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Downloaded from
YTS.MX
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(electronic game music)
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Official YIFY movies site:
YTS.MX
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- For some reason, I came
here during the week.
5
00:00:21,390 --> 00:00:23,110
And It seemed like it was
like a lot longer of a drive.
6
00:00:23,160 --> 00:00:25,560
I thought that it was like an
hour and 40 minutes forever,
7
00:00:25,610 --> 00:00:27,520
but then I looked today
and it was like 35 minutes.
8
00:00:27,570 --> 00:00:30,680
- L.A. traffic man is always,
you know how it is over here.
9
00:00:30,730 --> 00:00:31,810
- [Edward] Yeah.
10
00:00:31,860 --> 00:00:32,643
You've been hanging onto
these for me for awhile.
11
00:00:32,693 --> 00:00:33,570
Want to go through them?
12
00:00:33,620 --> 00:00:34,410
- Yeah, of course, man.
13
00:00:34,460 --> 00:00:36,643
I got your Sparkster right here,
14
00:00:36,693 --> 00:00:40,040
your Battletech, Dune, and your Fire Shark
15
00:00:40,090 --> 00:00:41,517
all complete in box, so, you know.
16
00:00:41,567 --> 00:00:43,158
- You said 470?
17
00:00:43,208 --> 00:00:43,991
- 470, man.
18
00:00:44,041 --> 00:00:45,000
- My name is Edward Payson.
19
00:00:45,050 --> 00:00:46,980
I'm a filmmaker in Burbank, California.
20
00:00:47,030 --> 00:00:49,050
Something was missing in my life, right?
21
00:00:49,100 --> 00:00:51,000
I was in California, I was making movies,
22
00:00:51,050 --> 00:00:53,500
I was making commercials,
I had lots of friends,
23
00:00:53,550 --> 00:00:56,430
I was doing the things I
thought that I wanted to do,
24
00:00:56,480 --> 00:00:58,730
but something seemed like it was missing.
25
00:00:58,780 --> 00:01:01,980
And I realized that it
was retro video games.
26
00:01:02,030 --> 00:01:03,440
So within one year,
27
00:01:03,490 --> 00:01:06,160
I went from just wanting
anything I could get my hands on,
28
00:01:06,210 --> 00:01:07,640
retro video game related,
29
00:01:07,690 --> 00:01:10,300
to really focusing on Sega Genesis.
30
00:01:10,350 --> 00:01:12,400
And then by two years,
31
00:01:12,450 --> 00:01:14,180
I was deciding that I wanted to collect
32
00:01:14,230 --> 00:01:16,150
the entire Genesis collection.
33
00:01:16,200 --> 00:01:18,470
And then from the entire
Genesis collection,
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00:01:18,520 --> 00:01:20,040
I didn't just want the Genesis collection,
35
00:01:20,090 --> 00:01:21,390
but I wanted prototypes.
36
00:01:21,440 --> 00:01:22,800
I wanted sealed games.
37
00:01:22,850 --> 00:01:24,420
And from there, you
just keep getting bigger
38
00:01:24,470 --> 00:01:25,280
and bigger and bigger.
39
00:01:25,330 --> 00:01:27,240
Where it ends, I don't know.
40
00:01:27,290 --> 00:01:30,770
But at this point, I just
directed a horror movie
41
00:01:30,820 --> 00:01:32,750
about a haunted Sega Genesis game.
42
00:01:32,800 --> 00:01:34,560
And now I'm directing the documentary
43
00:01:34,610 --> 00:01:37,330
that you're watching right now
about retro game collecting.
44
00:01:37,380 --> 00:01:39,860
So you can say that I'm
all in at this point.
45
00:01:39,910 --> 00:01:41,897
The question I asked myself is,
46
00:01:41,947 --> 00:01:44,650
"What is this overwhelming
feeling of nostalgia,
47
00:01:44,700 --> 00:01:46,340
and do other people get this?
48
00:01:46,390 --> 00:01:48,180
Is this a unique thing?"
49
00:01:48,230 --> 00:01:52,593
- When people are going
through difficult moments,
50
00:01:53,810 --> 00:01:58,810
I think we tend to latch
on to those comfort foods.
51
00:01:59,140 --> 00:02:02,735
And by that, I mean those
comfort video games.
52
00:02:02,785 --> 00:02:05,000
(wrapper tearing)
53
00:02:05,050 --> 00:02:05,963
- [Tyler's Dad] A box?
54
00:02:08,196 --> 00:02:08,979
(gasps)
55
00:02:09,029 --> 00:02:10,904
- [Young Tyler] Mega Man 2!
56
00:02:10,954 --> 00:02:11,737
(screams in excitement)
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00:02:11,787 --> 00:02:12,570
- It's like a microwave.
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00:02:12,620 --> 00:02:14,580
You're reheating leftovers, right?
59
00:02:14,630 --> 00:02:18,590
It's like, you know,
nostalgia is the leftovers
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00:02:18,640 --> 00:02:20,670
that you remember it being so good,
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00:02:20,720 --> 00:02:21,503
it was such a great meal,
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00:02:21,553 --> 00:02:24,000
but it's never going
to be as good as it was
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00:02:24,050 --> 00:02:27,361
when you first had the meal.
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00:02:27,411 --> 00:02:30,441
- [Young Tyler] I finally got Mega Man 2!
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00:02:30,491 --> 00:02:32,960
- But it was so good that
you do want to keep having it
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00:02:33,010 --> 00:02:33,793
over and over again.
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00:02:33,843 --> 00:02:35,252
The leftovers are very good.
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00:02:35,302 --> 00:02:37,960
- Nostalgia such an
interesting thing to me
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00:02:38,010 --> 00:02:40,710
because so many people place
it in different categories,
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00:02:40,760 --> 00:02:43,190
and sometimes people will
ask me what is nostalgia,
71
00:02:43,240 --> 00:02:45,110
and the best way I normally
explain it to people,
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00:02:45,160 --> 00:02:46,160
I start going, "Well, hold on,
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00:02:46,210 --> 00:02:47,820
let me ask you a few questions."
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00:02:47,870 --> 00:02:50,160
And I kind of start describing
moments in their life
75
00:02:50,210 --> 00:02:50,993
in their past.
76
00:02:51,043 --> 00:02:52,790
And if they go, "Yeah, I remember that
77
00:02:52,840 --> 00:02:53,623
and it was pretty cool."
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00:02:53,673 --> 00:02:56,220
I'm like, "Okay, I don't
think that's nostalgia yet."
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00:02:56,270 --> 00:02:57,053
And I dig deeper.
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00:02:57,103 --> 00:02:58,390
"What about Saved By the Bell?
81
00:02:58,440 --> 00:02:59,610
What about Ninja Turtles?
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00:02:59,660 --> 00:03:00,443
What about Skip It?
83
00:03:00,493 --> 00:03:01,810
What about this old toy?"
84
00:03:01,860 --> 00:03:03,960
And once in a while when we
have those conversations,
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00:03:04,010 --> 00:03:06,170
you'll see someone like the light switches
86
00:03:06,220 --> 00:03:07,190
and they're like, (gasps)
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00:03:07,240 --> 00:03:08,023
that.
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00:03:08,073 --> 00:03:09,300
And then you're not asking them questions
89
00:03:09,350 --> 00:03:11,320
and all of a sudden they're
going off, they're rambling,
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00:03:11,370 --> 00:03:13,690
they have so much to say, they're
laughing, they're smiling.
91
00:03:13,740 --> 00:03:16,450
I'm like, "Whop! That's nostalgia."
92
00:03:16,500 --> 00:03:17,810
Nostalgia to me is those things
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that were special in your past
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00:03:19,800 --> 00:03:21,360
where it's not just a memory.
95
00:03:21,410 --> 00:03:23,110
Like, yeah, I remember
I did this one time.
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00:03:23,160 --> 00:03:25,680
It's like, "Hey, I did
this and oh my gosh,
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00:03:25,730 --> 00:03:26,600
let me tell you about it."
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00:03:26,650 --> 00:03:28,890
I feel like it's almost like your brain
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00:03:28,940 --> 00:03:30,660
has created your nostalgia for you.
100
00:03:30,710 --> 00:03:33,140
It's not something that you
can kind of pick and choose
101
00:03:33,190 --> 00:03:34,160
what you're nostalgic for.
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00:03:34,210 --> 00:03:37,070
It's something that
you're passionate about
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00:03:37,120 --> 00:03:40,440
because somewhere along
the line in your past,
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you were excited about something
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and it means something to you now.
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00:03:43,750 --> 00:03:44,660
And it really is something
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that you've kind of really can't recreate
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or even try to create.
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00:03:48,070 --> 00:03:50,070
- Nostalgia for me
definitely brings me back
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00:03:50,120 --> 00:03:52,090
to when I was younger,
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00:03:52,140 --> 00:03:54,950
when I didn't ache as much
as I do, you know, (laughs)
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00:03:55,000 --> 00:03:56,727
pre-arthritis and stuff like that,
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00:03:56,777 --> 00:04:00,260
before I had responsibilities,
before I had a full-time job.
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00:04:00,310 --> 00:04:01,700
Nostalgia brings me back to a time
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00:04:01,750 --> 00:04:04,660
when my dad literally went to go
116
00:04:04,710 --> 00:04:07,430
to probably Montgomery Ward,
or something back in the day,
117
00:04:07,480 --> 00:04:10,700
to pick up the Atari
2600, and it blew my mind.
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00:04:10,750 --> 00:04:13,077
I remember literally
asking my mom the question,
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00:04:13,127 --> 00:04:14,300
"So that has Pac-Man on it,
120
00:04:14,350 --> 00:04:16,120
and I don't have to use quarters?"
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00:04:16,170 --> 00:04:17,570
I mean, I just, I
couldn't wrap the concept.
122
00:04:17,620 --> 00:04:19,120
I love the arcades at the time.
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00:04:19,170 --> 00:04:20,770
Every time we go to an arcade,
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00:04:20,820 --> 00:04:23,070
gas station, pizza place, grocery store,
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00:04:23,120 --> 00:04:24,200
there'd be arcade games everywhere,
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00:04:24,250 --> 00:04:26,240
or the arcade arcade at the mall.
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00:04:26,290 --> 00:04:29,690
But just the idea that I
could have video games at home
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00:04:29,740 --> 00:04:31,330
that didn't look the same as the arcade,
129
00:04:31,380 --> 00:04:33,220
but they were still just as fun to me
130
00:04:33,270 --> 00:04:34,760
and I didn't have to use quarters on them.
131
00:04:34,810 --> 00:04:36,010
That was great for me.
132
00:04:36,060 --> 00:04:37,970
- I've been collecting
games for a long time.
133
00:04:38,020 --> 00:04:41,340
Ever since I got my first Commodore 64,
134
00:04:41,390 --> 00:04:43,580
I've been a bit of a pack rat
135
00:04:43,630 --> 00:04:47,690
because I love playing all
games of all generations.
136
00:04:47,740 --> 00:04:49,650
And so technically, I've been collecting
137
00:04:49,700 --> 00:04:51,240
since the early '80s.
138
00:04:51,290 --> 00:04:55,330
- My dad and I were hardcore
collectors back in the day.
139
00:04:55,380 --> 00:04:59,240
We used to collect everything
under the sun for video games.
140
00:04:59,290 --> 00:05:02,770
I mean, you name it,
Nintendo, Sega, Atari.
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00:05:02,820 --> 00:05:05,120
It was crazy in my house.
142
00:05:05,170 --> 00:05:07,083
We just had so many games,
143
00:05:07,133 --> 00:05:11,190
and my dad especially was such a fanatic.
144
00:05:11,240 --> 00:05:14,200
He was the one on top
of every little detail,
145
00:05:14,250 --> 00:05:16,820
every new system launch, everything.
146
00:05:16,870 --> 00:05:20,950
And he recorded everything
that involved games.
147
00:05:21,000 --> 00:05:22,920
When they came into our house,
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00:05:22,970 --> 00:05:25,550
dad was there with the
camera ready to record.
149
00:05:25,600 --> 00:05:27,620
- [Tyler's Dad] Well,
it's the next morning,
150
00:05:27,670 --> 00:05:29,973
and Tyler's still playing Mega Man.
151
00:05:30,968 --> 00:05:32,051
- 20, 22, 23.
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00:05:33,960 --> 00:05:35,990
- [Tyler's Dad] Wow, 23 games?
153
00:05:36,040 --> 00:05:37,090
- Yeah.
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00:05:37,140 --> 00:05:38,830
- [Tyler's Dad] Wow, you must be proud.
155
00:05:38,880 --> 00:05:42,200
- So I specifically remember,
many times, many instances
156
00:05:42,250 --> 00:05:46,229
where dad would come home
with a video game in hand.
157
00:05:46,279 --> 00:05:49,660
(overlapping speech)
158
00:05:49,710 --> 00:05:51,380
- He loved surprising.
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00:05:51,430 --> 00:05:52,920
He loved the art.
160
00:05:52,970 --> 00:05:54,540
I call it an art because there is an art
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00:05:54,590 --> 00:05:57,470
to surprising somebody with something.
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00:05:57,520 --> 00:06:01,170
And for him, it was surprising
me with video games for sure.
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00:06:01,220 --> 00:06:02,540
- The reason I wanted to go back
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00:06:02,590 --> 00:06:05,320
and play these old games and collect them,
165
00:06:05,370 --> 00:06:07,790
at the time, it wasn't
really nostalgia yet.
166
00:06:07,840 --> 00:06:08,903
I just kinda was like,
"Man, I like those games."
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00:06:08,953 --> 00:06:11,710
They're just like, hey, I had
a deeper connection with them.
168
00:06:11,760 --> 00:06:13,950
I had a more intimate
experiences playing with them.
169
00:06:14,000 --> 00:06:15,510
I thought they were just
more well-made games,
170
00:06:15,560 --> 00:06:16,970
like core gameplay.
171
00:06:17,020 --> 00:06:17,930
But as time went on,
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00:06:17,980 --> 00:06:19,720
I grabbed more NES games here and there.
173
00:06:19,770 --> 00:06:22,520
I started developing
nostalgia for the early days,
174
00:06:22,570 --> 00:06:23,410
because as I got older,
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00:06:23,460 --> 00:06:25,310
you're going to get more
distant from those memories.
176
00:06:25,360 --> 00:06:28,000
And then you start to
connect certain games
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00:06:28,050 --> 00:06:31,370
with certain people you played
them with back in the day,
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00:06:31,420 --> 00:06:32,990
like your friend on the block.
179
00:06:33,040 --> 00:06:35,350
- I'm James Rolf from Cinemassacre.
180
00:06:35,400 --> 00:06:36,450
I like making movies.
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00:06:36,500 --> 00:06:39,500
People know me as The
Angry Video Game Nerd.
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00:06:39,550 --> 00:06:43,770
I started collecting games
ever since my eighth birthday,
183
00:06:43,820 --> 00:06:46,910
but it wasn't really, you
know, collecting per se,
184
00:06:46,960 --> 00:06:48,020
I suppose.
185
00:06:48,070 --> 00:06:49,960
You know, you'd get a
game for your birthday
186
00:06:50,010 --> 00:06:51,330
or for Christmas.
187
00:06:51,380 --> 00:06:53,160
And a lot of times I'd rent games.
188
00:06:53,210 --> 00:06:55,730
I was mostly renting games
from the video store.
189
00:06:55,780 --> 00:06:58,340
I can't recall exactly
what was my first system,
190
00:06:58,390 --> 00:07:00,650
but it was probably Atari 2600.
191
00:07:00,700 --> 00:07:02,020
I was born into it.
192
00:07:02,070 --> 00:07:06,230
It was my grandpa's or
my aunt's or somebody's.
193
00:07:06,280 --> 00:07:08,540
I don't remember who actually
bought it originally,
194
00:07:08,590 --> 00:07:10,460
but it was there when I was born.
195
00:07:10,510 --> 00:07:13,260
So I played Atari at a very young age.
196
00:07:13,310 --> 00:07:15,600
And then at some point during all that,
197
00:07:15,650 --> 00:07:19,470
I remember playing the
Odyssey 2 with my cousin.
198
00:07:19,520 --> 00:07:22,460
The Nerd started out
as just a simple joke.
199
00:07:22,510 --> 00:07:25,190
I had no idea it was going to go this far
200
00:07:25,240 --> 00:07:27,460
because the whole joke was, "Oh, remember
201
00:07:27,510 --> 00:07:28,690
these old video games?"
202
00:07:28,740 --> 00:07:32,220
Like, hey, you know, nobody's
talking about the things
203
00:07:32,270 --> 00:07:33,450
in these games that suck.
204
00:07:33,500 --> 00:07:35,320
- [Young James] Dr. Jekyll, Mr. Hyde.
205
00:07:35,370 --> 00:07:37,970
It makes no fucking sense.
206
00:07:38,020 --> 00:07:39,540
It's like, what were they thinking?
207
00:07:39,590 --> 00:07:40,980
That's what was funny about it.
208
00:07:41,030 --> 00:07:42,650
That's what I thought
it was just, you know,
209
00:07:42,700 --> 00:07:45,420
who the hell would want to
talk about these old games?
210
00:07:45,470 --> 00:07:48,550
Who even remembered these games?
211
00:07:48,600 --> 00:07:50,488
I totally underestimated that.
212
00:07:50,538 --> 00:07:53,871
(electronic game music)
213
00:08:05,350 --> 00:08:08,450
I just didn't know it would
catch on as much as it did.
214
00:08:08,500 --> 00:08:10,510
As soon as The Nerd kicked off,
215
00:08:10,560 --> 00:08:13,110
then collecting came back into my life
216
00:08:13,160 --> 00:08:17,410
because then I started
seeking out these games
217
00:08:17,460 --> 00:08:18,773
so that I can make videos on them.
218
00:08:18,823 --> 00:08:21,090
This is the background
that completes the picture,
219
00:08:21,140 --> 00:08:24,120
so collecting has a
whole new purpose for me.
220
00:08:24,170 --> 00:08:25,590
And then people made it easier
221
00:08:25,640 --> 00:08:28,210
because the fans would donate games a lot.
222
00:08:28,260 --> 00:08:32,810
So this is a graded Jekyll
and Hyde that's graded 90.
223
00:08:32,860 --> 00:08:34,150
A fan gave this to me.
224
00:08:34,200 --> 00:08:35,180
I mean, there it is.
225
00:08:35,230 --> 00:08:36,230
It's in my collection.
226
00:08:36,280 --> 00:08:38,550
It's just funny, you know,
you always have this reminder
227
00:08:38,600 --> 00:08:40,070
that people will go out of their way
228
00:08:40,120 --> 00:08:41,520
to get you something like this,
229
00:08:41,570 --> 00:08:44,450
because it must've made
an impression on them.
230
00:08:44,500 --> 00:08:47,330
- If you look at what's
popular in the market
231
00:08:47,380 --> 00:08:49,210
or what's expensive in the market,
232
00:08:49,260 --> 00:08:51,580
it's usually when the target demographic
233
00:08:51,630 --> 00:08:55,070
for whatever system
turns about 30 years old.
234
00:08:55,120 --> 00:08:57,380
And so that's like when you have,
235
00:08:57,430 --> 00:08:59,120
in a lot of people's lives,
236
00:08:59,170 --> 00:09:01,090
it's the first time that they have
237
00:09:01,140 --> 00:09:04,810
really solid kind of disposable income,
238
00:09:04,860 --> 00:09:06,130
maybe don't have children yet,
239
00:09:06,180 --> 00:09:08,570
maybe don't have larger
responsibilities like homes,
240
00:09:08,620 --> 00:09:10,620
and so they're really then able
241
00:09:10,670 --> 00:09:15,670
to start funneling their
liquidity into a hobby.
242
00:09:15,880 --> 00:09:17,340
And around that same time,
243
00:09:17,390 --> 00:09:20,100
they get really nostalgic
for their childhoods.
244
00:09:20,150 --> 00:09:21,180
- What do we care about, right?
245
00:09:21,230 --> 00:09:23,450
We care about pop culture,
especially in America.
246
00:09:23,500 --> 00:09:24,610
Like it's so American.
247
00:09:24,660 --> 00:09:25,630
It's Americana,
248
00:09:25,680 --> 00:09:28,304
like having physical products, you know,
249
00:09:28,354 --> 00:09:29,630
it was capitalism.
250
00:09:29,680 --> 00:09:32,480
I mean, '70s, '80s, '90s, think
of how many toys came out,
251
00:09:32,530 --> 00:09:34,240
how many actual physical products,
252
00:09:34,290 --> 00:09:37,617
and us now trying to
actually get that stuff back
253
00:09:37,667 --> 00:09:41,430
is a representation of preserving culture,
254
00:09:41,480 --> 00:09:42,870
preserving the culture that matters to us,
255
00:09:42,920 --> 00:09:44,100
the culture that we grew up with.
256
00:09:44,150 --> 00:09:46,180
In fact, there's a lot of young kids
257
00:09:46,230 --> 00:09:49,620
who are educated about retro games,
258
00:09:49,670 --> 00:09:50,970
and they're learning on YouTube
259
00:09:51,020 --> 00:09:52,120
because the games they played
260
00:09:52,170 --> 00:09:53,350
and the stuff they're
growing up with today,
261
00:09:53,400 --> 00:09:54,550
they want to know the origin.
262
00:09:54,600 --> 00:09:56,000
- So physical media is something
263
00:09:56,050 --> 00:09:58,430
that I think is kind of
dying away a little bit,
264
00:09:58,480 --> 00:10:01,280
because minimalism is really in right now.
265
00:10:01,330 --> 00:10:02,820
And I think people want
to just be able to have
266
00:10:02,870 --> 00:10:04,440
more of a clean look, you know,
267
00:10:04,490 --> 00:10:06,960
you see these streamers and
people that are playing games
268
00:10:07,010 --> 00:10:08,990
and they have like this whole entire area
269
00:10:09,040 --> 00:10:10,220
that's just so put together
270
00:10:10,270 --> 00:10:12,520
and there's barely anything on the table.
271
00:10:12,570 --> 00:10:14,880
And, you know, everyone kind
of thinks of a retro game
272
00:10:14,930 --> 00:10:17,620
or a collector as a messy, almost,
273
00:10:17,670 --> 00:10:18,820
but for somebody who's a collector,
274
00:10:18,870 --> 00:10:20,510
I want to collect the physical media.
275
00:10:20,560 --> 00:10:23,240
Like I want to have the case
with the game inside of it
276
00:10:23,290 --> 00:10:25,640
so I can just, you know,
hug it and hold it.
277
00:10:25,690 --> 00:10:27,380
And that's just kinda how I am.
278
00:10:27,430 --> 00:10:30,750
- For me, it's the difference
between listening to Spotify
279
00:10:30,800 --> 00:10:33,233
or putting on an old vinyl record.
280
00:10:34,080 --> 00:10:36,690
If you put on an old vinyl record,
281
00:10:36,740 --> 00:10:38,260
you're going to listen to that one,
282
00:10:38,310 --> 00:10:40,310
the whole thing with all the tracks,
283
00:10:40,360 --> 00:10:43,490
because it takes time and
effort to actually change it
284
00:10:43,540 --> 00:10:45,770
and you made an effort putting it on.
285
00:10:45,820 --> 00:10:47,240
When you browse through Spotify,
286
00:10:47,290 --> 00:10:49,280
you can skip in the middle of a song
287
00:10:49,330 --> 00:10:51,743
or, oh, not that one, and
you just skip through.
288
00:10:52,840 --> 00:10:55,210
It's more accessible that way
289
00:10:55,260 --> 00:10:59,500
and sometimes you might
prefer having it that way.
290
00:10:59,550 --> 00:11:04,550
But there is a charm in
actually engaging in the media.
291
00:11:04,570 --> 00:11:06,620
For me, you know, putting
on a cassette tape
292
00:11:06,670 --> 00:11:09,310
on the Commodore 64 where you
have to wait for 30 minutes
293
00:11:09,360 --> 00:11:10,930
before the game even loads.
294
00:11:10,980 --> 00:11:13,080
I'm not going to turn
that off after two minutes
295
00:11:13,130 --> 00:11:14,790
because it was a boring game.
296
00:11:14,840 --> 00:11:16,260
I'm going to give it my all.
297
00:11:16,310 --> 00:11:18,710
- I think collecting
physical media is important
298
00:11:18,760 --> 00:11:22,200
because when you are
buying a digital product,
299
00:11:22,250 --> 00:11:23,930
you are not actually buying the product.
300
00:11:23,980 --> 00:11:26,670
You are buying a license
to operate that product.
301
00:11:26,720 --> 00:11:29,840
- When you'd only have digital content,
302
00:11:29,890 --> 00:11:33,230
at some point that work
is going to disappear.
303
00:11:33,280 --> 00:11:34,200
It's inevitable.
304
00:11:34,250 --> 00:11:38,420
I believe it is up to the
manufacturers and developers
305
00:11:38,470 --> 00:11:41,400
to at least give the modern day consumer
306
00:11:41,450 --> 00:11:45,350
the right to have physical
form of those games
307
00:11:45,400 --> 00:11:47,820
so that we can protect that work.
308
00:11:47,870 --> 00:11:50,680
There are a lot of people
that put their hearts and soul
309
00:11:50,730 --> 00:11:51,513
into those things,
310
00:11:51,563 --> 00:11:55,250
the musicians, developers,
electrical engineers.
311
00:11:55,300 --> 00:11:56,170
I mean, the list goes on,
312
00:11:56,220 --> 00:11:58,080
and lives that have gone into that game.
313
00:11:58,130 --> 00:12:00,783
So if we don't keep a
physical copy of that,
314
00:12:01,634 --> 00:12:02,860
you know, it's all gone.
315
00:12:02,910 --> 00:12:05,060
- Anybody can scroll through
their digital library,
316
00:12:05,110 --> 00:12:07,570
but I love walking by my shelves
317
00:12:07,620 --> 00:12:09,400
and looking at the physical media.
318
00:12:09,450 --> 00:12:12,480
And also, you know, we come from a time
319
00:12:12,530 --> 00:12:15,128
where you get the game and you open it
320
00:12:15,178 --> 00:12:16,470
and you flip through the manual.
321
00:12:16,520 --> 00:12:20,260
And I mean, that's what I do
before I would play the game.
322
00:12:20,310 --> 00:12:22,940
Now games don't even come
with manuals and it's so sad.
323
00:12:22,990 --> 00:12:25,650
- It's like one of the
biggest catastrophes
324
00:12:25,700 --> 00:12:26,650
of the modern age, really,
(laughs)
325
00:12:26,700 --> 00:12:28,690
is no manuals, 'cause
they are pretty helpful.
