All language subtitles for 08 - The idea, conflict and premise I.eng

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These are the user uploaded subtitles that are being translated: 1 00:00:08,800 --> 00:00:10,078 The idea, 2 00:00:10,081 --> 00:00:11,799 the premise and the conflict 3 00:00:11,802 --> 00:00:13,118 they are notions 4 00:00:13,121 --> 00:00:16,119 quite important for who works in script. 5 00:00:16,122 --> 00:00:19,090 Let's see how Pixar 6 00:00:19,093 --> 00:00:21,291 It has some rules for counting ideas. 7 00:00:21,294 --> 00:00:24,759 Maybe that can help us to start shaping 8 00:00:24,762 --> 00:00:28,359 to the idea that is in the head and that we do not finish specifying. 9 00:00:28,362 --> 00:00:31,789 It's like a kind of dramatic mini-structure 10 00:00:31,792 --> 00:00:36,079 that can serve as a mold to start naming 11 00:00:36,082 --> 00:00:38,438 and shape that idea we have. 12 00:00:38,441 --> 00:00:41,186 Then we will see the premise a bit. 13 00:00:41,189 --> 00:00:43,611 The premise is a very complex concept, 14 00:00:43,614 --> 00:00:46,598 but when we understand what it means, 15 00:00:46,601 --> 00:00:48,916 it's like a kind of poster 16 00:00:48,919 --> 00:00:51,758 that we have on top of the computer when we write 17 00:00:51,761 --> 00:00:54,954 and it's something that works like a compass all the time 18 00:00:54,957 --> 00:00:57,901 or like a north and that makes us not get lost. 19 00:00:57,904 --> 00:01:00,205 Then we will see the issue of conflict. 20 00:01:00,206 --> 00:01:02,427 Subtitled by -♪ online-courses.club ♪- We compress knowledge for you! https://t.me/joinchat/ailxpXoW3JVjYzQ1 21 00:01:02,428 --> 00:01:03,638 It is very important to understand the ideas of action 22 00:01:03,641 --> 00:01:04,999 and the idea of character. 23 00:01:05,002 --> 00:01:07,723 We will work these three concepts well 24 00:01:07,726 --> 00:01:15,831 and then we finish shaping our idea. 25 00:01:15,834 --> 00:01:19,759 Let's analyze this notion of idea a little more. 26 00:01:19,762 --> 00:01:22,031 If we had the movie "Shark" 27 00:01:22,034 --> 00:01:23,891 and take it to space, 28 00:01:23,894 --> 00:01:26,638 it would be "Alien: the eighth passenger". 29 00:01:26,641 --> 00:01:29,399 This is also a well known pitch technique, 30 00:01:29,402 --> 00:01:33,558 which is to quickly put two things in a person’s brain, 31 00:01:33,561 --> 00:01:36,198 of which that person has a reference, 32 00:01:36,201 --> 00:01:38,496 and propose a third idea. 33 00:01:38,499 --> 00:01:40,735 It's like telling them that I have a movie 34 00:01:40,738 --> 00:01:43,321 which is like "Shark", but in space. 35 00:01:43,324 --> 00:01:47,156 So, maybe, that would have been a possible pitch, 36 00:01:47,159 --> 00:01:51,439 a possible way to tell the idea of "Alien: the eighth passenger". 37 00:01:51,442 --> 00:01:53,278 We see another similar example. 38 00:01:53,281 --> 00:01:56,479 "Romeo and Juliet", the day of the sinking of the Titanic. 39 00:01:56,482 --> 00:01:59,296 And there we would have the movie "Titanic". 40 00:01:59,299 --> 00:02:01,558 Still the same idea 41 00:02:01,561 --> 00:02:06,357 of a seemingly impossible love in the midst of a tragedy of the Titanic. 42 00:02:06,360 --> 00:02:08,284 In this way we are counting 43 00:02:08,287 --> 00:02:11,719 an idea in a very powerful and very effective way. 44 00:02:11,722 --> 00:02:13,694 The last example is an animation. 45 00:02:13,697 --> 00:02:16,678 What happens if we have cats in space? 46 00:02:16,681 --> 00:02:18,191 They would be "Thundercats." 47 00:02:18,194 --> 00:02:21,762 So, this is one way, I usually get a smile 48 00:02:21,765 --> 00:02:24,041 in the interlocutor when we tell her 49 00:02:24,044 --> 00:02:27,349 because they are two things that have nothing to do, 50 00:02:27,352 --> 00:02:31,023 but when we unite them they have a logic. 51 00:02:31,026 --> 00:02:34,698 Pixar has some rules to tell an idea. 52 00:02:34,701 --> 00:02:38,879 At least it can serve as a guide to see how 53 00:02:38,882 --> 00:02:41,558 this idea that we don't have at all written yet 54 00:02:41,561 --> 00:02:43,159 or it’s not entirely clear, 55 00:02:43,162 --> 00:02:46,558 in one of those it serves as an array, template, 56 00:02:46,561 --> 00:02:48,319 To finish writing it. 57 00:02:48,322 --> 00:02:51,506 It's a bit like that, suppose this is a timeline, 58 00:02:51,509 --> 00:02:54,159 so Pixar suggests that we say: 59 00:02:54,162 --> 00:02:58,838 Once upon a time there was one or one, and there we talked about our character, 60 00:02:58,841 --> 00:03:02,937 that every day, he did such a thing or he lives in such a place. 