,800 --> 00:15:15,279
me what the person's name is what
345
00:15:13,199 --> 00:15:17,040
they're playing we can write that down
346
00:15:15,279 --> 00:15:21,040
in a separate paper on a separate track
347
00:15:17,040 --> 00:15:22,959
later for me its vocal is v plus plus
348
00:15:21,040 --> 00:15:25,600
what is the plus plus mean
349
00:15:22,959 --> 00:15:28,560
plus one tuned plus two
350
00:15:25,600 --> 00:15:30,800
timed so if it's tube if it's tuned and
351
00:15:28,560 --> 00:15:33,600
timed and that's usually the lead vocal
352
00:15:30,800 --> 00:15:36,639
i'm talking about it's v double plus and
353
00:15:33,600 --> 00:15:40,000
then v double and then my background
354
00:15:36,639 --> 00:15:42,399
here fill x p x chorus okay it's already
355
00:15:40,000 --> 00:15:44,720
got the doubled here on the file itself
356
00:15:42,399 --> 00:15:49,120
and then i assemble the bv's
357
00:15:44,720 --> 00:15:52,240
bv1 bb2 who cares okay look if it's bv
358
00:15:49,120 --> 00:15:53,839
low it'll be bb space l or bb space mid
359
00:15:52,240 --> 00:15:55,839
i try to make the least amount of
360
00:15:53,839 --> 00:15:59,360
letters because when i flip the page to
361
00:15:55,839 --> 00:16:01,680
this and i go into view right and i'm in
362
00:15:59,360 --> 00:16:03,839
narrow mix i don't have a lot of parking
363
00:16:01,680 --> 00:16:04,720
for what the song what the tracks are
364
00:16:03,839 --> 00:16:07,199
called
365
00:16:04,720 --> 00:16:08,639
even down here where it's room near and
366
00:16:07,199 --> 00:16:10,800
room far
367
00:16:08,639 --> 00:16:13,920
it's like what am i going to call it rue
368
00:16:10,800 --> 00:16:15,920
like kangaroo i could but i try to get
369
00:16:13,920 --> 00:16:18,800
three letter names for everything or
370
00:16:15,920 --> 00:16:21,440
less and you're looking like what's foot
371
00:16:18,800 --> 00:16:25,519
kick drum i grew up with kick drum being
372
00:16:21,440 --> 00:16:27,040
ft ft1 fd2 well these are just my kick
373
00:16:25,519 --> 00:16:28,000
samples for this
374
00:16:27,040 --> 00:16:29,839
okay
375
00:16:28,000 --> 00:16:32,240
and um
376
00:16:29,839 --> 00:16:35,279
snare top snare bottom as you see it's
377
00:16:32,240 --> 00:16:38,160
as it's as short as possible that i can
378
00:16:35,279 --> 00:16:40,079
have and obviously this one stairs is
379
00:16:38,160 --> 00:16:41,759
called stella and tab these are
380
00:16:40,079 --> 00:16:45,040
nicknames because i know what they sound
381
00:16:41,759 --> 00:16:46,480
like aside from that i made it as short
382
00:16:45,040 --> 00:16:50,399
as possible
383
00:16:46,480 --> 00:16:52,240
and it's always vocals guitars drums
384
00:16:50,399 --> 00:16:54,160
bass and whatever percussion or loops
385
00:16:52,240 --> 00:16:56,639
are in the track the drums are always
386
00:16:54,160 --> 00:16:58,560
red guitars are always green vocals and
387
00:16:56,639 --> 00:17:00,399
backgrounds always blue
388
00:16:58,560 --> 00:17:02,959
and the final mix which is sitting up
389
00:17:00,399 --> 00:17:04,079
here is always purple with the bass and
390
00:17:02,959 --> 00:17:06,319
they're always in that order right
391
00:17:04,079 --> 00:17:09,039
they're always in that order the only
392
00:17:06,319 --> 00:17:11,039
thing that's above the vocals is if
393
00:17:09,039 --> 00:17:13,039
there's keyboards when there's keyboards
394
00:17:11,039 --> 00:17:14,400
on the record it's all keyboards then
395
00:17:13,039 --> 00:17:15,919
it's the vocals
396
00:17:14,400 --> 00:17:17,199
it's usually
397
00:17:15,919 --> 00:17:20,160
click
398
00:17:17,199 --> 00:17:21,520
then keyboards and then vocals
399
00:17:20,160 --> 00:17:22,880
it's funny because i think one of the
400
00:17:21,520 --> 00:17:24,799
things
401
00:17:22,880 --> 00:17:25,919
and i'm fairly positive you agree with
402
00:17:24,799 --> 00:17:27,839
this because i've heard you say it
403
00:17:25,919 --> 00:17:30,320
before one of the things that people
404
00:17:27,839 --> 00:17:33,280
struggle needlessly with when they're
405
00:17:30,320 --> 00:17:36,640
learning about how to mix
406
00:17:33,280 --> 00:17:38,240
and try and emulate what you do is in a
407
00:17:36,640 --> 00:17:40,240
part that's actually easy to fix which
408
00:17:38,240 --> 00:17:42,000
is organizing
409
00:17:40,240 --> 00:17:43,360
the session in a way that they can
410
00:17:42,000 --> 00:17:44,960
actually get around and know where
411
00:17:43,360 --> 00:17:47,760
everything is so that they don't have to
412
00:17:44,960 --> 00:17:49,520
think about it um this is also something
413
00:17:47,760 --> 00:17:51,679
that you teach a lot when you when when
414
00:17:49,520 --> 00:17:56,240
you were talking about your uh cla mix
415
00:17:51,679 --> 00:17:58,880
hub um and how you mix in buckets um uh
416
00:17:56,240 --> 00:18:01,200
and how to name it as well sorry buckets
417
00:17:58,880 --> 00:18:02,880
of eight i mean 100 michael i mean look
418
00:18:01,200 --> 00:18:04,880
if you look to the left
419
00:18:02,880 --> 00:18:05,679
you see some of the source tracks here
420
00:18:04,880 --> 00:18:07,520
okay
421
00:18:05,679 --> 00:18:09,280
see all these ones are not being used
422
00:18:07,520 --> 00:18:11,280
these were all the background tracks
423
00:18:09,280 --> 00:18:13,360
because i went out there i did eight
424
00:18:11,280 --> 00:18:16,000
tracks filled at eight tracks there was
425
00:18:13,360 --> 00:18:18,559
like a lot of gang tracks okay that i
426
00:18:16,000 --> 00:18:20,799
quickly comped that create all these bv
427
00:18:18,559 --> 00:18:22,960
tracks this way i have one two three
428
00:18:20,799 --> 00:18:24,799
four five six pairs
429
00:18:22,960 --> 00:18:25,760
and then all this stuff is just sitting
430
00:18:24,799 --> 00:18:28,000
there
431
00:18:25,760 --> 00:18:30,080
pre-comped okay if i ever need to redo
432
00:18:28,000 --> 00:18:32,880
it i'll say okay well look at this this
433
00:18:30,080 --> 00:18:35,039
was gang you know the gang bucket so
434
00:18:32,880 --> 00:18:37,360
i'll just go back and redo it it's not
435
00:18:35,039 --> 00:18:39,360
that hard you know but once you have it
436
00:18:37,360 --> 00:18:42,160
the way you like it the less real estate
437
00:18:39,360 --> 00:18:44,880
the better okay so if you go back up a
438
00:18:42,160 --> 00:18:48,640
bit go if you scroll back up on that
439
00:18:44,880 --> 00:18:50,720
track v plus plus yeah uh i do see
440
00:18:48,640 --> 00:18:53,760
a cla mix hub on that so what if you've
441
00:18:50,720 --> 00:18:56,000
got cla mx hub 76 and an l1
442
00:18:53,760 --> 00:18:57,919
uh take us through that combination what
443
00:18:56,000 --> 00:18:59,200
what what's what's that combination
444
00:18:57,919 --> 00:19:01,679
doing for you
445
00:18:59,200 --> 00:19:04,400
this is my go-to chain
446
00:19:01,679 --> 00:19:06,559
for vocals
447
00:19:04,400 --> 00:19:08,640
is it shift then as a command then pop
448
00:19:06,559 --> 00:19:10,160
the next one up yeah right
449
00:19:08,640 --> 00:19:11,760
no that turns it off it says shift to
450
00:19:10,160 --> 00:19:13,200
get the next one up there we go
451
00:19:11,760 --> 00:19:16,160
and there
452
00:19:13,200 --> 00:19:20,240
so this is the typical
453
00:19:16,160 --> 00:19:23,280
vocal chain that i have um
454
00:19:20,240 --> 00:19:25,440
eq and the driver now before i even say
455
00:19:23,280 --> 00:19:26,799
that let's look at the vocal okay if we
456
00:19:25,440 --> 00:19:29,919
look at the vocal tract we go to the
457
00:19:26,799 --> 00:19:32,640
audio suite and we look at normalize and
458
00:19:29,919 --> 00:19:34,480
we just oh we look at gain sorry
459
00:19:32,640 --> 00:19:36,720
we got to start here this is important
460
00:19:34,480 --> 00:19:39,840
let's look at the level of that vocal
461
00:19:36,720 --> 00:19:41,840
look at it at in peak right analyze okay
462
00:19:39,840 --> 00:19:43,039
it's normalized to zero okay what's its
463
00:19:41,840 --> 00:19:44,960
rms
464
00:19:43,039 --> 00:19:46,559
uh minus 20. okay
465
00:19:44,960 --> 00:19:49,039
so that means this vocal track's been
466
00:19:46,559 --> 00:19:51,440
normalized so once it's normalized then
467
00:19:49,039 --> 00:19:53,760
i know i can deal with that level i like
468
00:19:51,440 --> 00:19:55,679
to normalize all my vocals
469
00:19:53,760 --> 00:19:58,320
if i'm combining a bunch i'll gain them
470
00:19:55,679 --> 00:20:00,160
down three db or six or nine in that in
471
00:19:58,320 --> 00:20:03,120
that form but simply
472
00:20:00,160 --> 00:20:05,520
first thing is this okay this feeds the
473
00:20:03,120 --> 00:20:08,559
compressor which is always 3018 three
474
00:20:05,520 --> 00:20:11,280
