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These are the user uploaded subtitles that are being translated: 1 00:00:11,839 --> 00:00:13,496 Alamogordo, New Mexico, 2 00:00:13,530 --> 00:00:16,361 A small town, about30,000 people. 3 00:00:16,395 --> 00:00:19,536 But, it seems to attractmore than its fair share 4 00:00:19,571 --> 00:00:21,400 of strange occurrences. 5 00:00:21,435 --> 00:00:24,265 It's right around thecorner from where 6 00:00:24,300 --> 00:00:26,681 they tested thefirst atomic bomb. 7 00:00:26,716 --> 00:00:29,719 [explosion] 8 00:00:29,753 --> 00:00:33,274 It's also the gravesite ofHam, the first chimpanzee, 9 00:00:33,309 --> 00:00:38,245 and really the firstAmerican to go in to space. 10 00:00:38,279 --> 00:00:39,591 And it's the placewhere this guy 11 00:00:39,625 --> 00:00:42,283 broke the land speedrecord in a rocket sled, 12 00:00:42,318 --> 00:00:45,424 which is cool,but also kind of strange. 13 00:00:50,257 --> 00:00:52,500 Despite all of this,the thing that Alamogordo 14 00:00:52,535 --> 00:00:59,093 is best known for is it'slandfill, the dump. 15 00:00:59,128 --> 00:01:02,786 Because supposedly that'swhere Atari buried E.T. 16 00:01:02,821 --> 00:01:06,238 the worst videogame of all time. 17 00:01:10,449 --> 00:01:13,763 It's been described as theworst video game ever. 18 00:01:13,797 --> 00:01:15,385 E.T. for Atari... 19 00:01:15,420 --> 00:01:17,698 Today, we're going to talkabout the worst of the worst. 20 00:01:17,732 --> 00:01:21,150 Here's our Top TenWorst Games Ever. 21 00:01:21,184 --> 00:01:22,668 E.T. the Extra-Terrestrial. 22 00:01:22,703 --> 00:01:25,878 Now here's the thing aboutET, it's widely regarded 23 00:01:25,913 --> 00:01:27,915 as the worst videogame of all time. 24 00:01:27,949 --> 00:01:29,537 [electronic vo]Worst game ever. 25 00:01:29,572 --> 00:01:30,711 We have this, this myth, 26 00:01:30,745 --> 00:01:33,679 or this legend of somethingthat happened 40 years ago. 27 00:01:33,714 --> 00:01:37,683 [singing]♪Whoa,Do,Doodle,Doodle,Do,Doos 28 00:01:37,718 --> 00:01:40,686 Son of a bitch, get outof the fucking hole. 29 00:01:40,721 --> 00:01:42,205 If you grab a pieceof the phone, 30 00:01:42,240 --> 00:01:43,655 the FBI agent keepsattacking you. 31 00:01:43,689 --> 00:01:46,520 If you take a step in anydirection you fall into a hole. 32 00:01:46,554 --> 00:01:48,936 And if you get out of thehole you fall right back down. 33 00:01:48,970 --> 00:01:51,801 One of the major designflaws of the game 34 00:01:51,835 --> 00:01:54,666 was that ET fell into pits. 35 00:01:54,700 --> 00:01:56,461 Dang it, shit. 36 00:01:56,495 --> 00:01:57,669 Oh, come on. 37 00:01:57,703 --> 00:02:01,638 And guess what, it now livesout its days in a landfill. 38 00:02:01,673 --> 00:02:05,401 It's rumored that decadesago truckloads of that game 39 00:02:05,435 --> 00:02:07,955 were dumped in theAlamogordo landfill. 40 00:02:07,989 --> 00:02:11,407 The idea that they had so manyof things and there was, they 41 00:02:11,441 --> 00:02:13,857 were so unable to sell them,give them away or whatever, 42 00:02:13,892 --> 00:02:14,927 they literally hadto drive them out 43 00:02:14,962 --> 00:02:16,101 into the middle of thedesert and bury them like 44 00:02:16,136 --> 00:02:19,173 a dead gangster... it's almosttoo crazy to be believed. 45 00:02:19,208 --> 00:02:20,312 I think it's kind of silly. 46 00:02:20,347 --> 00:02:21,934 Because it's urban legend. 47 00:02:21,969 --> 00:02:25,283 It's just a great story.I think. 48 00:02:25,317 --> 00:02:29,528 I believe that this storyendures because the 49 00:02:29,563 --> 00:02:31,323 adults just don't get it. 50 00:02:31,358 --> 00:02:33,912 And that's satisfyingto the young people. 51 00:02:33,946 --> 00:02:34,982 Whenever you look at 52 00:02:35,016 --> 00:02:38,227 what the reasons are forit nothing makes sense. 53 00:02:38,261 --> 00:02:43,266 What drove someone to need tohide this stuff so intensely. 54 00:02:44,992 --> 00:02:48,168 [digital sound] 55 00:02:54,035 --> 00:02:56,417 When I was five yearsold, Pong came out, 56 00:02:56,452 --> 00:02:58,971 and my dad got it for me,and my brother, and sister. 57 00:02:59,006 --> 00:03:01,422 When the Atari 2600came out. 58 00:03:01,457 --> 00:03:02,492 Atari! 59 00:03:02,527 --> 00:03:05,461 I got every cartridge Icould get my hands on. 60 00:03:05,495 --> 00:03:06,600 I played it constantly. 61 00:03:06,634 --> 00:03:10,949 Atari was like XBOX andPlaystation rolled in to one. 62 00:03:10,983 --> 00:03:12,364 It had an 80 percent 63 00:03:12,399 --> 00:03:15,919 market share and the 2600was its killer app. 64 00:03:15,954 --> 00:03:21,856 Adventure was probably myfavorite game for the 2600. 65 00:03:21,891 --> 00:03:23,720 I spent three weekssitting in front of my TV 66 00:03:23,755 --> 00:03:25,929 trying to find thefirst easter egg 67 00:03:25,964 --> 00:03:28,415 ever hidden in a video game. 68 00:03:28,449 --> 00:03:29,864 It looks kind of stupid now. 69 00:03:29,899 --> 00:03:30,762 You were just a block. 70 00:03:30,796 --> 00:03:32,384 You picked up an invisible dot 71 00:03:32,419 --> 00:03:34,317 and carried it to a specialroom to discover the 72 00:03:34,352 --> 00:03:35,456 programmers name. 73 00:03:35,491 --> 00:03:40,944 But, to me finding that hiddenscreen was a revelation. 74 00:03:40,979 --> 00:03:42,808 As an adult, I still playa lot of video games. 75 00:03:42,843 --> 00:03:45,846 But, I also write and directmovies, thats my job. 76 00:03:45,880 --> 00:03:48,814 I've worked on a lot ofbig comic book movies, 77 00:03:48,849 --> 00:03:51,541 the kind they make a lot ofshitty video games out of, 78 00:03:51,576 --> 00:03:54,544 and I even wrote some ofthe shitty video games. 79 00:03:54,579 --> 00:03:58,307 But, I'm also fascinated bymyths and urban legends. 80 00:03:58,341 --> 00:04:01,551 In fact ten years ago, meand this guy Werner Herzog 81 00:04:01,586 --> 00:04:03,622 went to Scotland to findthe Loch Ness monster. 82 00:04:03,657 --> 00:04:07,316 We never did find Nessie,but I still love an adventure. 83 00:04:07,350 --> 00:04:11,423 Ecspecially to unravel anurban legend. 84 00:04:11,458 --> 00:04:12,700 Today, video gamesare everywhere. 85 00:04:12,735 --> 00:04:13,770 So, it might be hard to 86 00:04:13,805 --> 00:04:16,808 understand my generationsobsession with Atari. 87 00:04:16,842 --> 00:04:20,432 But, for us it was a gate waydrug to a life-long addiction 88 00:04:20,467 --> 00:04:22,089 to video games. 89 00:04:22,123 --> 00:04:24,712 And then, one dayit was just gone. 90 00:04:24,747 --> 00:04:28,613 Some time in the mid-80's,it just disappeared, 91 00:04:28,647 --> 00:04:30,684 and there were nomore Atari games, 92 00:04:30,718 --> 00:04:32,893 and I always wonderedwhat happened. 93 00:04:32,927 --> 00:04:35,033 Where did it go? 94 00:04:35,067 --> 00:04:37,863 So, this is thefamous landfill. 95 00:04:37,898 --> 00:04:39,313 Burial. 96 00:04:39,348 --> 00:04:40,521 The final restingground of E.T.. 97 00:04:40,556 --> 00:04:41,729 Yeah, this is the place. 98 00:04:41,764 --> 00:04:42,799 Uh, this, this road here. 99 00:04:42,834 --> 00:04:44,732 This gate, this is exactlythe way the Ataris would 100 00:04:44,767 --> 00:04:46,044 have came through, 101 00:04:46,078 --> 00:04:47,977 through that ditchand up through here. 102 00:04:48,011 --> 00:04:49,012 This is the only access in. 103 00:04:49,047 --> 00:04:51,601 Back in those days itwas just pure desert. 104 00:04:51,636 --> 00:04:53,465 And is there any wayto get through this? 105 00:04:53,500 --> 00:04:54,397 Or we, I mean... 106 00:04:54,432 --> 00:04:55,364 Oh yeah, it's a highsecurity gate, so... 107 00:04:55,398 --> 00:04:57,435 Oh, tuck under, yeah Iguess that works. 108 00:04:57,469 --> 00:05:01,024 Joe Lewandowski, hasbeen the garbage guru, 109 00:05:01,059 --> 00:05:02,129 if you will, for anumber of years. 110 00:05:02,163 --> 00:05:05,995 He operated various wastedisposal companies within 111 00:05:06,029 --> 00:05:07,962 Alamogordo and Otero County. 112 00:05:07,997 --> 00:05:09,792 And when it comes to theAtari graveyard I believe 113 00:05:09,826 --> 00:05:12,726 he probably has more directknowledge than anybody else. 114 00:05:12,760 --> 00:05:15,694 Joe's the guy thats advisingthe city and telling the city 115 00:05:15,729 --> 00:05:17,834 and telling the city whereeverything is and I think that 116 00:05:17,869 --> 00:05:20,527 he's the only guy that might beable to walk out to that dump 117 00:05:20,561 --> 00:05:22,149 and point to a spot onthe ground and say, 118 00:05:22,183 --> 00:05:23,702 this is where it's at. 119 00:05:23,737 --> 00:05:27,637 So, so this whole area,this is where it's buried? 120 00:05:27,672 --> 00:05:29,121 Some people don'tbelieve it's there. 121 00:05:29,156 --> 00:05:30,157 But, trust me it's there. 122 00:05:30,191 --> 00:05:32,780 You can kind of feel it,right?Is that just me? 123 00:05:32,815 --> 00:05:33,919 Uh, that's pretty much you. 124 00:05:33,954 --> 00:05:37,129 It's just me. 125 00:05:37,164 --> 00:05:38,268 So, what are theseslittle boxes here? 126 00:05:38,303 --> 00:05:41,513 Each one of little boxesrepresents where garbage is. 127 00:05:41,548 --> 00:05:42,203 I see. 128 00:05:42,238 --> 00:05:43,826 So, someone would write down. 129 00:05:43,860 --> 00:05:44,413 Oh, thats where weput the Atari trash. 130 00:05:44,447 --> 00:05:47,381 Thats where we put it. 131 00:05:47,416 --> 00:05:48,106 Well, that's the problem.Nobody did. 132 00:05:48,140 --> 00:05:49,590 We do today. 133 00:05:49,625 --> 00:05:53,180 Um, so it's lookingfor it in a haystack, 134 00:05:53,214 --> 00:05:54,664 in a pile of haystacks. 135 00:05:54,699 --> 00:05:55,769 Pretty much. 136 00:05:55,803 --> 00:05:57,460 And then, looking for aneedle inside that haystack. 137 00:05:57,495 --> 00:05:58,185 And then find the needle. 138 00:05:58,219 --> 00:05:59,117 So, it's two levels. 139 00:05:59,151 --> 00:06:00,532 This picture here isactually out of the 140 00:06:00,567 --> 00:06:02,189 old El Paso Times article. 141 00:06:02,223 --> 00:06:04,053 This is actually thatday and that event 142 00:06:04,087 --> 00:06:05,054 and when it actually occurred. 143 00:06:05,088 --> 00:06:07,608 Now what we did is justto figure out, okay, 144 00:06:07,643 --> 00:06:09,783 if this reporter, well shetook this picture here. 145 00:06:09,817 --> 00:06:11,957 Then the reporter had tobe standing somewhere 146 00:06:11,992 --> 00:06:13,131 in this area. 147 00:06:13,165 --> 00:06:15,858 So, here's the two cells thatwe pinned it down to now. 148 00:06:15,892 --> 00:06:18,688 So, when you come back herethey put the reporter 149 00:06:18,723 --> 00:06:21,657 taking the picture, andyou make that line. 150 00:06:21,691 --> 00:06:23,831 And what you're lookingfor it is to make sure 151 00:06:23,866 --> 00:06:25,523 the line intersectswith the buildings. 152 00:06:26,972 --> 00:06:28,733 Joe Lewandowskiwasn't just a guy 153 00:06:28,767 --> 00:06:30,113 who knew his wayaround a dump. 154 00:06:30,148 --> 00:06:32,944 He was also an amateurarcheologist, 155 00:06:32,978 --> 00:06:35,636 kind of like Indiana Jones. 156 00:06:35,671 --> 00:06:40,745 But, without thegun, or the whip. 157 00:06:40,779 --> 00:06:43,437 See the newspaper photowas like the medallion 158 00:06:43,472 --> 00:06:46,682 and Joe had used it tocreate his own version 159 00:06:46,716 --> 00:06:50,513 of the staff of Ra, that canpinpoint the location of the 160 00:06:50,548 --> 00:06:54,448 Atari dump, which is exactlyhow Indy would have done it. 161 00:06:54,483 --> 00:06:56,070 Joe was clearly obsessed. 162 00:06:56,105 --> 00:06:57,969 He believed in the legend. 163 00:06:58,003 --> 00:07:01,490 He spent over three yearsconstructing a plan to dig up 164 00:07:01,524 --> 00:07:03,043 the landfill and proveit to the world. 165 00:07:03,077 --> 00:07:06,495 But, he wasn't a gamerhe wasn't trying 166 00:07:06,529 --> 00:07:09,912 to find out why and that'swhat I wanted to know. 167 00:07:09,946 --> 00:07:13,709 Why would the companythat I loved so much 168 00:07:13,743 --> 00:07:18,679 decide to bury it's future. 169 00:07:18,714 --> 00:07:24,789 The whole ET story is a verysmall part of the Atari story. 170 00:07:24,823 --> 00:07:26,825 Let me go back, and explainhow Atari started out. 171 00:07:26,860 --> 00:07:30,622 The videogame came becauseof the convergence 172 00:07:30,657 --> 00:07:33,176 of me working inamusement parks summers, 173 00:07:33,211 --> 00:07:35,800 while pursuing anengineering degree at 174 00:07:35,834 --> 00:07:36,973 the University of Utah. 175 00:07:37,008 --> 00:07:40,701 I knew the economics of thecoin operated game business. 176 00:07:40,736 --> 00:07:43,083 They made a lot of money. 177 00:07:43,117 --> 00:07:48,053 Nolan designed these incrediblyelegant circuits put together 178 00:07:48,088 --> 00:07:50,262 in a way that's soclever that, you know, 179 00:07:50,297 --> 00:07:54,128 modern engineers have ahard time, ah you know, 180 00:07:54,163 --> 00:07:55,302 understanding orrepairing these things. 181 00:07:55,336 --> 00:07:56,579 My partner and I Ted Dabney 182 00:07:56,614 --> 00:07:59,237 started working onthe ping-pong game. 183 00:08:02,861 --> 00:08:06,313 By the end of '72 we did$3-1/2 million dollars. 