All language subtitles for Atari Game Over (ENG subs)

af Afrikaans
sq Albanian
am Amharic
ar Arabic
hy Armenian
az Azerbaijani
eu Basque
be Belarusian
bn Bengali
bs Bosnian
bg Bulgarian
ca Catalan
ceb Cebuano
ny Chichewa
zh-CN Chinese (Simplified)
zh-TW Chinese (Traditional)
co Corsican
hr Croatian
cs Czech
da Danish
nl Dutch Download
en English
eo Esperanto
et Estonian
tl Filipino
fi Finnish
fr French
fy Frisian
gl Galician
ka Georgian
de German
el Greek
gu Gujarati
ht Haitian Creole
ha Hausa
haw Hawaiian
iw Hebrew
hi Hindi
hmn Hmong
hu Hungarian
is Icelandic
ig Igbo
id Indonesian
ga Irish
it Italian
ja Japanese
jw Javanese
kn Kannada
kk Kazakh
km Khmer
ko Korean
ku Kurdish (Kurmanji)
ky Kyrgyz
lo Lao
la Latin
lv Latvian
lt Lithuanian
lb Luxembourgish
mk Macedonian
mg Malagasy
ms Malay
ml Malayalam
mt Maltese
mi Maori
mr Marathi
mn Mongolian
my Myanmar (Burmese)
ne Nepali
no Norwegian
ps Pashto
fa Persian
pl Polish
pt Portuguese
pa Punjabi
ro Romanian
ru Russian
sm Samoan
gd Scots Gaelic
sr Serbian
st Sesotho
sn Shona
sd Sindhi
si Sinhala
sk Slovak
sl Slovenian
so Somali
es Spanish
su Sundanese
sw Swahili
sv Swedish
tg Tajik
ta Tamil
te Telugu
th Thai
tr Turkish
uk Ukrainian
ur Urdu
uz Uzbek
vi Vietnamese
cy Welsh
xh Xhosa
yi Yiddish
yo Yoruba
zu Zulu
or Odia (Oriya)
rw Kinyarwanda
tk Turkmen
tt Tatar
ug Uyghur
Would you like to inspect the original subtitles? These are the user uploaded subtitles that are being translated: 1 00:00:10,978 --> 00:00:13,362 Alamogordo, New Mexico. 2 00:00:13,447 --> 00:00:16,165 A small town, about 30,000 people. 3 00:00:16,267 --> 00:00:18,767 But it seems to attract more than its fair share 4 00:00:18,869 --> 00:00:20,669 of strange occurrences. 5 00:00:21,706 --> 00:00:23,739 It's right around the corner from where they tested 6 00:00:23,808 --> 00:00:26,075 the first atomic bomb. 7 00:00:29,196 --> 00:00:32,581 It's also the gravesite of Ham, the first chimpanzee 8 00:00:32,666 --> 00:00:36,969 and really the first American to go into space. 9 00:00:37,054 --> 00:00:40,639 And it's the place where this guy broke the land speed record 10 00:00:40,725 --> 00:00:47,846 in a rocket sleigh, which is cool, but also kind of strange. 11 00:00:49,350 --> 00:00:52,651 Despite all of this, the thing that Alamogordo is best known 12 00:00:52,737 --> 00:00:59,408 for is its landfill, the dump, because supposedly, 13 00:00:59,510 --> 00:01:02,544 that's where ATARI buried ET. 14 00:01:02,646 --> 00:01:06,732 The worst video game of all time. 15 00:01:09,804 --> 00:01:13,205 It's been described as the worst video game ever. 16 00:01:13,307 --> 00:01:14,907 ET for ATARI. 17 00:01:15,009 --> 00:01:17,609 Today we're going to talk about the worst of the worst. 18 00:01:17,678 --> 00:01:20,412 Here's our top 10 worst games ever. 19 00:01:20,481 --> 00:01:22,848 ET, the Extraterrestrial. 20 00:01:22,950 --> 00:01:24,249 And here's the thing about ET. 21 00:01:24,351 --> 00:01:27,019 It's widely regarded as the worst video game of all time. 22 00:01:27,121 --> 00:01:28,587 Worst game ever! 23 00:01:28,656 --> 00:01:31,774 We have this myth, or this legend, of something 24 00:01:31,842 --> 00:01:33,242 that happened 40 years ago. 25 00:01:33,344 --> 00:01:36,211 Oh do, doodle, loodle do, do. 26 00:01:36,280 --> 00:01:40,249 Son of a bitch, get out of the fucking hole. 27 00:01:40,351 --> 00:01:41,900 If you grab a piece of the phone, 28 00:01:42,002 --> 00:01:43,435 the FBI agent keeps attacking you. 29 00:01:43,504 --> 00:01:46,071 If you take a step in any direction, you fall into a hole. 30 00:01:46,140 --> 00:01:48,540 And if you get out of the hole, you fall right back down. 31 00:01:48,626 --> 00:01:51,076 One of the major design flaws of the game 32 00:01:51,178 --> 00:01:53,395 was that ET fell into pits. 33 00:01:53,464 --> 00:01:55,464 Damnit! Shit! 34 00:01:55,566 --> 00:01:56,765 Oh, come on! 35 00:01:56,834 --> 00:01:58,183 Well, guess what? 36 00:01:58,285 --> 00:02:01,920 It now lives out it's days in a landfill. 37 00:02:02,022 --> 00:02:05,057 It's rumored that decades ago, truckloads of that game were 38 00:02:05,126 --> 00:02:07,743 dumped in Alamogordo landfill. 39 00:02:07,845 --> 00:02:10,095 The idea that they had so many of these things, and they were 40 00:02:10,181 --> 00:02:12,964 so unable to seldom give them away or whatever, 41 00:02:13,017 --> 00:02:14,966 they literally had to drive them out into the middle 42 00:02:15,019 --> 00:02:16,819 of the desert and bury them like a dead gangster. 43 00:02:16,937 --> 00:02:18,470 Almost too crazy to believe. 44 00:02:18,572 --> 00:02:21,607 I think it's kind of silly, because it's urban legend. 45 00:02:21,659 --> 00:02:24,142 It's just a great story. I think. 46 00:02:24,195 --> 00:02:27,496 I believe that this story endures 47 00:02:27,581 --> 00:02:30,732 because the adults just don't get it. 48 00:02:30,835 --> 00:02:33,352 And that's satisfying to the young people. 49 00:02:33,420 --> 00:02:35,821 Whenever you look at what the reasons are for it, 50 00:02:35,923 --> 00:02:37,606 nothing makes sense. 51 00:02:37,675 --> 00:02:42,561 What drove someone to need to hide this stuff so intensely? 52 00:02:53,340 --> 00:02:55,724 When I was five years old, Pong came out. 53 00:02:55,809 --> 00:02:58,477 And my dad got it for me, my brother, and sister. 54 00:02:58,562 --> 00:03:00,646 When the ATARI 2600 came out... 55 00:03:00,731 --> 00:03:02,364 ATARI! 56 00:03:02,483 --> 00:03:04,616 ...I got every cartridge I could get my hands on. 57 00:03:04,652 --> 00:03:06,869 I played it constantly. 58 00:03:06,937 --> 00:03:10,522 ATARI was like Xbox and PlayStation rolled into one. 59 00:03:10,574 --> 00:03:12,608 It had an 80% market share. 60 00:03:12,676 --> 00:03:15,860 And the 2600 was its killer app. 61 00:03:15,913 --> 00:03:20,832 Adventure was probably my favorite game on the 2600. 62 00:03:20,885 --> 00:03:23,502 I spent three weeks sitting in front of my TV. 63 00:03:23,604 --> 00:03:27,339 trying to find the first Easter Egg ever hidden in a video game. 64 00:03:27,424 --> 00:03:29,224 It looks kind of stupid now. 65 00:03:29,343 --> 00:03:31,677 You were just a block, and picked up an invisible dot, and 66 00:03:31,779 --> 00:03:34,529 carried it to a special room to discover the programmer's name. 67 00:03:34,598 --> 00:03:39,918 But to me, finding that hidden screen was like a revelation. 68 00:03:39,987 --> 00:03:42,437 As an adult, I still play a lot of video games. 69 00:03:42,506 --> 00:03:45,574 But I also write and direct movies. That's my job. 70 00:03:45,676 --> 00:03:48,076 I've worked on a lot of big comic book movies, 71 00:03:48,162 --> 00:03:50,796 the kind they make shitty video games out of. 72 00:03:50,898 --> 00:03:54,566 And I even wrote some of the shitty video games. 73 00:03:54,618 --> 00:03:57,669 But I'm also fascinated by myths and urban legends. 74 00:03:57,755 --> 00:04:00,672 In fact, 10 years ago, me and this guy, Werner Hertzog, 75 00:04:00,758 --> 00:04:03,292 went to Scotland to find the Loch Ness Monster. 76 00:04:03,377 --> 00:04:06,678 We never did find Nessy, but I still love an adventure, 77 00:04:06,764 --> 00:04:10,215 especially to unravel an urban legend. 78 00:04:10,317 --> 00:04:12,150 Today, video games are everywhere. 79 00:04:12,253 --> 00:04:14,820 So, it might be hard to understand my generation's 80 00:04:14,888 --> 00:04:16,555 obsession with ATARI. 81 00:04:16,624 --> 00:04:20,158 But for us, it was the gateway drug to a life-long addiction 82 00:04:20,261 --> 00:04:21,693 to video games. 83 00:04:21,779 --> 00:04:24,963 And then one day, it was just gone. 84 00:04:25,065 --> 00:04:27,866 Sometime in the mid '80s, it just disappeared, 85 00:04:27,968 --> 00:04:30,435 and there were no more ATARI games. 86 00:04:30,504 --> 00:04:32,204 And I always wondered what happened. 87 00:04:32,273 --> 00:04:33,905 Where did it go? 88 00:04:35,342 --> 00:04:37,075 So, this is the famous landfill. 89 00:04:37,161 --> 00:04:39,944 Yeah. Burial of the final resting ground of ET. 90 00:04:39,997 --> 00:04:41,413 Yeah, this is the place. 91 00:04:41,498 --> 00:04:43,948 This road here, this gate, this is exactly the way 92 00:04:44,001 --> 00:04:45,734 the ATARIs would have came through. 93 00:04:45,803 --> 00:04:47,419 Through that ditch, and up through here. 94 00:04:47,521 --> 00:04:49,004 It's the only access in. 95 00:04:49,073 --> 00:04:51,106 Back in those days, it was just pure desert. 96 00:04:51,141 --> 00:04:52,541 And is there any way to get through this, 97 00:04:52,609 --> 00:04:55,727 or are we, I mean... Well, yeah, it's a high-security gate, so. 98 00:04:55,829 --> 00:04:57,713 So, duck under it. Yeah, I guess that works. 99 00:04:57,815 --> 00:05:00,315 Joe Lewandowski's been the garbage guru if you will, 100 00:05:00,434 --> 00:05:01,883 for a number of years. 101 00:05:01,986 --> 00:05:04,619 He operated various waste disposal companies with 102 00:05:04,722 --> 00:05:07,089 Alamogordo and Otero country. 103 00:05:07,157 --> 00:05:09,825 And when it comes to the ATARI graveyard, I believe he 104 00:05:09,893 --> 00:05:12,127 probably has more direct knowledge than anybody else. 105 00:05:12,246 --> 00:05:14,012 Joe's the guy that's advising the city 106 00:05:14,114 --> 00:05:15,764 and telling the city where everything is. 107 00:05:15,866 --> 00:05:18,417 And I think that he's the only guy that might be able 108 00:05:18,452 --> 00:05:21,086 to walk out that dump, and point to a spot on the ground, 109 00:05:21,171 --> 00:05:22,921 and say this is where it's at. 110 00:05:23,023 --> 00:05:26,842 So this whole area, this is where it's buried? 111 00:05:26,910 --> 00:05:30,012 Some people don't believe it's there, but trust me, it's there. 112 00:05:30,097 --> 00:05:31,446 You can kind of feel it, right? 113 00:05:31,548 --> 00:05:33,115 Is that just me? That's pretty much you. 114 00:05:33,183 --> 00:05:34,199 It's just me. 115 00:05:36,553 --> 00:05:38,420 So what are these little boxes here? 116 00:05:38,522 --> 00:05:40,889 Each one of the boxes represent where garbage is. 117 00:05:41,008 --> 00:05:43,725 I see. Someone would write down, oh that's where 118 00:05:43,827 --> 00:05:45,394 we put the ATARI trash. 119 00:05:45,462 --> 00:05:47,979 That's where we put, you know- No, that's the problem. Nobody did. 120 00:05:48,065 --> 00:05:49,231 We do today. 121 00:05:49,333 --> 00:05:52,183 Oh, so it's looking for--it's like looking for a haystack 122 00:05:52,269 --> 00:05:54,036 in a pile of haystacks. 123 00:05:54,104 --> 00:05:55,203 Pretty much. 124 00:05:55,289 --> 00:05:56,855 And then looking for the needle inside that haystack. 125 00:05:56,907 --> 00:05:58,290 And finding the needle- So it's two levels. 126 00:05:58,392 --> 00:05:59,858 This picture here is actually out of 127 00:05:59,910 --> 00:06:01,510 an old El Paso Times article. 128 00:06:01,612 --> 00:06:02,811 This is actually that day and that event 129 00:06:02,913 --> 00:06:04,746 of when it actually occurred. 130 00:06:04,815 --> 00:06:07,182 So what we did is just to figure out, okay, if this reporter 131 00:06:07,284 --> 00:06:10,719 took this picture here, then the reporter had to be standing 132 00:06:10,838 --> 00:06:12,421 somewhere in this area. 133 00:06:12,506 --> 00:06:15,507 So, here's the two cells that we pinned it down to now. 134 00:06:15,559 --> 00:06:18,210 So when you come back here, they put the reporter 135 00:06:18,312 --> 00:06:20,979 taking the picture, and you make that line. 136 00:06:21,014 --> 00:06:23,482 And what you're looking for is to make sure the line 137 00:06:23,567 --> 00:06:25,717 intersects with the buildings. 138 00:06:25,819 --> 00:06:27,886 Joe Lewandowski wasn't just a guy 139 00:06:27,938 --> 00:06:29,688 who knew his way around a dump. 140 00:06:29,740 --> 00:06:32,457 He was also an amateur archeologist, 141 00:06:32,526 --> 00:06:35,827 kind of like Indiana Jones. 142 00:06:35,913 --> 00:06:39,998 But without the gun. Or the whip. 143 00:06:40,100 --> 00:06:43,618 See, the newspaper photo was like the medallion, and Joe 144 00:06:43,704 --> 00:06:46,955 had used it to construct his own version of the Staff of Ra. 145 00:06:47,024 --> 00:06:49,808 And that pinpointed the location of the ATARI dump, 146 00:06:49,877 --> 00:06:53,095 which is exactly how Indy would have done it. 147 00:06:53,213 --> 00:06:55,297 Joe was clearly obsessed. 148 00:06:55,382 --> 00:06:57,265 He believed in the legend. 149 00:06:57,384 --> 00:07:00,469 He'd spent over three years constructing a plan to dig up 150 00:07:00,571 --> 00:07:03,105 the landfill and prove it to the world. 151 00:07:03,207 --> 00:07:05,073 But he wasn't a gamer. 152 00:07:05,175 --> 00:07:07,542 He wasn't trying to find out why. 153 00:07:07,644 --> 00:07:09,411 And that's what I wanted to know. 154 00:07:09,480 --> 00:07:14,933 Why would the company I loved so much decide to bury its future? 