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These are the user uploaded subtitles that are being translated: 1 00:00:00,256 --> 00:00:06,400 Welcome back in this video 2 00:00:06,656 --> 00:00:08,960 How do you say in the diet sheet 3 00:00:15,616 --> 00:00:19,456 In-depth how to better your animations in nuke 4 00:00:19,968 --> 00:00:26,112 Cats and birds flying here but first thing's first I'm going to have to track or shot take a look and 5 00:00:26,368 --> 00:00:28,160 Sign of emotional well-being 6 00:00:29,952 --> 00:00:36,096 Sitting nicely in this corner so I can be a contract 7 00:00:36,352 --> 00:00:42,496 With some rotation so we went over in the week 8 00:00:42,752 --> 00:00:43,776 Oh dear 9 00:00:44,032 --> 00:00:47,872 Go to framework at a track 10 00:00:48,384 --> 00:00:51,712 Is a nice contrast a point here 11 00:00:52,224 --> 00:00:55,040 Forward 12 00:00:56,832 --> 00:01:00,909 Again this clip on it goes to 505 so certain output here 13 00:01:00,911 --> 00:01:03,387 Subtitled by -♪ online-courses.club ♪- We compress knowledge for you! https://t.me/joinchat/ailxpXoW3JVjYzQ1 14 00:01:03,388 --> 00:01:05,280 That looks nice and sticky in a preview monitor 15 00:01:05,792 --> 00:01:08,352 So now will go over 16 00:01:08,608 --> 00:01:13,728 Other side but at knifepoint there 17 00:01:13,984 --> 00:01:17,568 Track Blackwood 18 00:01:21,152 --> 00:01:26,528 That works pretty sticky scrub through to be sure 19 00:01:28,832 --> 00:01:32,416 Excellent again I'm looking in this world stabilised 20 00:01:32,672 --> 00:01:38,816 You look like they should work correctly warm or translation rotation scale for both of 21 00:01:39,072 --> 00:01:43,168 And just check this with a quick stabilise 22 00:01:45,472 --> 00:01:48,288 Turn off a tracker 23 00:01:48,544 --> 00:01:51,616 Looks like 24 00:01:52,128 --> 00:01:58,272 Hi Christine some little bumps in here but they look like a motion blur in zoom in a really isn't moving 25 00:01:58,528 --> 00:02:04,672 If you don't have this corner here I think there's brass or motion blur be a problem for fine 26 00:02:04,928 --> 00:02:05,952 Animation 27 00:02:06,208 --> 00:02:09,792 Go ahead and delete that 28 00:02:10,048 --> 00:02:14,400 And we will 38r much move 29 00:02:18,496 --> 00:02:20,800 Excellent 30 00:02:24,896 --> 00:02:30,016 Go ahead and two more suitable location in the sky 31 00:02:30,272 --> 00:02:34,368 What's just play this really quick to make sure everything's working 32 00:02:34,624 --> 00:02:39,488 What is a strong headwind against the life to it 33 00:02:39,744 --> 00:02:45,888 Go ahead and centre anchor point audible I'm heading control and click 34 00:02:46,144 --> 00:02:49,984 What does to be 35 00:02:51,776 --> 00:02:54,080 And I also think it should be 36 00:02:54,592 --> 00:02:57,408 A similar colour town to this 37 00:02:57,664 --> 00:03:01,760 Go ahead make a colour correction quick 38 00:03:02,272 --> 00:03:04,576 Actually 39 00:03:04,832 --> 00:03:06,112 What is a Creed 40 00:03:06,624 --> 00:03:08,672 We can pick up my point 41 00:03:09,440 --> 00:03:15,584 That's made this and we can go ahead and find a darker tone 42 00:03:18,656 --> 00:03:19,680 Ariel 43 00:03:19,936 --> 00:03:24,800 This is pretty contrast Us game 44 00:03:25,056 --> 00:03:27,872 And down 45 00:03:28,896 --> 00:03:31,200 Excellent of nice looking bird silhouette 46 00:03:31,712 --> 00:03:35,040 Go ahead and my mum says 47 00:03:37,600 --> 00:03:40,160 Head and start animating 