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Hello people and welcome
to this new class in where
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we're going to talk
about a very important,
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useful, handy earn, a
little bit complex tool.
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It is the eraser, it is here,
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eraser and you can read
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erase often or smooth
entities in the model.
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But actually, it can
do even more things.
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So it will allow us
not just to erase.
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Here, we have a list of
things that this tool can do.
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Erase, select, Hide,
soft and smooth.
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And a part of this,
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it is related with a
tray called soft edges.
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So we will see all
of these things.
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I will make you think a
little bit so be ready.
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First of all, we can erase.
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This is the main thing that
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we will do with this
tool, of course.
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So let's practice with
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this cube letter E for
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heating the tool
using the shortcut.
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And then you will see
that the tool has
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a tiny circle near the rubber.
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And actually that little circle
is the one which matters.
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With that little cycle.
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We will erase things. Here.
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The mechanism will be click
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and drag, not click, unreleased.
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I click drag.
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And then when I go over
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any edge and I said
It's not surface,
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ads will be illuminated
or better said, selected.
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And then when I release,
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I have just erased that.
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And pay attention here
because the only thing that
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we erased was this EDS.
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But as we saw in
another chapter when we
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talked about lines and
surfaces in SketchUp,
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these EDS, this line is
holding two surfaces,
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the one on the right side and
the one on the left side.
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00:02:01,190 --> 00:02:04,100
And I point out this
because you have
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to understand that this
tool is going to delay it.
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Just lines or edges,
not surfaces.
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I can click and drag
over this surface,
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e.g. and nothing happens.
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But when I move the
mouse over any ads,
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then all of them
have been selected.
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And when I released,
they are delighted.
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And then the surfaces they were
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holding our delighted
to hear e.g.
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now I have just these
leftovers which are lines.
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They are not holding
any surfaces.
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So if I click and
drag and I really,
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only that, it will be delighted.
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Right?
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Let's jump now into
the next option.
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Select.
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This is a very interesting
property of this tool,
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which just few people know.
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00:03:00,470 --> 00:03:03,560
It can be super, super useful.
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00:03:03,560 --> 00:03:06,910
So if I tap letter T, again,
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I hit the tool and then I
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00:03:09,110 --> 00:03:12,290
repeat the same
process as before.
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Click and drag.
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00:03:13,310 --> 00:03:16,490
I move the mouse over
different edges.
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They are selected.
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And we know that
if I release now,
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they will be delighted.
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00:03:21,560 --> 00:03:24,010
But if instead of relief,
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I tap the space key,
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then I maintain the selection
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00:03:29,615 --> 00:03:31,525
and they haven't been
the later, right?
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So I have used the eraser
for selecting these edges.
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I can assure you that it is
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a very handy way for
selecting things.
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00:03:42,335 --> 00:03:44,245
Imagine e.g. that I have to do
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00:03:44,240 --> 00:03:47,800
it just by clicking
and clicking,
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using Shift and
clicking and clicking.
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00:03:51,755 --> 00:03:53,815
I will always have to be super
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00:03:53,810 --> 00:03:57,070
precise because I have
to click on the line,
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00:03:57,065 --> 00:03:58,665
not on the surface.
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00:03:58,669 --> 00:03:59,949
So in my opinion,
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this way for selecting
things is much more easier,
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00:04:03,500 --> 00:04:06,200
faster, and even relaxing.
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00:04:06,200 --> 00:04:09,790
I repeat, you just have
to click and drag,
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00:04:09,785 --> 00:04:11,815
go over the idea is you want to
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00:04:11,810 --> 00:04:14,440
select and before release,
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00:04:14,435 --> 00:04:15,995
tap the space key,
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00:04:15,995 --> 00:04:19,025
time to jump into
the next property.
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00:04:19,025 --> 00:04:20,705
Hi, with the eraser,
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00:04:20,705 --> 00:04:24,235
we will be able to hide
entities in a SketchUp.
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00:04:24,230 --> 00:04:27,340
Actually hide is a tool that
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00:04:27,335 --> 00:04:30,545
we can use apart
from the eraser,
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it is, let's say independent.
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00:04:32,390 --> 00:04:37,510
We can find it if we go over
edit, hide, and unhide.