155 00:07:17,838 --> 00:07:23,942 The whole ET story, is a very small part of the ATARI story. 156 00:07:24,044 --> 00:07:26,128 Let me go back some and explain how ATARI started out. 157 00:07:26,246 --> 00:07:30,832 The video game came because of the convergence of me working 158 00:07:30,934 --> 00:07:33,418 at an amusement park in summers while pursuing 159 00:07:33,504 --> 00:07:36,321 an engineering degree at the University of Utah. 160 00:07:36,423 --> 00:07:40,091 I knew the economics of the coin operated game business. 161 00:07:40,160 --> 00:07:42,310 They made a lot of money. 162 00:07:42,429 --> 00:07:46,965 Nolan designed these incredibly elegant circuits, 163 00:07:47,067 --> 00:07:49,401 put together in a way that's so clever that, you know, 164 00:07:49,503 --> 00:07:52,821 modern engineers have a hard time, you know, 165 00:07:52,940 --> 00:07:54,472 understanding or repairing these things. 166 00:07:54,575 --> 00:07:57,442 My partner and I Ted Dabney, started working on 167 00:07:57,494 --> 00:07:59,611 a ping pong game. 168 00:08:01,865 --> 00:08:05,450 By the end of '72, we did $3.5 million. 169 00:08:05,502 --> 00:08:07,169 And then we did 19 million. 170 00:08:07,254 --> 00:08:09,688 Then we did 35 million. 171 00:08:09,790 --> 00:08:11,990 You know, it was a hockey stick. 172 00:08:12,059 --> 00:08:15,076 This electronic medium which was just beginning, 173 00:08:15,145 --> 00:08:17,212 had some traction with people. 174 00:08:17,314 --> 00:08:21,016 And once you played some of the most sophisticated arcade games 175 00:08:21,134 --> 00:08:23,635 of the day, and understood that maybe there was a chance 176 00:08:23,704 --> 00:08:28,139 you could duplicate that in a home game, your eyes got big. 177 00:08:28,242 --> 00:08:30,942 Home video games have been a success from the moment 178 00:08:31,028 --> 00:08:35,230 a company called ATARI launched this basic game, Pong, 179 00:08:35,315 --> 00:08:38,750 which has been imitated by at least 40 other manufacturers. 180 00:08:38,819 --> 00:08:42,053 They're selling like crazy. 300,000 last year. 181 00:08:42,155 --> 00:08:44,289 This year, 3 million. 182 00:08:44,324 --> 00:08:47,526 Next year, 6, maybe 10, million. 183 00:08:47,628 --> 00:08:50,295 We felt well maybe this is the time to sell 184 00:08:50,364 --> 00:08:52,597 to a company with deep pockets. 185 00:08:52,666 --> 00:08:55,100 I was in my office at Warner in 1976. 186 00:08:55,168 --> 00:08:57,552 The phone rang and it was a guy named Gordy Crawford, 187 00:08:57,638 --> 00:08:59,621 and he asked the question I've never forgotten. 188 00:08:59,690 --> 00:09:03,024 "Would you guys be interested in acquiring a technology-based, 189 00:09:03,126 --> 00:09:05,143 fast-growing entertainment company?" 190 00:09:05,229 --> 00:09:08,063 And I said yes. I didn't know what I said "yes" to, 191 00:09:08,181 --> 00:09:09,380 but I said yes. 192 00:09:09,433 --> 00:09:12,234 And that lead to my introduction to ATARI. 193 00:09:12,336 --> 00:09:13,501 ATARI. 194 00:09:13,604 --> 00:09:15,253 Where the future comes from. 195 00:09:15,355 --> 00:09:18,123 What excited me about ATARI wasn't Pong, 196 00:09:18,191 --> 00:09:21,726 it was the chipset that lead to the ATARI 2600. 197 00:09:21,795 --> 00:09:23,662 Pong was sort of okay. 198 00:09:23,730 --> 00:09:25,997 You bang up and back, and up and back, 199 00:09:26,099 --> 00:09:29,017 but this meant you could constantly change the games. 200 00:09:29,086 --> 00:09:31,386 And that was a very exciting idea to me. 201 00:09:31,455 --> 00:09:39,544 We introduced the 2600 in 1977, with 9 cartridges. 202 00:09:43,967 --> 00:09:47,502 The home video game was a very close approximation 203 00:09:47,604 --> 00:09:52,274 of the coin-op experience. 204 00:09:52,342 --> 00:09:56,828 It changed the mindset of the world. 205 00:09:56,930 --> 00:09:59,263 Turning the television from a passive medium 206 00:09:59,366 --> 00:10:02,984 into an active medium, that was what we knew we were doing, 207 00:10:03,070 --> 00:10:06,154 and that was super exciting to be the pioneers in that field. 208 00:10:06,256 --> 00:10:08,606 It just blew people away. 209 00:10:08,709 --> 00:10:10,108 Nobody knew any of this stuff. 210 00:10:10,210 --> 00:10:12,043 They made it up as they went and they were good at it. 211 00:10:12,079 --> 00:10:14,763 And it started everything. 212 00:10:14,831 --> 00:10:17,832 It was playing those games that taught people 213 00:10:17,901 --> 00:10:20,302 the potential of a computer. 214 00:10:20,387 --> 00:10:23,121 ATARI, at some level, 215 00:10:23,924 --> 00:10:26,491 brought the computer revolution. 216 00:10:35,802 --> 00:10:38,603 They started experimentally hiring smart kids with this idea 217 00:10:38,655 --> 00:10:41,272 that maybe they could come up with other stuff to do. 218 00:10:42,793 --> 00:10:45,443 And they inadvertently were trying to create 219 00:10:45,529 --> 00:10:47,312 the job of game designer. 220 00:10:50,834 --> 00:10:52,834 Microprocessor real-time control programming 221 00:10:52,936 --> 00:10:54,085 is just where it's at. 222 00:10:54,171 --> 00:10:55,920 So there's two kinds of things you could typically do 223 00:10:56,006 --> 00:10:57,672 with that in the early 1980s. 224 00:10:57,758 --> 00:11:00,675 You can do missile guidance systems, or like we say, 225 00:11:00,761 --> 00:11:03,561 kill people for twelve cents a head. 226 00:11:03,664 --> 00:11:05,496 Or, you can make video games, which I thought 227 00:11:05,549 --> 00:11:08,133 was a much better application for the whole thing. 228 00:11:10,203 --> 00:11:13,938 What went on at ATARI from the very beginning was basically 229 00:11:14,024 --> 00:11:16,791 that the engineers are going to drive this company, because 230 00:11:16,893 --> 00:11:19,160 they weren't just engineers, they were creative guys. 231 00:11:19,279 --> 00:11:24,983 They're like musicians, or movie directors, they're artists. 232 00:11:25,035 --> 00:11:28,470 To luck or providence, or both, they ended up 233 00:11:28,572 --> 00:11:30,572 with this department of game designers that became 234 00:11:30,674 --> 00:11:32,741 this dream team at ATARI. 235 00:11:32,826 --> 00:11:35,927 These guys who made all of these classics, Tempest, 236 00:11:36,029 --> 00:11:38,530 and Asteroids, and Centipede, and Gauntlet, 237 00:11:38,598 --> 00:11:40,048 and you know, think of a game. 238 00:11:40,117 --> 00:11:42,700 The culture was these guys do what they want to do. 239 00:11:42,753 --> 00:11:44,919 One day I was standing at the men's room at the urinal. 240 00:11:45,021 --> 00:11:49,040 I looked down, and I saw a pair of bare feet next to me. 241 00:11:49,142 --> 00:11:52,394 And I looked, and here was a guy wearing a pair of shorts, 242 00:11:52,496 --> 00:11:55,013 and nothing else. 243 00:11:55,098 --> 00:11:56,147 And I said something, and they said, 244 00:11:56,249 --> 00:11:58,083 oh yeah, that's so-and-so, he's a great engineer. 245 00:11:58,151 --> 00:11:59,667 He doesn't like to wear clothes. 246 00:11:59,770 --> 00:12:03,021 The coin-op engineers at ATARI, they were great. 247 00:12:03,106 --> 00:12:05,573 And, on the consumer side, 248 00:12:05,692 --> 00:12:08,326 Howard was one of the best programmers. 249 00:12:08,412 --> 00:12:10,862 He was one of the best of those engineers. 250 00:12:10,947 --> 00:12:14,332 At the heart of the creative process is the programmer. 251 00:12:14,418 --> 00:12:18,336 I try to create basically a sensory experience that evokes 252 00:12:18,422 --> 00:12:20,404 a certain feeling in the user. 253 00:12:20,507 --> 00:12:22,240 I mean, I tend to program from a concept. 254 00:12:22,342 --> 00:12:24,592 I mean, it was--I was made for this. 255 00:12:24,711 --> 00:12:28,146 I mean, this was what I was made to do. 256 00:12:30,383 --> 00:12:33,818 January 11, 1981, I showed up for my first day of work 257 00:12:33,887 --> 00:12:36,154 as a game programmer at ATARI. 258 00:12:36,256 --> 00:12:39,774 So, do you remember the first day you showed up here? 259 00:12:39,893 --> 00:12:41,759 Absolutely. 260 00:12:41,862 --> 00:12:45,647 My first office mates were Tod Frye and Rob Zdybel. 261 00:12:45,732 --> 00:12:48,099 And I had an understanding that there was a lot of dope 262 00:12:48,151 --> 00:12:50,802 that was smoked at ATARI when we were there. 263 00:12:50,904 --> 00:12:53,271 And so on my first day at work, I brought a joint because 264 00:12:53,323 --> 00:12:58,209 I didn't want to be, you know, I wanted to be a courteous guest. 265 00:12:58,311 --> 00:13:01,913 And so I showed them... Which by the way, it is a good lesson for our younger viewers. 266 00:13:01,965 --> 00:13:04,966 If people are doing drugs, bring your own so you fit in. 267 00:13:05,085 --> 00:13:09,487 Todd walks in, shuts the door, and says, 268 00:13:09,589 --> 00:13:11,456 "I'm going to get high in here, so if you don't want 269 00:13:11,525 --> 00:13:13,174 to be around this, you'd better leave." 270 00:13:13,260 --> 00:13:15,126 No, actually here, I said. I brought a joint. 271 00:13:15,228 --> 00:13:17,262 And he sort of looked and he went pfft. 272 00:13:17,364 --> 00:13:19,264 I'm going to smoke some real stuff. 273 00:13:19,366 --> 00:13:20,482 Okay. 274 00:13:20,600 --> 00:13:22,350 That was my introduction. That was my first day at work. 275 00:13:24,504 --> 00:13:28,656 We wanted people who worked hard and yet had fun with doing it. 276 00:13:28,742 --> 00:13:32,327 How do we mix up so that we don't know the difference 277 00:13:32,445 --> 00:13:33,912 between our work and our play? 278 00:13:33,947 --> 00:13:36,381 The company's motto was we take fun seriously, 279 00:13:36,449 --> 00:13:39,868 but we used to say, we take fun intravenously. 280 00:13:39,953 --> 00:13:42,754 And they didn't like that very much. 281 00:13:42,789 --> 00:13:44,422 No, I don't know why. 282 00:13:44,508 --> 00:13:47,408 The party atmosphere was actually... 283 00:13:48,445 --> 00:13:51,629 A calculated plan to incentivize. 284 00:13:51,731 --> 00:13:52,964 I would set quotas. 285 00:13:53,049 --> 00:13:55,950 If the quotas were met, I'd throw a kegger. 286 00:13:56,052 --> 00:13:58,636 They would just roll out in the car, go to a liquor store, 287 00:13:58,722 --> 00:14:00,355 and they gave someone a company credit card, 288 00:14:00,457 --> 00:14:02,857 and they came back with a bunch of booze. 289 00:14:02,959 --> 00:14:04,526 And we consumed it. 290 00:14:04,644 --> 00:14:07,946 Over there's where the hot tub was, inside on the first floor. 291 00:14:07,981 --> 00:14:10,365 There was some great stuff that went on in that room. 292 00:14:10,450 --> 00:14:12,901 Over here, here's the hill that, you know, one day I was wearing 293 00:14:12,986 --> 00:14:15,069 dashiki shirt which I was very into back then, 294 00:14:15,155 --> 00:14:17,121 and I would do somersaults down the hill. 295 00:14:17,157 --> 00:14:19,707 I might have had some cocktails that afternoon at that point. 296 00:14:19,826 --> 00:14:21,543 Did you know that you were entering 297 00:14:21,661 --> 00:14:23,411 this crazy party atmosphere? 298 00:14:23,496 --> 00:14:26,965 That you'd be... No. Even though I was told I was, 299 00:14:27,050 --> 00:14:30,184 I had no expectation that it could really exist. 300 00:14:31,338 --> 00:14:34,906 The best recruiting tool we could have for an engineer 301 00:14:35,008 --> 00:14:37,659 was to bring him over to one of our parties. 302 00:14:37,727 --> 00:14:38,760 Hey, what's happening people? 303 00:14:38,845 --> 00:14:40,211 Hey, how's it going? 304 00:14:40,263 --> 00:14:41,346 What's happening? 305 00:14:41,431 --> 00:14:43,648 And they felt, hey, I'm a nerd. 306 00:14:43,733 --> 00:14:48,386 There are girls here, they're talking to me. It's good. 307 00:14:48,488 --> 00:14:49,487 That was the culture. 308 00:14:49,522 --> 00:14:51,322 These guys are the lifeblood of the business, 309 00:14:51,358 --> 00:14:52,690 and they do what they want to do. 310 00:14:52,759 --> 00:14:54,025 And that's fine. 311 00:14:54,928 --> 00:14:56,527 And some of these things happened to be over the course 312 00:14:56,630 --> 00:15:01,616 of 3.5 years here that made the next 25 years really tough. 313 00:15:01,718 --> 00:15:03,284 Because it established a standard of what 314 00:15:03,386 --> 00:15:06,387 professional life and life in general could be. 315 00:15:06,456 --> 00:15:08,373 And I never let go of the thought that my life 316 00:15:08,475 --> 00:15:10,241 could still be this or better. 317 00:15:10,293 --> 00:15:11,926 I just didn't know how to do it. 318 00:15:13,196 --> 00:15:15,763 It's really intense for me to come back here. 319 00:15:15,832 --> 00:15:19,083 This is the first time I've been back here in 30 years. 