326
00:12:28,740 --> 00:12:32,130
- Back then, I put tons
of time, tons of energy,
327
00:12:32,180 --> 00:12:35,320
tons of love into getting
a box, opening it,
328
00:12:35,370 --> 00:12:39,310
smelling it, feeling it, reading
these guides, these books,
329
00:12:39,360 --> 00:12:40,143
the video games.
330
00:12:40,193 --> 00:12:41,760
Oh, look at the characters.
331
00:12:41,810 --> 00:12:42,600
Look at this manual.
332
00:12:42,650 --> 00:12:44,830
It's telling me every character's name.
333
00:12:44,880 --> 00:12:46,820
Everything in my mind is vivid,
334
00:12:46,870 --> 00:12:49,720
even looking back at console's old boxes.
335
00:12:49,770 --> 00:12:52,650
When you see Super Nintendo
boxes now, they're bright,
336
00:12:52,700 --> 00:12:54,240
there's so many video games on the back.
337
00:12:54,290 --> 00:12:57,080
They're showing you 20 video
games in the back of the box.
338
00:12:57,130 --> 00:12:57,913
Check this out.
339
00:12:57,963 --> 00:12:59,820
This game is coming, this
is coming, this is coming,
340
00:12:59,870 --> 00:13:00,653
play it loud.
341
00:13:00,703 --> 00:13:01,690
Everything's crazy.
342
00:13:01,740 --> 00:13:03,890
- I wouldn't recommend
to the common person
343
00:13:03,940 --> 00:13:07,790
to fill up an entire room in their house
344
00:13:07,840 --> 00:13:11,390
of video games or movies or
anything, which is what I do.
345
00:13:11,440 --> 00:13:15,030
I mean, we all have our own
personal reasons for doing it.
346
00:13:15,080 --> 00:13:16,980
It's more of a niche thing.
347
00:13:17,030 --> 00:13:21,710
So I mean, nobody does this
because this is the thing to do.
348
00:13:21,760 --> 00:13:24,360
We just do it because we want
to in some way or another,
349
00:13:24,410 --> 00:13:26,707
and we may all have our different reasons.
350
00:13:26,757 --> 00:13:30,090
(electronic game music)
351
00:13:48,106 --> 00:13:51,689
(playful electronic music)
352
00:13:55,377 --> 00:13:56,690
- I think a lot of collectors
353
00:13:56,740 --> 00:13:59,780
prefer finding a game in the wild
354
00:13:59,830 --> 00:14:01,220
as opposed to buying it online
355
00:14:01,270 --> 00:14:03,190
because those particular collectors
356
00:14:03,240 --> 00:14:05,920
are in it for the thrill of the hunt.
357
00:14:05,970 --> 00:14:07,810
There's something maybe in them
358
00:14:07,860 --> 00:14:10,570
where they are adventures,
like Indiana Jones,
359
00:14:10,620 --> 00:14:13,430
and they're out to find the
lost Ark of the Covenant.
360
00:14:13,480 --> 00:14:15,120
- It always feels the most satisfying
361
00:14:15,170 --> 00:14:17,590
when you find it in person.
362
00:14:17,640 --> 00:14:19,800
And especially if you get to interact
363
00:14:19,850 --> 00:14:21,820
with the person who you bought it from.
364
00:14:21,870 --> 00:14:24,640
And of course it's a lot more special.
365
00:14:24,690 --> 00:14:27,350
Those moments are more
rare for me nowadays.
366
00:14:27,400 --> 00:14:29,610
- I love going game hunting.
367
00:14:29,660 --> 00:14:33,420
I love going to garage sales,
pawn shops, thrift stores,
368
00:14:33,470 --> 00:14:37,770
retro gaming expos,
looking underneath tables
369
00:14:37,820 --> 00:14:39,430
and behind the counter,
370
00:14:39,480 --> 00:14:42,600
and just looking for those
really obscure and cool games
371
00:14:42,650 --> 00:14:44,420
that no one has seen before,
372
00:14:44,470 --> 00:14:48,000
or maybe I'm finding
for a really good deal.
373
00:14:48,050 --> 00:14:48,920
It's the thrill.
374
00:14:48,970 --> 00:14:49,753
It's awesome.
375
00:14:49,803 --> 00:14:52,730
- And that is basically how I was
376
00:14:52,780 --> 00:14:54,160
when I was growing up with dad.
377
00:14:54,210 --> 00:14:57,120
Every time we'd go out
to a department store,
378
00:14:57,170 --> 00:14:59,710
some old department store or a pawn shop,
379
00:14:59,760 --> 00:15:02,050
we would be on the search.
380
00:15:02,100 --> 00:15:05,430
It was like, you know,
department stores and pawn shops
381
00:15:05,480 --> 00:15:07,580
and these places, yard sales,
382
00:15:07,630 --> 00:15:09,730
these were our tombs.
383
00:15:09,780 --> 00:15:11,570
These were our catacombs.
384
00:15:11,620 --> 00:15:15,760
And we were Indiana Jones
searching for lost relics.
385
00:15:15,810 --> 00:15:19,190
And that was what was so
appealing about it to us.
386
00:15:19,240 --> 00:15:20,250
And we'd find them too.
387
00:15:20,300 --> 00:15:24,190
I mean, we would find really
cool stuff back in those days,
388
00:15:24,240 --> 00:15:28,100
I'm talking to the '90s
and early, early 2000s.
389
00:15:28,150 --> 00:15:31,160
- Swap meets and flea markets
being so prominent in my life,
390
00:15:31,210 --> 00:15:33,630
I think, is a lot accredited to my dad
391
00:15:33,680 --> 00:15:35,050
in the way he raised us.
392
00:15:35,100 --> 00:15:36,720
We grew up at a time in our life
393
00:15:36,770 --> 00:15:40,170
when we were younger with a lot of money,
394
00:15:40,220 --> 00:15:42,540
and then a lot of bad things
happened in my dad's life,
395
00:15:42,590 --> 00:15:47,420
and we took this big turn
for growing up with no money,
396
00:15:47,470 --> 00:15:51,190
to the point where, as
embarrassing as it is to say,
397
00:15:51,240 --> 00:15:53,960
I remember one Christmas
going through trash cans
398
00:15:54,010 --> 00:15:58,450
with my dad behind a Kmart
to find toys for my brother.
399
00:15:58,500 --> 00:16:00,490
And since then, my dad has bounced back
400
00:16:00,540 --> 00:16:01,323
and life's been good.
401
00:16:01,373 --> 00:16:02,610
But ever since then,
402
00:16:02,660 --> 00:16:06,210
those old days of finding
things and looking for things,
403
00:16:06,260 --> 00:16:08,720
my dad kind of got into
swap meets and flea markets,
404
00:16:08,770 --> 00:16:10,800
and I would find myself complaining.
405
00:16:10,850 --> 00:16:11,900
I don't want to walk around.
406
00:16:11,950 --> 00:16:13,860
I don't want to pick up this junk.
407
00:16:13,910 --> 00:16:16,880
But when I got into junior
high and high school,
408
00:16:16,930 --> 00:16:19,410
I started being like, I
want to go to swap meets
409
00:16:19,460 --> 00:16:20,500
and flea markets.
410
00:16:20,550 --> 00:16:23,530
And it wasn't even necessarily
video games back then.
411
00:16:23,580 --> 00:16:26,220
I just think that's where
I started to find my love
412
00:16:26,270 --> 00:16:29,650
for collecting things and
getting items that are used
413
00:16:29,700 --> 00:16:30,840
and finding the deals.
414
00:16:30,890 --> 00:16:33,080
- I think anyone who
looks for rare things,
415
00:16:33,130 --> 00:16:35,700
I mean, I remember my
grandfather going to swap meets,
416
00:16:35,750 --> 00:16:37,610
looking for old Winchester pieces.
417
00:16:37,660 --> 00:16:40,250
When you find something that
isn't being sold by someone
418
00:16:40,300 --> 00:16:42,620
who knows what it is, you're hunting.
419
00:16:42,670 --> 00:16:45,750
And the thrill of the hunt
is that unexpected moment
420
00:16:45,800 --> 00:16:48,100
when you see something
that you shouldn't see,
421
00:16:48,150 --> 00:16:50,420
that shouldn't be there, even
though you're looking for it,
422
00:16:50,470 --> 00:16:52,400
you can't believe that you're
actually looking at it.
423
00:16:52,450 --> 00:16:54,630
But I think there's also just a rush.
424
00:16:54,680 --> 00:16:58,580
There's a rush to going
out, having no expectation
425
00:16:58,630 --> 00:17:00,690
that you're necessarily
going to find anything.
426
00:17:00,740 --> 00:17:03,540
And then when you do,
it's a story to tell.
427
00:17:03,590 --> 00:17:04,737
But I've never heard someone say,
428
00:17:04,787 --> 00:17:07,120
"Man, I have this really great story.
429
00:17:07,170 --> 00:17:09,110
I bet at the last minute.
430
00:17:09,160 --> 00:17:11,000
I bet a hundred dollars more than the-
431
00:17:11,050 --> 00:17:12,190
Just in case.
432
00:17:12,240 --> 00:17:13,230
And I got it."
433
00:17:13,280 --> 00:17:15,410
I mean, that's not a
very compelling story.
434
00:17:15,460 --> 00:17:17,200
So maybe it's the storytelling aspect,
435
00:17:17,250 --> 00:17:19,230
that we want to have a good story.
436
00:17:19,280 --> 00:17:20,930
We want to have high points in our life
437
00:17:20,980 --> 00:17:22,600
and finding something in the wild
438
00:17:22,650 --> 00:17:24,240
provides some of those high points.
439
00:17:24,290 --> 00:17:28,270
- As far as my craziest pickup story,
440
00:17:28,320 --> 00:17:31,260
I was at an event about five
hours away from my house.
441
00:17:31,310 --> 00:17:33,290
A person came walking up to me
442
00:17:33,340 --> 00:17:36,010
and they asked me if I
collected video games,
443
00:17:36,060 --> 00:17:39,257
considering I have video
games running down my leg.
444
00:17:39,307 --> 00:17:40,090
(chuckles)
445
00:17:40,140 --> 00:17:41,310
And I said, "Absolutely."
446
00:17:41,360 --> 00:17:44,830
And they said, "We have a
lot of that stuff for sale."
447
00:17:44,880 --> 00:17:46,840
I said, "Well, you know,
I'm here with somebody
448
00:17:46,890 --> 00:17:48,390
and I don't really have a car.
449
00:17:49,440 --> 00:17:50,830
I guess I'll take a chance, you know,
450
00:17:50,880 --> 00:17:51,770
if you want to drive me to your place,
451
00:17:51,820 --> 00:17:53,100
I'll be glad to take a look at it."
452
00:17:53,150 --> 00:17:55,570
So I jumped in the car
with that said person.
453
00:17:55,620 --> 00:17:58,590
And I'm now about 45 minutes
away from where I was,
454
00:17:58,640 --> 00:18:01,070
which is about five hours
away from where I live.
455
00:18:01,120 --> 00:18:03,990
Without a car, I'm in
the middle of the woods,
456
00:18:04,040 --> 00:18:08,010
and I walk into a truly bizarre situation.
457
00:18:08,060 --> 00:18:11,950
I walk in to cocaine addicted swingers
458
00:18:12,000 --> 00:18:14,270
who were looking to have a good time.
459
00:18:14,320 --> 00:18:16,350
And when I looked down on the ground,
460
00:18:16,400 --> 00:18:19,657
I saw about $3,000 of games at one corner,
461
00:18:19,707 --> 00:18:22,190
$3,000 of games at another corner.
462
00:18:22,240 --> 00:18:24,300
And luckily I walked
out of there unscathed
463
00:18:24,350 --> 00:18:25,950
then I made a deal,
464
00:18:26,000 --> 00:18:28,150
and I got probably 20
something thousand dollars
465
00:18:28,200 --> 00:18:29,500
worth of games for two grand,
466
00:18:29,550 --> 00:18:33,240
but it was the scariest damn
thing I have ever walked into
467
00:18:33,290 --> 00:18:34,790
in my entire life.
468
00:18:34,840 --> 00:18:38,120
- One of my favorite finds
ever at a swap meet in the wild
469
00:18:38,170 --> 00:18:41,030
looking for video games was at
a swap meet in Orange County.
470
00:18:41,080 --> 00:18:44,170
I was with my buddy, Ricky,
our cameraman, Chris,
471
00:18:44,220 --> 00:18:45,730
and we were just cruising down the aisles,
472
00:18:45,780 --> 00:18:47,510
not really in filming mode.
473
00:18:47,560 --> 00:18:48,900
We weren't really in
the spirits of filming.
474
00:18:48,950 --> 00:18:50,440
We were just walking,
475
00:18:50,490 --> 00:18:52,970
and Chris and Ricky
walked past this one booth
476
00:18:53,020 --> 00:18:56,310
with electronics, I would say,
like had like car batteries,
477
00:18:56,360 --> 00:18:58,720
some tools, some routers, Ethernet cable,
478
00:18:58,770 --> 00:19:00,850
kind of cable equipment.
479
00:19:00,900 --> 00:19:03,710
And they walked by it, and
I kind of just glanced over
480
00:19:03,760 --> 00:19:06,070
and I'm like, it was one of those days
481
00:19:06,120 --> 00:19:08,120
where I'm just like, I don't
know, I'm going to look.
482
00:19:08,170 --> 00:19:10,380
There's going to be nothing
here but I'm going to look.
483
00:19:10,430 --> 00:19:14,450
And on the end of the
table was a PC Core Engine,
484
00:19:14,500 --> 00:19:17,280
basically a TurboGrafx just sitting there.
485
00:19:17,330 --> 00:19:21,650
And I looked around and
I'm like, there's no way
486
00:19:21,700 --> 00:19:25,200
this place knows that this is what it is.
487
00:19:25,250 --> 00:19:26,530
I grab it.
488
00:19:26,580 --> 00:19:27,640
I hold it up.
489
00:19:27,690 --> 00:19:29,600
It was early on, let me make that clear
490
00:19:29,650 --> 00:19:30,680
and I'll tell you why in a sec,
491
00:19:30,730 --> 00:19:32,017
I hold it up.
492
00:19:32,067 --> 00:19:33,200
"How much is this?"
493
00:19:33,250 --> 00:19:35,600
And they go, "What is it?"
494
00:19:35,650 --> 00:19:37,490
And that's the fine line
when you're doing this
495
00:19:37,540 --> 00:19:39,160
because you don't want to lie.
496
00:19:39,210 --> 00:19:40,730
You don't want to undercut people.
497
00:19:40,780 --> 00:19:42,590
You don't want to be a sleazeball.
498
00:19:42,640 --> 00:19:45,560
I admit it was early on,
I was overly excited,
499
00:19:45,610 --> 00:19:47,250
I just held it up and kind of nodded again
500
00:19:47,300 --> 00:19:48,220
when they said, "What is that?"
501
00:19:48,270 --> 00:19:50,410
I go, (mumbles) this.
502
00:19:50,460 --> 00:19:53,367
And they go, "Ah, the router, $2."
503
00:19:54,480 --> 00:19:58,730
And I was just like, "Okay."
504
00:19:58,780 --> 00:19:59,940
God, forgive me, please.
505
00:19:59,990 --> 00:20:01,440
Nope, don't want to go to hell, please.
506
00:20:01,490 --> 00:20:03,580
And I just walked over,
gave him the two bucks,
507
00:20:03,630 --> 00:20:05,340
had Ricky and Chris roll the camera.
508
00:20:05,390 --> 00:20:07,740
The person, I think, thought
it was a car battery accessory.
509
00:20:07,790 --> 00:20:10,730
So I am like super,
super excited about this.
510
00:20:10,780 --> 00:20:12,360
I never see these ever.
511
00:20:12,410 --> 00:20:14,480
- How wonderful.
- Ever out in the wild.
512
00:20:14,530 --> 00:20:16,570
This thing right now is like $175
513
00:20:16,620 --> 00:20:18,480
at the current time of filming this.
514
00:20:18,530 --> 00:20:21,430
For two bucks, one of my favorite finds,
515
00:20:21,480 --> 00:20:24,230
a funny find, a find
that was really valuable.
516
00:20:24,280 --> 00:20:28,303
And I have to admit, I did feel
a little weird years later,
517
00:20:28,353 --> 00:20:30,620
like I kinda got this,
you know, the wrong way.
518
00:20:30,670 --> 00:20:32,520
Then I actually ended up giving it
519
00:20:32,570 --> 00:20:35,310
to one of our first subscribers
in our old YouTube channel,
520
00:20:35,360 --> 00:20:37,160
because I was like,
that'd be kind of cool.
521
00:20:37,210 --> 00:20:39,150
One of the first people
to ever supported us,
522
00:20:39,200 --> 00:20:41,980
let me put this demon
product in their hand
523
00:20:42,030 --> 00:20:43,210
and they could go to hell for it.
524
00:20:43,260 --> 00:20:44,760
- [Brett] So the story of Kuon
525
00:20:44,810 --> 00:20:47,140
is a long and treacherous one for me.
526
00:20:47,190 --> 00:20:48,100
- So much pain.
527
00:20:48,150 --> 00:20:49,400
- Yeah.
- So much misery.
528
00:20:49,450 --> 00:20:51,100
- There's a lot of history here.
529
00:20:51,150 --> 00:20:53,040
I have always been a PS2 guy.
530
00:20:53,090 --> 00:20:54,970
I've always been a horror guy.
531
00:20:55,020 --> 00:20:57,450
Back in the day, Game Stop
had a buy two, get one
532
00:20:57,500 --> 00:21:00,290
free PS2 game, so I essentially
got this game for free
533
00:21:01,320 --> 00:21:03,260
and I played it, I loved it,
534
00:21:03,310 --> 00:21:05,230
it sat in my collection for a while.
535
00:21:05,280 --> 00:21:08,190
I went through some crazy purge thing
536
00:21:08,240 --> 00:21:09,580
where I got rid of a bunch of games
537
00:21:09,630 --> 00:21:11,670
that I was like, ah, probably
not going to play this again,
538
00:21:11,720 --> 00:21:13,180
whatever it may be.
539
00:21:13,230 --> 00:21:15,470
Fell out of collecting for a hot minute
540
00:21:15,520 --> 00:21:18,036
Recently, I mean, past
handful of years, maybe,
541
00:21:18,086 --> 00:21:18,869
- Yeah.
542
00:21:18,919 --> 00:21:20,870
- the game skyrocketed in price.
543
00:21:20,920 --> 00:21:24,650
A few years back, it
was maybe $200 to $300.
544
00:21:24,700 --> 00:21:25,520
Went up to $400.
545
00:21:25,570 --> 00:21:26,353
I was like, "Great.
546
00:21:26,403 --> 00:21:28,050
Now I'm never going to get
my hands on this game."
547
00:21:28,100 --> 00:21:30,480
Then at a birthday party of mine,
548
00:21:30,530 --> 00:21:31,980
I had a bunch of people over my house
549
00:21:32,030 --> 00:21:33,510
and we're all just kind of hanging out,
550
00:21:33,560 --> 00:21:34,740
and I walk into the kitchen
551
00:21:34,790 --> 00:21:38,130
and there is an artless case
on the counter and I opened it
552
00:21:38,180 --> 00:21:42,710
and there's this copy of
Kuon on my kitchen counter.
553
00:21:42,760 --> 00:21:45,730
Nobody there fessed up
to bringing it over.
554
00:21:45,780 --> 00:21:47,370
We have no idea how it got there.
555
00:21:47,420 --> 00:21:49,990
So I'm not convinced that this
isn't cursed to some degree.
556
00:21:50,040 --> 00:21:55,040
I think the game's up to
$700 to $1,000 on eBay
557
00:21:55,503 --> 00:21:56,287
is what I'm seeing it for.
558
00:21:56,337 --> 00:21:59,600
- [Tim] For a single PS2 game?
- [Brett] A single PS2 game.
559
00:21:59,650 --> 00:22:00,433
- [Tim] It's incredible.
560
00:22:00,483 --> 00:22:01,266
And it is, yeah.
561
00:22:01,316 --> 00:22:03,380
I mean, I've played that copy a few times
562
00:22:03,430 --> 00:22:05,530
and I've had nightmares regularly after.
563
00:22:05,580 --> 00:22:07,110
So I do believe it's cursed.
564
00:22:07,160 --> 00:22:08,869
- It's a great game.
565
00:22:08,919 --> 00:22:09,880
- [Robert] These two games.
566
00:22:09,930 --> 00:22:14,457
They are not necessarily niche
rare or anything like that.
567
00:22:14,507 --> 00:22:15,290
They're just retail releases.
568
00:22:15,340 --> 00:22:17,180
Like every guy who has big collection
569
00:22:17,230 --> 00:22:19,870
usually has Chip 'n Dale 2 and Kid Klown.
570
00:22:19,920 --> 00:22:22,450
When I got back into
collecting for a second time,
571
00:22:22,500 --> 00:22:24,020
I had a kind of a stroke
of beginner's luck.
572
00:22:24,070 --> 00:22:27,650
And I went to the flea
market pretty early on,
573
00:22:27,700 --> 00:22:30,097
like month or two into getting
back into game collecting.
574
00:22:30,147 --> 00:22:31,752
And I was walking on the flea market
575
00:22:31,802 --> 00:22:33,170
and I was about to go home,
576
00:22:33,220 --> 00:22:36,390
and then some guy who would
just sell them like junkie tools
577
00:22:36,440 --> 00:22:37,223
and stuff like that,
578
00:22:37,273 --> 00:22:39,650
and like something, a guy that
I never would have imagined
579
00:22:39,700 --> 00:22:41,650
to be having video games on his table
580
00:22:41,700 --> 00:22:44,360
just started laying these games
out one by one on the table,
581
00:22:44,410 --> 00:22:47,120
but like face down so you
couldn't read any of the labels.
582
00:22:47,170 --> 00:22:48,500
And I walked up as he was doing this.
583
00:22:48,550 --> 00:22:49,620
He had like a bunch from the table
584
00:22:49,670 --> 00:22:51,760
and I was like, "Hey man,
what's going on with this?
585
00:22:51,810 --> 00:22:52,640
How much, how much?"
586
00:22:52,690 --> 00:22:55,070
And he's like, "Oh, I dunno, man."
587
00:22:55,120 --> 00:22:57,260
He had a $3 price tag on each,
588
00:22:57,310 --> 00:22:58,520
and he was like, "Yeah,
three bucks each, man."
589
00:22:58,570 --> 00:23:00,440
I was like, "Okay, cool."
590
00:23:00,490 --> 00:23:04,430
And I pick up the first one and
I was like, "Oh, Kid Klown."
591
00:23:04,480 --> 00:23:05,350
I took up the second one.
592
00:23:05,400 --> 00:23:07,190
I was like, "Oh, Donkey Kong Jr. Math."
593
00:23:07,240 --> 00:23:08,580
And I picked up another one.
594
00:23:08,630 --> 00:23:09,904
I was like, "Oh."
595
00:23:09,954 --> 00:23:12,380
And like my adrenaline
shot through the roof.
596
00:23:12,430 --> 00:23:15,910
And then I was like, "Hey
man, 40 bucks for all?"
597
00:23:15,960 --> 00:23:17,660
And he was like, "Yeah, sure."
598
00:23:17,710 --> 00:23:20,050
I break them all into a garbage
bag that he was holding.
599
00:23:20,100 --> 00:23:21,150
Two garbage bags.
600
00:23:21,200 --> 00:23:22,480
And I just like ran
out of the flea market.
601
00:23:22,530 --> 00:23:24,590
I ran. (mumbling)
602
00:23:24,640 --> 00:23:25,810
I was like, oh my God, oh my God.
603
00:23:25,860 --> 00:23:26,643
Now back to the car
604
00:23:26,693 --> 00:23:27,476
and just started sifting through the ones
605
00:23:27,526 --> 00:23:28,700
that I couldn't actually see
606
00:23:28,750 --> 00:23:29,910
because they're all facing down.
607
00:23:29,960 --> 00:23:31,400
And I was like, "Oh, shit."
608
00:23:31,450 --> 00:23:33,500
Like, you know, "Chip 'n Dale 2."
609
00:23:33,550 --> 00:23:34,333
Oh, there's other ones in there,
610
00:23:34,383 --> 00:23:36,340
like Pugsley's Scavenger
Hunt, like Wampa, (inaudible)
611
00:23:36,390 --> 00:23:38,810
I guess all these good,
uncommon to rare games.
612
00:23:38,860 --> 00:23:40,730
This is a copy of Action 52,
613
00:23:40,780 --> 00:23:43,760
tying into my previous story
about some beginner's luck
614
00:23:43,810 --> 00:23:45,310
of my round two of collecting.
615
00:23:46,210 --> 00:23:48,700
I think one of the second or
third garage sales I went to
616
00:23:48,750 --> 00:23:50,770
at like 5:00 PM on a Friday or something,
617
00:23:50,820 --> 00:23:52,360
I saw the clear cartridge of Action 52
618
00:23:52,410 --> 00:23:53,680
and I knew immediately what it was
619
00:23:53,730 --> 00:23:55,250
because of my previous knowledge
620
00:23:55,300 --> 00:23:56,950
from 10 years ago or something.
621
00:23:57,000 --> 00:23:59,160
And I was like, holy
shit, that's Action 52.
622
00:23:59,210 --> 00:24:00,773
Got the cartridge for a dollar.
623
00:24:02,090 --> 00:24:02,960
I can show you the cartridge.
624
00:24:03,010 --> 00:24:04,320
I'm sure everybody's seen this game,
625
00:24:04,370 --> 00:24:06,990
but for the sake of being thorough.
626
00:24:07,040 --> 00:24:11,110
So I got this cartridge for a
dollar in a lot of 10 games.
627
00:24:11,160 --> 00:24:12,420
I later acquired the box and manual
628
00:24:12,470 --> 00:24:14,460
just from trading to some guy in Chicago
629
00:24:14,510 --> 00:24:17,430
some other stuff that I
had just to complete it,
630
00:24:17,480 --> 00:24:18,787
but I don't know.
631
00:24:18,837 --> 00:24:20,410
That's my story of beginner's luck.
632
00:24:20,460 --> 00:24:21,710
That's like a true wild find
633
00:24:21,760 --> 00:24:24,550
for an actually rare game like Action 52.
634
00:24:24,600 --> 00:24:27,090
I don't know how valuable
it is per se these days,
635
00:24:27,140 --> 00:24:29,840
but as a loose cart, like it's
actually legitimately rare.