and seven okay and then the afterburner
475
00:20:08,559 --> 00:20:13,679
which takes the which takes to uh takes
476
00:20:11,280 --> 00:20:15,280
some of the tree tops off uh some of the
477
00:20:13,679 --> 00:20:16,960
big problems i have with vocals there'll
478
00:20:15,280 --> 00:20:19,679
be some branches sticking out that
479
00:20:16,960 --> 00:20:21,280
really bite so this will hold that back
480
00:20:19,679 --> 00:20:23,120
in the mix okay
481
00:20:21,280 --> 00:20:26,000
so i will use
482
00:20:23,120 --> 00:20:27,840
this as my eq
483
00:20:26,000 --> 00:20:29,039
and as i'm looking at the song i will
484
00:20:27,840 --> 00:20:31,039
adjust
485
00:20:29,039 --> 00:20:33,360
i can either adjust the line trim or
486
00:20:31,039 --> 00:20:35,679
clip gain this down if i feel it's too
487
00:20:33,360 --> 00:20:38,240
hot but a lot of times i will just pull
488
00:20:35,679 --> 00:20:40,240
this back okay but if i'm you know when
489
00:20:38,240 --> 00:20:41,679
i'm driving this this is a plug-in that
490
00:20:40,240 --> 00:20:44,159
gets a little overdriven a little
491
00:20:41,679 --> 00:20:46,400
distortion which i like so it makes a
492
00:20:44,159 --> 00:20:49,039
bit of an analog thing
493
00:20:46,400 --> 00:20:49,840
so what i do to continue with that
494
00:20:49,039 --> 00:20:51,760
is
495
00:20:49,840 --> 00:20:53,600
the doubles the exact same settings and
496
00:20:51,760 --> 00:20:54,799
then my background vocals are getting a
497
00:20:53,600 --> 00:20:57,360
similar
498
00:20:54,799 --> 00:20:58,960
setup except these gangs i don't put the
499
00:20:57,360 --> 00:21:01,200
after burner on because they're already
500
00:20:58,960 --> 00:21:02,559
kind of compressed to begin with
501
00:21:01,200 --> 00:21:05,280
so
502
00:21:02,559 --> 00:21:09,600
can we hear them yep so let's hear that
503
00:21:05,280 --> 00:21:09,600
we can hear this in solo here um
504
00:21:10,799 --> 00:21:12,799
game
505
00:21:11,760 --> 00:21:15,200
let's just get you right at the
506
00:21:12,799 --> 00:21:17,919
beginning yes
507
00:21:15,200 --> 00:21:20,640
we're all in the game we all have
508
00:21:17,919 --> 00:21:22,720
potential
509
00:21:20,640 --> 00:21:27,039
and to me that's the excitement i'll put
510
00:21:22,720 --> 00:21:30,000
good or evil it's all influential
511
00:21:27,039 --> 00:21:32,400
and our reverbs are just muted just cuts
512
00:21:30,000 --> 00:21:34,400
through they come in all shapes in
513
00:21:32,400 --> 00:21:36,159
different sizes
514
00:21:34,400 --> 00:21:38,000
in your face
515
00:21:36,159 --> 00:21:39,760
in disguise is
516
00:21:38,000 --> 00:21:42,159
out of no way
517
00:21:39,760 --> 00:21:44,480
they surprise us they don't know our
518
00:21:42,159 --> 00:21:45,840
names but they're standing right beside
519
00:21:44,480 --> 00:21:48,880
us
520
00:21:45,840 --> 00:21:51,840
anyone's a hero
521
00:21:48,880 --> 00:21:53,280
come in to save the day show us a better
522
00:21:51,840 --> 00:21:56,159
way
523
00:21:53,280 --> 00:21:59,280
everyone's a hero
524
00:21:56,159 --> 00:22:00,320
someone you even know is always good to
525
00:21:59,280 --> 00:22:04,240
go
526
00:22:00,320 --> 00:22:05,919
somebody be a hero
527
00:22:04,240 --> 00:22:09,080
be
528
00:22:05,919 --> 00:22:09,080
a hero
529
00:22:14,720 --> 00:22:18,240
so inside the track you're like wow
530
00:22:16,720 --> 00:22:19,200
chris you're really compressing those
531
00:22:18,240 --> 00:22:21,280
vocals
532
00:22:19,200 --> 00:22:23,280
hey i'm just giving them the real estate
533
00:22:21,280 --> 00:22:24,960
they need because think about it if you
534
00:22:23,280 --> 00:22:27,120
want to be able to hear every bit of the
535
00:22:24,960 --> 00:22:28,960
vocal the smaller you make it
536
00:22:27,120 --> 00:22:30,720
the less room it's going to take up in
537
00:22:28,960 --> 00:22:32,400
the mix but stay powerful but the
538
00:22:30,720 --> 00:22:34,559
beautiful thing is here and this is one
539
00:22:32,400 --> 00:22:37,440
of those things that i i i hear a lot in
540
00:22:34,559 --> 00:22:38,480
conversation is you never hear anybody
541
00:22:37,440 --> 00:22:40,720
uh
542
00:22:38,480 --> 00:22:43,440
hear a song on the radio where
543
00:22:40,720 --> 00:22:45,840
you just hear the the vocal soloed or
544
00:22:43,440 --> 00:22:47,919
the drum solo you hear the whole song so
545
00:22:45,840 --> 00:22:50,000
you do what you need to do to get to get
546
00:22:47,919 --> 00:22:52,080
the sound that you need so it's it might
547
00:22:50,000 --> 00:22:54,480
sound weird solo but if it makes the
548
00:22:52,080 --> 00:22:57,120
song sound like you make your songs
549
00:22:54,480 --> 00:23:00,720
mixes sound then it's freaking awesome
550
00:22:57,120 --> 00:23:03,120
no one hears anything in solo okay ever
551
00:23:00,720 --> 00:23:04,799
so what does it matter if it sounds like
552
00:23:03,120 --> 00:23:06,159
it's blowing up or too compressed or
553
00:23:04,799 --> 00:23:08,400
whatever if it works in the song it
554
00:23:06,159 --> 00:23:11,200
works this song same and a lot of times
555
00:23:08,400 --> 00:23:13,039
that happens with the drums now in this
556
00:23:11,200 --> 00:23:15,520
song this song is a different animal
557
00:23:13,039 --> 00:23:18,559
drum wise why because
558
00:23:15,520 --> 00:23:20,720
because of this like tribal tom beat i
559
00:23:18,559 --> 00:23:23,280
had the drummer brian tishi who's an
560
00:23:20,720 --> 00:23:25,360
excellent drummer play this in two
561
00:23:23,280 --> 00:23:27,200
separate passes which means he plays all
562
00:23:25,360 --> 00:23:28,640
the wonder one pass and all the brass in
563
00:23:27,200 --> 00:23:30,159
the second pass
564
00:23:28,640 --> 00:23:32,799
that gives me
565
00:23:30,159 --> 00:23:34,720
the opportunity to have
566
00:23:32,799 --> 00:23:35,760
more compression on the rooms because i
567
00:23:34,720 --> 00:23:38,480
have no
568
00:23:35,760 --> 00:23:40,960
pesky symbols to deal with if you look
569
00:23:38,480 --> 00:23:44,400
here this is the package of just when he
570
00:23:40,960 --> 00:23:45,760
overdubbed hi-hat ride and symbols so if
571
00:23:44,400 --> 00:23:48,960
i mute this
572
00:23:45,760 --> 00:23:53,360
okay and then i play this
573
00:23:48,960 --> 00:23:55,679
over here so i'll mute these guys right
574
00:23:53,360 --> 00:23:55,679
um
575
00:23:56,799 --> 00:23:59,679
remember i'm the old man trying to drive
576
00:23:58,320 --> 00:24:04,120
the pro tools so i'm not as quick as you
577
00:23:59,679 --> 00:24:04,120
guys but i'll show you here's
578
00:24:04,480 --> 00:24:08,640
so when you go down here let's just turn
579
00:24:06,240 --> 00:24:08,640
let's go
580
00:24:08,799 --> 00:24:12,400
so there's nothing to worry about it's
581
00:24:10,240 --> 00:24:12,400
all
582
00:24:12,640 --> 00:24:16,799
there's no crashes in here
583
00:24:14,799 --> 00:24:18,240
all right they're muted okay all muted
584
00:24:16,799 --> 00:24:19,919
here because and there's just one loop
585
00:24:18,240 --> 00:24:21,679
i'll get rid of them
586
00:24:19,919 --> 00:24:24,080
so then you can say okay let's destroy
587
00:24:21,679 --> 00:24:24,080
the rooms
588
00:24:25,520 --> 00:24:32,120
and then if you go over here we have the
589
00:24:27,840 --> 00:24:32,120
drum reverb let's turn that back on
590
00:24:33,600 --> 00:24:36,000
like well of course it sounds a little
591
00:24:34,960 --> 00:24:38,400
bit long
592
00:24:36,000 --> 00:24:38,400
so then
593
00:24:39,360 --> 00:24:43,279
let's drop that back a little bit
594
00:24:41,480 --> 00:24:47,000
[Music]
595
00:24:43,279 --> 00:24:47,000
when it wants to work
596
00:24:50,730 --> 00:24:55,840
[Music]
597
00:24:53,200 --> 00:24:55,840
that's pretty good
598
00:24:57,360 --> 00:25:04,240
and then of course
599
00:24:59,990 --> 00:25:06,240
[Music]
600
00:25:04,240 --> 00:25:08,960
no reverb is ever correct you have to
601
00:25:06,240 --> 00:25:08,960
always eq it
602
00:25:10,559 --> 00:25:13,960
so make it work for the song but then
603
00:25:12,000 --> 00:25:20,320
you know
604
00:25:13,960 --> 00:25:22,080
[Music]
605
00:25:20,320 --> 00:25:23,760
what i'm saying and then if you're like
606
00:25:22,080 --> 00:25:25,919
okay well chris that's not sexy enough
607
00:25:23,760 --> 00:25:28,559
for me then
608
00:25:25,919 --> 00:25:30,640
jump on the old
609
00:25:28,559 --> 00:25:32,720
pg mastering train
610
00:25:30,640 --> 00:25:34,640
and just go oops let's add the
611
00:25:32,720 --> 00:25:37,050
compressor
612
00:25:34,640 --> 00:25:38,799
then oops let's add this
613
00:25:37,050 --> 00:25:40,400
[Music]
614
00:25:38,799 --> 00:25:42,440
and then even better let's had the
615
00:25:40,400 --> 00:25:44,720
