All language subtitles for 26. Level load

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Would you like to inspect the original subtitles? These are the user uploaded subtitles that are being translated: 1 00:00:03,850 --> 00:00:08,560 Now we want to ensure that when the time reaches zero, it actually reloads the game. 2 00:00:08,950 --> 00:00:11,230 So in words, it takes you up to the next level. 3 00:00:11,740 --> 00:00:15,080 So to do this, first of all, we need to ensure that we're saving our scene. 4 00:00:15,800 --> 00:00:21,670 Then we need to go to file and build settings and show that your main scene is actually in your build 5 00:00:21,670 --> 00:00:24,790 settings and it sits at level zero at the moment. 6 00:00:25,300 --> 00:00:29,110 OK, so we're just simply going to call that and reload it. 7 00:00:29,860 --> 00:00:37,360 So in our script, in order to actually load scenes, we tell it that we're using the scene management 8 00:00:37,360 --> 00:00:39,310 so that we get access to those terms. 9 00:00:39,950 --> 00:00:52,510 So using unity engine scene management, OK, that's going to allow us then to load levels as now when 10 00:00:52,510 --> 00:00:57,930 we come down to a time count down, then we're at level. 11 00:00:57,940 --> 00:01:03,910 Current time is less than or equal to zero, just going to come into this time time scale zero. 12 00:01:03,910 --> 00:01:08,740 So instead of pausing, what I'm going to do is just basically reload the game, reload the level. 13 00:01:09,310 --> 00:01:14,170 So I'm simply going to say scene manager. 14 00:01:18,210 --> 00:01:23,280 The load scene and then inside the brackets, it just needs a scene. 15 00:01:23,310 --> 00:01:24,780 No, which was zero. 16 00:01:27,180 --> 00:01:27,600 That's it. 17 00:01:28,200 --> 00:01:28,570 All right. 18 00:01:28,590 --> 00:01:29,310 Nice and easy. 19 00:01:29,850 --> 00:01:31,080 So if you just save that. 20 00:01:32,100 --> 00:01:36,900 So for testing purposes, I'll probably make the scene about five seconds. 21 00:01:37,410 --> 00:01:44,760 So if on the ground, if I now change my level time limit to something like five, it should start off 22 00:01:44,760 --> 00:01:47,460 on five and then basically reload when it gets to zero. 23 00:01:49,710 --> 00:01:52,230 Here we go, three to one. 24 00:01:53,150 --> 00:01:53,600 You're out. 25 00:01:53,620 --> 00:01:54,120 There we go. 26 00:01:54,420 --> 00:01:54,990 Reload. 27 00:01:57,690 --> 00:01:58,710 And it will just keep going. 28 00:01:59,040 --> 00:02:05,430 OK, so basically we only have to survive five seconds, which is extremely easy. 29 00:02:06,240 --> 00:02:10,110 But you will notice to all of my enemies are actually on scene all at the same time. 30 00:02:10,920 --> 00:02:15,030 Which is going to make it a little bit more complex, a little bit more difficult. 31 00:02:15,330 --> 00:02:20,340 So what we're going to do in the next video is ensure that the enemies switch on at different times. 2935

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