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have you ever wondered what
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really draws you into good space ambient
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music
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is it the icy and ethereal quality of
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those ambient drones
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is it the thumping of that bass drum and
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the glistening of those glitch
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percussion sounds
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well it very well could be but an often
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overlooked and really important part of
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space ambient music
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is the lead sound or the space plucks as
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we like to call them
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and in today's video we're going to dive
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straight into that topic and i'm going
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to show you guys
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one of my favorite patches of all time
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and then
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we're going to recreate that patch
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inside of vital so hopefully
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you guys are going to see how i create
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my space plugs
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and you'll learn something along the way
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so as always before we start
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smash that like button on the way in
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make sure you guys subscribe to the
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channel if you feel called to do so
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and let's dive in all right here we are
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inside of ableton live now i've got a
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couple tracks set up including a little
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demo here
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that we will dive into in just a minute
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but i want to draw some attention to
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the three or four mini tracks that we
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have over here on
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the right hand side now this is a blank
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instance of vital so we're gonna
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design our patch here now as i told you
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um the patch that i was referencing in
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the intro
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is one of my favorite patches it's you
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can hear it heavily
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on the first couple signs of life
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records as well as the first
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couple ascendant records uh it's the
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most beautiful
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sound and it's just a simple synth sound
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and uh it's by my dear friend and one of
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my favorite sound designers
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uh love drum soren highville from
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denmark and he has
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been such a great mentor for me
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um coming up the game and learning how
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to design
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sound he's always been there and even
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when i was first starting out and we met
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he was never discouraging he was always
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completely
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on board and told me to just keep going
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and keep pushing myself and
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eventually i can get there um with what
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i was doing and
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anyway regardless this is a very uh old
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patch
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off of i think it was luftrum9 uh
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because it must have been
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that old because it was on the first
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science of life record and it's a patch
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called save the forest and it's on
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diva of course and i just want to kind
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of like
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play this patch so you guys can
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experience what it's all about maybe
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you'll recognize the sound immediately
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[Music]
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so you hear that sound and immediately
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like i'm completely transported like as
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soon as i was like oh my god there's the
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sound right
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and you know for years i used this sound
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uh with of course like some slight
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modifications but then
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eventually i was like okay well this is
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great and all
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[Music]
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but like diva is not an easy synthesizer
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by any respect it's a beautiful sounding
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synthesizer but i've never found it very
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intuitive like i do with serum or vital
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so to like recreate that sound
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uh it was kind of important to me so
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that's when i first started designing
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sounds like okay well let's try to
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recreate save the forest like that's
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that's a classic right
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so i got pretty close on
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um ancient technology in serum my first
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sound set
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and i think i say by say close like it's
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pretty close so let's take a listen this
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is called
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a patch called cobblestones again off of
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ancient technology
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you see like i mean that's pretty close
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right like i
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i spent hours on that just dialing in
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that sound and also
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dissecting um what makes save the force
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so good so let's let's
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actually go back to save the forest and
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we'll dissect as best we could
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can given the nature of diva so over
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here in the oscillators we have
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a triangle wave and combined with a
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sawtooth wave and a sine wave
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the mix is mostly it's basically
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weighted towards the sine wave
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and i think the most important part of
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the patch is not only the um filter
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envelope so we have a very heavy handed
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filter envelope
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with a low cut off and high resonance
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okay that's kind of important
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but the adsr over here is a very fast
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attack
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not really a long decay but there is
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some sustain and release in there in
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both the uh
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envelopes one and two
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okay and there's a really nice delay
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going on here and a plate reverb so that
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is
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basically save the forest i mean if you
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look at the uh the scope
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here's kind of the shape that it makes
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it's kind of sine wavy with a little bit
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of
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tilt to it i guess
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but what i love about save the force is
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as you get higher on the keys it's the
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filter envelope starts to open up
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um and
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[Music]
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i again i tried to recreate that inside
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of my patch
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um so let's see what we can do inside of
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vital now
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when i approach a space plug it it's all
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about
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number one the oscillators and number
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two the envelope okay
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and we're gonna do this approach like i
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said we're gonna do save the forest but
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we're gonna put a little twist on it
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and we're gonna do this one envelope to
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rule them all
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trick okay so i'm going to load up
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the basic shapes patch over here and
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we'll start with
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that triangle wave so it's the one it's
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the third one over
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okay so we're gonna delete these and
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then we're gonna select all these
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keyframes we're gonna delete those now
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we're left with just one keyframe here
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okay so if i move the
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wavetable frame thing it's not moving
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now we just have a triangle wave okay
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so let's also leave the default um
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sawtooth wave here so that's our
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triangle plus sawtooth
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and then we'll put a sine wave here by
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loading up the factory patch and the
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basic shapes again
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and then we'll go in here and we will
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delete everything
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else remove the keyframes now we're just
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left with
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three single cycle wave tables
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uh a triangle a sawtooth and a sine wave
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so let's
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play that patch make sure i'm on the
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right record here we're gonna play this
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patch and you're gonna hear
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okay well hold on let me turn off some
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of that delay it's
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that's basically it i mean like okay
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that's a good start right like if you
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can bit if you can dither down
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the oscillators to exactly what that
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patch is
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uh by creating you know blending the
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three
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shapes there you go so let's now um
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adjust the envelope so
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as i said it has kind of some decay a
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little bit of sustain and some release
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right here okay
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so this is envelope two we'll also do
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the same with envelope
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one so those two envelopes will sort of
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match each other all right
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and now we have that snappy poppy you
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know plucky
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envelope that everyone knows and loves
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okay cool so these envelopes are