48 00:03:40,928 --> 00:03:47,072 I just do very basic animation 49 00:03:47,328 --> 00:03:49,120 Going to you 50 00:03:49,376 --> 00:03:51,424 Set key 51 00:03:52,448 --> 00:03:56,032 Go to the five 52 00:03:56,544 --> 00:03:59,872 Just move this guy over a little bit 53 00:04:07,296 --> 00:04:11,392 Is our animated bird 54 00:04:11,648 --> 00:04:15,488 This is where we can be friends 55 00:04:16,768 --> 00:04:18,047 What's go ahead 56 00:04:18,303 --> 00:04:23,167 We can see or animation career here 57 00:04:23,423 --> 00:04:26,751 I'm Frank 50 bed 58 00:04:28,031 --> 00:04:29,055 And 59 00:04:29,311 --> 00:04:31,103 Drop it down a little bit 60 00:04:33,663 --> 00:04:38,527 Are we going now going back 61 00:04:38,783 --> 00:04:44,927 Instead we want it to go down around 4:30 and then start coming back up 62 00:04:45,183 --> 00:04:49,791 And it's going to drag keys when we select the top 63 00:04:56,447 --> 00:04:59,775 Affect 64 00:05:00,031 --> 00:05:06,175 Position but we've made keyframes on go ahead zoom in 65 00:05:06,431 --> 00:05:08,479 Ex 66 00:05:10,271 --> 00:05:11,551 Hit delete 67 00:05:13,855 --> 00:05:16,159 Steady speed 68 00:05:16,415 --> 00:05:18,207 Enact the entire time 69 00:05:21,535 --> 00:05:26,911 Quick in here 70 00:05:31,519 --> 00:05:35,359 Action as well we can very easily scale with you 71 00:05:36,639 --> 00:05:41,247 In the Dolce Vita modify or Curve as we see fit 72 00:05:41,503 --> 00:05:47,647 And you can multiple nodes and multiple nodes in the door she has one 73 00:05:47,903 --> 00:05:53,791 Search for a little bit 74 00:05:54,815 --> 00:05:56,095 Take you there 75 00:05:56,351 --> 00:05:57,631 To hit 76 00:05:57,887 --> 00:06:00,703 The spartan Race 77 00:06:01,727 --> 00:06:05,311 288 78 00:06:06,847 --> 00:06:11,455 Even up to the next keyframe 79 00:06:14,783 --> 00:06:18,367 Looks pretty even here in between 80 00:06:18,623 --> 00:06:21,439 Set him on a downward angle 81 00:06:25,023 --> 00:06:29,375 How to rotate him 82 00:06:34,239 --> 00:06:35,519 But this looks like 83 00:06:38,335 --> 00:06:44,479 Is on a rollercoaster of some sort of tidying and it's following 84 00:06:44,735 --> 00:06:47,807 We can cry keyframes haven't added here 85 00:06:48,063 --> 00:06:54,207 To offset these for any reason we also have this moved down here 86 00:06:54,463 --> 00:07:00,351 Station keys year was electricity Netflix Oliver cheese 87 00:07:00,607 --> 00:07:03,935 And leave this 10 frames forward 88 00:07:06,495 --> 00:07:08,799 Keyframe adjustment you made 89 00:07:09,055 --> 00:07:10,079 Remember 90 00:07:10,335 --> 00:07:16,479 And so now if you wanted to move or other to settings I'm holding shift to select X and Y 91 00:07:16,735 --> 00:07:19,039 I can also hate 92 00:07:19,807 --> 00:07:21,599 That Snaps all of them over 93 00:07:22,111 --> 00:07:26,975 With them back -10 hear type that in 94 00:07:30,559 --> 00:07:34,655 Because we want us to be moving the entire time so take a look at this 95 00:07:34,911 --> 00:07:41,055 In a different animation context of the curve editor and the free 96 00:07:41,311 --> 00:07:43,871 RX courier we can get control a 97 00:07:44,127 --> 00:07:46,431 Just like already friends and an f 98 00:07:46,687 --> 00:07:47,711 Frame them 99 00:07:48,223 --> 00:07:54,367 So he is animation Curve and as we can see right now it's very flat 100 00:07:54,623 --> 00:08:00,767 No speeding up or slowing down that's what these busier handles come into effect head 101 