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These are the user uploaded subtitles that are being translated: 1 00:00:03,160 --> 00:00:08,530 In this video, we're going to be downloading Unity Hub, I'll be installing Unity twenty twenty point 2 00:00:08,530 --> 00:00:12,490 one, and I'll also be downloading Visual Studio code. 3 00:00:12,760 --> 00:00:18,160 First step in the process is go to a Web browser and search for download unity that will allow you to 4 00:00:18,160 --> 00:00:20,500 find the download page from the download page. 5 00:00:20,500 --> 00:00:21,580 You'll see a couple of options. 6 00:00:21,700 --> 00:00:25,030 What we need to do first is download Unity Hub now already done this. 7 00:00:25,130 --> 00:00:27,490 Let me show you what Unity Hub looks like for context. 8 00:00:27,760 --> 00:00:30,150 This is a place where we can manage our installations. 9 00:00:30,160 --> 00:00:31,780 I've got just one installation at the moment. 10 00:00:31,780 --> 00:00:32,650 It's an older version. 11 00:00:32,650 --> 00:00:36,790 I'll install the latest unity in a moment and it allows you to manage your project. 12 00:00:36,790 --> 00:00:40,780 So it's like a launcher and like a place to manage all things unity related. 13 00:00:40,790 --> 00:00:46,420 So go ahead and download Unity Hub by clicking on the green button and then wait for it to do to finish 14 00:00:46,420 --> 00:00:47,110 its downloading. 15 00:00:47,110 --> 00:00:50,890 Obviously, once it is finished, you can just simply click through that process. 16 00:00:50,890 --> 00:00:52,150 You've installed things before. 17 00:00:52,150 --> 00:00:52,540 I know. 18 00:00:52,540 --> 00:00:57,280 So click on the launcher, follow the prompts, install it on your hard drive once it's installed, 19 00:00:57,280 --> 00:01:01,120 then open up unity hub and you'll be in the same spot that I am at now. 20 00:01:01,120 --> 00:01:05,410 So you might need to pause the video whilst downloading and once it's downloaded, then catch up to 21 00:01:05,410 --> 00:01:07,660 me for accessing unity hub. 22 00:01:08,080 --> 00:01:12,550 OK, with Unity Hub Open, we need to look for the installs option. 23 00:01:12,550 --> 00:01:14,560 Now they change changes around all the time. 24 00:01:14,560 --> 00:01:16,450 So the buttons might be in a slightly different spot. 25 00:01:16,450 --> 00:01:19,960 But just look for installs and then we're going to look for the add option. 26 00:01:19,990 --> 00:01:20,740 Click on add. 27 00:01:20,740 --> 00:01:25,900 My strong, strong advice is never go and download the alpha version. 28 00:01:25,900 --> 00:01:28,450 These are going to be buggy and you'll have issues. 29 00:01:28,450 --> 00:01:31,000 So look for the latest official releases. 30 00:01:31,000 --> 00:01:32,860 They usually the ones with an F in them. 31 00:01:33,070 --> 00:01:36,490 The latest that's available to me right now is Unity twenty twenty point one. 32 00:01:36,490 --> 00:01:37,720 So I'll be using that. 33 00:01:38,410 --> 00:01:42,580 It's OK for you to use a newer version if you want, but like I say, don't use the Alpha. 34 00:01:42,760 --> 00:01:46,870 So click on the version that you find and click on it next. 35 00:01:47,020 --> 00:01:49,750 And you can see here we're now adding the modules to install. 36 00:01:49,750 --> 00:01:54,760 You can install Android, build support, go build support. 37 00:01:54,910 --> 00:02:00,880 For now, we will install the web, go build support so that we can create builds that can work on a 38 00:02:00,880 --> 00:02:02,050 website, which is cool. 39 00:02:02,200 --> 00:02:06,580 I'm going to leave the others blank and I'm going to turn off Microsoft, Microsoft Visual Studio Community. 40 00:02:06,670 --> 00:02:11,440 I'm going to be using Visual Studio Code, which is really similar to Visual Studio community, but 41 00:02:11,440 --> 00:02:12,640 has the advantage. 42 00:02:12,640 --> 00:02:16,690 We've found that it looks the same for PC and Mac users. 43 00:02:16,690 --> 00:02:19,690 So if you want, you can use visual studio community. 44 00:02:19,690 --> 00:02:24,400 Not a problem, but if you want to follow along exactly with me, then you can uncheck that. 45 00:02:24,520 --> 00:02:27,310 And in a moment we'll be downloading Visual Studio Code. 46 00:02:27,460 --> 00:02:31,690 So once you've done that, click on Done Once Again will go through the process of installing. 47 00:02:31,690 --> 00:02:33,520 I don't believe it asks us where. 48 00:02:33,520 --> 00:02:34,480 It just says radio. 49 00:02:34,480 --> 00:02:36,490 I'm going to install it wherever Hub is installed. 50 00:02:36,490 --> 00:02:37,030 That's cool. 51 00:02:37,150 --> 00:02:42,010 And it'll take a while and it's a download need to install and go through that process. 52 00:02:42,010 --> 00:02:43,390 Now while it is installing. 