spreader
616
00:25:42,440 --> 00:25:46,300
[Music]
617
00:25:44,720 --> 00:25:49,200
look at the spreader winds it
618
00:25:46,300 --> 00:25:51,200
[Music]
619
00:25:49,200 --> 00:25:53,490
that adds a sexy right there
620
00:25:51,200 --> 00:25:57,760
okay
621
00:25:53,490 --> 00:26:00,400
[Music]
622
00:25:57,760 --> 00:26:02,799
so what happens is when you have you
623
00:26:00,400 --> 00:26:05,200
know you specify as the producer
624
00:26:02,799 --> 00:26:07,600
engineer whoever is involved in the
625
00:26:05,200 --> 00:26:09,520
project if you have a song like you know
626
00:26:07,600 --> 00:26:10,640
what let's do this wood and steel
627
00:26:09,520 --> 00:26:12,320
separate
628
00:26:10,640 --> 00:26:16,080
then you can dig out a different kind of
629
00:26:12,320 --> 00:26:18,400
drum sound okay and it lets you
630
00:26:16,080 --> 00:26:20,000
have more control and since this is
631
00:26:18,400 --> 00:26:22,400
tribal and i want it to be like that i'm
632
00:26:20,000 --> 00:26:25,039
able to make the the kick and snare like
633
00:26:22,400 --> 00:26:27,679
you know big and ringy and affected so
634
00:26:25,039 --> 00:26:29,840
okay so uh with while we're dealing with
635
00:26:27,679 --> 00:26:32,880
reverb on snare
636
00:26:29,840 --> 00:26:36,320
one question that comes up a lot is
637
00:26:32,880 --> 00:26:38,720
people are asking about uh how to stop
638
00:26:36,320 --> 00:26:40,400
reverb on their drums sounding making
639
00:26:38,720 --> 00:26:42,799
their mix sound muddy
640
00:26:40,400 --> 00:26:47,200
um and one thing that you mentioned just
641
00:26:42,799 --> 00:26:49,840
then was eq'ing uh a reverb and that you
642
00:26:47,200 --> 00:26:52,559
can't have a reverb without eq'ing it so
643
00:26:49,840 --> 00:26:55,120
can you dig into that for a second right
644
00:26:52,559 --> 00:26:57,279
so i'm gonna unmute everything so let's
645
00:26:55,120 --> 00:27:00,080
dig into that for a second first of all
646
00:26:57,279 --> 00:27:01,520
do you see ascend off the snare top of
647
00:27:00,080 --> 00:27:02,400
the snare bottom
648
00:27:01,520 --> 00:27:04,559
no
649
00:27:02,400 --> 00:27:07,279
okay see here's the sends right the
650
00:27:04,559 --> 00:27:08,320
sends are on the samples okay the sins
651
00:27:07,279 --> 00:27:10,080
are on
652
00:27:08,320 --> 00:27:13,039
a little bit of the toms and the sends
653
00:27:10,080 --> 00:27:15,279
are on the rooms these rooms have no
654
00:27:13,039 --> 00:27:16,960
symbols in them okay and even when
655
00:27:15,279 --> 00:27:18,559
you're mixing something with symbols
656
00:27:16,960 --> 00:27:20,880
you're going to be careful about that
657
00:27:18,559 --> 00:27:22,480
having the symbols go into the room so
658
00:27:20,880 --> 00:27:24,720
when i listen to the song here let's
659
00:27:22,480 --> 00:27:28,840
play it in the verse somewhere i'll show
660
00:27:24,720 --> 00:27:28,840
you how we control the reverb
661
00:27:30,150 --> 00:27:33,439
[Music]
662
00:27:34,399 --> 00:27:42,670
or evil it's all influential
663
00:27:37,630 --> 00:27:42,670
[Music]
664
00:27:46,080 --> 00:27:50,720
you feather it in until it gives you the
665
00:27:48,960 --> 00:27:52,399
length you want but doesn't turn into
666
00:27:50,720 --> 00:27:54,480
the murky the muddiness that you're
667
00:27:52,399 --> 00:27:57,679
saying right and then also when it if
668
00:27:54,480 --> 00:27:57,679
you crank it up check it out
669
00:27:59,840 --> 00:28:05,440
you hear they go oh i see why it's money
670
00:28:01,919 --> 00:28:05,440
and then you go up to the eq
671
00:28:14,720 --> 00:28:17,760
and you adjust accordingly when you have
672
00:28:16,320 --> 00:28:20,159
it loud and then
673
00:28:17,760 --> 00:28:20,159
coming in
674
00:28:27,440 --> 00:28:31,440
you pull it back into the mix and you
675
00:28:29,200 --> 00:28:35,340
toggle it off and on you notice oh
676
00:28:31,440 --> 00:28:36,880
that's just what i wanted thanks cla
677
00:28:35,340 --> 00:28:38,320
[Laughter]
678
00:28:36,880 --> 00:28:39,840
you're so awesome can i have your
679
00:28:38,320 --> 00:28:43,440
autograph um
680
00:28:39,840 --> 00:28:45,520
so you're using cla mix hub lite a lot i
681
00:28:43,440 --> 00:28:47,039
noticed here uh
682
00:28:45,520 --> 00:28:49,760
there's going to be some questions about
683
00:28:47,039 --> 00:28:52,480
that that's a simple answer good
684
00:28:49,760 --> 00:28:54,960
tell us because i'm only using it as a
685
00:28:52,480 --> 00:28:56,000
channel strip right use the light one
686
00:28:54,960 --> 00:28:58,000
because
687
00:28:56,000 --> 00:28:58,880
it just takes less horsepower with your
688
00:28:58,000 --> 00:29:01,120
um
689
00:28:58,880 --> 00:29:03,679
with your daw and with your laptop so
690
00:29:01,120 --> 00:29:05,679
you can have more instances of it
691
00:29:03,679 --> 00:29:07,120
when you're using it as the when you're
692
00:29:05,679 --> 00:29:08,960
using the hub
693
00:29:07,120 --> 00:29:11,360
factor of it and using that portion of
694
00:29:08,960 --> 00:29:13,679
it then you use the regular but if it's
695
00:29:11,360 --> 00:29:14,720
just a if it's just a channel strip by
696
00:29:13,679 --> 00:29:16,480
itself
697
00:29:14,720 --> 00:29:20,000
let's pull some of that extra horsepower
698
00:29:16,480 --> 00:29:22,640
off it so you can use it just as eq
699
00:29:20,000 --> 00:29:25,520
okay and that's why cool okay beautiful
700
00:29:22,640 --> 00:29:26,559
okay so now let's go to another question
701
00:29:25,520 --> 00:29:30,159
we've got a
702
00:29:26,559 --> 00:29:32,559
a question here from uh doug doug wants
703
00:29:30,159 --> 00:29:34,960
to doug lansin wants to know how do you
704
00:29:32,559 --> 00:29:37,840
approach getting the vocals and guitars
705
00:29:34,960 --> 00:29:40,799
to sound good and cut through the mix
706
00:29:37,840 --> 00:29:42,640
independently from each other uh now
707
00:29:40,799 --> 00:29:44,799
that's an interesting question because
708
00:29:42,640 --> 00:29:45,600
you've just taken us through
709
00:29:44,799 --> 00:29:48,480
the
710
00:29:45,600 --> 00:29:51,120
the guitars and the drums uh the the
711
00:29:48,480 --> 00:29:53,919
and kind of the vocals but they all seem
712
00:29:51,120 --> 00:29:56,880
to kind of have their own specific space
713
00:29:53,919 --> 00:29:58,640
and everything sounds uncompressed as a
714
00:29:56,880 --> 00:30:01,600
mix but when you
715
00:29:58,640 --> 00:30:04,320
solo it it all sounds really compressed
716
00:30:01,600 --> 00:30:06,000
so it's like there's some really
717
00:30:04,320 --> 00:30:06,880
magical stuff going on here and i'm
718
00:30:06,000 --> 00:30:08,480
trying to
719
00:30:06,880 --> 00:30:09,520
work out how do we explain this to
720
00:30:08,480 --> 00:30:11,520
people
721
00:30:09,520 --> 00:30:13,039
well it's actually pretty simple let's
722
00:30:11,520 --> 00:30:14,399
think about it how do you make the
723
00:30:13,039 --> 00:30:15,840
guitars really exciting how do you make
724
00:30:14,399 --> 00:30:17,440
the vocals really exciting make them all
725
00:30:15,840 --> 00:30:19,039
cut through in the mix
726
00:30:17,440 --> 00:30:21,520
let's start with the fact that your
727
00:30:19,039 --> 00:30:22,480
guitars right here are all pads in
728
00:30:21,520 --> 00:30:23,520
stereo
729
00:30:22,480 --> 00:30:24,880
so
730
00:30:23,520 --> 00:30:26,080
like they're parked in the corners of
731
00:30:24,880 --> 00:30:27,919
the parking lot
732
00:30:26,080 --> 00:30:29,760
okay your vocals are generally feeling
733
00:30:27,919 --> 00:30:30,880
like they're in the center your main
734
00:30:29,760 --> 00:30:32,320
vocals so they're in the middle of the
735
00:30:30,880 --> 00:30:34,720
parking lot okay so they're not
736
00:30:32,320 --> 00:30:37,520
competing they can both be as loud
737
00:30:34,720 --> 00:30:40,080
the vocal the vocal eq range is going to
738
00:30:37,520 --> 00:30:41,840
really be focusing on the 1k
739
00:30:40,080 --> 00:30:44,640
you're really going to notice that 1k
740
00:30:41,840 --> 00:30:46,720
and top end presence okay
741
00:30:44,640 --> 00:30:47,679
where you're going to try to not you're
742
00:30:46,720 --> 00:30:50,159
going to try to make sure that the
743
00:30:47,679 --> 00:30:53,279
guitars have top end in the bottom end
744
00:30:50,159 --> 00:30:56,080
around that so it surrounds it so
745
00:30:53,279 --> 00:30:58,880
i mean the real science is when you
746
00:30:56,080 --> 00:31:01,360
compress the vocals into the same
747
00:30:58,880 --> 00:31:03,679
dynamic range as a guitar is they
748
00:31:01,360 --> 00:31:05,279
coexist a lot better if the vocals are
749
00:31:03,679 --> 00:31:07,600
too dynamic you're never going to hear