636
00:24:29,890 --> 00:24:32,680
- All right, these are some
of my more expensive items.
637
00:24:32,730 --> 00:24:37,190
This is the famous Stadium
Events game, complete in box.
638
00:24:37,240 --> 00:24:38,540
It's not in beautiful shape.
639
00:24:38,590 --> 00:24:40,630
It's in a label less Wata holder.
640
00:24:40,680 --> 00:24:42,980
I guess that's the
benefit of working at Wata
641
00:24:43,030 --> 00:24:45,013
is having some protective cases.
642
00:24:46,244 --> 00:24:49,430
And I also have the spare cartridge,
643
00:24:49,480 --> 00:24:51,260
which this is the cartridge that,
644
00:24:51,310 --> 00:24:54,930
I found this when I really
started collecting early on,
645
00:24:54,980 --> 00:24:57,460
it was a lot of about 150 games
646
00:24:58,570 --> 00:25:01,070
and they were two bucks a piece.
647
00:25:01,120 --> 00:25:02,617
And the guy said,
648
00:25:02,667 --> 00:25:04,160
"Man, there's something
really rare in here,"
649
00:25:04,210 --> 00:25:05,030
but I didn't know what it was
650
00:25:05,080 --> 00:25:07,230
and I didn't find out until I got home.
651
00:25:07,280 --> 00:25:10,410
And I'd read something about,
there was a PAL version
652
00:25:10,460 --> 00:25:12,560
and I was like, there's no way.
653
00:25:12,610 --> 00:25:15,250
And I went down and
looked at the computer,
654
00:25:15,300 --> 00:25:17,260
and lo and behold, this was the one.
655
00:25:17,310 --> 00:25:19,010
So I was young.
656
00:25:19,060 --> 00:25:20,530
I was known on the forums then
657
00:25:20,580 --> 00:25:23,182
as the kid who found Stadium Events.
658
00:25:23,232 --> 00:25:25,685
- [Young Deniz] I died and went to heaven.
659
00:25:25,735 --> 00:25:26,700
- [Deniz's MOM] What happened?
660
00:25:26,750 --> 00:25:31,750
- [Young Deniz] I will never
forget this day in my life.
661
00:25:32,087 --> 00:25:34,300
- [Deniz's MOM] (Turkish)
Let me see you, huh?
662
00:25:34,350 --> 00:25:35,490
Tell me.
663
00:25:35,540 --> 00:25:36,400
- [Young Deniz] I can't.
664
00:25:36,450 --> 00:25:38,619
There's too much-
- [Deniz's Mom] What?
665
00:25:38,669 --> 00:25:39,906
- [Young Deniz] To tell.
666
00:25:39,956 --> 00:25:42,097
- [Deniz's Mom] What is that crap?
667
00:25:42,147 --> 00:25:43,760
- The whole bag
668
00:25:43,810 --> 00:25:45,640
- [Deniz's Mom] It's full?
- It's filled.
669
00:25:47,313 --> 00:25:49,700
- [Deniz's Dad] And there's
some real neat stuff here
670
00:25:49,750 --> 00:25:51,885
that is really rare, right?
671
00:25:51,935 --> 00:25:55,103
- I could probably sell all
of this for like $7,000.
672
00:25:55,153 --> 00:25:56,540
- [Deniz's Mom] What?
- 8,000.
673
00:25:56,590 --> 00:25:57,696
- [Deniz's Mom] Get out.
674
00:25:57,746 --> 00:26:01,150
- No exaggeration whatsoever.
675
00:26:01,200 --> 00:26:02,100
- [Deniz's Mom] Wow.
- [Young Deniz] None at all.
676
00:26:02,150 --> 00:26:04,190
- The cartridge in here is actually nicer.
677
00:26:04,240 --> 00:26:07,340
And I would sell that
over this one any day
678
00:26:07,390 --> 00:26:09,490
because of how much this one means to me.
679
00:26:09,540 --> 00:26:12,980
- I had started to get
back into retro games,
680
00:26:13,030 --> 00:26:16,910
sort of circa 2005 to 2008,
681
00:26:16,960 --> 00:26:21,730
and I couldn't really go
places and just buy games.
682
00:26:21,780 --> 00:26:23,770
Everything I was buying was off of eBay
683
00:26:23,820 --> 00:26:24,810
or something like that.
684
00:26:24,860 --> 00:26:25,980
So there wasn't any real,
685
00:26:26,030 --> 00:26:27,650
like brick-and-mortar stuff around me.
686
00:26:27,700 --> 00:26:28,670
When I came to Japan,
687
00:26:28,720 --> 00:26:31,120
there are just so many
dedicated game shops,
688
00:26:31,170 --> 00:26:32,260
thrift stores, everything like that.
689
00:26:32,310 --> 00:26:35,300
Especially in Tokyo, really
densely populated area,
690
00:26:35,350 --> 00:26:36,650
lots and lots of video games.
691
00:26:36,700 --> 00:26:39,140
So it became way easier for me
692
00:26:39,190 --> 00:26:42,070
to actually just go and take
a drive down the street,
693
00:26:42,120 --> 00:26:43,180
go to Hard Off or something,
694
00:26:43,230 --> 00:26:45,720
and then come home with, you
know, bags full of games.
695
00:26:45,770 --> 00:26:48,720
When it comes to looking
for retro games in Japan,
696
00:26:48,770 --> 00:26:51,700
especially a place like Tokyo,
697
00:26:51,750 --> 00:26:54,180
it's kind of like looking
for sand at the beach.
698
00:26:54,230 --> 00:26:55,270
They're just like everywhere.
699
00:26:55,320 --> 00:26:56,930
But if you go to a thrift
shop, like Hard Off,
700
00:26:56,980 --> 00:26:58,520
you can go into their junk bins
701
00:26:58,570 --> 00:27:01,860
and just find, you know,
PlayStation games, Famicom games,
702
00:27:01,910 --> 00:27:04,610
Super Famicom, all this stuff
like a hundred yen a piece,
703
00:27:04,660 --> 00:27:06,430
which I think with the
exchange rate right now
704
00:27:06,480 --> 00:27:07,690
is like 94 cents.
705
00:27:07,740 --> 00:27:10,610
I think you'd be really hard
pressed to find a game store,
706
00:27:10,660 --> 00:27:12,850
a brick-and-mortar game store in the US
707
00:27:12,900 --> 00:27:15,750
where you can go and
just find 94 cent games
708
00:27:15,800 --> 00:27:19,710
that aren't, you know, Madden,
whatever year that was,
709
00:27:19,760 --> 00:27:21,120
or something like that.
710
00:27:21,170 --> 00:27:23,510
People, like locals, just dropping off
711
00:27:23,560 --> 00:27:25,090
all their old games
they don't want anymore.
712
00:27:25,140 --> 00:27:26,220
And then they just throw it in the bin
713
00:27:26,270 --> 00:27:28,070
and put a hundred yen sticker on it.
714
00:27:29,120 --> 00:27:31,350
You can walk in with, you know, 50 bucks
715
00:27:31,400 --> 00:27:34,318
and walk out with huge stacks of games.
716
00:27:34,368 --> 00:27:38,118
(dramatic suspenseful music)
717
00:27:40,080 --> 00:27:43,590
Maybe it's something specifically
cultural about Japan.
718
00:27:43,640 --> 00:27:46,450
It's a very common comment
719
00:27:46,500 --> 00:27:48,540
on some of the videos
I do with game hunting
720
00:27:48,590 --> 00:27:53,590
is people remark how it's
so awesome that, you know,
721
00:27:54,020 --> 00:27:55,840
all those games are still boxed
722
00:27:55,890 --> 00:27:58,090
and how the boxes are
still in good condition
723
00:27:58,140 --> 00:27:59,450
and how the manuals and everything
724
00:27:59,500 --> 00:28:01,220
is still in good condition.
725
00:28:01,270 --> 00:28:04,030
Obviously somebody really cared about this
726
00:28:04,080 --> 00:28:06,630
and, you know, they really
took good care of it.
727
00:28:06,680 --> 00:28:10,710
It ties into a history
of Shintoism in Japan,
728
00:28:10,760 --> 00:28:14,780
where you can have an
attachment to something.
729
00:28:14,830 --> 00:28:16,230
It's my understanding that in Shinto,
730
00:28:16,280 --> 00:28:19,050
even something like a
doll can develop a soul
731
00:28:19,100 --> 00:28:22,231
if you attach enough emotion
and attachment to it,
732
00:28:22,281 --> 00:28:24,180
or maybe there's a certain
soul that's connected
733
00:28:24,230 --> 00:28:26,290
to a piece of art because of the emotion
734
00:28:26,340 --> 00:28:28,030
that you attach to it.
735
00:28:28,080 --> 00:28:32,432
It compels people to take
better care of things,
736
00:28:32,482 --> 00:28:35,070
that you could put in an artistic context.
737
00:28:35,120 --> 00:28:38,410
You could argue that, okay,
this box is a piece of art.
738
00:28:38,460 --> 00:28:40,050
This manual is a piece of art.
739
00:28:40,100 --> 00:28:42,090
The cartridge itself, all of this,
740
00:28:42,140 --> 00:28:43,840
the game inside is all art.
741
00:28:43,890 --> 00:28:45,940
So I don't know, maybe there
is something cultural here
742
00:28:45,990 --> 00:28:47,730
that creates that kind of attachment,
743
00:28:47,780 --> 00:28:49,970
that people want to take
better care of things.
744
00:28:50,020 --> 00:28:51,770
- Looking at other cultures,
745
00:28:51,820 --> 00:28:56,370
video games was art and culture,
and respected and revered.
746
00:28:56,420 --> 00:29:00,010
I think we're finally seeing
that in the United States.
747
00:29:00,060 --> 00:29:03,680
For the longest time, we
had the boomer generation,
748
00:29:03,730 --> 00:29:04,620
nothing against them,
749
00:29:04,670 --> 00:29:07,770
but they typically didn't
grow up with video games.
750
00:29:07,820 --> 00:29:11,960
And this generation had
a significant control
751
00:29:12,010 --> 00:29:15,640
on several businesses and opinions
752
00:29:15,690 --> 00:29:17,580
throughout the United States.
753
00:29:17,630 --> 00:29:20,830
And I think as time has gone on,
754
00:29:20,880 --> 00:29:23,340
you've seen different generations
755
00:29:23,390 --> 00:29:27,455
now occupy and own
businesses and perspectives
756
00:29:27,505 --> 00:29:29,700
with the aging Gen X,
757
00:29:29,750 --> 00:29:32,960
and even the millennial
generation behind them,
758
00:29:33,010 --> 00:29:35,380
video games is a very different thing.
759
00:29:35,430 --> 00:29:38,030
- I think, with any medium that you have,
760
00:29:38,080 --> 00:29:40,670
it takes a while for
people to truly accept it
761
00:29:40,720 --> 00:29:41,990
as an art form.
762
00:29:42,040 --> 00:29:44,310
When you look at photography,
it was a novelty.
763
00:29:44,360 --> 00:29:46,170
When you look at film, it was at first,
764
00:29:46,220 --> 00:29:49,430
it was just like putting random
group of pictures together.
765
00:29:49,480 --> 00:29:50,340
And with video games,
766
00:29:50,390 --> 00:29:51,790
I think it's a similar phenomenon
767
00:29:51,840 --> 00:29:53,950
where initially it was looked at
768
00:29:54,000 --> 00:29:57,070
as just a bit of entertainment for kids.
769
00:29:57,120 --> 00:29:58,793
But as time has gone by, you know,
770
00:29:58,843 --> 00:30:03,843
I always find it funny
that art is its own thing,
771
00:30:03,900 --> 00:30:05,560
its own category that's respected,
772
00:30:05,610 --> 00:30:07,590
and music is a category that's respected,
773
00:30:07,640 --> 00:30:10,280
and animation is a
category that's respected.
774
00:30:10,330 --> 00:30:12,930
But games have all of those things
775
00:30:12,980 --> 00:30:14,120
and that it's taken so long
776
00:30:14,170 --> 00:30:15,950
for people to truly accept it as art,
777
00:30:16,000 --> 00:30:17,570
when in every category,
778
00:30:17,620 --> 00:30:20,590
a game has a little bit
of each of those things.
779
00:30:20,640 --> 00:30:24,750
So I think that it's about
time because they are art.
780
00:30:24,800 --> 00:30:26,930
- This is probably the most
interactive form of art
781
00:30:26,980 --> 00:30:27,763
there is.
782
00:30:27,813 --> 00:30:28,690
If you're staring at a painting,
783
00:30:28,740 --> 00:30:31,250
you can stare at it all
day and appreciate it.
784
00:30:31,300 --> 00:30:33,550
If you're engaging with a comic book,
785
00:30:33,600 --> 00:30:35,990
the most you can do is turn the pages.
786
00:30:36,040 --> 00:30:36,880
If you're watching a movie,
787
00:30:36,930 --> 00:30:38,260
the best you can do is sit there
788
00:30:38,310 --> 00:30:40,410
and interpret what the
director is trying to tell you.
789
00:30:40,460 --> 00:30:45,133
With this form of art, you're
actually literally involved.
790
00:30:46,010 --> 00:30:48,610
It's the most immersive
kind of art there is.
791
00:30:48,660 --> 00:30:51,060
- The thing I've seen
change over the last decade
792
00:30:51,110 --> 00:30:53,370
in retro gaming is really two things.
793
00:30:53,420 --> 00:30:56,960
It's many more people getting
excited and jumping in
794
00:30:57,010 --> 00:30:59,890
and building up their
own game collections.
795
00:30:59,940 --> 00:31:04,320
And then along with that is the
prices of games have gone up
796
00:31:04,370 --> 00:31:05,153
because of that.
797
00:31:05,203 --> 00:31:07,078
It's basically just supply and demand.
798
00:31:07,128 --> 00:31:08,890
So we have more and more people
799
00:31:08,940 --> 00:31:10,410
growing up with video games
800
00:31:10,460 --> 00:31:12,890
with a positive impact on their life.
801
00:31:12,940 --> 00:31:16,717
And so I definitely see
people loving video games
802
00:31:16,767 --> 00:31:19,910
and what video games has brought to them.
803
00:31:19,960 --> 00:31:22,960
And I'm seeing the culture kind of open up
804
00:31:23,010 --> 00:31:25,050
and appreciate video games more and more
805
00:31:25,100 --> 00:31:26,840
because they've had
more experience with it.
806
00:31:26,890 --> 00:31:31,490
- Any form of art, any form
of art throughout history,
807
00:31:31,540 --> 00:31:34,900
whether it was from the
Greek era or Picasso,
808
00:31:34,950 --> 00:31:38,010
when people realize it's special,
809
00:31:38,060 --> 00:31:39,950
it is inevitable that it's going to end up
810
00:31:40,000 --> 00:31:42,450
in private collector's
homes, and it is inevitable
811
00:31:42,500 --> 00:31:45,650
it's going to be behind three
inches of glass at a museum.
812
00:31:45,700 --> 00:31:47,350
- I have noticed, being
in the collecting world
813
00:31:47,400 --> 00:31:48,390
for such a long time,
814
00:31:48,440 --> 00:31:49,940
that more people that I know
815
00:31:49,990 --> 00:31:51,660
have gotten into grading games
816
00:31:51,710 --> 00:31:53,400
and getting their video games graded
817
00:31:53,450 --> 00:31:56,910
definitely more than there
was back 10 years ago or so.
818
00:31:56,960 --> 00:31:59,610
A lot of these collectors
have kind of collected.
819
00:31:59,660 --> 00:32:02,020
They've got their complete collection,
820
00:32:02,070 --> 00:32:03,560
they've kind of hit a lot of milestones,
821
00:32:03,610 --> 00:32:05,610
done a lot of the goals they've had,
822
00:32:05,660 --> 00:32:07,010
let's say, in collecting.
823
00:32:07,060 --> 00:32:08,780
And from personal experiences,
824
00:32:08,830 --> 00:32:10,417
the people I talk to say,
825
00:32:10,467 --> 00:32:12,170
"I kind of wanted to try something else.
826
00:32:12,220 --> 00:32:15,430
I kind of wanted to go for
a new style, a new subset."
827
00:32:15,480 --> 00:32:18,460
And for a lot of these
people, it was graded games.
828
00:32:18,510 --> 00:32:20,270
- I do think the graded games market
829
00:32:20,320 --> 00:32:22,770
has kind of had a negative residual effect
830
00:32:22,820 --> 00:32:25,980
on your average everyday casual gamer,
831
00:32:26,030 --> 00:32:27,080
because there are people out there
832
00:32:27,130 --> 00:32:29,230
that just want a few cartridges,
833
00:32:29,280 --> 00:32:31,140
or they just want to
revisit their old games
834
00:32:31,190 --> 00:32:32,550
that they played growing up.
835
00:32:32,600 --> 00:32:34,730
And if one of them happens to be rare,
836
00:32:34,780 --> 00:32:36,180
they don't even realize it,
837
00:32:36,230 --> 00:32:38,520
then they're like, "Oh, now I have to pay
838
00:32:38,570 --> 00:32:40,140
hundreds of dollars for this game
839
00:32:40,190 --> 00:32:41,487
that I just own growing up."
840
00:32:41,537 --> 00:32:42,600
And that's unfortunate
841
00:32:42,650 --> 00:32:43,900
because those people just
want to collect that thing
842
00:32:43,950 --> 00:32:46,050
for themselves, and they
have a passion for it.
843
00:32:46,100 --> 00:32:49,950
Yet these people who have
nothing to do with video games
844
00:32:50,000 --> 00:32:51,080
are coming from other markets,
845
00:32:51,130 --> 00:32:53,180
like coins and collectibles and whatnot.
846
00:32:53,230 --> 00:32:57,150
They artificially inflated
the prices all around
847
00:32:58,170 --> 00:32:59,830
for their own greedy needs.
848
00:32:59,880 --> 00:33:02,360
- I think graded games have
affected the market greatly.
849
00:33:02,410 --> 00:33:05,800
I think prices have gone up
somewhat for the average gamer,
850
00:33:05,850 --> 00:33:07,370
but I don't think significantly.
851
00:33:07,420 --> 00:33:10,650
I think the only gamer
that's significantly affected
852
00:33:10,700 --> 00:33:11,840
is the sealed gamer
853
00:33:11,890 --> 00:33:15,920
and the guys who want really
good, clean copies of games.
854
00:33:15,970 --> 00:33:18,923
I think, with regard to
sealed game collecting,
855
00:33:19,900 --> 00:33:24,090
with the prices have gone
up, the values have gone-
856
00:33:24,140 --> 00:33:26,900
And I think there's
established marketplace
857
00:33:26,950 --> 00:33:30,390
for people who want to
preserve games like art.
858
00:33:30,440 --> 00:33:31,680
There's two major companies right now,
859
00:33:31,730 --> 00:33:34,990
which are VGA and Wata, who
kind of control the market.
860
00:33:35,040 --> 00:33:37,420
But I think Wata has a
better control of the market
861
00:33:37,470 --> 00:33:39,610
because of their relationship
with Heritage Auctions.
862
00:33:39,660 --> 00:33:42,690
To an average gamer, this
plastic, it's just plastic.
863
00:33:42,740 --> 00:33:43,805
It's irrelevant.
864
00:33:43,855 --> 00:33:45,430
It doesn't mean anything.
865
00:33:45,480 --> 00:33:49,840
But to a grader, it's
paramount to everything.
866
00:33:49,890 --> 00:33:53,170
The values are all determined
in plastic quality,
867
00:33:53,220 --> 00:33:54,740
which is insane.
868
00:33:54,790 --> 00:33:55,573
What are we talking about,
869
00:33:55,623 --> 00:33:56,990
grading plastic or grading games?
870
00:33:57,040 --> 00:33:58,263
Sealed game variations.
871
00:33:59,330 --> 00:34:00,850
There's Nintendo (inaudible)
872
00:34:00,900 --> 00:34:03,680
like a very common sealed,
which is the y-fold,
873
00:34:03,730 --> 00:34:05,773
which is stripped right in the middle.
874
00:34:07,340 --> 00:34:09,190
There's variations of packaging.
875
00:34:09,240 --> 00:34:11,520
Not everyone did the
same uniform packaging
876
00:34:11,570 --> 00:34:12,793
with video games.
877
00:34:13,860 --> 00:34:15,250
Throughout the years, things changed
878
00:34:15,300 --> 00:34:18,160
and different production
facilities existed.
879
00:34:18,210 --> 00:34:20,883
Something like this, which
is not an original seal.
880
00:34:21,930 --> 00:34:23,900
If you can tell, for something like this,
881
00:34:23,950 --> 00:34:26,470
the value is not there because
it's not original seal.
882
00:34:26,520 --> 00:34:29,380
Determining different
packaging and variations of it,
883
00:34:29,430 --> 00:34:33,430
if it's a real seal
versus an authentic seal
884
00:34:33,480 --> 00:34:36,990
or a repack or whatever the
terminology people like to use,
885
00:34:37,040 --> 00:34:37,873
it varies.
886
00:34:41,146 --> 00:34:42,850
A lot of times, it's based on touch
887
00:34:42,900 --> 00:34:46,300
to verify if it's original seal or not.
888
00:34:46,350 --> 00:34:49,060
Visually, it's hard to tell, always.
889
00:34:49,110 --> 00:34:54,110
But some giveaways are
basically different white spots
890
00:34:54,320 --> 00:34:55,930
on opening creases.
891
00:34:55,980 --> 00:34:57,840
That kind of gives it away.
892
00:34:57,890 --> 00:35:02,030
There's stuff like this, where
we have its original seal.
893
00:35:02,080 --> 00:35:04,880
It's not the typical original y-fold,
894
00:35:04,930 --> 00:35:07,430
but there are variations.
895
00:35:07,480 --> 00:35:11,360
- I'm glad there are people
who are grading sealed games
896
00:35:11,410 --> 00:35:13,690
because they're doing history a favor.
897
00:35:13,740 --> 00:35:14,960
I mean, I'm not one of them,
898
00:35:15,010 --> 00:35:17,190
but they are preserving something
899
00:35:17,240 --> 00:35:19,110
that posterity will be able to see.
900
00:35:19,160 --> 00:35:22,020
And I don't think really,
if you ask gamers really,
901
00:35:22,070 --> 00:35:23,560
is that something that we want to lose?
902
00:35:23,610 --> 00:35:25,610
- I mean, the whole point
of being a preservationist
903
00:35:25,660 --> 00:35:29,790
is so that these things
last longer than you do.
904
00:35:29,840 --> 00:35:33,250
We're trying to preserve
these so that when we're gone,
905
00:35:33,300 --> 00:35:34,390
these things are still here.
906
00:35:34,440 --> 00:35:35,560
- My name is Deniz Kahn.
907
00:35:35,610 --> 00:35:38,560
I conceived and founded Wata Games,
908
00:35:38,610 --> 00:35:40,760
and I'm a video game collector.
909
00:35:40,810 --> 00:35:45,810
Wata is, in name, a certification
and grading company,
910
00:35:46,400 --> 00:35:49,520
but we aim to be a lot
more and provide a lot more
911
00:35:49,570 --> 00:35:51,720
to the video game collecting community
912
00:35:51,770 --> 00:35:54,180
and collectibles as a whole.
913
00:35:54,230 --> 00:35:56,620
Graded video games, certified video games
914
00:35:56,670 --> 00:35:59,320
are a way to eliminate a lot of the risk
915
00:35:59,370 --> 00:36:04,370
for people that are dealing
with video game collecting
916
00:36:04,430 --> 00:36:05,650
and buying and selling.
917
00:36:05,700 --> 00:36:07,660
It's an authentication process.
918
00:36:07,710 --> 00:36:10,110
It provides confidence to buyers
919
00:36:10,160 --> 00:36:11,860
so they know exactly what they're getting
920
00:36:11,910 --> 00:36:14,290
and the consistency of a grade,
921
00:36:14,340 --> 00:36:17,700
which can actually impact
the value tremendously.
922
00:36:17,750 --> 00:36:22,370
Something that gets a 9.0
versus a 2.0 versus a 9.8
923
00:36:22,420 --> 00:36:25,680
can have significantly
different values in the market,
924
00:36:25,730 --> 00:36:27,980
further with, you know, counterfeits
925
00:36:28,030 --> 00:36:29,623
specifically in video games,
926
00:36:30,480 --> 00:36:34,140
it's a way to protect people
against spending money
927
00:36:34,190 --> 00:36:36,170
on something that's fake essentially.
928
00:36:36,220 --> 00:36:37,160
The vision behind Wata
929
00:36:37,210 --> 00:36:40,800
was really to elevate video
game collecting as a whole,
930
00:36:40,850 --> 00:36:45,850
to legitimize it, and bring
credibility and confidence
931
00:36:46,080 --> 00:36:49,400
that just didn't exist previously.
932
00:36:49,450 --> 00:36:54,450
So through our product,
through the technology,
933
00:36:54,590 --> 00:36:56,080
everything that's instilled there,
934
00:36:56,130 --> 00:36:59,490
our CEO, Ryan Sabga, who provided that,
935
00:36:59,540 --> 00:37:01,840
really also helped create a product
936
00:37:01,890 --> 00:37:05,720
that not just elevated
video game collecting,
937
00:37:05,770 --> 00:37:07,690
but really push the boundaries
938
00:37:07,740 --> 00:37:12,740
of how you can instill
confidence in certification
939
00:37:12,890 --> 00:37:16,250
across collectibles in all fields.
940
00:37:16,300 --> 00:37:19,520
I think with the rise of graded games
941
00:37:19,570 --> 00:37:23,060
and what Wata has sort of how
it's transformed the market,
942
00:37:23,110 --> 00:37:25,360
we've seen a lot of different
effects, I think, as a whole,
943
00:37:25,410 --> 00:37:28,600
because with the market
just elevating so much
944
00:37:28,650 --> 00:37:31,530
and growing and knocking
down those barriers
945
00:37:31,580 --> 00:37:33,150
to allow more people to come in,
946
00:37:33,200 --> 00:37:35,330
we've just seen so many
different types of collectors
947
00:37:35,380 --> 00:37:36,530
coming into this.
948
00:37:36,580 --> 00:37:39,100
So previously where you
had this really small
949
00:37:39,150 --> 00:37:40,980
community of video game collectors,
950
00:37:41,030 --> 00:37:43,890
it's, you know, 10
times as big now, right?