61 00:03:02,940 --> 00:03:05,504 So there we present the character 62 00:03:05,507 --> 00:03:08,581 and then we present his universe and his daily life. 63 00:03:08,584 --> 00:03:10,265 But one day 64 00:03:10,268 --> 00:03:11,359 Something happens. 65 00:03:11,362 --> 00:03:13,999 There is something that, then, in the dramatic structure 66 00:03:14,002 --> 00:03:15,359 we will see what it is called, 67 00:03:15,362 --> 00:03:20,776 but one day that balance is broken and that character has to do something. 68 00:03:20,779 --> 00:03:23,592 Then, and for that, just for that, 69 00:03:23,595 --> 00:03:26,506 that character has to do some action 70 00:03:26,509 --> 00:03:30,198 and that action leads me to do another action 71 00:03:30,201 --> 00:03:32,368 and for that, such something else. 72 00:03:32,371 --> 00:03:33,944 Until finally, 73 00:03:33,947 --> 00:03:37,319 and there we write what happens to the character. 74 00:03:37,322 --> 00:03:40,900 We could do an exercise of: Once upon a time 75 00:03:40,903 --> 00:03:44,646 a character who did such a thing every day, 76 00:03:44,649 --> 00:03:47,144 but one day something very important happens 77 00:03:47,147 --> 00:03:50,079 and for that and that, until finally. 78 00:03:50,082 --> 00:03:52,239 Let's see, so that it is not so abstract, 79 00:03:52,242 --> 00:03:55,478 what would this Pixar rule be like to tell an idea, 80 00:03:55,481 --> 00:03:58,487 let's apply it to Zamba, let's see what happens. 81 00:03:58,490 --> 00:04:00,941 It would be more or less like this: 82 00:04:00,944 --> 00:04:03,319 There was once a child, Zamba, 83 00:04:03,322 --> 00:04:06,599 who got bored on excursions to historical monuments, 84 00:04:06,602 --> 00:04:09,271 this marks a daily life, 85 00:04:09,274 --> 00:04:12,916 But one day he escapes and travels in time. 86 00:04:12,919 --> 00:04:16,101 That's why he knows the protagonists of the story 87 00:04:16,104 --> 00:04:19,057 and that's why he lives his struggles and conflicts. 88 00:04:19,060 --> 00:04:20,927 Until he finally comes back, 89 00:04:20,930 --> 00:04:24,678 Having learned the meaning of the historical monument. 90 00:04:24,681 --> 00:04:29,518 What Pixar is doing is simplify a lot 91 00:04:29,521 --> 00:04:32,416 the dramatic structure of three acts of Aristotle 92 00:04:32,419 --> 00:04:34,319 that we will see later. 93 00:04:34,322 --> 00:04:36,647 Actually, there is a character, 94 00:04:36,650 --> 00:04:39,268 a daily life, as we saw before, 95 00:04:39,271 --> 00:04:40,479 a trigger 96 00:04:40,482 --> 00:04:43,874 a very important event that marks a before and after, 97 00:04:43,877 --> 00:04:46,358 that makes the character act 98 00:04:46,361 --> 00:04:49,423 and that's why he knows the characters in the story 99 00:04:49,426 --> 00:04:52,078 and that's why other things happen to him. 100 00:04:52,081 --> 00:04:54,599 Finally, in the last act it would be that: 101 00:04:54,602 --> 00:04:59,933 finally he returns having learned the meaning of the historical monument. 102 00:04:59,936 --> 00:05:04,183 This is actually counting in the end, an arc of the character. 103 00:05:04,186 --> 00:05:06,821 He is no longer the bored child of the beginning, 104 00:05:06,824 --> 00:05:09,469 but now he is interested because he changed. 105 00:05:09,472 --> 00:05:13,798 So, these Pixar rules are a very small synthesis, 106 00:05:13,801 --> 00:05:16,772 but you can help us start shaping 107 00:05:16,775 --> 00:05:19,762 in our notebook, in an eraser or wherever, 108 00:05:19,765 --> 00:05:25,786 A way to tell our idea. 109 00:05:25,789 --> 00:05:28,719 Let's start by analyzing the idea of conflict. 110 00:05:28,722 --> 00:05:31,479 I remember being in the first year of the Film School 111 00:05:31,482 --> 00:05:36,014 and ask my teacher if I could write a short film 112 00:05:36,017 --> 00:05:37,466 That had no conflict. 113 00:05:37,469 --> 00:05:40,719 She said yes, I could write a short film 114 00:05:40,722 --> 00:05:42,099 without conflict, 115 00:05:42,102 --> 00:05:44,569 but in reality we are very used 116 00:05:44,572 --> 00:05:47,483 to tell us stories where there is a conflict. 