750
00:31:05,279 --> 00:31:10,159
them over the guitars okay
751
00:31:07,600 --> 00:31:12,640
it's like wearing a shark fin and
752
00:31:10,159 --> 00:31:14,399
swimming in the ocean okay the guitar is
753
00:31:12,640 --> 00:31:16,720
the ocean and the shark fin is the vocal
754
00:31:14,399 --> 00:31:18,480
just peeking out over it okay if the
755
00:31:16,720 --> 00:31:19,519
vocal is too dynamic you won't be able
756
00:31:18,480 --> 00:31:22,159
to breathe because you're not going to
757
00:31:19,519 --> 00:31:24,240
be above water so you make that dynamic
758
00:31:22,159 --> 00:31:26,000
small enough where there's no getting
759
00:31:24,240 --> 00:31:28,000
around here in the vocal that's why the
760
00:31:26,000 --> 00:31:30,399
compression's so heavy but when you hear
761
00:31:28,000 --> 00:31:32,960
it in the record it sounds natural
762
00:31:30,399 --> 00:31:34,960
it really does it's it's pretty amazing
763
00:31:32,960 --> 00:31:39,279
okay next question
764
00:31:34,960 --> 00:31:40,960
uh this is a question from henry din
765
00:31:39,279 --> 00:31:43,279
g'day henry hi
766
00:31:40,960 --> 00:31:45,360
how do you approach fader automation
767
00:31:43,279 --> 00:31:48,320
when you're mixing what's the philosophy
768
00:31:45,360 --> 00:31:51,279
about writing the fader
769
00:31:48,320 --> 00:31:53,919
well the philosophy is simple
770
00:31:51,279 --> 00:31:57,360
and you should only do this once you can
771
00:31:53,919 --> 00:31:59,440
get the song to almost mix itself
772
00:31:57,360 --> 00:32:01,840
right now the way you have the song set
773
00:31:59,440 --> 00:32:03,919
up you can play it from the top and it
774
00:32:01,840 --> 00:32:05,120
once i get the balance the balance is
775
00:32:03,919 --> 00:32:08,399
the most important thing once you get
776
00:32:05,120 --> 00:32:09,200
the bounce the song should mix itself
777
00:32:08,399 --> 00:32:10,960
okay
778
00:32:09,200 --> 00:32:14,080
then at that point because well i gotta
779
00:32:10,960 --> 00:32:16,159
use some fader automation well my fader
780
00:32:14,080 --> 00:32:19,519
automation is going to be simple it's
781
00:32:16,159 --> 00:32:22,559
going to focus around the lead vocal i'm
782
00:32:19,519 --> 00:32:25,679
going to chase this to make sure that he
783
00:32:22,559 --> 00:32:26,559
rises and falls with the dynamic of the
784
00:32:25,679 --> 00:32:28,240
record
785
00:32:26,559 --> 00:32:31,200
when the guitars start packing in the
786
00:32:28,240 --> 00:32:33,840
track well he might get swallowed up or
787
00:32:31,200 --> 00:32:35,440
she so my favorite automation is a lot
788
00:32:33,840 --> 00:32:38,640
of times vocals
789
00:32:35,440 --> 00:32:40,960
and it may also be let's make the guitar
790
00:32:38,640 --> 00:32:43,519
impact and the chorus hit harder
791
00:32:40,960 --> 00:32:45,440
so i'm less is more with fader
792
00:32:43,519 --> 00:32:47,440
automation if you think you're going to
793
00:32:45,440 --> 00:32:49,519
sit here and do pass after pass of
794
00:32:47,440 --> 00:32:52,159
riding one fader at a time you're not
795
00:32:49,519 --> 00:32:52,960
going to automate anything but a pile of
796
00:32:52,159 --> 00:32:55,039
poo
797
00:32:52,960 --> 00:32:56,480
so i really think that if you balance
798
00:32:55,039 --> 00:32:59,200
the song first
799
00:32:56,480 --> 00:33:01,840
then turn on your fader automation
800
00:32:59,200 --> 00:33:05,279
to write at that point
801
00:33:01,840 --> 00:33:05,279
uh that will help you
802
00:33:06,960 --> 00:33:10,960
oh
803
00:33:08,320 --> 00:33:12,320
oh yeah sorry
804
00:33:10,960 --> 00:33:15,760
that girl
805
00:33:12,320 --> 00:33:18,480
that girl back there anyway
806
00:33:15,760 --> 00:33:21,039
uh so to answer your question simply
807
00:33:18,480 --> 00:33:23,760
only engage the automation once the mix
808
00:33:21,039 --> 00:33:27,279
literally plays itself and all you're
809
00:33:23,760 --> 00:33:29,440
doing is the final seasoning
810
00:33:27,279 --> 00:33:32,080
the lesson there also was
811
00:33:29,440 --> 00:33:35,120
before you do any kind of event
812
00:33:32,080 --> 00:33:36,080
make sure everything else is muted
813
00:33:35,120 --> 00:33:38,000
chris
814
00:33:36,080 --> 00:33:39,840
sorry yeah i'm trying to rebuild my
815
00:33:38,000 --> 00:33:41,919
laptop okay so
816
00:33:39,840 --> 00:33:44,559
um
817
00:33:41,919 --> 00:33:48,159
this song you started you recorded this
818
00:33:44,559 --> 00:33:50,399
as well correct sure yeah okay so so now
819
00:33:48,159 --> 00:33:52,720
so you recorded this so you went through
820
00:33:50,399 --> 00:33:54,559
and you organized this and you directed
821
00:33:52,720 --> 00:33:56,480
all of the recording parts so wait let
822
00:33:54,559 --> 00:33:59,600
me let me correct you on this i only
823
00:33:56,480 --> 00:34:01,600
recorded the vocals on this okay
824
00:33:59,600 --> 00:34:03,919
because
825
00:34:01,600 --> 00:34:06,320
phil x did the guitars at home
826
00:34:03,919 --> 00:34:07,679
brian tishi has his own studio did the
827
00:34:06,320 --> 00:34:11,760
drums at home
828
00:34:07,679 --> 00:34:14,560
all i did was align them and and add my
829
00:34:11,760 --> 00:34:17,119
samples and then do my vocals and then
830
00:34:14,560 --> 00:34:18,960
clean up you know intros and outros to
831
00:34:17,119 --> 00:34:21,440
all the tracks now we're getting into an
832
00:34:18,960 --> 00:34:23,359
interesting area so we've got
833
00:34:21,440 --> 00:34:25,839
drums being recorded by one guy
834
00:34:23,359 --> 00:34:27,760
separately a guitar is being recorded by
835
00:34:25,839 --> 00:34:29,040
another guy separately and then vocals
836
00:34:27,760 --> 00:34:33,119
were done here
837
00:34:29,040 --> 00:34:35,760
so how does it sound so cohesive because
838
00:34:33,119 --> 00:34:37,599
that's the part that a lot of people
839
00:34:35,760 --> 00:34:39,599
uh online are looking at and going how
840
00:34:37,599 --> 00:34:40,800
do you make something like this sound so
841
00:34:39,599 --> 00:34:44,000
magical
842
00:34:40,800 --> 00:34:46,079
when everybody did it in their own home
843
00:34:44,000 --> 00:34:48,159
without other musicians around well
844
00:34:46,079 --> 00:34:49,520
here's what makes it cohesive michael
845
00:34:48,159 --> 00:34:52,639
very simply
846
00:34:49,520 --> 00:34:54,240
you go through all the tracks okay and
847
00:34:52,639 --> 00:34:56,560
obviously the ones that recorded we
848
00:34:54,240 --> 00:34:58,800
cleaned up as best as possible
849
00:34:56,560 --> 00:35:01,119
with the drums these are samples helping
850
00:34:58,800 --> 00:35:03,839
the drums we go through we adjust the
851
00:35:01,119 --> 00:35:04,640
level and normalize it and clean it up
852
00:35:03,839 --> 00:35:07,520
now
853
00:35:04,640 --> 00:35:09,520
brian sends me all mono tracks so i can
854
00:35:07,520 --> 00:35:11,599
form it into stereo pairs
855
00:35:09,520 --> 00:35:13,119
okay and i adjust the levels when needed
856
00:35:11,599 --> 00:35:14,960
cool so what plugins do we have on the
857
00:35:13,119 --> 00:35:17,440
drums again we've got i mean we're doing
858
00:35:14,960 --> 00:35:19,280
the same thing we're mix hubbing yep
859
00:35:17,440 --> 00:35:20,880
76ing
860
00:35:19,280 --> 00:35:23,119
and then we're even fairchilding these
861
00:35:20,880 --> 00:35:25,599
rooms we're double double hitting them
862
00:35:23,119 --> 00:35:28,640
okay but if we just go to the dry kick
863
00:35:25,599 --> 00:35:28,640
it's literally just
864
00:35:28,800 --> 00:35:31,839
yeah mix-up
865
00:35:30,480 --> 00:35:33,760
snare drum
866
00:35:31,839 --> 00:35:34,800
huh let me guess top and bottom why
867
00:35:33,760 --> 00:35:38,000
wouldn't i
868
00:35:34,800 --> 00:35:40,560
same here 76 on the snare bottom
869
00:35:38,000 --> 00:35:42,079
uh samples even no no was that was that
870
00:35:40,560 --> 00:35:44,240
a black key or that was a blacky right
871
00:35:42,079 --> 00:35:45,440
yeah the stair bottom why are black here
872
00:35:44,240 --> 00:35:48,000
not a bluey
873
00:35:45,440 --> 00:35:50,000
uh blackie's better for i like blueis
874
00:35:48,000 --> 00:35:52,880
for vocals and the black ones for
875
00:35:50,000 --> 00:35:55,359
guitars bass and uh drums got you
876
00:35:52,880 --> 00:35:57,599
now you notice that i have the mix hubs
877
00:35:55,359 --> 00:35:59,599
on every track
878
00:35:57,599 --> 00:36:02,000
except the reverb returns and if they're
879
00:35:59,599 --> 00:36:05,200
on there they're after the effects
880
00:36:02,000 --> 00:36:07,119
for me it's like this creates a console
881
00:36:05,200 --> 00:36:09,280
okay you see how there's a
882
00:36:07,119 --> 00:36:10,960
there is a mix hub on every channel even