951
00:37:43,940 --> 00:37:47,800
So I think a lot of people
feel like community is gone,
952
00:37:47,850 --> 00:37:49,830
but I look at it a little bit differently
953
00:37:49,880 --> 00:37:53,160
where it's more like, you
know, this small thing
954
00:37:53,210 --> 00:37:56,253
that I understood and that
a lot of us, you know,
955
00:37:57,110 --> 00:37:59,160
we were kind of weird,
these video game collectors.
956
00:37:59,210 --> 00:38:00,280
Like we were a small community.
957
00:38:00,330 --> 00:38:02,020
Well now we get to share what we love
958
00:38:02,070 --> 00:38:03,080
with that many more people.
959
00:38:03,130 --> 00:38:04,860
I think it's awesome.
960
00:38:04,910 --> 00:38:06,620
Yes, I don't collect the same way
961
00:38:06,670 --> 00:38:09,180
as a lot of people who are
coming in and collecting,
962
00:38:09,230 --> 00:38:10,970
but who am I to tell someone
963
00:38:11,020 --> 00:38:12,620
how they're supposed to collect.
964
00:38:12,670 --> 00:38:14,870
Collecting is a very
personal thing, right?
965
00:38:14,920 --> 00:38:19,160
So if someone wants to
spend $50,000 on a game,
966
00:38:19,210 --> 00:38:20,550
that's their prerogative.
967
00:38:20,600 --> 00:38:22,390
If someone wants to
collect only cartridges,
968
00:38:22,440 --> 00:38:23,400
that's totally cool.
969
00:38:23,450 --> 00:38:24,790
- My name is Eric Naierman,
970
00:38:24,840 --> 00:38:26,670
and I'm an avid video game collector.
971
00:38:26,720 --> 00:38:30,190
And this is the VVG Club collection.
972
00:38:30,240 --> 00:38:31,660
I estimate that this collection
973
00:38:31,710 --> 00:38:35,020
is worth somewhere around
five to $6 million today.
974
00:38:35,070 --> 00:38:38,750
I'm a aesthetic general
dentist in Hollywood, Florida.
975
00:38:38,800 --> 00:38:40,470
I've always been a
collector my entire life.
976
00:38:40,520 --> 00:38:43,620
I'm known in the hobby as
the dentist of video games,
977
00:38:43,670 --> 00:38:46,000
because I spent a million dollars
978
00:38:46,050 --> 00:38:49,290
on a group of very rare
first print video games
979
00:38:49,340 --> 00:38:50,310
last September.
980
00:38:50,360 --> 00:38:52,230
They have that real, organic rarity,
981
00:38:52,280 --> 00:38:53,680
especially the sealed ones.
982
00:38:53,730 --> 00:38:55,850
When you collected sports
cards back in the day,
983
00:38:55,900 --> 00:38:57,010
you had organic rarity,
984
00:38:57,060 --> 00:38:59,680
whereas no one knew to
save a Mickey Mantle card.
985
00:38:59,730 --> 00:39:01,960
No one knew to save a Babe Ruth card.
986
00:39:02,010 --> 00:39:03,110
And the people that did
987
00:39:03,160 --> 00:39:04,670
had something that was truly special
988
00:39:04,720 --> 00:39:06,400
and almost became like an art piece.
989
00:39:06,450 --> 00:39:08,990
What I love about sealed video games
990
00:39:09,040 --> 00:39:11,910
is that the seal, the
original factory seal
991
00:39:11,960 --> 00:39:14,070
gives it that organic rarity
992
00:39:14,120 --> 00:39:16,850
that you know that most of these
games that were distributed
993
00:39:16,900 --> 00:39:19,990
were open and you only have a
select few that stayed closed.
994
00:39:20,040 --> 00:39:22,560
So that becomes a special
art piece right there,
995
00:39:22,610 --> 00:39:24,610
and something truly special to collect.
996
00:39:24,660 --> 00:39:26,520
What I love about Wata as well
997
00:39:26,570 --> 00:39:30,090
is that their displayability
on their cases
998
00:39:30,140 --> 00:39:35,140
really turns that historic
collectible into an art piece.
999
00:39:35,210 --> 00:39:37,640
So these are the two gems of my collection
1000
00:39:37,690 --> 00:39:40,100
and the games that I
spent the most money on.
1001
00:39:40,150 --> 00:39:42,250
This one is a first print Mario Brothers
1002
00:39:42,300 --> 00:39:43,170
with a sticker seal,
1003
00:39:43,220 --> 00:39:45,180
which means it's from the test market run
1004
00:39:45,230 --> 00:39:48,240
of Nintendo in 1986.
1005
00:39:48,290 --> 00:39:51,567
And there's only one of these
in the world, and this is it.
1006
00:39:51,617 --> 00:39:53,980
And I spent $95,000 on this.
1007
00:39:54,030 --> 00:39:55,900
This one is a first print Castlevania.
1008
00:39:55,950 --> 00:39:59,630
The first time Castlevania
was released to the public,
1009
00:39:59,680 --> 00:40:01,220
because it has the hang tab,
1010
00:40:01,270 --> 00:40:03,350
which signifies the first print.
1011
00:40:03,400 --> 00:40:07,170
And it's in amazing condition
with almost a perfect seal.
1012
00:40:07,220 --> 00:40:09,450
This one, I spent $85,000 on.
1013
00:40:09,500 --> 00:40:10,930
Both of these were steals.
1014
00:40:10,980 --> 00:40:11,990
Since I bought these games,
1015
00:40:12,040 --> 00:40:13,850
I've gotten a few unofficial offers
1016
00:40:13,900 --> 00:40:16,120
of over $200,000 for each of them,
1017
00:40:16,170 --> 00:40:16,960
but I'll tell you right now,
1018
00:40:17,010 --> 00:40:20,610
if someone offered me $500,000
for each, I would not sell.
1019
00:40:20,660 --> 00:40:22,440
The reason I prefer Wata grading
1020
00:40:22,490 --> 00:40:24,400
over VGA grading for my games
1021
00:40:24,450 --> 00:40:27,470
is that I love that they split up the box
1022
00:40:27,520 --> 00:40:28,440
and the seal grade.
1023
00:40:28,490 --> 00:40:29,500
That's very important to me
1024
00:40:29,550 --> 00:40:31,500
because you know exactly
what you're getting.
1025
00:40:31,550 --> 00:40:32,600
So as a collector,
1026
00:40:32,650 --> 00:40:34,900
you could say, okay, seal
grade is really important to me
1027
00:40:34,950 --> 00:40:38,200
so I want games that have a
perfect seal, which is an A++,
1028
00:40:38,250 --> 00:40:40,190
or some people really love the box grade,
1029
00:40:40,240 --> 00:40:42,530
so they want a 9.6 or a 9.8.
1030
00:40:42,580 --> 00:40:46,780
While VGA really groups
them together as an average,
1031
00:40:46,830 --> 00:40:48,310
and to me that's very vague
1032
00:40:48,360 --> 00:40:50,160
and you could have a lot of games
1033
00:40:50,210 --> 00:40:52,940
with the same grade by VGA,
1034
00:40:52,990 --> 00:40:57,820
and they could be totally
different quality and look,
1035
00:40:57,870 --> 00:41:01,160
and to me, that was just
a vague scale of grading,
1036
00:41:01,210 --> 00:41:03,000
and Wata just speaks to me as a collector
1037
00:41:03,050 --> 00:41:04,530
and it's just so much more clear to me.
1038
00:41:04,580 --> 00:41:07,560
So these are two of the most
special games in my collection.
1039
00:41:07,610 --> 00:41:08,890
They're both the same game.
1040
00:41:08,940 --> 00:41:10,870
One's a first print, matte seal,
1041
00:41:10,920 --> 00:41:13,860
and one's a second print, gloss seal.
1042
00:41:13,910 --> 00:41:15,630
This represents the first print
1043
00:41:15,680 --> 00:41:18,180
and second print of this game in 1985,
1044
00:41:18,230 --> 00:41:20,200
and there's only one in the matte print,
1045
00:41:20,250 --> 00:41:21,610
and there's only one in the gloss print
1046
00:41:21,660 --> 00:41:22,560
that have remained sealed.
1047
00:41:22,610 --> 00:41:23,960
And these are both of them right here.
1048
00:41:24,010 --> 00:41:27,390
So this is the only
sticker sealed golf copies
1049
00:41:27,440 --> 00:41:29,430
in the entire world
and I have both of them
1050
00:41:29,480 --> 00:41:31,810
and it's amazing to have them
together in one collection.
1051
00:41:31,860 --> 00:41:34,750
So insider collectors will know
1052
00:41:34,800 --> 00:41:37,490
about the recent mold
pedigree that we call,
1053
00:41:37,540 --> 00:41:40,110
where someone on eBay had found
1054
00:41:40,160 --> 00:41:42,980
some really nice first print games,
1055
00:41:43,030 --> 00:41:47,070
but they were left outside and
became a little bit molded.
1056
00:41:47,120 --> 00:41:50,720
So you see here that there's
some remnants on the mold
1057
00:41:50,770 --> 00:41:52,680
on top of his face over here
1058
00:41:52,730 --> 00:41:54,910
and there's a little bit in the back.
1059
00:41:54,960 --> 00:41:58,150
My theory about it is a lot of
people didn't want to buy it
1060
00:41:58,200 --> 00:42:01,030
because obviously it's
not in great condition.
1061
00:42:01,080 --> 00:42:03,440
But my theory is that some of
the games were just so rare
1062
00:42:03,490 --> 00:42:05,340
that it was just too hard to let go.
1063
00:42:05,390 --> 00:42:08,170
And I didn't care what
condition it was in.
1064
00:42:08,220 --> 00:42:11,280
I was going to buy them anyway
just based on the rarity.
1065
00:42:11,330 --> 00:42:14,190
This was the first Super Mario
Brothers that I ever saw.
1066
00:42:14,240 --> 00:42:17,860
And someone told me that
just to have the circle seal
1067
00:42:17,910 --> 00:42:19,210
is super rare.
1068
00:42:19,260 --> 00:42:21,460
So I was interested in it right away.
1069
00:42:21,510 --> 00:42:23,410
And I had already seen some oval seals
1070
00:42:23,460 --> 00:42:26,410
sell for around $3,000
to $4,000 at the time.
1071
00:42:26,460 --> 00:42:28,140
And this was not only a circle seal,
1072
00:42:28,190 --> 00:42:29,370
but it was called a No-Rev
1073
00:42:29,420 --> 00:42:31,420
where it doesn't have a Rev-A marking,
1074
00:42:31,470 --> 00:42:34,480
and this is even more
rare than most prints
1075
00:42:34,530 --> 00:42:37,450
that you get of this game, and
this is the most iconic game.
1076
00:42:37,500 --> 00:42:41,070
So at the time, I got presented
to buy this for $13,000
1077
00:42:41,120 --> 00:42:43,430
and it was hard to do at the time,
1078
00:42:43,480 --> 00:42:46,300
but I was confident that
it would go up in price
1079
00:42:46,350 --> 00:42:48,440
and I did buy it for 13,000,
1080
00:42:48,490 --> 00:42:50,300
and many of these circle seal games
1081
00:42:50,350 --> 00:42:53,730
are now selling for $100,000
to $200,000 at the time.
1082
00:42:53,780 --> 00:42:55,270
I hear a lot that people tell me
1083
00:42:55,320 --> 00:42:57,680
that games are meant to be
played and not to be encased,
1084
00:42:57,730 --> 00:42:59,040
but to me, that's just ridiculous
1085
00:42:59,090 --> 00:43:00,910
and it's a mantra of jealousy.
1086
00:43:00,960 --> 00:43:01,960
The reason I feel this way
1087
00:43:02,010 --> 00:43:05,410
is because you could play any
game you want now digitally.
1088
00:43:05,460 --> 00:43:07,600
By me collecting sealed games,
1089
00:43:07,650 --> 00:43:10,730
it has no hindrance on
anyone playing any game.
1090
00:43:10,780 --> 00:43:13,060
When I think about it,
I think about, you know,
1091
00:43:13,110 --> 00:43:15,530
someone who really likes
Diet Coke, for example.
1092
00:43:15,580 --> 00:43:17,480
We all know you could get
Diet Coke at any store
1093
00:43:17,530 --> 00:43:18,750
if you enjoy it.
1094
00:43:18,800 --> 00:43:23,450
And let's say someone collects
the first sealed Diet Coke
1095
00:43:23,500 --> 00:43:27,040
that was ever released by
Coca-Cola as a collectible.
1096
00:43:27,090 --> 00:43:30,820
How does that affect your
ability to get Diet Coke?
1097
00:43:30,870 --> 00:43:34,830
And to me, that's just
a mantra of jealousy,
1098
00:43:34,880 --> 00:43:36,950
where why would anyone care
1099
00:43:37,000 --> 00:43:40,490
if I'm boxing up a piece of history
1100
00:43:40,540 --> 00:43:44,530
to enjoy and appreciate the
nostalgia that it brought me.
1101
00:43:44,580 --> 00:43:45,960
Wouldn't make it easily play the game
1102
00:43:46,010 --> 00:43:47,130
at any time that they want.
1103
00:43:47,180 --> 00:43:48,600
- I do know there is a world out there
1104
00:43:48,650 --> 00:43:50,460
of people who love graded games
1105
00:43:50,510 --> 00:43:53,650
and love having a status or a price number
1106
00:43:53,700 --> 00:43:55,540
or a rating on their video game,
1107
00:43:55,590 --> 00:43:57,280
and that's cool and I like that,
1108
00:43:57,330 --> 00:44:00,060
and I tell people because I
know there are some people
1109
00:44:00,110 --> 00:44:02,610
who talk down on that and
they go, hey, that stupid.
1110
00:44:02,660 --> 00:44:04,220
For those of you who think it's dumb
1111
00:44:04,270 --> 00:44:06,860
and don't want to do it that
way, then don't do it that way.
1112
00:44:06,910 --> 00:44:10,630
Regardless, I think that gaming
is such a cool community,
1113
00:44:10,680 --> 00:44:12,690
especially retro gaming.
1114
00:44:12,740 --> 00:44:14,230
It's such a different world.
1115
00:44:14,280 --> 00:44:15,330
It's such a niche world.
1116
00:44:15,380 --> 00:44:18,120
And I think that we can all
learn something from each other,
1117
00:44:18,170 --> 00:44:20,710
looking at different
ways that people collect.
1118
00:44:20,760 --> 00:44:24,840
- The hard truth is whether it
comes to the most expensive,
1119
00:44:24,890 --> 00:44:28,573
rare games or graded games
that are in pristine condition,
1120
00:44:29,480 --> 00:44:32,230
the truth is every gamer wants them.
1121
00:44:32,280 --> 00:44:34,760
Every gamer wishes they could get those.
1122
00:44:34,810 --> 00:44:36,940
People that are serious collectors
1123
00:44:36,990 --> 00:44:39,490
really do wish they could get them,
1124
00:44:39,540 --> 00:44:42,080
but there is no way
that the average person
1125
00:44:42,130 --> 00:44:44,190
is going to be getting those games.
1126
00:44:44,240 --> 00:44:48,210
And so I think that
there is some jealousy.
1127
00:44:48,260 --> 00:44:50,870
I know I have it when I
see some of those things.
1128
00:44:50,920 --> 00:44:51,970
I wish I could get those.
1129
00:44:52,020 --> 00:44:54,740
I wish I could fork over $600,000
1130
00:44:54,790 --> 00:44:59,790
for a pristine Super Mario
Brothers, but I can't.
1131
00:44:59,890 --> 00:45:01,210
So I think, you know,
1132
00:45:01,260 --> 00:45:02,920
I have to cope with my own jealousy
1133
00:45:02,970 --> 00:45:05,290
and pull it back and just realize
1134
00:45:05,340 --> 00:45:08,880
that that's not going to be
in the cards for me probably.
1135
00:45:08,930 --> 00:45:11,860
- I honestly don't have any
idea if it's going to stick,
1136
00:45:11,910 --> 00:45:13,220
like the graded games thing,
1137
00:45:13,270 --> 00:45:15,080
or if it's just going to fizzle out
1138
00:45:15,130 --> 00:45:18,660
as a really expensive
fad for the time being.
1139
00:45:18,710 --> 00:45:20,280
I think is going to be an expensive fad.
1140
00:45:20,330 --> 00:45:21,730
I really don't think that
stuff's going to stick
1141
00:45:21,780 --> 00:45:22,650
in the long run.
1142
00:45:22,700 --> 00:45:25,320
I might be entirely wrong and that's fine,
1143
00:45:25,370 --> 00:45:27,190
but I'm sure there will always be a divide
1144
00:45:27,240 --> 00:45:29,800
and there'll be two
communities now as a result.
1145
00:45:29,850 --> 00:45:31,590
- I do understand that Wata Games
1146
00:45:31,640 --> 00:45:33,740
has been getting a lot of negative press
1147
00:45:33,790 --> 00:45:35,760
from some people in the community.
1148
00:45:35,810 --> 00:45:38,330
And I do know that one of
the founders of Wata Games,
1149
00:45:38,380 --> 00:45:40,320
Deniz Kahn in particular,
1150
00:45:40,370 --> 00:45:42,563
has literally been getting death threats.
1151
00:45:43,610 --> 00:45:44,690
I don't understand.
1152
00:45:44,740 --> 00:45:47,250
As far as my relationship with Deniz,
1153
00:45:47,300 --> 00:45:48,380
I like to reiterate,
1154
00:45:48,430 --> 00:45:50,380
I hold no stock in what Deniz is doing.
1155
00:45:50,430 --> 00:45:52,220
I don't own a single graded game.
1156
00:45:52,270 --> 00:45:54,000
But I do know Deniz as the collector.
1157
00:45:54,050 --> 00:45:55,440
That's how I met him.
1158
00:45:55,490 --> 00:45:57,800
I met him about five, six years ago.
1159
00:45:57,850 --> 00:46:02,850
And quite frankly, that man is
passionate about this hobby.
1160
00:46:03,090 --> 00:46:06,670
I don't think you can lay
the market on his shoulders
1161
00:46:06,720 --> 00:46:10,520
because quite frankly, if
Deniz didn't start Wata Games
1162
00:46:10,570 --> 00:46:12,840
and the other three companies
that were grading games
1163
00:46:12,890 --> 00:46:15,000
didn't continue what they were doing,
1164
00:46:15,050 --> 00:46:16,970
the market would have
demand for it anyway.
1165
00:46:17,020 --> 00:46:18,340
It's just inevitable.
1166
00:46:18,390 --> 00:46:20,750
I believe that there's this
misconception going around
1167
00:46:20,800 --> 00:46:25,460
that Deniz is just sitting back,
collecting money from Wata,
1168
00:46:25,510 --> 00:46:27,260
and he was never a real collector.
1169
00:46:27,310 --> 00:46:29,190
I beg to differ, my friend.
1170
00:46:29,240 --> 00:46:31,340
He really has one of
the greatest collections
1171
00:46:31,390 --> 00:46:33,120
I've ever seen, and that was in place
1172
00:46:33,170 --> 00:46:35,976
well before Wata was even conceptualized.
1173
00:46:36,026 --> 00:46:39,359
(electronic game music)
1174
00:46:58,264 --> 00:47:01,720
- This is original art for
a game that I actually had
1175
00:47:01,770 --> 00:47:03,510
and that meant a lot to me as a kid,
1176
00:47:03,560 --> 00:47:05,090
which was Mickey Mania,
1177
00:47:05,140 --> 00:47:07,210
which I've got over here
the box so you can see.
1178
00:47:07,260 --> 00:47:09,720
So this is not a print.
1179
00:47:09,770 --> 00:47:13,540
This is not, you know,
reproduction or anything.
1180
00:47:13,590 --> 00:47:17,560
This is the piece of art done by Greg Ray
1181
00:47:19,030 --> 00:47:20,380
that they used for the cover.
1182
00:47:20,430 --> 00:47:21,980
So, as I said earlier,
1183
00:47:22,030 --> 00:47:25,170
I think original art is
just the best it gets
1184
00:47:25,220 --> 00:47:26,790
with collecting.
1185
00:47:26,840 --> 00:47:31,520
And I've never spent on
anything in my collection
1186
00:47:31,570 --> 00:47:32,580
than I did for this piece.
1187
00:47:32,630 --> 00:47:35,250
And I don't know if I'll
ever own another piece of art
1188
00:47:35,300 --> 00:47:36,920
for a game that I had as a kid.
1189
00:47:36,970 --> 00:47:39,490
So it's incredibly important to me.
1190
00:47:39,540 --> 00:47:41,510
These are some of my
favorite standees right here.
1191
00:47:41,560 --> 00:47:44,000
They're really hard to come by.
1192
00:47:44,050 --> 00:47:46,010
You got the Blankas for
the Street Fighters.
1193
00:47:46,060 --> 00:47:48,120
Then you could actually
swap these parts out.
1194
00:47:48,170 --> 00:47:50,250
And then Goro is from Mortal Kombat.
1195
00:47:50,300 --> 00:47:52,560
Personally, I'm a Mortal Kombat guy.
1196
00:47:52,610 --> 00:47:54,240
That's the game I grew up with.
1197
00:47:54,290 --> 00:47:56,020
But this one in particular,
1198
00:47:56,070 --> 00:47:59,980
I got this one early into
my collecting display,
1199
00:48:00,030 --> 00:48:02,450
like Goro was one of my first
significant displays I bought.
1200
00:48:02,500 --> 00:48:04,330
And the reason this one is special
1201
00:48:04,380 --> 00:48:06,290
is because of this note right here,
1202
00:48:06,340 --> 00:48:07,820
and I'm going to read it.
1203
00:48:07,870 --> 00:48:09,820
It's got a signature on it.
1204
00:48:09,870 --> 00:48:13,330
And it says it was sold
to someone named Richard,
1205
00:48:13,380 --> 00:48:15,338
who someone bought it from
1206
00:48:15,388 --> 00:48:16,657
and then I bought it from that person.
1207
00:48:16,707 --> 00:48:18,450
"Hey Richard, thanks for being a fan
1208
00:48:18,500 --> 00:48:21,060
and for supporting Mortal
Kombat over the years.
1209
00:48:21,110 --> 00:48:22,270
Like I said in my listing,
1210
00:48:22,320 --> 00:48:23,930
this Goro standee was given to me
1211
00:48:23,980 --> 00:48:27,430
by none other than the
game creator, John Tobias,
1212
00:48:27,480 --> 00:48:29,960
back in the day when we did the games.
1213
00:48:30,010 --> 00:48:32,940
You have something very
rare in your possession now.
1214
00:48:32,990 --> 00:48:35,870
Fight to keep it yours forever."
1215
00:48:35,920 --> 00:48:37,957
He didn't do real good job of that.
1216
00:48:38,007 --> 00:48:40,680
"No one else on this planet
has what you have now
1217
00:48:40,730 --> 00:48:43,300
that came from an original
Mortal Kombat actor
1218
00:48:43,350 --> 00:48:46,960
and was once in the
office of the MK creator.
1219
00:48:47,010 --> 00:48:47,793
Thanks again."
1220
00:48:47,843 --> 00:48:50,030
And then it's the guy, I forget his name,
1221
00:48:50,080 --> 00:48:54,100
who played Kano, Baraka,
Kabal, and Quan Chi in both,
1222
00:48:54,150 --> 00:48:56,910
he did the character stuff
and then in the movies.
1223
00:48:56,960 --> 00:49:00,889
So knowing that this was
in John Tobias' office,
1224
00:49:00,939 --> 00:49:04,900
(stammers) that's so special to me.
1225
00:49:04,950 --> 00:49:06,360
I could never get rid
of something like that.
1226
00:49:06,410 --> 00:49:08,720
And I'm in love with it.
1227
00:49:08,770 --> 00:49:12,393
This is my Game Boy collection,
CIB Game Boy collection.
1228
00:49:13,260 --> 00:49:14,800
I still have one game left
1229
00:49:14,850 --> 00:49:18,750
and I started collecting,
started Game Boy in 2009,
1230
00:49:18,800 --> 00:49:22,260
so like, (laughs) over
a decade has taken me
1231
00:49:22,310 --> 00:49:23,780
to get this far.
1232
00:49:23,830 --> 00:49:25,250
Game Boy is-
1233
00:49:25,300 --> 00:49:26,210
And this is with variants.
1234
00:49:26,260 --> 00:49:29,003
So if you see duplicates,
they're all variants.
1235
00:49:29,950 --> 00:49:32,360
There's a ton of really
cool variants on Game Boy,
1236
00:49:32,410 --> 00:49:33,930
like, you'll see Bonk's Adventure
1237
00:49:33,980 --> 00:49:35,650
was published by Hudson Soft,
1238
00:49:35,700 --> 00:49:38,370
but then there's also an
Electro Brain re-release.
1239
00:49:38,420 --> 00:49:42,850
And, you know, where is it,
like Alleyway or Baseball,
1240
00:49:42,900 --> 00:49:44,030
there's four different prints.
1241
00:49:44,080 --> 00:49:45,230
There's actually more than that.
1242
00:49:45,280 --> 00:49:46,450
So it never-
1243
00:49:46,500 --> 00:49:49,610
It was so fun to actually track them down
1244
00:49:49,660 --> 00:49:52,941
and figure out what variants exist
1245
00:49:52,991 --> 00:49:55,270
and checking them off one by one.
1246
00:49:55,320 --> 00:49:58,710
And Game Boy, no one had a
reason to keep the boxes.
1247
00:49:58,760 --> 00:50:01,577
So it's so hard to find them in the box,
1248
00:50:01,627 --> 00:50:02,410
that's why it took so long.
1249
00:50:02,460 --> 00:50:04,810
Some of these titles, they
don't even sell for that much,
1250
00:50:04,860 --> 00:50:08,463
but they show up on eBay
once a year, if even,
1251
00:50:09,410 --> 00:50:12,140
so it was really, really fun to do that
1252
00:50:12,190 --> 00:50:15,510
and it was easily my favorite
system to collect for.
1253
00:50:15,560 --> 00:50:18,520
I almost don't want to get
that last game because if I do,
1254
00:50:18,570 --> 00:50:19,650
it's over. (laughs)
1255
00:50:19,700 --> 00:50:22,030
Yeah, I mean, the games
are meant to be played.
1256
00:50:22,080 --> 00:50:22,950
It's the age old argument.
1257
00:50:23,000 --> 00:50:24,520
Comics are meant to be read.
1258
00:50:24,570 --> 00:50:26,040
You know, how far back can we go?
1259
00:50:26,090 --> 00:50:28,540
Again, I'm not one to tell
someone how to collect,
1260
00:50:28,590 --> 00:50:31,280
but thank God for technology.
1261
00:50:31,330 --> 00:50:32,530
You see how many games I have.
