Would you like to inspect the original subtitles? These are the user uploaded subtitles that are being translated:
1
00:00:03,160 --> 00:00:08,530
In this video, we're going to be downloading Unity Hub, I'll be installing Unity twenty twenty point
2
00:00:08,530 --> 00:00:12,490
one, and I'll also be downloading Visual Studio code.
3
00:00:12,760 --> 00:00:18,160
First step in the process is go to a Web browser and search for download unity that will allow you to
4
00:00:18,160 --> 00:00:20,500
find the download page from the download page.
5
00:00:20,500 --> 00:00:21,580
You'll see a couple of options.
6
00:00:21,700 --> 00:00:25,030
What we need to do first is download Unity Hub now already done this.
7
00:00:25,130 --> 00:00:27,490
Let me show you what Unity Hub looks like for context.
8
00:00:27,760 --> 00:00:30,150
This is a place where we can manage our installations.
9
00:00:30,160 --> 00:00:31,780
I've got just one installation at the moment.
10
00:00:31,780 --> 00:00:32,650
It's an older version.
11
00:00:32,650 --> 00:00:36,790
I'll install the latest unity in a moment and it allows you to manage your project.
12
00:00:36,790 --> 00:00:40,780
So it's like a launcher and like a place to manage all things unity related.
13
00:00:40,790 --> 00:00:46,420
So go ahead and download Unity Hub by clicking on the green button and then wait for it to do to finish
14
00:00:46,420 --> 00:00:47,110
its downloading.
15
00:00:47,110 --> 00:00:50,890
Obviously, once it is finished, you can just simply click through that process.
16
00:00:50,890 --> 00:00:52,150
You've installed things before.
17
00:00:52,150 --> 00:00:52,540
I know.
18
00:00:52,540 --> 00:00:57,280
So click on the launcher, follow the prompts, install it on your hard drive once it's installed,
19
00:00:57,280 --> 00:01:01,120
then open up unity hub and you'll be in the same spot that I am at now.
20
00:01:01,120 --> 00:01:05,410
So you might need to pause the video whilst downloading and once it's downloaded, then catch up to
21
00:01:05,410 --> 00:01:07,660
me for accessing unity hub.
22
00:01:08,080 --> 00:01:12,550
OK, with Unity Hub Open, we need to look for the installs option.
23
00:01:12,550 --> 00:01:14,560
Now they change changes around all the time.
24
00:01:14,560 --> 00:01:16,450
So the buttons might be in a slightly different spot.
25
00:01:16,450 --> 00:01:19,960
But just look for installs and then we're going to look for the add option.
26
00:01:19,990 --> 00:01:20,740
Click on add.
27
00:01:20,740 --> 00:01:25,900
My strong, strong advice is never go and download the alpha version.
28
00:01:25,900 --> 00:01:28,450
These are going to be buggy and you'll have issues.
29
00:01:28,450 --> 00:01:31,000
So look for the latest official releases.
30
00:01:31,000 --> 00:01:32,860
They usually the ones with an F in them.
31
00:01:33,070 --> 00:01:36,490
The latest that's available to me right now is Unity twenty twenty point one.
32
00:01:36,490 --> 00:01:37,720
So I'll be using that.
33
00:01:38,410 --> 00:01:42,580
It's OK for you to use a newer version if you want, but like I say, don't use the Alpha.
34
00:01:42,760 --> 00:01:46,870
So click on the version that you find and click on it next.
35
00:01:47,020 --> 00:01:49,750
And you can see here we're now adding the modules to install.
36
00:01:49,750 --> 00:01:54,760
You can install Android, build support, go build support.
37
00:01:54,910 --> 00:02:00,880
For now, we will install the web, go build support so that we can create builds that can work on a
38
00:02:00,880 --> 00:02:02,050
website, which is cool.
39
00:02:02,200 --> 00:02:06,580
I'm going to leave the others blank and I'm going to turn off Microsoft, Microsoft Visual Studio Community.
40
00:02:06,670 --> 00:02:11,440
I'm going to be using Visual Studio Code, which is really similar to Visual Studio community, but
41
00:02:11,440 --> 00:02:12,640
has the advantage.
42
00:02:12,640 --> 00:02:16,690
We've found that it looks the same for PC and Mac users.
43
00:02:16,690 --> 00:02:19,690
So if you want, you can use visual studio community.
44
00:02:19,690 --> 00:02:24,400
Not a problem, but if you want to follow along exactly with me, then you can uncheck that.
45
00:02:24,520 --> 00:02:27,310
And in a moment we'll be downloading Visual Studio Code.
46
00:02:27,460 --> 00:02:31,690
So once you've done that, click on Done Once Again will go through the process of installing.
47
00:02:31,690 --> 00:02:33,520
I don't believe it asks us where.
48
00:02:33,520 --> 00:02:34,480
It just says radio.
49
00:02:34,480 --> 00:02:36,490
I'm going to install it wherever Hub is installed.
50
00:02:36,490 --> 00:02:37,030
That's cool.
51
00:02:37,150 --> 00:02:42,010
And it'll take a while and it's a download need to install and go through that process.
52
00:02:42,010 --> 00:02:43,390
Now while it is installing.