184 00:08:06,347 --> 00:08:10,248 And then we did $19 million,and then we did $35 million. 185 00:08:10,282 --> 00:08:13,078 It was a hockey stick. 186 00:08:13,113 --> 00:08:15,598 This electronic mediumwhich was just beginning 187 00:08:15,633 --> 00:08:18,152 had some traction with people. 188 00:08:18,187 --> 00:08:21,328 And once you played some ofthe most sophisticated arcade 189 00:08:21,362 --> 00:08:23,226 games of the day,and understood that 190 00:08:23,261 --> 00:08:25,746 maybe there was a chanceyou could duplicate that 191 00:08:25,781 --> 00:08:29,923 in a home game,your eyes got big. 192 00:08:29,957 --> 00:08:31,580 Home videogames have been asuccess from the moment a 193 00:08:31,614 --> 00:08:36,343 company called Atari launchedthis basic game, Pong. 194 00:08:36,377 --> 00:08:39,139 Which has been imitated by atleast 40 other manufacturers. 195 00:08:39,173 --> 00:08:43,039 They're selling likecrazy. 300,000 last year, 196 00:08:43,074 --> 00:08:48,320 this year 3 million, nextyear 6, maybe 10 million. 197 00:08:48,355 --> 00:08:51,945 We felt, well this maybe this isthe time to sell to a company 198 00:08:51,979 --> 00:08:53,774 with deep pockets. 199 00:08:53,809 --> 00:08:56,363 I was in my office at Warnerin 1976, the phone rang, 200 00:08:56,397 --> 00:08:58,814 and it was a guynamed Gordy Crawford 201 00:08:58,848 --> 00:09:00,885 and he asked the questionI've never forgotten, 202 00:09:00,919 --> 00:09:02,024 would you guys beinterested in acquiring 203 00:09:02,058 --> 00:09:05,786 a technology based fastgrowing entertainment company? 204 00:09:05,821 --> 00:09:06,891 And I said, yes. 205 00:09:06,925 --> 00:09:10,135 I didn't know what I saidyes to, but I said, yes. 206 00:09:10,170 --> 00:09:13,656 And that led to myintroduction to Atari. 207 00:09:13,691 --> 00:09:16,866 [digital sound] ATARI 208 00:09:16,901 --> 00:09:18,937 What excited me aboutAtari wasn't Pong, 209 00:09:18,972 --> 00:09:22,044 it was the chipset thatled to the Atari 2600. 210 00:09:22,078 --> 00:09:24,287 Pong was sort of okay. 211 00:09:24,322 --> 00:09:26,393 You banged up and back,and up and back. 212 00:09:26,427 --> 00:09:30,155 But this meant you couldconstantly change the games. 213 00:09:30,190 --> 00:09:32,882 And that was a veryexciting idea to me. 214 00:09:32,917 --> 00:09:40,614 We introduced the 2600 in1977 with 9 cartridges. 215 00:09:40,649 --> 00:09:45,136 ♪ [music] 216 00:09:45,170 --> 00:09:48,795 The home video game was avery close approximation of 217 00:09:48,829 --> 00:09:51,107 the coin-op experience. 218 00:09:51,142 --> 00:09:53,420 ♪[music continued] 219 00:09:53,454 --> 00:09:57,182 It changed the mindsetof the world. 220 00:09:57,217 --> 00:10:00,116 Turning the television froma passive medium into an 221 00:10:00,151 --> 00:10:03,844 active medium, that was whatwe knew we were doing. 222 00:10:03,879 --> 00:10:07,089 And that was super exciting tobe the pioneers in that field. 223 00:10:07,123 --> 00:10:09,298 It just blew people away. 224 00:10:09,332 --> 00:10:11,231 And nobody knew anyof this stuff. 225 00:10:11,265 --> 00:10:12,922 They made it up as they went,and they were good at it. 226 00:10:12,957 --> 00:10:15,131 And it started everything. 227 00:10:15,166 --> 00:10:16,339 ♪ [music continued] 228 00:10:16,374 --> 00:10:17,409 It was playing those games 229 00:10:17,444 --> 00:10:21,103 that taught people thepotential of a computer. 230 00:10:21,137 --> 00:10:27,178 Atari at some level broughtthe computer revolution. 231 00:10:27,212 --> 00:10:37,257 ♪ [music continued] 232 00:10:37,291 --> 00:10:39,190 They started experimentallyhiring smart kids with this 233 00:10:39,224 --> 00:10:42,227 idea that maybe they could comeup with other stuff to do. 234 00:10:42,262 --> 00:10:44,126 ♪ [music continued] 235 00:10:44,160 --> 00:10:47,025 And they inadvertentlywere trying create 236 00:10:47,060 --> 00:10:47,992 the job of game designer. 237 00:10:51,754 --> 00:10:53,791 Microprocessor real timecontrol programming 238 00:10:53,825 --> 00:10:54,723 is just where it's at. 239 00:10:54,757 --> 00:10:56,690 So there's two kindsof things you could 240 00:10:56,725 --> 00:10:58,312 typically do with thatin the early 1980s. 241 00:10:58,347 --> 00:11:02,178 You can do missile guidancesystems or like we say, 242 00:11:02,213 --> 00:11:03,490 kill people for12 cents a head. 243 00:11:03,524 --> 00:11:04,767 [lexplosion] 244 00:11:04,802 --> 00:11:06,320 Or you can make videogames. 245 00:11:06,355 --> 00:11:07,943 Which I thoughtwas a much better 246 00:11:07,977 --> 00:11:09,047 application forthe whole thing. 247 00:11:09,082 --> 00:11:11,049 ♪ [music] 248 00:11:11,084 --> 00:11:13,707 What went on at Atarifrom the very beginning, 249 00:11:13,742 --> 00:11:16,745 was basically the engineersare going to drive 250 00:11:16,779 --> 00:11:18,712 this company because theyweren't just engineers, 251 00:11:18,747 --> 00:11:20,403 they were creative guys. 252 00:11:20,438 --> 00:11:24,373 They're like musiciansor movie directors. 253 00:11:24,407 --> 00:11:25,581 They're artists. 254 00:11:25,615 --> 00:11:29,999 Through luck or providence orboth they ended up with this 255 00:11:30,034 --> 00:11:31,311 department of gamedesigners that became this 256 00:11:31,345 --> 00:11:33,416 Dream Team at Atari. 257 00:11:33,451 --> 00:11:36,834 These guys who made allof these classics. 258 00:11:36,868 --> 00:11:39,112 Tempest and Asteroids andCentipede and Gauntlet. 259 00:11:39,146 --> 00:11:40,838 And you know, think of a game. 260 00:11:40,872 --> 00:11:43,979 The culture was these guysdo what they want to do. 261 00:11:44,013 --> 00:11:46,257 One day I was standing at themen's room at the urinal 262 00:11:46,291 --> 00:11:50,399 and I looked down and I saw apair of bare feet next to me. 263 00:11:50,433 --> 00:11:53,333 And I looked, and here is aguy wearing a pair of shorts 264 00:11:53,367 --> 00:11:55,542 and nothing else. 265 00:11:55,576 --> 00:11:57,268 And I said, somethingand they said, oh yeah, 266 00:11:57,302 --> 00:11:59,788 that's so-and-so, he'sa great engineer. 267 00:11:59,822 --> 00:12:00,858 He doesn't like towear to clothes. 268 00:12:00,892 --> 00:12:04,068 The coin-op engineers atAtari, they were great. 269 00:12:04,102 --> 00:12:05,932 And on the consumer side 270 00:12:05,966 --> 00:12:09,970 Howard was one of thebest programmers. 271 00:12:10,005 --> 00:12:12,041 He was one of the bestof those engineers. 272 00:12:12,076 --> 00:12:15,527 At the heart of the creativeprocess is the Programmer. 273 00:12:15,562 --> 00:12:17,322 I tried to create basicallya sensory experience 274 00:12:17,357 --> 00:12:22,017 that evokes a certainfeeling in the user. 275 00:12:22,051 --> 00:12:23,156 I mean I tend to programfrom a concept. 276 00:12:23,190 --> 00:12:26,780 I mean it was,I was made for this. 277 00:12:26,815 --> 00:12:28,299 I mean it's just whatI was made to do. 278 00:12:28,333 --> 00:12:31,854 [music]♪ 279 00:12:31,889 --> 00:12:33,373 January 11, 1981 280 00:12:33,407 --> 00:12:34,857 I showed up for myfirst day of work as a 281 00:12:34,892 --> 00:12:36,859 Game Programmer at Atari. 282 00:12:36,894 --> 00:12:40,932 So do you remember the firstday you showed up here? 283 00:12:40,967 --> 00:12:42,002 Absolutely. 284 00:12:42,037 --> 00:12:46,489 My first office mates wereTod Frye and Rob Zdybel. 285 00:12:46,524 --> 00:12:48,560 And I had an understandingthat there was a lot of dope 286 00:12:48,595 --> 00:12:51,943 that was smoked atAtari when were there. 287 00:12:51,978 --> 00:12:53,531 And so on my first day atwork I brought a joint 288 00:12:53,565 --> 00:12:55,913 'cause I didn't wantto be, you know, 289 00:12:55,947 --> 00:12:58,985 uh, I wanted to bea courteous guest. 290 00:12:59,019 --> 00:13:00,883 And so I showed up... 291 00:13:00,918 --> 00:13:01,919 Which by the wayis a good lesson 292 00:13:01,953 --> 00:13:03,092 for our younger viewers. 293 00:13:03,127 --> 00:13:05,198 If people are doing drugs,bring your own, so you fit in. 294 00:13:05,232 --> 00:13:11,031 Tod walks in, shutsthe door, and says, 295 00:13:11,066 --> 00:13:12,205 I'm going to get high in here. 296 00:13:12,239 --> 00:13:14,828 So if you don't want to bearound this, you better leave. 297 00:13:14,863 --> 00:13:15,725 No, actually here I said,I brought a joint. 298 00:13:15,760 --> 00:13:17,313 And he sort of lookedat me and went 299 00:13:17,348 --> 00:13:18,280 [makes noise] 300 00:13:18,314 --> 00:13:20,903 I'm going to smoke somereal stuff. Okay. 301 00:13:20,938 --> 00:13:22,318 That was my introduction. 302 00:13:22,353 --> 00:13:24,182 That was my first day at work. 303 00:13:26,322 --> 00:13:27,392 We wanted peoplewho worked hard 304 00:13:27,427 --> 00:13:29,636 and yet had fun at doing it. 305 00:13:29,670 --> 00:13:33,226 How do we mix up so that wedon't know the difference 306 00:13:33,260 --> 00:13:34,572 between our work and our play. 307 00:13:34,606 --> 00:13:37,023 The company's motto was,we take fun seriously. 308 00:13:37,057 --> 00:13:40,647 But we used to say, wetake fun intravenously. 309 00:13:40,681 --> 00:13:44,133 And, uh, they didn'tlike that very much. 310 00:13:44,168 --> 00:13:45,169 No, I, I don't know why. 311 00:13:45,203 --> 00:13:49,276 The party atmosphere wasactually a calculated 312 00:13:49,311 --> 00:13:52,659 plan to incentivize. 313 00:13:52,693 --> 00:13:53,625 I would set quotas. 314 00:13:53,660 --> 00:13:56,905 If the quotas were metI'd throw a keger. 315 00:13:56,939 --> 00:13:59,459 He would justroll out in a car, 316 00:13:59,493 --> 00:14:00,460 go to a liquor store. 317 00:14:00,494 --> 00:14:02,393 And they gave someonea company credit card 318 00:14:02,427 --> 00:14:04,188 and they came back witha bunch of booze. 319 00:14:04,222 --> 00:14:06,259 And we consumed it. 320 00:14:06,293 --> 00:14:07,398 Over there is wherethe hot tub was. 321 00:14:07,432 --> 00:14:09,883 Inside on the first floor,there's some great stuff 322 00:14:09,918 --> 00:14:11,298 that went on in that room. 323 00:14:11,333 --> 00:14:12,334 Over here, here'sthe hill that, 324 00:14:12,368 --> 00:14:13,680 you know one day I waswearing a Dashiki shirt 325 00:14:13,714 --> 00:14:15,613 which I was veryinto back then. 326 00:14:15,647 --> 00:14:18,064 And I would do somersaultsdown the hill. 327 00:14:18,098 --> 00:14:20,273 I might have had somecocktails that afternoon 328 00:14:20,307 --> 00:14:21,377 at that point. 329 00:14:21,412 --> 00:14:23,034 Did you know that you wereentering this crazy party 330 00:14:23,069 --> 00:14:25,450 atmosphere that it would be? 331 00:14:25,485 --> 00:14:27,694 No, even though Iwas told I was, 332 00:14:27,728 --> 00:14:31,042 I had no expectation thatit could really exist. 333 00:14:31,077 --> 00:14:35,150 The best recruiting tool wecould have for an engineer 334 00:14:35,184 --> 00:14:38,981 was to bring him overto one of our parties. 335 00:14:39,016 --> 00:14:40,086 Hey, how's it going? 336 00:14:40,120 --> 00:14:43,089 What's happening people? 337 00:14:43,123 --> 00:14:45,677 And they thought, hey,I'm a nerd. 338 00:14:45,712 --> 00:14:46,506 There are girls here. 339 00:14:46,540 --> 00:14:49,992 They're talking to me.It's good. 340 00:14:50,027 --> 00:14:51,062 That was the culture. 341 00:14:51,097 --> 00:14:52,167 These guys are the lifeblood of the business. 342 00:14:52,201 --> 00:14:55,308 And they do what they wantto do. And that's fine. 343 00:14:55,342 --> 00:14:58,449 In some ways things happenedto me over the course of 344 00:14:58,483 --> 00:15:03,005 3-1/2 years here that made thenext 25 years really tough. 345 00:15:03,040 --> 00:15:04,696 Because it establisheda standard of what 346 00:15:04,731 --> 00:15:07,182 professional life and lifein general could be. 347 00:15:07,216 --> 00:15:09,563 And I never let go of thethought that my life could 348 00:15:09,598 --> 00:15:12,118 still be this or better. I justdidn't know how to do it. 349 00:15:14,396 --> 00:15:16,156 It's really intense for me 350 00:15:16,191 --> 00:15:17,364 to come back here. 351 00:15:17,399 --> 00:15:19,435 This is the first time I'vebeen back here in 30 years. 352 00:15:19,470 --> 00:15:25,579 And this was the place where Iwas introduced to what life 353 00:15:25,614 --> 00:15:26,649 could be for me. 354 00:15:26,684 --> 00:15:30,999 What a working life couldbe, what real creative 355 00:15:31,033 --> 00:15:32,069 satisfaction could be. 356 00:15:32,103 --> 00:15:34,450 What doing something reallymeaningful could be. 357 00:15:34,485 --> 00:15:38,696 Those are all things that comeback to me in this moment. 358 00:15:38,730 --> 00:15:42,217 And it's just very intense. 359 00:15:42,251 --> 00:15:44,012 So, what reallyhappened in 1983? 360 00:15:44,046 --> 00:15:48,119 People heard the rumors,but Atari denied the dump 361 00:15:48,154 --> 00:15:51,122 ever took place and eventuallypeople forget about it. 362 00:15:51,157 --> 00:15:52,365 But. with the growthof the Internet 363 00:15:52,399 --> 00:15:57,197 and all it's best and worstlists, E.T. and its burial went 364 00:15:57,232 --> 00:16:01,408 from small town gossip tofull blown urban legend. 365 00:16:01,443 --> 00:16:05,136 By the mid 90's videosbegan to appear online 366 00:16:05,171 --> 00:16:06,689 that seem to suggest that 367 00:16:06,724 --> 00:16:09,175 anyone with a shovel couldgo out in the desert 368 00:16:09,209 --> 00:16:10,521 and dig up the buried games. 