1262
00:50:32,580 --> 00:50:35,320
I haven't put any of
these games in a system
1263
00:50:35,370 --> 00:50:37,160
because I have an EverDrive.
1264
00:50:37,210 --> 00:50:39,891
I have, like, technology has enabled us
1265
00:50:39,941 --> 00:50:43,620
to have the exact same experience,
1266
00:50:43,670 --> 00:50:46,773
like with a comic it's
actually, even it's different.
1267
00:50:48,010 --> 00:50:50,120
Reading a reprint or
reading a digital comic
1268
00:50:50,170 --> 00:50:54,360
is not the same experience as
holding the comic in your hand
1269
00:50:54,410 --> 00:50:56,970
from like, you know, if you
have like an Amazing Fantasy 15,
1270
00:50:57,020 --> 00:50:58,700
right, the first appearance of Spider-Man,
1271
00:50:58,750 --> 00:50:59,620
it's a different experience.
1272
00:50:59,670 --> 00:51:00,650
It smells different.
1273
00:51:00,700 --> 00:51:02,090
With a video game,
1274
00:51:02,140 --> 00:51:05,083
the EverDrives work on
original hardware, right?
1275
00:51:06,020 --> 00:51:07,090
It's not even emulation.
1276
00:51:07,140 --> 00:51:10,540
So your experience is more related
1277
00:51:10,590 --> 00:51:14,190
to the TV that you're using
than the actual game itself.
1278
00:51:14,240 --> 00:51:17,473
So I think that because of technology,
1279
00:51:19,250 --> 00:51:20,900
because of the resources we have,
1280
00:51:20,950 --> 00:51:24,163
that argument becomes totally moot.
1281
00:51:25,527 --> 00:51:28,730
And what it does actually
is it enables us to look
1282
00:51:28,780 --> 00:51:32,290
at the actual physical
games in a different light
1283
00:51:32,340 --> 00:51:33,940
and enables us to appreciate it
1284
00:51:33,990 --> 00:51:36,060
for more than just the gameplay.
1285
00:51:36,110 --> 00:51:37,290
It enables us to look at it
1286
00:51:37,340 --> 00:51:39,160
and say, this has beautiful artwork.
1287
00:51:39,210 --> 00:51:41,283
Who was the artist who did this, right?
1288
00:51:42,610 --> 00:51:43,470
Packaging,
1289
00:51:43,520 --> 00:51:44,770
I mean, I collect displays.
1290
00:51:44,820 --> 00:51:46,030
That's all about-
1291
00:51:46,080 --> 00:51:48,920
These were just marketable
materials that got thrown out.
1292
00:51:48,970 --> 00:51:50,330
And the last thing I have to say
1293
00:51:50,380 --> 00:51:53,160
is if games were meant to be played,
1294
00:51:53,210 --> 00:51:54,830
then they wouldn't be collected.
1295
00:51:54,880 --> 00:51:57,420
Because if they were
meant to be collected,
1296
00:51:57,470 --> 00:51:59,710
they wouldn't be a collectible.
1297
00:51:59,760 --> 00:52:01,690
Beanie Babies were meant to be collected.
1298
00:52:01,740 --> 00:52:03,770
That's why they crashed.
1299
00:52:03,820 --> 00:52:08,260
It's the stuff that you were
meant to use, to toss out,
1300
00:52:08,310 --> 00:52:10,080
the boxes, the original packaging,
1301
00:52:10,130 --> 00:52:12,740
that that becomes collectible over time.
1302
00:52:12,790 --> 00:52:14,470
And thank God we did that
1303
00:52:14,520 --> 00:52:17,260
because now there's a
whole market around it
1304
00:52:17,310 --> 00:52:19,780
and there's all this
excitement and a community
1305
00:52:19,830 --> 00:52:24,180
built around preserving
these old pieces of history.
1306
00:52:24,230 --> 00:52:25,013
It's culture.
1307
00:52:25,063 --> 00:52:29,378
It's pop culture, and it's
important to all of our lives.
1308
00:52:29,428 --> 00:52:32,761
(bright stringed music)
1309
00:52:46,220 --> 00:52:47,550
- My name is Donny Fillerup.
1310
00:52:47,600 --> 00:52:49,500
I'm a collector from the Netherlands,
1311
00:52:49,550 --> 00:52:51,803
and I'm the owner of Consolevariations.com
1312
00:52:52,888 --> 00:52:55,470
Consolevariations is a hyper database
1313
00:52:55,520 --> 00:52:57,620
with all the hardware you can think of,
1314
00:52:57,670 --> 00:52:59,730
all the controllers, all the consoles,
1315
00:52:59,780 --> 00:53:02,040
all the accessories and even prototype.
1316
00:53:02,090 --> 00:53:05,090
So this is my Nintendo
GameCube collection.
1317
00:53:05,140 --> 00:53:06,670
It's a hundred percent
complete collection,
1318
00:53:06,720 --> 00:53:08,873
including the controllers and accessories.
1319
00:53:09,880 --> 00:53:12,400
We start from the left, top,
1320
00:53:12,450 --> 00:53:14,667
which are the Super Smash
Brothers controllers.
1321
00:53:14,717 --> 00:53:18,217
(upbeat electronic music)
1322
00:53:23,240 --> 00:53:26,750
Followed up by the Emerald
Green and the WaveBirds.
1323
00:53:26,800 --> 00:53:29,350
The WaveBirds are wireless controllers.
1324
00:53:29,400 --> 00:53:31,850
The most rare one is the Gundam one.
1325
00:53:31,900 --> 00:53:33,790
There are only 2000 made.
1326
00:53:33,840 --> 00:53:35,490
It's also the most expensive one.
1327
00:53:36,430 --> 00:53:38,130
This is from Club Nintendo.
1328
00:53:38,180 --> 00:53:41,340
And then we have the wired
versions of Club Nintendo.
1329
00:53:41,390 --> 00:53:43,550
The Mario version was
also released in Europe,
1330
00:53:43,600 --> 00:53:45,600
but the rest are all Japanese exclusive.
1331
00:53:46,870 --> 00:53:49,890
Here we have Dev kits and prototypes.
1332
00:53:49,940 --> 00:53:52,020
These are two prototype controllers.
1333
00:53:52,070 --> 00:53:53,140
This is the first version,
1334
00:53:53,190 --> 00:53:54,740
and this is the second version.
1335
00:53:55,750 --> 00:53:59,150
This is an Orange GameCube that
was only released in Japan.
1336
00:53:59,200 --> 00:54:01,370
We have the Starlight
GameCube, which is gold,
1337
00:54:01,420 --> 00:54:03,760
and it was only available in Toys "R" Us.
1338
00:54:03,810 --> 00:54:05,460
Then we have the Resident Evil 4.
1339
00:54:06,610 --> 00:54:08,510
We have a very rare Heineken GameCube.
1340
00:54:08,560 --> 00:54:10,950
There was a contest in the Vibe magazine.
1341
00:54:11,000 --> 00:54:12,990
Only 50 are made.
1342
00:54:13,040 --> 00:54:14,730
And then we have the Panasonic Q,
1343
00:54:14,780 --> 00:54:17,300
which was basically the rival of PS2
1344
00:54:17,350 --> 00:54:19,050
because it supported DVD.
1345
00:54:19,100 --> 00:54:21,895
It also have a brand new Game Boy player.
1346
00:54:21,945 --> 00:54:24,023
Below is a Hanshin Tigers.
1347
00:54:25,030 --> 00:54:28,810
Back in 2003, Nintendo
sponsored Hanshin Tigers,
1348
00:54:28,860 --> 00:54:31,090
so this was like a celebration console.
1349
00:54:31,140 --> 00:54:32,703
This was Tales of Symphonia,
1350
00:54:33,970 --> 00:54:35,070
it was an online game.
1351
00:54:36,520 --> 00:54:38,453
This is the Gundam One.
1352
00:54:39,740 --> 00:54:41,900
It came with the figure
and the Game Boy player.
1353
00:54:41,950 --> 00:54:43,720
This is a very rare Final Fantasy
1354
00:54:43,770 --> 00:54:45,490
Crystal Chronicles version.
1355
00:54:45,540 --> 00:54:46,900
There are only 150 made,
1356
00:54:46,950 --> 00:54:49,310
and it was a giveaway in a magazine.
1357
00:54:49,360 --> 00:54:50,880
And this is the ATI console.
1358
00:54:50,930 --> 00:54:53,623
It was only given away to GPU employees.
1359
00:54:54,930 --> 00:54:57,643
And here are all the accessories.
1360
00:54:59,000 --> 00:55:02,080
I have them all, including
the very rare SD card reader
1361
00:55:02,130 --> 00:55:03,780
that was only meant for Animal Crossing.
1362
00:55:03,830 --> 00:55:07,470
N-Zone is a magazine company
that was licensed by Nintendo,
1363
00:55:07,520 --> 00:55:08,580
hosted in Germany.
1364
00:55:08,630 --> 00:55:12,250
N-Zone magazine is basically
the Nintendo power of Europe.
1365
00:55:12,300 --> 00:55:14,730
When their 200th magazine was released,
1366
00:55:14,780 --> 00:55:15,950
they had a few contests.
1367
00:55:16,000 --> 00:55:17,723
So this is a contest page.
1368
00:55:18,650 --> 00:55:21,000
You have to fill in the
form, send it to N-Zone,
1369
00:55:21,050 --> 00:55:23,570
and you had a chance to
win one of these prices.
1370
00:55:23,620 --> 00:55:27,320
One of them is a Nintendo
DS with Mario 64 on it.
1371
00:55:27,370 --> 00:55:29,210
The Nintendo DS was canceled
1372
00:55:30,870 --> 00:55:33,070
because there were just too less entries.
1373
00:55:33,120 --> 00:55:36,490
Apparently one of the
insiders who worked there
1374
00:55:37,350 --> 00:55:39,060
just took it with him.
1375
00:55:39,110 --> 00:55:40,260
He stole it (chuckles)
1376
00:55:40,310 --> 00:55:43,050
and he probably sold it
to me a few years later.
1377
00:55:43,100 --> 00:55:44,503
This is only one made.
1378
00:55:45,840 --> 00:55:48,870
It was bundled with Super Mario 64,
1379
00:55:48,920 --> 00:55:52,370
and it was issued 200th
issue of the N-Zone magazine.
1380
00:55:52,420 --> 00:55:55,710
In 2009, THQ figured out
that the queen of England
1381
00:55:55,760 --> 00:55:58,800
loved to play Wii bowling
for the Nintendo Wii.
1382
00:55:58,850 --> 00:56:01,720
THQ was also developing a video game
1383
00:56:01,770 --> 00:56:03,280
called Big Family Games,
1384
00:56:03,330 --> 00:56:04,970
and to promote that system,
1385
00:56:05,020 --> 00:56:07,520
they made a 24-karat golden Wii
1386
00:56:07,570 --> 00:56:09,570
to give it to the queen of
England and their family
1387
00:56:09,620 --> 00:56:10,403
to play on.
1388
00:56:10,453 --> 00:56:13,010
So this was disposed of all the press
1389
00:56:13,060 --> 00:56:14,820
and there were stories and everything
1390
00:56:14,870 --> 00:56:16,460
that they still have it,
1391
00:56:16,510 --> 00:56:18,320
but the truth is they never received it.
1392
00:56:18,370 --> 00:56:21,050
They canceled it without
the press knowing.
1393
00:56:21,100 --> 00:56:22,850
When THQ got bankrupt,
1394
00:56:22,900 --> 00:56:24,700
there was a high level collector
1395
00:56:24,750 --> 00:56:27,450
who purchased every development
console and prototypes
1396
00:56:27,500 --> 00:56:29,960
in the entire office basically.
1397
00:56:30,010 --> 00:56:32,790
And that system was included.
1398
00:56:32,840 --> 00:56:37,290
So on the forum called
Assembler Games, I met him,
1399
00:56:37,340 --> 00:56:41,020
we talked, we discussed, and
eventually we came to a deal
1400
00:56:41,070 --> 00:56:42,930
where I purchased that console from him.
1401
00:56:42,980 --> 00:56:45,070
So this is my holy grail cabinet.
1402
00:56:45,120 --> 00:56:47,780
All my rarest items are in here.
1403
00:56:47,830 --> 00:56:49,680
So we start with the golden Wii.
1404
00:56:49,730 --> 00:56:51,600
This internal Wii is
actually exactly the same
1405
00:56:51,650 --> 00:56:54,570
as any other Wii, only it's 24-karat gold.
1406
00:56:54,620 --> 00:56:57,570
It's the first version, which
still has the GameCube ports.
1407
00:56:57,620 --> 00:56:59,070
I'm wearing gloves (chuckles)
1408
00:56:59,120 --> 00:57:01,940
because it's too expensive
to hold with my bare heads.
1409
00:57:01,990 --> 00:57:04,990
The Wii was actually displayed
vertically on a pillow
1410
00:57:05,040 --> 00:57:07,613
when it was presented to the press.
1411
00:57:08,560 --> 00:57:10,370
Funny enough, it was actually glued on
1412
00:57:10,420 --> 00:57:13,103
because there's still
some residue on the back.
1413
00:57:14,260 --> 00:57:16,790
So you could still see some red
stuff on it from the pillow.
1414
00:57:16,840 --> 00:57:19,880
This is an unreleased
color of the Nintendo 64.
1415
00:57:19,930 --> 00:57:22,750
It was actually set up on auction in 2011.
1416
00:57:22,800 --> 00:57:27,490
It was sold for $1,200 and
never to be seen again.
1417
00:57:27,540 --> 00:57:31,960
Apparently, this buyer never paid
1418
00:57:32,010 --> 00:57:34,060
and the seller still had it.
1419
00:57:34,110 --> 00:57:36,970
I contacted the seller nine years later,
1420
00:57:37,020 --> 00:57:38,713
and this is the system.
1421
00:57:40,150 --> 00:57:43,050
This is an X-Box one of Rare Replay.
1422
00:57:43,100 --> 00:57:44,630
There are only five made in the world.
1423
00:57:44,680 --> 00:57:46,410
You can win one for your Comic-Con.
1424
00:57:46,460 --> 00:57:48,350
There was one given away for your Twitter,
1425
00:57:48,400 --> 00:57:49,630
and one for your Facebook.
1426
00:57:49,680 --> 00:57:52,683
And there was also one
able to win at Gamescom.
1427
00:57:52,733 --> 00:57:55,290
At Gamescom, you have to
participate in a special tournament
1428
00:57:55,340 --> 00:57:57,880
when they made a custom
level of Battletoads
1429
00:57:58,720 --> 00:58:01,610
and the highest scorer was
able to win this console.
1430
00:58:01,660 --> 00:58:03,063
This one came from Facebook.
1431
00:58:04,240 --> 00:58:07,670
When I let Rare, that's
I own this console,
1432
00:58:07,720 --> 00:58:09,003
they invited me over.
1433
00:58:10,720 --> 00:58:14,390
And then when I did, everyone went down
1434
00:58:14,440 --> 00:58:15,950
and signed this console.
1435
00:58:16,000 --> 00:58:18,390
The reason why I collect consoles
1436
00:58:18,440 --> 00:58:21,430
is that they are challenging
to collect than games,
1437
00:58:21,480 --> 00:58:22,470
in my opinion,
1438
00:58:22,520 --> 00:58:24,900
and everything has a story behind them.
1439
00:58:24,950 --> 00:58:27,040
Every limited edition, every giveaway,
1440
00:58:27,090 --> 00:58:29,270
there's always a story behind
it that makes it special.
1441
00:58:29,320 --> 00:58:31,550
And that's the reason
why I collect consoles.
1442
00:58:31,600 --> 00:58:33,280
And when you have a complete collection,
1443
00:58:33,330 --> 00:58:36,630
you have an entire story to tell others
1444
00:58:36,680 --> 00:58:39,373
about the whole history about that system.
1445
00:58:40,383 --> 00:58:43,050
(ominous music)
1446
00:58:45,640 --> 00:58:48,810
- So I remember growing up in a rural area
1447
00:58:48,860 --> 00:58:50,520
in Northern California,
1448
00:58:50,570 --> 00:58:54,710
and, you know, going to a
rental store to get a video game
1449
00:58:54,760 --> 00:58:59,210
was typically a weekly or
every other week experience.
1450
00:58:59,260 --> 00:59:01,400
You know, we would get
a take and bake pizza,
1451
00:59:01,450 --> 00:59:03,860
we would get a movie
in, and if we were good,
1452
00:59:03,910 --> 00:59:05,430
we would get a video game to rent
1453
00:59:05,480 --> 00:59:08,140
for our Nintendo
Entertainment System typically
1454
00:59:08,190 --> 00:59:08,973
back in the day.
1455
00:59:09,023 --> 00:59:12,350
And so I remember going into one of two
1456
00:59:12,400 --> 00:59:16,300
main video rental stores
in my hometown at the time,
1457
00:59:16,350 --> 00:59:19,490
and looking at the box art.
1458
00:59:19,540 --> 00:59:20,740
And you know, at the time,
1459
00:59:20,790 --> 00:59:22,870
I wasn't looking at video game magazines.
1460
00:59:22,920 --> 00:59:23,880
There wasn't the internet.
1461
00:59:23,930 --> 00:59:25,910
And so you had to go
either by word of mouth
1462
00:59:25,960 --> 00:59:28,000
of other kids you went to school with,
1463
00:59:28,050 --> 00:59:30,190
or you would look at that box art,
1464
00:59:30,240 --> 00:59:33,360
you turn it on the backside
and you'd make a judgment call.
1465
00:59:33,410 --> 00:59:35,840
Sometimes I would make that
decision with my brother.
1466
00:59:35,890 --> 00:59:37,210
Sometimes we'd flip a coin.
1467
00:59:37,260 --> 00:59:40,170
Sometimes, you know,
we'd just take a gamble.
1468
00:59:40,220 --> 00:59:43,790
Most of the time, we were pretty
good at picking good games.
1469
00:59:43,840 --> 00:59:47,100
And you definitely found
out pretty fast, you know,
1470
00:59:47,150 --> 00:59:48,390
if a game was terrible.
1471
00:59:48,440 --> 00:59:49,693
You would tell people about it
1472
00:59:49,743 --> 00:59:51,870
and you know, you'd find
out what are the good games,
1473
00:59:51,920 --> 00:59:54,370
what are the bad games from,
you know, kids at school.
1474
00:59:54,420 --> 00:59:56,470
- I remember going to
the video store broke
1475
00:59:56,520 --> 00:59:58,240
just to see what game,
just to see the selection,
1476
00:59:58,290 --> 00:59:59,560
just to see what they had.
1477
00:59:59,610 --> 01:00:00,940
It was like, oh, I saw
that in Nintendo Power.
1478
01:00:00,990 --> 01:00:02,220
There's a Nintendo game
that just came out.
1479
01:00:02,270 --> 01:00:03,760
I've never even heard of that one.
1480
01:00:03,810 --> 01:00:05,520
And you just have to grab the game
1481
01:00:05,570 --> 01:00:07,300
and look at the back of the
box and look at the pictures.
1482
01:00:07,350 --> 01:00:08,133
That's all you had.
1483
01:00:08,183 --> 01:00:09,010
You didn't have the internet.
1484
01:00:09,060 --> 01:00:10,340
You couldn't look up gameplay footage.
1485
01:00:10,390 --> 01:00:12,220
You couldn't look up somebody
streaming it on Twitch.
1486
01:00:12,270 --> 01:00:14,550
You certainly couldn't look up any reviews
1487
01:00:14,600 --> 01:00:15,383
or anything like that.
1488
01:00:15,433 --> 01:00:17,320
You actually either had
to see it in a magazine
1489
01:00:17,370 --> 01:00:18,820
or literally just take-
1490
01:00:18,870 --> 01:00:20,290
You know, like, here's what
the cover art looks like.
1491
01:00:20,340 --> 01:00:21,123
Cool.
1492
01:00:21,173 --> 01:00:21,956
Flip it around.
1493
01:00:22,006 --> 01:00:23,280
You see two or three screenshots,
1494
01:00:23,330 --> 01:00:25,480
a little synopsis about the game.
1495
01:00:25,530 --> 01:00:26,450
That's all you had to judge on.
1496
01:00:26,500 --> 01:00:27,940
- There was a time, not too long ago,
1497
01:00:27,990 --> 01:00:29,670
where if I saw a game that I wanted
1498
01:00:29,720 --> 01:00:32,190
but it had an old rental sticker on it,
1499
01:00:32,240 --> 01:00:33,940
I'd be like, "Oh, I'm not
going to get that one."
1500
01:00:33,990 --> 01:00:37,150
But now, the whole concept of going out
1501
01:00:37,200 --> 01:00:39,150
and renting something is so antiquated
1502
01:00:39,200 --> 01:00:40,860
that that just adds to it.
1503
01:00:40,910 --> 01:00:43,990
So it's, you know,
especially if it is a place
1504
01:00:44,040 --> 01:00:45,230
that we grew up going to.
1505
01:00:45,280 --> 01:00:47,572
- I love finding games with
rental stickers on them
1506
01:00:47,622 --> 01:00:48,405
because that's a piece of history.
1507
01:00:48,455 --> 01:00:50,700
That's a part of its journey
or where it came from.
1508
01:00:50,750 --> 01:00:52,790
Sometimes I'll find games
here in the Northwest
1509
01:00:52,840 --> 01:00:55,300
that have rental sticker
stores in Virginia
1510
01:00:55,350 --> 01:00:56,800
or something like that.
1511
01:00:56,850 --> 01:00:58,770
And I love it when people
write on their cartridges.
1512
01:00:58,820 --> 01:01:00,100
I know a lot of people
don't, but I love it.
1513
01:01:00,150 --> 01:01:01,630
Like, you know, turning
on the back of the card,
1514
01:01:01,680 --> 01:01:03,030
and it's like, you know, Thompson,
1515
01:01:03,080 --> 01:01:04,530
and it has like their
phone number or something.
1516
01:01:04,580 --> 01:01:05,780
I'm having to call the phone number
1517
01:01:05,830 --> 01:01:07,217
to see if the family still lives there
1518
01:01:07,267 --> 01:01:10,240
and say, "Hey, I've found
your copy of Silent Scope.
1519
01:01:10,290 --> 01:01:11,877
Where can I send it
back to you," you know.
1520
01:01:11,927 --> 01:01:13,620
- For me, that personally adds
1521
01:01:13,670 --> 01:01:15,920
to the likeability of the product.
1522
01:01:15,970 --> 01:01:17,910
You know, if I find somebody's high score
1523
01:01:17,960 --> 01:01:19,960
written in the back of
an instruction booklet,
1524
01:01:20,010 --> 01:01:24,120
I can be like, oh my gosh,
this kid, some of this guy,
1525
01:01:24,170 --> 01:01:26,130
he played this game
when he was a little kid
1526
01:01:26,180 --> 01:01:28,420
and he got this high score,
and I bet he loved this game,
1527
01:01:28,470 --> 01:01:29,690
I bet he cherished it.
1528
01:01:29,740 --> 01:01:31,700
- The sticker make it sicker.
1529
01:01:31,750 --> 01:01:33,960
- [Aaron] I absolutely love
it when I find stickers
1530
01:01:34,010 --> 01:01:34,793
that are retro.
1531
01:01:34,843 --> 01:01:35,740
The original stickers,
1532
01:01:35,790 --> 01:01:37,510
it makes it so much cooler in my opinion.
1533
01:01:37,560 --> 01:01:40,500
You know what, it's
just like a staple part
1534
01:01:40,550 --> 01:01:43,850
of physical media that isn't
as popularized or polarized
1535
01:01:43,900 --> 01:01:45,275
as I think it should be.
1536
01:01:45,325 --> 01:01:48,658
(electronic game music)
1537
01:01:56,810 --> 01:01:59,500
- Video stores actually
led to a lot of innovation.
1538
01:01:59,550 --> 01:02:04,050
Way back in 1994, Blockbuster
actually teamed with New Leaf,
1539
01:02:04,100 --> 01:02:07,720
a company that basically
wanted to make it easier
1540
01:02:07,770 --> 01:02:09,610
to get the games and get the movies
1541
01:02:09,660 --> 01:02:12,130
and get the music that
you wanted on demand.
1542
01:02:12,180 --> 01:02:14,700
Blockbuster Game Factory green,
1543
01:02:14,750 --> 01:02:17,380
and Blockbuster Game Factory blue,
1544
01:02:17,430 --> 01:02:20,410
and basically what these
were were flash carts
1545
01:02:20,460 --> 01:02:25,220
that were at kiosks in 10
Columbia, South Carolina stores,
1546
01:02:25,270 --> 01:02:28,190
where you could go in, you
could type what game you wanted
1547
01:02:28,240 --> 01:02:30,900
and it would write the game to the cart.
1548
01:02:30,950 --> 01:02:33,640
You'd take it home, you'd
play it, you'd bring it back,
1549
01:02:33,690 --> 01:02:36,010
it would erase it and be
ready for the next person.
1550
01:02:36,060 --> 01:02:37,938
- We have any video game you like.
1551
01:02:37,988 --> 01:02:39,637
- What if I don't know what I want?
1552
01:02:39,687 --> 01:02:42,120
- You can preview them all right here.
1553
01:02:42,170 --> 01:02:43,450
- Then what do I do?
1554
01:02:43,500 --> 01:02:45,550
- Pick one and we'll
produce it on the spot.
1555
01:02:45,600 --> 01:02:47,730
- And eventually they wanted
to bring that into movies
1556
01:02:47,780 --> 01:02:49,427
and music as well.
1557
01:02:49,477 --> 01:02:50,260
- [Man On Video Commercial] Hi, excuse me.
1558
01:02:50,310 --> 01:02:51,093
Do you have the new album-
1559
01:02:51,143 --> 01:02:51,926
- We sure do.
1560
01:02:51,976 --> 01:02:53,270
CD or cassette?
1561
01:02:53,320 --> 01:02:54,410
- How do you know you have it?
1562
01:02:54,460 --> 01:02:55,680
I haven't even told you the title yet.
1563
01:02:55,730 --> 01:02:57,366
- We have everything.
1564
01:02:57,416 --> 01:02:58,199
- Well, you might be sold out.
1565
01:02:58,249 --> 01:02:59,040
- We're never sold out.
1566
01:02:59,090 --> 01:03:01,840
- Unfortunately, they did a test on this
1567
01:03:01,890 --> 01:03:04,090
in Columbia, South Carolina,
1568
01:03:04,140 --> 01:03:08,450
from August 10th through
August 15th of 1994,
1569
01:03:08,500 --> 01:03:11,450
and some things they did not anticipate,
1570
01:03:11,500 --> 01:03:13,850
a lot of companies just
wanted nothing to do with it
1571
01:03:13,900 --> 01:03:15,880
because it was such a new technology.
