All language subtitles for 12. Curveu ramp

af Afrikaans
sq Albanian
am Amharic
ar Arabic
hy Armenian
az Azerbaijani
eu Basque
be Belarusian
bn Bengali
bs Bosnian
bg Bulgarian
ca Catalan
ceb Cebuano
ny Chichewa
zh-CN Chinese (Simplified) Download
zh-TW Chinese (Traditional)
co Corsican
hr Croatian
cs Czech
da Danish
nl Dutch
en English
eo Esperanto
et Estonian
tl Filipino
fi Finnish
fr French
fy Frisian
gl Galician
ka Georgian
de German
el Greek
gu Gujarati
ht Haitian Creole
ha Hausa
haw Hawaiian
iw Hebrew
hi Hindi
hmn Hmong
hu Hungarian
is Icelandic
ig Igbo
id Indonesian
ga Irish
it Italian
ja Japanese
jw Javanese
kn Kannada
kk Kazakh
km Khmer
ko Korean
ku Kurdish (Kurmanji)
ky Kyrgyz
lo Lao
la Latin
lv Latvian
lt Lithuanian
lb Luxembourgish
mk Macedonian
mg Malagasy
ms Malay
ml Malayalam
mt Maltese
mi Maori
mr Marathi
mn Mongolian
my Myanmar (Burmese)
ne Nepali
no Norwegian
ps Pashto
fa Persian
pl Polish
pt Portuguese
pa Punjabi
ro Romanian
ru Russian
sm Samoan
gd Scots Gaelic
sr Serbian
st Sesotho
sn Shona
sd Sindhi
si Sinhala
sk Slovak
sl Slovenian
so Somali
es Spanish
su Sundanese
sw Swahili
sv Swedish
tg Tajik
ta Tamil
te Telugu
th Thai
tr Turkish
uk Ukrainian
ur Urdu
uz Uzbek
vi Vietnamese
cy Welsh
xh Xhosa
yi Yiddish
yo Yoruba
zu Zulu
or Odia (Oriya)
rw Kinyarwanda
tk Turkmen
tt Tatar
ug Uyghur
Would you like to inspect the original subtitles? These are the user uploaded subtitles that are being translated: 1 00:00:00,256 --> 00:00:06,400 The last method will look at is the method will stick to use it I probably use marks to control my fall off bed 2 00:00:06,656 --> 00:00:09,728 No doubt this is a very controllable way little guess what we need 3 00:00:09,984 --> 00:00:16,128 And it is a lot of fantasy remember when we created I could view attribute in this resample 4 00:00:16,384 --> 00:00:22,528 That gives us a 021 value that runs through we can see this represented by car 5 00:00:22,784 --> 00:00:23,808 0 6 00:00:24,064 --> 00:00:25,600 And the red is one 7 00:00:26,112 --> 00:00:27,648 We're gonna use this attribute 8 00:00:27,904 --> 00:00:30,720 To create a nice follow that travels to us Faro 9 00:00:30,976 --> 00:00:33,792 Play Stardust by dropping down and attribute wrangle 10 00:00:37,376 --> 00:00:39,424 This is going to be crate 11 00:00:40,192 --> 00:00:40,704 All of 12 00:00:45,312 --> 00:00:48,640 The first thing we want to do is we want to create an attribute and we gonna call 13 00:00:48,896 --> 00:00:54,272 You can enable this whatever you want basically is going to create a float attribute that we can use later on 14 00:00:54,528 --> 00:01:00,672 And does attribute we want to use a channel ramp which is just a c a tramp and first we're going to give it 15 00:01:00,928 --> 00:01:02,464 Name the major call this my rib 16 00:01:04,000 --> 00:01:10,144 And the next we want to tell it what attribute 11 I used to control this ramp and we're going to use that Curve you attribute 17 00:01:10,400 --> 00:01:10,912 Just created 18 00:01:11,424 --> 00:01:13,984 If we have a look at our fall off attributes 19 00:01:16,032 --> 00:01:16,800 We need 20 00:01:17,056 --> 00:01:19,616 Spider and ecstasy 21 00:01:20,640 --> 00:01:21,408 Nothing's 22 00:01:21,664 --> 00:01:26,016 Back now we have the 0 to 1 graph that we can move and manipulate 23 00:01:26,784 --> 00:01:29,344 Am I a tribute which is really useful so we can 24 00:01:29,600 --> 00:01:31,392 Drawing exactly where we want 25 00:01:33,184 --> 00:01:33,696 To be 26 00:01:33,952 --> 00:01:34,976 This is what we gonna do 27 00:01:35,488 --> 00:01:37,536 It's just draw shapes something 28 00:01:37,792 --> 00:01:38,560 Maybe like 29 00:01:38,816 --> 00:01:39,328 This 30 00:01:39,584 --> 