117 00:05:47,486 --> 00:05:51,290 We talked so much about conflict, but it would be nice to define it. 118 00:05:51,293 --> 00:05:54,647 What is a conflict? They are two forces in tension 119 00:05:54,650 --> 00:05:56,677 that give rise to the action. 120 00:05:56,680 --> 00:05:59,639 That action causes a reaction 121 00:05:59,642 --> 00:06:00,815 of another force. 122 00:06:00,818 --> 00:06:04,199 Then, there is an action and reaction game 123 00:06:04,202 --> 00:06:05,581 Until we reach an end. 124 00:06:05,584 --> 00:06:10,358 The conflict ends up being a kind of trigger for the action. 125 00:06:10,361 --> 00:06:14,057 That is why the idea of conflict is linked to the idea of action. 126 00:06:14,060 --> 00:06:16,902 I made a drawing to illustrate this. 127 00:06:16,905 --> 00:06:20,118 Imagine that there is a character in a timeline 128 00:06:20,121 --> 00:06:21,735 Where there is a balance. 129 00:06:21,738 --> 00:06:24,262 But suddenly there is a trigger. 130 00:06:24,265 --> 00:06:28,499 There is an action that puts our character in a dilemma. 131 00:06:28,502 --> 00:06:32,956 The dilemma is that the rope was cut and we do not know what will happen. 132 00:06:32,959 --> 00:06:34,678 That is called conflict. 133 00:06:34,681 --> 00:06:36,876 How will our character do 134 00:06:36,879 --> 00:06:39,838 To solve the problem that was presented to you? 135 00:06:39,841 --> 00:06:41,517 The character is very smart 136 00:06:41,520 --> 00:06:45,896 and suppose you have a nail, nail it in the wall and matter resolved. 137 00:06:45,899 --> 00:06:49,398 But there is something unresolved, it is not like at the beginning. 138 00:06:49,401 --> 00:06:53,880 Then, suddenly another force appears that is superior to the first force, 139 00:06:53,883 --> 00:06:57,207 superior to the scissors, a pincer that removes that nail. 140 00:06:57,210 --> 00:07:00,170 Our character is in tension again, 141 00:07:00,173 --> 00:07:01,306 we don't know what he will do 142 00:07:01,309 --> 00:07:04,558 and finally shows us that he is smarter than before 143 00:07:04,561 --> 00:07:08,518 and not only put a support, but now put a screw 144 00:07:08,521 --> 00:07:10,238 which is stronger than the nail. 145 00:07:10,241 --> 00:07:12,153 We wonder what will happen now. 146 00:07:12,156 --> 00:07:14,601 Now our antagonistic force will come 147 00:07:14,604 --> 00:07:17,754 with a machine to remove that screw. 148 00:07:17,757 --> 00:07:21,118 Our character now assumes that he will fall into the void. 149 00:07:21,121 --> 00:07:23,919 But our character is smart enough 150 00:07:23,922 --> 00:07:26,306 like to do something we didn't expect 151 00:07:26,309 --> 00:07:28,735 and is to use that antagonistic force 152 00:07:28,738 --> 00:07:32,177 to be able to be in balance again. 153 00:07:32,180 --> 00:07:34,164 If we analyze this cartoon, 154 00:07:34,167 --> 00:07:36,367 I can see that I am a screenwriter and not a cartoonist. 155 00:07:36,370 --> 00:07:39,159 We see that in principle there is balance 156 00:07:39,162 --> 00:07:43,199 and there is a force that operates several times, which we see is the scissors, 157 00:07:43,202 --> 00:07:47,341 the clamp and the machine for screwing and unscrewing, 158 00:07:47,344 --> 00:07:50,398 which has a progression, is getting stronger. 159 00:07:50,401 --> 00:07:53,893 We see that our protagonist also had a progression. 160 00:07:53,896 --> 00:07:56,439 It was getting stronger because at the beginning 161 00:07:56,442 --> 00:07:58,212 used a resource that is the nail, 162 00:07:58,215 --> 00:08:00,716 then he used another resource that is the screw 163 00:08:00,719 --> 00:08:05,028 and he ended up achieving what he wanted, which was to be in balance again 164 00:08:05,031 --> 00:08:09,452 and he managed to face this screwdriver. 165 00:08:09,455 --> 00:08:13,321 So, it seems to me that this drawing represents quite well 166 00:08:13,324 --> 00:08:16,389 an extension of the Pixar scheme we saw before 167 00:08:16,392 --> 00:08:19,053 And it's like a little dramatic structure. 168 00:08:19,056 --> 00:08:22,871 Let's see how conflict always has to grow. 169 00:08:22,874 --> 00:08:25,999 Conflict always has to keep us 170 00:08:26,002 --> 00:08:38,119 tied to the armchair or chair and make us think: what will happen now? 13215

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