1572
01:03:15,930 --> 01:03:17,660
They thought that they were
going to be losing money
1573
01:03:17,710 --> 01:03:19,280
because they couldn't actually keep track
1574
01:03:19,330 --> 01:03:20,580
of what was being rented.
1575
01:03:20,630 --> 01:03:25,110
Sega Genesis said yes, but
then individual companies,
1576
01:03:25,160 --> 01:03:26,280
most of them said no.
1577
01:03:26,330 --> 01:03:28,420
So there are only a few games available.
1578
01:03:28,470 --> 01:03:29,730
The other thing that was the problem
1579
01:03:29,780 --> 01:03:33,230
was a bunch of the games
took way too long to write.
1580
01:03:33,280 --> 01:03:34,850
So you had to wait in real time
1581
01:03:34,900 --> 01:03:36,960
as these games were written
to these cartridges.
1582
01:03:37,010 --> 01:03:40,230
So New Leaf and Sega
Genesis spent so much money
1583
01:03:40,280 --> 01:03:42,620
in advertising, trying
to get as many companies
1584
01:03:42,670 --> 01:03:43,760
as they could.
1585
01:03:43,810 --> 01:03:46,550
They even hired Dennis
Miller as a spokesperson.
1586
01:03:46,600 --> 01:03:49,590
And they were only able
to put these in stores
1587
01:03:49,640 --> 01:03:51,593
for five measly days.
1588
01:03:52,450 --> 01:03:55,103
However, it made this one, the green,
1589
01:03:57,180 --> 01:04:00,870
and this one, the blue, very, very rare.
1590
01:04:00,920 --> 01:04:02,560
And it's actually one
of the most rare things
1591
01:04:02,610 --> 01:04:03,973
in the Genesis set.
1592
01:04:04,860 --> 01:04:09,187
The green will run you
between like $250 to $450
1593
01:04:10,550 --> 01:04:12,550
while we're filming this documentary.
1594
01:04:12,600 --> 01:04:15,210
The blue, you almost never see available
1595
01:04:15,260 --> 01:04:17,700
and could go upwards
of a thousand dollars.
1596
01:04:17,750 --> 01:04:20,750
- This is actually not that rare.
1597
01:04:20,800 --> 01:04:23,928
This is a copy of a
Baby Boomer on the NES.
1598
01:04:23,978 --> 01:04:25,360
It's unlicensed Color Dreams game.
1599
01:04:25,410 --> 01:04:27,653
And it's kind of printed
black and white manual
1600
01:04:27,703 --> 01:04:28,550
because it came from a rental store.
1601
01:04:28,600 --> 01:04:31,470
I actually got this from my
own childhood rental store
1602
01:04:31,520 --> 01:04:33,430
that I used to rent games from growing up,
1603
01:04:33,480 --> 01:04:35,220
in addition to a few other Nintendo games.
1604
01:04:35,270 --> 01:04:37,880
The name of the store is
actually a really weird name.
1605
01:04:37,930 --> 01:04:40,940
It was called Take Home Our Movies.
1606
01:04:40,990 --> 01:04:43,386
It was awkward, and that
was the name of the store.
1607
01:04:43,436 --> 01:04:44,219
It was in a strip mall.
1608
01:04:44,269 --> 01:04:46,550
It just said Take Home Our Movies.
1609
01:04:46,600 --> 01:04:47,806
I'm like, and that was it.
1610
01:04:47,856 --> 01:04:48,639
And I was like, okay,
it makes sense to me.
1611
01:04:48,689 --> 01:04:51,650
I was driving through my
hometown with my girlfriend
1612
01:04:51,700 --> 01:04:53,100
and we were driving past that strip mall,
1613
01:04:53,150 --> 01:04:54,900
and I was nostalgically being like, "Man,
1614
01:04:54,950 --> 01:04:56,380
there was my video store I used to go to."
1615
01:04:56,430 --> 01:04:58,050
'Cause I do that every
time when we drive by it,
1616
01:04:58,100 --> 01:05:00,410
because I'm just like
a sentimental bastard.
1617
01:05:00,460 --> 01:05:02,400
And then I had this idea.
1618
01:05:02,450 --> 01:05:05,000
I was like, well, what if
I pull into the parking lot
1619
01:05:05,050 --> 01:05:06,280
and go into the liquor store
1620
01:05:06,330 --> 01:05:08,283
that was a few storefronts over.
1621
01:05:09,247 --> 01:05:11,230
And that's been there since the '80s
1622
01:05:11,280 --> 01:05:13,350
and still is there today,
1623
01:05:13,400 --> 01:05:15,440
and why don't I just talk
to whoever's in there
1624
01:05:15,490 --> 01:05:18,640
and see if they remember the
video store and who ran it.
1625
01:05:18,690 --> 01:05:20,520
So I went in there and I bought a drink
1626
01:05:20,570 --> 01:05:21,730
and I just struck up a conversation
1627
01:05:21,780 --> 01:05:23,740
with the owner of the liquor store
1628
01:05:23,790 --> 01:05:24,650
who happened to be there that day.
1629
01:05:24,700 --> 01:05:26,310
And I just casually was like, "Hey,
1630
01:05:26,360 --> 01:05:27,693
remember that video store over there?"
1631
01:05:27,743 --> 01:05:28,570
And he'd just like, "Oh yeah."
1632
01:05:28,620 --> 01:05:29,403
And so and so.
1633
01:05:29,453 --> 01:05:30,236
And so and so.
1634
01:05:30,286 --> 01:05:31,370
And, "I know the family
and this and that,"
1635
01:05:31,420 --> 01:05:33,080
he knew all their names.
1636
01:05:33,130 --> 01:05:35,880
And I said that I wanted
to reach out to them
1637
01:05:35,930 --> 01:05:37,790
to try to acquire some old games.
1638
01:05:37,840 --> 01:05:40,613
And he, you know, he
was like into the idea.
1639
01:05:40,663 --> 01:05:42,010
That was cool and I remembered it
1640
01:05:42,060 --> 01:05:43,945
because no one ever talked
about that place anymore
1641
01:05:43,995 --> 01:05:46,000
because it just kind
of disappeared in time.
1642
01:05:46,050 --> 01:05:49,910
And so I took that
information and I went home
1643
01:05:49,960 --> 01:05:50,950
and did some internet sleuthing,
1644
01:05:51,000 --> 01:05:55,040
and I tracked down the son of
the owners of the video store.
1645
01:05:55,090 --> 01:05:57,140
And it was like, "Hey man,
this sounds really weird.
1646
01:05:57,190 --> 01:05:59,750
And I'm sorry if it's like off putting,
1647
01:05:59,800 --> 01:06:03,830
but do you have any of the old video games
1648
01:06:03,880 --> 01:06:08,090
or whatever that your mom and
dad's store used to carry?"
1649
01:06:08,140 --> 01:06:09,950
Like, "I have a lot of nostalgia
1650
01:06:10,000 --> 01:06:11,760
for renting games from their store
1651
01:06:11,810 --> 01:06:13,140
and I'm a big video game collector
1652
01:06:13,190 --> 01:06:14,530
and I'm just wondering if
there's anything left over."
1653
01:06:14,580 --> 01:06:17,280
And he was like, "Actually
there is a bunch of leftover
1654
01:06:17,330 --> 01:06:19,390
at my mom and dad's house up in Wisconsin.
1655
01:06:19,440 --> 01:06:22,180
And you know, I'll mediate it for you.
1656
01:06:22,230 --> 01:06:24,040
I'll go check on it and
I'll get them all for you.
1657
01:06:24,090 --> 01:06:26,297
And then we can meet up at some
point and you can buy them."
1658
01:06:26,347 --> 01:06:28,340
And I was like, "No way."
1659
01:06:28,390 --> 01:06:30,640
Like I was like so thrilled
that I could finally have
1660
01:06:30,690 --> 01:06:33,020
a piece of that actual era.
1661
01:06:33,070 --> 01:06:33,853
Few weeks went by,
1662
01:06:33,903 --> 01:06:35,250
I was like, we're messaging back and forth
1663
01:06:35,300 --> 01:06:36,140
at a glacial pace.
1664
01:06:36,190 --> 01:06:36,973
I gave him my address.
1665
01:06:37,023 --> 01:06:38,170
He put two and two together
1666
01:06:38,220 --> 01:06:40,600
and he's like, "Oh, I'll
be a block away from you
1667
01:06:40,650 --> 01:06:41,433
on Thursday.
1668
01:06:41,483 --> 01:06:42,266
We'll just meet."
1669
01:06:42,316 --> 01:06:44,020
So like weird twist of fate,
1670
01:06:44,070 --> 01:06:46,750
those games magically
traveled down to Chicago
1671
01:06:46,800 --> 01:06:48,600
and I just walked out
of my apartment door.
1672
01:06:48,650 --> 01:06:49,433
And he was like, "Here you go, man."
1673
01:06:49,483 --> 01:06:50,720
He was like, "Five bucks each."
1674
01:06:50,770 --> 01:06:52,170
And I was like, "Cool."
1675
01:06:52,220 --> 01:06:53,940
And then he also had some posters
1676
01:06:53,990 --> 01:06:56,120
and random VHS tapes and
stuff that I also bought
1677
01:06:56,170 --> 01:06:56,953
just 'cause I was like, "Hey,
1678
01:06:57,003 --> 01:06:57,786
give me everything you've got."
1679
01:06:57,836 --> 01:07:00,180
- When collecting now,
there's a lot of games
1680
01:07:00,230 --> 01:07:03,190
that are unlicensed, and
there's a reason for that.
1681
01:07:03,240 --> 01:07:05,170
I mean, Nintendo had very strict standards
1682
01:07:05,220 --> 01:07:07,170
on what they wanted and
what they would accept.
1683
01:07:07,220 --> 01:07:09,840
But there were a lot of people
who saw this as a cash cow.
1684
01:07:09,890 --> 01:07:10,960
They wanted to get some money.
1685
01:07:11,010 --> 01:07:12,670
And so how could they do that?
1686
01:07:12,720 --> 01:07:13,850
So they figured out ways
1687
01:07:13,900 --> 01:07:16,520
to circumvent Nintendo's
chip and everything,
1688
01:07:16,570 --> 01:07:20,360
and they also wanted
to try to reach markets
1689
01:07:20,410 --> 01:07:22,190
that Nintendo wasn't really reaching.
1690
01:07:22,240 --> 01:07:23,860
They wanted to reach the adult market.
1691
01:07:23,910 --> 01:07:25,970
They wanted to reach the Christian market.
1692
01:07:26,020 --> 01:07:27,430
Those games, it's just
they weren't printed
1693
01:07:27,480 --> 01:07:28,650
in the same kind of quantities.
1694
01:07:28,700 --> 01:07:29,530
It was so niche.
1695
01:07:29,580 --> 01:07:31,090
They weren't gonna be
found at Toys "R" Us.
1696
01:07:31,140 --> 01:07:33,560
They weren't gonna be found,
you know, in regular stores.
1697
01:07:33,610 --> 01:07:35,110
So they were so niche
1698
01:07:35,160 --> 01:07:37,530
that now there just
aren't that many of them.
1699
01:07:37,580 --> 01:07:41,720
- This is the most common
example of a Wisdom Tree game.
1700
01:07:41,770 --> 01:07:43,990
This is the Bible Adventures.
1701
01:07:44,040 --> 01:07:45,620
These are, as you could tell,
1702
01:07:45,670 --> 01:07:47,680
this is almost self-explanatory.
1703
01:07:47,730 --> 01:07:50,600
These are Christian-based video games.
1704
01:07:50,650 --> 01:07:52,740
- I distinctly remember when I was a kid,
1705
01:07:52,790 --> 01:07:55,640
we would go into this one Bible bookstore,
1706
01:07:55,690 --> 01:07:57,350
a Christian store.
1707
01:07:57,400 --> 01:07:59,890
And they had this one little
counter, under the glass,
1708
01:07:59,940 --> 01:08:03,750
with Nintendo games, but they
were all Bible Nintendo games.
1709
01:08:03,800 --> 01:08:06,270
I remember seeing Bible
Adventures there for sure.
1710
01:08:06,320 --> 01:08:08,460
And I remember just, you
know, because it was Nintendo,
1711
01:08:08,510 --> 01:08:11,600
I wanted to get it, but
my parents always said no.
1712
01:08:11,650 --> 01:08:15,020
So seeing a game like Bible
Adventures under that glass
1713
01:08:15,070 --> 01:08:16,710
at a Christian bookstore,
1714
01:08:16,760 --> 01:08:18,950
there weren't many ways
you could get that game.
1715
01:08:19,000 --> 01:08:20,450
I mean, you could get it at that store.
1716
01:08:20,500 --> 01:08:21,710
You could maybe mail off
1717
01:08:21,760 --> 01:08:23,540
from a Christian catalog or something.
1718
01:08:23,590 --> 01:08:26,220
- From what I understand,
I never saw them.
1719
01:08:26,270 --> 01:08:28,860
There were commercials
supposedly with, you know,
1720
01:08:28,910 --> 01:08:31,126
where you can call and order these direct.
1721
01:08:31,176 --> 01:08:32,140
(electronic game music)
1722
01:08:32,190 --> 01:08:33,260
- [Woman On Video] So are
you guys getting hungry?
1723
01:08:33,310 --> 01:08:34,093
- [Boys On Video] Yeah.
1724
01:08:34,143 --> 01:08:35,739
- [Woman On Video] Okay, good.
1725
01:08:35,789 --> 01:08:37,030
(electronic game music continues)
1726
01:08:37,080 --> 01:08:39,600
Do you ever worry that they're
playing too much Nintendo?
1727
01:08:39,650 --> 01:08:40,560
- Oh, not anymore.
1728
01:08:40,610 --> 01:08:42,190
See, Matt has Bible Adventures.
1729
01:08:42,240 --> 01:08:43,974
They're actually learning Bible stories
1730
01:08:44,024 --> 01:08:45,191
while they're playing Nintendo.
1731
01:08:45,241 --> 01:08:47,594
- Quick, get that Bible quote
before you run out of power.
1732
01:08:47,644 --> 01:08:49,480
- [Voiceover On Video] Bible
Adventures features three games
1733
01:08:49,530 --> 01:08:50,560
in one cartridge:
1734
01:08:50,610 --> 01:08:53,910
Noah's Ark, Save Baby Moses,
and David and Goliath,
1735
01:08:53,960 --> 01:08:56,340
a must for every family with Nintendo.
1736
01:08:56,390 --> 01:08:58,480
Call 1-800-77-BIBLE.
1737
01:08:58,530 --> 01:09:01,220
That's 1-800-77-bible.
1738
01:09:01,270 --> 01:09:03,030
- There really weren't
many ways to get it.
1739
01:09:03,080 --> 01:09:06,680
So how is the average
kid going to find it?
1740
01:09:06,730 --> 01:09:08,720
And that's why it's rare to this day.
1741
01:09:08,770 --> 01:09:11,170
- Later in the life of these games,
1742
01:09:11,220 --> 01:09:13,020
as a good friend of mine pointed out,
1743
01:09:13,070 --> 01:09:16,130
a lot of these ended up in a
lot of use video game stores,
1744
01:09:16,180 --> 01:09:16,963
you know, (chuckles)
1745
01:09:17,013 --> 01:09:18,340
because this would be the first thing
1746
01:09:18,390 --> 01:09:19,300
that a kid would trade in
1747
01:09:19,350 --> 01:09:22,300
once they realize there were
a lot better stuff out there.
1748
01:09:22,350 --> 01:09:24,070
The Nintendo versions of these games,
1749
01:09:24,120 --> 01:09:26,660
the NES version of these
games, are uncommon,
1750
01:09:26,710 --> 01:09:28,500
but they're not extremely rare.
1751
01:09:28,550 --> 01:09:30,780
The ones that really got to be rare
1752
01:09:30,830 --> 01:09:33,420
are, you know, from
the Super Nintendo era.
1753
01:09:33,470 --> 01:09:35,951
Those games seem to be
the more valuable ones.
1754
01:09:36,001 --> 01:09:38,584
("Hallelujah")
1755
01:09:56,907 --> 01:09:57,700
- This is a cool little set.
1756
01:09:57,750 --> 01:09:58,780
It's very esoteric.
1757
01:09:58,830 --> 01:10:00,800
And I love odd ball, stuff like this.
1758
01:10:00,850 --> 01:10:02,850
This is the full, and some behind there,
1759
01:10:02,900 --> 01:10:07,140
the full HES set, which was
Home Entertainment Suppliers.
1760
01:10:07,190 --> 01:10:09,050
They were basically the distributor
1761
01:10:09,100 --> 01:10:12,390
for unlicensed NES games in Australia.
1762
01:10:12,440 --> 01:10:15,990
They actually have like,
I pulled one aside here,
1763
01:10:16,040 --> 01:10:18,860
because they either had
these funky shaped cartridges
1764
01:10:18,910 --> 01:10:21,690
or they came with
something called a dongle
1765
01:10:21,740 --> 01:10:24,720
to basically bypass the
lockout chip on the NES.
1766
01:10:24,770 --> 01:10:29,770
So they come in these really
funky VHS-style clamshells.
1767
01:10:31,350 --> 01:10:33,540
So another interesting one is Chiller,
1768
01:10:33,590 --> 01:10:38,230
which is also an unlicensed
game for the NES.
1769
01:10:38,280 --> 01:10:39,720
- Sometimes you'd be at the video store,
1770
01:10:39,770 --> 01:10:42,070
you'd see this weird game,
it looked a little different,
1771
01:10:42,120 --> 01:10:43,390
different color, different shape,
1772
01:10:43,440 --> 01:10:45,950
you'd bring it home and you'd play it.
1773
01:10:46,000 --> 01:10:47,960
And you were, "What the heck is this?
1774
01:10:48,010 --> 01:10:49,330
This is not Mario Brothers.
1775
01:10:49,380 --> 01:10:50,500
What is going on?"
1776
01:10:50,550 --> 01:10:51,650
And then you start wondering like,
1777
01:10:51,700 --> 01:10:53,470
maybe you don't want your mom to come in
1778
01:10:53,520 --> 01:10:54,830
and see what you're actually playing.
1779
01:10:54,880 --> 01:10:56,230
- I know with my friends growing up
1780
01:10:56,280 --> 01:10:59,390
and going to rent movies,
kind of, the big thing to do
1781
01:10:59,440 --> 01:11:01,420
would be to go rent Faces of Death
1782
01:11:01,470 --> 01:11:02,710
and then tell your friends about it.
1783
01:11:02,760 --> 01:11:05,570
And I'm talking about when
I was like 12 years old,
1784
01:11:05,620 --> 01:11:08,450
and the video game
equivalent of Faces of Death
1785
01:11:08,500 --> 01:11:09,940
has to be Chiller.
1786
01:11:09,990 --> 01:11:12,060
- [Deniz] Chiller was
actually an arcade machine.
1787
01:11:12,110 --> 01:11:14,860
It was very controversial
when it was released.
1788
01:11:14,910 --> 01:11:16,154
It's a point and click game
1789
01:11:16,204 --> 01:11:16,987
and you have to just
click a bunch of times
1790
01:11:17,037 --> 01:11:19,050
and it rips a girl's arm off and stuff.
1791
01:11:19,100 --> 01:11:20,010
Really messed up.
1792
01:11:20,060 --> 01:11:25,060
The arcade machine got banned
because it was so gruesome.
1793
01:11:25,630 --> 01:11:26,590
They dumbed down,
1794
01:11:26,640 --> 01:11:30,691
like the NES version is a
little bit more appropriate,
1795
01:11:30,741 --> 01:11:33,370
(laughs) even though it's
still really messed up.
1796
01:11:33,420 --> 01:11:35,620
- [John H.] So Chiller was, to me,
1797
01:11:35,670 --> 01:11:38,710
like the anti-Nintendo game
'cause it was so violent.
1798
01:11:38,760 --> 01:11:41,750
It definitely was going
for that shock value.
1799
01:11:41,800 --> 01:11:44,837
That was kind of a theme
with several video games.
1800
01:11:44,887 --> 01:11:47,890
You know, even going
back to the Atari 2600,
1801
01:11:47,940 --> 01:11:50,060
you had the Texas Chainsaw Massacre.
1802
01:11:50,110 --> 01:11:52,810
Texas Chainsaw Massacre was not allowed
1803
01:11:52,860 --> 01:11:54,480
to be sold in several stores.
1804
01:11:54,530 --> 01:11:56,497
There's only a few places that offered it.
1805
01:11:56,547 --> 01:11:59,240
And the same thing with unlicensed games,
1806
01:11:59,290 --> 01:12:01,740
Nintendo just pretty much
put the kibosh on that
1807
01:12:01,790 --> 01:12:05,360
and just said, "If you carry
these games in your store,
1808
01:12:05,410 --> 01:12:07,790
then you cannot carry licensed games."
1809
01:12:07,840 --> 01:12:10,820
And so that really limited the places
1810
01:12:10,870 --> 01:12:13,860
where certain unlicensed games were sold.
1811
01:12:13,910 --> 01:12:15,210
- With their marketing,
1812
01:12:15,260 --> 01:12:19,267
they tried to make this game,
which was all about torture,
1813
01:12:19,317 --> 01:12:20,910
you know, seem like it
was the worst damn thing.
1814
01:12:20,960 --> 01:12:23,330
It was almost as if Satan made it himself.
1815
01:12:23,380 --> 01:12:25,000
So there was a real cult following,
1816
01:12:25,050 --> 01:12:27,090
trying to find this game and play it.
1817
01:12:27,140 --> 01:12:29,050
You know, there was no internet back then.
1818
01:12:29,100 --> 01:12:31,050
So, you know, if you
wanted to find something,
1819
01:12:31,100 --> 01:12:33,470
you really had to go out
there and look for it.
1820
01:12:33,520 --> 01:12:35,250
And I think Chiller is
a good example of that.
1821
01:12:35,300 --> 01:12:38,810
- So actually by chance, I have the AGCI,
1822
01:12:38,860 --> 01:12:41,203
which is the unlicensed version on the NES
1823
01:12:41,253 --> 01:12:44,550
that you usually see as a
pretty little fun game there.
1824
01:12:44,600 --> 01:12:46,360
- [John H.] Typically,
and this is where I found
1825
01:12:46,410 --> 01:12:49,450
my copy of Chiller, was
actually a rental store,
1826
01:12:49,500 --> 01:12:51,350
and the rental store had a copy,
1827
01:12:51,400 --> 01:12:53,210
and when they went out of
business, they sold it.
1828
01:12:53,260 --> 01:12:54,580
And that's how I got my copy.
1829
01:12:54,630 --> 01:12:58,500
So rental stores became kind of a place,
1830
01:12:58,550 --> 01:13:00,780
especially Ma and Pa Rental Stores,
1831
01:13:00,830 --> 01:13:03,470
for these unlicensed games
back in the yesteryear.
1832
01:13:03,520 --> 01:13:06,210
'Cause, you know, big corporations
1833
01:13:06,260 --> 01:13:09,310
aren't going to go hunt down
an individual rental store
1834
01:13:09,360 --> 01:13:10,990
in a small rural community.
1835
01:13:11,040 --> 01:13:13,320
And so that typically was where you found
1836
01:13:13,370 --> 01:13:14,637
some of these games.
1837
01:13:14,687 --> 01:13:16,880
- For the moment everyone's
been waiting for,
1838
01:13:16,930 --> 01:13:18,670
my pornographic Panesian games.
1839
01:13:18,720 --> 01:13:20,050
I only have two of them.
1840
01:13:20,100 --> 01:13:21,650
There are three of them in the set
1841
01:13:21,700 --> 01:13:23,620
and it kind of bothers me
I don't have the third one,
1842
01:13:23,670 --> 01:13:26,700
but I'm working on that and
maybe I'll someday get it.
1843
01:13:26,750 --> 01:13:29,870
These two games, Peek-A-Boo
Poker and Hot Slots,
1844
01:13:29,920 --> 01:13:32,650
but in my own sense, I
like to call mine Hot Lots
1845
01:13:32,700 --> 01:13:34,450
because I have label
tare that tore off the S,
1846
01:13:34,500 --> 01:13:36,560
so I got the rare variant right here.
1847
01:13:36,610 --> 01:13:39,450
But these two games, they're
pornographic Nintendo games.
1848
01:13:39,500 --> 01:13:40,283
They were unlicensed.
1849
01:13:40,333 --> 01:13:42,490
They weren't licensed
by Nintendo officially.
1850
01:13:43,380 --> 01:13:45,880
Some company made three
pornographic Nintendo games
1851
01:13:45,930 --> 01:13:49,160
and made them available to
Mom and Pop Video Stores
1852
01:13:49,210 --> 01:13:50,304
to rent out,
1853
01:13:50,354 --> 01:13:51,137
and I think that's the only way
1854
01:13:51,187 --> 01:13:53,470
you could actually experience
them back in the day.
1855
01:13:53,520 --> 01:13:56,000
So nowadays, they're extremely rare.
1856
01:13:56,050 --> 01:13:57,280
Like the level of rarity
is through the roof
1857
01:13:57,330 --> 01:13:58,960
because you can actually
couldn't buy them in the store.
1858
01:13:59,010 --> 01:14:01,260
So the only way they
leaked out into the market
1859
01:14:01,310 --> 01:14:02,880
is from clearance bins
1860
01:14:02,930 --> 01:14:05,290
of when video stores are
shutting down or whatnot.
1861
01:14:05,340 --> 01:14:06,930
- [Man On Video] Spudic's Movie Empire.
1862
01:14:06,980 --> 01:14:09,140
Nintendo games for $2.50.
1863
01:14:09,190 --> 01:14:12,250
We have Sega Genesis games for $2.50.
1864
01:14:12,300 --> 01:14:15,630
We got some Super Nintendo games, $2.50.
1865
01:14:15,680 --> 01:14:17,670
You can't find these at Walmart.
1866
01:14:17,720 --> 01:14:19,050
Spudic's Movie Empire.
1867
01:14:19,100 --> 01:14:20,910
- These last couple of years,
1868
01:14:20,960 --> 01:14:24,460
I've been buying a bunch of erotic games
1869
01:14:24,510 --> 01:14:27,560
because I have basically everything else.
1870
01:14:27,610 --> 01:14:29,403
That's interesting for me.
1871
01:14:29,453 --> 01:14:32,070
I found Bubble Bath Babes for the Famicom.