369 00:16:10,555 --> 00:16:13,558 That's what I thought too. 370 00:16:13,593 --> 00:16:15,146 But it wasn't closeto that easy. 371 00:16:15,181 --> 00:16:18,494 Joe had spent yearsresearching the burial, 372 00:16:18,529 --> 00:16:22,291 if his information wascorrect the games were not 373 00:16:22,326 --> 00:16:23,361 only deep underground, theywere covered with concrete. 374 00:16:23,396 --> 00:16:28,056 Joe was still waitingthrough a sea of red tape. 375 00:16:28,090 --> 00:16:30,403 But, if and when thecity approves his plan 376 00:16:30,437 --> 00:16:32,267 to excavate the landfill, 377 00:16:32,301 --> 00:16:35,063 he was going to needmore than just a shovel. 378 00:16:35,097 --> 00:16:38,307 He would need giantyellow digging machines. 379 00:16:38,342 --> 00:16:42,242 And a bunch of guys in hatsand vests to operate them. 380 00:16:42,277 --> 00:16:46,281 This is a, one of the photosof the actual burial 381 00:16:46,315 --> 00:16:47,489 when they did it. 382 00:16:47,523 --> 00:16:49,215 So we're looking at like 15feet down to hit the concrete. 383 00:16:49,249 --> 00:16:52,563 Under concreteit's mostly dirt. 384 00:16:52,597 --> 00:16:53,667 It's just a, it's thebottom of the pit. 385 00:16:53,702 --> 00:16:55,462 What's that thingright over there? 386 00:16:55,497 --> 00:16:56,463 That's a motor grader. 387 00:16:56,498 --> 00:16:58,155 A motor grader. 388 00:16:58,189 --> 00:17:00,191 Yes. That's for reallyjust fine grading, 389 00:17:00,226 --> 00:17:02,538 you know, like thehighways and roads. 390 00:17:02,573 --> 00:17:04,368 And fine planing large areas. 391 00:17:04,402 --> 00:17:08,337 So we conceivably mightneed that for this, right? 392 00:17:08,372 --> 00:17:09,580 No. No. 393 00:17:09,614 --> 00:17:11,064 But, I mean, you might. 394 00:17:11,099 --> 00:17:14,205 you could bring it out before. 395 00:17:14,240 --> 00:17:18,209 You might want to parkit so it's ready. 396 00:17:18,244 --> 00:17:19,038 No, not really. 397 00:17:19,072 --> 00:17:19,831 We're fine No,We'll be alright. 398 00:17:19,866 --> 00:17:21,178 Oh, I don't know.Not my field. 399 00:17:22,903 --> 00:17:26,528 I am concerned that Joe'smoving kind of quick 400 00:17:26,562 --> 00:17:28,495 and we do need tothrow some brakes on 401 00:17:28,530 --> 00:17:29,531 and slow it down. 402 00:17:31,153 --> 00:17:33,362 The opposition comes from,um, environmentalists maybe 403 00:17:33,397 --> 00:17:35,261 within the community. 404 00:17:35,295 --> 00:17:36,503 And the concern is, is thatAlamogordo also may have 405 00:17:36,538 --> 00:17:41,301 something else buried in thelandfill that may be hazardous. 406 00:17:41,336 --> 00:17:42,509 And we may not know exactlywhere this location is. 407 00:17:42,544 --> 00:17:47,687 Nobody really and truly has deadhonest records as to where 408 00:17:47,721 --> 00:17:48,757 everything is buried out there. 409 00:17:48,791 --> 00:17:51,553 And we're talking potentialmercury laced pigs, 410 00:17:51,587 --> 00:17:53,417 malathion, possible DDT. 411 00:17:53,451 --> 00:17:56,627 There's potentially lead inthere and maybe some other 412 00:17:56,661 --> 00:18:00,251 dangerous metals that arein those cartridges. 413 00:18:00,286 --> 00:18:01,321 I don't want to be in an areawhere we might crack open 414 00:18:01,356 --> 00:18:05,532 a sealed tomb, so to speak,of these hogs where 415 00:18:05,567 --> 00:18:09,157 mercury gas comes out. 416 00:18:09,191 --> 00:18:11,504 So I don't want theStephen King novel, 417 00:18:11,538 --> 00:18:12,746 oh we hit the wrong spotand all of a sudden we are 418 00:18:12,781 --> 00:18:15,163 evacuating Alamogordo. 419 00:18:15,197 --> 00:18:16,785 That is unacceptable to me. 420 00:18:16,819 --> 00:18:18,649 If there's a problem that the 421 00:18:18,683 --> 00:18:20,823 New Mexico EnvironmentalDepartment perceives, 422 00:18:20,858 --> 00:18:23,171 we're not going tobe able to proceed. 423 00:18:23,205 --> 00:18:24,620 [digital game sound] 424 00:18:24,655 --> 00:18:26,898 Until I'm satisfied it's safe,it's not going to happen. 425 00:18:26,933 --> 00:18:28,831 At least within my power. 426 00:18:28,866 --> 00:18:30,868 I, you know, there's somuch power that I have. 427 00:18:30,902 --> 00:18:37,461 ♪ [music] 428 00:18:37,495 --> 00:18:38,462 So for my first game 429 00:18:38,496 --> 00:18:42,569 they wanted me to do acoin-op conversion. 430 00:18:42,604 --> 00:18:44,606 Although I had only beenthere for about a week, 431 00:18:44,640 --> 00:18:45,641 I went to my manager, 432 00:18:45,676 --> 00:18:49,335 I said, you know something,I said, this game 433 00:18:49,369 --> 00:18:52,717 Star Castle on the 2600is just going to suck. 434 00:18:52,752 --> 00:18:54,374 I know it's going to suck. 435 00:18:54,409 --> 00:18:55,617 And I said, but I thinkI can take some of the 436 00:18:55,651 --> 00:18:56,963 key things that I thinkmake it a fun game 437 00:18:56,997 --> 00:18:58,896 [digital game sound] 438 00:18:58,930 --> 00:19:04,453 and rework it so that itwould work on the 2600. 439 00:19:04,488 --> 00:19:06,662 And so they said,okay, go ahead, 440 00:19:06,697 --> 00:19:07,629 do what you want to do. 441 00:19:07,663 --> 00:19:09,458 So how did you learnhow to program a game? 442 00:19:09,493 --> 00:19:12,461 I just read the manual andstarted writing the game. 443 00:19:12,496 --> 00:19:15,292 No one had ever donelike a backstory 444 00:19:15,326 --> 00:19:16,396 for a game before. 445 00:19:16,431 --> 00:19:18,778 And thought this is my firstgame and I wanted to be 446 00:19:18,812 --> 00:19:19,882 involved in every part of it. 447 00:19:19,917 --> 00:19:21,815 I want to make it the bestgame it could possibly be. 448 00:19:21,850 --> 00:19:23,783 So, I wrote this sevenor eight page story. 449 00:19:23,817 --> 00:19:25,543 I stayed up all nightwriting this story. 450 00:19:25,578 --> 00:19:27,200 Knocked it out. 451 00:19:27,235 --> 00:19:29,961 And it was a science fictionstory about flies that 452 00:19:29,996 --> 00:19:31,549 get on the first interstellarspaceships and mutate, 453 00:19:31,584 --> 00:19:32,688 evolve and take over thesolar system but now 454 00:19:32,723 --> 00:19:35,898 they're under attack by thisother monster and stuff 455 00:19:35,933 --> 00:19:37,245 and that's the shortversion of the story. 456 00:19:37,279 --> 00:19:40,731 So I thought, wellI need to name it. 457 00:19:40,765 --> 00:19:44,424 So what I did was I namedYar because that's 458 00:19:44,459 --> 00:19:45,322 Ray spelled backwards. 459 00:19:45,356 --> 00:19:47,772 And Ray Kassar wasthe CEO of Atari. 460 00:19:47,807 --> 00:19:49,602 Right, so I've got hisname keyed into the type. 461 00:19:49,636 --> 00:19:52,708 And I thought Revenge,a great action word. 462 00:19:52,743 --> 00:19:54,572 You know,so that's compelling. 463 00:19:54,607 --> 00:19:57,230 And so that's how itbecame Yars' Revenge. 464 00:19:57,265 --> 00:20:03,236 ♪ [music] 465 00:20:03,271 --> 00:20:04,582 When Yars' Revengecame out, 466 00:20:04,617 --> 00:20:05,618 it was a hit.It was huge. 467 00:20:05,652 --> 00:20:07,516 Games that could look likeYars' Revenge looks, 468 00:20:07,551 --> 00:20:12,038 that could draw that kind ofstuff were like magical. 469 00:20:12,072 --> 00:20:13,073 Even though Yars' Revengemight look primitive. 470 00:20:13,108 --> 00:20:15,731 You know, it looks likethe Super Conducting 471 00:20:15,766 --> 00:20:16,905 Super Collider comparedto a lot of the games 472 00:20:16,939 --> 00:20:18,838 that were out thereat the time. 473 00:20:18,872 --> 00:20:20,598 I remember the first timeI put the cartridge in 474 00:20:20,633 --> 00:20:22,876 I was like, what is this? 475 00:20:22,911 --> 00:20:24,947 It really was a very innovativeshooter of that era. 476 00:20:24,982 --> 00:20:26,846 Getting a ship to fly around,so it's fun just to fly the 477 00:20:26,880 --> 00:20:29,331 ship around, is a trick,especially on that hardware. 478 00:20:29,366 --> 00:20:31,644 The enemy was cool and scary. 479 00:20:31,678 --> 00:20:34,612 And it felt reallygood to defeat it. 480 00:20:34,647 --> 00:20:36,994 You feel like it's yourvictory when you beat 481 00:20:37,028 --> 00:20:38,927 those challenges. 482 00:20:38,961 --> 00:20:39,962 And you feel like it's yourdefeat when they beat you. 483 00:20:39,997 --> 00:20:43,656 And you'll keep comingback because you didn't 484 00:20:43,690 --> 00:20:45,520 lose by being cheated. 485 00:20:45,554 --> 00:20:46,555 You didn't lose 'cause thegame did something unfair. 486 00:20:46,590 --> 00:20:48,523 You lost because youweren't quite good enough. 487 00:20:48,557 --> 00:20:50,904 And all of the great gamessit right on that edge. 488 00:20:50,939 --> 00:20:52,837 I remember playingYars' Revenge one day 489 00:20:52,872 --> 00:20:55,771 and we happened on thistrick that let you, 490 00:20:55,806 --> 00:20:58,843 if you were on this right spotat the right time in the game, 491 00:20:58,878 --> 00:21:00,845 and it was in between levels,these initials came up. 492 00:21:00,880 --> 00:21:02,502 And the initials were HSW. 493 00:21:02,537 --> 00:21:03,917 To us it was someweird mystery. 494 00:21:03,952 --> 00:21:06,886 Like we had to figureout what HSW meant. 495 00:21:06,920 --> 00:21:08,853 And finally in one of the gamemagazines they published 496 00:21:08,888 --> 00:21:10,786 what HSW meant. 497 00:21:10,821 --> 00:21:11,477 And it turns out HSW meansHoward Scott Warshaw, 498 00:21:11,511 --> 00:21:12,340 the guy who madethe game. 499 00:21:12,374 --> 00:21:15,584 Yars' Revenge wasthe first game that 500 00:21:15,619 --> 00:21:17,103 Atari ever did wherethe programmer's name 501 00:21:17,137 --> 00:21:18,311 went out with the cartridge. 502 00:21:18,346 --> 00:21:20,002 Yars' Revenge hada lot of firsts. 503 00:21:20,037 --> 00:21:21,728 And that was justone of them. 504 00:21:21,763 --> 00:21:24,835 Yars' Revenge is the bestselling original game for the 505 00:21:24,869 --> 00:21:26,906 Atari 2600. 506 00:21:26,940 --> 00:21:28,666 It sold something likea million copies. 507 00:21:28,701 --> 00:21:32,049 Every reviewer at the timethought it was one of the 508 00:21:32,083 --> 00:21:33,015 best games ever put out. 509 00:21:33,050 --> 00:21:35,363 You know it made a lotof money for Atari. 510 00:21:35,397 --> 00:21:39,988 In 1981, this is a companythat made operating 511 00:21:40,022 --> 00:21:44,406 profits of something like$375 million dollars. 512 00:21:44,441 --> 00:21:45,787 One of today's greatestmarketing triumphs in the 513 00:21:45,821 --> 00:21:46,960 entertainment fieldis videogames. 514 00:21:46,995 --> 00:21:48,928 If the business... 515 00:21:48,962 --> 00:21:50,585 It was beyond comprehension. 516 00:21:50,619 --> 00:21:53,070 The fastest growing companyin American history. 517 00:21:53,104 --> 00:21:54,727 This was an explosion. 518 00:21:54,761 --> 00:21:55,831 Even though, those of uswe're in the middle of it, 519 00:21:55,866 --> 00:21:58,593 but shaking heads going,oh my God, this is amazing. 520 00:21:58,627 --> 00:22:01,147 We were the most successfulcoin-op company. 521 00:22:01,181 --> 00:22:03,874 We were the dominantconsumer company. 522 00:22:03,908 --> 00:22:08,534 And we sat around literallysaying to ourselves. 523 00:22:08,568 --> 00:22:11,537 What are thecategories of games? 524 00:22:11,571 --> 00:22:13,435 What are the capabilitiesof the coin system? 525 00:22:13,470 --> 00:22:15,955 Where is this industry going? 526 00:22:15,989 --> 00:22:17,474 Everything that Joe has 527 00:22:17,508 --> 00:22:19,545 put together on thisAtari graveyard, 528 00:22:19,579 --> 00:22:22,617 so far seems to becoming true. 529 00:22:22,651 --> 00:22:24,722 I am in favor of theAtari games being 530 00:22:24,757 --> 00:22:26,897 dug up because it isthe largest myth 531 00:22:26,931 --> 00:22:28,519 in the gaming world. 532 00:22:28,554 --> 00:22:30,072 I believe that Joejust thinks it will 533 00:22:30,107 --> 00:22:32,143 be an outstandingevent for Alamogordo 534 00:22:32,178 --> 00:22:34,456 and a way for us toget on the map. 535 00:22:34,491 --> 00:22:37,148 On Tuesday, Alamogordo'sCity Commission approved a 536 00:22:37,183 --> 00:22:40,566 deal to dig in the old landfillwithin the next 6 months. 537 00:22:40,600 --> 00:22:42,947 The City has given itsokay, and now the State 538 00:22:42,982 --> 00:22:44,466 has given them approval. 539 00:22:44,501 --> 00:22:46,468 Film crew will bein Alamogordo. 540 00:22:46,503 --> 00:22:48,919 The documentary film crewwill start probing the dump 541 00:22:48,953 --> 00:22:52,992 for their strange buriedtreasure at 9:30am. 542 00:22:53,026 --> 00:23:04,762 [drilling rig] 543 00:23:04,797 --> 00:23:07,109 So this is an impressivelooking machine out here. 544 00:23:07,144 --> 00:23:08,145 What the hell is it doing? 545 00:23:08,179 --> 00:23:10,147 What this drilling rigdoes is it goes down, 546 00:23:10,181 --> 00:23:11,942 straight down, and ittakes out core samples 547 00:23:11,976 --> 00:23:14,979 and brings up whateveris in the ground. 548 00:23:15,014 --> 00:23:16,705 We've narrowed itdown from 300 acres 549 00:23:16,740 --> 00:23:18,983 down to about 5 to 10 acres. 550 00:23:19,018 --> 00:23:22,124 And so what we're doing now istrying to get it even closer. 