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00:04:37,505 --> 00:04:39,455
First of all, we need to choose
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00:04:39,455 --> 00:04:41,935
what we want to hide, e.g.
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00:04:41,930 --> 00:04:44,300
let's say this entire 3D model.
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00:04:44,300 --> 00:04:46,550
So I make a selection box,
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00:04:46,550 --> 00:04:50,420
edit height if I want
to unhide this element,
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00:04:50,420 --> 00:04:53,970
again, edit, in
this case unhide.
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00:04:53,974 --> 00:04:56,664
And we can choose if
we want to unhide
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00:04:56,660 --> 00:04:59,470
the last entity or all,
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00:04:59,465 --> 00:05:01,345
let's say e.g. last.
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00:05:01,340 --> 00:05:02,410
Doesn't matter.
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00:05:02,405 --> 00:05:06,535
And now let's do it using
the eraser letter E.
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00:05:06,530 --> 00:05:10,580
And then I have to
hold down Shift while
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00:05:10,580 --> 00:05:15,200
I click and drag over the
edges I want to hide.
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Because again, the
eraser is about edges,
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is not about surfaces.
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00:05:21,425 --> 00:05:22,915
So e.g. I.
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00:05:22,910 --> 00:05:26,600
Am hiding all of these
ideas I released.
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00:05:26,600 --> 00:05:27,860
And then you can see
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00:05:27,860 --> 00:05:30,760
the 3D model with
those edges hidden,
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not all, just the
ones I selected.
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00:05:34,040 --> 00:05:36,950
If I go over edit, unhide,
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00:05:36,950 --> 00:05:40,430
all they will appear
again on the 3D model.
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00:05:40,430 --> 00:05:43,210
Furthermore, if I
make R group here,
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I select all the elements,
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00:05:45,200 --> 00:05:47,470
right button, make group.
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00:05:47,465 --> 00:05:51,395
If I feed the eraser again
and I go over the element,
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you will see that I am
selecting not just one,
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but the entire books.
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00:05:57,890 --> 00:06:00,620
So now it is up
to me either if I
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00:06:00,620 --> 00:06:03,380
want to delete the entire books
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00:06:03,380 --> 00:06:06,430
or just hide it by holding
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00:06:06,425 --> 00:06:09,595
shift this time I
decided to hide it.
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00:06:09,590 --> 00:06:14,360
So if I go to Edit
unhide, it will appear.
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00:06:14,360 --> 00:06:17,390
Let's move now to
the next option.
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So often and smooth.
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00:06:20,165 --> 00:06:23,455
This time for soft
ten and smooth,
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00:06:23,450 --> 00:06:27,080
we will have to hold
down Control key.
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Remember that you
can check all of
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this information on the files
attached with a course.
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00:06:32,750 --> 00:06:36,280
In this case, you better go
to the shortcuts episode.
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You will find there
this J peg here.
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00:06:39,140 --> 00:06:40,850
If you go through the eraser,
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00:06:40,850 --> 00:06:44,230
you will be able to check
all of these shortcuts.
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00:06:44,225 --> 00:06:47,585
Control for soft
and smooth sift,
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00:06:47,585 --> 00:06:52,535
for hiding, Sift plus control
and soften and smooth.
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00:06:52,535 --> 00:06:55,615
What soft and smooth
do in SketchUp?
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00:06:55,610 --> 00:06:57,910
What is the purpose
of this tool?
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00:06:57,905 --> 00:07:00,085
Well, so often is super,
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00:07:00,080 --> 00:07:02,260
super similar or better said,
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00:07:02,255 --> 00:07:05,155
it is exactly the same as high,
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00:07:05,150 --> 00:07:09,520
we will be able to hide
edges of our model.
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00:07:09,515 --> 00:07:11,605
But this time we can
say that it is a kind
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00:07:11,600 --> 00:07:13,930
of property for the Ed's
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while we were using hide for
hiding different elements,
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groups, components, even
surfaces if we choose it before,
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00:07:23,585 --> 00:07:25,195
the software tool is
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00:07:25,190 --> 00:07:28,840
just an internal
property of the SDS.
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00:07:28,835 --> 00:07:34,865
So if I select it and
I go over Entity Info,
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00:07:34,865 --> 00:07:38,485
here, I will find
information about this.