320 00:15:19,185 --> 00:15:23,221 And, this was the place where I was introduced 321 00:15:23,273 --> 00:15:26,757 to what life could be for me. 322 00:15:26,860 --> 00:15:28,109 What a working life could be. 323 00:15:28,228 --> 00:15:30,928 What real creative satisfaction could be. 324 00:15:31,014 --> 00:15:33,314 What doing something really meaningful could be. 325 00:15:33,400 --> 00:15:37,035 Those are all things that come back to me in this moment. 326 00:15:37,120 --> 00:15:39,721 It's just very intense. 327 00:15:40,740 --> 00:15:43,191 So what really happened back in 1983? 328 00:15:43,293 --> 00:15:45,827 People heard the rumors, but ATARI denied 329 00:15:45,912 --> 00:15:48,046 the dump every took place. 330 00:15:48,081 --> 00:15:50,882 And eventually people forgot about it. 331 00:15:50,951 --> 00:15:52,333 But with the growth of the internet, 332 00:15:52,419 --> 00:15:55,720 and all of its best and worst lists, ET and its burial 333 00:15:55,805 --> 00:16:00,808 went from small-town gossip to full-blown urban legend. 334 00:16:00,910 --> 00:16:04,545 By the mid-'90s, videos began to appear online that seemed 335 00:16:04,648 --> 00:16:07,398 to suggest that anyone with a shovel could go out 336 00:16:07,484 --> 00:16:10,234 in the desert and dig up the buried games. 337 00:16:10,270 --> 00:16:13,871 That's what I thought, too, but it wasn't close to that easy. 338 00:16:15,025 --> 00:16:17,325 Joe had spent years researching the burial. 339 00:16:17,410 --> 00:16:20,311 If his information was correct, the games were not only 340 00:16:20,413 --> 00:16:23,814 deep underground, they were covered with concrete. 341 00:16:23,867 --> 00:16:26,150 Joe was still waiting for a sea of red tape, 342 00:16:26,202 --> 00:16:28,652 but if and when the city approved his plan 343 00:16:28,755 --> 00:16:31,656 to excavate the landfill, he was going to need more 344 00:16:31,758 --> 00:16:33,725 than just a shovel. 345 00:16:33,793 --> 00:16:36,427 He would need giant, yellow digging machines, 346 00:16:36,496 --> 00:16:40,198 and a bunch of guys in hats and vests to operate them. 347 00:16:40,300 --> 00:16:45,503 This is one of the photos of the actual burial when they did. 348 00:16:45,605 --> 00:16:48,839 So we're looking at like 15 feet down to hit the concrete. 349 00:16:48,942 --> 00:16:51,142 Under the concrete's mostly dirt. 350 00:16:51,244 --> 00:16:53,010 It's just the-- it's a bottom of the pit. 351 00:16:53,113 --> 00:16:54,062 What's that thing right over there? 352 00:16:54,147 --> 00:16:55,346 That's a motor grader. 353 00:16:55,398 --> 00:16:56,981 A motor grader? Yes. 354 00:16:57,050 --> 00:16:59,817 That's for really just fine grading, you know, 355 00:16:59,869 --> 00:17:01,703 like the highways and roads. 356 00:17:01,788 --> 00:17:04,122 And fine planing large areas. 357 00:17:04,207 --> 00:17:07,709 So, we conceivably might need that for this, right? 358 00:17:07,794 --> 00:17:08,576 No. No. No. 359 00:17:08,661 --> 00:17:10,328 I mean, but you might, 360 00:17:10,413 --> 00:17:13,297 you could bring it out before, right? 361 00:17:13,383 --> 00:17:15,466 I mean, you might want to park it there so it's ready? 362 00:17:15,502 --> 00:17:16,567 No. Not really. 363 00:17:16,669 --> 00:17:17,719 Oh. No. 364 00:17:17,804 --> 00:17:19,937 I don't know. Not my field. 365 00:17:22,842 --> 00:17:25,927 I am concerned that Joe's moving kind of quick, 366 00:17:26,012 --> 00:17:28,796 and we do need to throw some brakes on and slow it down. 367 00:17:28,865 --> 00:17:31,566 The opposition comes from environmentalists, 368 00:17:31,668 --> 00:17:33,201 maybe within the community. 369 00:17:33,303 --> 00:17:35,870 And the concern is that Alamogordo also may have 370 00:17:35,972 --> 00:17:38,840 something else buried in the landfill that may be hazardous. 371 00:17:38,942 --> 00:17:41,843 And we may not know exactly where this location is. 372 00:17:41,945 --> 00:17:45,496 Nobody really and truly has dead-honest records 373 00:17:45,582 --> 00:17:47,731 as to where everything is buried out there, 374 00:17:47,784 --> 00:17:50,568 and we're talking potential mercury-laced pigs. 375 00:17:50,637 --> 00:17:52,537 Malathion. Possibly DDT. 376 00:17:52,639 --> 00:17:54,405 There's potentially lead in there. 377 00:17:54,507 --> 00:17:56,207 Maybe some other dangerous metals 378 00:17:56,276 --> 00:17:57,775 that are in those cartridges. 379 00:17:57,877 --> 00:18:00,545 I don't want to be in an area where we might crack open 380 00:18:00,613 --> 00:18:04,482 a sealed tomb, so to speak, of these hogs, 381 00:18:04,551 --> 00:18:07,034 where mercury gas comes out. 382 00:18:07,137 --> 00:18:09,937 So, I don't want the Stephen King novel of we hit the 383 00:18:10,039 --> 00:18:13,341 wrong spot and all of a sudden we are evacuating Alamogordo. 384 00:18:13,443 --> 00:18:15,443 That is unacceptable to me. 385 00:18:15,512 --> 00:18:17,111 If there's a problem that the 386 00:18:17,213 --> 00:18:20,148 New Mexico Environmental Department perceives, 387 00:18:20,250 --> 00:18:22,350 we're not going to be able to proceed. 388 00:18:23,369 --> 00:18:25,653 Until I'm satisfied it's safe, it's not going to happen. 389 00:18:25,722 --> 00:18:27,789 At least within my power. 390 00:18:27,907 --> 00:18:30,158 You know, there's only so much power that I have. 391 00:18:35,081 --> 00:18:38,082 So, for my first game, they wanted me 392 00:18:38,168 --> 00:18:40,918 to do a coin-op conversion. 393 00:18:40,970 --> 00:18:44,121 Although I'd only been there for about a week, 394 00:18:44,174 --> 00:18:46,057 I went to my manager and I said, "You know something?" 395 00:18:46,142 --> 00:18:49,126 I said, "This game, Star Castle, on the 2600, 396 00:18:49,179 --> 00:18:51,629 is just going to suck. I know it's going to suck." 397 00:18:51,731 --> 00:18:54,632 And I said, "But I think I can take some of the key things 398 00:18:54,734 --> 00:18:58,719 that I think make it a fun game, and rework it 399 00:18:58,822 --> 00:19:03,024 so that it would work on the 2600. 400 00:19:03,092 --> 00:19:05,142 And so they said, "Okay, go ahead. 401 00:19:05,195 --> 00:19:06,410 Do what you want to do." 402 00:19:06,479 --> 00:19:08,112 So how did you learn how to program a game? 403 00:19:08,181 --> 00:19:11,866 I just read the manual and started writing the game. 404 00:19:11,951 --> 00:19:14,919 No one had ever done like a back story for a game before. 405 00:19:15,004 --> 00:19:16,087 And I thought, this is my first game. 406 00:19:16,172 --> 00:19:18,489 I want to be involved in every part of it. 407 00:19:18,541 --> 00:19:20,958 I want to make it the best thing it could possibly be. 408 00:19:21,010 --> 00:19:22,760 So I wrote this, like, seven, eight page story. 409 00:19:22,795 --> 00:19:24,428 I stayed up all night just writing this story, 410 00:19:24,514 --> 00:19:25,713 knocked it out. 411 00:19:25,815 --> 00:19:27,798 And it was a science fiction story about flies that get on 412 00:19:27,884 --> 00:19:30,268 the first interstellar space ships, and mutate, evolve, 413 00:19:30,353 --> 00:19:32,019 and take over the solar system. 414 00:19:32,105 --> 00:19:34,689 But now they're under attack by this other monster and stuff. 415 00:19:34,807 --> 00:19:37,141 And that's the short version of the story. 416 00:19:37,193 --> 00:19:38,876 So I thought well, I need to name it. 417 00:19:38,978 --> 00:19:41,245 So what I did was I named it YAR, 418 00:19:41,314 --> 00:19:43,347 because that's RAY spelled backwards. 419 00:19:43,449 --> 00:19:45,049 And Ray Kassar was the CEO of ATARI. 420 00:19:45,118 --> 00:19:46,617 Right. So I've got his name 421 00:19:46,719 --> 00:19:49,320 keyed into the type, and I thought revenge, 422 00:19:49,389 --> 00:19:52,707 great action word, you know, so that's compelling. 423 00:19:52,825 --> 00:19:55,927 And so that's how it became Yar's Revenge. 424 00:20:01,834 --> 00:20:04,135 When Yar's Revenge came out, it was a hit. 425 00:20:04,170 --> 00:20:05,219 It was huge. 426 00:20:05,305 --> 00:20:07,688 Games that could look like Yar's Revenge looked, 427 00:20:07,757 --> 00:20:10,141 that could draw that kind of stuff, were like magical. 428 00:20:10,176 --> 00:20:12,843 Even though Yar's Revenge might look primitive, you know, 429 00:20:12,929 --> 00:20:15,179 it looks like the super-connecting, supercollider 430 00:20:15,265 --> 00:20:18,082 compared to a lot of the games that were out there at the time. 431 00:20:18,184 --> 00:20:19,650 I remember the first time I put the cartridge in. 432 00:20:19,736 --> 00:20:21,068 I was like, what it this? 433 00:20:21,170 --> 00:20:24,322 It really is a very innovative shooter of that era. 434 00:20:24,357 --> 00:20:26,056 Getting a ship to fly around so it's fun just to 435 00:20:26,109 --> 00:20:28,559 fly the ship around is a trick, especially in that hardware. 436 00:20:28,661 --> 00:20:30,161 The enemy was cool and scary, 437 00:20:30,196 --> 00:20:32,697 and it felt really good to defeat it. 438 00:20:32,749 --> 00:20:36,751 You feel like it's your victory when you beat those challenges. 439 00:20:36,869 --> 00:20:39,069 And you feel like it's your defeat when they beat you. 440 00:20:39,122 --> 00:20:40,404 And you'll keep coming back 441 00:20:40,506 --> 00:20:42,623 because you didn't lose by being cheated. 442 00:20:42,709 --> 00:20:44,258 You didn't lose because the game did something unfair. 443 00:20:44,377 --> 00:20:46,394 You lost because you weren't quite good enough. 444 00:20:46,512 --> 00:20:49,330 And all of the great games sit right on that edge. 445 00:20:49,399 --> 00:20:53,167 I remember playing Yar's Revenge one day, and we happened 446 00:20:53,269 --> 00:20:56,554 on this trick that lets you--if you were on this right spot 447 00:20:56,656 --> 00:20:59,089 at the right time in the game, you know, it was between levels, 448 00:20:59,142 --> 00:21:00,458 these initials came up. 449 00:21:00,560 --> 00:21:02,093 These initials were HSW. 450 00:21:02,195 --> 00:21:03,327 To us, it was some weird mystery, 451 00:21:03,429 --> 00:21:04,996 like we had to find out what HSW meant. 452 00:21:05,064 --> 00:21:06,647 And finally in one of the game magazines, 453 00:21:06,733 --> 00:21:08,199 they published what HSW meant. 454 00:21:08,284 --> 00:21:10,151 And it turns out HSW means Howard Scott Warshaw, 455 00:21:10,219 --> 00:21:11,652 the guy who made the game. 456 00:21:11,738 --> 00:21:14,789 Yar's Revenge was the first game that ATARI ever did where 457 00:21:14,874 --> 00:21:17,441 the programmer's name went out with the cartridge. 458 00:21:17,493 --> 00:21:19,543 Yar's Revenge had a lot of firsts, 459 00:21:19,579 --> 00:21:21,195 and that was just one of them. 460 00:21:21,297 --> 00:21:23,381 Yar's Revenge is the best-selling original game 461 00:21:23,466 --> 00:21:25,166 for the ATARI 2600. 462 00:21:25,251 --> 00:21:27,385 It sold something like a million copies. 463 00:21:27,487 --> 00:21:29,453 Every reviewer at the time thought Yar's Revenge 464 00:21:29,505 --> 00:21:31,172 was one of the best games ATARI put out. 465 00:21:31,257 --> 00:21:34,124 You know it made a lot of money for ATARI. 466 00:21:35,144 --> 00:21:39,230 In 1981, this is a company that made operating profits 467 00:21:39,315 --> 00:21:42,533 of something like $375 million. 468 00:21:42,602 --> 00:21:44,585 One of today's greatest marketing triumphs 469 00:21:44,687 --> 00:21:48,022 in the entertainment field is video games. 470 00:21:48,124 --> 00:21:49,523 It was beyond comprehension. 471 00:21:49,609 --> 00:21:51,876 The fastest-growing company in American history. 472 00:21:51,944 --> 00:21:53,728 This was an explosion. 473 00:21:53,796 --> 00:21:55,613 Even those of us who were right in the middle of it, we were 474 00:21:55,698 --> 00:21:58,215 shaking our heads, going, oh, my God, this is amazing. 475 00:21:58,284 --> 00:22:00,668 We were the most successful coin-op company. 476 00:22:00,787 --> 00:22:04,171 We were the dominant consumer company. 477 00:22:04,257 --> 00:22:07,942 And we sat around literally saying to ourselves, 478 00:22:09,212 --> 00:22:10,911 what are the categories of games? 479 00:22:10,980 --> 00:22:12,646 What are the capabilities of the 2600? 480 00:22:12,765 --> 00:22:15,516 Where's this industry going? 481 00:22:15,618 --> 00:22:17,685 Everything that Joe has put together on this 482 00:22:17,787 --> 00:22:21,789 ATARI graveyard, so far, seems to be coming true. 483 00:22:21,891 --> 00:22:24,241 I'm in favor of the ATARI games being dug up 484 00:22:24,344 --> 00:22:27,762 because it is the largest myth in the gaming world. 485 00:22:27,864 --> 00:22:29,296 I believe that Joe just thinks that 486 00:22:29,399 --> 00:22:31,832 it'd be an outstanding event for Alamogordo. 487 00:22:31,934 --> 00:22:33,751 And a way to get us on the map. 488 00:22:33,820 --> 00:22:36,554 On Tuesday, Alamogordo's city commission approved a deal 489 00:22:36,622 --> 00:22:40,024 to dig in the old landfill within the next six months. 490 00:22:40,093 --> 00:22:41,625 The city has given it's okay, 491 00:22:41,711 --> 00:22:43,728 and now the state has given them approval. 