53 00:02:43,390 --> 00:02:49,250 What I'm going to do is install Visual Studio Code, which will be my editor or my idea. 54 00:02:49,390 --> 00:02:51,550 And I'm going to explain how these work in just a moment. 55 00:02:51,550 --> 00:02:56,740 Once we get things, downloading your browser, type in download visual studio code, fine. 56 00:02:56,740 --> 00:02:58,570 The website should be the first one. 57 00:02:58,750 --> 00:03:03,070 Then you'll see a page like this that will allow us to choose the operating system that's appropriate 58 00:03:03,070 --> 00:03:03,500 for us. 59 00:03:03,520 --> 00:03:06,910 Click on that and start that process of getting that downloaded. 60 00:03:07,480 --> 00:03:07,780 Yep. 61 00:03:07,780 --> 00:03:09,390 Mine starting to download now. 62 00:03:09,400 --> 00:03:09,590 Cool. 63 00:03:09,640 --> 00:03:14,080 So while Unity and while video studio code of downloading, I want to show you just something to give 64 00:03:14,080 --> 00:03:15,940 you the context if you're new to this. 65 00:03:15,940 --> 00:03:20,110 So the two main components for downloading at the moment, our game engine, we're using unity are the 66 00:03:20,110 --> 00:03:22,510 game engines you've probably heard of Unreal. 67 00:03:22,510 --> 00:03:24,130 It's the other big popular one. 68 00:03:24,250 --> 00:03:26,470 And we have our integrated development environment. 69 00:03:26,470 --> 00:03:29,680 I'm using visual studio code because I found that works better. 70 00:03:29,680 --> 00:03:33,550 Like I say, for Mac and PC users, we could use visual studio community. 71 00:03:33,550 --> 00:03:35,530 There's a lot of different ideas out there. 72 00:03:35,530 --> 00:03:37,600 You don't have to use a particular one. 73 00:03:38,290 --> 00:03:39,370 We know what game engines are. 74 00:03:39,370 --> 00:03:40,060 That's why you're here. 75 00:03:40,060 --> 00:03:44,320 You want to learn unity and use it as a visual interface for creating games. 76 00:03:44,560 --> 00:03:47,380 There's a whole bunch of code that we get with the game. 77 00:03:47,380 --> 00:03:53,800 Engines are like physics and rendering and audio and a ton of other things that give us a big advantage, 78 00:03:53,800 --> 00:03:55,840 a big headstart when it comes to making games. 79 00:03:55,990 --> 00:03:57,910 Now, it's why we're using those. 80 00:03:58,090 --> 00:04:03,130 That's the place that helps us write the code to tell the game engine what to do. 81 00:04:03,130 --> 00:04:08,800 And why do we use an idea instead of just writing it in notepad, for example, writing our code in 82 00:04:08,800 --> 00:04:09,160 notepad? 83 00:04:09,160 --> 00:04:15,160 Well, ideas such as Visual Studio Code give us a whole bunch of tools like auto completing or color 84 00:04:15,160 --> 00:04:18,100 coding or syntax error checking. 85 00:04:18,100 --> 00:04:20,740 So if you type something in to say, I don't think that's quite right. 86 00:04:20,740 --> 00:04:25,870 So it gives us a lot of support because it already knows a little bit about what we're trying to do 87 00:04:25,870 --> 00:04:30,070 and gives us some hints as to what might work and what might not work. 88 00:04:30,220 --> 00:04:34,090 And these two relate together by in our ideas. 89 00:04:34,120 --> 00:04:36,700 We will be creating dots, six files. 90 00:04:36,700 --> 00:04:41,590 So these are the scripts where we save our code into particular files on our hard drive. 91 00:04:41,770 --> 00:04:46,300 And then Unity is going to read those files to see what it needs to do in the game. 92 00:04:46,450 --> 00:04:55,240 So over and outside, we might say move our player, tend to the right and we'll save that information 93 00:04:55,240 --> 00:04:57,670 in a script as a case file. 94 00:04:57,760 --> 00:05:02,230 And then Unity will read that script and say, Okay, I'll move the player ten. 95 00:05:02,290 --> 00:05:05,230 What did I say, 10 somethings to the right, just as an example. 96 00:05:05,380 --> 00:05:09,340 So that's the relationship between our ideas and our game engine. 97 00:05:09,550 --> 00:05:13,780 And just in case you've only been watching so far, here's the timer I'll remind you of. 98 00:05:13,780 --> 00:05:18,580 Your challenge is to download Unity Hub, download the latest unity release that you can find. 99 00:05:18,700 --> 00:05:24,180 If there's any problems at all, download the version that we are using in in this section of the course. 100 00:05:24,190 --> 00:05:29,950 I'm using twenty twenty point one download visual studio code and we'll make sure everything works properly 101 00:05:29,950 --> 00:05:35,050 in the next video, where I'll be firing up Unity and Visual Studio Code and we'd be writing our first 102 00:05:35,050 --> 00:05:35,970 bit of code. 103 00:05:35,980 --> 00:05:38,050 So good luck with the download. 104 00:05:38,050 --> 00:05:41,110 Hopefully it doesn't take too long for you and I'll see you in the next lecture. 10228

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