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These are the user uploaded subtitles that are being translated: 1 00:00:14,720 --> 00:00:20,160 Hello Guys welcome to Siemens 7 to have 100 tutorials and this lesson we're going to understand that 2 00:00:20,180 --> 00:00:26,230 Lagrangians and runs these are three integral part of the logic and we have to consider some important 3 00:00:26,230 --> 00:00:27,780 rules by designing that. 4 00:00:27,820 --> 00:00:29,800 So let's see what are those rules. 5 00:00:29,830 --> 00:00:35,940 So it's not understanding the branches and what other branches branches are the main you know utilizing 6 00:00:35,980 --> 00:00:38,160 the main Grunk to make a pattern. 7 00:00:38,170 --> 00:00:38,720 OK. 8 00:00:38,920 --> 00:00:39,450 OK. 9 00:00:39,580 --> 00:00:40,970 So let's have an example. 10 00:00:41,140 --> 00:00:49,600 So in this example we have an output tagged as motor and we are running this model using three cases. 11 00:00:49,600 --> 00:00:53,520 Case one is when x 2 is on this motor will be on. 12 00:00:53,530 --> 00:00:59,810 So this is the first branch this branch starts from here and it goes to here to run the motor. 13 00:00:59,830 --> 00:01:02,060 This is a main branch for sponte. 14 00:01:02,110 --> 00:01:05,890 Then we have the second branch if we want this motor to run with another other. 15 00:01:05,910 --> 00:01:08,360 We took S4 in battle with that. 16 00:01:08,590 --> 00:01:11,590 So this is the other branch going to run the motor. 17 00:01:11,590 --> 00:01:14,200 This is the second brines This is the full sponge. 18 00:01:14,380 --> 00:01:17,400 And then we have a third brines S5. 19 00:01:17,440 --> 00:01:19,630 Now here you will notice that this is in one time. 20 00:01:19,630 --> 00:01:23,780 This is ency going that this motor will be on if this is zero. 21 00:01:23,960 --> 00:01:24,890 OK. 22 00:01:25,170 --> 00:01:27,320 If this is zero then the motor will be running. 23 00:01:27,320 --> 00:01:29,240 If this is one motor will not be running. 24 00:01:29,320 --> 00:01:33,920 But here we are not considering the parallel logic we are here trying to understand the branches. 25 00:01:34,060 --> 00:01:40,380 So we have three parallel branches which are giving signals to one output element Mittelstand motor. 26 00:01:40,510 --> 00:01:43,520 This is how you know you can have Bronte's. 27 00:01:43,660 --> 00:01:50,950 Now to understand how to make these granted Let's go back to our software Siemens TIAA so I'm going 28 00:01:50,950 --> 00:01:54,220 to make the same logic here how to add parallel branches. 29 00:01:54,220 --> 00:01:56,340 So the first one is the element. 30 00:01:56,470 --> 00:01:57,830 I'm going to give the address. 31 00:01:57,860 --> 00:02:04,390 I do not see you this is my first and Brandreth's So this is my first element and I have to take an 32 00:02:04,390 --> 00:02:05,660 output of morto. 33 00:02:05,740 --> 00:02:12,240 So I would rather take it here and Tactus as cue's you wrote on zero. 34 00:02:12,450 --> 00:02:13,250 OK. 35 00:02:13,600 --> 00:02:15,990 So this is my first RHONJ now. 36 00:02:16,000 --> 00:02:17,260 Let me read it. 37 00:02:17,260 --> 00:02:23,280 Now this is the default layout you have made an element and or element and or contact and output goys 38 00:02:23,500 --> 00:02:24,640 to energize them order. 39 00:02:24,640 --> 00:02:28,030 Now we need a little branch here to how to make that. 40 00:02:28,030 --> 00:02:30,460 So you have to click this this bawah rail here. 41 00:02:30,460 --> 00:02:32,170 This is known as Pommery. 42 00:02:32,470 --> 00:02:35,130 And we go to this element open branch. 43 00:02:35,200 --> 00:02:36,750 OK so click on that. 44 00:02:36,790 --> 00:02:40,860 So you have this arrow here which means it's the start of the branch. 45 00:02:40,930 --> 00:02:46,160 OK so here you have to make an element now which is our enemy again. 46 00:02:46,240 --> 00:02:48,460 So this branches extended. 