551 00:23:22,159 --> 00:23:24,472 'Cause we're looking forthings like somebody's mail, 552 00:23:24,506 --> 00:23:26,197 you know, the postmarks, uh, newspapers, 553 00:23:26,232 --> 00:23:28,130 things like thatlooking for dates. 554 00:23:28,165 --> 00:23:35,724 And we're looking forSeptember of '83. 555 00:23:35,759 --> 00:23:38,589 Nothing good yet. 556 00:23:38,624 --> 00:23:40,039 Don't you think people aregoing to be disappointed 557 00:23:40,073 --> 00:23:42,110 if we dig it up and we don'tactually find the ET games? 558 00:23:42,144 --> 00:23:43,214 I mean wouldn't that be... 559 00:23:43,249 --> 00:23:45,527 It would be very disappointingfor every, all of us, 560 00:23:45,562 --> 00:23:46,770 all the work, 3 years of workput it into this thing. 561 00:23:46,804 --> 00:23:48,012 So what do we do then? 562 00:23:48,047 --> 00:23:50,118 You're just going to dig up thewhole landfill or something. 563 00:23:50,152 --> 00:23:51,740 No, we can't, theEnvironmental Department 564 00:23:51,775 --> 00:23:52,914 will not allow that to happen. 565 00:23:52,948 --> 00:23:55,641 You're saying that there's apossibility that this could 566 00:23:55,675 --> 00:23:56,849 turn out to be agiant waste of time. 567 00:23:56,883 --> 00:23:57,815 I think I said it before. 568 00:23:57,850 --> 00:23:59,645 I'll bet the car,I won't bet the house. 569 00:24:07,618 --> 00:24:08,999 Most everybody, at leastin the Western world 570 00:24:09,033 --> 00:24:10,552 has played a videogame of some kind, 571 00:24:10,587 --> 00:24:11,553 they've gone to an arcade. 572 00:24:11,588 --> 00:24:12,520 They know the Atari brand. 573 00:24:12,554 --> 00:24:13,797 They certainly know ET. 574 00:24:13,831 --> 00:24:15,833 And so I thinkthere's a universal 575 00:24:15,868 --> 00:24:17,628 curiosity about this game. 576 00:24:17,663 --> 00:24:21,252 You know, something did happenthose couple of nights in 1983 577 00:24:21,287 --> 00:24:25,671 that I think it merits aserious investigation. 578 00:24:25,705 --> 00:24:27,914 So why did I decideto go to Alamogordo? 579 00:24:27,949 --> 00:24:31,055 I'm very much interested in theimpact that a particular game 580 00:24:31,090 --> 00:24:34,887 or an industry has made withina cultural and social context. 581 00:24:34,921 --> 00:24:37,821 What's striking about theAtari ET game in the 582 00:24:37,855 --> 00:24:40,306 Alamogordo landfillis that they're 583 00:24:40,340 --> 00:24:41,756 there and not in museums. 584 00:24:41,790 --> 00:24:44,068 I think this is what excitesmany people who keep 585 00:24:44,103 --> 00:24:46,795 this narrative alive, is theywant to get these items. 586 00:24:46,830 --> 00:24:48,866 They want visible proof. 587 00:24:48,901 --> 00:24:50,868 They want some kindof tangible evidence 588 00:24:50,903 --> 00:24:54,251 that dump did take place. 589 00:24:54,285 --> 00:24:56,840 I've been professionallymaking games since about '94. 590 00:24:56,874 --> 00:24:59,049 But more than that, 591 00:24:59,083 --> 00:25:01,189 I'm a, I'm someone whosebeen chiefly doing a lot of 592 00:25:01,223 --> 00:25:03,329 historical work with videogames, trying to preserve 593 00:25:03,363 --> 00:25:05,262 video games and get peopleto understand that video 594 00:25:05,296 --> 00:25:06,228 games are more like art. 595 00:25:06,263 --> 00:25:08,058 And so I've been doinga lot of advocating 596 00:25:08,092 --> 00:25:09,577 preservation and education. 597 00:25:09,611 --> 00:25:12,545 I always thought one day I'mgoing to get over and see 598 00:25:12,580 --> 00:25:15,099 finally once and for alllike where it's buried. 599 00:25:15,134 --> 00:25:16,722 I almost don't even reallyneed to know what's in it. 600 00:25:16,756 --> 00:25:18,551 I almost want to keepthat mystery alive. 601 00:25:18,586 --> 00:25:21,140 To me, under thatlandfill is actually 602 00:25:21,174 --> 00:25:23,625 the burial site ofan entire industry. 603 00:25:23,660 --> 00:25:25,662 Because what affectedAtari at the 604 00:25:25,696 --> 00:25:27,215 time affected everyone. 605 00:25:27,249 --> 00:25:30,321 And everything that I thoughtwas going on forever stopped. 606 00:25:30,356 --> 00:25:33,083 And it stopped almost at thatsame moment that these, 607 00:25:33,117 --> 00:25:37,743 whatever is there was buried. 608 00:25:37,777 --> 00:25:40,090 So for me, I want to find outwhat, what's, what is there. 609 00:25:40,124 --> 00:25:41,919 It's like opening theArk of the Covenant. 610 00:25:41,954 --> 00:25:43,024 [laughs] 611 00:25:43,058 --> 00:25:44,128 It's like, you kind of wantto look but is my face 612 00:25:44,163 --> 00:25:45,302 going to melt off? 613 00:25:45,336 --> 00:25:48,063 I don't know. I have told mywife that I will be going 614 00:25:48,098 --> 00:25:49,237 to New Mexico. 615 00:25:49,271 --> 00:25:51,066 And she asked me, why? 616 00:25:51,101 --> 00:25:52,274 And I started toexplain, and she said, 617 00:25:52,309 --> 00:25:54,207 I don't, I don't need to know. 618 00:25:54,242 --> 00:25:55,312 [laughs] 619 00:25:55,346 --> 00:25:58,384 You can just go do it. 620 00:25:58,418 --> 00:25:59,488 You want it Ernest on screen? 621 00:25:59,523 --> 00:26:01,663 Uh, whatever, Ernest islike my fancy writer name, 622 00:26:01,698 --> 00:26:02,871 Ernie is whateverybody calls me. 623 00:26:02,906 --> 00:26:04,252 Well, actually, alright, sowe'll use your writer's name. 624 00:26:04,286 --> 00:26:05,391 How would youdescribe yourself? 625 00:26:05,425 --> 00:26:10,085 Uh, a screenwriter, novelist,gentleman adventurer. 626 00:26:10,120 --> 00:26:13,157 The thing about having an Atarifor me it was simulator. 627 00:26:13,192 --> 00:26:16,057 Like I could simulate beingIndiana Jones or simulate 628 00:26:16,091 --> 00:26:17,748 being E.T.. 629 00:26:17,783 --> 00:26:18,853 [digital game sound] 630 00:26:18,887 --> 00:26:20,786 Having access to that andcoming from a family of 631 00:26:20,820 --> 00:26:22,235 like modest means,and not having to, 632 00:26:22,270 --> 00:26:24,065 you know, beg for quartersand just being able to play 633 00:26:24,099 --> 00:26:26,239 as much as you wanted,that was such a huge 634 00:26:26,274 --> 00:26:28,310 part of my childhood,and fed my imagination. 635 00:26:28,345 --> 00:26:30,278 And that was theinspiration for, 636 00:26:30,312 --> 00:26:32,383 Ready Player One, my novel. 637 00:26:32,418 --> 00:26:34,903 The idea of what if WillyWonka had been a video game 638 00:26:34,938 --> 00:26:37,250 designer and he heldhis golden ticket 639 00:26:37,285 --> 00:26:39,805 contest inside his greatestvideo game creation. 640 00:26:39,839 --> 00:26:42,014 And that all came fromfinding those Easter eggs 641 00:26:42,048 --> 00:26:43,187 in all those Atari games. 642 00:26:43,222 --> 00:26:45,845 I feel like a kid this pastweek like getting ready 643 00:26:45,880 --> 00:26:46,708 to go to camp. 644 00:26:46,743 --> 00:26:48,089 Alamogordo and theAtari graveyard. 645 00:26:48,123 --> 00:26:49,677 For me it's like holy ground. 646 00:26:49,711 --> 00:26:50,539 And that was when I realized my 647 00:26:50,574 --> 00:26:51,679 DeLorean is alreadyin New Mexico. 648 00:26:51,713 --> 00:26:54,336 I just have to fly to SantaFepickup my DeLorean from 649 00:26:54,371 --> 00:26:56,166 George R.R. Martin,whose using it for the 650 00:26:56,200 --> 00:26:59,376 Back To The Future screeningand drive it down to Alamogordo. 651 00:26:59,410 --> 00:27:00,411 I could stop at thevery large ray. 652 00:27:00,446 --> 00:27:02,379 Also, hit Roswell andthen go to Alamogordo. 653 00:27:02,413 --> 00:27:04,277 And be there for theexcavation of the 654 00:27:04,312 --> 00:27:05,416 Atari graveyard. 655 00:27:05,451 --> 00:27:07,867 As soon as those, you know,tumblers kicked into place 656 00:27:07,902 --> 00:27:09,869 I'm like the most epicroad trip of all time, 657 00:27:09,904 --> 00:27:10,421 I have to go. 658 00:27:10,456 --> 00:27:11,595 ♪ [music] 659 00:27:11,630 --> 00:27:14,253 It's like I'm Indy going toWestoros to meet Doc Brown. 660 00:27:14,287 --> 00:27:15,668 And save E.T. 661 00:27:15,703 --> 00:27:20,984 ♪ [music] 662 00:27:21,018 --> 00:27:22,917 [screeching tires] 663 00:27:22,951 --> 00:27:29,268 [birds churping] 664 00:27:29,302 --> 00:27:33,134 [horn honks] 665 00:27:33,168 --> 00:27:34,307 Boom. 666 00:27:34,342 --> 00:27:36,102 Uh, have a great drive, anda great time in Alamogordo. 667 00:27:36,137 --> 00:27:37,448 George, thank you so much,I appreciate it, man. 668 00:27:37,483 --> 00:27:40,417 My pleasure. 669 00:27:40,451 --> 00:27:44,110 [engine starting] 670 00:27:44,145 --> 00:27:44,628 ♪ [music] 671 00:27:44,663 --> 00:27:46,043 [tires screech] 672 00:27:46,078 --> 00:27:58,504 ♪ [music] 673 00:27:58,538 --> 00:28:02,473 [tractor digging] 674 00:28:02,508 --> 00:28:03,164 Right there. 675 00:28:03,198 --> 00:28:04,337 There it is. 676 00:28:04,372 --> 00:28:06,788 This is a good piece ofevidence because right here... 677 00:28:06,823 --> 00:28:09,066 Is that the date right there? 678 00:28:09,101 --> 00:28:10,033 Right there. 679 00:28:10,067 --> 00:28:12,380 You got Sunday, October2, 1983 right there. 680 00:28:12,414 --> 00:28:13,553 That's good, right? 681 00:28:13,588 --> 00:28:16,798 Yeah, Atari was from the 23rdto the 29th of September. 682 00:28:16,833 --> 00:28:18,282 So this is like a week later. 683 00:28:18,317 --> 00:28:20,112 Well, it's not even a week,it's like 2 or 3 days later. 684 00:28:20,146 --> 00:28:21,285 Well, I'm not thatgood at math. 685 00:28:21,320 --> 00:28:23,391 Atari's would havebeen on the bottom. 686 00:28:23,425 --> 00:28:24,357 Then garbage from thefollowing weeks would have 687 00:28:24,392 --> 00:28:26,014 been piled on top fromthe following week. 688 00:28:26,049 --> 00:28:27,084 Right. So where are the games? 689 00:28:27,119 --> 00:28:29,328 No games yet. 690 00:28:29,362 --> 00:28:30,156 No Atari stuff at all? 691 00:28:30,191 --> 00:28:31,192 No, not yet, not yet. 692 00:28:31,226 --> 00:28:32,780 Okay. 693 00:28:32,814 --> 00:28:34,298 I love the challenges.I love the mystery. 694 00:28:34,333 --> 00:28:37,439 I love the- -the especiallywhen people say 695 00:28:37,474 --> 00:28:39,821 they'll never be foundor they're not there. 696 00:28:39,856 --> 00:28:42,928 That just what makes thechallenge even better. 697 00:28:42,962 --> 00:28:45,378 I put 3 or 4 yearsof this research, 698 00:28:45,413 --> 00:28:50,383 the planning, the politics,the environment department. 699 00:28:50,418 --> 00:28:52,972 I mean many, many, manythings to get to this point. 700 00:28:53,007 --> 00:28:55,078 Yeah now, it's veryimportant we find 'em. 701 00:29:01,463 --> 00:29:04,777 So back in the early '80smovie licenses for videogames 702 00:29:04,812 --> 00:29:07,228 were just startingto come into vogue. 703 00:29:07,262 --> 00:29:11,922 And I think Raiderswas the first one. 704 00:29:11,957 --> 00:29:13,372 So they needed someone to doRaiders of The Lost Ark. 705 00:29:13,406 --> 00:29:15,546 I think what happened wasYars was very successful. 706 00:29:15,581 --> 00:29:20,793 And so they wanted meto do a big game. 707 00:29:20,828 --> 00:29:22,001 And then it wasup to Spielberg. 708 00:29:22,036 --> 00:29:23,865 So when I went down andmet with Spielberg, 709 00:29:23,900 --> 00:29:25,004 and if Spielbergwould have said, 710 00:29:25,039 --> 00:29:26,247 you know, I don't think he'sreally right for the game, 711 00:29:26,281 --> 00:29:27,317 they would havesent someone else. 712 00:29:27,351 --> 00:29:31,804 Can Indiana Jones escapefrom the forces of evil in 713 00:29:31,839 --> 00:29:36,050 Atari's Raiders of TheLost Ark adventure game? 714 00:29:36,084 --> 00:29:38,190 What was the reception of theRaiders of The Lost Ark game? 715 00:29:38,224 --> 00:29:39,501 It was another amillion seller. 716 00:29:39,536 --> 00:29:40,917 Raiders was huge. 717 00:29:40,951 --> 00:29:42,090 I mean I can honestly say, 718 00:29:42,125 --> 00:29:43,505 I'm the only programmerin the history of 719 00:29:43,540 --> 00:29:45,266 Atari where every oneof my games that was 720 00:29:45,300 --> 00:29:47,199 released was amillion seller. 721 00:29:47,233 --> 00:29:52,100 The word meteoriccomes to mind. 722 00:29:52,135 --> 00:29:54,827 And now,Steven Spielberg 723 00:29:54,862 --> 00:30:01,178 brings us E.T.,the Extra-Terrestrial. 724 00:30:01,213 --> 00:30:03,008 Spielberg says,man, you know, 725 00:30:03,042 --> 00:30:04,181 my pictures they open slow. 726 00:30:04,216 --> 00:30:08,461 And, uh, they build and thehold and duh-dah-da-da-dah. 727 00:30:08,496 --> 00:30:10,843 And I just looked at him andI didn't know anything. 728 00:30:10,878 --> 00:30:12,396 I said, not this one. 729 00:30:12,431 --> 00:30:14,398 It was ET, I said, it'sgoing to open huge 730 00:30:14,433 --> 00:30:21,267 and it's going to stay huge. 731 00:30:21,302 --> 00:30:23,407 Okay, the movie comesout, it's a huge hit. 732 00:30:23,442 --> 00:30:25,996 And we want to do thecartridge of it. 733 00:30:26,031 --> 00:30:27,342 Okay. 734 00:30:27,377 --> 00:30:29,517 You know, every time youtry to take some kind 735 00:30:29,551 --> 00:30:31,277 of a property and moveit into another medium 736 00:30:31,312 --> 00:30:34,211 for a pure profit motive,you get trouble. 