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Ed's the texture, the tag,
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the length, and two
boxes, soft and smooth.
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Because soft and smooth
are properties of the LTS.
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If I select a surface,
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these properties
will not be here
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because the surface is
something different.
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So coming back to the ED,
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if I click on the soft box,
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this element will disappear.
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And it is actually
like it is hidden,
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but actually it is not.
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If I go to Edit and hide all,
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it will not appear
because we are
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working now with a
property of the Ed's.
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The meaning is the same.
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This property is
hiding the edge, yes,
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but they are both
different categories.
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So if I want to recover
this Ed's, how can I do it?
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Because now I can't
select it again and
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go over Entity Info
and unclick that box.
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So I should go over
view hidden geometry.
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If I show the hidden geometry,
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then that will appear
under this new aspect.
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Now it is adult line.
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You can find here
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different hidden geometry
in which this curve,
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this arc is based on.
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Anyway, what matters
to us now is
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that if we focus on these ads,
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just on this, now,
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I can select it again.
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00:09:07,795 --> 00:09:09,685
And once it is selected,
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I can go over Entity Info
and unclick the soft box.
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Now it is not so often anymore.
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So if I go again over
view and I unclick,
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hidden geometry is
again here with us.
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I think it is clear.
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So let's jump into the next
property of the edges.
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Smooth.
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I'll go over view
hidden geometry.
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Then I will select
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these different vertical lines
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in which this curve is based on.
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Because in a SketchUp,
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you better know that curves,
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00:09:45,364 --> 00:09:47,734
perfect curves don't exist.
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They are all the time,
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many different straight lines
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altogether creating this
way the filling of a curve.
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00:09:55,895 --> 00:09:58,465
And that is the key
for understanding
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00:09:58,460 --> 00:10:01,950
the concept under
this smooth tool.
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00:10:01,945 --> 00:10:04,865
Smooth tool is
created by SketchUp
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in order to render
the different shapes.
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00:10:08,119 --> 00:10:11,749
In a way in where we
can believe that we
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00:10:11,750 --> 00:10:15,190
are watching a curve
and organic model,
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00:10:15,185 --> 00:10:16,645
not a 3D model,
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00:10:16,640 --> 00:10:19,510
based on different polygons.
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00:10:19,505 --> 00:10:23,285
So if I select this hidden
geometry and I will do it
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00:10:23,285 --> 00:10:27,355
using the eraser as we have
already learned, space key.
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00:10:27,350 --> 00:10:29,600
And then I check
the entity Info.
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00:10:29,600 --> 00:10:32,540
We will see that
these Haydn geometry
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is soften and smooth.
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00:10:34,505 --> 00:10:37,015
Of course, it is because it is
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an example of a
curve in a sketchy.
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But if I unclick a smooth
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00:10:42,560 --> 00:10:46,510
and I unclick hidden
geometry as well.
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00:10:46,505 --> 00:10:51,805
We can appreciate perfectly
the different straight planes
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even when the edges are hidden
or soft and better set.
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00:10:55,985 --> 00:10:58,975
But the problem now
is that the edges
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00:10:58,970 --> 00:11:02,210
are soft but not a smooth.
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00:11:02,210 --> 00:11:04,250
If I wanted to smooth them,
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00:11:04,250 --> 00:11:08,470
I should go to View
Hidden Geometry.
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00:11:08,465 --> 00:11:11,225
Select again this geometry,
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00:11:11,225 --> 00:11:15,445
and this time I will do it
using the selection tool,
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00:11:15,440 --> 00:11:18,050
clicking and clicking again,
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00:11:18,050 --> 00:11:23,210
then go to entity Info and
say a smooth, here we are.
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00:11:23,210 --> 00:11:27,680
I can unclick hidden
geometry and now I have
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00:11:27,680 --> 00:11:32,780
this curve again rendered
in a very smooth way.
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00:11:32,780 --> 00:11:35,320
Finally, to finish this episode,
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00:11:35,315 --> 00:11:37,975
I would like to just mention
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00:11:37,970 --> 00:11:40,610
this soft and add
yes tray that we
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00:11:40,610 --> 00:11:43,390
can find here on
the Default tray.
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If you don't have it,
then you should go
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to Window Default tray.
