All language subtitles for 613241-33 - Solid tools - The definitive SKETCHUP course. From beginner to expert.en-US

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These are the user uploaded subtitles that are being translated: 1 00:00:00,000 --> 00:00:02,720 Hello people and welcome to this new class in where 2 00:00:02,715 --> 00:00:05,535 we're going to talk about this solid tools. 3 00:00:05,535 --> 00:00:08,715 These tools has its own set bar. 4 00:00:08,715 --> 00:00:09,975 You can see it here. 5 00:00:09,975 --> 00:00:11,585 If you want to turn it on, 6 00:00:11,580 --> 00:00:13,590 you have to go here to the upper bar, 7 00:00:13,590 --> 00:00:16,130 right button and look for solids. 8 00:00:16,125 --> 00:00:17,625 Here we are study tools. 9 00:00:17,625 --> 00:00:21,535 One-click and we'll find this tool set with six bottoms. 10 00:00:21,539 --> 00:00:23,869 If we hover over any of them, 11 00:00:23,865 --> 00:00:27,675 we could read a very interesting description about 12 00:00:27,675 --> 00:00:31,715 what this function is doing actually in our model, 13 00:00:31,710 --> 00:00:34,500 because actually it is very accurate. 14 00:00:34,500 --> 00:00:36,690 Anyways, what do we have to understand 15 00:00:36,690 --> 00:00:39,550 before what a solid means? 16 00:00:39,545 --> 00:00:42,565 So let's go here to this first model 17 00:00:42,560 --> 00:00:46,370 in where I have a Q and a sphere. 18 00:00:46,370 --> 00:00:48,070 Now, during the course, 19 00:00:48,065 --> 00:00:51,205 we have been working with models which 20 00:00:51,200 --> 00:00:54,710 are based on surfaces, e.g. a. 21 00:00:54,710 --> 00:00:55,280 Queue. 22 00:00:55,280 --> 00:00:57,500 We said that it is not a solid, 23 00:00:57,500 --> 00:01:00,590 but many different surfaces placed 24 00:01:00,590 --> 00:01:04,220 altogether and creating this CEP of a cube. 25 00:01:04,220 --> 00:01:06,890 If I remove one of their faces, 26 00:01:06,890 --> 00:01:10,600 we can see that the interior is completely empty. 27 00:01:10,595 --> 00:01:13,765 And we already know that all the shapes in SketchUp, 28 00:01:13,760 --> 00:01:16,450 all of our models work like that. 29 00:01:16,445 --> 00:01:18,805 When we are talking about a solid, 30 00:01:18,800 --> 00:01:21,140 the meaning is very intuitive. 31 00:01:21,140 --> 00:01:24,830 What we are trying to say is that we want are safe to 32 00:01:24,830 --> 00:01:28,640 work as a real solid or in other words, 33 00:01:28,640 --> 00:01:31,030 not empty in the interior. 34 00:01:31,025 --> 00:01:34,345 And why we want our models to work as a solid. 35 00:01:34,340 --> 00:01:37,370 What is the benefit of working with a solid and 36 00:01:37,370 --> 00:01:40,540 not with a normal SketchUp geometries? 37 00:01:40,535 --> 00:01:42,305 The answer is easy. 38 00:01:42,305 --> 00:01:45,065 We can create unique geometries 39 00:01:45,065 --> 00:01:46,775 and I will give you here an example. 40 00:01:46,775 --> 00:01:49,745 This both elements are working as a solid. 41 00:01:49,745 --> 00:01:53,245 So if I say that I want to say it 42 00:01:53,240 --> 00:01:55,570 plays this sphere here 43 00:01:55,565 --> 00:01:58,525 in order to allow this fear to bite the queue, 44 00:01:58,520 --> 00:02:01,990 I use this, let's say subtract function, 45 00:02:01,985 --> 00:02:04,585 one-click, second click, click. 46 00:02:04,580 --> 00:02:06,130 We have, as I told you, 47 00:02:06,125 --> 00:02:10,825 a unique geometry as the result of this subtraction, 48 00:02:10,820 --> 00:02:14,140 imagine to try to get this geometry by 49 00:02:14,135 --> 00:02:16,375 working with the normal tools 50 00:02:16,370 --> 00:02:18,560 that we have already learned in a sketch, 51 00:02:18,560 --> 00:02:21,040 it would be completely impossible. 