All language subtitles for 11 Primary, Secondary, Tertiary Level Detail.ENGlish

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Original subtitles

So, at this point, you pretty much have all the fundamentals down that you need to know.

So, in this video, I need to talk about something equally as important, and that is the power of primary, secondary, and tertiary details.

Now, in the examples I provided in this course, we've pretty much done that indirectly,

but I want this video to be purely about how those details work, aside from intuition, of course.

So, I'm just going to make a random shape, and I actually probably uploaded a similar video on YouTube about this.

Maybe you saw it, maybe you didn't.

I recorded it today, so I don't know if the course will be out before that, or vice versa,

but this is still a very, very important topic, so we're going to get right into it.

So, what I want to do is just create some sort of decent, cool-looking shape here.

So, we're going to go in and just rotate this, and again, we're going to be using all the different design principles

that we've already discussed earlier on in those shorter videos in the course.

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So, we're going to do something like this, and then do something like that.

And do something like this.

And all I'm doing, again, guys, I'm just kind of repeating these elements that more or less already exist.

Meaning the leading lines here, and the direction, and things like that is all I'm really doing.

Cool, so we have that.

And now we kind of have this primary shape going on.

Now, what should be pretty obvious is stacking detail, and we're going to get a more secondary layer of detail.

So, just like we've been doing in other examples in this course,

I can just keep kind of stacking the detail, and ultimately get some cool-looking results.

So, I can come in here, and you're going to see, just by doing this basic stuff,

I'm starting to get this kind of more secondary layer of detail.

Let me bevel this back portion, like that.

We can just keep stacking it.

And I'm not going to go too far in this example, just because I don't want to waste too much time.

I just want to kind of show you the process here.

So, I'm going to go ahead and mirror that.

And you can kind of see we're starting to get those more secondary elements,

like this cut right here, and this cut on the inside.

These are what we call the secondary details.

Pretty obvious, I would assume.

But definitely still something worth mentioning for the sake of this course.

So, I could add in maybe a bevel here.

That looks a bit weird. Let me try.

I'm just going to delete that one. I don't like it.

So, once you've kind of created your secondary layer of detail,

this is where you can add in your tertiary layer, and even beyond that.

You can add like a fourth layer.

Generally, the smaller the object, the less layers of detail.

So, in this case, I could probably get away with three or so.

But if you have like a massive, massive object, like a spaceship,

you might have enough room to add in like a fourth layer,

or even a fifth layer of detail onto your object.

Now, the way you want to picture primary, secondary, and tertiary details

is not only do you want to follow the rules of visual design discussed in this course,

you also want to make sure that each layer of detail is smaller than the other one.

So, for example, this primary shape is a lot bigger in terms of this detail here,

the secondary shapes.

And likewise, when we start adding in a third layer,

they're going to be smaller than the second layer.

So, the way you can think about it is the secondary layer is built on top of the base layer,

and then the third layer is built on top of the secondary layer.

And you can just kind of continue on if you want to.

So, for example, if I want to start adding in those smaller, more minute details now,

you're going to see, boom.

You can do something like that, and then just start adding in this stuff.

You're going to see we kind of have like a third layer of detail going on,

which is awesome.

Let me put a mirror there real quick.

And I should have this cube. I can kind of scale that down, scale it up.

And all I'm really doing here is just making a third, smaller layer of detail.

Again, repeating elements, using the negative space, clustering the detail,

using all the fundamentals that we kind of already discussed in this course, which is awesome.

So, we have that, and then we can keep going.

We can keep going on and on and on.

I don't want to drag this video out too long because you should kind of get the idea by now.

But as long as you're following all the fundamentals we've already discussed,

you're essentially going to have a primary, secondary, and a tertiary layer detail by default.

You won't really have to think about it.

It's just going to kind of happen naturally.

But I wanted to make a dedicated video to show you

how you can start adding in those additional layers of detail

and how that really brings everything together.

So, I wanted to keep this video short and sweet.

I hope it made sense.

And if we just take a look, here's the before.

Boom, here's the after. Pretty cool.

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