737 00:30:34,246 --> 00:30:36,075 Specifically, withrespect to games, 738 00:30:36,110 --> 00:30:38,975 you know, it's like, oh youknow, like let's go see 739 00:30:39,009 --> 00:30:40,217 if we can exploit thismovie as a game. 740 00:30:40,252 --> 00:30:41,287 You know, maybe we couldmake extra money out 741 00:30:41,322 --> 00:30:43,427 of a profitable franchise. 742 00:30:43,462 --> 00:30:45,464 Now there was a negotiationgoing on between the 743 00:30:45,498 --> 00:30:49,088 Atari people and thepeople at Universal 744 00:30:49,123 --> 00:30:50,331 about what we weregoing to pay. 745 00:30:50,365 --> 00:30:53,265 And Steve Ross who wasthe CEO of Warner 746 00:30:53,299 --> 00:30:54,473 got in and whateverthe reasons, 747 00:30:54,507 --> 00:30:56,889 he agrees to a dealthat is so off the 748 00:30:56,924 --> 00:30:58,373 chart nobody believes him. 749 00:30:58,408 --> 00:30:59,236 But he does it. 750 00:30:59,271 --> 00:31:00,444 It was $20 to $30million dollars, 751 00:31:00,479 --> 00:31:02,274 it was some crazy number. 752 00:31:02,308 --> 00:31:04,172 Steve Ross basicallywas trying to woo 753 00:31:04,207 --> 00:31:06,416 Steven Spielberg to cometo work for Warner 754 00:31:06,450 --> 00:31:10,144 because he recognized thatSpielberg was a genius. 755 00:31:10,178 --> 00:31:14,562 And that all playsinto this story. 756 00:31:14,596 --> 00:31:17,530 But we, we acquired therights to E.T. and it was, 757 00:31:17,565 --> 00:31:19,947 we had to have the gameout for Christmas. 758 00:31:19,981 --> 00:31:22,294 And that's a problem. 759 00:31:22,328 --> 00:31:26,919 One afternoon I'm sitting inmy office and a call comes in. 760 00:31:26,954 --> 00:31:28,300 [phone rings] 761 00:31:28,334 --> 00:31:30,233 And it's Ray Kassar. 762 00:31:30,267 --> 00:31:31,959 And he's calling fromMonterey. 763 00:31:31,993 --> 00:31:32,994 So I take the call 764 00:31:33,029 --> 00:31:34,375 and Ray Kassar comes onthe phone and he says, 765 00:31:34,409 --> 00:31:38,448 Howard, can you doET in 5 weeks? 766 00:31:38,482 --> 00:31:42,038 And I said, yes I can. 767 00:31:42,072 --> 00:31:43,315 And he goes: 768 00:31:43,349 --> 00:31:47,388 Okay. In 2 days I want you to bein San Jose Executive Airport. 769 00:31:47,422 --> 00:31:48,596 They'll be a Learjetwaiting for you. 770 00:31:48,630 --> 00:31:52,358 Be on that jet, be ready topropose the game to Spielberg. 771 00:31:52,393 --> 00:31:55,016 [phone hangs up] 772 00:31:55,051 --> 00:31:57,053 During that meeting when Iflew down on the Lear jet 773 00:31:57,087 --> 00:31:59,469 to go meet Spielberg andpresent the game to him, 774 00:31:59,503 --> 00:32:02,023 even though weonly had 5 weeks, 775 00:32:02,058 --> 00:32:03,473 I still wanted to innovate. 776 00:32:03,507 --> 00:32:06,545 So I proposed a 3Dworld that the game 777 00:32:06,579 --> 00:32:07,649 was going to take place on. 778 00:32:07,684 --> 00:32:11,999 And the huge scope of whatI was trying to achieve. 779 00:32:12,033 --> 00:32:16,244 It walks that line betweenreally trying to make something 780 00:32:16,279 --> 00:32:18,729 happen and venturinginto the impossible. 781 00:32:18,764 --> 00:32:19,834 And walking off a cliff. 782 00:32:19,868 --> 00:32:22,250 The emotionality of thegame was supposed to come 783 00:32:22,285 --> 00:32:24,045 out through the interactionof the characters. 784 00:32:24,080 --> 00:32:27,669 You have the FBI agent who'sinterested in what you have. 785 00:32:27,704 --> 00:32:29,326 That's why the FBI agent 786 00:32:29,361 --> 00:32:31,535 just steals stuff thatyou were holding. 787 00:32:31,570 --> 00:32:34,642 You have the scientist who'sinterested in who you are. 788 00:32:34,676 --> 00:32:38,577 The scientist actually carriesyou back to the city, 789 00:32:38,611 --> 00:32:39,750 because they want to study you. 790 00:32:39,785 --> 00:32:42,236 And Elliott comes in to saveyou, there's times when you 791 00:32:42,270 --> 00:32:44,065 can call Elliott andhe help you out. 792 00:32:44,100 --> 00:32:46,585 And so those are the kindsof things that I had 793 00:32:46,619 --> 00:32:49,036 that I thought createdpossibly some sentiment. 794 00:32:49,070 --> 00:32:51,072 But, and at one pointSpielberg says to me, 795 00:32:51,107 --> 00:32:54,524 he goes, you know,couldn't you do something 796 00:32:54,558 --> 00:32:57,147 more like Pac-Man? 797 00:32:57,182 --> 00:32:59,218 No Steven, we need to doa game that's fresh. 798 00:32:59,253 --> 00:33:02,290 We need to do something that'sreally worthy of this movie. 799 00:33:02,325 --> 00:33:03,360 It's not how simple tomake a complicated game. 800 00:33:03,395 --> 00:33:07,192 It's how complicated agame can you make subject 801 00:33:07,226 --> 00:33:10,057 to the constraint ofeasy learnability. 802 00:33:10,091 --> 00:33:11,265 My job is to producea cartridge 803 00:33:11,299 --> 00:33:14,406 that is going tosell for Atari. 804 00:33:14,440 --> 00:33:16,028 A typical VCS game 805 00:33:16,063 --> 00:33:18,099 at the time took5 or 6 months. 806 00:33:18,134 --> 00:33:20,136 And this was goingto be in 5 weeks. 807 00:33:20,170 --> 00:33:23,760 You might think, no, nobodycan do a game in 5 weeks. 808 00:33:23,794 --> 00:33:26,107 Like most people in thedepartment would think. 809 00:33:26,142 --> 00:33:29,800 But I don't think that way,I think, yeah I can do that. 810 00:33:29,835 --> 00:33:32,148 The word hubris comesto mind. 811 00:33:32,182 --> 00:33:34,219 I mean whatever it is Imight have been full of, 812 00:33:34,253 --> 00:33:36,221 I was overflowing withit at that point. 813 00:33:36,255 --> 00:33:38,464 Because if the game can'tmake the Christmas market, 814 00:33:38,499 --> 00:33:40,156 the game is a total waste. 815 00:33:40,190 --> 00:33:41,398 They're going tomiss their window. 816 00:33:41,433 --> 00:33:43,780 So that was the big thing. 817 00:33:43,814 --> 00:33:46,127 It was the, uh,$22 million dollar bet 818 00:33:46,162 --> 00:33:48,612 that you could turn thegame around in that time. 819 00:33:48,647 --> 00:33:51,098 I had a development stationmoved into my home. 820 00:33:51,132 --> 00:33:55,826 So I could be basically workingon this game almost 24 hours. 821 00:33:55,861 --> 00:33:59,554 We found that there was agood probability of success 822 00:33:59,589 --> 00:34:03,282 if we took a coin operatedgame and just ported over 823 00:34:03,317 --> 00:34:07,769 to a game that we couldplay on the VCS. 824 00:34:07,804 --> 00:34:10,841 ET didn't have that. 825 00:34:10,876 --> 00:34:12,671 [video clip] 826 00:34:12,705 --> 00:34:21,473 Hello. Is some body out there? 827 00:34:21,507 --> 00:34:24,096 ET, the video game. 828 00:34:24,131 --> 00:34:26,133 Wow. 829 00:34:26,167 --> 00:34:28,169 It's the video game thatlets you pretend you're E.T. 830 00:34:28,204 --> 00:34:29,895 Okay. So the game is done. 831 00:34:29,929 --> 00:34:31,621 And one of the conditionsI asked for was that 832 00:34:31,655 --> 00:34:33,726 Steven Spielberg is the onewho approves the final game. 833 00:34:33,761 --> 00:34:35,659 So Steven Spielbergplayed the final game 834 00:34:35,694 --> 00:34:38,283 and approved it for release. 835 00:34:38,317 --> 00:34:44,116 Howard, who was a, uh,a certifiable, uh, a genius 836 00:34:44,151 --> 00:34:47,430 went off and about a numberof weeks later came 837 00:34:47,464 --> 00:34:50,640 back with a conceptand a, uh, game plan. 838 00:34:50,674 --> 00:34:53,781 And I was, I was amazedat how difficult it was, 839 00:34:53,815 --> 00:34:55,783 and yet at the same timewhat fun it was to play. 840 00:34:55,817 --> 00:34:56,922 You've played it? 841 00:34:56,956 --> 00:34:58,544 I've seen the final game. 842 00:34:58,579 --> 00:34:59,200 Are you happy with it? 843 00:34:59,235 --> 00:35:00,236 Oh yeah. 844 00:35:00,270 --> 00:35:01,685 Yeah. It's my favoriteOf course I'm biased. 845 00:35:01,720 --> 00:35:02,617 I made the movie. 846 00:35:02,652 --> 00:35:03,584 [laughs] 847 00:35:03,618 --> 00:35:04,585 So, Steven Spielbergthought it was okay. 848 00:35:04,619 --> 00:35:08,520 So, I thought, alright,I'm good with that. 849 00:35:08,554 --> 00:35:10,832 And, uh, not that I'mblaming him for anything. 850 00:35:10,867 --> 00:35:11,833 No, of course not. 851 00:35:11,868 --> 00:35:13,387 But, uh... 852 00:35:13,421 --> 00:35:16,873 But, it's his fault. 853 00:35:16,907 --> 00:35:21,429 The videogame that letyou help E.T. get home. 854 00:35:21,464 --> 00:35:24,294 Just in time for Christmas. 855 00:35:24,329 --> 00:35:25,399 After E.T. was released 856 00:35:25,433 --> 00:35:26,917 and there was a greatsense of relief that we'd 857 00:35:26,952 --> 00:35:28,885 actually made the schedule,and everything was good. 858 00:35:28,919 --> 00:35:31,543 And then the game wentout into market. 859 00:35:31,577 --> 00:35:33,614 And it was very high onthe Billboard list. 860 00:35:33,648 --> 00:35:35,581 And again, things were good. 861 00:35:35,616 --> 00:35:37,480 I got E.T. I think itwas Christmas of 1982, 862 00:35:37,514 --> 00:35:38,929 if I remember correctly. 863 00:35:38,964 --> 00:35:41,346 And I thought I was like,gonna be the guy on the 864 00:35:41,380 --> 00:35:42,933 street who had ETbefore everybody else. 865 00:35:42,968 --> 00:35:45,453 It turns out everybody I knewgot E.T. that Christmas. 866 00:35:45,488 --> 00:35:48,180 After a while people startgoing by me in the halls, 867 00:35:48,215 --> 00:35:50,424 people from other buildings,people from marketing 868 00:35:50,458 --> 00:35:52,495 and management and they'resaying things like, 869 00:35:52,529 --> 00:35:54,393 you know, you knowsomething Howard, 870 00:35:54,428 --> 00:35:57,293 you did a great job,we don't blame you. 871 00:35:57,327 --> 00:35:59,467 That was reallysomething what you did. 872 00:35:59,502 --> 00:36:00,641 You really camethrough for us there. 873 00:36:00,675 --> 00:36:03,954 And we don't want you to thinkwe think anything else. 874 00:36:03,989 --> 00:36:06,992 This is really isn't aboutyou, don't feel bad. 875 00:36:07,026 --> 00:36:08,235 It's okay. It's cool. 876 00:36:08,269 --> 00:36:09,822 And I'm thinking like, what thehell are they talking about? 877 00:36:09,857 --> 00:36:12,894 E.T. was a really hardgame 'cause it was the 878 00:36:12,929 --> 00:36:16,001 kind of game that, um,was brutal, unfair. 879 00:36:16,035 --> 00:36:17,589 Uh, it didn't makea lot of sense. 880 00:36:17,623 --> 00:36:19,694 I grew up in, in Londonand there was a video 881 00:36:19,729 --> 00:36:22,973 game store in my town that,uh, let you rent them. 882 00:36:23,008 --> 00:36:24,009 I mean I don't knowwhat the rental was, 883 00:36:24,043 --> 00:36:25,907 like 50 pencefor a weekend. 884 00:36:25,942 --> 00:36:27,875 And I still remember feelinglike I wasted my money, 885 00:36:27,909 --> 00:36:29,463 because it just, it was bad. 886 00:36:29,497 --> 00:36:30,602 People aren't liking it. 887 00:36:30,636 --> 00:36:33,294 And people aren'tliking it a lot. 888 00:36:33,329 --> 00:36:35,538 And what made it particularlybad was my memory 889 00:36:35,572 --> 00:36:38,437 of the movie was so great.I loved the movie. 890 00:36:38,472 --> 00:36:39,818 Everyone loved the moviewhen it came out. 891 00:36:39,852 --> 00:36:42,269 It's a great movie, stillis, a classic movie today. 892 00:36:42,303 --> 00:36:45,479 And so this massivechasm that existed 893 00:36:45,513 --> 00:36:48,275 between the quality of the movieand the quality of the game 894 00:36:48,309 --> 00:36:51,416 that it was based on, I thinkjust made it seem that 895 00:36:51,450 --> 00:36:52,417 much more like aslap in the face. 896 00:36:52,451 --> 00:36:54,384 Okay, well maybe itwon't sell $6 million, 897 00:36:54,419 --> 00:36:56,006 maybe it'll only sell $4million or $3 million, 898 00:36:56,041 --> 00:36:57,767 that'll be okay. 899 00:36:57,801 --> 00:37:00,942 And then there's like returns,people are returning the game. 900 00:37:00,977 --> 00:37:02,012 They made too many. 901 00:37:02,047 --> 00:37:03,704 How many they madeI don't even know. 902 00:37:03,738 --> 00:37:05,637 They made like 4million cartridges. 903 00:37:05,671 --> 00:37:08,640 That means there could bemillions of carts coming back. 904 00:37:08,674 --> 00:37:13,817 So what do you do withuseless, worthless product? 905 00:37:13,852 --> 00:37:15,681 How do you get rid of it? 906 00:37:15,716 --> 00:37:20,652 Bury it. That's apretty good answer. 907 00:37:20,686 --> 00:37:22,999 Well career change isnot anything new to me. 908 00:37:23,033 --> 00:37:25,346 I've been through a numberof different careers. 909 00:37:25,381 --> 00:37:29,971 I actually went and got a uhCalifornia Real Estate License 910 00:37:30,006 --> 00:37:32,733 and then a Broker's Licenseand I did that for a while. 911 00:37:32,767 --> 00:37:34,424 And I did that justlong enough to know 912 00:37:34,459 --> 00:37:36,288 that this was like the last 913 00:37:36,323 --> 00:37:37,116 thing in the worldthat I wanted do. 914 00:37:37,151 --> 00:37:39,809 And now I am alicensed practicing 915 00:37:39,843 --> 00:37:41,742 psychotherapist in California. 916 00:37:41,776 --> 00:37:43,985 And I am a very uniquetherapist in that I have a 917 00:37:44,020 --> 00:37:44,917 Master's of Engineeringand I also have a 918 00:37:44,952 --> 00:37:48,783 Master's of Arts inCounseling Psychology. 919 00:37:48,818 --> 00:37:51,510 I mean I am the SiliconValley therapist. 