52 00:02:21,035 --> 00:02:22,795 But before jumping into 53 00:02:22,790 --> 00:02:25,970 this first example called outer cell, 54 00:02:25,970 --> 00:02:28,310 Let's see how I did in order to 55 00:02:28,310 --> 00:02:32,020 make these both geometries to work as solids. 56 00:02:32,015 --> 00:02:33,955 So once the bug control set, 57 00:02:33,950 --> 00:02:36,410 one click on the sphere and if 58 00:02:36,410 --> 00:02:39,010 I open my entity Info tray, 59 00:02:39,005 --> 00:02:43,715 you can read solid group one in modal solid group, 60 00:02:43,715 --> 00:02:47,855 this is fear is placed into a group and forest gets AB. 61 00:02:47,855 --> 00:02:50,815 That means that the element is already a solid. 62 00:02:50,810 --> 00:02:53,000 So when we make groups, 63 00:02:53,000 --> 00:02:57,340 we are creating solids the same with the cube. 64 00:02:57,335 --> 00:02:59,605 One. Click on the queue and we can 65 00:02:59,600 --> 00:03:01,750 read solid group one in model 66 00:03:01,745 --> 00:03:03,785 because when our geometry 67 00:03:03,785 --> 00:03:06,305 is not a group, so let's explode. 68 00:03:06,304 --> 00:03:09,954 This cube e.g. now is not a group anymore. 69 00:03:09,950 --> 00:03:14,150 And if I click on subtract and I hover over the Q, 70 00:03:14,150 --> 00:03:17,650 this forbidden icon will pop instead of the number, 71 00:03:17,645 --> 00:03:19,475 and it is said not a solid. 72 00:03:19,475 --> 00:03:20,965 So we can't make 73 00:03:20,960 --> 00:03:23,500 that geometry to interact with another one. 74 00:03:23,495 --> 00:03:26,275 Furthermore, if our geometry is a group, 75 00:03:26,270 --> 00:03:29,000 but it has some kind of error, e.g. I. 76 00:03:29,000 --> 00:03:33,140 Go into the group and I draw a little line here. 77 00:03:33,140 --> 00:03:35,390 I go out of the group, I clicked on, 78 00:03:35,390 --> 00:03:38,660 so strap and I hover over the Q and we can read again, 79 00:03:38,660 --> 00:03:40,510 not a solid the element, 80 00:03:40,505 --> 00:03:42,365 our geometry is a group, 81 00:03:42,365 --> 00:03:43,955 but we have this error. 82 00:03:43,955 --> 00:03:46,975 We need, let's say, a continuous geometry. 83 00:03:46,970 --> 00:03:49,690 In order to fix this kind of errors, 84 00:03:49,685 --> 00:03:51,155 you should know that we have 85 00:03:51,155 --> 00:03:53,945 a plugin called solid inspector. 86 00:03:53,945 --> 00:03:55,285 We will see this plugin in 87 00:03:55,280 --> 00:03:58,030 the future and it will help us to detect 88 00:03:58,025 --> 00:04:02,735 kind of mistakes in our geometry and fix it immediately. 89 00:04:02,734 --> 00:04:05,184 So it is a very useful plugin here. 90 00:04:05,180 --> 00:04:06,260 We know where is the error. 91 00:04:06,260 --> 00:04:08,780 So we can go into this group, 92 00:04:08,780 --> 00:04:11,930 select this line and related, want to step back. 93 00:04:11,930 --> 00:04:14,680 And now, if I click on subtract again, 94 00:04:14,680 --> 00:04:15,880 I hover over the cube, 95 00:04:15,875 --> 00:04:17,045 the number pops up. 96 00:04:17,045 --> 00:04:19,555 I can select my cube as a solid. 97 00:04:19,550 --> 00:04:22,370 Now the tool is asking me for selecting 98 00:04:22,370 --> 00:04:25,520 the second geometry for the interaction. 99 00:04:25,520 --> 00:04:27,700 And when I hover over this fear, 100 00:04:27,695 --> 00:04:29,255 everything seems to be okay. 101 00:04:29,255 --> 00:04:32,705 So second click, and here we have the result. 