883
00:36:09,280 --> 00:36:13,200
if it's doing nothing
884
00:36:10,960 --> 00:36:15,359
uh where i think like right here it's
885
00:36:13,200 --> 00:36:18,640
doing nothing right
886
00:36:15,359 --> 00:36:21,359
what it is doing is it's creating
887
00:36:18,640 --> 00:36:23,760
a phase coherence it's it's making
888
00:36:21,359 --> 00:36:26,880
everything be on the same line
889
00:36:23,760 --> 00:36:29,359
so if this plug-in's taking
890
00:36:26,880 --> 00:36:31,359
200 samples or whatever the delay
891
00:36:29,359 --> 00:36:33,359
compensation is with this
892
00:36:31,359 --> 00:36:35,119
everybody's on board the same way the
893
00:36:33,359 --> 00:36:37,200
audio is passing through it yeah i'm
894
00:36:35,119 --> 00:36:39,359
just passing through it but that means
895
00:36:37,200 --> 00:36:40,960
that my phase and the drum stays even
896
00:36:39,359 --> 00:36:43,760
tighter because everyone's on the same
897
00:36:40,960 --> 00:36:45,680
plugin okay so there's no shifting no
898
00:36:43,760 --> 00:36:47,040
phase shifting at all because
899
00:36:45,680 --> 00:36:49,119
everyone's like going through the same
900
00:36:47,040 --> 00:36:50,960
console for me it's like okay i'm just
901
00:36:49,119 --> 00:36:52,720
gonna make this a console so i put
902
00:36:50,960 --> 00:36:54,800
everybody on the same thing
903
00:36:52,720 --> 00:36:57,520
this way whatever this plug-in does
904
00:36:54,800 --> 00:36:59,599
delay wise inside of pro tools
905
00:36:57,520 --> 00:37:01,839
everybody else is on the same wavelength
906
00:36:59,599 --> 00:37:04,160
and then the song glues together better
907
00:37:01,839 --> 00:37:06,800
so whatever you're a fan of channel
908
00:37:04,160 --> 00:37:08,640
strip wise maybe it's the ev2 it could
909
00:37:06,800 --> 00:37:10,079
be any of these okay
910
00:37:08,640 --> 00:37:11,920
um
911
00:37:10,079 --> 00:37:13,200
anything on our list here's some of my
912
00:37:11,920 --> 00:37:15,760
shortcuts
913
00:37:13,200 --> 00:37:16,640
it could be you could be into the apis
914
00:37:15,760 --> 00:37:17,599
okay
915
00:37:16,640 --> 00:37:19,520
um
916
00:37:17,599 --> 00:37:21,040
but my point is that just that just
917
00:37:19,520 --> 00:37:25,040
helps
918
00:37:21,040 --> 00:37:28,320
make everybody line up right okay so uh
919
00:37:25,040 --> 00:37:31,680
i have another question here about your
920
00:37:28,320 --> 00:37:33,119
master bus um the the question is a lot
921
00:37:31,680 --> 00:37:34,400
of your mixes
922
00:37:33,119 --> 00:37:36,560
sound
923
00:37:34,400 --> 00:37:39,440
not so much like each other but there's
924
00:37:36,560 --> 00:37:42,000
a certain sound to a crystal algae mix
925
00:37:39,440 --> 00:37:44,960
sometimes that there's a has a certain
926
00:37:42,000 --> 00:37:49,119
character to it is there a consistency
927
00:37:44,960 --> 00:37:50,720
in what you do with your master bus on
928
00:37:49,119 --> 00:37:54,079
your mixers
929
00:37:50,720 --> 00:37:56,000
yes there is uh michael first of all
930
00:37:54,079 --> 00:37:58,960
when working directly in pro tools the
931
00:37:56,000 --> 00:38:01,440
first thing i do in the session is put
932
00:37:58,960 --> 00:38:03,280
the cla mix down on the mix bus
933
00:38:01,440 --> 00:38:05,280
this means no matter what i'm doing with
934
00:38:03,280 --> 00:38:08,320
the song it's already sounding like a
935
00:38:05,280 --> 00:38:10,640
record it's already compacting it and
936
00:38:08,320 --> 00:38:13,599
that gives me a judge
937
00:38:10,640 --> 00:38:14,880
on how i'm hitting the actual bus of pro
938
00:38:13,599 --> 00:38:16,880
tools so
939
00:38:14,880 --> 00:38:20,000
by using this in the default mode it
940
00:38:16,880 --> 00:38:22,800
works um so i put the mixbus in right
941
00:38:20,000 --> 00:38:23,920
away i don't do it later okay
942
00:38:22,800 --> 00:38:26,560
um
943
00:38:23,920 --> 00:38:28,079
now what i've done here with the with
944
00:38:26,560 --> 00:38:31,040
the abbey road
945
00:38:28,079 --> 00:38:33,440
the the tg live as we call it is
946
00:38:31,040 --> 00:38:36,000
i'm using that because you know lately
947
00:38:33,440 --> 00:38:38,400
i've really grown to love it the widener
948
00:38:36,000 --> 00:38:41,520
just the clarity of it and just just the
949
00:38:38,400 --> 00:38:44,960
way it's it's just analog sounding so
950
00:38:41,520 --> 00:38:46,640
i actually put that before the mix down
951
00:38:44,960 --> 00:38:48,880
um to start with
952
00:38:46,640 --> 00:38:50,720
so that feeds into it so you're using
953
00:38:48,880 --> 00:38:52,079
the spreader is that i'm using the
954
00:38:50,720 --> 00:38:53,440
spreader yeah
955
00:38:52,079 --> 00:38:55,920
and i love it
956
00:38:53,440 --> 00:38:58,240
yeah not right now on here but a lot of
957
00:38:55,920 --> 00:39:00,160
times i mean i should i should i can go
958
00:38:58,240 --> 00:39:01,839
a little bit more here why not i love
959
00:39:00,160 --> 00:39:04,240
the spreader on this i just love what it
960
00:39:01,839 --> 00:39:06,560
does with guitars and width so uh
961
00:39:04,240 --> 00:39:09,040
right there alone even if that's all you
962
00:39:06,560 --> 00:39:11,520
use that's very cool too
963
00:39:09,040 --> 00:39:13,359
so i just keep it simple i don't have
964
00:39:11,520 --> 00:39:16,560
i don't have this big cocktail of
965
00:39:13,359 --> 00:39:19,440
plugins you know uh
966
00:39:16,560 --> 00:39:20,480
and i don't really use a limiter okay
967
00:39:19,440 --> 00:39:23,440
now
968
00:39:20,480 --> 00:39:25,920
you can put an l1 after this or an l3 or
969
00:39:23,440 --> 00:39:27,680
any of the l's the double l if you want
970
00:39:25,920 --> 00:39:29,520
but then just be careful about what
971
00:39:27,680 --> 00:39:32,560
happens to your drums at that point so
972
00:39:29,520 --> 00:39:35,040
uh my mix bus is pretty simple
973
00:39:32,560 --> 00:39:37,760
okay so let's take a step back for a
974
00:39:35,040 --> 00:39:38,640
second and let's talk to
975
00:39:37,760 --> 00:39:42,000
the
976
00:39:38,640 --> 00:39:45,280
uh the guy or girl who's starting out
977
00:39:42,000 --> 00:39:47,599
and is looking at
978
00:39:45,280 --> 00:39:48,560
becoming the next chris lord allergy or
979
00:39:47,599 --> 00:39:49,920
the next
980
00:39:48,560 --> 00:39:52,800
legend that
981
00:39:49,920 --> 00:39:54,240
surpasses you which i know you said at
982
00:39:52,800 --> 00:39:56,720
different talks that you know one of the
983
00:39:54,240 --> 00:39:58,960
things you'd love is people to
984
00:39:56,720 --> 00:40:00,480
go big and beyond
985
00:39:58,960 --> 00:40:01,839
where do they start
986
00:40:00,480 --> 00:40:04,240
say for example i mean there's a lot of
987
00:40:01,839 --> 00:40:06,960
your plugins on on this session and i
988
00:40:04,240 --> 00:40:09,200
know for a fact that you do actually use
989
00:40:06,960 --> 00:40:11,359
a lot of the plugins that you actually
990
00:40:09,200 --> 00:40:12,240
help us help you make
991
00:40:11,359 --> 00:40:14,319
um
992
00:40:12,240 --> 00:40:16,800
uh it's not just your name you actually
993
00:40:14,319 --> 00:40:19,119
use them but what what would you suggest
994
00:40:16,800 --> 00:40:22,079
is a good starting point for a beginner
995
00:40:19,119 --> 00:40:23,599
who's starting to mix
996
00:40:22,079 --> 00:40:26,480
when it comes to
997
00:40:23,599 --> 00:40:27,520
sessions like this where do they start
998
00:40:26,480 --> 00:40:29,520
well
999
00:40:27,520 --> 00:40:31,599
i mean i think that's a
1000
00:40:29,520 --> 00:40:33,200
that's a very good question michael and
1001
00:40:31,599 --> 00:40:34,720
actually a very easy one i gave some
1002
00:40:33,200 --> 00:40:36,560
good advice for that
1003
00:40:34,720 --> 00:40:38,800
um talking about the plug-ins just what
1004
00:40:36,560 --> 00:40:41,440
you were mentioning a second ago is
1005
00:40:38,800 --> 00:40:44,000
i made the plug-ins for me first but
1006
00:40:41,440 --> 00:40:45,920
with you in mind so
1007
00:40:44,000 --> 00:40:47,839
when i came to creating plug-ins people
1008
00:40:45,920 --> 00:40:48,960
think well you didn't you didn't even
1009
00:40:47,839 --> 00:40:50,319
use them people said you didn't even use
1010
00:40:48,960 --> 00:40:52,800
your own plugins i'm like
1011
00:40:50,319 --> 00:40:55,440
well you're wrong i made the plugins so
1012
00:40:52,800 --> 00:40:56,960
i can use them so i have those tools and
1013
00:40:55,440 --> 00:40:58,960
then i thought about well let's make
1014
00:40:56,960 --> 00:41:00,319
sure that people are going to aside from
1015
00:40:58,960 --> 00:41:02,079
me are going to like them
1016
00:41:00,319 --> 00:41:05,280
so for the beginner that wants to be the