920 00:37:51,545 --> 00:37:55,583 I am very good at translatingbetween English and nerd. 921 00:37:55,618 --> 00:37:58,483 And this is the firsttime, since I left Atari, 922 00:37:58,517 --> 00:38:02,521 that I feel doing whatI really love doing. 923 00:38:02,556 --> 00:38:06,939 So, it took me thirty yearsto get back to a place 924 00:38:06,974 --> 00:38:11,081 I don't feel I'm a step downfrom where I used to work. 925 00:38:11,116 --> 00:38:15,465 And thats many manydifferent jobs. 926 00:38:15,500 --> 00:38:17,709 I know this dig is coming upand I'm going to be there 927 00:38:17,743 --> 00:38:19,987 and I am going to bestanding right there. 928 00:38:20,021 --> 00:38:24,094 And I am going to be litereallywatch my past be dug up. 929 00:38:24,129 --> 00:38:27,753 And that's a weird kindof thing to anticipate. 930 00:38:27,788 --> 00:38:29,755 My hopes are in one way myexpectations are in another 931 00:38:29,790 --> 00:38:31,585 and I don't knowits going to be. 932 00:38:31,619 --> 00:38:36,003 I really don't know whatits going to mean to me 933 00:38:36,037 --> 00:38:37,970 when if something comesup if its there. 934 00:38:41,733 --> 00:38:45,115 [tractor engines] 935 00:38:45,150 --> 00:38:57,058 ♪ [music] 936 00:38:57,093 --> 00:39:02,961 [truck engine] 937 00:39:02,995 --> 00:39:13,040 [tractors digging] 938 00:39:13,040 --> 00:39:19,874 [tractors digging] 939 00:39:19,909 --> 00:39:22,187 Part of Archeology isthat sense of community 940 00:39:22,221 --> 00:39:24,845 and the fact that werehelping each other out um 941 00:39:24,879 --> 00:39:26,709 to address these issuesthat were interested in. 942 00:39:26,743 --> 00:39:29,712 And most of the time weredoing it on a volunteer basis. 943 00:39:29,746 --> 00:39:32,024 It's going to be interestingto see how they' decide to 944 00:39:32,059 --> 00:39:35,925 excavate in order to clear abetter area you know so that 945 00:39:35,959 --> 00:39:38,548 we can get at morecontent that we need. 946 00:39:38,583 --> 00:39:40,412 One of the workers down theredid confirm to finding a 947 00:39:40,447 --> 00:39:41,724 Donnie and Marie poster. 948 00:39:41,758 --> 00:39:42,828 Yeah, yeah. Which is awesome. 949 00:39:42,863 --> 00:39:44,865 Well basically, becausewere going to treat this 950 00:39:44,899 --> 00:39:46,556 is a salvage excavationwe will dig a trench. 951 00:39:46,591 --> 00:39:49,628 We'll go through andexcavate the material 952 00:39:49,663 --> 00:39:51,009 in the pits that we dig. 953 00:39:51,043 --> 00:39:52,528 At which point we'll sendthem up to the tables 954 00:39:52,562 --> 00:39:53,943 we'll sort throughthe materials. 955 00:39:53,977 --> 00:39:56,428 We'll weigh it, countit, identify it. 956 00:39:56,463 --> 00:40:00,121 And uh yeah, that's the plan. 957 00:40:00,156 --> 00:40:01,260 So, what's happenedso far today? 958 00:40:01,295 --> 00:40:04,194 Uh, basically I starteddigging in the hole and the 959 00:40:04,229 --> 00:40:05,920 trucks have already startedgoing through the train. 960 00:40:05,955 --> 00:40:07,646 So, just thatpeople understand, 961 00:40:07,681 --> 00:40:08,613 and probably right now 962 00:40:08,647 --> 00:40:10,718 I am cutting to anawesome diagram of this. 963 00:40:10,753 --> 00:40:13,065 [digital sound] 964 00:40:13,100 --> 00:40:17,069 There's like 20 feet of garbagefrom the top of wherever the 965 00:40:17,104 --> 00:40:17,553 games are buried. 966 00:40:17,587 --> 00:40:18,139 Garage and dirt. 967 00:40:18,174 --> 00:40:19,934 Sorry. Garbage and dirt. 968 00:40:19,969 --> 00:40:22,212 Um in the diagram it'sgoing to be pretty clear. 969 00:40:22,247 --> 00:40:24,249 And so that all hasto be taken away? 970 00:40:24,283 --> 00:40:25,146 Right? 971 00:40:25,181 --> 00:40:27,010 Ya, we will get thevast majority of the 972 00:40:27,045 --> 00:40:27,977 hole excavated out. 973 00:40:28,011 --> 00:40:28,840 And so have we found anything? 974 00:40:28,874 --> 00:40:30,255 Have we found anyAtari games or? 975 00:40:30,289 --> 00:40:32,533 No, nothing. Nothing.Nothing yet. 976 00:40:32,568 --> 00:40:36,123 And, and Son, I mean, youseem pretty nervous. 977 00:40:36,157 --> 00:40:37,124 Right. 978 00:40:37,158 --> 00:40:37,987 Are you? 979 00:40:38,021 --> 00:40:39,264 Oh yeah, terrified. 980 00:40:39,298 --> 00:40:39,954 Terrified. 981 00:40:39,989 --> 00:40:41,991 Okay. Um, I'm gotta be honest. 982 00:40:42,025 --> 00:40:43,130 I'm nervous as shit. 983 00:40:43,164 --> 00:40:44,925 I don't know if that willhelp motivate you guys. 984 00:40:44,959 --> 00:40:46,133 But, um... 985 00:40:46,167 --> 00:40:47,755 Yeah, that did it for us. 986 00:40:47,790 --> 00:40:48,894 Alright. Yeah, was that good? 987 00:40:48,929 --> 00:40:49,723 We, we need to getback to work. 988 00:40:49,757 --> 00:40:51,794 Great! Go team! 989 00:40:51,828 --> 00:40:53,520 Son, calm down buddy. 990 00:40:53,554 --> 00:41:00,872 ♪ [music plays] 991 00:41:00,906 --> 00:41:01,631 People say nerd or geek. 992 00:41:01,666 --> 00:41:02,736 I say enthusiast. 993 00:41:02,770 --> 00:41:04,669 I love things and I lovepeople who love things. 994 00:41:04,703 --> 00:41:08,258 If you just spent all your timefocusing on all the amazing 995 00:41:08,293 --> 00:41:10,640 like art and entertainmentthat's being made, 996 00:41:10,675 --> 00:41:13,574 there's so much happening nowyou can't even take it all in. 997 00:41:13,609 --> 00:41:16,991 ♪ [music] 998 00:41:17,026 --> 00:41:18,234 It's like the dig. 999 00:41:18,268 --> 00:41:19,338 When I tell people like theright kind of people, about it. 1000 00:41:19,373 --> 00:41:22,307 Their like I can't believeits finally happening 1001 00:41:22,341 --> 00:41:23,929 and that your goingto get to be there. 1002 00:41:23,964 --> 00:41:25,275 You know likeI get goosebumps, 1003 00:41:25,310 --> 00:41:27,312 goosebumps, justtalking about it. 1004 00:41:27,346 --> 00:41:37,564 ♪ [music] 1005 00:41:37,564 --> 00:41:44,812 ♪ [music] 1006 00:41:44,847 --> 00:41:55,202 ♪ [music fades] 1007 00:41:55,236 --> 00:41:56,893 A local video gameshop in Austin, Texas 1008 00:41:56,928 --> 00:41:58,101 Game Over Video Games, 1009 00:41:58,136 --> 00:42:00,828 gave me every copy they had ofevery one of Howard's games. 1010 00:42:00,863 --> 00:42:03,762 Little known fact E.T. has thevery first official video game, 1011 00:42:03,797 --> 00:42:06,765 Easter Egg everin a video game. 1012 00:42:06,800 --> 00:42:08,318 Warren Robinett had thefirst ever in Adventure, 1013 00:42:08,353 --> 00:42:10,666 but he did that withoutanyone knowing. 1014 00:42:10,700 --> 00:42:12,599 Howard asked if he could put 1015 00:42:12,633 --> 00:42:14,117 Easter Eggs in the gameand Atari said yes. 1016 00:42:14,152 --> 00:42:16,257 If you go find the geranium 1017 00:42:16,292 --> 00:42:18,052 and you make thegeranium regenerate, 1018 00:42:18,087 --> 00:42:23,264 it turns in to Yar from Yar'sRevenge and he flies away. 1019 00:42:23,299 --> 00:42:25,715 First time that happened tome when I was 11 years old, 1020 00:42:25,750 --> 00:42:27,337 I shit myself. 1021 00:42:27,372 --> 00:42:29,857 And if you do it again itturns it to Indy from 1022 00:42:29,892 --> 00:42:30,824 Raider's of the Lost Ark. 1023 00:42:30,858 --> 00:42:33,171 So, Howard hid charactersfrom this game, 1024 00:42:33,205 --> 00:42:34,862 and this game, and putthem in this game. 1025 00:42:38,763 --> 00:42:39,660 Hello. 1026 00:42:39,695 --> 00:42:41,904 Good afternoon,welcome to the lodge. 1027 00:42:41,938 --> 00:42:43,181 Well, it's great to be here. 1028 00:42:43,215 --> 00:42:44,078 Are you guys checking in? 1029 00:42:44,113 --> 00:42:44,803 Absolutely. 1030 00:42:44,838 --> 00:42:46,080 Great. Can I get the last name? 1031 00:42:46,115 --> 00:42:50,015 Warshaw.W-A-R-S-H-A-W. 1032 00:42:50,050 --> 00:42:50,947 Howard. 1033 00:42:50,982 --> 00:42:51,879 That's me. 1034 00:43:10,277 --> 00:43:13,280 So, it's the day of theactual dig and my wife 1035 00:43:13,314 --> 00:43:16,248 and I are in a van on theway to the landfill. 1036 00:43:16,283 --> 00:43:18,837 It was a strange feelingand I was like nervous, 1037 00:43:18,872 --> 00:43:22,082 and I didn't reallyunderstand why. 1038 00:43:22,116 --> 00:43:24,394 But, I just had this sense. 1039 00:43:24,429 --> 00:43:27,121 Like a tingly thingthat something is 1040 00:43:27,156 --> 00:43:29,054 going on here today 1041 00:43:29,089 --> 00:43:31,954 and as we pulled in tothe landfill there were 1042 00:43:31,988 --> 00:43:36,061 already people there. there'smore people and as we go on 1043 00:43:36,096 --> 00:43:37,925 there's more people. 1044 00:43:37,960 --> 00:43:39,099 And it just keepsgoing and going. 1045 00:43:39,133 --> 00:43:45,657 ♪ [music] 1046 00:43:45,692 --> 00:43:47,728 This has sort of felt like areligious pilgrimage to me. 1047 00:43:47,763 --> 00:43:50,248 Called up some friends and sayhey can we get down there. 1048 00:43:50,282 --> 00:43:52,422 And I asked my brother-in-lawif he wanted to go. 1049 00:43:52,457 --> 00:43:54,390 And I said heck lets doit. Lets check it out. 1050 00:43:54,424 --> 00:43:56,219 And my wife said whatever. 1051 00:43:56,254 --> 00:44:04,676 ♪ [music] 1052 00:44:04,711 --> 00:44:06,747 It's one of those weirdmonumental video game 1053 00:44:06,782 --> 00:44:09,405 based events that only comearound once a century. 1054 00:44:09,439 --> 00:44:11,303 This is our generationsurban legend. 1055 00:44:11,338 --> 00:44:13,340 Billions of cartridgesout in the desert. 1056 00:44:13,374 --> 00:44:15,238 Growing up you always readlittle rumors about it. 1057 00:44:15,273 --> 00:44:17,931 I grew up playing an Atari whichmy babysitters had given to me 1058 00:44:17,965 --> 00:44:19,967 and actually had the E.T. game. 1059 00:44:20,002 --> 00:44:22,314 My friend and I, she and Ifor fun on the weekends 1060 00:44:22,349 --> 00:44:24,454 would actually drive around andtry to figure out where would 1061 00:44:24,489 --> 00:44:25,973 these Atari games be buried. 1062 00:44:26,008 --> 00:44:26,974 It's like the funof the legend. 1063 00:44:27,009 --> 00:44:28,251 It's like looking forthe Loch Ness monster. 1064 00:44:28,286 --> 00:44:29,770 What did you think 1065 00:44:29,805 --> 00:44:31,220 of the E.T. game when youplayed it last night? 1066 00:44:31,254 --> 00:44:33,015 Uh. It was awesome. 1067 00:44:33,049 --> 00:44:36,846 Cause in my opinion Ilike terrible games. 1068 00:44:36,881 --> 00:44:45,337 ♪ [music] 1069 00:44:45,372 --> 00:44:47,029 To come back and relivethe feeling, 1070 00:44:47,063 --> 00:44:50,273 I got from the game issomething I couldn't pass up. 1071 00:44:50,308 --> 00:44:52,379 I just wanna learnabout the urban myth. 1072 00:44:52,413 --> 00:44:54,346 See if it's really buried outhere. 1073 00:44:54,381 --> 00:44:56,763 I just came out here to bepart of video game history. 1074 00:44:56,797 --> 00:44:58,868 I just had to see whetherit was true or not. 1075 00:44:58,903 --> 00:45:01,250 You have to be a specialkind of nerd to be able 1076 00:45:01,284 --> 00:45:05,426 to wanna to drive 28hours for a video game. 1077 00:45:05,461 --> 00:45:08,982 ♪ [music continues] 1078 00:45:09,016 --> 00:45:12,088 The myth that ET the videogame for the Atari 2600 1079 00:45:12,123 --> 00:45:13,296 is the worst videogame of all time. 1080 00:45:13,331 --> 00:45:15,989 It would be so great to debunkbecause it's just not true. 1081 00:45:16,023 --> 00:45:18,025 And also to redeemHoward Scott Warshaw, 1082 00:45:18,060 --> 00:45:19,855 because he is anamazing video designer 1083 00:45:19,889 --> 00:45:21,960 and his game was great. 1084 00:45:24,583 --> 00:45:25,412 [laughs] Cool car. 1085 00:45:25,446 --> 00:45:27,794 Yeah, I like that.E.T.'s in there. 1086 00:45:27,828 --> 00:45:31,073 This morning coming to adump in a small town in 1087 00:45:31,107 --> 00:45:32,384 New Mexico. 1088 00:45:32,419 --> 00:45:35,180 There were people linedup to waiting to get in. 1089 00:45:35,215 --> 00:45:36,872 When is the last time yousaw a line of people 1090 00:45:36,906 --> 00:45:39,322 waiting to get in to a dump. 1091 00:45:39,357 --> 00:45:41,946 It totally took me by surprise,but, in a delightful way. 1092 00:45:41,980 --> 00:45:45,259 ♪ [rock music continues] 1093 00:45:45,294 --> 00:45:46,122 You never go to a dump. 1094 00:45:46,157 --> 00:45:48,090 Unless your throwingsomething away 1095 00:45:48,124 --> 00:45:51,334 and here we are trying to findtreasure, buried treasure. 1096 00:45:51,369 --> 00:45:54,165 I think they'll find something. 1097 00:45:54,199 --> 00:45:56,788 The cartridges had to gosomewhere why not here. 1098 00:45:56,823 --> 00:45:59,066 There is a lot of openspace great place to dump 1099 00:45:59,101 --> 00:46:00,861 a million cartridges. 1100 00:46:00,896 --> 00:46:05,452 This is a definitepossibility there is games. 1101 00:46:05,486 --> 00:46:09,939 This is archeology for thetime I grew up so nostalgia 1102 00:46:09,974 --> 00:46:11,803 for anything from thatera is pretty high. 1103 00:46:11,838 --> 00:46:20,605 [tractor engine] 1104 00:46:20,639 --> 00:46:22,469 Now the wind is reallypicking up on cue. 1105 00:46:22,503 --> 00:46:23,815 On cue. 1106 00:46:23,850 --> 00:46:25,541 Uh, the weatherhere in Alamogordo 1107 00:46:25,575 --> 00:46:29,856 is awesome if youlike sandstorms, 1108 00:46:29,890 --> 00:46:33,514 and a impending doomfilled cloud of white. 