102 00:04:32,705 --> 00:04:36,235 The order is very important because now the cube 103 00:04:36,230 --> 00:04:40,210 was the one who bites the sphere and not the contrary. 104 00:04:40,205 --> 00:04:42,215 Now I think that we're ready for 105 00:04:42,215 --> 00:04:44,525 jumping into this first example. 106 00:04:44,525 --> 00:04:45,865 The first feature that we have 107 00:04:45,860 --> 00:04:47,930 available is called outer cell. 108 00:04:47,930 --> 00:04:51,310 We have here two cubes which are in contact. 109 00:04:51,305 --> 00:04:54,415 And this feature, what it's gonna do is just to 110 00:04:54,410 --> 00:04:56,300 combine both of them in 111 00:04:56,300 --> 00:04:58,540 order to create a continuous safe. 112 00:04:58,535 --> 00:05:00,805 So if we hit the tool outer cell, 113 00:05:00,800 --> 00:05:03,250 this time, the order is not important. 114 00:05:03,245 --> 00:05:06,415 First click here, second click on the second cube, 115 00:05:06,410 --> 00:05:09,550 and then we have created a new shape. 116 00:05:09,545 --> 00:05:11,395 If we select this new shape, 117 00:05:11,390 --> 00:05:13,760 we will see on the entity Info. 118 00:05:13,760 --> 00:05:15,340 That it is a solid group, 119 00:05:15,335 --> 00:05:17,765 so we don't have two cubes anymore, 120 00:05:17,765 --> 00:05:20,015 but one continuous shape. 121 00:05:20,015 --> 00:05:23,675 We can check it by using the x-ray and here we are. 122 00:05:23,675 --> 00:05:26,435 Furthermore, the tool says that 123 00:05:26,435 --> 00:05:29,995 it will remove all interior entities. 124 00:05:29,990 --> 00:05:32,150 I have to say that this feature of the tool 125 00:05:32,150 --> 00:05:34,180 is a little bit confusing because 126 00:05:34,175 --> 00:05:35,815 that part about removing 127 00:05:35,810 --> 00:05:38,590 the interior entities is not working clearly. 128 00:05:38,585 --> 00:05:39,635 So in my opinion, 129 00:05:39,635 --> 00:05:41,225 you can forget that part. 130 00:05:41,225 --> 00:05:43,705 Let's move on now to this second example. 131 00:05:43,700 --> 00:05:46,840 Intersect. If we read the description, 132 00:05:46,835 --> 00:05:49,745 it says that intersect all selected solids, 133 00:05:49,745 --> 00:05:53,125 but keep only their intersection in the model. 134 00:05:53,120 --> 00:05:54,140 It is very clear. 135 00:05:54,140 --> 00:05:57,670 So we hit the tool one click on this first cube. 136 00:05:57,665 --> 00:06:00,805 Secondly, here, the order is not important because 137 00:06:00,800 --> 00:06:04,430 the tool is just keeping the intersection. 138 00:06:04,430 --> 00:06:07,420 In this third example, Union, 139 00:06:07,415 --> 00:06:09,325 we will have the same result 140 00:06:09,320 --> 00:06:12,170 as outer cell here the two says that 141 00:06:12,170 --> 00:06:14,450 combined all selected solid into a 142 00:06:14,450 --> 00:06:17,300 single solid and keep interior voids. 143 00:06:17,300 --> 00:06:21,220 So we hit the tool one click here, click here. 144 00:06:21,215 --> 00:06:22,775 And as you can see, we have 145 00:06:22,775 --> 00:06:25,495 the same result as with outer cell. 146 00:06:25,490 --> 00:06:27,070 In this next example, 147 00:06:27,065 --> 00:06:29,285 subtract the description says 148 00:06:29,285 --> 00:06:32,065 subtract first solid from second. 149 00:06:32,060 --> 00:06:34,180 Keep only the result in the model. 150 00:06:34,175 --> 00:06:36,875 So here the order is going to be super important. 