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basically identical but what we're gonna
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do this is the amp envelope and this is
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one is we're gonna use this as the
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filter envelope
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let's um now add a filter and we're
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gonna make sure that that filter covers
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all three oscillators
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and then we're going to drag the
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modulation handle over to the filter
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envelope so then
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now we got that okay and the resonance
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is key here
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right so that resonance gives it that
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bouncy that kind of like wow wow kind of
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sound
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cool i love that all right so that the
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resonance is sweeping through
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uh those frequencies and creating that
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sort of plucky sound
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okay cool great start all right so now
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let's come over to the effects and we're
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going to add
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a compressor now i debated on giving it
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a multi-brand or a single band
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compressor but
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eventually we're just going to go with
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the multi-band okay
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and then we're going to add some of that
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delay and so
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maybe we'll go with a ping pong delay
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and i don't know if dotted is the
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appropriate move here but
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we'll give it a try anyway
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let's go tempo we'll go tempo that's
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fine
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and then we'll ping pong delay that uh
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feedback is at 42 and then we'll be
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about like 60 percent around
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give or take okay that's a little too
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much we'll go
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turn the view back down
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there you go and now we're going to wash
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the whole thing in reverb so let's cut
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it out here and then we're going to
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put a nice um
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cool all right
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nice nice okay
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now what we're going to do is we're
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going to take the velocity uh handle
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over here i'm going to drag that over
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here
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and make sure it's kind of not like i
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mean it's there
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so as we get higher um
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[Music]
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we also can take the octave note or um
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and we can take that and move it over
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here so as it gets higher
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it gets higher
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all right that's good um
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[Music]
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that's pretty close right all right now
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here's where we're gonna put our little
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twist on it so now we have sort of
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let's save the forest right let's start
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adding some frames onto these wave
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tables and see where we can take this
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all right so let's add another frame
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here at the end and we're going to do
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the trick that i've gone over on this
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channel several times
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is adding some harmonics to each of your
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waves and then you got
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like this you can already hear right
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away the wave is starting to change we
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can add some of the change from the
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phase and then we're going to switch the
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blending mode to spectral blend
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and now as you can see we have a
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triangle morphing into this
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whatever thing we have okay
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what we're going to do is we're going to
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attach envelope to like i said one
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envelope to rule them all
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so as we pluck the wavetable is now
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moving all right
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and you can apply this technique to like
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all kinds of parameters
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uh it doesn't just have to be limited to
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the wave table frame itself so let's
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also do that with the
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uh sawtooth and the sawtooth is a little
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harder to work with i find
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uh so like we're gonna have to like
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really mangle this thing
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uh to do and then mess with that
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you still have that straight line in the
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middle whatever and then boom like this
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[Music]
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something that we like okay
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and now we'll change the blending of the
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spectral blend there we go and now we
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can tie that envelope to it
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here we go
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[Music]
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so that kind of gives us a little bit of
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uh uh interest right when we every time
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we pluck
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now not only are we changing the filter
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envelope we're also changing the wave
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table frame
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and it's giving us just that little bit
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more dynamic range okay
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so that's cool right so now we can also
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tie an lfo let's tie lfo to sync and
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we'll put it on sine wave
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and um we will um
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tie that to maybe the pan over here and
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like make it kind of slow
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like two over one ah one over one
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and we'll make that bipolar so it goes
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left to right
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[Music]
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all right that now this is sounding good
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to me right so like
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real simple plucks if you just add the
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right delay the right reverb and then
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sort of like pan them in the right
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direction maybe we'll go here put this
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one over here this one over here
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now you have that kind of wide open
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spacey pluck kind of sound now let's
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play the demo track and we'll see what
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we can
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add to it all right so here we got just
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like a
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you know simple
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like down and dirty signs beat right so
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let's go okay so let's key in some notes
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here we're playing the key of d minor
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so let's grab a pencil and we're just
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going to go
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here we go hold shift
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there we go all right and then
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all right
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there we go
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there it is right there
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boom
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all right
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so as you can see like space flux
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now that move i mean the way that moves
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that's cool that works for us even if
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the temple was slower
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oh that's even that's nasty
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i love it you can adjust now the key
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here is adjusting the filter envelope
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oh that's very save the force like yeah
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so the filter envelope control inside of
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that envelope
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is crucial and so if you dial that in
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right you're going to get the sound that
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you want
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now another thing that we can do is we
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can hit filter 2 and then have
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that be covering or filtering filter one
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and then you can use this
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[Music]
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to affect the overall sounds like
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another master filter i love that effect
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we can tie that to a sine wave put this
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on sink
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and we'll tie that to a sine wave
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like this and then we'll pull this over
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here
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four over one
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[Applause]
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turn up the resonance ooh that's nice
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see just like that all right
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so hopefully you guys got something out
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of this little mini tutorial today
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uh if you guys have diva i highly
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recommend that you buy
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soaring sound sets for i mean there's so
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many different synthesizers that he does
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a lot of his
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newer stuff is for omnisphere and
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various synthesizers but i've always
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been a fan
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and thanks so much for all the
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inspiration
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soren you really uh changed my life for
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the better here so
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anyway back to your little space block
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tutorial if you guys
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00:14:17,440 --> 00:14:20,320
found this useful make sure you guys
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00:14:20,320 --> 00:14:22,000
smash that like button and subscribe to
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00:14:22,000 --> 00:14:23,760
the channel
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i will be back again with more tutorials
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very soon
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[Music]
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in the meantime as always keep your
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heads in the clouds and your feet
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planted firmly on the ground my name is
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science of life
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and i'll see you all on the other side
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peace
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you
26665
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