1109 00:46:33,549 --> 00:46:36,586 Whoa. 1110 00:46:36,621 --> 00:46:39,969 [crashing sound] 1111 00:46:40,004 --> 00:46:40,901 Wow, this is getting brutal. 1112 00:46:40,936 --> 00:46:43,352 Yeah. Sorry, thisis, this is brutal. 1113 00:46:43,386 --> 00:46:44,560 It's getting very windy. 1114 00:46:44,594 --> 00:46:47,321 Basically what's happening isthe white sands are blowing 1115 00:46:47,356 --> 00:46:48,840 in from White Sands. 1116 00:46:48,875 --> 00:46:52,085 And, uh, covering everythingand it's really shitty. 1117 00:46:52,119 --> 00:46:54,052 They're saying this islike an historic wind... 1118 00:46:54,087 --> 00:46:54,915 Really? 1119 00:46:54,950 --> 00:46:55,605 Today, 1120 00:46:55,640 --> 00:46:57,124 That's what somebody told us. 1121 00:46:57,159 --> 00:46:58,608 To think were in themiddle of a sandstorm, 1122 00:46:58,643 --> 00:47:00,369 really this is what's going on. 1123 00:47:00,403 --> 00:47:02,509 And for me it was almost likethe big sandstorm right at 1124 00:47:02,543 --> 00:47:03,544 the opening ofClose Encounters. 1125 00:47:03,579 --> 00:47:05,995 Where people are wearingthe goggles and bandanas 1126 00:47:06,030 --> 00:47:07,997 and everyone is like gatheringaround because found 1127 00:47:08,032 --> 00:47:11,138 something and they can'tbelieve what they found. 1128 00:47:11,173 --> 00:47:12,484 Are we the first? 1129 00:47:12,519 --> 00:47:15,349 This is Tony Johnsonfrom Denver, Colorado 1130 00:47:15,384 --> 00:47:17,248 who ran up to mein my DeLorean. 1131 00:47:17,282 --> 00:47:18,145 And was like, Ifound something. 1132 00:47:18,180 --> 00:47:19,043 I found something. 1133 00:47:19,077 --> 00:47:21,217 And Tony is going togo down in history 1134 00:47:21,252 --> 00:47:23,633 'cause he found the firstevidence of Atari hardware. 1135 00:47:23,668 --> 00:47:26,257 Whoa, whoa, that's pretty huge. 1136 00:47:26,291 --> 00:47:27,396 Right, there it is my man. 1137 00:47:27,430 --> 00:47:29,916 Uh, ladies and gentlemen wehave an, an announcement. 1138 00:47:29,950 --> 00:47:33,298 So Tony, tell us whatyou just found. 1139 00:47:33,333 --> 00:47:37,406 Uh, an Atari 2600joystick top. 1140 00:47:37,440 --> 00:47:40,029 [crowd cheering] 1141 00:47:40,064 --> 00:47:42,238 So Tony,where did you find it? 1142 00:47:42,273 --> 00:47:44,068 Walking to the bathroom. 1143 00:47:44,102 --> 00:47:46,035 [crowd laughs] 1144 00:47:46,070 --> 00:47:46,691 So was it a surface find? 1145 00:47:46,725 --> 00:47:48,451 Surface, surface find. 1146 00:47:48,486 --> 00:47:50,108 Yeah, like we knowwhat a surface find is. 1147 00:47:50,143 --> 00:47:51,247 Right? 1148 00:47:51,282 --> 00:47:52,455 Well, a surface find is justsomething that, you know, 1149 00:47:52,490 --> 00:47:53,456 you're walking around, you'relooking down on the ground. 1150 00:47:53,491 --> 00:47:55,355 You see somethinginteresting, you pick it up. 1151 00:47:55,389 --> 00:47:57,012 It's totally out ofarchaeological context. 1152 00:47:57,046 --> 00:47:59,946 What are the odds that, thatlike blew out the hole? 1153 00:47:59,980 --> 00:48:01,430 I actually thinkthat's pretty good. 1154 00:48:01,464 --> 00:48:03,363 I mean the wind is blowingfiercely in that direction. 1155 00:48:03,397 --> 00:48:05,606 You know, the stuff iscoming out of the bucket. 1156 00:48:05,641 --> 00:48:07,643 You know, we've been findinga lot of interesting things, 1157 00:48:07,677 --> 00:48:08,575 the date fromaround that time. 1158 00:48:08,609 --> 00:48:09,541 Anything from Atari? 1159 00:48:09,576 --> 00:48:10,991 Uh, nothing from Atari yet. 1160 00:48:11,026 --> 00:48:12,510 How can you authenticate this? 1161 00:48:12,544 --> 00:48:13,925 Can you carbon date it? 1162 00:48:13,960 --> 00:48:15,099 [laughs] 1163 00:48:15,133 --> 00:48:17,342 No, it's much toorecent for that. 1164 00:48:17,377 --> 00:48:19,379 [digital sound] 1165 00:48:23,659 --> 00:48:25,281 There are really two thingsthat we could be dealing 1166 00:48:25,316 --> 00:48:26,973 with when taking a lookat these cartridges 1167 00:48:27,007 --> 00:48:28,077 if they're actually there. 1168 00:48:28,112 --> 00:48:30,942 The first thing is that theyjust loaded the trucks 1169 00:48:30,977 --> 00:48:32,392 with these cartridges, andthen they dumped them. 1170 00:48:32,426 --> 00:48:33,462 And that's the bestpossible scenario. 1171 00:48:33,496 --> 00:48:35,947 Because you can pull 'emout and I bet you most of 1172 00:48:35,982 --> 00:48:37,052 them will be playable. 1173 00:48:37,086 --> 00:48:38,501 You know, they're, they'vejust been in there for, 1174 00:48:38,536 --> 00:48:40,745 you know, since 1983. 1175 00:48:40,779 --> 00:48:41,642 Trashbags. 1176 00:48:41,677 --> 00:48:44,507 Stroh's beer cans,wood, tons of wood. 1177 00:48:44,542 --> 00:48:46,026 Were right aboutwhere we need to be. 1178 00:48:46,061 --> 00:48:48,132 But there's still no Atarito try this at all. 1179 00:48:48,166 --> 00:48:50,410 We've been here fora while already. 1180 00:48:50,444 --> 00:48:54,103 It's tedious, thewind is horrible. 1181 00:48:54,138 --> 00:48:56,140 We're wondering if they'regoing to find anything or not. 1182 00:48:56,174 --> 00:49:00,523 It's like a nylon cord. Uh,and a big red wrapper. 1183 00:49:00,558 --> 00:49:02,698 I don't think there isanything in that hole except 1184 00:49:02,732 --> 00:49:03,871 rattlesnakes and scorpions. 1185 00:49:03,906 --> 00:49:05,735 If it's buried, it is probablyfor a reason and it should 1186 00:49:05,770 --> 00:49:07,945 stay buried. 1187 00:49:12,535 --> 00:49:14,158 I wasn't thinking thatsomething was really 1188 00:49:14,192 --> 00:49:18,196 messed up until late '83. 1189 00:49:18,231 --> 00:49:19,577 To me Atari was nevergoing to go away. 1190 00:49:19,611 --> 00:49:21,717 It was this thing that wasjust part of my life. 1191 00:49:21,751 --> 00:49:24,754 And the thought that there couldever be a day where there was 1192 00:49:24,789 --> 00:49:28,413 no Atari, or no Atari 2600,uh, it never crossed my mind. 1193 00:49:28,448 --> 00:49:32,245 ET comes out and ETis not so great. 1194 00:49:32,279 --> 00:49:37,112 And somewhere toward the endof the year I'm starting to 1195 00:49:37,146 --> 00:49:39,321 wonder are we makingour numbers. 1196 00:49:39,355 --> 00:49:42,255 Which leads to one of theworst nights of my life. 1197 00:49:42,289 --> 00:49:46,569 On December 7, 1982I get a call from 1198 00:49:46,604 --> 00:49:48,433 Dennis Groth who wasthe CFO of Atari. 1199 00:49:48,468 --> 00:49:53,093 And he says, Manny,here's the new budget. 1200 00:49:53,128 --> 00:49:56,338 And it's a huge shortfallfrom what we had been told. 1201 00:49:56,372 --> 00:49:58,478 Warner Communications saidtoday that its once blooming 1202 00:49:58,512 --> 00:50:01,308 Atari business lost another$180 million dollars 1203 00:50:01,343 --> 00:50:04,277 in the third quarter fortotal losses this year 1204 00:50:04,311 --> 00:50:07,038 of more than half abillion dollars. 1205 00:50:07,073 --> 00:50:08,764 I'm starting to see enoughsigns in the company that 1206 00:50:08,798 --> 00:50:11,560 things were startingto unravel. 1207 00:50:11,594 --> 00:50:13,562 It was unravelinghard and fast. 1208 00:50:13,596 --> 00:50:15,667 And we didn't haveany ready solutions. 1209 00:50:15,702 --> 00:50:19,257 Several Atari executives,including Atari's Chairman, 1210 00:50:19,292 --> 00:50:22,295 Raymond Kassar, soldWarner stock shortly 1211 00:50:22,329 --> 00:50:24,193 before the negativeearnings announcement 1212 00:50:24,228 --> 00:50:26,402 and the decline in theprice of the stock. 1213 00:50:26,437 --> 00:50:29,681 Kassar denies any wrongdoing or impropriety. 1214 00:50:29,716 --> 00:50:33,133 But a number of stockholdershave sued Warner. 1215 00:50:33,168 --> 00:50:35,101 So they got rid of Ray Kassarand they brought in a guy 1216 00:50:35,135 --> 00:50:36,550 from Philip Morris. 1217 00:50:36,585 --> 00:50:43,212 And when he came in Atari had10,000 employees and within 1218 00:50:43,247 --> 00:50:47,734 about 4 months or 5 monthsAtari had 2,000 employees. 1219 00:50:47,768 --> 00:50:53,464 I really got that we had lost80 percent of our staff. 1220 00:50:53,498 --> 00:50:56,260 In the short run the marketis frequently irrational. 1221 00:50:56,294 --> 00:50:59,125 In the longer runhopefully it's rational. 1222 00:50:59,159 --> 00:51:01,092 The wild upside ride was over. 1223 00:51:01,127 --> 00:51:04,820 I did not understandthe extent of the 1224 00:51:04,854 --> 00:51:06,787 downside ride that was coming. 1225 00:51:06,822 --> 00:51:07,961 This is slipping away. 1226 00:51:07,995 --> 00:51:13,104 The train is derailing.It's not going to keep riding. 1227 00:51:13,139 --> 00:51:16,521 And what am I going to do next? 1228 00:51:16,556 --> 00:51:18,282 It was a big emotional blow. 1229 00:51:18,316 --> 00:51:19,904 It was my baby. 1230 00:51:19,938 --> 00:51:24,115 And I hated to see it abused. 1231 00:51:24,150 --> 00:51:26,635 New Media Magazinecredited E.T. 1232 00:51:26,669 --> 00:51:31,364 with destroying thevideo game industry. 1233 00:51:31,398 --> 00:51:32,261 That's interesting. 1234 00:51:32,296 --> 00:51:33,366 I think that's reallyinteresting that 1235 00:51:33,400 --> 00:51:35,713 I could be singlehandedlyresponsible for toppling 1236 00:51:35,747 --> 00:51:37,542 a billion dollar industry. 1237 00:51:37,577 --> 00:51:39,579 E.T. comes out, theindustry dies. 1238 00:51:39,613 --> 00:51:41,305 Howard's associated with that. 1239 00:51:41,339 --> 00:51:43,548 And I think that's, that'seffected his career and what 1240 00:51:43,583 --> 00:51:45,136 people will remember him for. 1241 00:51:45,171 --> 00:51:46,896 And that's, that's pretty bad. 1242 00:51:46,931 --> 00:51:51,867 The fact that a guy's careergot destroyed because he did 1243 00:51:51,901 --> 00:51:55,215 E.T.,given the circumstancessurrounding doing E.T., 1244 00:51:55,250 --> 00:51:57,700 is completely unfair. 1245 00:51:57,735 --> 00:52:00,186 I mean it's sad,that's really sad. 1246 00:52:00,220 --> 00:52:01,739 There's this videogame Walk of Fame. 1247 00:52:01,773 --> 00:52:03,430 There's also the showcalled D.I.C.E where they 1248 00:52:03,465 --> 00:52:04,569 give out lifetimeachievement awards, 1249 00:52:04,604 --> 00:52:05,570 Howard's not in that. 1250 00:52:05,605 --> 00:52:07,469 He's not, he's not putin that same group. 1251 00:52:07,503 --> 00:52:09,333 They kind of keep him out withall these things and it's, 1252 00:52:09,367 --> 00:52:12,819 it's kind of a shame. 1253 00:52:12,853 --> 00:52:16,305 The day I left Atari,when things really fell apart 1254 00:52:16,340 --> 00:52:18,894 and it was over and I'mliterally carrying my garbage 1255 00:52:18,928 --> 00:52:22,587 out to my car to leavefor the last time. 1256 00:52:22,622 --> 00:52:27,661 That was a very depressingmoment for me. 1257 00:52:27,696 --> 00:52:29,353 Because I felt I was losing 1258 00:52:29,387 --> 00:52:31,941 the most importantthing in my life. 1259 00:52:31,976 --> 00:52:36,222 And I, I also knew 1260 00:52:36,256 --> 00:52:39,570 it was so unreal that I'dnever be able to recreate it. 1261 00:52:39,604 --> 00:52:44,333 The burial in Alamogordo isbasically Atari's funeral. 1262 00:52:44,368 --> 00:52:45,990 The burial of thosecartridges represents the 1263 00:52:46,024 --> 00:52:51,616 burial of that beautiful era. 1264 00:52:51,651 --> 00:52:53,653 And that may be what'sinteresting about it. 1265 00:52:53,687 --> 00:52:54,861 I don't know. 1266 00:52:54,895 --> 00:52:56,414 I mean that's a whole psychologyI'm not going to go near. 1267 00:52:56,449 --> 00:52:58,451 But, but it may bebecause it is about the, 1268 00:52:58,485 --> 00:53:00,349 the death of Atari,that's what it is. 1269 00:53:04,422 --> 00:53:06,597 And we can't control howthe past returns to us. 1270 00:53:06,631 --> 00:53:09,393 We may get somethingthat no longer 1271 00:53:09,427 --> 00:53:10,980 resembles an E.T. cartridge. 1272 00:53:11,015 --> 00:53:13,397 We may get somethingmonstrous, something twisted, 1273 00:53:13,431 --> 00:53:14,329 something decayed. 1274 00:53:14,363 --> 00:53:17,021 We may not even know whatwe're looking at 1275 00:53:17,055 --> 00:53:19,575 if unearth Atari's E.T.. 1276 00:53:19,610 --> 00:53:20,714 Part of me feels that when you 1277 00:53:20,749 --> 00:53:22,923 finally crack open this placeand you start to look, 1278 00:53:22,958 --> 00:53:24,960 it's going to be a lotlike the Ark of the Covenant. 1279 00:53:24,994 --> 00:53:26,513 It's just going tobe a bunch of sand. 1280 00:53:26,548 --> 00:53:31,449 But another part of mehopes that what's found 1281 00:53:31,484 --> 00:53:32,588 there is going to lead to a lot 1282 00:53:32,623 --> 00:53:34,901 more understanding and a lotmore discovery about what, 1283 00:53:34,935 --> 00:53:42,288 what really happened. 1284 00:53:42,322 --> 00:53:45,843 Shit! Do you see what I see? 1285 00:53:45,877 --> 00:53:47,431 What's his name? 1286 00:53:47,465 --> 00:53:48,708 Joe, Joe. 1287 00:53:48,742 --> 00:53:49,364 What? 1288 00:53:49,398 --> 00:53:50,641 What is that right there? 1289 00:53:50,675 --> 00:53:51,883 They want me to come in? 1290 00:53:51,918 --> 00:53:57,544 Let's go. 1291 00:53:57,579 --> 00:53:58,856 So what's up? 1292 00:53:58,890 --> 00:54:03,723 Did you guys find something? 1293 00:54:03,757 --> 00:54:08,969 I should have broughtmy binoculars. 