1872
01:14:32,120 --> 01:14:34,600
I didn't know what it was until I got it,
1873
01:14:34,650 --> 01:14:38,470
but just the cover alone
made me want to get it.
1874
01:14:38,520 --> 01:14:42,560
And from the backside, it
looks like a puzzle game
1875
01:14:42,610 --> 01:14:46,550
and I love puzzle games, so I got it.
1876
01:14:46,600 --> 01:14:51,600
And it's actually a really,
really good puzzle game.
1877
01:14:51,930 --> 01:14:54,950
I've never seen a puzzle game
that has these mechanics.
1878
01:14:55,000 --> 01:14:56,470
Exactly like this one.
1879
01:14:56,520 --> 01:15:00,510
It's very enjoyable, especially
in two player mode as well.
1880
01:15:00,560 --> 01:15:02,060
I've played it a lot with friends,
1881
01:15:02,110 --> 01:15:03,340
not because of the nudity,
1882
01:15:03,390 --> 01:15:04,900
because it's actually a good game as well.
1883
01:15:04,950 --> 01:15:08,230
So this is apparently
a very rare game today.
1884
01:15:08,280 --> 01:15:10,690
I bought it many years ago
1885
01:15:13,677 --> 01:15:16,760
and it's quite minty
with everything intact.
1886
01:15:16,810 --> 01:15:21,810
It's for the Famicom and I
gave a hundred dollars for it
1887
01:15:23,240 --> 01:15:24,040
many years ago.
1888
01:15:24,090 --> 01:15:27,343
- I don't actually know
where they were actually in,
1889
01:15:27,393 --> 01:15:30,200
like where they were
located in the video stores.
1890
01:15:30,250 --> 01:15:31,370
I think you had to ask about them.
1891
01:15:31,420 --> 01:15:33,190
I think it's a lot of lore at this point.
1892
01:15:33,240 --> 01:15:37,383
Nobody really knows the
actual story behind it.
1893
01:15:37,433 --> 01:15:38,490
I think some of the old timers might know,
1894
01:15:38,540 --> 01:15:39,570
but I feel like, well, those guys
1895
01:15:39,620 --> 01:15:41,360
don't even really post on
forums anymore or anything.
1896
01:15:41,410 --> 01:15:44,710
So I think they just probably
had them readily available
1897
01:15:44,760 --> 01:15:45,710
'cause I definitely read online
1898
01:15:45,760 --> 01:15:47,970
that some people remember
seeing them at the video store,
1899
01:15:48,020 --> 01:15:49,710
like somewhere on the
bottom shelf, I think,
1900
01:15:49,760 --> 01:15:51,140
like in the video game section.
1901
01:15:51,190 --> 01:15:53,090
So I don't think they
had it in a porno section
1902
01:15:53,140 --> 01:15:56,210
or maybe it was up to the discretion
1903
01:15:56,260 --> 01:15:57,070
of whoever ran the store.
1904
01:15:57,120 --> 01:15:58,530
Maybe they wanted to put
them in the porno section
1905
01:15:58,580 --> 01:16:00,090
or maybe they put them in
the video game section.
1906
01:16:00,140 --> 01:16:00,923
I don't know.
1907
01:16:00,973 --> 01:16:02,647
No, I never looked at these
games with blacklight,
1908
01:16:02,697 --> 01:16:03,750
and I'm afraid to.
1909
01:16:03,800 --> 01:16:05,940
Probably these are box protectors.
1910
01:16:05,990 --> 01:16:09,493
So if in case anything new
happens, there'll be protected.
1911
01:16:11,390 --> 01:16:14,480
- [Heidi] Soft porn
Adventure by Online Systems.
1912
01:16:14,530 --> 01:16:17,910
And this is the prequel to,
1913
01:16:17,960 --> 01:16:21,560
or the game that is the whole
Leisure Suit Larry Series
1914
01:16:21,610 --> 01:16:24,333
is based on, the first
Leisure Suit Larry game.
1915
01:16:25,310 --> 01:16:28,410
And the woman here, Roberta Williams,
1916
01:16:28,460 --> 01:16:32,770
is the woman who wrote the whole game
1917
01:16:33,800 --> 01:16:36,910
and she's done like knight
quests and a bunch of other games
1918
01:16:36,960 --> 01:16:38,670
after that as well.
1919
01:16:38,720 --> 01:16:40,330
And it's a brilliant game.
1920
01:16:40,380 --> 01:16:41,750
It's so funny.
1921
01:16:41,800 --> 01:16:42,830
It's not as-
1922
01:16:42,880 --> 01:16:46,490
It's soft, it's soft porn,
and it is a floppy disc,
1923
01:16:46,540 --> 01:16:49,300
like a real floppy disc.
1924
01:16:49,350 --> 01:16:51,770
And I've played this
game with so many friends
1925
01:16:53,060 --> 01:16:56,340
and everybody has been laughing
and having so much fun.
1926
01:16:56,390 --> 01:16:57,363
And I bought it.
1927
01:16:58,536 --> 01:16:59,970
And a few months later, a friend of mine
1928
01:17:00,020 --> 01:17:04,790
who knows that I bought it
told me that it was just sold,
1929
01:17:04,840 --> 01:17:08,570
a copy on eBay, in not
as good condition as mine
1930
01:17:08,620 --> 01:17:11,963
and everything like that,
and it was 15,000 kroners,
1931
01:17:13,790 --> 01:17:18,480
which is approximately, I don't
know, $2,000 or something.
1932
01:17:18,530 --> 01:17:20,300
- You know, a lot of
these unlicensed games
1933
01:17:20,350 --> 01:17:21,800
were controversial.
1934
01:17:21,850 --> 01:17:23,500
They had adult content.
1935
01:17:23,550 --> 01:17:26,190
So you might find some
of these unlicensed games
1936
01:17:26,240 --> 01:17:30,100
in like an adult section
at a video rental store.
1937
01:17:30,150 --> 01:17:34,690
You might find them behind the counter.
1938
01:17:34,740 --> 01:17:38,160
Even some games were
sold with a lock and key,
1939
01:17:38,210 --> 01:17:40,660
and you know, going back
to the Atari 2600 days.
1940
01:17:40,710 --> 01:17:44,940
And so, you know, because
they were so recluse
1941
01:17:44,990 --> 01:17:48,440
and the distribution
of them was so limited,
1942
01:17:48,490 --> 01:17:50,370
that as time went along,
1943
01:17:50,420 --> 01:17:53,200
not many copies of these games survived.
1944
01:17:53,250 --> 01:17:55,760
And so most of these copies of these games
1945
01:17:55,810 --> 01:17:57,350
are now in collector's hands.
1946
01:17:57,400 --> 01:18:00,210
There's not many out in the wild.
1947
01:18:00,260 --> 01:18:02,050
You know, you can't go
to many thrift stores
1948
01:18:02,100 --> 01:18:03,370
and just find them.
1949
01:18:03,420 --> 01:18:07,320
And so finding these
controversial games now
1950
01:18:07,370 --> 01:18:12,370
is rare and would typically
fetch quite a lot.
1951
01:18:13,682 --> 01:18:16,849
(gentle serene music)
1952
01:18:18,300 --> 01:18:20,110
- As much as game collecting is awesome,
1953
01:18:20,160 --> 01:18:22,470
there's downfalls if you get too into it,
1954
01:18:22,520 --> 01:18:24,350
kind of really with anything in the world.
1955
01:18:24,400 --> 01:18:27,800
Too much of something can
be a bad thing, per se,
1956
01:18:27,850 --> 01:18:30,530
not specifically speaking
about game collecting.
1957
01:18:30,580 --> 01:18:31,930
I know personally in my life before,
1958
01:18:31,980 --> 01:18:33,850
there's been times where I've maybe spent
1959
01:18:33,900 --> 01:18:35,370
a little more money than
I would've liked to,
1960
01:18:35,420 --> 01:18:38,797
or tried to keep up with other YouTubers,
1961
01:18:38,847 --> 01:18:40,850
and that's something that I
think also needs to be looked at
1962
01:18:40,900 --> 01:18:43,740
is a lot of times, pick
up videos or collectors
1963
01:18:43,790 --> 01:18:46,080
were kind of known by some
people on the outside,
1964
01:18:46,130 --> 01:18:47,870
like you guys are just trying to show off.
1965
01:18:47,920 --> 01:18:49,740
You're just trying to one up each other.
1966
01:18:49,790 --> 01:18:52,140
And as much as I like to
back myself away from that,
1967
01:18:52,190 --> 01:18:54,420
I have to realize that there is some times
1968
01:18:54,470 --> 01:18:56,487
where I have to step back and go,
1969
01:18:56,537 --> 01:18:58,780
"The only really reason
that I picked that up
1970
01:18:58,830 --> 01:19:00,830
is because I wanted to show people.
1971
01:19:00,880 --> 01:19:02,670
I don't really have a connection to it.
1972
01:19:02,720 --> 01:19:04,490
I don't really feel any nostalgia for it.
1973
01:19:04,540 --> 01:19:06,720
And heck I don't even
really like the game."
1974
01:19:06,770 --> 01:19:08,160
So personally for me,
1975
01:19:08,210 --> 01:19:10,190
I feel like I've had
to pull back the reins
1976
01:19:10,240 --> 01:19:11,560
quite a few times.
1977
01:19:11,610 --> 01:19:14,410
If I'm collecting for
just some sort of status,
1978
01:19:14,460 --> 01:19:17,250
of saying I own this, or I have this,
1979
01:19:17,300 --> 01:19:19,400
for me, that's personally unhealthy.
1980
01:19:19,450 --> 01:19:20,980
Also with my family as well,
1981
01:19:21,030 --> 01:19:22,770
there's been multiple times
1982
01:19:22,820 --> 01:19:24,980
where I'm, "Hey, I'm going
to go to the swap meet
1983
01:19:25,030 --> 01:19:26,680
instead of going out with the family,"
1984
01:19:26,730 --> 01:19:27,930
like I know I said I would.
1985
01:19:27,980 --> 01:19:31,170
So I stepped back from that
and I also tell our people now,
1986
01:19:31,220 --> 01:19:32,930
like going forward, be careful
1987
01:19:32,980 --> 01:19:34,560
how much you dive deep into this.
1988
01:19:34,610 --> 01:19:35,970
You know, make sure you put
1989
01:19:36,020 --> 01:19:37,770
the important things in your life
1990
01:19:37,820 --> 01:19:39,720
a step above of your hobbies.
1991
01:19:39,770 --> 01:19:40,820
- I get this question a lot,
1992
01:19:40,870 --> 01:19:43,703
what is the difference between
collecting and hoarding?
1993
01:19:44,560 --> 01:19:46,285
Honestly, I don't know if there is.
1994
01:19:46,335 --> 01:19:47,341
(laughs)
1995
01:19:47,391 --> 01:19:48,510
I want there to be.
1996
01:19:48,560 --> 01:19:50,160
As a collector, I really do.
1997
01:19:50,210 --> 01:19:53,270
- So I think as long as
you keep things organized
1998
01:19:53,320 --> 01:19:56,453
and you can walk on the
floor, it's not hoarding.
1999
01:19:57,790 --> 01:19:59,410
It's collecting.
2000
01:19:59,460 --> 01:20:02,180
- Yeah, I've been called a hoarder a lot.
2001
01:20:02,230 --> 01:20:06,250
I don't think it's the
same as the real hoarding.
2002
01:20:06,300 --> 01:20:09,653
I mean, it depends what it is, you know,
2003
01:20:10,500 --> 01:20:12,180
whatever it is you're
filling your house up.
2004
01:20:12,230 --> 01:20:14,980
If it's something that makes
you happy, I'm all for it.
2005
01:20:16,580 --> 01:20:18,160
Yeah, I mean, that's all I say.
2006
01:20:18,210 --> 01:20:19,690
Like if it's something you like,
2007
01:20:19,740 --> 01:20:22,590
if you want to have it, then it's good.
2008
01:20:22,640 --> 01:20:24,110
- The funny thing about collecting
2009
01:20:24,160 --> 01:20:28,240
is I know people who have
basically the library of Congress
2010
01:20:28,290 --> 01:20:30,720
when it comes to books
in their living room,
2011
01:20:30,770 --> 01:20:33,740
like next to their TV
console and stuff like that,
2012
01:20:33,790 --> 01:20:35,077
and people will go up to them and say,
2013
01:20:35,127 --> 01:20:36,950
"Oh, that's a nice collection of books,"
2014
01:20:37,000 --> 01:20:38,466
but they see my pile of video games,
2015
01:20:38,516 --> 01:20:39,730
and it's like, "Oh,
you're just a hoarder."
2016
01:20:39,780 --> 01:20:41,120
It's like where's the divide
2017
01:20:41,170 --> 01:20:44,350
that says my collection of
video games isn't hoarding,
2018
01:20:44,400 --> 01:20:46,160
but somebody who has a bunch of books,
2019
01:20:46,210 --> 01:20:47,490
how's it any different?
2020
01:20:47,540 --> 01:20:50,140
- I've seen collecting destroy people
2021
01:20:50,190 --> 01:20:51,980
where it's gone too far.
2022
01:20:52,030 --> 01:20:54,680
Some of the unhealthy choices that comes
2023
01:20:54,730 --> 01:20:56,990
with video game collecting: debt,
2024
01:20:57,040 --> 01:21:01,420
I've seen a lot of gamers
out there collect too much
2025
01:21:01,470 --> 01:21:05,560
where it's impacted their
relationships with their partners,
2026
01:21:05,610 --> 01:21:06,630
where they've gone into debt,
2027
01:21:06,680 --> 01:21:08,770
where they couldn't pay their bills.
2028
01:21:08,820 --> 01:21:11,740
Space, where it takes up too much space
2029
01:21:11,790 --> 01:21:13,280
and then that becomes a problem.
2030
01:21:13,330 --> 01:21:14,910
It impacts their day-to-day living,
2031
01:21:14,960 --> 01:21:17,090
which then, you know,
impacts your mental health.
2032
01:21:17,140 --> 01:21:19,700
- The most important
aspect of being a person
2033
01:21:19,750 --> 01:21:21,590
is the relationships we have with people.
2034
01:21:21,640 --> 01:21:24,090
And unfortunately, collecting,
2035
01:21:24,140 --> 01:21:28,180
there's a dark side where it
can interrupt relationships,
2036
01:21:28,230 --> 01:21:30,000
whether friendships.
2037
01:21:30,050 --> 01:21:31,430
I've known of people who fought
2038
01:21:31,480 --> 01:21:33,990
over games that they couldn't get,
2039
01:21:34,040 --> 01:21:35,920
or sweeping in and taking something
2040
01:21:35,970 --> 01:21:38,990
that someone else wanted,
and then it causes a rift,
2041
01:21:39,040 --> 01:21:41,010
or I've known of marriages
that have fallen apart
2042
01:21:41,060 --> 01:21:42,830
because people are spending too much
2043
01:21:42,880 --> 01:21:46,040
or hiding the purchases, hiding
how much they're spending
2044
01:21:46,090 --> 01:21:47,420
from their husband or wife.
2045
01:21:47,470 --> 01:21:51,140
- So I have family overseas
that, you know, again,
2046
01:21:51,190 --> 01:21:54,080
it's a very cultural
thing like I said earlier.
2047
01:21:54,130 --> 01:21:58,250
It's very American to collect stuff
2048
01:21:58,300 --> 01:21:59,860
in the way that we collect it,
2049
01:21:59,910 --> 01:22:02,633
and they just don't get it, right?
2050
01:22:04,070 --> 01:22:05,620
It's very different, but again,
2051
01:22:06,867 --> 01:22:09,220
it's because it's not
part of their culture.
2052
01:22:09,270 --> 01:22:12,330
So I totally understand
where people are coming from
2053
01:22:12,380 --> 01:22:13,850
where they don't get it.
2054
01:22:13,900 --> 01:22:18,580
But for us, it's just a representation
2055
01:22:18,630 --> 01:22:20,840
of what we grew up with
and capturing that.
2056
01:22:20,890 --> 01:22:22,710
- Having a game collection,
2057
01:22:22,760 --> 01:22:24,410
I don't want to say necessarily
2058
01:22:24,460 --> 01:22:26,030
that it's like a taboo in Japan.
2059
01:22:26,080 --> 01:22:30,080
It kind of goes along with
that sort of Otaku culture,
2060
01:22:30,130 --> 01:22:32,980
I guess, which is like obsessive fandom.
2061
01:22:33,030 --> 01:22:35,980
So some people are really
obsessed with manga, for example,
2062
01:22:36,030 --> 01:22:39,210
so they'll have huge
collections of manga or figures
2063
01:22:39,260 --> 01:22:40,060
or something like that.
2064
01:22:40,110 --> 01:22:41,710
It's not necessarily frowned upon,
2065
01:22:41,760 --> 01:22:43,560
but I think most people do tend
2066
01:22:43,610 --> 01:22:47,020
to keep things like that personal,
2067
01:22:47,070 --> 01:22:49,040
unless you're sharing it
with a group of friends
2068
01:22:49,090 --> 01:22:51,110
and you're all into the same thing.
2069
01:22:51,160 --> 01:22:53,840
It's not necessarily something
that you're like, you know,
2070
01:22:53,890 --> 01:22:55,760
making this big public thing about you.
2071
01:22:55,810 --> 01:22:57,480
So I think, for example,
2072
01:22:57,530 --> 01:23:01,250
like there are less
Japanese gaming YouTubers
2073
01:23:01,300 --> 01:23:05,460
that the focus of their channel
is they're game collecting.
2074
01:23:05,510 --> 01:23:08,830
Like if you go and watch a lot
of Japanese YouTube gaming,
2075
01:23:08,880 --> 01:23:11,320
it focuses a lot more on gameplay,
2076
01:23:11,370 --> 01:23:13,750
showing expertise in gameplay
and things like that.
2077
01:23:13,800 --> 01:23:15,830
Whereas it's way more commonplace
2078
01:23:15,880 --> 01:23:19,030
for North American channels,
2079
01:23:19,080 --> 01:23:21,590
collecting is a big part of that.
2080
01:23:21,640 --> 01:23:24,600
So doing pickups videos
and doing room tours
2081
01:23:24,650 --> 01:23:26,930
and then showing off your
collection and things like that,
2082
01:23:26,980 --> 01:23:31,320
that is far less common on
Japanese Gaming YouTube.
2083
01:23:31,370 --> 01:23:33,220
Not so much that there's
a stigma attached to it,
2084
01:23:33,270 --> 01:23:37,110
but I think generally people
are just more personal
2085
01:23:37,160 --> 01:23:39,240
about that kind of thing here.
2086
01:23:39,290 --> 01:23:41,110
- Are there positive
things about collecting?
2087
01:23:41,160 --> 01:23:41,970
Absolutely.
2088
01:23:42,020 --> 01:23:44,370
You know, with my mental
health background,
2089
01:23:44,420 --> 01:23:48,020
collecting can give you an outlet.
2090
01:23:48,070 --> 01:23:49,940
I've seen a lot of people use collecting
2091
01:23:49,990 --> 01:23:52,630
as a healthy outlet for stress.
2092
01:23:52,680 --> 01:23:55,480
You know, they might have a day
job that's really stressful.
2093
01:23:55,530 --> 01:23:58,820
I know my previous journey with jobs,
2094
01:23:58,870 --> 01:24:00,400
I've had stressful jobs before,
2095
01:24:00,450 --> 01:24:02,330
and I used collecting as a healthy outlet
2096
01:24:02,380 --> 01:24:04,630
to kind of relieve that stress.
2097
01:24:04,680 --> 01:24:06,410
Playing games or collecting games
2098
01:24:06,460 --> 01:24:10,060
or even just having
conversations about collecting
2099
01:24:10,110 --> 01:24:11,700
with others has been really healthy.
2100
01:24:11,750 --> 01:24:14,290
You definitely have to
remember balance in your life
2101
01:24:14,340 --> 01:24:16,470
and knowing what's best for you,
2102
01:24:16,520 --> 01:24:18,990
knowing what's best for your family,
2103
01:24:19,040 --> 01:24:20,900
and ultimately in the end of the day,
2104
01:24:20,950 --> 01:24:23,070
are you having fun doing it,
2105
01:24:23,120 --> 01:24:25,330
are you still enjoying the hobby,
2106
01:24:25,380 --> 01:24:28,480
are you still have finding
that passion about collecting
2107
01:24:28,530 --> 01:24:30,310
or talking about something?
2108
01:24:30,360 --> 01:24:32,660
You know, that's really
the determining factor
2109
01:24:32,710 --> 01:24:34,390
of continuing with it.
2110
01:24:34,440 --> 01:24:36,470
- My husband and I actually met in 2014,
2111
01:24:36,520 --> 01:24:38,580
right after I got my first N64.
2112
01:24:38,630 --> 01:24:40,190
I bought an N64.
2113
01:24:40,240 --> 01:24:42,700
And then about two weeks later, I met him,
2114
01:24:42,750 --> 01:24:45,270
and I noticed on his
Instagram he had pictures
2115
01:24:45,320 --> 01:24:48,270
of game collection and
it was like half of this.
2116
01:24:48,320 --> 01:24:49,570
I'm just going to say that, okay.
2117
01:24:49,620 --> 01:24:52,220
We've collected a lot since
we've been married together.
2118
01:24:52,270 --> 01:24:54,210
But we really, when I first saw that,
2119
01:24:54,260 --> 01:24:56,490
I was like, okay, this guy
like collects retro games too.
2120
01:24:56,540 --> 01:24:57,323
This is really cool.
2121
01:24:57,373 --> 01:24:58,940
He likes to play games.
2122
01:24:58,990 --> 01:25:00,030
He's a video gamer.
2123
01:25:00,080 --> 01:25:01,660
But then diving into it more,
2124
01:25:01,710 --> 01:25:04,010
I really found out that he was a collector
2125
01:25:04,060 --> 01:25:06,790
and there was a whole world
that I didn't even know about
2126
01:25:06,840 --> 01:25:11,010
of retro gaming that I
never knew would be a thing
2127
01:25:11,060 --> 01:25:12,650
because of the fact that, you know,
2128
01:25:12,700 --> 01:25:13,820
he was already involved in it
2129
01:25:13,870 --> 01:25:15,010
and already in the retro community
2130
01:25:15,060 --> 01:25:16,650
and already getting those games.
2131
01:25:16,700 --> 01:25:19,120
So he really introduced
me to the retro world
2132
01:25:19,170 --> 01:25:20,760
after we got married, you know.
2133
01:25:20,810 --> 01:25:24,560
We walked down the aisle
to a Legend of Zelda song,
2134
01:25:24,610 --> 01:25:27,540
and our whole entire reception
and everything we had,
2135
01:25:27,590 --> 01:25:28,460
video game music.
2136
01:25:28,510 --> 01:25:29,640
Like we just love it.
2137
01:25:29,690 --> 01:25:31,490
It's been a bit huge
part of our relationship.
2138
01:25:31,540 --> 01:25:33,640
We had an N64 at our wedding.
2139
01:25:33,690 --> 01:25:36,170
So it's always been a
really cool thing for us
2140
01:25:36,220 --> 01:25:37,490
to kind of do and play.
2141
01:25:37,540 --> 01:25:40,470
These are my husband's (laughs)
2142
01:25:40,520 --> 01:25:41,570
from when he was a child.
2143
01:25:41,620 --> 01:25:43,130
They're not from right now.
2144
01:25:43,180 --> 01:25:44,820
They are Super Mario.
2145
01:25:44,870 --> 01:25:49,670
I think Super Mario 3 little
undies, and I love them.
2146
01:25:49,720 --> 01:25:51,220
We found them when we were cleaning,
2147
01:25:51,270 --> 01:25:52,850
the last time we were
cleaning up the game room,
2148
01:25:52,900 --> 01:25:54,710
and I was like, "Okay, we're
putting these on the wall."
2149
01:25:54,760 --> 01:25:55,970
So these hang on our wall.
2150
01:25:56,020 --> 01:25:58,340
So we're really not too
sure where these came from.
2151
01:25:58,390 --> 01:26:01,260
They were his, but they
just all of a sudden
2152
01:26:01,310 --> 01:26:02,450
appeared in a box.
2153
01:26:02,500 --> 01:26:03,750
So we think that he just put them
2154
01:26:03,800 --> 01:26:07,880
in his box of collectibles
when he was 10 or 11 years old.
2155
01:26:07,930 --> 01:26:09,670
'Cause these, you know,
obviously would probably fit
2156
01:26:09,720 --> 01:26:13,150
a seven to 10 year old on figuring.
2157
01:26:13,200 --> 01:26:15,023
And so we figured that he
just put them in the box
2158
01:26:15,073 --> 01:26:16,350
with all his little collectibles
2159
01:26:16,400 --> 01:26:18,340
'cause he did have a lot
of collectible figurines
2160
01:26:18,390 --> 01:26:19,830
and all of these video games.
2161
01:26:19,880 --> 01:26:21,680
And so they've just lasted until then.
2162
01:26:21,730 --> 01:26:23,600
And they're actually in really good shape
2163
01:26:23,650 --> 01:26:25,660
and everyone's always
like, oh, that's gross.
2164
01:26:25,710 --> 01:26:26,890
But you know, you wash underwear
2165
01:26:26,940 --> 01:26:29,450
and you wear it all the time, so why not?
2166
01:26:29,500 --> 01:26:32,150
And obviously, they're starting
to wear out a little bit,
2167
01:26:32,200 --> 01:26:34,180
but other than that,
they're pretty, pretty cute
2168
01:26:34,230 --> 01:26:35,343
and something that's
really rare in a collection
2169
01:26:35,393 --> 01:26:36,560
that a lot of people don't have.
2170
01:26:36,610 --> 01:26:37,940
They don't have underwear
on their wall (laughs)
2171
01:26:37,990 --> 01:26:40,150
for video game collecting.
2172
01:26:40,200 --> 01:26:42,360
If my husband one day walked away
2173
01:26:42,410 --> 01:26:44,236
from the retro video game world,
2174
01:26:44,286 --> 01:26:45,080
I would be so excited
2175
01:26:45,130 --> 01:26:47,383
because I would get all these video games.
2176
01:26:47,433 --> 01:26:48,680
I'd be like, "Listen, I don't know
2177
01:26:48,730 --> 01:26:50,490
how we're going to do this anymore."
2178
01:26:50,540 --> 01:26:52,470
It would depend on how
much he walked away from.