1017
00:41:02,079 --> 00:41:07,920
cla that wants to get jump in okay jump
1018
00:41:05,280 --> 00:41:09,200
in with three here's three important
1019
00:41:07,920 --> 00:41:11,200
things to do
1020
00:41:09,200 --> 00:41:13,599
organize your session like mine because
1021
00:41:11,200 --> 00:41:16,240
if it's not organized it's impossible to
1022
00:41:13,599 --> 00:41:18,240
mix okay the less real estate it takes
1023
00:41:16,240 --> 00:41:20,400
up on the screen the more you can manage
1024
00:41:18,240 --> 00:41:22,880
it number one
1025
00:41:20,400 --> 00:41:25,599
create your shortcuts with plugins and
1026
00:41:22,880 --> 00:41:27,359
try to figure out how to use
1027
00:41:25,599 --> 00:41:28,800
a half a dozen plugins
1028
00:41:27,359 --> 00:41:31,280
just a half a dozen
1029
00:41:28,800 --> 00:41:35,040
maybe you have an eq chain
1030
00:41:31,280 --> 00:41:37,200
a compressor a limiter a vocal a delay
1031
00:41:35,040 --> 00:41:39,280
and a reverb let's just start there okay
1032
00:41:37,200 --> 00:41:42,079
that's five plugins okay
1033
00:41:39,280 --> 00:41:44,720
um and maybe a bus compressor that's six
1034
00:41:42,079 --> 00:41:45,920
so find one channel strip find one
1035
00:41:44,720 --> 00:41:48,160
compressor
1036
00:41:45,920 --> 00:41:51,359
start there before you start spreading
1037
00:41:48,160 --> 00:41:53,599
out with all these varieties of you know
1038
00:41:51,359 --> 00:41:54,800
like chocolate raspberry sprinkle go
1039
00:41:53,599 --> 00:41:57,280
vanilla
1040
00:41:54,800 --> 00:42:00,560
chocolate strawberry start with the big
1041
00:41:57,280 --> 00:42:03,520
three okay eq compressor limiter okay
1042
00:42:00,560 --> 00:42:05,839
and then reverb delay okay one plug-in
1043
00:42:03,520 --> 00:42:08,560
you can have that on multiple instances
1044
00:42:05,839 --> 00:42:10,960
you're lucky to be able to do that so i
1045
00:42:08,560 --> 00:42:13,040
recommend doing that because this way
1046
00:42:10,960 --> 00:42:14,640
you're focusing on the mix not
1047
00:42:13,040 --> 00:42:16,720
conquering the plug-in
1048
00:42:14,640 --> 00:42:18,960
most people that are mixing are trying
1049
00:42:16,720 --> 00:42:21,119
to conquer the plug-in you'll never do
1050
00:42:18,960 --> 00:42:24,640
it the plug-in always wins the plug-in
1051
00:42:21,119 --> 00:42:26,640
is a tool so get a hammer a screwdriver
1052
00:42:24,640 --> 00:42:30,720
and a hammer regular and a phillips and
1053
00:42:26,640 --> 00:42:32,960
get started with that keep it simple
1054
00:42:30,720 --> 00:42:35,599
you're very wise
1055
00:42:32,960 --> 00:42:38,240
like yoda yeah yeah you like the yo-yo
1056
00:42:35,599 --> 00:42:40,240
the yoda you like the yoder of tarzana
1057
00:42:38,240 --> 00:42:43,440
the yoda of tarzana
1058
00:42:40,240 --> 00:42:45,599
tarzani yoda here i like teasing it
1059
00:42:43,440 --> 00:42:47,200
hey how many times do we get to do this
1060
00:42:45,599 --> 00:42:49,680
in your studio with an annoying
1061
00:42:47,200 --> 00:42:51,839
australian right over your shoulder okay
1062
00:42:49,680 --> 00:42:54,079
so we've talked about those plugins so
1063
00:42:51,839 --> 00:42:56,400
it's over my shoulder right i'm over
1064
00:42:54,079 --> 00:42:58,880
your shoulder blurry but i've got my own
1065
00:42:56,400 --> 00:43:02,319
camera too now um
1066
00:42:58,880 --> 00:43:02,319
mix hub cla mix hub
1067
00:43:03,119 --> 00:43:07,599
you're using the light version a lot uh
1068
00:43:05,920 --> 00:43:09,839
the cla mix hub
1069
00:43:07,599 --> 00:43:11,440
how do people go about using the actual
1070
00:43:09,839 --> 00:43:13,520
hub version of that if they want to get
1071
00:43:11,440 --> 00:43:16,079
into that as a beginner
1072
00:43:13,520 --> 00:43:17,680
well there's a complete tutorial in
1073
00:43:16,079 --> 00:43:18,880
video on how to use the mix up a
1074
00:43:17,680 --> 00:43:20,400
complete what i'm sorry there's a
1075
00:43:18,880 --> 00:43:21,839
complete video tutorial that you
1076
00:43:20,400 --> 00:43:23,680
probably helped me do
1077
00:43:21,839 --> 00:43:25,119
so there if you really want to learn the
1078
00:43:23,680 --> 00:43:27,680
mix-up
1079
00:43:25,119 --> 00:43:29,440
up on waves you can easily find that if
1080
00:43:27,680 --> 00:43:30,240
you want to get into details
1081
00:43:29,440 --> 00:43:32,400
um
1082
00:43:30,240 --> 00:43:35,359
in this instance because the way i have
1083
00:43:32,400 --> 00:43:36,240
it set up i'm not using it for that at
1084
00:43:35,359 --> 00:43:40,079
all
1085
00:43:36,240 --> 00:43:42,319
i am just using it as the guts and glory
1086
00:43:40,079 --> 00:43:44,160
channel strip that it's sorted out by
1087
00:43:42,319 --> 00:43:46,880
without a great channel strip the hub
1088
00:43:44,160 --> 00:43:48,079
feature would have not been important
1089
00:43:46,880 --> 00:43:50,240
because there's bucket view and i
1090
00:43:48,079 --> 00:43:52,839
haven't even assigned anything to it so
1091
00:43:50,240 --> 00:43:55,599
you can easily
1092
00:43:52,839 --> 00:43:58,000
select you could you could assign tracks
1093
00:43:55,599 --> 00:43:59,440
to to the bucket and look at all the eqs
1094
00:43:58,000 --> 00:44:00,880
at once right
1095
00:43:59,440 --> 00:44:05,359
um
1096
00:44:00,880 --> 00:44:05,359
and i can just like quickly do that um
1097
00:44:07,200 --> 00:44:09,839
okay
1098
00:44:10,000 --> 00:44:13,920
um
1099
00:44:11,680 --> 00:44:15,680
and then get to your bucket there
1100
00:44:13,920 --> 00:44:18,640
oops sorry
1101
00:44:15,680 --> 00:44:20,160
sorry sort by name sorry there we go
1102
00:44:18,640 --> 00:44:22,960
and then i forget if i dragged him or
1103
00:44:20,160 --> 00:44:25,119
not and then get a bucket view and now
1104
00:44:22,960 --> 00:44:26,079
they're not there there we go
1105
00:44:25,119 --> 00:44:27,520
um
1106
00:44:26,079 --> 00:44:29,280
and we can look at it that way and look
1107
00:44:27,520 --> 00:44:31,280
at eq okay
1108
00:44:29,280 --> 00:44:34,079
you could easily do this if you want to
1109
00:44:31,280 --> 00:44:37,359
see what you're doing in a big way okay
1110
00:44:34,079 --> 00:44:39,200
um super easy so i i could play my
1111
00:44:37,359 --> 00:44:42,000
guitars and then just eq all at once
1112
00:44:39,200 --> 00:44:44,480
right here let's move this one over here
1113
00:44:42,000 --> 00:44:46,079
oh let's put them in order right i love
1114
00:44:44,480 --> 00:44:49,119
when it's in order i like things to be
1115
00:44:46,079 --> 00:44:50,800
orderly and you could do the same thing
1116
00:44:49,119 --> 00:44:51,680
with drums
1117
00:44:50,800 --> 00:44:53,280
um
1118
00:44:51,680 --> 00:44:56,800
i forget which bucket i did so i could
1119
00:44:53,280 --> 00:44:58,400
just go here and i could assign
1120
00:44:56,800 --> 00:44:59,920
and
1121
00:44:58,400 --> 00:45:03,400
i'll just do
1122
00:44:59,920 --> 00:45:03,400
one two
1123
00:45:04,240 --> 00:45:06,960
six
1124
00:45:05,359 --> 00:45:09,280
and
1125
00:45:06,960 --> 00:45:10,720
i only need six for that because it's
1126
00:45:09,280 --> 00:45:12,240
six i don't want to add more because
1127
00:45:10,720 --> 00:45:14,160
it's going to go over
1128
00:45:12,240 --> 00:45:15,599
and
1129
00:45:14,160 --> 00:45:16,880
right and then
1130
00:45:15,599 --> 00:45:18,880
channel view
1131
00:45:16,880 --> 00:45:21,680
bucket view right
1132
00:45:18,880 --> 00:45:24,800
and that's just the kicks and snares
1133
00:45:21,680 --> 00:45:28,240
and if i really want to i can make
1134
00:45:24,800 --> 00:45:30,640
just the toms and
1135
00:45:28,240 --> 00:45:32,560
toms and this okay
1136
00:45:30,640 --> 00:45:34,880
and leave these guys out
1137
00:45:32,560 --> 00:45:37,119
okay
1138
00:45:34,880 --> 00:45:38,720
and then now i have just i could look
1139
00:45:37,119 --> 00:45:40,800
little so now you're looking at multiple
1140
00:45:38,720 --> 00:45:42,240
now and now i see they go well let me eq
1141
00:45:40,800 --> 00:45:44,400
the rest of the toms
1142
00:45:42,240 --> 00:45:46,720
and i'm saying that that this kind of
1143
00:45:44,400 --> 00:45:48,640
helps me if you've forgotten something
1144
00:45:46,720 --> 00:45:50,960
let me go to bucket four let's assign
1145
00:45:48,640 --> 00:45:53,599
that and i can put all the stuff that's
1146
00:45:50,960 --> 00:45:54,480
making the noisy fun bits in there
1147
00:45:53,599 --> 00:45:58,480
um
1148
00:45:54,480 --> 00:45:58,480
which is just these four guys
1149
00:45:58,839 --> 00:46:04,079
um you know what i've noticed chris but
1150
00:46:01,760 --> 00:46:06,240
having me over your shoulder is a really
1151
00:46:04,079 --> 00:46:08,160
bad influence
1152
00:46:06,240 --> 00:46:10,319