1294 00:54:09,004 --> 00:54:09,867 Can you show me? 1295 00:54:20,878 --> 00:54:21,982 They're bringingsome stuff over 1296 00:54:22,017 --> 00:54:23,536 to the archaeologisttable right now. 1297 00:54:23,570 --> 00:54:24,640 Let's see what's going on. 1298 00:54:29,369 --> 00:54:34,098 Can everybody hear me? 1299 00:54:34,132 --> 00:54:35,168 We found something. 1300 00:54:35,202 --> 00:54:38,067 Uh, the archaeologistshad confirmed it's from 1301 00:54:38,102 --> 00:54:43,418 1983 28 feet down, it'sthe E.T., the video game 1302 00:54:43,452 --> 00:54:45,489 intact in its box. 1303 00:54:45,523 --> 00:54:57,501 [crowd applauses] 1304 00:54:57,535 --> 00:54:59,123 It's an emotional, anemotional event that 1305 00:54:59,157 --> 00:55:01,436 backed up thislegend with fact. 1306 00:55:01,470 --> 00:55:03,058 And it's incredibleto be a part of it. 1307 00:55:03,092 --> 00:55:07,442 Good job Joe! 1308 00:55:07,476 --> 00:55:09,582 I wasn't nervous 'till we gotdown to that where he was 1309 00:55:09,616 --> 00:55:10,721 almost reaching his max limit. 1310 00:55:10,755 --> 00:55:13,379 But yeah, it was a big weightoff my shoulder when, 1311 00:55:13,413 --> 00:55:18,453 when that bucket came upand the ET was intact. 1312 00:55:18,487 --> 00:55:19,005 Congratulations there. 1313 00:55:19,039 --> 00:55:20,144 Thank you. 1314 00:55:20,178 --> 00:55:22,077 I didn't think you weregoing to find 'em intact. 1315 00:55:22,111 --> 00:55:23,527 But I thought for sure they'dbe crushed and ruined. 1316 00:55:23,561 --> 00:55:24,804 Now I got goose bumps. 1317 00:55:24,838 --> 00:55:26,461 And it's not becauseof the dust storm. 1318 00:55:26,495 --> 00:55:28,359 What's this moment like for you? 1319 00:55:28,394 --> 00:55:31,155 Look at all the excitementthat's been generated today 1320 00:55:31,189 --> 00:55:35,159 over something Idid 32 years ago. 1321 00:55:35,193 --> 00:55:43,892 It just, it's an immenselypersonal thing. 1322 00:55:43,926 --> 00:55:50,174 What it took to makethese games was a lot. 1323 00:55:50,208 --> 00:55:54,109 And this one was done in5 weeks, that was one of 1324 00:55:54,143 --> 00:55:57,975 the hardest 5 weeks of my life. 1325 00:55:58,009 --> 00:56:00,840 So I need a little moment. 1326 00:56:00,874 --> 00:56:04,602 And I'm just soexcited to be here. 1327 00:56:13,093 --> 00:56:14,129 A lot of these peoplewho were complaining 1328 00:56:14,163 --> 00:56:15,130 about E.T. they neveractually even played it. 1329 00:56:15,164 --> 00:56:17,443 And ever since then Iwould talk to people 1330 00:56:17,477 --> 00:56:18,547 and they would talk about E.T., 1331 00:56:18,582 --> 00:56:19,514 and I'm like, well, haveyou ever played the game? 1332 00:56:19,548 --> 00:56:21,205 And it would come outthat they didn't. 1333 00:56:21,239 --> 00:56:23,863 They would just kindof continue this myth 1334 00:56:23,897 --> 00:56:25,002 of the game beingreally horrible. 1335 00:56:25,036 --> 00:56:26,037 It is a good game. 1336 00:56:26,072 --> 00:56:28,454 It wasn't the worst thatAtari had to offer. 1337 00:56:28,488 --> 00:56:30,490 There were like, I remembergetting a game called 1338 00:56:30,525 --> 00:56:31,111 Fire Fly. 1339 00:56:31,146 --> 00:56:33,493 [digital game sound] 1340 00:56:33,528 --> 00:56:34,701 That is the worstgame for Atari. 1341 00:56:34,736 --> 00:56:36,220 That's what everybodyshould be focusing 1342 00:56:36,254 --> 00:56:37,773 their efforts on, not ET. 1343 00:56:37,808 --> 00:56:39,672 Let met be clear, theworst game ever made was 1344 00:56:39,706 --> 00:56:42,882 obviously Trespasser. 1345 00:56:42,916 --> 00:56:44,021 So I just want to beclear with that. 1346 00:56:44,055 --> 00:56:47,645 With a shit load of justhorrible poorly made cranked 1347 00:56:47,680 --> 00:56:48,646 out Atari games to 1348 00:56:48,681 --> 00:56:51,684 call E.T. the worstone is just shameful. 1349 00:56:51,718 --> 00:56:54,721 In contemporary game culturewe like trashing games. 1350 00:56:54,756 --> 00:56:56,516 I don't mean puttingthem in landfills, 1351 00:56:56,551 --> 00:56:59,830 but verbally trashinggame design. 1352 00:56:59,864 --> 00:57:02,867 It's become fashionableto sort of regard E.T. 1353 00:57:02,902 --> 00:57:04,973 as the worst videogame of all time. 1354 00:57:05,007 --> 00:57:07,665 In fact, it makes everybody'slist as the number one. 1355 00:57:07,700 --> 00:57:09,771 And I'm going to go out on acomplete limb here and say, 1356 00:57:09,805 --> 00:57:11,497 and maybe people willattack me for this, 1357 00:57:11,531 --> 00:57:12,843 but I'd rather playAtari's E.T. 1358 00:57:12,877 --> 00:57:14,638 than any Call Of Duty. 1359 00:57:14,672 --> 00:57:17,951 You know, in context giventhe time and the situation 1360 00:57:17,986 --> 00:57:20,851 that Howard had to livein, to program that game, 1361 00:57:20,885 --> 00:57:23,543 it really is anastonishing masterwork. 1362 00:57:23,578 --> 00:57:25,821 He made an amazing fuckinggame that's a whole self contained 1363 00:57:25,856 --> 00:57:29,515 world in 5 weeks, that'seven more impressive. 1364 00:57:29,549 --> 00:57:32,552 I don't know any human beingwho could have turned E.T. 1365 00:57:32,587 --> 00:57:36,107 in the timeframes involved intoa really successful game. 1366 00:57:36,142 --> 00:57:41,078 He should be applauded for beingable to have done anything in 1367 00:57:41,112 --> 00:57:45,082 the time that was allotted.The scorn should be heaped 1368 00:57:45,116 --> 00:57:48,982 upon those who thought thatit was even rational to try 1369 00:57:49,017 --> 00:57:53,159 to build a cartridge ina month and a-half. 1370 00:57:53,193 --> 00:57:55,748 The analogy that peoplealways use for these 1371 00:57:55,782 --> 00:57:57,750 first timers, for peoplewho try something first, 1372 00:57:57,784 --> 00:58:00,511 uh, is the firstpenguin analogy. 1373 00:58:00,546 --> 00:58:02,686 Where the first penguinwho jumps down the hole 1374 00:58:02,720 --> 00:58:05,551 through the ice is theone who invariably gets 1375 00:58:05,585 --> 00:58:06,413 eaten by the seal. 1376 00:58:06,448 --> 00:58:07,622 But if there wasn'ta first penguin, 1377 00:58:07,656 --> 00:58:10,279 then the penguin is goingto be going out through the ice. 1378 00:58:10,314 --> 00:58:12,834 So it sucks to bethe first penguin, 1379 00:58:12,868 --> 00:58:20,013 but somebody's got to do it. 1380 00:58:20,048 --> 00:58:21,601 So, it turned out thatJoe Lewandowski 1381 00:58:21,636 --> 00:58:23,051 had been right all along. 1382 00:58:23,085 --> 00:58:26,088 The games were buriedalmost exactly where he 1383 00:58:26,123 --> 00:58:28,781 had predicted and nomercury filled pigs 1384 00:58:28,815 --> 00:58:31,577 popped up out of the ground. 1385 00:58:31,611 --> 00:58:34,890 So, the legend of theburial was true. 1386 00:58:34,925 --> 00:58:37,030 Or was it? 1387 00:58:37,065 --> 00:58:39,136 When the archeologistcataloged all the games 1388 00:58:39,170 --> 00:58:41,310 there were a bunchof E.T. cartridges, 1389 00:58:41,345 --> 00:58:42,898 but no where near themillions that were 1390 00:58:42,933 --> 00:58:46,281 such a big part of the legend. 1391 00:58:46,315 --> 00:58:50,216 In fact, E.T. made up 10%of the total games found. 1392 00:58:50,250 --> 00:58:53,875 The rest included some ofthe best games ever made. 1393 00:58:53,909 --> 00:58:55,842 Deafender, and Centipede, and 1394 00:58:55,877 --> 00:58:58,017 Yar's Revenge. 1395 00:58:58,051 --> 00:59:05,714 There was even one copy ofAdventure, which I snagged. 1396 00:59:05,749 --> 00:59:08,993 The burial wasn't a coverup or done out of shame. 1397 00:59:09,028 --> 00:59:10,961 It was a warehouse dumpdone by a company in 1398 00:59:10,995 --> 00:59:13,204 financial distress. 1399 00:59:13,239 --> 00:59:14,861 At the time the Alamogordolandfill was just the 1400 00:59:14,896 --> 00:59:18,244 most practical solution. 1401 00:59:18,278 --> 00:59:22,351 E.T. wasn't buried becauseit was the worst game ever. 1402 00:59:22,386 --> 00:59:25,147 People called it theworst game ever because 1403 00:59:25,182 --> 00:59:27,736 it had been buried. 1404 00:59:27,771 --> 00:59:29,738 And as a result it gotblamed for destroying 1405 00:59:29,773 --> 00:59:31,740 an entire industry. 1406 00:59:31,775 --> 00:59:33,742 The game and it's creatorhad taken the wrap 1407 00:59:33,777 --> 00:59:35,779 for a crime they didn't commit. 1408 00:59:36,918 --> 00:59:41,060 The notion that E.T. causedthe demise of Atari 1409 00:59:41,094 --> 00:59:41,957 is simply stupid. 1410 00:59:41,992 --> 00:59:44,373 It's just stupid. 1411 00:59:44,408 --> 00:59:46,893 Atari committed suicide, 1412 00:59:46,928 --> 00:59:48,101 it was not homicide. 1413 00:59:48,136 --> 00:59:50,966 And it wasn't theE.T. cartridge. 1414 00:59:51,001 --> 00:59:55,902 It was a concomitanteffect of a lot of 1415 00:59:55,937 --> 01:00:01,149 missteps in technology, indeployment, in marketing. 1416 01:00:01,183 --> 01:00:03,151 So, people say E.T. destroyedthe video game industry. 1417 01:00:03,185 --> 01:00:05,187 I'm sure I've heard that before,but it's just really funny. 1418 01:00:05,222 --> 01:00:09,433 No, the behavior pattern thatcreated the conditions for the 1419 01:00:09,467 --> 01:00:12,747 E.T. failure is what destroyedthe video game industry. 1420 01:00:12,781 --> 01:00:16,785 The cause of the fall wasAtari trying to sell 1421 01:00:16,889 --> 01:00:22,411 yet another 10 millionAtari 2600s into a market 1422 01:00:22,446 --> 01:00:23,930 that was saturated. 1423 01:00:23,965 --> 01:00:26,761 E.T. didn't destroyAtari. It wasn't good, 1424 01:00:26,795 --> 01:00:28,728 but it didn't destroy Atari. 1425 01:00:28,763 --> 01:00:31,904 That's one of thosethings people say. 1426 01:00:31,938 --> 01:00:35,114 And the reality of lifeis if enough say it, 1427 01:00:35,148 --> 01:00:37,668 it becomes thetruth for people. 1428 01:00:37,703 --> 01:00:42,293 A simple answer that is clearand precise will always have 1429 01:00:42,328 --> 01:00:53,788 more power in the world thana complex one that is true. 1430 01:00:53,822 --> 01:00:58,206 There's another E.T. 6 pack. 1431 01:00:58,240 --> 01:01:01,830 What I would like to seehappen is I would like to see 1432 01:01:01,865 --> 01:01:06,007 whatever remains are recoveredwill then find their way 1433 01:01:06,041 --> 01:01:09,079 into a museum in theservice and game industry. 1434 01:01:09,113 --> 01:01:10,252 Well, you know, theCity of Alamogordo 1435 01:01:10,287 --> 01:01:12,461 owns the games and whathave you that came 1436 01:01:12,496 --> 01:01:15,154 through there, by virtue of thefact they're in our landfill. 1437 01:01:15,188 --> 01:01:19,089 We might be able tosell them on e-Bay. 1438 01:01:19,123 --> 01:01:22,817 So if another terrible videogame needed to be buried, 1439 01:01:22,851 --> 01:01:26,268 would you be prepared to letit be buried in Alamogordo? 1440 01:01:26,303 --> 01:01:27,787 Absolutely, come on down,we'll bury your game. 1441 01:01:34,380 --> 01:01:38,487 Atari was the first greatconsumer company to come 1442 01:01:38,522 --> 01:01:39,765 out of Silicon Valley. 1443 01:01:39,799 --> 01:01:41,111 It was exciting,it was different. 1444 01:01:41,145 --> 01:01:43,078 It was the first engagementthat a generation 1445 01:01:43,113 --> 01:01:44,493 had with computers. 1446 01:01:44,528 --> 01:01:48,187 So, a generation grewup being introduced 1447 01:01:48,221 --> 01:01:50,499 to the computer ageby Atari games. 1448 01:01:50,534 --> 01:01:54,055 We brought a whole massivenew entertainment medium 1449 01:01:54,089 --> 01:01:55,746 into public consciousness. 1450 01:01:55,781 --> 01:01:58,956 So for a whole generation weare the definition of the 1451 01:01:58,991 --> 01:02:00,233 video game era. 1452 01:02:00,268 --> 01:02:03,133 And it's cosmic. 1453 01:02:03,167 --> 01:02:04,341 These guys neverreally got their due 1454 01:02:04,375 --> 01:02:08,103 for really startingthe whole industry. 1455 01:02:08,138 --> 01:02:11,210 Three lives wasinvented by a person. 1456 01:02:11,244 --> 01:02:13,557 Flying a ship around wasinvented by a person who 1457 01:02:13,591 --> 01:02:15,352 had to figure outwhat that was. 1458 01:02:15,386 --> 01:02:20,219 And it was so good that itwas copied everywhere. 1459 01:02:20,253 --> 01:02:22,393 And because it was copiedeverywhere and because it's 1460 01:02:22,428 --> 01:02:26,846 so ubiquitous it's impossible toremember why it was so special. 1461 01:02:26,881 --> 01:02:31,057 I think Atari's legacyis that we started the 1462 01:02:31,092 --> 01:02:35,096 Silicon Valley ethic ofengineers as rock stars. 1463 01:02:35,130 --> 01:02:36,131 It didn't exist before. 1464 01:02:36,166 --> 01:02:40,515 I think the casual cultureand the meritocracy 1465 01:02:40,549 --> 01:02:42,448 didn't exist before. 1466 01:02:42,482 --> 01:02:45,313 I believe these areunderpinnings of the 1467 01:02:45,347 --> 01:02:48,523 things that made andcontinue to make 1468 01:02:48,557 --> 01:02:50,456 Silicon Valley a specialplace in the world. 1469 01:02:50,490 --> 01:02:54,253 And, uh, and Ithink that Atari 1470 01:02:54,287 --> 01:02:59,845 will continue toendure as an icon of, 1471 01:02:59,879 --> 01:03:03,987 uh, of innovation. 1472 01:03:04,021 --> 01:03:14,066 ♪ [music] 1473 01:03:14,066 --> 01:03:28,563 ♪ [music] 1474 01:03:28,597 --> 01:03:41,265 [garage shutting] 107801

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