492 00:22:43,796 --> 00:22:45,746 Film crews will be in Alamogordo. 493 00:22:45,865 --> 00:22:48,365 The documentary film crew will start probing the dump 494 00:22:48,418 --> 00:22:52,903 for their strange buried treasure at 9:30am. 495 00:23:03,800 --> 00:23:06,133 So, this is an impressive- looking machine out here. 496 00:23:06,235 --> 00:23:07,902 What the hell is it doing? 497 00:23:07,987 --> 00:23:09,820 What this drilling rig does, goes down, 498 00:23:09,906 --> 00:23:11,689 straight down, takes out core samples, 499 00:23:11,774 --> 00:23:13,524 and brings up whatever's in the ground. 500 00:23:14,827 --> 00:23:16,660 We've narrowed it down from 300 acres down 501 00:23:16,729 --> 00:23:18,462 to about five to 10 acres. 502 00:23:18,531 --> 00:23:21,115 And so what we're doing now is trying to get it even closer, 503 00:23:21,200 --> 00:23:23,667 because we're looking for things like somebody's mail, 504 00:23:23,703 --> 00:23:26,620 you know, the postmarks. Newspapers. Things like that. 505 00:23:26,706 --> 00:23:29,473 Looking for dates. And we're looking for September of '83. 506 00:23:37,884 --> 00:23:39,133 Don't you think people are going to be disappointed 507 00:23:39,218 --> 00:23:41,719 if we dig it up and we don't actually find the ET games? 508 00:23:41,804 --> 00:23:42,887 I mean, wouldn't that be... 509 00:23:42,972 --> 00:23:44,772 That'd be very disappointing for all of us. 510 00:23:44,857 --> 00:23:46,474 All the work. Three years of work put into this. 511 00:23:46,559 --> 00:23:47,775 So what do we do then? 512 00:23:47,894 --> 00:23:49,426 You're just going to dig up the whole landfill or something? 513 00:23:49,529 --> 00:23:50,895 No, we can't--the environmental department 514 00:23:50,980 --> 00:23:52,480 will not allow that to happen. 515 00:23:52,565 --> 00:23:54,715 You're saying that there's a possibility that this could 516 00:23:54,817 --> 00:23:56,434 turn out to be a giant waste of time. 517 00:23:56,536 --> 00:23:57,485 I think I said it before. 518 00:23:57,570 --> 00:23:59,370 I'll be the car, I won't bet the house. 519 00:24:06,846 --> 00:24:08,596 Most everybody, at least in the Western World, 520 00:24:08,714 --> 00:24:09,914 has played a video game of some kind. 521 00:24:09,999 --> 00:24:11,732 They've gone to an arcade. They know the ATARI brand. 522 00:24:11,834 --> 00:24:13,000 They certainly know ET. 523 00:24:13,102 --> 00:24:15,586 And so I think there's a universal curiosity 524 00:24:15,638 --> 00:24:17,138 about this game. 525 00:24:17,206 --> 00:24:20,608 You know, something did happen those couple of nights in 1983 526 00:24:20,710 --> 00:24:24,245 that I think it merits serious investigation. 527 00:24:25,548 --> 00:24:27,148 So why did I decide to go to Alamogordo? 528 00:24:27,250 --> 00:24:30,935 I'm very much interested in the impact that a particular game 529 00:24:31,020 --> 00:24:34,605 or industry has made within a cultural and social context. 530 00:24:34,674 --> 00:24:37,174 What's striking about the ATARI ET game, 531 00:24:37,276 --> 00:24:39,143 in the Alamogordo landfill is that 532 00:24:39,212 --> 00:24:41,378 they're there and not in museums. 533 00:24:41,481 --> 00:24:43,514 I think this is what excites many people who keep 534 00:24:43,583 --> 00:24:46,367 this narrative alive, is they want to get these items. 535 00:24:46,469 --> 00:24:48,085 They want visible proof. 536 00:24:48,171 --> 00:24:49,770 They want some kind of tangible evidence 537 00:24:49,839 --> 00:24:51,906 that that dump did take place. 538 00:24:53,659 --> 00:24:56,193 I've been professionally making games since about '94, 539 00:24:56,295 --> 00:24:59,930 but more than that, I'm somebody who's been chiefly doing 540 00:25:00,016 --> 00:25:01,832 a lot of historical work with video games, 541 00:25:01,934 --> 00:25:04,101 trying to preserve video games, and get people to understand 542 00:25:04,187 --> 00:25:05,686 that video games are more like art. 543 00:25:05,771 --> 00:25:07,170 And so I've been doing a lot of 544 00:25:07,223 --> 00:25:09,240 video game preservation and education. 545 00:25:09,308 --> 00:25:11,458 I always thought one day I'm going to get over there 546 00:25:11,561 --> 00:25:13,060 and I'm going to see, finally, once and for all, 547 00:25:13,145 --> 00:25:14,445 like, where it's buried. 548 00:25:14,514 --> 00:25:16,063 I almost don't even really need to know what's in it. 549 00:25:16,148 --> 00:25:18,365 I almost want to keep that mystery alive. 550 00:25:18,484 --> 00:25:21,402 To me, under that landfill is actually the burial site 551 00:25:21,487 --> 00:25:23,070 of an entire industry. 552 00:25:23,155 --> 00:25:26,323 Because what affected ATARI at the time affected everyone. 553 00:25:26,425 --> 00:25:28,142 And, everything that I thought was going 554 00:25:28,211 --> 00:25:29,843 to go on forever stopped. 555 00:25:29,946 --> 00:25:31,545 And it stopped almost at that same moment 556 00:25:31,647 --> 00:25:34,215 that these-- whatever's there was buried. 557 00:25:36,669 --> 00:25:39,202 So, for me, I want to find out what is there. 558 00:25:39,305 --> 00:25:41,488 It's like opening the Ark of the Covenant. 559 00:25:41,591 --> 00:25:42,973 It's like, you kind of want to look, 560 00:25:43,009 --> 00:25:44,925 but is my face going to melt off? I don't know. 561 00:25:45,011 --> 00:25:48,379 I've told my wife that I will be going to New Mexico. 562 00:25:48,481 --> 00:25:51,582 And she asked me why. And I started to explain. 563 00:25:51,684 --> 00:25:56,053 And she said, "I don't need to know. Just go do it." 564 00:25:57,690 --> 00:25:59,223 You want it, Ernest, on screen? 565 00:25:59,325 --> 00:26:00,991 Whatever. Ernest is my fancy writer's name. 566 00:26:01,027 --> 00:26:02,326 Ernie's what everybody calls me. 567 00:26:02,428 --> 00:26:03,877 Well, actually, all right. So we'll use your writer's name. 568 00:26:03,946 --> 00:26:05,479 How would you describe yourself? 569 00:26:05,581 --> 00:26:10,000 Screenwriter, novelist. Gentleman adventurer. 570 00:26:10,036 --> 00:26:12,753 The thing about having an ATARI for me was it was a simulator. 571 00:26:12,855 --> 00:26:14,655 Like I could simulate being Indiana Jones, 572 00:26:14,757 --> 00:26:16,824 or simulate being ET. 573 00:26:17,693 --> 00:26:19,860 Having access to that and coming from a family 574 00:26:19,962 --> 00:26:21,912 of like modest means, and not having to, you know, 575 00:26:21,981 --> 00:26:23,814 beg for quarters and just being able to play 576 00:26:23,883 --> 00:26:25,916 as much as you wanted, that was such a huge part 577 00:26:25,985 --> 00:26:27,785 of my childhood and fed my imagination. 578 00:26:27,887 --> 00:26:31,922 And that was the inspiration for Ready Player One, my novel. 579 00:26:31,974 --> 00:26:34,141 The idea of like what if Willie Wonka had been 580 00:26:34,226 --> 00:26:37,427 a video game designer, and he held his golden ticket contest 581 00:26:37,530 --> 00:26:39,480 inside his greatest video game creation. 582 00:26:39,565 --> 00:26:41,431 That all came from finding those Easter eggs 583 00:26:41,534 --> 00:26:43,033 in all those ATARI games. 584 00:26:43,119 --> 00:26:44,568 I felt like a little kid this past week. 585 00:26:44,654 --> 00:26:45,936 Like, getting ready to go to camp. 586 00:26:46,038 --> 00:26:47,655 Alamogordo and the ATARI graveyard. 587 00:26:47,740 --> 00:26:49,073 For me, it's like holy ground. 588 00:26:49,158 --> 00:26:50,691 And that's when I realized my DeLorean's 589 00:26:50,793 --> 00:26:51,759 already in New Mexico. 590 00:26:51,861 --> 00:26:53,294 I just have to fly to Santa Fe, 591 00:26:53,412 --> 00:26:54,745 pick up my DeLorean from George R. Martin. 592 00:26:54,814 --> 00:26:56,764 He was using it for the Back to the Future screening. 593 00:26:56,866 --> 00:26:58,465 Drive it down to Alamogordo. 594 00:26:58,584 --> 00:26:59,900 I could stop at the Very Large Array. 595 00:26:59,969 --> 00:27:01,418 Also hit Roswell. 596 00:27:01,520 --> 00:27:03,387 And then go to Alamogordo and be there for the excavation 597 00:27:03,422 --> 00:27:04,788 of the ATARI graveyard. 598 00:27:04,890 --> 00:27:07,141 As soon as those, you know, tumblers clicked into place, 599 00:27:07,259 --> 00:27:08,842 I'm like the most epic road trip of all time. 600 00:27:08,928 --> 00:27:10,094 I have to go. 601 00:27:10,162 --> 00:27:12,396 It's like I'm Indy going to Westoros... 602 00:27:12,481 --> 00:27:15,099 To meet Doc Brown... And then save E.T. 603 00:27:33,035 --> 00:27:37,487 George, thank you so much, I appreciate it, man. 604 00:27:37,540 --> 00:27:38,605 My pleasure. 605 00:28:01,897 --> 00:28:03,530 Right there. There it is. 606 00:28:03,649 --> 00:28:06,567 This is a good piece of evidence, because right here... 607 00:28:06,652 --> 00:28:08,402 Is that the date right there? 608 00:28:08,487 --> 00:28:09,486 Right there. 609 00:28:09,538 --> 00:28:12,156 You got Sunday, October 2, 1983 right there. 610 00:28:12,241 --> 00:28:13,290 That's good, right? Yeah. 611 00:28:13,359 --> 00:28:16,210 ATARI was from the 23rd to the 29th of September. 612 00:28:16,295 --> 00:28:17,795 So this is like a week later. 613 00:28:17,880 --> 00:28:18,862 No, it's not even a week. 614 00:28:18,931 --> 00:28:19,947 It's like two or three days later. 615 00:28:20,049 --> 00:28:21,348 Well, I'm not that good at math. 616 00:28:21,450 --> 00:28:23,167 The ATARIs would have been on the bottom, then garbage 617 00:28:23,252 --> 00:28:25,402 from the following weeks would have been piled on top. Right. 618 00:28:25,471 --> 00:28:27,204 This is the following week. In here. So where are the games? 619 00:28:27,256 --> 00:28:30,207 No games, no ATARI stuff at all? No, not yet. Not yet. 620 00:28:30,259 --> 00:28:31,341 Okay. 621 00:28:31,444 --> 00:28:32,760 I love the challenges. 622 00:28:32,845 --> 00:28:33,977 I love the mystery. 623 00:28:34,063 --> 00:28:37,214 I love the--especially when people say they'll never 624 00:28:37,266 --> 00:28:39,383 be found, or they're not there, 625 00:28:39,485 --> 00:28:42,236 that just makes the challenge even better. 626 00:28:42,354 --> 00:28:46,573 I put three or four years of this research planning, 627 00:28:46,659 --> 00:28:48,225 the politics, 628 00:28:48,277 --> 00:28:49,743 the environment department. 629 00:28:49,829 --> 00:28:52,396 I mean, many, many, many things to get to this point. 630 00:28:52,465 --> 00:28:55,749 Yeah, now, it's very important that we find them. 631 00:29:01,090 --> 00:29:04,124 So, back in the early '80s, movie licenses for video games 632 00:29:04,210 --> 00:29:06,576 were just starting to come into vogue 633 00:29:06,679 --> 00:29:09,196 and I think Raiders was the first one. 634 00:29:11,267 --> 00:29:12,900 So they needed someone to do Raiders of the Lost Ark. 635 00:29:13,018 --> 00:29:15,319 I think what happened was Yars was very successful, 636 00:29:15,387 --> 00:29:19,673 and so they wanted me to do a big game. 637 00:29:19,742 --> 00:29:21,258 And then it was up to Spielberg. 638 00:29:21,360 --> 00:29:23,227 So, when I went down and met with Spielberg, and if Spielberg 639 00:29:23,279 --> 00:29:24,928 would have said, you know, "I don't think he's really right 640 00:29:25,014 --> 00:29:26,597 for the game," they would have sent someone else. 641 00:29:26,665 --> 00:29:31,434 Can Indiana Jones escape from the forces of evil? 642 00:29:31,487 --> 00:29:35,155 In ATARIs Raiders of the Lost Ark adventure game. 643 00:29:35,241 --> 00:29:37,458 What was the reception of the Raiders of the Lost Ark game? 644 00:29:37,560 --> 00:29:38,992 It was another million seller. 645 00:29:39,094 --> 00:29:40,260 Raiders was huge. 646 00:29:40,362 --> 00:29:42,162 I mean, I can honestly say I'm the only programmer 647 00:29:42,264 --> 00:29:44,114 in the history of ATARI where every one of my games 648 00:29:44,216 --> 00:29:46,633 that was released was a million seller. 649 00:29:46,752 --> 00:29:48,752 The word meteoric comes to mind. 650 00:29:51,924 --> 00:29:56,860 And now, Stephen Spielberg brings us E.T. 651 00:29:56,962 --> 00:30:00,297 The Extra-Terrestrial. 652 00:30:00,399 --> 00:30:03,984 Spielberg says, well, you know, my pictures, they open slow. 653 00:30:04,086 --> 00:30:07,771 And, they build, and they hold, and da-da-da-da-da-da, 654 00:30:07,857 --> 00:30:10,307 and I just looked at him and I didn't know anything. 655 00:30:10,392 --> 00:30:11,942 I said, not this one. 656 00:30:12,027 --> 00:30:13,277 It was ET. 657 00:30:13,362 --> 00:30:15,145 I said, it's going to open huge and it's going to stay huge. 658 00:30:20,469 --> 00:30:22,920 Okay, the movie comes out. It's a huge hit. 659 00:30:23,022 --> 00:30:26,039 And we want to do the cartridge of it. Okay. 660 00:30:26,125 --> 00:30:29,426 You know, every time you try to take some kind of a property 661 00:30:29,461 --> 00:30:32,162 and move it into another medium for a pure profit motive, 662 00:30:32,214 --> 00:30:33,497 you get trouble. 