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00:11:48,050 --> 00:11:52,610
Here you will find soften edges
using these Default tray,
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00:11:52,610 --> 00:11:55,970
we will be able to
soften and smooth
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all the ideas of any object
in a very rapid way.
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00:12:00,305 --> 00:12:02,605
Imagine e.g. this cylinder.
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00:12:02,600 --> 00:12:04,610
We already know
that the heat and
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00:12:04,610 --> 00:12:07,760
the geometry is soft and smooth.
244
00:12:07,760 --> 00:12:09,650
And if we wanted to do the same
245
00:12:09,650 --> 00:12:11,750
with the rest of
the entire model,
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00:12:11,750 --> 00:12:14,720
we should select it
and then go into
247
00:12:14,720 --> 00:12:17,920
stuffed and edges and
play with this bar.
248
00:12:17,915 --> 00:12:19,775
By playing with this bar,
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00:12:19,775 --> 00:12:21,955
it is like if we are clicking on
250
00:12:21,950 --> 00:12:25,450
those both boxes so
often and smooth,
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00:12:25,445 --> 00:12:26,905
sometimes we can find
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00:12:26,900 --> 00:12:30,520
some leftovers inward is
not working the tool,
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00:12:30,515 --> 00:12:35,305
and then we better click on
this soft anti-coplanar box.
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00:12:35,300 --> 00:12:38,950
Now my cylinder is
completely soft and smooth.
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00:12:38,945 --> 00:12:41,915
But maybe you are
wondering yourselves
256
00:12:41,915 --> 00:12:45,945
why we have still this around.
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00:12:45,949 --> 00:12:48,609
And you should have
the answer as well.
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00:12:48,605 --> 00:12:50,635
Because in the previous class,
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we saw that in Sketch tab we
have two different lines,
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AD DS and profiles.
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00:12:56,975 --> 00:13:00,755
This line is like the
term of the element.
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00:13:00,755 --> 00:13:02,095
It is the profile.
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00:13:02,090 --> 00:13:04,990
Here we are playing just
with the head. Yes.
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00:13:04,985 --> 00:13:08,035
We should go to Styles, edit,
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00:13:08,030 --> 00:13:11,360
settings, and switch
off profiles.
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00:13:11,360 --> 00:13:13,150
This is another reason for
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00:13:13,145 --> 00:13:15,295
not working with
the profiles on.
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00:13:15,290 --> 00:13:19,070
If I go now over view
hidden geometry and
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00:13:19,070 --> 00:13:22,850
I select any of the
edges of this 3D model,
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00:13:22,850 --> 00:13:25,070
then I go to Entity Info.
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00:13:25,070 --> 00:13:28,820
You can be surprised if you
don't find here those boxes,
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00:13:28,820 --> 00:13:31,640
those soft and smooth boxes.
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00:13:31,640 --> 00:13:36,710
And the reason is just because
this entity is a cycle,
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00:13:36,709 --> 00:13:38,049
is not an ad.
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00:13:38,045 --> 00:13:41,285
It has actually 24 segments.
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00:13:41,285 --> 00:13:43,075
24. Yes.
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00:13:43,070 --> 00:13:46,040
Although it is soft and smooth,
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00:13:46,040 --> 00:13:49,180
it doesn't appear here
on its properties.
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00:13:49,175 --> 00:13:51,385
We should explode the curve,
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00:13:51,380 --> 00:13:53,980
right button, explode curve,
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00:13:53,975 --> 00:13:56,855
and then we have here 24 edges
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00:13:56,855 --> 00:13:59,935
with those boxes already marked.
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00:13:59,930 --> 00:14:02,210
Anyways, the result is the same.
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00:14:02,210 --> 00:14:05,740
We have all these
entities, soft and smooth.
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00:14:05,735 --> 00:14:08,065
This is something
that we will use in
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00:14:08,060 --> 00:14:11,750
the future when we work
mainly with the reins.
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00:14:11,750 --> 00:14:13,550
Time to say goodbye now.
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00:14:13,550 --> 00:14:15,310
And in the next episode,
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00:14:15,305 --> 00:14:19,285
we will start doing our
first exercise in where we
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00:14:19,280 --> 00:14:20,870
will practice many of
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00:14:20,870 --> 00:14:24,240
the tools that we have
been learning till now.
20452
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