47 00:02:48,460 --> 00:02:51,930 You can see the arrow comes here so it's steady to make more elements here. 48 00:02:52,060 --> 00:02:55,910 But our objective is to connect that in battle to our foes. 49 00:02:56,010 --> 00:02:59,780 And so what we have to do we just have to click drag it. 50 00:02:59,800 --> 00:03:05,580 And whenever you see this green square you just go there and release your mouse click. 51 00:03:05,590 --> 00:03:06,700 So this would be connecter. 52 00:03:06,700 --> 00:03:11,290 So this is our pal ranch to the first branch so we can give the address. 53 00:03:11,340 --> 00:03:14,150 You not one to this one. 54 00:03:14,170 --> 00:03:21,100 Now we need another branch so we can click here and you can click again this open branch and you have 55 00:03:21,100 --> 00:03:22,570 this arrow here. 56 00:03:22,690 --> 00:03:25,930 Then click here take another element. 57 00:03:25,930 --> 00:03:32,010 Now this time you need an NC so to delete around to select the element before that and press delete. 58 00:03:32,020 --> 00:03:36,870 So this element will be deleted but Branch is still open if you want to delete this branch you can press 59 00:03:36,910 --> 00:03:41,480 select here and you can press delete from a keyboard and this will be gone. 60 00:03:41,530 --> 00:03:45,370 So we need an entry element and take an entry from here. 61 00:03:45,370 --> 00:03:46,720 This is s.c here. 62 00:03:46,720 --> 00:03:49,860 So I take it you don't want to press enter. 63 00:03:50,190 --> 00:03:56,130 And now I need this to be connected here so I'll just click it and release it here. 64 00:03:56,400 --> 00:03:58,540 This is how you can close the branch. 65 00:03:58,570 --> 00:04:04,420 This is the one way if you want to close the box another way you can select this one plus branch and 66 00:04:04,420 --> 00:04:07,880 it will be automatically connected to the upper element. 67 00:04:07,900 --> 00:04:12,880 So either you click on or drag and drop or click or release or you can use this element here. 68 00:04:12,880 --> 00:04:14,090 So it's up to you. 69 00:04:14,380 --> 00:04:22,840 So this is the product we saw in the example in our presentation of pallial branches in one network. 70 00:04:22,860 --> 00:04:25,570 A case I hope the concept of Bronte's is clear. 71 00:04:25,870 --> 00:04:32,500 But now along with this branches we have some rules how to make this bronzers What are the rules so 72 00:04:32,500 --> 00:04:38,800 let's see what other rules to make Simonton is Francis forsakes branches are open downwards or not connected 73 00:04:38,800 --> 00:04:41,280 directly to the power they are terminated. 74 00:04:41,330 --> 00:04:42,810 So that what does it mean. 75 00:04:43,020 --> 00:04:47,200 So I have to go back to my software. 76 00:04:47,200 --> 00:04:53,860 It means that all this open downwards menu click here and open the branch it will always open downwards. 77 00:04:53,850 --> 00:04:55,470 It will never open upwards. 78 00:04:55,610 --> 00:04:56,860 OK this is invalid. 79 00:04:56,860 --> 00:04:58,050 It always comes down. 80 00:04:58,060 --> 00:05:05,580 But this is a one rule and it always closes up was like if I take here I cannot. 81 00:05:06,040 --> 00:05:07,850 Let me show you another example. 82 00:05:07,930 --> 00:05:11,210 I think to Bantus I cannot do this like this. 83 00:05:11,390 --> 00:05:16,520 I hope I can do this but this is not allowed if you want to close this branch you can upload it like 84 00:05:16,520 --> 00:05:16,760 this. 85 00:05:16,760 --> 00:05:18,230 This is not closed. 86 00:05:18,260 --> 00:05:20,080 You always have to close it up. 87 00:05:20,100 --> 00:05:24,560 What how does that make things what. 88 00:05:24,760 --> 00:05:26,140 Let me give you another example. 89 00:05:26,150 --> 00:05:33,780 What I mean by that if I take an hour here and write queues you know not one. 90 00:05:34,270 --> 00:05:36,750 And I did that. 91 00:05:38,240 --> 00:05:45,000 And if I want to close this branch here so this you can see that this is automatically closed upwards. 92 00:05:45,020 --> 00:05:46,700 But I want this to come down. 93 00:05:46,730 --> 00:05:48,110 I want to line like this. 94 00:05:48,110 --> 00:05:48,830 OK. 95 00:05:48,950 --> 00:05:50,770 So that is not acceptable. 96 00:05:50,900 --> 00:05:52,440 That is not acceptable in the software. 