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Would you like to inspect the original subtitles? These are the user uploaded subtitles that are being translated: 1 00:00:02,366 --> 00:00:04,466 Hi! My name is Rudi Witt, 2 00:00:04,866 --> 00:00:07,866 and I'm a passionate 3D character and environment artist. 3 00:00:09,233 --> 00:00:12,366 Over the course of the past two years, I have meticulously studied 4 00:00:12,366 --> 00:00:16,333 all the different aspects of creating realistic 3D characters from scratch, 5 00:00:16,766 --> 00:00:19,566 using software like Blender, 3D Coat, Substance Painter, 6 00:00:19,566 --> 00:00:22,000 Marvelous Designer and Unreal Engine. 7 00:00:23,533 --> 00:00:27,400 The epic MetaHuman Creator is undoubtedly a revolutionary tool 8 00:00:27,400 --> 00:00:30,566 for so many digital artists, content creators, 9 00:00:30,566 --> 00:00:33,766 indie filmmakers and game developers. 10 00:00:33,766 --> 00:00:36,166 However, for most projects, the out of the box characters 11 00:00:36,166 --> 00:00:39,566 are only the starting point. 12 00:00:39,566 --> 00:00:41,966 Artists need their characters to look unique, 13 00:00:42,833 --> 00:00:46,866 from the overall shape of the body to textures, clothes and animation. 14 00:00:48,366 --> 00:00:50,466 This is the reason why I created this course. 15 00:00:50,466 --> 00:00:53,700 It's a one-stop shop for different workflows to transform 16 00:00:53,700 --> 00:00:57,100 a base metahuman character into your individual creation. 17 00:00:58,466 --> 00:01:01,133 We will look into some technical aspects of the metahumans, 18 00:01:01,133 --> 00:01:04,166 and I will walk you through the process of customizing your character, 19 00:01:04,766 --> 00:01:07,400 using Unreal Engine, Blender and Substance Painter. 20 00:01:08,033 --> 00:01:11,933 One part of the workflow will also require a paid plugin for Unreal Engine. 21 00:01:12,933 --> 00:01:15,566 At the end of Part 1 one of this course, you will know how to 22 00:01:15,566 --> 00:01:18,133 sculpt and apply morph targets to your metahuman, 23 00:01:18,733 --> 00:01:21,733 how to create your own textures using a UDIM workflow, 24 00:01:22,300 --> 00:01:25,300 how to create realistic hair groom assets, and much more. 25 00:01:26,200 --> 00:01:28,200 This course is designed for any skill level, 26 00:01:28,500 --> 00:01:30,666 but it will probably not be easy to follow, 27 00:01:30,700 --> 00:01:33,133 if you're an absolute beginner. 28 00:01:33,133 --> 00:01:36,333 Since I'm focusing on the complete customization workflow, I assume 29 00:01:36,333 --> 00:01:41,033 that you are somewhat familiar with Unreal Engine, Blender and Substance Painter. 30 00:01:42,266 --> 00:01:44,466 If at some point of the course you feel stuck, 31 00:01:44,633 --> 00:01:47,666 let me know and I will try to update the content if possible. 32 00:01:48,266 --> 00:01:50,900 I would also be very delighted to see what you create, 33 00:01:51,200 --> 00:01:53,300 so if you are on Instagram, you can tag me. 34 00:01:53,966 --> 00:01:56,433 My name is @realtimegraphx 35 00:01:57,333 --> 00:01:58,266 Alright... 36 00:01:58,266 --> 00:01:59,933 Happy learning and enjoy the course! :-) 3267

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