i i think you actually work a lot slower
1153
00:46:08,160 --> 00:46:12,160
with an annoying australian in the room
1154
00:46:10,319 --> 00:46:14,240
oh
1155
00:46:12,160 --> 00:46:16,000
it's accurate right it's totally active
1156
00:46:14,240 --> 00:46:19,200
yeah
1157
00:46:16,000 --> 00:46:19,200
it's way slower so
1158
00:46:19,599 --> 00:46:22,880
so if i go back to a sign then i can say
1159
00:46:21,680 --> 00:46:25,599
here's all the symbols solved there's
1160
00:46:22,880 --> 00:46:30,240
only six perfect two
1161
00:46:25,599 --> 00:46:32,079
five six and the loop and then back here
1162
00:46:30,240 --> 00:46:34,160
and bucket few and then it's it there we
1163
00:46:32,079 --> 00:46:36,319
go there's another bucket of all this
1164
00:46:34,160 --> 00:46:38,000
stuff has nothing on it so if i want it
1165
00:46:36,319 --> 00:46:39,359
this will you know this speeds up the
1166
00:46:38,000 --> 00:46:40,319
process
1167
00:46:39,359 --> 00:46:42,240
um
1168
00:46:40,319 --> 00:46:44,560
well it one of the things i love about
1169
00:46:42,240 --> 00:46:45,920
this workflow is it gives me the ability
1170
00:46:44,560 --> 00:46:46,720
to actually
1171
00:46:45,920 --> 00:46:48,400
mix
1172
00:46:46,720 --> 00:46:50,319
a bunch of tracks without actually
1173
00:46:48,400 --> 00:46:52,400
looking at multiple plugins and without
1174
00:46:50,319 --> 00:46:54,880
actually even feeling like i'm looking
1175
00:46:52,400 --> 00:46:57,599
at plugins i'm looking at a console
1176
00:46:54,880 --> 00:46:59,200
um it's like i'm tweaking eq i'm
1177
00:46:57,599 --> 00:47:02,560
tweaking compression
1178
00:46:59,200 --> 00:47:04,720
and i'm tweaking knobs on a console
1179
00:47:02,560 --> 00:47:07,119
from one interface and i'm closing it
1180
00:47:04,720 --> 00:47:10,800
and then i'm getting on with the job
1181
00:47:07,119 --> 00:47:13,040
well a hundred percent i mean
1182
00:47:10,800 --> 00:47:15,440
the good the the really good thing about
1183
00:47:13,040 --> 00:47:16,400
assigning stuff to the bucket just
1184
00:47:15,440 --> 00:47:19,119
because
1185
00:47:16,400 --> 00:47:21,680
sometimes you're working too fast
1186
00:47:19,119 --> 00:47:23,520
and you don't realize if you've missed
1187
00:47:21,680 --> 00:47:25,760
eq'ing something like i missed eq and
1188
00:47:23,520 --> 00:47:28,960
the vocal double here i can look at okay
1189
00:47:25,760 --> 00:47:31,520
here's bb12 here's gang okay well here's
1190
00:47:28,960 --> 00:47:34,720
phil's chorus right all right let me
1191
00:47:31,520 --> 00:47:37,119
just eq that to match him i can look at
1192
00:47:34,720 --> 00:47:39,440
all these okay man low in here these bbs
1193
00:47:37,119 --> 00:47:41,119
all sound right maybe this is too much
1194
00:47:39,440 --> 00:47:43,119
i can actually go there and it's i could
1195
00:47:41,119 --> 00:47:45,040
be an inspector like okay here's the
1196
00:47:43,119 --> 00:47:46,720
guitars that all looks right or cares
1197
00:47:45,040 --> 00:47:48,880
that one was really thin
1198
00:47:46,720 --> 00:47:50,880
solo okay that's right
1199
00:47:48,880 --> 00:47:53,520
i can move over to two and say okay
1200
00:47:50,880 --> 00:47:56,319
here's kick this kick needed no eq snare
1201
00:47:53,520 --> 00:47:58,559
top all right that samples fine
1202
00:47:56,319 --> 00:48:01,839
these guys look good let's just put
1203
00:47:58,559 --> 00:48:03,920
snare bottom you know next to snare top
1204
00:48:01,839 --> 00:48:05,520
right or and then my three times i
1205
00:48:03,920 --> 00:48:07,440
didn't notice that i didn't even bother
1206
00:48:05,520 --> 00:48:09,359
with them and then maybe i can carve
1207
00:48:07,440 --> 00:48:11,440
some of the low mid out here
1208
00:48:09,359 --> 00:48:14,000
because that's what i normally do
1209
00:48:11,440 --> 00:48:15,599
and add a little more
1210
00:48:14,000 --> 00:48:17,520
a little more girth
1211
00:48:15,599 --> 00:48:18,960
right and then off to four it's just the
1212
00:48:17,520 --> 00:48:21,200
rooms i can just look at okay here's
1213
00:48:18,960 --> 00:48:23,440
room near oh wait let's just add some
1214
00:48:21,200 --> 00:48:25,760
low end to this guy because it needed it
1215
00:48:23,440 --> 00:48:27,359
his rooms were kind of skinny so let's
1216
00:48:25,760 --> 00:48:28,720
just let's just fatten them up a little
1217
00:48:27,359 --> 00:48:31,359
bit
1218
00:48:28,720 --> 00:48:33,280
and then look okay overhead same thing
1219
00:48:31,359 --> 00:48:35,280
this just gives more gusto to the snare
1220
00:48:33,280 --> 00:48:37,359
just the length of it right
1221
00:48:35,280 --> 00:48:39,839
by using the hub you're going to do that
1222
00:48:37,359 --> 00:48:42,240
this is all a decent balance of the
1223
00:48:39,839 --> 00:48:44,079
hi-hat ride so i don't even need to
1224
00:48:42,240 --> 00:48:45,760
really judge this i mean i can look at
1225
00:48:44,079 --> 00:48:49,119
the dynamic of it i can look at the
1226
00:48:45,760 --> 00:48:50,160
output whatever i can look at the input
1227
00:48:49,119 --> 00:48:52,720
here
1228
00:48:50,160 --> 00:48:54,960
you have control you have control so
1229
00:48:52,720 --> 00:48:57,040
super easy so there's your bucket view
1230
00:48:54,960 --> 00:48:59,040
so there's the mix up now it did not
1231
00:48:57,040 --> 00:49:02,240
affect anything over here
1232
00:48:59,040 --> 00:49:03,680
and i think i can look at any of them
1233
00:49:02,240 --> 00:49:04,800
any of the mix-up i have and the bucket
1234
00:49:03,680 --> 00:49:05,520
fee is going to be the same in all of
1235
00:49:04,800 --> 00:49:08,640
them
1236
00:49:05,520 --> 00:49:12,559
so what about your uh mix down what's
1237
00:49:08,640 --> 00:49:14,960
what's what's the benefit of mixdown
1238
00:49:12,559 --> 00:49:17,760
well the benefit of mixdown is that i
1239
00:49:14,960 --> 00:49:18,880
modeled mixdown to mimic my mix bus
1240
00:49:17,760 --> 00:49:21,280
right here
1241
00:49:18,880 --> 00:49:23,599
so the when everything's at zero
1242
00:49:21,280 --> 00:49:25,760
it's exactly the mix bus i use here on
1243
00:49:23,599 --> 00:49:28,480
setting one okay
1244
00:49:25,760 --> 00:49:30,720
and it's all it's really dialed in so if
1245
00:49:28,480 --> 00:49:33,280
you have the optimum level
1246
00:49:30,720 --> 00:49:35,680
in pro tools now i'll just i'll play
1247
00:49:33,280 --> 00:49:36,640
this without you hearing
1248
00:49:35,680 --> 00:49:38,000
any
1249
00:49:36,640 --> 00:49:41,960
i'll turn this volume down a little bit
1250
00:49:38,000 --> 00:49:41,960
this player will look at it
1251
00:49:55,200 --> 00:50:00,400
so you just pulled up the output of
1252
00:49:58,160 --> 00:50:02,800
because i'm driving that into this okay
1253
00:50:00,400 --> 00:50:04,800
cool you know i'm driving the abbey road
1254
00:50:02,800 --> 00:50:08,880
into this so if i turn this out put up
1255
00:50:04,800 --> 00:50:08,880
the feet it it hits that okay
1256
00:50:09,630 --> 00:50:14,319
[Music]
1257
00:50:10,880 --> 00:50:15,760
when it's hitting threes it's perfect
1258
00:50:14,319 --> 00:50:17,940
if it's just nailing the threes it's the
1259
00:50:15,760 --> 00:50:19,440
heavy stuff it's it's it's perfect
1260
00:50:17,940 --> 00:50:21,200
[Music]
1261
00:50:19,440 --> 00:50:23,440
if it starts going all the way up here
1262
00:50:21,200 --> 00:50:25,280
to 10 you're over driving you're you're
1263
00:50:23,440 --> 00:50:28,079
hitting you're just your mix bus is too
1264
00:50:25,280 --> 00:50:29,599
hot okay your faders are too high
1265
00:50:28,079 --> 00:50:31,520
then you're i mean
1266
00:50:29,599 --> 00:50:34,640
pro tools just completely has zero
1267
00:50:31,520 --> 00:50:37,040
forgiveness okay it clips
1268
00:50:34,640 --> 00:50:39,760
and not in a good way okay this is not a
1269
00:50:37,040 --> 00:50:42,880
console this is a digital box all right
1270
00:50:39,760 --> 00:50:45,280
so we've gone through your
1271
00:50:42,880 --> 00:50:46,319
uh organization of mixing we've gone
1272
00:50:45,280 --> 00:50:47,359
through
1273
00:50:46,319 --> 00:50:49,760
uh
1274
00:50:47,359 --> 00:50:51,680
how to make your drums cut through how
1275
00:50:49,760 --> 00:50:54,240
to make the vocals cut through we've
1276
00:50:51,680 --> 00:50:56,720
gone through how to make sure that your
1277
00:50:54,240 --> 00:50:59,680
reverb on your drums and vocals doesn't
1278
00:50:56,720 --> 00:51:02,880
create mud and we've gone through the
1279
00:50:59,680 --> 00:51:05,440
difference between cla mix hub and clmx
1280
00:51:02,880 --> 00:51:07,599
hub lite and which ones
1281
00:51:05,440 --> 00:51:09,839
you guys out there should start with
1282
00:51:07,599 --> 00:51:12,880