53
00:02:43,390 --> 00:02:49,250
What I'm going to do is install Visual Studio Code, which will be my editor or my idea.
54
00:02:49,390 --> 00:02:51,550
And I'm going to explain how these work in just a moment.
55
00:02:51,550 --> 00:02:56,740
Once we get things, downloading your browser, type in download visual studio code, fine.
56
00:02:56,740 --> 00:02:58,570
The website should be the first one.
57
00:02:58,750 --> 00:03:03,070
Then you'll see a page like this that will allow us to choose the operating system that's appropriate
58
00:03:03,070 --> 00:03:03,500
for us.
59
00:03:03,520 --> 00:03:06,910
Click on that and start that process of getting that downloaded.
60
00:03:07,480 --> 00:03:07,780
Yep.
61
00:03:07,780 --> 00:03:09,390
Mine starting to download now.
62
00:03:09,400 --> 00:03:09,590
Cool.
63
00:03:09,640 --> 00:03:14,080
So while Unity and while video studio code of downloading, I want to show you just something to give
64
00:03:14,080 --> 00:03:15,940
you the context if you're new to this.
65
00:03:15,940 --> 00:03:20,110
So the two main components for downloading at the moment, our game engine, we're using unity are the
66
00:03:20,110 --> 00:03:22,510
game engines you've probably heard of Unreal.
67
00:03:22,510 --> 00:03:24,130
It's the other big popular one.
68
00:03:24,250 --> 00:03:26,470
And we have our integrated development environment.
69
00:03:26,470 --> 00:03:29,680
I'm using visual studio code because I found that works better.
70
00:03:29,680 --> 00:03:33,550
Like I say, for Mac and PC users, we could use visual studio community.
71
00:03:33,550 --> 00:03:35,530
There's a lot of different ideas out there.
72
00:03:35,530 --> 00:03:37,600
You don't have to use a particular one.
73
00:03:38,290 --> 00:03:39,370
We know what game engines are.
74
00:03:39,370 --> 00:03:40,060
That's why you're here.
75
00:03:40,060 --> 00:03:44,320
You want to learn unity and use it as a visual interface for creating games.
76
00:03:44,560 --> 00:03:47,380
There's a whole bunch of code that we get with the game.
77
00:03:47,380 --> 00:03:53,800
Engines are like physics and rendering and audio and a ton of other things that give us a big advantage,
78
00:03:53,800 --> 00:03:55,840
a big headstart when it comes to making games.
79
00:03:55,990 --> 00:03:57,910
Now, it's why we're using those.
80
00:03:58,090 --> 00:04:03,130
That's the place that helps us write the code to tell the game engine what to do.
81
00:04:03,130 --> 00:04:08,800
And why do we use an idea instead of just writing it in notepad, for example, writing our code in
82
00:04:08,800 --> 00:04:09,160
notepad?
83
00:04:09,160 --> 00:04:15,160
Well, ideas such as Visual Studio Code give us a whole bunch of tools like auto completing or color
84
00:04:15,160 --> 00:04:18,100
coding or syntax error checking.
85
00:04:18,100 --> 00:04:20,740
So if you type something in to say, I don't think that's quite right.
86
00:04:20,740 --> 00:04:25,870
So it gives us a lot of support because it already knows a little bit about what we're trying to do
87
00:04:25,870 --> 00:04:30,070
and gives us some hints as to what might work and what might not work.
88
00:04:30,220 --> 00:04:34,090
And these two relate together by in our ideas.
89
00:04:34,120 --> 00:04:36,700
We will be creating dots, six files.
90
00:04:36,700 --> 00:04:41,590
So these are the scripts where we save our code into particular files on our hard drive.
91
00:04:41,770 --> 00:04:46,300
And then Unity is going to read those files to see what it needs to do in the game.
92
00:04:46,450 --> 00:04:55,240
So over and outside, we might say move our player, tend to the right and we'll save that information
93
00:04:55,240 --> 00:04:57,670
in a script as a case file.
94
00:04:57,760 --> 00:05:02,230
And then Unity will read that script and say, Okay, I'll move the player ten.
95
00:05:02,290 --> 00:05:05,230
What did I say, 10 somethings to the right, just as an example.
96
00:05:05,380 --> 00:05:09,340
So that's the relationship between our ideas and our game engine.
97
00:05:09,550 --> 00:05:13,780
And just in case you've only been watching so far, here's the timer I'll remind you of.
98
00:05:13,780 --> 00:05:18,580
Your challenge is to download Unity Hub, download the latest unity release that you can find.
99
00:05:18,700 --> 00:05:24,180
If there's any problems at all, download the version that we are using in in this section of the course.
100
00:05:24,190 --> 00:05:29,950
I'm using twenty twenty point one download visual studio code and we'll make sure everything works properly
101
00:05:29,950 --> 00:05:35,050
in the next video, where I'll be firing up Unity and Visual Studio Code and we'd be writing our first
102
00:05:35,050 --> 00:05:35,970
bit of code.
103
00:05:35,980 --> 00:05:38,050
So good luck with the download.
104
00:05:38,050 --> 00:05:41,110
Hopefully it doesn't take too long for you and I'll see you in the next lecture.
10228
Can't find what you're looking for?
Get subtitles in any language from opensubtitles.com, and translate them here.