00:08:01,023 --> 00:08:03,583 And click and drag you and you can see 102 00:08:04,863 --> 00:08:07,679 Speed slowing down at the beginning 103 00:08:10,495 --> 00:08:16,383 Affecting candle past still moving 104 00:08:19,711 --> 00:08:23,551 Just modify there's a bit to make it done 105 00:08:24,831 --> 00:08:29,183 I'm just trying to show you the tools and how they work and your notice 106 00:08:30,207 --> 00:08:32,767 Modifying the sandal 107 00:08:33,791 --> 00:08:35,583 It is not affecting or infinity point 108 00:08:35,839 --> 00:08:38,399 So we want to right click on a keyframe 109 00:08:38,655 --> 00:08:40,959 Interpolation settings 110 00:08:41,727 --> 00:08:45,823 Options for different types of roles that can do 111 00:08:46,079 --> 00:08:52,223 Camera on and now the servers automatically 112 00:08:52,479 --> 00:08:54,015 Continue to New 113 00:08:54,527 --> 00:08:57,855 44 a w go beyond 105 114 00:08:58,367 --> 00:09:03,743 What's the continuing to do because 115 00:09:03,999 --> 00:09:07,071 Is also flat also change this 116 00:09:07,583 --> 00:09:09,119 Youcam 117 00:09:09,631 --> 00:09:15,775 Quick net worth 118 00:09:16,031 --> 00:09:17,567 Appalachian 119 00:09:19,615 --> 00:09:20,895 Now we can see 120 00:09:21,663 --> 00:09:23,711 Have keyframes 121 00:09:23,967 --> 00:09:26,527 Keeps flying as opposed to something 122 00:09:30,111 --> 00:09:31,903 Viola first year 123 00:09:32,159 --> 00:09:36,767 What's the first in our and we can just 124 00:09:37,023 --> 00:09:39,071 As we see fit 125 00:09:43,423 --> 00:09:49,567 Rotation in here on the left-hand side we have actual value 126 00:09:49,823 --> 00:09:52,895 In time 127 00:09:53,663 --> 00:09:59,807 Comes with working with different animation 128 00:10:00,345 --> 00:10:02,248 Subtitled by -♪ online-courses.club ♪- We compress knowledge for you! https://t.me/joinchat/ailxpXoW3JVjYzQ1 129 00:10:02,250 --> 00:10:03,391 Go ahead and add a second bird in here 130 00:10:04,415 --> 00:10:08,255 In case this transform 131 00:10:09,023 --> 00:10:11,839 In Polis O2 132 00:10:14,399 --> 00:10:16,959 Make a Darkness 133 00:10:17,727 --> 00:10:19,775 Waddesdon merge the sofa 134 00:10:22,847 --> 00:10:24,895 Go back to your provider 135 00:10:25,407 --> 00:10:31,295 I can see we have a transfer one and I'll transfer onto you trains from to is our second bird 136 00:10:31,551 --> 00:10:34,111 What does go head in ground 137 00:10:35,391 --> 00:10:38,719 Scooter motorbikes I had control 138 00:10:39,231 --> 00:10:44,095 Offset this bird scooter 139 00:10:46,143 --> 00:10:48,703 You can also change it in y 140 00:10:49,983 --> 00:10:55,615 Scalar so that the escapades going on isn't quite so large 141 00:10:58,431 --> 00:11:01,759 We can also potentially 142 00:11:02,271 --> 00:11:03,807 Speed it up a little bit 143 00:11:05,855 --> 00:11:09,951 Speed up the other way yeah I would like as a faster bird 144 00:11:11,231 --> 00:11:17,375 Interpolation is continuing we don't have to set keyframes after work but take a workout 145 00:11:17,631 --> 00:11:18,143 Looks like 146 00:11:22,239 --> 00:11:25,567 Now we have four different animations in 147 00:11:29,407 --> 00:11:35,551 Waterfall near control to add and remove different nodes 148 00:11:35,807 --> 00:11:41,439 The speeds are both as we can just take control a dislike all of them we can make them all 149 00:11:41,695 --> 00:11:43,487 Much slower 150 00:11:55,007 --> 00:11:58,079 Get her fast forward really takes off right there 