when you are starting out or when you
1283
00:51:09,839 --> 00:51:14,559
want to mix more like chris now
1284
00:51:12,880 --> 00:51:16,640
uh i think there's one question left
1285
00:51:14,559 --> 00:51:20,240
chris if there was one piece of advice
1286
00:51:16,640 --> 00:51:22,880
that you could give to people to
1287
00:51:20,240 --> 00:51:24,240
get out to the world that you think
1288
00:51:22,880 --> 00:51:26,240
you
1289
00:51:24,240 --> 00:51:27,680
really need to kind of like push forward
1290
00:51:26,240 --> 00:51:30,000
that people need to hear what would it
1291
00:51:27,680 --> 00:51:31,680
be organize your session
1292
00:51:30,000 --> 00:51:33,440
clean up the session
1293
00:51:31,680 --> 00:51:35,760
don't even start mixing until it looks
1294
00:51:33,440 --> 00:51:37,760
like this it's simple okay it's cleaned
1295
00:51:35,760 --> 00:51:39,760
up organized and all the
1296
00:51:37,760 --> 00:51:41,920
production decisions and arrangement
1297
00:51:39,760 --> 00:51:43,839
decisions are done and you can get it on
1298
00:51:41,920 --> 00:51:46,240
the least amount of faders without
1299
00:51:43,839 --> 00:51:49,880
compromising the ability to have control
1300
00:51:46,240 --> 00:51:49,880
over individual instruments
1301
00:51:50,160 --> 00:51:57,200
okay and stuff like this go here right
1302
00:51:54,480 --> 00:51:59,760
jack this waveform height all the way up
1303
00:51:57,200 --> 00:52:01,760
do you see any crud do you see any stuff
1304
00:51:59,760 --> 00:52:04,720
before the signal starts do you see crud
1305
00:52:01,760 --> 00:52:06,480
here right oh you mean like noise just
1306
00:52:04,720 --> 00:52:08,960
just like stuff like that just like
1307
00:52:06,480 --> 00:52:10,480
guitar hum buzz all these you know
1308
00:52:08,960 --> 00:52:12,559
people think they can just use strip
1309
00:52:10,480 --> 00:52:15,040
silence to clean this up look there's no
1310
00:52:12,559 --> 00:52:16,880
crud this is maxed out there's no noise
1311
00:52:15,040 --> 00:52:19,119
look a tiny little tail here and there
1312
00:52:16,880 --> 00:52:20,559
in a background vocal right okay but the
1313
00:52:19,119 --> 00:52:21,440
beginning of the song
1314
00:52:20,559 --> 00:52:24,160
okay
1315
00:52:21,440 --> 00:52:26,640
when the drums come in there's no before
1316
00:52:24,160 --> 00:52:28,079
it okay there's no anything and same
1317
00:52:26,640 --> 00:52:30,800
with the bass like
1318
00:52:28,079 --> 00:52:32,559
see this is maxed out so
1319
00:52:30,800 --> 00:52:35,280
you could get rid of this but this is
1320
00:52:32,559 --> 00:52:36,720
you know that's so low
1321
00:52:35,280 --> 00:52:38,640
that's just in between the base but you
1322
00:52:36,720 --> 00:52:39,920
see how it's all cleared and cleaned at
1323
00:52:38,640 --> 00:52:42,400
the front here
1324
00:52:39,920 --> 00:52:44,079
this is important okay
1325
00:52:42,400 --> 00:52:45,680
look even you see this crud and it's a
1326
00:52:44,079 --> 00:52:47,359
little loop right here but so low you're
1327
00:52:45,680 --> 00:52:51,040
not gonna hear it so what do we do we
1328
00:52:47,359 --> 00:52:51,040
just get here and get rid of it right
1329
00:52:52,000 --> 00:52:56,000
buy whatever
1330
00:52:53,680 --> 00:52:58,160
okay and then just you know it's just
1331
00:52:56,000 --> 00:52:59,200
this stuff builds up so fast in a
1332
00:52:58,160 --> 00:53:01,040
session
1333
00:52:59,200 --> 00:53:03,119
that
1334
00:53:01,040 --> 00:53:05,680
that you know you find yourself look
1335
00:53:03,119 --> 00:53:07,359
this is being audio made okay
1336
00:53:05,680 --> 00:53:09,680
don't start a mix unless the counters
1337
00:53:07,359 --> 00:53:12,800
are clean okay start from a clean
1338
00:53:09,680 --> 00:53:14,640
playing field have it organized okay
1339
00:53:12,800 --> 00:53:16,880
and have it make sense i can visually
1340
00:53:14,640 --> 00:53:19,119
look at this and say okay here's the
1341
00:53:16,880 --> 00:53:21,760
song okay here's the guitars background
1342
00:53:19,119 --> 00:53:23,599
so here's how it's going to go okay
1343
00:53:21,760 --> 00:53:26,480
and then when i drop this
1344
00:53:23,599 --> 00:53:30,160
you know i get more of a normal
1345
00:53:26,480 --> 00:53:32,079
vision of the real estate of it and i
1346
00:53:30,160 --> 00:53:33,520
always have my session set up to the
1347
00:53:32,079 --> 00:53:36,400
lead vocal
1348
00:53:33,520 --> 00:53:38,400
but not both just the lead vocal
1349
00:53:36,400 --> 00:53:40,160
is okay i'm getting both anyway oh
1350
00:53:38,400 --> 00:53:43,280
because the grouping so i just ungroup
1351
00:53:40,160 --> 00:53:45,920
that and then the lead vocal is
1352
00:53:43,280 --> 00:53:46,800
one one size bigger than everybody else
1353
00:53:45,920 --> 00:53:48,800
oops
1354
00:53:46,800 --> 00:53:50,880
that's smaller
1355
00:53:48,800 --> 00:53:52,000
so i kind of look at my sessions like
1356
00:53:50,880 --> 00:53:53,839
this
1357
00:53:52,000 --> 00:53:55,280
what i'm mixing so the top top thing on
1358
00:53:53,839 --> 00:53:57,119
the screen is the vocal so i'm seeing
1359
00:53:55,280 --> 00:53:59,440
that so i know what my attention is
1360
00:53:57,119 --> 00:54:01,680
focusing on and usually i'll even make
1361
00:53:59,440 --> 00:54:04,240
this guy a little smaller
1362
00:54:01,680 --> 00:54:05,920
so i'm getting the most out of it but
1363
00:54:04,240 --> 00:54:07,760
also when you look through your session
1364
00:54:05,920 --> 00:54:08,720
and i'm zooming in pretty heavily there
1365
00:54:07,760 --> 00:54:10,640
for you
1366
00:54:08,720 --> 00:54:12,960
is that you go through the vocal and you
1367
00:54:10,640 --> 00:54:14,240
look and you look for okay where's the
1368
00:54:12,960 --> 00:54:17,040
breaths
1369
00:54:14,240 --> 00:54:19,040
is there a pop somewhere okay
1370
00:54:17,040 --> 00:54:21,040
okay you can i guess i guess you can do
1371
00:54:19,040 --> 00:54:22,839
this with this right you can just go
1372
00:54:21,040 --> 00:54:25,680
okay what's this right here okay what's
1373
00:54:22,839 --> 00:54:27,599
that is that a kick drum is that a pop
1374
00:54:25,680 --> 00:54:29,599
on a vocal or something right
1375
00:54:27,599 --> 00:54:30,880
so
1376
00:54:29,599 --> 00:54:33,680
a lot of times i'll go through the
1377
00:54:30,880 --> 00:54:37,040
vocals look for breath problems look i'm
1378
00:54:33,680 --> 00:54:39,119
compressing it beyond normal you know
1379
00:54:37,040 --> 00:54:40,400
beyond an inch of its life so any
1380
00:54:39,119 --> 00:54:42,720
breaths that are in there that are
1381
00:54:40,400 --> 00:54:44,720
unnecessary i'm getting rid of
1382
00:54:42,720 --> 00:54:47,200
i get rid of all the breaths on all the
1383
00:54:44,720 --> 00:54:49,359
background vocal tracts okay because if
1384
00:54:47,200 --> 00:54:51,520
everybody's gasping at the same time
1385
00:54:49,359 --> 00:54:53,680
well it's like a breathing contest
1386
00:54:51,520 --> 00:54:55,280
so i clean all that up so there's a lot
1387
00:54:53,680 --> 00:54:56,960
of homework to be
1388
00:54:55,280 --> 00:54:59,119
done before you even start mixing the
1389
00:54:56,960 --> 00:55:01,839
song
1390
00:54:59,119 --> 00:55:03,119
that's my advice see there you go
1391
00:55:01,839 --> 00:55:04,079
all right folks
1392
00:55:03,119 --> 00:55:07,520
that
1393
00:55:04,079 --> 00:55:09,599
is your education today uh from chris
1394
00:55:07,520 --> 00:55:12,480
lord algae the man the myth the legend
1395
00:55:09,599 --> 00:55:15,119
cla my name is mpa i'm sitting
1396
00:55:12,480 --> 00:55:16,319
annoyingly over chris's shoulder
1397
00:55:15,119 --> 00:55:17,839
and
1398
00:55:16,319 --> 00:55:21,359
this has been a lot of fun you know what
1399
00:55:17,839 --> 00:55:22,400
uh i think i'm gonna move her chris
1400
00:55:21,359 --> 00:55:24,640
chris
1401
00:55:22,400 --> 00:55:25,760
can i get into it
1402
00:55:24,640 --> 00:55:27,040
hey
1403
00:55:25,760 --> 00:55:29,520
it's been fun
1404
00:55:27,040 --> 00:55:30,720
fun times yeah it's fun michael pa my
1405
00:55:29,520 --> 00:55:32,799
partner since the beginning here in
1406
00:55:30,720 --> 00:55:35,200
waves making it happen for you guys at
1407
00:55:32,799 --> 00:55:39,799
home so keep mixing but remember
1408
00:55:35,200 --> 00:55:39,799
organize first play later
1409
00:55:43,770 --> 00:55:49,480
[Music]
1410
00:55:51,599 --> 00:55:55,770
we're all in the game we all have
1411
00:55:54,319 --> 00:55:58,900
potential
1412
00:55:55,770 --> 00:55:58,900
[Music]
1413
00:55:59,200 --> 00:56:04,520
good or evil it's all influential
98992
Can't find what you're looking for?
Get subtitles in any language from opensubtitles.com, and translate them here.