663 00:30:33,599 --> 00:30:35,933 Specifically, with respect to games, 664 00:30:36,035 --> 00:30:37,901 you know, it's like, let's go see if we can 665 00:30:37,970 --> 00:30:39,403 exploit this movie as a game. 666 00:30:39,471 --> 00:30:40,671 You know, maybe we could make extra money 667 00:30:40,773 --> 00:30:42,222 out of a profitable franchise. 668 00:30:42,324 --> 00:30:45,442 Now, there was a negotiation going on between 669 00:30:45,477 --> 00:30:48,145 the ATARI people and the people at Universal 670 00:30:48,247 --> 00:30:49,546 about what we're going to pay, 671 00:30:49,615 --> 00:30:52,515 and Steve Ross who was the CEO of Warner, 672 00:30:52,618 --> 00:30:55,352 got in and for whatever the reasons, he agrees to a deal 673 00:30:55,404 --> 00:30:57,354 that is so off the chart, nobody believes it. 674 00:30:57,406 --> 00:31:00,123 But he does it. It was $20-30 million. 675 00:31:00,209 --> 00:31:01,642 It was some crazy number. 676 00:31:01,744 --> 00:31:04,461 Steve Ross basically was trying to woo Stephen Spielberg 677 00:31:04,496 --> 00:31:06,914 to come to work for Warner because he recognized 678 00:31:07,032 --> 00:31:09,550 that Spielberg was a genius. 679 00:31:09,668 --> 00:31:13,737 And, that all plays into this story. 680 00:31:13,806 --> 00:31:16,123 Well, we acquired the rights to ET. 681 00:31:16,225 --> 00:31:19,509 And it was--we had to have the game out for Christmas. 682 00:31:19,595 --> 00:31:21,428 And that's a problem. 683 00:31:21,497 --> 00:31:26,266 One afternoon, I'm sitting in my office, and a call comes in. 684 00:31:26,335 --> 00:31:28,101 [phone ringing] 685 00:31:28,203 --> 00:31:31,171 And it's Ray Kassar. And he's calling from Monterey. 686 00:31:31,240 --> 00:31:33,240 So I take the call, and Ray Kassar comes on the phone, 687 00:31:33,359 --> 00:31:38,228 and he says, "Howard, can you do ET in five weeks?" 688 00:31:38,330 --> 00:31:43,100 And I said, "Yes, I can." And he goes, "Okay. 689 00:31:43,168 --> 00:31:46,370 In two days, I want you to be in San Jose Executive Airport. 690 00:31:46,422 --> 00:31:47,921 There'll be a Lear jet waiting for you. 691 00:31:48,007 --> 00:31:49,256 Be on that jet. 692 00:31:49,341 --> 00:31:51,942 Be ready to propose the game to Spielberg." 693 00:31:52,011 --> 00:31:54,111 [dial tone] 694 00:31:54,179 --> 00:31:56,296 During that meeting, when I flew down on the Lear jet 695 00:31:56,382 --> 00:31:59,833 to go meet Spielberg, and present the game to him, 696 00:31:59,902 --> 00:32:01,401 even though I only had five weeks, 697 00:32:01,503 --> 00:32:02,903 I still wanted to innovate. 698 00:32:02,972 --> 00:32:05,939 So I proposed a 3D world that the game 699 00:32:06,058 --> 00:32:07,424 was going to take place in. 700 00:32:07,526 --> 00:32:12,062 And the huge scope of what I was trying to achieve. 701 00:32:12,147 --> 00:32:15,465 It walks that line between really trying to make 702 00:32:15,534 --> 00:32:18,285 something happen, and venturing into the impossible. 703 00:32:18,370 --> 00:32:19,703 And walking off a cliff. 704 00:32:19,788 --> 00:32:22,122 The emotionality of the game was supposed to come out through 705 00:32:22,241 --> 00:32:23,724 the interaction of the characters. 706 00:32:23,792 --> 00:32:27,194 You have the FBI agent, who's interested in what you have, 707 00:32:27,262 --> 00:32:29,880 that's why the FBI agent just steals stuff 708 00:32:29,982 --> 00:32:31,281 that you were holding. 709 00:32:31,383 --> 00:32:33,951 You have this scientist who's interested in who you are. 710 00:32:34,019 --> 00:32:37,754 The scientist actually carries you back to the city, 711 00:32:37,823 --> 00:32:39,222 because they want to study you. 712 00:32:39,291 --> 00:32:40,991 And Elliott comes in to save you. 713 00:32:41,093 --> 00:32:42,459 There's time where you can call Elliott 714 00:32:42,561 --> 00:32:43,727 and he will help you out. 715 00:32:43,812 --> 00:32:45,562 And so those are the kind of things that I had that 716 00:32:45,597 --> 00:32:48,832 I thought created possibly some sentiment, but. 717 00:32:48,934 --> 00:32:51,435 And at one point, Spielberg says to me, he goes, 718 00:32:51,537 --> 00:32:56,523 "you know, couldn't you do something more like Pac Man?" 719 00:32:56,625 --> 00:32:58,641 No, Steven, we need to do a game that's fresh. 720 00:32:58,744 --> 00:33:01,361 We need to do something that's really worthy of this movie. 721 00:33:01,480 --> 00:33:03,330 Simply how you can make a complicated game. 722 00:33:03,449 --> 00:33:06,433 It's how complicated a game can you make subject 723 00:33:06,535 --> 00:33:09,286 to the constraint of easy learnability. 724 00:33:09,371 --> 00:33:13,674 My job is to produce a cartridge that is going to sell for ATARI. 725 00:33:13,742 --> 00:33:17,660 A typical VCS game at the time took five or six months. 726 00:33:17,763 --> 00:33:19,680 And this was going to be in five weeks. 727 00:33:19,765 --> 00:33:22,933 You might think, no, nobody can do a game in five weeks. 728 00:33:23,018 --> 00:33:25,635 Like most people in the department would think. 729 00:33:25,721 --> 00:33:26,803 But I don't think that way. 730 00:33:26,889 --> 00:33:29,339 I think yeah, I can do that. 731 00:33:29,441 --> 00:33:31,108 The word hubris comes to mind. 732 00:33:31,193 --> 00:33:33,393 I mean, whatever it is I might have been full of, 733 00:33:33,479 --> 00:33:35,845 I was overflowing with it at that point. 734 00:33:35,948 --> 00:33:38,148 Because if the game can't make the Christmas market, 735 00:33:38,200 --> 00:33:39,483 the game is a total waste. 736 00:33:39,585 --> 00:33:41,284 They're going to miss their window. 737 00:33:41,370 --> 00:33:42,803 So that was the big thing. 738 00:33:42,905 --> 00:33:46,039 It was the $22 million bet, that you could 739 00:33:46,125 --> 00:33:47,941 turn the game around in that time. 740 00:33:48,010 --> 00:33:51,078 I had a development station moved into my home so I could 741 00:33:51,163 --> 00:33:55,248 be basically working on this game almost 24 hours. 742 00:33:55,350 --> 00:33:58,752 We found that there was a good probability of success 743 00:33:58,821 --> 00:34:02,789 if we took a coin operated game and just ported it over 744 00:34:02,891 --> 00:34:07,094 to a game that we could play on the VCS. 745 00:34:08,564 --> 00:34:10,213 ET didn't have that. 746 00:34:12,101 --> 00:34:13,216 Hello? 747 00:34:13,318 --> 00:34:15,202 Somebody out there? 748 00:34:20,692 --> 00:34:21,575 ET? 749 00:34:21,693 --> 00:34:23,160 The video game? 750 00:34:23,195 --> 00:34:24,778 Wow. 751 00:34:24,863 --> 00:34:27,897 It's the video game that lets you pretend you're ET. 752 00:34:27,950 --> 00:34:29,916 Okay. So the game's done, and one of the 753 00:34:30,018 --> 00:34:32,085 conditions I asked for was that Steven Spielberg is the one 754 00:34:32,204 --> 00:34:33,537 who approves the final game. 755 00:34:33,589 --> 00:34:35,455 So, Steven Spielberg played the final game 756 00:34:35,541 --> 00:34:37,674 and approved it for release. 757 00:34:37,776 --> 00:34:43,363 Howard, who is a certifiable genius, went off 758 00:34:43,465 --> 00:34:46,750 and about a number of weeks later, 759 00:34:46,852 --> 00:34:49,970 came back with a concept and a game plan. 760 00:34:50,038 --> 00:34:52,639 And I was amazed at how difficult it was, 761 00:34:52,741 --> 00:34:54,858 yet at the same time, how much fun it was to play. 762 00:34:56,278 --> 00:34:57,744 I've seen the final game. 763 00:34:58,413 --> 00:34:59,813 Oh, yeah, yeah, yeah. It's my favorite. 764 00:34:59,915 --> 00:35:01,882 Of course, I'm biased. I made the movie. 765 00:35:02,584 --> 00:35:03,984 So, Steven Spielberg thought it was okay. 766 00:35:04,069 --> 00:35:06,603 So I thought, all right. I'm good with that. 767 00:35:06,705 --> 00:35:08,538 And... 768 00:35:08,574 --> 00:35:10,207 Not that I'm blaming him for anything. 769 00:35:10,292 --> 00:35:11,374 No, of course not. 770 00:35:11,460 --> 00:35:12,476 But... 771 00:35:12,578 --> 00:35:14,211 But it's his fault. 772 00:35:16,081 --> 00:35:20,750 The video game that lets you help ET get home. 773 00:35:20,836 --> 00:35:23,303 Just in time for Christmas. 774 00:35:23,422 --> 00:35:25,956 After ET was released there was a great sense of relief 775 00:35:26,058 --> 00:35:27,757 that we'd actually made the schedule. 776 00:35:27,860 --> 00:35:29,092 And everything was good. 777 00:35:29,161 --> 00:35:31,061 And then the game went out into market, 778 00:35:31,163 --> 00:35:32,979 and it was very high on the billboard list. 779 00:35:33,065 --> 00:35:34,815 And again, things were good. 780 00:35:34,900 --> 00:35:36,900 I got ET, I think it was Christmas of 1982, 781 00:35:36,935 --> 00:35:37,984 if I remember correctly. 782 00:35:38,053 --> 00:35:40,904 And I thought it was like I was going to be the guy 783 00:35:40,939 --> 00:35:42,772 on the street who had ET before everybody else. 784 00:35:42,858 --> 00:35:44,941 Turns out everybody I knew got ET that Christmas. 785 00:35:45,027 --> 00:35:47,344 After a while, people start going by me in the halls, 786 00:35:47,446 --> 00:35:49,446 people from other buildings, people from marketing, 787 00:35:49,498 --> 00:35:51,865 and management, and they're saying things like, 788 00:35:51,950 --> 00:35:53,900 you know something, Howard? 789 00:35:53,969 --> 00:35:56,786 You did a great job. We don't blame you. 790 00:35:56,872 --> 00:35:58,505 That was really something what you did. 791 00:35:58,624 --> 00:36:00,006 You really came through for us there. 792 00:36:00,092 --> 00:36:03,343 And we don't want you to think we think anything else. 793 00:36:03,428 --> 00:36:04,678 This really isn't about you. 794 00:36:04,796 --> 00:36:07,180 Don't feel bad. It's okay. It's cool. 795 00:36:07,266 --> 00:36:09,099 I'm going like what the hell are they talking about? 796 00:36:09,168 --> 00:36:11,768 ET was a really hard game. 797 00:36:11,854 --> 00:36:15,322 It was the kind of game that was brutal, unfair, 798 00:36:15,424 --> 00:36:17,190 didn't make a lot of sense. 799 00:36:17,276 --> 00:36:20,026 I grew up in London and there was a video game store 800 00:36:20,145 --> 00:36:22,479 in my town that let you rent them. 801 00:36:22,531 --> 00:36:23,864 I don't know what the rental was, 802 00:36:23,982 --> 00:36:25,282 like 50 pence for a weekend. 803 00:36:25,384 --> 00:36:27,367 But I still remember feeling like I wasted my money, 804 00:36:27,452 --> 00:36:28,652 because it just--it was bad. 805 00:36:28,704 --> 00:36:32,706 People aren't liking it. And people aren't like it a lot. 806 00:36:32,824 --> 00:36:34,374 And what made it particularly bad 807 00:36:34,459 --> 00:36:37,110 was my memory of the movie was so great. 808 00:36:37,179 --> 00:36:38,578 I loved the movie. Everyone loved the movie 809 00:36:38,664 --> 00:36:40,046 when it came out. It's a great movie. 810 00:36:40,148 --> 00:36:41,831 Still is a classic movie today. 811 00:36:41,884 --> 00:36:45,335 And so this massive chasm existed between the quality 812 00:36:45,420 --> 00:36:48,705 of the movie and the quality of the game that it was based on, 813 00:36:48,807 --> 00:36:50,540 I think just made it seem that much more like 814 00:36:50,642 --> 00:36:51,892 a slap in the face. 815 00:36:52,010 --> 00:36:53,593 Okay, well, maybe it won't sell six million, 816 00:36:53,679 --> 00:36:55,896 maybe it'll only sell four million or three million. 817 00:36:56,014 --> 00:36:58,848 That'll be okay. And then there's like returns. 818 00:36:58,901 --> 00:37:00,417 People are returning the game. 819 00:37:00,519 --> 00:37:03,003 They made too many. How many they made, I don't even know. 820 00:37:03,071 --> 00:37:05,071 They made like 4 million cartridges. 821 00:37:05,190 --> 00:37:08,108 That means there could be millions of carts coming back. 822 00:37:08,193 --> 00:37:13,280 So what do you do with useless, worthless product? 823 00:37:13,348 --> 00:37:14,864 How do you get rid of it? 824 00:37:14,917 --> 00:37:15,865 Bury it. 825 00:37:15,918 --> 00:37:17,867 That's a pretty good answer. 826 00:37:19,788 --> 00:37:22,255 Well, a career change is not anything new for me. 827 00:37:22,374 --> 00:37:25,041 I've been through a number of different careers. 828 00:37:25,093 --> 00:37:29,462 I actually went and got a California Real Estate license 829 00:37:29,531 --> 00:37:31,080 and then a broker's license. 830 00:37:31,183 --> 00:37:32,248 And I did that for a while. 831 00:37:32,351 --> 00:37:34,351 And I did that just long enough to know this was like 832 00:37:34,436 --> 00:37:36,386 the last thing in the world I wanted to do. 833 00:37:36,438 --> 00:37:39,089 And now, I am a licensed practicing 834 00:37:39,191 --> 00:37:41,391 psychotherapist in California. 