97 00:05:52,440 --> 00:05:56,060 It never the logic will never go from here to here. 98 00:05:56,060 --> 00:05:57,910 It will always from here to here. 99 00:05:58,160 --> 00:06:02,750 OK so that's output will always on the top side it can never be on the bottom side of the branch. 100 00:06:02,750 --> 00:06:07,070 This is what I mean to say that it always closes upwards not downwards. 101 00:06:07,220 --> 00:06:08,100 OK. 102 00:06:08,470 --> 00:06:09,410 So let's go back. 103 00:06:09,410 --> 00:06:11,560 This was the first rule. 104 00:06:11,730 --> 00:06:17,310 Second it will say some of the responses that open after the selected lad element letter element. 105 00:06:17,480 --> 00:06:23,080 This is the same thing that when you have selected the element then the branches are open for four connections. 106 00:06:23,190 --> 00:06:23,960 OK. 107 00:06:24,440 --> 00:06:27,730 Something is one is I terminated after the selected element. 108 00:06:27,740 --> 00:06:30,810 Once you select the elements the branch is ended. 109 00:06:30,830 --> 00:06:33,850 So you can start another element here. 110 00:06:33,860 --> 00:06:38,240 So once you select the element the branch opens here and it closes after you select the element. 111 00:06:38,360 --> 00:06:43,060 OK so these are the three basic rules of how big a branch is a little artics. 112 00:06:43,400 --> 00:06:46,100 So let's move ahead and see this seguing concept. 113 00:06:46,340 --> 00:06:50,270 Oh well if you want to delete a bronchi must read all that elements. 114 00:06:50,270 --> 00:06:53,090 OK this is like a very common thing. 115 00:06:53,120 --> 00:06:58,780 If I want to delete desperado the second branch I have to delete this element first and then I read 116 00:06:58,840 --> 00:07:00,450 this element again. 117 00:07:00,470 --> 00:07:04,690 So my whole branch really does again the whole branch is deleted. 118 00:07:04,870 --> 00:07:11,430 OK so if I wanted to read this tree branches for sidedly this element delete this as well. 119 00:07:11,520 --> 00:07:15,800 Then similarly delete all the elements in the branches and branches are deleted. 120 00:07:15,800 --> 00:07:18,080 That's how you delete the branch. 121 00:07:18,140 --> 00:07:24,260 So this was all about having branches in it and I'll stick to the next concept Crossing's. 122 00:07:24,270 --> 00:07:33,950 Now what are crossings now the basic etymology of the basic meaning of crossing is not when you have 123 00:07:33,950 --> 00:07:36,770 two elements connected at one point. 124 00:07:36,830 --> 00:07:38,400 Or you can see that it's a no what. 125 00:07:38,570 --> 00:07:41,270 OK so this is a crossing. 126 00:07:41,270 --> 00:07:47,190 For example you have this element this element is ended here and this element is starting here. 127 00:07:47,690 --> 00:07:54,500 So at this point this point is that branch because this element ends here and this starts here. 128 00:07:54,530 --> 00:07:55,970 So whenever have you such things. 129 00:07:55,970 --> 00:07:57,400 This is called Crossing. 130 00:07:57,410 --> 00:08:01,940 This is also crossing another crossing in this in this letter logic. 131 00:08:01,940 --> 00:08:02,960 So this crossing is. 132 00:08:02,960 --> 00:08:07,300 And it doesn't say where one branch is closed and the same time another branch branches open. 133 00:08:07,430 --> 00:08:09,230 This is called Crossing. 134 00:08:09,230 --> 00:08:17,600 So it's very easy to make this crossing so there's this little logic Saiz that our received signal one 135 00:08:17,600 --> 00:08:23,090 this received signal one in the fall into conditions and met Dagh one or three has signaled one. 136 00:08:23,090 --> 00:08:29,920 If this is true or this is true because let me take it green color green. 137 00:08:30,110 --> 00:08:34,980 If this is true if this goes one the signal that come from here. 138 00:08:35,160 --> 00:08:37,670 To come from here and this is already closed. 139 00:08:37,670 --> 00:08:41,690 So it will pass from here and our output will be on. 140 00:08:41,690 --> 00:08:49,260 So if this is true our top is true that trees as if this is true. 141 00:08:49,730 --> 00:08:52,730 That's a lot of us from here and it would cross. 