151 00:06:36,875 --> 00:06:38,695 We hit the tool one click, 152 00:06:38,690 --> 00:06:42,830 and here I will click firstly this orange q. 153 00:06:42,830 --> 00:06:44,900 So this orange cube is going to be 154 00:06:44,900 --> 00:06:48,040 the one who bites the second q. 155 00:06:48,035 --> 00:06:51,925 And here we have the result as the description said. 156 00:06:51,920 --> 00:06:56,740 Yes, the result keeps on our model and the orange Q, 157 00:06:56,735 --> 00:06:58,985 the little one has been removed. 158 00:06:58,985 --> 00:07:00,575 In my working experience, 159 00:07:00,575 --> 00:07:03,575 I have to say that this tool is the most useful, 160 00:07:03,575 --> 00:07:04,805 at least for me. 161 00:07:04,805 --> 00:07:06,745 Let's go with the next one. 162 00:07:06,740 --> 00:07:11,170 Trim, trim, first, solid against second, 163 00:07:11,165 --> 00:07:12,835 and keep both in the model. 164 00:07:12,830 --> 00:07:15,940 So it's gonna be super similar to the previous one, 165 00:07:15,935 --> 00:07:19,525 but it will not remove that orange cube, 166 00:07:19,520 --> 00:07:21,700 the one who bites from our model, 167 00:07:21,695 --> 00:07:23,335 we can check it, makes sure that 168 00:07:23,330 --> 00:07:25,090 you don't have anything selected. 169 00:07:25,085 --> 00:07:26,425 We'll hit the tool first. 170 00:07:26,420 --> 00:07:29,230 Solid will be again the orange one, 171 00:07:29,225 --> 00:07:31,355 seconds solid, the big cube. 172 00:07:31,355 --> 00:07:32,645 Then we can see, 173 00:07:32,645 --> 00:07:34,205 thanks to the X-ray, 174 00:07:34,205 --> 00:07:38,125 how the neurons cube made a bite on the big Q. 175 00:07:38,120 --> 00:07:39,920 But the thing here is 176 00:07:39,920 --> 00:07:42,670 that everything remains on the model. 177 00:07:42,665 --> 00:07:44,045 Nothing has been removed. 178 00:07:44,045 --> 00:07:45,775 We can check that we have here 179 00:07:45,770 --> 00:07:47,900 one group and a second group. 180 00:07:47,900 --> 00:07:49,910 We move this orange cube. 181 00:07:49,910 --> 00:07:52,370 We have the same result as before, 182 00:07:52,370 --> 00:07:55,150 but this orange cube was not removed. 183 00:07:55,145 --> 00:07:57,095 That is the only difference. 184 00:07:57,095 --> 00:07:59,735 The last feature is called split. 185 00:07:59,735 --> 00:08:00,995 We can read intersect 186 00:08:00,995 --> 00:08:04,445 all selected solutes and keep all results in the model. 187 00:08:04,445 --> 00:08:06,905 So we hit the tool one click on here, 188 00:08:06,905 --> 00:08:08,255 second click on here. 189 00:08:08,255 --> 00:08:11,345 We can say that something happens in the interior. 190 00:08:11,345 --> 00:08:13,915 So let's move the different models 191 00:08:13,910 --> 00:08:15,700 we have here, the urines one, 192 00:08:15,695 --> 00:08:18,005 we have here, the big one, 193 00:08:18,005 --> 00:08:22,505 and we have here the intersection of both of them. 194 00:08:22,505 --> 00:08:25,715 So it is very similar to this one to intersect, 195 00:08:25,715 --> 00:08:27,475 but this tool is keeping 196 00:08:27,470 --> 00:08:29,920 all the different solids in the model. 197 00:08:29,915 --> 00:08:31,925 So time to say goodbye. 198 00:08:31,925 --> 00:08:34,165 I hope that you have clear in your mind 199 00:08:34,160 --> 00:08:36,430 how to use these tools bar. 200 00:08:36,425 --> 00:08:38,635 Anyways, we will practice with it during 201 00:08:38,630 --> 00:08:41,210 the course and in the next episode, 202 00:08:41,210 --> 00:08:43,940 we will do an exercise about drawing 203 00:08:43,940 --> 00:08:46,600 a swimming pool in where we will start 204 00:08:46,595 --> 00:08:48,385 using all the tools from 205 00:08:48,380 --> 00:08:50,290 the transformation panel that 206 00:08:50,285 --> 00:08:53,285 we have learned during this model. 14635

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