835 00:37:41,443 --> 00:37:43,443 And, I'm a very unique therapist in that I have 836 00:37:43,562 --> 00:37:45,445 a Masters in Engineering, and I also have 837 00:37:45,564 --> 00:37:48,198 a Master of Arts in Counseling Psychology. 838 00:37:48,283 --> 00:37:50,483 I mean, I'm the Silicon Valley therapist. 839 00:37:50,569 --> 00:37:54,371 I'm very good at translating between English and Nerd, 840 00:37:54,456 --> 00:37:57,624 and this is the first time since I left ATARI, 841 00:37:57,743 --> 00:38:01,828 that I feel I'm doing what I really love doing. 842 00:38:01,913 --> 00:38:06,583 So, it took me 30 years to get back to a place 843 00:38:06,635 --> 00:38:10,537 that I don't feel I'm a step down from where I used to work. 844 00:38:10,639 --> 00:38:13,123 And that's many, many different jobs. 845 00:38:14,009 --> 00:38:17,143 I know this dig is coming up, and I'm going to be there. 846 00:38:17,262 --> 00:38:19,596 I'm going to be standing right there. 847 00:38:19,648 --> 00:38:23,266 And I'm going to literally watch my past being dug up. 848 00:38:23,352 --> 00:38:26,903 And that's a weird kind of thing to anticipate. 849 00:38:26,989 --> 00:38:29,239 My hopes are one way and my expectations are another. 850 00:38:29,274 --> 00:38:30,774 And I don't know what it's going to be. 851 00:38:30,826 --> 00:38:32,325 I really don't know what it's going to be. 852 00:38:32,411 --> 00:38:36,112 I don't know what it's going to mean to me when, 853 00:38:36,198 --> 00:38:38,748 if something comes up. If it's there. 854 00:39:19,157 --> 00:39:21,875 Part of punk archaeology is that sense of community, 855 00:39:21,943 --> 00:39:23,643 and the fact that we're helping each other out 856 00:39:23,745 --> 00:39:26,196 to address the issues that we're interested in. 857 00:39:26,298 --> 00:39:29,399 And most of the time we're doing it on a volunteer basis. 858 00:39:29,501 --> 00:39:31,751 It's going to be interesting to see how they decide 859 00:39:31,837 --> 00:39:34,604 to excavate in order to clear a better area, you know, 860 00:39:34,673 --> 00:39:37,590 so that we can get at more of the content that we need. 861 00:39:37,659 --> 00:39:39,259 One of the people down there did confirm 862 00:39:39,344 --> 00:39:40,977 finding a Donny and Marie poster. 863 00:39:41,012 --> 00:39:42,595 Yeah, yeah, which is awesome. 864 00:39:42,681 --> 00:39:43,930 Well, basically because we're going to treat this 865 00:39:44,015 --> 00:39:46,933 as a salvage excavation, we will dig a trench. 866 00:39:47,035 --> 00:39:49,652 We'll go through and excavate the material in the pits that 867 00:39:49,738 --> 00:39:52,221 we dig, at which point we'll send them up to the tables, 868 00:39:52,324 --> 00:39:54,774 we'll sort through the material, we'll weigh it, we'll count it, 869 00:39:54,860 --> 00:39:58,578 identify it, and you know, that's the plan. 870 00:39:59,681 --> 00:40:01,581 So what's happened so far today? 871 00:40:01,700 --> 00:40:03,917 Basically we've started digging on the hole, and the trucks 872 00:40:04,035 --> 00:40:05,735 have already started going through the train. 873 00:40:05,787 --> 00:40:07,570 So just so people understand and probably right now 874 00:40:07,672 --> 00:40:10,590 I'm cutting to an awesome diagram of this. 875 00:40:12,511 --> 00:40:15,095 There's like 20 feet of garbage that's on the top 876 00:40:15,213 --> 00:40:16,913 of wherever the games are buried. 877 00:40:16,965 --> 00:40:19,248 Garbage and dirt. Sorry, garbage and dirt. Right. 878 00:40:19,351 --> 00:40:21,801 In the diagram, it's going to be pretty clear. 879 00:40:21,887 --> 00:40:23,720 And so that all has to be taken away. 880 00:40:23,772 --> 00:40:24,921 Right. Yeah. 881 00:40:24,973 --> 00:40:26,973 We'll get the vast majority of the hole excavated out. 882 00:40:27,058 --> 00:40:28,608 And so far have we found anything? 883 00:40:28,693 --> 00:40:30,110 Found any ATARI games or? 884 00:40:30,228 --> 00:40:31,945 No, nothing. Nothing yet. 885 00:40:32,063 --> 00:40:35,782 And Son, I mean, you seem pretty nervous. 886 00:40:35,901 --> 00:40:36,699 Right. 887 00:40:36,785 --> 00:40:37,450 Are you? 888 00:40:37,536 --> 00:40:38,568 Oh yeah. Terrified. 889 00:40:38,620 --> 00:40:39,569 Terrified. Okay. 890 00:40:39,621 --> 00:40:41,270 Um, I've got to be honest. 891 00:40:41,323 --> 00:40:42,455 I'm nervous as shit. 892 00:40:42,541 --> 00:40:44,574 I don't know if that'll help motivate you guys, but. 893 00:40:45,744 --> 00:40:47,109 Yeah, that did it for us. 894 00:40:47,162 --> 00:40:48,495 Yeah. We need to get back to work, yeah. 895 00:40:48,580 --> 00:40:51,748 Great, let's go. Go team. Way to go. 896 00:40:51,800 --> 00:40:53,883 Son, calm down, buddy. 897 00:40:59,808 --> 00:41:00,890 People say nerd or geek. 898 00:41:00,976 --> 00:41:02,025 I say enthusiast. 899 00:41:02,093 --> 00:41:03,143 I love things. 900 00:41:03,261 --> 00:41:04,677 And I love people who love things. 901 00:41:04,763 --> 00:41:07,447 Like, if you just spend all your time focusing on all the amazing 902 00:41:07,516 --> 00:41:09,933 like art and entertainment that's being made, 903 00:41:09,985 --> 00:41:11,067 there's so much of it happening now, 904 00:41:11,153 --> 00:41:12,986 you can't even take it all in. 905 00:41:15,907 --> 00:41:17,073 It's like the dig. 906 00:41:17,159 --> 00:41:18,825 When I tell people, the right kind of people, about it, 907 00:41:18,910 --> 00:41:21,644 they're like, I can't believe that's finally happening, 908 00:41:21,713 --> 00:41:23,346 and that you're going to get to be there. 909 00:41:23,448 --> 00:41:25,081 You know, I get--look, goosebumps. 910 00:41:25,167 --> 00:41:27,784 Goosebumps. Talking about it. 911 00:41:54,362 --> 00:41:57,614 Local video game shop in Austin, Texas, Game Over Video Games, 912 00:41:57,716 --> 00:42:01,000 they gave me every copy they had of every one of Howard's games. 913 00:42:01,069 --> 00:42:02,235 Little known fact. 914 00:42:02,320 --> 00:42:04,854 ET has the very first official video game Easter egg, 915 00:42:04,906 --> 00:42:06,206 ever in a video game. 916 00:42:06,291 --> 00:42:08,408 Warren Robinett had the very first one in Adventure, 917 00:42:08,493 --> 00:42:10,126 but he did that without anybody knowing. 918 00:42:10,161 --> 00:42:12,495 Howard asked if he could put Easter eggs in the game, 919 00:42:12,547 --> 00:42:13,746 and ATARI said yes. 920 00:42:13,815 --> 00:42:16,015 If you go find the geranium 921 00:42:16,084 --> 00:42:17,884 and you make the geranium regenerate, 922 00:42:18,003 --> 00:42:21,154 it turns into Yar from Yar's Revenge. 923 00:42:21,256 --> 00:42:23,423 And he flies away. 924 00:42:23,508 --> 00:42:25,141 First time that happened to me when I was 11 years old, 925 00:42:25,176 --> 00:42:27,577 I shit myself. And then if you do it again, 926 00:42:27,646 --> 00:42:29,979 it turns into Indy from Raiders of the Lost Ark. 927 00:42:30,081 --> 00:42:32,482 So Howard hid characters from this game 928 00:42:32,517 --> 00:42:34,267 and this game in this game. 929 00:42:38,073 --> 00:42:39,772 Hello. Hi. 930 00:42:39,858 --> 00:42:41,107 Good afternoon, and welcome to The Lodge. 931 00:42:41,192 --> 00:42:43,109 Well, it's great to see you. Are you guys just checking in? 932 00:42:43,194 --> 00:42:44,226 Absolutely. 933 00:42:44,279 --> 00:42:45,578 Great. Can I get the last name? 934 00:42:45,664 --> 00:42:49,532 Warshaw. W-A-R-S-H-A-W. 935 00:42:49,618 --> 00:42:50,533 Howard. 936 00:42:50,619 --> 00:42:51,751 That's me. 937 00:43:09,554 --> 00:43:12,689 So it's the day of the actual dig, and my wife and I 938 00:43:12,724 --> 00:43:15,391 are in a van on our way to the landfill. 939 00:43:15,477 --> 00:43:16,776 It was a strange feeling. 940 00:43:16,861 --> 00:43:21,397 I mean, I was like nervous, and I didn't really understand why. 941 00:43:21,483 --> 00:43:24,600 But I just had this sense, just like a tingly thing, 942 00:43:24,653 --> 00:43:28,371 that something is going on here today. 943 00:43:28,456 --> 00:43:30,490 And as we pull into the landfill, 944 00:43:30,575 --> 00:43:32,408 there are already people there. 945 00:43:32,494 --> 00:43:34,377 And then there's more people. 946 00:43:34,462 --> 00:43:36,996 And we go on, and there's more people. 947 00:43:37,082 --> 00:43:39,382 And it just keeps going and going. 948 00:43:44,422 --> 00:43:46,839 This just sort of felt like a religious pilgrimage to me. 949 00:43:46,941 --> 00:43:49,942 Called up some friends, said, hey, can we get down there? 950 00:43:50,045 --> 00:43:52,095 I asked my brother in law if he wanted to go. 951 00:43:52,180 --> 00:43:53,479 Heck, let's do this. Check it out. 952 00:43:53,598 --> 00:43:55,381 And my wife, said, whatever. 953 00:44:03,758 --> 00:44:06,192 It's one of those weird monumental video game-based 954 00:44:06,277 --> 00:44:08,711 events that only comes around once a century. 955 00:44:08,780 --> 00:44:11,147 This is our generations urban legend. 956 00:44:11,249 --> 00:44:12,849 Billions of cartridges out in the desert. 957 00:44:12,951 --> 00:44:14,651 Growing up, you always read the little rumors about it. 958 00:44:14,753 --> 00:44:16,035 I grew up playing an ATARI, 959 00:44:16,121 --> 00:44:17,587 which my babysitters had given me. 960 00:44:17,672 --> 00:44:19,155 And I actually had the ET game. 961 00:44:19,207 --> 00:44:21,174 My friend and I, she and I would actually just for fun 962 00:44:21,292 --> 00:44:23,159 on the weekends, drive around trying to figure out 963 00:44:23,211 --> 00:44:24,927 where would these ATARI games be buried. 964 00:44:25,013 --> 00:44:26,212 The fun of the legend. 965 00:44:26,297 --> 00:44:27,814 It's like looking for the Loch Ness monster. 966 00:44:27,932 --> 00:44:30,933 What did you think when you played the ET game last night? 967 00:44:31,019 --> 00:44:32,769 It was awesome. 968 00:44:32,854 --> 00:44:35,855 Because in my opinion, I like terrible games. 969 00:44:44,482 --> 00:44:47,183 They come back and relive the feeling I got off those games 970 00:44:47,235 --> 00:44:49,369 is something I couldn't pass up. 971 00:44:49,471 --> 00:44:51,788 I just want to know about the urban myth, 972 00:44:51,873 --> 00:44:53,906 see if it's really buried out here. 973 00:44:53,992 --> 00:44:56,042 I just came out here to be part of video game history. 974 00:44:56,161 --> 00:44:58,027 Had to see whether it's true or not. 975 00:44:58,129 --> 00:45:00,246 You have to be a special kind of nerd to be able 976 00:45:00,331 --> 00:45:04,333 to want to drive 28 hours for a video game. 977 00:45:08,173 --> 00:45:11,007 The myth that ET the video game for the ATARI 2600 was 978 00:45:11,059 --> 00:45:13,176 the worst video game of all time, it would be so great 979 00:45:13,228 --> 00:45:15,511 to debunk that, because it's just not true. 980 00:45:15,597 --> 00:45:17,930 And also to redeem Howard Scott Warshaw, because he's an amazing 981 00:45:18,032 --> 00:45:21,718 video game designer and his game was great. 982 00:45:23,822 --> 00:45:24,771 Cool car. 983 00:45:24,856 --> 00:45:25,772 Yeah, I like that. 984 00:45:25,857 --> 00:45:27,389 ET's in there. 985 00:45:27,442 --> 00:45:31,444 This morning, coming to a dump in a small town in New Mexico, 986 00:45:31,529 --> 00:45:34,747 there were people lined up waiting to get in. 987 00:45:34,866 --> 00:45:36,616 When's the last time you saw a line of people 988 00:45:36,701 --> 00:45:38,567 waiting to get into a dump? 989 00:45:38,620 --> 00:45:41,504 It totally took me by surprise, but in a delightful way. 990 00:45:44,592 --> 00:45:47,427 You never go to a dump, unless you're throwing something away. 991 00:45:47,545 --> 00:45:50,463 And here we are, trying to find treasure, buried treasure. 992 00:45:50,548 --> 00:45:52,298 I think they'll find something. 993 00:45:52,383 --> 00:45:53,800 The cartridges had to go somewhere. 994 00:45:53,902 --> 00:45:55,802 Why not here? 995 00:45:55,904 --> 00:45:57,353 It is a lot of open space. 996 00:45:57,455 --> 00:46:00,022 Great place to dump a million cartridges. 997 00:46:00,058 --> 00:46:04,060 There's a definite possibility that there is games. 998 00:46:05,063 --> 00:46:08,064 This is archaeology for the time I grew up. 999 00:46:08,149 --> 00:46:11,400 So nostalgia that came out of that era is pretty high. 1000 00:46:13,238 --> 00:46:18,624 [wind howling] 1001 00:46:20,078 --> 00:46:21,110 Now the wind is really picking up. 1002 00:46:21,162 --> 00:46:21,994 On cue. 1003 00:46:22,080 --> 00:46:23,946 On cue. 1004 00:46:23,998 --> 00:46:26,048 The weather here in Alamogordo is awesome, 1005 00:46:26,084 --> 00:46:28,718 if you like sandstorms, 1006 00:46:28,803 --> 00:46:32,171 and an impending doom-filled cloud of white. 1007 00:46:32,273 --> 00:46:33,756 [wind howling] 1008 00:46:33,808 --> 00:46:35,341 Whoa! 1009 00:46:39,097 --> 00:46:40,296 Oh, this is getting brutal. 1010 00:46:40,348 --> 00:46:41,297 Yeah. Sorry. 