142 00:08:52,760 --> 00:08:58,130 And what all could be on this is the case one or two anti-poor has a zero. 143 00:08:58,130 --> 00:08:59,820 So if this is one. 144 00:09:00,050 --> 00:09:01,290 So this condign would be close. 145 00:09:01,300 --> 00:09:03,050 And this is zero by default. 146 00:09:03,110 --> 00:09:04,250 This will be close. 147 00:09:04,400 --> 00:09:12,030 Then in that case take out we'll be on let's see how you can make a crossing in Siemens TIAA. 148 00:09:12,760 --> 00:09:16,800 OK so we have this element here an obvious take an NZ element. 149 00:09:17,160 --> 00:09:27,380 Let's give the address guys that are not one and I will take an output 2 0 0. 150 00:09:27,410 --> 00:09:32,770 Now in the parallel of that I would take another branch here. 151 00:09:32,870 --> 00:09:38,940 No take no and then I take an NC. 152 00:09:39,320 --> 00:09:45,380 So I will take this as this is my prize I will click there and release it here. 153 00:09:45,380 --> 00:09:50,870 So this is my first crossing this is the second crossing and its like there and releaser. 154 00:09:50,930 --> 00:09:56,750 So its very easy you can just use your mouse to take here to connect your element in CDs or balance 155 00:09:56,800 --> 00:09:58,650 to these two crossings. 156 00:09:58,820 --> 00:09:59,690 So I hope this makes sense. 157 00:09:59,690 --> 00:10:01,140 This is very easy to make. 158 00:10:01,240 --> 00:10:03,150 I mean seamen's TIAA. 159 00:10:03,860 --> 00:10:12,470 So this was about Crossing's and the logic of Seamans essence 100 MSoft NTIA now blasting its rungs 160 00:10:13,150 --> 00:10:14,020 what is wrong. 161 00:10:14,290 --> 00:10:21,960 So if you go to the software this part and this part it's whole thing is wrong. 162 00:10:22,150 --> 00:10:28,900 So wrongest consisted of branches Crossing's led elements and everything you make every letter you make 163 00:10:28,900 --> 00:10:29,760 is in the wrong. 164 00:10:29,760 --> 00:10:31,690 So these eidolon this is a false wrong. 165 00:10:31,690 --> 00:10:33,510 This is another round of netbook too. 166 00:10:33,520 --> 00:10:35,040 This is the wrong of network one. 167 00:10:35,050 --> 00:10:38,470 So these battle lines are the wrongs. 168 00:10:38,560 --> 00:10:41,380 So let's see what this presentation say about it. 169 00:10:41,380 --> 00:10:47,530 A program is mapped in one or more networks a network and Daines a Powerade on the left where one or 170 00:10:47,530 --> 00:10:52,990 more runs or each needs the power it's come on the left which I told you to buy anything. 171 00:10:52,990 --> 00:10:55,480 Scans are arranged in the form of contact on the run. 172 00:10:55,480 --> 00:11:01,210 So we have the contacts on the wrong seating arrangement of the elements on Drunkery CDs connections 173 00:11:01,330 --> 00:11:04,640 and Samanta in his mind that creates a panel connections. 174 00:11:05,110 --> 00:11:10,660 So it's saying you know we're wrong we have these CDs connections going here and these are these are 175 00:11:10,660 --> 00:11:11,500 Pallot connection. 176 00:11:11,500 --> 00:11:16,000 So in Iran we may have CDs or we may have had that connection since it's up to the programmer what he 177 00:11:16,000 --> 00:11:22,090 design an undisclosed by a coil in a box on a box and he said his other logical spirit. 178 00:11:22,090 --> 00:11:28,750 And so when you close around the wrong organs here that the contact that Unger's obvious always closed 179 00:11:28,750 --> 00:11:31,140 by the contact of the output coin. 180 00:11:31,160 --> 00:11:33,180 This is this is the ending of a run. 181 00:11:33,190 --> 00:11:34,760 This is the starting of it. 182 00:11:35,140 --> 00:11:37,250 So that's a pretty good explanation. 183 00:11:37,270 --> 00:11:40,660 So the figure shows there let's see some examples of this is the. 184 00:11:41,080 --> 00:11:43,690 Starting from here and ending here. 185 00:11:43,720 --> 00:11:45,390 So we have similar run. 186 00:11:45,390 --> 00:11:50,840 This is a network one first run and this is the second one came within a one network. 187 00:11:50,950 --> 00:11:55,510 So some rules runs and it looks out executed from top to bottom and from left to right. 