151 00:11:59,615 --> 00:12:03,199 You can actually see exact moment in key passes 152 00:12:04,735 --> 00:12:07,551 Should be around frame 110 let's see 153 00:12:10,111 --> 00:12:16,255 Three passes so you can see a lot of information with third letter in a very handy when you're editing 154 00:12:16,511 --> 00:12:17,023 Friends 155 00:12:19,583 --> 00:12:24,447 Is going to go ahead and delete these rotation keyframes 156 00:12:25,983 --> 00:12:32,127 Rotation vector 02 station 157 00:12:32,383 --> 00:12:38,527 No information and it will delete all keyframes and sisters Nokia friends it's also 158 00:12:38,783 --> 00:12:40,319 Out of the Predator 159 00:12:40,831 --> 00:12:44,927 Properties 160 00:12:50,559 --> 00:12:54,143 The sun is a strange animation 161 00:12:55,679 --> 00:13:00,031 Let's just go back to work and do a couple times 162 00:13:15,903 --> 00:13:18,719 Gamblers making a little bit faster 163 00:13:27,167 --> 00:13:31,519 And do each other so go ahead and still liked 164 00:13:38,687 --> 00:13:42,271 Kurupt FM movie 165 00:13:42,527 --> 00:13:48,671 This powder and let's go ahead and it actually looks like when you're on doing star 166 00:13:48,927 --> 00:13:54,815 Previous interpolation solicitor to catmull-rom that I'll make sure it's continuous at the beginning 167 00:13:55,071 --> 00:14:00,703 This cross hearing over some mistake at work 168 00:14:00,959 --> 00:14:06,079 Everything's making aside from 169 00:14:06,335 --> 00:14:12,479 Is are birds or flapping at the exact same time so we can fix that quick with a time offset 170 00:14:12,735 --> 00:14:18,879 That is exactly what it sounds like it's just asked heading your input by giving them out of frame 171 00:14:20,159 --> 00:14:23,231 What does offset this bird buy frames 172 00:14:25,279 --> 00:14:31,423 Harry goaz broken up much but you can ask if you'd like to you but this is on loop 173 00:14:31,679 --> 00:14:33,727 I'm doing that 174 00:14:34,495 --> 00:14:40,639 Make sure that we've turned up ocean Blue on for these guys and we are changing 175 00:14:40,895 --> 00:14:47,039 Just a wrap this up and I know this 176 00:14:49,343 --> 00:14:55,231 And with heading in the shop because he's very small 177 00:14:55,487 --> 00:14:58,815 Go ahead 178 00:15:00,607 --> 00:15:05,983 That is so crazy on her first bird 179 00:15:07,263 --> 00:15:08,799 Why 180 00:15:13,663 --> 00:15:16,479 Plan that a little bit 181 00:15:16,991 --> 00:15:19,295 Rotation as well 182 00:15:21,087 --> 00:15:23,647 Over rotating LED play 183 00:15:29,535 --> 00:15:32,607 Does be up quite a bit there 184 00:15:38,239 --> 00:15:41,055 You can tell us 185 00:15:44,895 --> 00:15:50,783 And I think this work I do have four separate bird element in here 186 00:15:51,039 --> 00:15:56,415 I'm just going to use this one but you have four options if you would like to use them 187 00:15:56,927 --> 00:16:03,071 So I think this information is looking pretty acceptable especially with how small is going to be on the screen 188 00:16:03,327 --> 00:16:04,863 For now 189 00:16:06,143 --> 00:16:11,263 I like to do is to the horizontal movement as well 190 00:16:11,775 --> 00:16:17,919 Just change our motion 21 on animations on make sure your settings 191 00:16:23,807 --> 00:16:25,087 Impatient 192 00:16:25,599 --> 00:16:31,743 What's going to happen to the next 5-days 193 00:16:31,999 --> 00:16:34,047 Listen and I'll catch you in the next one 14155

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