1011 00:46:41,349 --> 00:46:43,649 This is brutal. It's getting very windy-- 1012 00:46:43,735 --> 00:46:46,769 Basically what's happening is the white sands are blowing in 1013 00:46:46,821 --> 00:46:49,471 from white sands, and covering everything, 1014 00:46:49,574 --> 00:46:51,190 and it's really shitty. 1015 00:46:51,276 --> 00:46:54,410 Just think, this is like a historic wind today. Really? 1016 00:46:54,445 --> 00:46:55,811 That's what somebody told us. 1017 00:46:55,914 --> 00:46:58,197 To think that we're in the middle of a sand storm. 1018 00:46:58,283 --> 00:46:59,665 Really? This is what's going on? 1019 00:46:59,751 --> 00:47:01,367 And for me, it was almost like the big sandstorm 1020 00:47:01,452 --> 00:47:03,152 right at the opening of Close Encounters, 1021 00:47:03,254 --> 00:47:05,171 and the people were wearing the goggles and their bandanas. 1022 00:47:05,290 --> 00:47:07,540 Everybody's like gather around, because they found something 1023 00:47:07,625 --> 00:47:10,492 and they can't believe what they found. 1024 00:47:10,545 --> 00:47:11,660 Are we the first? 1025 00:47:11,763 --> 00:47:14,547 This is Tony Johnson from Denver, Colorado, 1026 00:47:14,632 --> 00:47:16,498 who ran up to me in my glory. 1027 00:47:16,551 --> 00:47:18,334 He's like, I found something! I found something! 1028 00:47:18,386 --> 00:47:20,436 And Tony, it's going to go down in history, 1029 00:47:20,522 --> 00:47:23,472 because he found the first evidence of ATARI hardware. 1030 00:47:23,558 --> 00:47:26,225 Whoa! Whoa! That's pretty neat. Right there it is, my man. 1031 00:47:26,311 --> 00:47:29,779 Ladies and gentlemen, we have an announcement. 1032 00:47:29,814 --> 00:47:32,865 So, Tony, tell us what you just found. 1033 00:47:32,951 --> 00:47:35,935 An ATARI 2600 joystick top. 1034 00:47:36,004 --> 00:47:38,988 [cheers/applause] 1035 00:47:39,073 --> 00:47:41,374 So, Tony, where did you find it? 1036 00:47:41,492 --> 00:47:42,742 Walking to the bathroom. 1037 00:47:42,827 --> 00:47:44,860 [laughter] 1038 00:47:44,913 --> 00:47:45,878 So it was a surface find? 1039 00:47:45,997 --> 00:47:47,630 Surface find. 1040 00:47:47,715 --> 00:47:49,665 Yeah, like we know what a surface find, right? 1041 00:47:49,751 --> 00:47:50,967 Well, surface find is just something 1042 00:47:51,002 --> 00:47:52,251 that you're walking around, 1043 00:47:52,337 --> 00:47:53,336 you're looking down at the ground, 1044 00:47:53,388 --> 00:47:54,587 you see something interesting, you pick it up. 1045 00:47:54,672 --> 00:47:56,472 It's totally out of archaeological context. 1046 00:47:56,558 --> 00:47:59,208 What are the odds that that like blew out of the hole? 1047 00:47:59,310 --> 00:48:00,709 Actually, I think that's pretty good. 1048 00:48:00,762 --> 00:48:02,929 I mean, the wind is blowing fiercely in that direction. 1049 00:48:03,014 --> 00:48:04,847 You know, the stuff's coming out of the bucket. 1050 00:48:04,949 --> 00:48:06,232 You know, we've been finding a lot of interesting things 1051 00:48:06,317 --> 00:48:07,767 that date from around that time. 1052 00:48:07,852 --> 00:48:08,935 Anything from ATARI? 1053 00:48:09,020 --> 00:48:10,603 Nothing from ATARI yet. 1054 00:48:10,688 --> 00:48:12,154 How can you authenticate this? 1055 00:48:12,190 --> 00:48:13,239 Can you carbon date it? 1056 00:48:13,324 --> 00:48:16,742 [laughs] No, it's much too recent for that. 1057 00:48:21,599 --> 00:48:23,583 There are really two things that we could be dealing with 1058 00:48:23,668 --> 00:48:26,202 when taking a look at these cartridges, 1059 00:48:26,287 --> 00:48:27,587 if they're actually there. 1060 00:48:27,655 --> 00:48:29,655 First thing is that they just loaded the trucks 1061 00:48:29,757 --> 00:48:31,490 with these cartridges and then they dumped them. 1062 00:48:31,593 --> 00:48:33,092 And that's the best possible scenario, 1063 00:48:33,211 --> 00:48:34,277 because you can pull them out, 1064 00:48:34,379 --> 00:48:36,045 and I'll bet you most of them will be playable. 1065 00:48:36,130 --> 00:48:40,049 You know, they've just been in there since 1983. 1066 00:48:40,134 --> 00:48:41,217 Trash bags. 1067 00:48:41,302 --> 00:48:42,268 Stroh's beer cans. 1068 00:48:42,387 --> 00:48:43,769 Wood. Tons of wood. 1069 00:48:43,855 --> 00:48:45,805 We're right about where we need to be, but there's still 1070 00:48:45,890 --> 00:48:48,140 no ATARI detritus at all. 1071 00:48:49,394 --> 00:48:50,910 We've been here for a while already. 1072 00:48:51,012 --> 00:48:52,194 It's tedious. 1073 00:48:52,280 --> 00:48:53,562 The wind's horrible. 1074 00:48:53,665 --> 00:48:55,314 We're wondering if they're going to find anything or not. 1075 00:49:00,571 --> 00:49:01,654 I don't think there's anything in that hole 1076 00:49:01,739 --> 00:49:03,489 except rattlesnakes and scorpions. 1077 00:49:03,574 --> 00:49:05,358 If it's buried, it's probably for a reason. 1078 00:49:05,460 --> 00:49:07,777 It should stay buried. 1079 00:49:11,749 --> 00:49:12,915 I wasn't thinking that something was 1080 00:49:12,967 --> 00:49:17,536 really messed up until late '83. 1081 00:49:17,605 --> 00:49:19,305 To me, ATARI was never going to go away. 1082 00:49:19,407 --> 00:49:21,073 It was this thing that was just part of my life. 1083 00:49:21,142 --> 00:49:23,242 And the thought that there could ever be a day where 1084 00:49:23,311 --> 00:49:28,114 there was no ATARI or no ATARI 2600 never crossed my mind. 1085 00:49:28,232 --> 00:49:31,517 ET comes out and ET is not so great. 1086 00:49:31,586 --> 00:49:35,021 And somewhere toward the end of the year, 1087 00:49:35,106 --> 00:49:38,407 I'm starting to wonder, are we making our numbers, 1088 00:49:38,493 --> 00:49:41,544 which leads to one of the worst nights of my life. 1089 00:49:41,612 --> 00:49:46,615 On December 7, 1982, I get a call from Dennis Groth, 1090 00:49:46,718 --> 00:49:48,184 who was the CFO of ATARI. 1091 00:49:48,252 --> 00:49:52,088 And he says, "Manny, here's the new budget." 1092 00:49:52,156 --> 00:49:55,174 And it's a huge shortfall from what we'd been told. 1093 00:49:55,243 --> 00:49:57,176 Warner Communications said today that it's once 1094 00:49:57,245 --> 00:50:00,680 booming ATARI business lost another $180 million 1095 00:50:00,798 --> 00:50:03,115 in the third quarter for total losses this year 1096 00:50:03,217 --> 00:50:05,968 of more than half a billion dollars. 1097 00:50:06,070 --> 00:50:08,170 I was starting to see enough signs in the company 1098 00:50:08,272 --> 00:50:10,840 that things were starting to unravel. 1099 00:50:10,908 --> 00:50:13,159 It was unraveling hard and fast. 1100 00:50:13,277 --> 00:50:15,244 And we didn't have any ready solutions. 1101 00:50:15,346 --> 00:50:18,364 Several ATARI executives, including ATARIs Chairman, 1102 00:50:18,449 --> 00:50:21,333 Raymond Kassar, sold Warner stock shortly 1103 00:50:21,436 --> 00:50:23,602 before the negative earnings announcement, 1104 00:50:23,705 --> 00:50:25,805 and the decline in the price of the stock. 1105 00:50:25,873 --> 00:50:28,624 Kassar denies any wrongdoing or impropriety, 1106 00:50:28,726 --> 00:50:31,627 but a number of stockholders have sued Warner. 1107 00:50:31,729 --> 00:50:34,330 So they got rid of Ray Kassar, and they brought in a guy 1108 00:50:34,415 --> 00:50:38,150 from Phillip Morris, and when he came in, 1109 00:50:38,252 --> 00:50:41,020 ATARI had 10,000 employees. 1110 00:50:41,089 --> 00:50:44,974 And within about four months or five months, 1111 00:50:45,059 --> 00:50:47,309 ATARI had 2,000 employees. 1112 00:50:47,345 --> 00:50:52,431 I really got that we had lost 80% of our staff. 1113 00:50:53,184 --> 00:50:55,717 In the short run, the market is frequently irrational. 1114 00:50:55,820 --> 00:50:57,987 In the longer run, hopefully it's rational. 1115 00:50:58,089 --> 00:51:00,556 The wild upside ride was over. 1116 00:51:00,658 --> 00:51:04,527 I did not understand the extent of the downside ride 1117 00:51:04,612 --> 00:51:06,078 that was coming. 1118 00:51:06,197 --> 00:51:07,980 This is slipping away. 1119 00:51:08,082 --> 00:51:10,099 The train is derailing. 1120 00:51:10,201 --> 00:51:12,268 It's not going to keep riding. 1121 00:51:12,370 --> 00:51:15,588 And what am I going to do next? 1122 00:51:15,706 --> 00:51:17,606 It was a big emotional blow. 1123 00:51:17,708 --> 00:51:19,575 It was my baby. 1124 00:51:19,627 --> 00:51:23,212 And I hated to see it abused. 1125 00:51:23,281 --> 00:51:28,467 New Media Magazine credited ET with destroying 1126 00:51:28,553 --> 00:51:30,553 the video game industry. 1127 00:51:30,638 --> 00:51:31,720 That's interesting. 1128 00:51:31,806 --> 00:51:33,189 I think that's really interesting that I could be 1129 00:51:33,291 --> 00:51:35,391 single-handedly responsible for toppling 1130 00:51:35,443 --> 00:51:37,443 a billion dollar industry. 1131 00:51:37,562 --> 00:51:40,546 ET comes out, the industry dies, Howard's associated with that. 1132 00:51:40,648 --> 00:51:42,665 And I think that's affected his career 1133 00:51:42,733 --> 00:51:44,316 and what people will remember him for. 1134 00:51:44,402 --> 00:51:46,185 And that's pretty bad. 1135 00:51:46,287 --> 00:51:51,574 The fact that a guy's career got destroyed because he did ET, 1136 00:51:51,659 --> 00:51:54,627 given the circumstances surrounding doing ET is-- 1137 00:51:54,745 --> 00:51:58,114 it's completely unfair. I mean, it's sad. 1138 00:51:58,216 --> 00:51:59,582 That's really sad. 1139 00:51:59,650 --> 00:52:02,051 There's this video game walk of fame, there's also this show 1140 00:52:02,086 --> 00:52:04,136 called Dice where they give out lifetime achievement awards. 1141 00:52:04,222 --> 00:52:05,221 Howard's not in that. 1142 00:52:05,289 --> 00:52:06,739 He's not put in that same group. 1143 00:52:06,841 --> 00:52:08,357 They kind of keep him out of all these things, 1144 00:52:08,459 --> 00:52:10,392 and it's kind of a shame. 1145 00:52:12,130 --> 00:52:15,464 The day I left ATARI, when things really fell apart 1146 00:52:15,566 --> 00:52:17,349 and it was over, and I'm literally carrying 1147 00:52:17,435 --> 00:52:21,637 my garbage out to my car to leave for the last time... 1148 00:52:22,824 --> 00:52:26,625 That was a very depressing moment for me. 1149 00:52:26,727 --> 00:52:31,147 Because I felt I was losing the most important thing in my life. 1150 00:52:31,215 --> 00:52:36,202 And, I also knew it was so unreal 1151 00:52:36,287 --> 00:52:38,754 that I'd never be able to recreate it. 1152 00:52:38,840 --> 00:52:43,392 The burial in Alamogordo is basically ATARI's funeral. 1153 00:52:43,461 --> 00:52:45,928 The burial of those cartridges represents the burial 1154 00:52:46,013 --> 00:52:50,733 of that beautiful era. 1155 00:52:50,801 --> 00:52:52,935 And that may be what's interesting about it. 1156 00:52:53,020 --> 00:52:53,802 I don't know. 1157 00:52:53,855 --> 00:52:55,020 I mean, that's a whole psychology 1158 00:52:55,139 --> 00:52:56,272 I'm not going to go near. 1159 00:52:56,357 --> 00:52:58,858 But it may be because it is about the death of ATARI. 1160 00:52:58,943 --> 00:53:00,809 That's what it is. 1161 00:53:03,865 --> 00:53:06,031 We can't control how the past returns to us. 1162 00:53:06,133 --> 00:53:08,150 We may get something that 1163 00:53:08,202 --> 00:53:10,319 no longer resembles an ET cartridge. 1164 00:53:10,404 --> 00:53:11,871 We may get something monstrous, 1165 00:53:11,956 --> 00:53:13,539 something twisted, something decayed. 1166 00:53:13,658 --> 00:53:15,958 We may not even know what we're looking at 1167 00:53:16,060 --> 00:53:17,610 if we unearth ATARI's ET. 1168 00:53:18,496 --> 00:53:21,530 Part of me feels that when you finally crack open this place, 1169 00:53:21,582 --> 00:53:23,616 and you start to look, it's going to be a lot 1170 00:53:23,684 --> 00:53:24,700 like the Ark of the Covenant, 1171 00:53:24,752 --> 00:53:26,385 it's just going to be a bunch of sand. 1172 00:53:26,504 --> 00:53:28,404 But... 1173 00:53:28,506 --> 00:53:30,723 Another part of me hopes that what's found there 1174 00:53:30,841 --> 00:53:32,258 is going to lead to a lot more understanding 1175 00:53:32,343 --> 00:53:37,246 and a lot more discovery about what really happened. 1176 00:53:41,068 --> 00:53:42,351 Shit. 1177 00:53:42,386 --> 00:53:43,519 Do you see what I see? 1178 00:53:45,055 --> 00:53:46,071 What's his name? 1179 00:53:46,107 --> 00:53:47,222 Joe! 1180 00:53:47,241 --> 00:53:48,274 Joe! Joe! 1181 00:53:48,309 --> 00:53:49,992 What's that? What is that right there? 1182 00:53:50,027 --> 00:53:51,193 They want me to come in? 1183 00:53:51,228 --> 00:53:53,779 Let's go. 1184 00:53:56,667 --> 00:53:57,917 So what's up? 1185 00:53:58,035 --> 00:53:59,668 Did you guys find anything? 1186 00:54:02,924 --> 00:54:04,873 I should have brought my binoculars. 