188 00:11:55,510 --> 00:11:56,940 So this is very important. 189 00:11:57,280 --> 00:12:00,040 If you if you let me just put some address here 190 00:12:02,720 --> 00:12:05,770 I use in three. 191 00:12:05,920 --> 00:12:08,480 Now if you scan this logic. 192 00:12:08,500 --> 00:12:14,230 If not you I mean if Professor scanned this logic it just starts getting from the top. 193 00:12:14,290 --> 00:12:20,770 So let's say if we have if we have this network and we have another netbook and just make it a demo 194 00:12:20,770 --> 00:12:24,610 network here using the dot com. 195 00:12:24,630 --> 00:12:26,110 Now we have two networks. 196 00:12:26,110 --> 00:12:31,400 So if this is not scanning this little logic it will stop scanning from top to bottom which means for 197 00:12:31,400 --> 00:12:37,120 us it was scan network one by scanning it means it will read the inputs it will see all the logic it 198 00:12:37,120 --> 00:12:39,430 will give the output to the RBOC dominant. 199 00:12:39,430 --> 00:12:44,370 So it is the first social network one these networks will be solved. 200 00:12:44,410 --> 00:12:45,900 Then the second it will be solved. 201 00:12:45,910 --> 00:12:52,630 So just run this scan from top to bottom from top to bottom and it is also scanned from left or right. 202 00:12:52,630 --> 00:12:56,080 So first it will scan this then scanned this and proceed to this. 203 00:12:56,260 --> 00:13:02,640 But this scanning is so fast that you may not be able to figure it out visually you know. 204 00:13:02,650 --> 00:13:05,460 But this is in Mike Milicic in some play micro-seconds. 205 00:13:05,890 --> 00:13:11,860 But if you are working on high speed condors or high speed instructions then you may find a difference 206 00:13:11,920 --> 00:13:15,880 that the scanning does make an effect on your logic. 207 00:13:15,940 --> 00:13:22,220 So the SAEs that runs in episodic to get it from top to bottom or from left or right the second Osaze 208 00:13:22,260 --> 00:13:26,100 This means that the first instruction the first rung the fourth nigricans process first. 209 00:13:26,260 --> 00:13:32,950 As I told you this is the first instruction will be processed X-Force you know this is a higher priority 210 00:13:32,950 --> 00:13:35,870 network which will be processed in later logic. 211 00:13:36,040 --> 00:13:39,570 Second essays on instruction of this run I've Ivan processed. 212 00:13:39,610 --> 00:13:44,620 So first the first will be processed then all of that process after that. 213 00:13:44,620 --> 00:13:45,980 After this comes all of that. 214 00:13:46,000 --> 00:13:49,210 So the fourth network it means this is the first network. 215 00:13:49,210 --> 00:13:55,480 This will be process this process and this process after that comes the fullest element of second network. 216 00:13:55,480 --> 00:13:56,670 So this is my singing at work. 217 00:13:56,740 --> 00:14:01,270 Then the fourth and Mandvi process and so on from top to bottom and left or right. 218 00:14:01,270 --> 00:14:02,030 Must must. 219 00:14:02,050 --> 00:14:03,670 You must know that. 220 00:14:03,700 --> 00:14:06,940 So the next network is processed only after that has been run. 221 00:14:06,940 --> 00:14:10,070 So this is the same meaning of all these rules here. 222 00:14:10,210 --> 00:14:10,870 OK. 223 00:14:11,020 --> 00:14:13,990 So this is about the rungs in later logic. 224 00:14:14,060 --> 00:14:20,050 So thank you for watching this lesson and in the next lesson we'll see understand some logic instructions 225 00:14:20,050 --> 00:14:23,490 of a new entry and out to be starting from scratch. 226 00:14:23,500 --> 00:14:30,450 What is an a no contact and contact and how can type and how to make logics using CDs and banishments. 227 00:14:30,680 --> 00:14:32,170 I hope you enjoyed this lesson. 228 00:14:32,200 --> 00:14:37,180 This is a basic rule and we'll be following this rule by designing the little objects for the lessons. 229 00:14:37,180 --> 00:14:39,200 If you have any doubt you can put any comment. 230 00:14:39,460 --> 00:14:40,600 Thank you so much. 22822

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