2179
01:26:52,520 --> 01:26:55,027
But you know, if he walked
away from it and said,
2180
01:26:55,077 --> 01:26:56,990
"I don't want to see a retro video game
2181
01:26:57,040 --> 01:26:58,210
for the rest of my life,"
2182
01:26:58,260 --> 01:27:01,610
we would probably have a
bigger issue than, you know,
2183
01:27:01,660 --> 01:27:02,780
than just our collection
2184
01:27:02,830 --> 01:27:05,900
because there's no way I'd
think I could be with somebody
2185
01:27:05,950 --> 01:27:09,660
who could not be into video
games or support somebody
2186
01:27:09,710 --> 01:27:11,290
who likes something, you know.
2187
01:27:11,340 --> 01:27:14,210
It's a big thing to be
supportive of each other
2188
01:27:14,260 --> 01:27:16,930
and have those connections with something,
2189
01:27:16,980 --> 01:27:18,900
whether it's just one thing or 10 things.
2190
01:27:18,950 --> 01:27:21,640
And that is one of the things
that we have is retro gaming.
2191
01:27:21,690 --> 01:27:24,820
And we love it together and that in itself
2192
01:27:24,870 --> 01:27:26,000
makes us stronger.
2193
01:27:26,050 --> 01:27:27,480
- My wife had cancer.
2194
01:27:27,530 --> 01:27:30,560
And so it was like this crossroads
2195
01:27:30,610 --> 01:27:33,180
of really needing something
to distract myself
2196
01:27:33,230 --> 01:27:35,190
from that part of my life
2197
01:27:35,240 --> 01:27:37,590
and wanting to get into something new.
2198
01:27:37,640 --> 01:27:42,060
So I basically started
liquidating my toys and comics
2199
01:27:42,110 --> 01:27:44,360
and started funneling it in mass
2200
01:27:44,410 --> 01:27:46,580
into a video game collection.
2201
01:27:46,630 --> 01:27:48,420
My wife passed away of
stage four breast cancer,
2202
01:27:48,470 --> 01:27:51,620
and I was her primary caretaker
for that entire journey,
2203
01:27:51,670 --> 01:27:52,860
and that was about four years.
2204
01:27:52,910 --> 01:27:56,623
But when she was diagnosed terminal,
2205
01:27:57,800 --> 01:28:00,410
which means like no chance
of ultimate survival,
2206
01:28:00,460 --> 01:28:03,640
she wouldn't be able to
be cured at that point,
2207
01:28:03,690 --> 01:28:07,160
then her life insurance
policy unexpectedly paid out.
2208
01:28:07,210 --> 01:28:11,620
So we did lots of responsible adult things
2209
01:28:11,670 --> 01:28:12,740
with most of that money,
2210
01:28:12,790 --> 01:28:15,410
but then afterwards she had some leftover
2211
01:28:15,460 --> 01:28:18,490
and she came to me and
she said, "Hey, you know,
2212
01:28:18,540 --> 01:28:20,210
you stuck through me with this
2213
01:28:20,260 --> 01:28:22,750
and you take care of me and I love you.
2214
01:28:22,800 --> 01:28:24,000
I'd love to do something for you.
2215
01:28:24,050 --> 01:28:25,550
What do you want?"
2216
01:28:25,600 --> 01:28:28,660
This was the copy of Stadium
Events that my wife bought me
2217
01:28:28,710 --> 01:28:32,370
when we discovered that she was sick.
2218
01:28:32,420 --> 01:28:33,600
It's one of my favorite pieces,
2219
01:28:33,650 --> 01:28:35,960
and not because of the
monetary value necessarily
2220
01:28:36,010 --> 01:28:39,483
as much as the intrinsic
sentimental value.
2221
01:28:42,000 --> 01:28:43,950
It means a lot to me.
2222
01:28:44,000 --> 01:28:47,740
So I started collecting
about five years ago,
2223
01:28:47,790 --> 01:28:49,300
five or six years ago.
2224
01:28:49,350 --> 01:28:53,550
And it did transform over time,
2225
01:28:53,600 --> 01:28:55,050
and I think any hobby does that.
2226
01:28:55,100 --> 01:28:58,230
And I do think it's very
important to set goals,
2227
01:28:58,280 --> 01:28:59,400
especially when you starting out
2228
01:28:59,450 --> 01:29:03,970
because you don't get a
collection like this immediately,
2229
01:29:04,020 --> 01:29:04,803
right?
2230
01:29:04,853 --> 01:29:05,636
So you start, you know,
2231
01:29:05,686 --> 01:29:08,221
start with very achievable goals
2232
01:29:08,271 --> 01:29:09,690
and then you kind of get
bigger and bigger and bigger.
2233
01:29:09,740 --> 01:29:11,380
And so I started out collecting games
2234
01:29:11,430 --> 01:29:13,790
and I just had decided
that when I started,
2235
01:29:13,840 --> 01:29:16,560
I had maybe a shoe box
collection of, you know,
2236
01:29:16,610 --> 01:29:18,690
10 or 15 Super Nintendo games.
2237
01:29:18,740 --> 01:29:21,760
And I had decided that,
okay, well I want to get
2238
01:29:21,810 --> 01:29:24,560
every Super Nintendo game ever
made or every North American
2239
01:29:24,610 --> 01:29:27,960
or every English Super
Nintendo game ever made.
2240
01:29:28,010 --> 01:29:30,300
So I ended up getting the
whole Super Nintendo set
2241
01:29:30,350 --> 01:29:32,570
in two and a half months, (chuckles)
2242
01:29:32,620 --> 01:29:33,560
which is bonkers.
2243
01:29:33,610 --> 01:29:35,970
And then I was, kind of, set to set
2244
01:29:36,020 --> 01:29:38,440
and I've done 11 or 12
sets now, full sets.
2245
01:29:38,490 --> 01:29:42,330
Part of collecting that I
really love is the chase.
2246
01:29:42,380 --> 01:29:44,030
Not just the, oh yeah,
I have this artifact
2247
01:29:44,080 --> 01:29:45,010
from my childhood or whatever.
2248
01:29:45,060 --> 01:29:48,370
Some of these things, definitely
not from my childhood,
2249
01:29:48,420 --> 01:29:51,120
but the chase is really important to me.
2250
01:29:51,170 --> 01:29:53,110
And so I had gotten to the point
2251
01:29:53,160 --> 01:29:55,820
where I started to get
bored with games, right,
2252
01:29:55,870 --> 01:30:00,870
because retail games are
expensive, but not difficult.
2253
01:30:03,010 --> 01:30:06,000
Really your only gate is monetary, right?
2254
01:30:06,050 --> 01:30:09,370
Like with the advent of eBay
and different Facebook groups
2255
01:30:09,420 --> 01:30:10,810
and all that kind of stuff,
2256
01:30:10,860 --> 01:30:14,910
you can essentially buy as
fast as you can afford to
2257
01:30:14,960 --> 01:30:15,980
for most things.
2258
01:30:16,030 --> 01:30:21,030
I really started to feel a
need to try to hunt things
2259
01:30:21,560 --> 01:30:23,360
that were more and more difficult.
2260
01:30:23,410 --> 01:30:25,090
So one of the things that I collect
2261
01:30:25,140 --> 01:30:27,910
is internal Nintendo awards.
2262
01:30:27,960 --> 01:30:31,830
So awards that were given to
employees for various reasons.
2263
01:30:31,880 --> 01:30:33,960
This one is absolutely my favorite.
2264
01:30:34,010 --> 01:30:36,420
This is a 20 year Nintendo Service Award.
2265
01:30:36,470 --> 01:30:39,230
So an employee would
have to be with Nintendo
2266
01:30:39,280 --> 01:30:41,050
for 20 years before receiving them.
2267
01:30:41,100 --> 01:30:42,730
Now they don't even give them these.
2268
01:30:42,780 --> 01:30:46,900
They give them these block,
like crystal block numbers.
2269
01:30:46,950 --> 01:30:49,760
So even if you were
there for 20 years now,
2270
01:30:49,810 --> 01:30:51,593
you don't get one of these statues.
2271
01:30:52,640 --> 01:30:56,850
This guy is solid bronze and marble.
2272
01:30:56,900 --> 01:30:58,960
And so he is very, very heavy,
2273
01:30:59,010 --> 01:31:00,980
and he's actually made by the same company
2274
01:31:01,030 --> 01:31:02,100
that makes the Oscars.
2275
01:31:02,150 --> 01:31:03,830
So he's very, very high quality
2276
01:31:03,880 --> 01:31:05,640
and extremely challenging to find
2277
01:31:05,690 --> 01:31:08,370
because, generally, if
someone is with Nintendo
2278
01:31:08,420 --> 01:31:12,110
for 20 years, they have
very fond memories of that.
2279
01:31:12,160 --> 01:31:15,060
So finding someone who is
willing to even part with one,
2280
01:31:15,110 --> 01:31:17,970
or even willing to talk to you
about it is very challenging.
2281
01:31:18,020 --> 01:31:19,460
So I'm super happy to have this,
2282
01:31:19,510 --> 01:31:22,950
but yeah, he's my favorite.
2283
01:31:23,000 --> 01:31:28,000
I like to say that if
something is for sale,
2284
01:31:28,450 --> 01:31:29,530
I'm not interested.
2285
01:31:29,580 --> 01:31:31,060
Like that's the level of rarity
2286
01:31:31,110 --> 01:31:33,690
that I generally look for at this point.
2287
01:31:33,740 --> 01:31:36,420
So the things that I'm hunting for,
2288
01:31:36,470 --> 01:31:39,010
a lot of times I don't know
that I'm even looking for them,
2289
01:31:39,060 --> 01:31:41,430
you know, because I am doing things
2290
01:31:41,480 --> 01:31:45,530
where I am discovering that things exist
2291
01:31:45,580 --> 01:31:47,170
as I'm finding them.
2292
01:31:47,220 --> 01:31:48,820
That happens a lot with,
2293
01:31:48,870 --> 01:31:50,730
especially with the original art pieces,
2294
01:31:50,780 --> 01:31:53,560
like people ask me what my holy grail is
2295
01:31:53,610 --> 01:31:55,650
and I just say, well, it's the next thing,
2296
01:31:55,700 --> 01:31:56,820
it's the next piece.
2297
01:31:56,870 --> 01:31:59,550
And I don't even know what that is yet.
2298
01:31:59,600 --> 01:32:02,750
This jacket actually started my obsession
2299
01:32:02,800 --> 01:32:04,350
with Nintendo Game Play Counselors.
2300
01:32:04,400 --> 01:32:06,960
- You're going to come
across this big sea serpent.
2301
01:32:07,010 --> 01:32:08,750
(electronic game music)
2302
01:32:08,800 --> 01:32:09,940
- You'll get to a place
2303
01:32:09,990 --> 01:32:12,760
where there's this big skullhead guy.
2304
01:32:12,810 --> 01:32:14,920
It looks kind of like
something from Star Wars.
2305
01:32:14,970 --> 01:32:17,290
- [Stephan] If you look
at the very first page
2306
01:32:17,340 --> 01:32:18,840
of the first issue of Nintendo Power,
2307
01:32:18,890 --> 01:32:22,430
there is an ad for the
Nintendo Power Line,
2308
01:32:22,480 --> 01:32:23,670
the tip line that you would call
2309
01:32:23,720 --> 01:32:25,210
to talk to a Game Play Counselor.
2310
01:32:25,260 --> 01:32:28,890
And there were three actors, I'm assuming,
2311
01:32:28,940 --> 01:32:30,530
wearing these gray jackets.
2312
01:32:30,580 --> 01:32:33,560
And so I was curious as to whether or not
2313
01:32:33,610 --> 01:32:34,810
those jackets actually existed.
2314
01:32:34,860 --> 01:32:36,750
And I was eventually able to find them.
2315
01:32:36,800 --> 01:32:39,580
It turns out that these gray Samus jackets
2316
01:32:39,630 --> 01:32:42,330
were only given to the first 40 or so
2317
01:32:42,380 --> 01:32:44,360
Nintendo Game Play Counselors.
2318
01:32:44,410 --> 01:32:47,570
And then afterwards, they were,
you know, subsequent hires
2319
01:32:47,620 --> 01:32:49,450
were then able to sort
of pick their own jacket,
2320
01:32:49,500 --> 01:32:51,320
pick their own design.
2321
01:32:51,370 --> 01:32:56,370
So this whole case is full
of original clay MCATs
2322
01:32:56,491 --> 01:33:01,080
from Nintendo Power
Magazine in the early run
2323
01:33:01,130 --> 01:33:04,670
of Nintendo Power, like say
the first 12 issues or so.
2324
01:33:04,720 --> 01:33:06,670
A lot of them weren't drawn covers.
2325
01:33:06,720 --> 01:33:08,600
They were sculpted covers.
2326
01:33:08,650 --> 01:33:11,670
So they would have someone
sculpt these maquettes
2327
01:33:11,720 --> 01:33:14,100
and then photograph them for the covers.
2328
01:33:14,150 --> 01:33:16,500
So you can see in here,
they all sort of correspond-
2329
01:33:16,550 --> 01:33:19,440
They have the corresponding
cover paired with them.
2330
01:33:19,490 --> 01:33:23,080
So there's the shoes from
the Track & Field II cover.
2331
01:33:23,130 --> 01:33:28,130
Here's the Mario Paint
Mario, the Mario 3 Mario,
2332
01:33:28,410 --> 01:33:31,520
Wily and Mega Man from
the Mega man 2 cover
2333
01:33:31,570 --> 01:33:36,410
and the kind of mechanical
robot from Super C.
2334
01:33:36,460 --> 01:33:40,330
And these are all partially polymer clay,
2335
01:33:40,380 --> 01:33:41,810
but then also kitbashes.
2336
01:33:41,860 --> 01:33:43,780
If you look at the underside of Wily,
2337
01:33:43,830 --> 01:33:47,050
you'll see a lot of Gundam
parts and stuff like that,
2338
01:33:47,100 --> 01:33:48,890
that they just sort of cobbled together.
2339
01:33:48,940 --> 01:33:50,190
The shoes for Track& Field II
2340
01:33:50,240 --> 01:33:55,190
are just in a pair of Converse
that they glued things to.
2341
01:33:55,240 --> 01:33:57,010
And one thing that I love about these
2342
01:33:57,060 --> 01:34:01,210
is that they were modeled
very intentionally.
2343
01:34:01,260 --> 01:34:04,260
They were sculpted with just the angle
2344
01:34:04,310 --> 01:34:07,780
that the photographer was
going to shoot them at in mind.
2345
01:34:07,830 --> 01:34:10,630
So if you turn around
this Mario Paint Mario,
2346
01:34:10,680 --> 01:34:15,680
he is this like horror show
(inaudible) monstrosity
2347
01:34:16,010 --> 01:34:18,500
made of Popsicle sticks.
2348
01:34:18,550 --> 01:34:20,360
And I just think it's funny to me
2349
01:34:20,410 --> 01:34:23,800
that they were so cognizant
2350
01:34:23,850 --> 01:34:27,490
of like just what the
photographer was going to shoot,
2351
01:34:27,540 --> 01:34:29,440
that they saved time and money
2352
01:34:29,490 --> 01:34:31,640
by not sculpting the front of him.
2353
01:34:31,690 --> 01:34:33,110
So this is definitely one of my favorite
2354
01:34:33,160 --> 01:34:36,280
and also one of my rarest
signs in the collection.
2355
01:34:36,330 --> 01:34:40,420
This is a fiber-optic
Nintendo Power Glove sign.
2356
01:34:40,470 --> 01:34:44,610
This is from CES 1990, we think.
2357
01:34:44,660 --> 01:34:46,710
It was made for a single trade show.
2358
01:34:46,760 --> 01:34:48,640
They've made two of them in this size.
2359
01:34:48,690 --> 01:34:50,120
We did also find the third one
2360
01:34:50,170 --> 01:34:51,680
in like a smaller desktop size.
2361
01:34:51,730 --> 01:34:54,910
But if you want these
big three by three signs,
2362
01:34:54,960 --> 01:34:56,390
there's only two of them.
2363
01:34:56,440 --> 01:35:00,650
And these were found in a
storage locker in Arizona,
2364
01:35:00,700 --> 01:35:03,410
and they were actually
on Craigslist forever
2365
01:35:03,460 --> 01:35:04,710
and no one knew what they were
2366
01:35:04,760 --> 01:35:07,080
and nobody thought that
they were legitimate.
2367
01:35:07,130 --> 01:35:08,400
They thought someone had made them,
2368
01:35:08,450 --> 01:35:10,160
like a custom thing.
2369
01:35:10,210 --> 01:35:13,100
It wasn't until someone
actually drove out there
2370
01:35:13,150 --> 01:35:15,410
and pick them up and
then did some research
2371
01:35:15,460 --> 01:35:18,960
to find out that they
were from the Mattel booth
2372
01:35:19,010 --> 01:35:20,930
at CES in 1990.
2373
01:35:20,980 --> 01:35:25,500
So as far as we know
from photos and accounts
2374
01:35:25,550 --> 01:35:28,290
from actually the people
who made these signs,
2375
01:35:28,340 --> 01:35:29,410
there are two of them.
2376
01:35:29,460 --> 01:35:30,740
This is one example.
2377
01:35:30,790 --> 01:35:33,910
And the other one actually
is owned by Deniz Kahn.
2378
01:35:33,960 --> 01:35:35,560
- The guy who actually had these,
2379
01:35:35,610 --> 01:35:37,053
I think he worked at Mattel.
2380
01:35:38,320 --> 01:35:40,060
He had both, and he was only selling one.
2381
01:35:40,110 --> 01:35:43,597
And he said, I got to him and I said,
2382
01:35:43,647 --> 01:35:45,520
"Well, you know, whatever,
it'll take, I'll figure it out."
2383
01:35:45,570 --> 01:35:46,590
And we were trying to work it out.
2384
01:35:46,640 --> 01:35:50,290
But then he said, "I'm
only interested in trading
2385
01:35:50,340 --> 01:35:51,620
for other fiber signs."
2386
01:35:51,670 --> 01:35:53,400
And I said, "Well, I don't
have any fiber signs to trade."
2387
01:35:53,450 --> 01:35:56,750
So Stephan did.
2388
01:35:56,800 --> 01:36:00,220
And so he got the one
and I was so pissed off
2389
01:36:00,270 --> 01:36:02,113
and I said, I harassed the guy,
2390
01:36:02,163 --> 01:36:04,110
I said that, "If you ever sell
the other one, let me know."
2391
01:36:04,160 --> 01:36:06,828
Well, he let Stephan know
and Stephan got the other one
2392
01:36:06,878 --> 01:36:08,280
and then he was gracious
enough to let me know
2393
01:36:08,330 --> 01:36:09,430
when that happened.
2394
01:36:09,480 --> 01:36:12,080
So now we both have the
two that are out there,
2395
01:36:12,130 --> 01:36:13,490
which is a pretty special.
2396
01:36:13,540 --> 01:36:14,810
It's a really neat sign
2397
01:36:15,910 --> 01:36:17,490
and it's a cool piece of history
2398
01:36:17,540 --> 01:36:20,550
promoting something that was just so bad.
2399
01:36:20,600 --> 01:36:22,940
- So I've talked a little
bit about how difficult it is
2400
01:36:22,990 --> 01:36:26,410
to find any art from
Nintendo Power at all,
2401
01:36:26,460 --> 01:36:30,260
but there are sort of
sublevels of difficulty there
2402
01:36:30,310 --> 01:36:31,093
as well.
2403
01:36:31,143 --> 01:36:33,940
One of the most notoriously
difficult things to find
2404
01:36:33,990 --> 01:36:36,160
is reader submitted art,
2405
01:36:36,210 --> 01:36:37,800
and generally they would do that
2406
01:36:37,850 --> 01:36:42,160
by sending in art on
the front of envelopes,
2407
01:36:42,210 --> 01:36:44,450
and because they were children
2408
01:36:44,500 --> 01:36:47,540
and Nintendo wants to
protect privacy and all that,
2409
01:36:47,590 --> 01:36:50,520
generally these were either destroyed
2410
01:36:50,570 --> 01:36:53,113
or kept at Nintendo essentially forever.
2411
01:36:54,010 --> 01:36:58,020
I was fortunate enough to
not only find envelope art,
2412
01:36:58,070 --> 01:37:00,350
but an entire set of envelope art.
2413
01:37:00,400 --> 01:37:02,220
So this is every piece of envelope art
2414
01:37:02,270 --> 01:37:05,060
that was published in this
issue of Nintendo Power.
2415
01:37:05,110 --> 01:37:09,000
And I mean, just the
likelihood of finding a piece
2416
01:37:09,050 --> 01:37:10,510
of envelope art is crazy,
2417
01:37:10,560 --> 01:37:13,873
and then finding a whole set
of it was just otherworldly.
2418
01:37:14,840 --> 01:37:17,910
Rarity is, first of all, it's
a really subjective thing
2419
01:37:17,960 --> 01:37:18,910
to talk about,
2420
01:37:18,960 --> 01:37:21,210
especially when you're
talking about value of things,
2421
01:37:21,260 --> 01:37:25,592
because at the very rare end
2422
01:37:25,642 --> 01:37:27,580
where you're talking about one of a kind
2423
01:37:27,630 --> 01:37:31,510
or just a couple of
something in existence,
2424
01:37:31,560 --> 01:37:33,690
it's very difficult to talk about value
2425
01:37:33,740 --> 01:37:37,340
because sometimes when you're
asking me about an item,
2426
01:37:37,390 --> 01:37:39,040
well, the first time that it was ever sold
2427
01:37:39,090 --> 01:37:40,570
was when I bought it.
2428
01:37:40,620 --> 01:37:44,640
So I can't really put a
price tag on something,
2429
01:37:44,690 --> 01:37:47,450
or sometimes I won't exactly
know how to evaluate something
2430
01:37:47,500 --> 01:37:51,440
until someone comes to
me and asks to buy it.
2431
01:37:51,490 --> 01:37:55,250
So I have, certainly, I have
standing offers on a few things
2432
01:37:56,120 --> 01:38:00,180
that previously I wouldn't
have known how to evaluate them
2433
01:38:00,230 --> 01:38:02,130
because I was the first one to buy them.
2434
01:38:02,180 --> 01:38:05,450
But something like my Super
Metroid strategy guide cover,
2435
01:38:05,500 --> 01:38:07,481
I have the original painting for that.
2436
01:38:07,531 --> 01:38:09,560
I have a standing offer
for $75,000 on that piece.
2437
01:38:09,610 --> 01:38:11,250
Very much, things are only worth
2438
01:38:11,300 --> 01:38:12,270
what someone will pay for it.
2439
01:38:12,320 --> 01:38:13,560
So oftentimes, again,
2440
01:38:13,610 --> 01:38:15,210
especially when you're
talking about things
2441
01:38:15,260 --> 01:38:19,720
that sell so infrequently
that I can't evaluate them.
2442
01:38:19,770 --> 01:38:22,560
That's the only way that I would ever know
2443
01:38:22,610 --> 01:38:25,410
how much something is
worth is when someone asks
2444
01:38:25,460 --> 01:38:26,820
to buy it from me,
2445
01:38:26,870 --> 01:38:29,793
which almost is always the
answer is almost always no.
2446
01:38:29,843 --> 01:38:33,343
(upbeat electronic music)
2447
01:38:38,560 --> 01:38:41,700
- The infamous Cardi B game
that never existed (chuckles)
2448
01:38:41,750 --> 01:38:42,990
probably for a good reason.
2449
01:38:43,040 --> 01:38:45,900
I was going to hack
this as dance aerobics,
2450
01:38:45,950 --> 01:38:48,460
and I was going to put
her in dance aerobics,
2451
01:38:48,510 --> 01:38:50,870
which is a power pad game,
just for fun, just to be silly.
2452
01:38:50,920 --> 01:38:53,160
But I was like, I gave
up about halfway through
2453
01:38:53,210 --> 01:38:54,080
or part way through anyway.
2454
01:38:54,130 --> 01:38:57,020
It's again, it's a long process
to hack these video games.
2455
01:38:57,070 --> 01:38:59,033
I figured if Cardi B was going
to be in a Nintendo game,
2456
01:38:59,083 --> 01:39:00,910
it'd be an LJN game.
2457
01:39:00,960 --> 01:39:02,240
(laughs)
2458
01:39:02,290 --> 01:39:04,210
It's pretty silly all the same.
2459
01:39:04,260 --> 01:39:08,593
(upbeat electronic music continues)
2460
01:39:10,090 --> 01:39:12,990
- So Outback Joey was part of-
2461
01:39:13,040 --> 01:39:16,840
it's tactically doesn't
work on a Sega Genesis.
2462
01:39:16,890 --> 01:39:20,860
You actually need the
Heartbeat System controllers.
2463
01:39:20,910 --> 01:39:22,880
You can plug it into a Sega Genesis,
2464
01:39:22,930 --> 01:39:25,940
but you have to have these specific,
2465
01:39:25,990 --> 01:39:29,300
exclusive to this Heartbeat System
2466
01:39:29,350 --> 01:39:32,210
to make it actually work and play.
2467
01:39:32,260 --> 01:39:35,980
And so it's really bizarre,
very, very rare game.
2468
01:39:36,030 --> 01:39:39,450
And the other thing is the manual.
2469
01:39:39,500 --> 01:39:41,450
So I do have the manual to it,
2470
01:39:41,500 --> 01:39:44,442
which is incredibly
difficult to get as well.
2471
01:39:44,492 --> 01:39:48,825
(upbeat electronic music continues)
2472
01:39:52,120 --> 01:39:54,253
- So this is your famous McDonald's DSi.
2473
01:39:55,890 --> 01:39:58,280
Nintendo made these for
McDonald's employees
2474
01:39:58,330 --> 01:40:00,470
to teach them how to make their burger.
2475
01:40:00,520 --> 01:40:02,490
All of them are used,
probably smell like burgers,
2476
01:40:02,540 --> 01:40:05,961
and there are probably
around a thousand made.
2477
01:40:06,011 --> 01:40:10,344
(upbeat electronic music continues)
2478
01:40:19,190 --> 01:40:22,180
- Slightly before The Nerd started,
2479
01:40:22,230 --> 01:40:25,430
I began selling off a lot
of my games, you know.
2480
01:40:25,480 --> 01:40:27,660
A lot of it was, I just needed the money.
2481
01:40:27,710 --> 01:40:31,250
So I sold Contra for like $7
2482
01:40:31,300 --> 01:40:34,620
just so I could buy a sandwich, you know,
2483
01:40:34,670 --> 01:40:38,910
so I'll never remember
what that sandwich was,
2484
01:40:38,960 --> 01:40:40,560
but I'll always remember Contra.
186966
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