1187 00:54:08,212 --> 00:54:09,428 Can you show me? 1188 00:54:20,141 --> 00:54:20,973 They're bringing some stuff over 1189 00:54:21,058 --> 00:54:23,025 to the archaeologists table right now. 1190 00:54:23,110 --> 00:54:24,777 Let's see what's going on. 1191 00:54:28,532 --> 00:54:33,319 Can everybody hear me? 1192 00:54:33,404 --> 00:54:35,070 We found something. 1193 00:54:35,156 --> 00:54:38,324 The archaeologists have confirmed from 1983, 1194 00:54:38,409 --> 00:54:40,626 28 feet down... 1195 00:54:40,745 --> 00:54:42,795 It's ET, the video game. 1196 00:54:42,913 --> 00:54:44,330 Intact. In the box. 1197 00:54:44,415 --> 00:54:52,454 [applause/cheers] 1198 00:54:56,594 --> 00:54:58,394 It's an emotional event. 1199 00:54:58,429 --> 00:55:00,629 They backed up this legend with fact. 1200 00:55:00,731 --> 00:55:02,431 And it's incredible to be a part of it. 1201 00:55:02,516 --> 00:55:04,316 Good job, Joe! 1202 00:55:06,320 --> 00:55:07,903 I wasn't nervous until we got down to that 1203 00:55:08,005 --> 00:55:10,122 where he was almost reaching his max length. 1204 00:55:10,241 --> 00:55:12,358 But yeah, it was a big weight off my shoulders 1205 00:55:12,426 --> 00:55:13,959 when that bucket came up. 1206 00:55:14,061 --> 00:55:15,694 And ET was there. 1207 00:55:17,698 --> 00:55:18,647 Congratulations to you. 1208 00:55:18,699 --> 00:55:19,782 Thank you. 1209 00:55:19,867 --> 00:55:21,116 I didn't think you were going to find them intact. 1210 00:55:21,168 --> 00:55:22,701 I thought for sure they'd be crushed and ruined, 1211 00:55:22,787 --> 00:55:24,420 but now I've got goosebumps. 1212 00:55:24,505 --> 00:55:26,088 And it's not because of the dust storms. 1213 00:55:26,173 --> 00:55:28,040 What's this moment like for you? 1214 00:55:28,125 --> 00:55:30,992 Look at all the excitement that's being generated today 1215 00:55:31,095 --> 00:55:34,346 over something I did 32 years ago. 1216 00:55:34,465 --> 00:55:36,131 It's just... 1217 00:55:39,186 --> 00:55:40,969 It's an immensely personal thing. 1218 00:55:42,807 --> 00:55:46,341 What it took to make these games... 1219 00:55:46,444 --> 00:55:48,360 Was a lot. 1220 00:55:49,480 --> 00:55:51,647 And this one was done in five weeks. 1221 00:55:51,732 --> 00:55:55,317 That was--was the hardest five weeks of my life. 1222 00:55:56,654 --> 00:55:59,905 So I need a little moment. 1223 00:55:59,990 --> 00:56:03,909 I'm just so excited to be here. 1224 00:56:12,186 --> 00:56:13,702 A lot of these people who were complaining about ET 1225 00:56:13,804 --> 00:56:15,203 had never even actually played it. 1226 00:56:15,306 --> 00:56:16,755 And ever since then, I would talk to people, 1227 00:56:16,841 --> 00:56:17,923 and they would talk about ET. 1228 00:56:18,008 --> 00:56:19,491 And I'm like, well, have you ever played the game? 1229 00:56:19,560 --> 00:56:20,709 And it would come out that they didn't. 1230 00:56:20,811 --> 00:56:23,095 They would just kind of continue this myth 1231 00:56:23,180 --> 00:56:24,380 of the game being really horrible. 1232 00:56:24,482 --> 00:56:25,547 It is a good game. 1233 00:56:25,649 --> 00:56:27,599 It wasn't the worst that ATARI had to offer. 1234 00:56:27,685 --> 00:56:30,386 There were, like, I remember getting a game called Firefly. 1235 00:56:32,656 --> 00:56:33,806 That is the worst game for ATARI. 1236 00:56:33,908 --> 00:56:34,957 That's what everybody should be focusing 1237 00:56:35,025 --> 00:56:36,725 their efforts on, not ET. 1238 00:56:36,827 --> 00:56:37,826 Let me be clear. 1239 00:56:37,912 --> 00:56:39,645 The worst game ever made was obviously Trespasser. 1240 00:56:42,016 --> 00:56:43,432 So I just want to be clear with that. 1241 00:56:43,501 --> 00:56:45,334 With the shitload of just horrible, poorly made, 1242 00:56:45,403 --> 00:56:47,236 cranked out ATARI games, 1243 00:56:47,304 --> 00:56:50,906 to call ET the worst one is just shameful. 1244 00:56:51,008 --> 00:56:53,992 In contemporary game culture, we like trashing games. 1245 00:56:54,095 --> 00:56:55,794 I don't mean putting them in landfills. 1246 00:56:55,880 --> 00:56:59,047 But, verbally. Trashing game design. 1247 00:56:59,100 --> 00:57:02,050 It's become fashionable to sort of regard ET 1248 00:57:02,103 --> 00:57:04,136 as the worst video game of all time. 1249 00:57:04,221 --> 00:57:06,855 In fact, it makes everybody's list as the number one. 1250 00:57:06,941 --> 00:57:08,974 And I'm going to go out on a complete limb here and say, 1251 00:57:09,059 --> 00:57:10,726 and maybe people will attack me for this, 1252 00:57:10,811 --> 00:57:13,762 but I'd rather play ATARIs ET than any Call of Duty. 1253 00:57:13,864 --> 00:57:17,483 You know, in context, given the time, and the situation 1254 00:57:17,568 --> 00:57:20,319 that Howard had to live in to program that game, 1255 00:57:20,404 --> 00:57:22,955 it really is an astonishing master work. 1256 00:57:23,040 --> 00:57:24,373 He made an amazing fucking game 1257 00:57:24,458 --> 00:57:26,992 that's a whole self-contained world in five weeks. 1258 00:57:27,077 --> 00:57:28,644 That's even more impressive. 1259 00:57:28,746 --> 00:57:31,814 I don't know any human being who could have turned ET 1260 00:57:31,916 --> 00:57:35,384 in the timeframes involved into a really successful game. 1261 00:57:35,486 --> 00:57:39,538 He should be applauded for being able to have done anything 1262 00:57:39,640 --> 00:57:42,608 in the time that was allotted. 1263 00:57:42,676 --> 00:57:47,146 The scorn should be heaped upon those who thought that it was 1264 00:57:47,214 --> 00:57:52,334 even rational to try to build a cartridge in a month and a half. 1265 00:57:52,403 --> 00:57:55,554 The analogy that people always use for these first-timers, 1266 00:57:55,656 --> 00:57:57,189 for people who try something first, 1267 00:57:57,308 --> 00:58:00,742 is the first penguin analogy, where the first penguin 1268 00:58:00,828 --> 00:58:02,778 who jumps down the hole through the ice 1269 00:58:02,863 --> 00:58:05,597 is the one who invariably gets eaten by the seal. 1270 00:58:05,666 --> 00:58:07,166 But if there wasn't a first penguin, 1271 00:58:07,234 --> 00:58:09,518 then the penguins would be going out through the ice. 1272 00:58:09,587 --> 00:58:12,721 So, sucks to be the first penguin, 1273 00:58:12,790 --> 00:58:14,056 but somebody's got to do it. 1274 00:58:19,129 --> 00:58:20,829 So, it turned out that Joe Lewandowsky 1275 00:58:20,931 --> 00:58:22,681 had been right all along. 1276 00:58:22,800 --> 00:58:26,518 The games were buried, almost exactly where he had predicted. 1277 00:58:26,604 --> 00:58:30,889 And no mercury-filled pigs popped up out of the ground. 1278 00:58:30,975 --> 00:58:34,276 So, the legend of the burial was true. 1279 00:58:34,311 --> 00:58:36,144 Or was it? 1280 00:58:36,230 --> 00:58:38,413 When the archaeologists catalogued all the games, 1281 00:58:38,516 --> 00:58:41,349 there were a bunch of ET cartridges. 1282 00:58:41,402 --> 00:58:43,068 But nowhere near the millions that were 1283 00:58:43,153 --> 00:58:45,654 such a big part of the legend. 1284 00:58:45,739 --> 00:58:50,008 In fact, ET made up about 10% of the total games found. 1285 00:58:50,110 --> 00:58:53,195 The rest included some of the best games ever made. 1286 00:58:53,264 --> 00:58:56,748 Defender, and Centipede, and Yar's Revenge. 1287 00:58:56,850 --> 00:59:00,969 There was even one copy of Adventure, which I snagged. 1288 00:59:04,975 --> 00:59:08,176 The burial wasn't a cover-up or done out of shame. 1289 00:59:08,245 --> 00:59:11,813 It was a warehouse dump done by a company in financial distress. 1290 00:59:11,882 --> 00:59:13,916 At the time, the Alamogordo landfill 1291 00:59:13,984 --> 00:59:16,518 was just the most practical solution. 1292 00:59:17,621 --> 00:59:21,907 ET wasn't buried because it was the worst game ever. 1293 00:59:21,976 --> 00:59:25,794 People called it the worst game ever because it had been buried. 1294 00:59:26,897 --> 00:59:28,230 And as a result, it got blamed 1295 00:59:28,332 --> 00:59:30,899 for destroying an entire industry. 1296 00:59:31,001 --> 00:59:33,201 The game and its creator had taken the rap 1297 00:59:33,270 --> 00:59:36,088 for a crime they didn't commit. 1298 00:59:36,156 --> 00:59:40,125 The notion that ET caused the demise of ATARI 1299 00:59:40,210 --> 00:59:43,262 is simply stupid. It's just stupid. 1300 00:59:43,347 --> 00:59:47,115 ATARI committed suicide. It was not homicide. 1301 00:59:47,184 --> 00:59:50,402 And it wasn't the ET cartridge. 1302 00:59:50,504 --> 00:59:58,160 It was a concomitant effect of a lot of missteps in technology, 1303 00:59:58,262 --> 01:00:00,279 in deployment, in marketing. 1304 01:00:00,364 --> 01:00:02,430 So, people say ET destroyed the video game industry. 1305 01:00:02,533 --> 01:00:04,616 I'm sure I've heard that before, but it's just really funny. 1306 01:00:04,735 --> 01:00:08,453 You know, the behavior pattern that created the conditions for 1307 01:00:08,522 --> 01:00:11,673 the ET failure is what destroyed the video game industry. 1308 01:00:11,742 --> 01:00:17,729 The cause of the fall was ATARI trying to sell yet another 1309 01:00:17,798 --> 01:00:23,118 10 million ATARI 2600 into a market that was saturated. 1310 01:00:23,187 --> 01:00:25,037 ET didn't destroy ATARI. 1311 01:00:25,139 --> 01:00:27,673 It wasn't good, but it didn't destroy ATARI. 1312 01:00:27,775 --> 01:00:30,993 That's one of those things people say. 1313 01:00:31,095 --> 01:00:34,730 And the reality of life is if enough people say it, 1314 01:00:34,832 --> 01:00:36,448 it becomes the truth for people. 1315 01:00:36,550 --> 01:00:41,302 A simple answer that is clear and precise will always 1316 01:00:41,355 --> 01:00:44,990 have more power in the world than a complex one that is true. 1317 01:00:52,750 --> 01:00:55,534 Here's another ET 6-pack. 1318 01:00:57,955 --> 01:01:01,039 What I would like to see happen is I would like to see 1319 01:01:01,108 --> 01:01:04,426 whatever remains or recovered will then find their way 1320 01:01:04,461 --> 01:01:07,813 into a museum in the service of game industry. 1321 01:01:07,915 --> 01:01:10,615 Well, you know, the city of Alamogordo owns the games 1322 01:01:10,718 --> 01:01:12,284 and what have you that came through there, 1323 01:01:12,386 --> 01:01:15,420 by virtue of the fact they're in our landfill. 1324 01:01:15,522 --> 01:01:18,890 We might be able to sell them on eBay. 1325 01:01:18,992 --> 01:01:21,977 So, if another terrible video game needed to be buried, 1326 01:01:22,046 --> 01:01:25,347 would you be prepared to let it be buried in Alamogordo? 1327 01:01:25,449 --> 01:01:27,683 Absolutely. Come on down. 1328 01:01:27,751 --> 01:01:29,368 We'll bury your game. 1329 01:01:33,640 --> 01:01:37,309 ATARI was the first great consumer company 1330 01:01:37,378 --> 01:01:38,894 to come out of Silicon Valley. 1331 01:01:38,962 --> 01:01:40,379 It was exciting. It was different. 1332 01:01:40,497 --> 01:01:42,363 It was the first engagement that our generation 1333 01:01:42,466 --> 01:01:43,882 had with computer. 1334 01:01:44,001 --> 01:01:47,302 So a generation grew up being introduced 1335 01:01:47,388 --> 01:01:49,755 to the computer age by ATARI games. 1336 01:01:49,857 --> 01:01:53,058 We brought a whole massive new entertainment medium 1337 01:01:53,127 --> 01:01:54,893 into public consciousness. 1338 01:01:54,995 --> 01:01:58,230 So for a whole generation, we are the definition 1339 01:01:58,298 --> 01:02:00,532 of the video game era. 1340 01:02:00,634 --> 01:02:02,100 And it's cosmic. 1341 01:02:02,202 --> 01:02:04,469 These guys really never got their due 1342 01:02:04,571 --> 01:02:07,272 for really starting the whole industry. 1343 01:02:07,357 --> 01:02:10,075 Three lives was invented by a person. 1344 01:02:10,194 --> 01:02:12,694 Flying a ship around was invented by a person 1345 01:02:12,746 --> 01:02:14,562 who had to figure out what that was. 1346 01:02:14,665 --> 01:02:19,284 And it was so good that it was copied everywhere. 1347 01:02:19,369 --> 01:02:21,336 And because it was copied everywhere, because it's so 1348 01:02:21,371 --> 01:02:25,707 ubiquitous, it's impossible to remember why it was so special. 1349 01:02:25,776 --> 01:02:29,511 I think ATARI's legacy is that we started 1350 01:02:29,596 --> 01:02:34,132 the Silicon Valley ethic of engineers as rock stars. 1351 01:02:34,218 --> 01:02:38,487 Didn't exsist before. I think the casual culture, 1352 01:02:38,589 --> 01:02:41,606 meritocracy didn't exist before. 1353 01:02:41,675 --> 01:02:45,010 I believe these are underpinnings of the things 1354 01:02:45,112 --> 01:02:48,063 that makes and continues to make Silicon Valley 1355 01:02:48,165 --> 01:02:50,315 a special place in the world. 1356 01:02:50,400 --> 01:02:56,371 And, I think that ATARI will continue to endure 1357 01:02:56,406 --> 02:05:52,777 as an icon of innovation. 114620

Can't find what you're looking for?
Get subtitles in any language from opensubtitles.com, and translate them here.