00:01:41,120 Are we going to refund this later 31 00:01:41,376 --> 00:01:43,680 Mrs select all these 32 00:01:44,192 --> 00:01:47,008 Nodes and trains into monitor in Cuba 33 00:01:47,264 --> 00:01:48,800 Nice photo 34 00:01:49,568 --> 00:01:50,848 The next thing we want to do 35 00:01:51,104 --> 00:01:53,152 Is a crate a 36 00:01:53,408 --> 00:01:54,176 Time off 37 00:01:55,456 --> 00:01:56,736 Create a channel 38 00:01:58,016 --> 00:01:59,808 Record this time offset 39 00:02:02,880 --> 00:02:05,440 And we going to assign this to a 40 00:02:05,952 --> 00:02:08,256 View attributes 41 00:02:08,768 --> 00:02:09,536 Curve 42 00:02:10,048 --> 00:02:13,120 An added to that I could use basically now 43 00:02:13,376 --> 00:02:14,656 Which creators 44 00:02:14,912 --> 00:02:16,192 And we moved to 45 00:02:16,448 --> 00:02:16,960 You can see 46 00:02:17,216 --> 00:02:21,824 That we have occurred you travelling through as far as this is exactly what we want 47 00:02:22,080 --> 00:02:28,224 What we can also do is to use a small expression in this time offsets that we get a procedure 48 00:02:28,736 --> 00:02:30,528 Constant Motion 49 00:02:30,784 --> 00:02:31,552 Negative 50 00:02:31,808 --> 00:02:33,088 Dollar if so 51 00:02:33,344 --> 00:02:34,624 This will now move 52 00:02:34,880 --> 00:02:41,024 Right now it's moving too fast first to actually see anything because each frame it moves a whole unit 53 00:02:41,280 --> 00:02:43,840 Actually stays in place so we can x 54 00:02:44,096 --> 00:02:46,400 Something like 0.00 55 00:02:49,472 --> 00:02:50,496 Now when we apply 56 00:02:50,752 --> 00:02:52,800 We get this mass movement of 57 00:02:53,312 --> 00:02:59,456 This graph going up and we can still move this as you can see this is still changing and large 58 00:02:59,712 --> 00:03:01,760 We can play around with this really nicely 59 00:03:02,272 --> 00:03:07,648 Something that you'll notice is that just read area is way Fraser going to inflate 60 00:03:07,904 --> 00:03:09,440 And we want this to be a lot bigger 61 00:03:09,952 --> 00:03:12,768 The promise of we make just this Curve bigger 62 00:03:14,816 --> 00:03:15,840 I can demonstrate this 63 00:03:16,096 --> 00:03:17,376 4 m bigger like 64 00:03:17,632 --> 00:03:18,400 So 65 00:03:18,912 --> 00:03:22,496 Now we don't have enough of a blue area 66 00:03:22,752 --> 00:03:25,568 To start animation because they will constantly be 67 00:03:25,824 --> 00:03:28,128 And we wanted to start with nothing 68 00:03:28,384 --> 00:03:33,504 Come on and then go off again and see what we can do as we can multiply as Curve you attribute 69 00:03:33,760 --> 00:03:35,296 Play Something like 0.6 70 00:03:36,064 --> 00:03:38,368 Remove this back in 71 00:03:40,672 --> 00:03:41,184 Something 72 00:03:42,208 --> 00:03:42,976 Back to what we had 73 00:03:43,232 --> 00:03:44,512 Maybe something like this 74 00:03:46,304 --> 00:03:47,072 It will 75 00:03:47,328 --> 00:03:53,472 Offset Curve you cos it's oczach 021 and how to get all the snot blue when I think I'll be happening and now 76 00:03:55,520 --> 00:03:57,312 Is w in flights and 77 00:03:57,568 --> 00:03:58,336 Label 78 00:03:59,872 --> 00:04:02,432 Anything else that is handy to add to this 79 00:04:02,688 --> 00:04:04,992 Is we going to add a second 80 00:04:05,248 --> 00:04:06,784 Opposite 81 00:04:08,064 --> 00:04:10,624 And this is just going to be so that weekend control 82 00:04:10,880 --> 00:04:12,416 Where it starts 83 00:04:12,928 --> 00:04:16,512 So please create a camera so it's just jump out and create a camera 84 00:04:18,047 --> 00:04:19,327 And 85 00:04:19,583 --> 00:04:21,119 First thing I do is Will changes from 86 00:04:21,631 --> 00:04:25,983 The default values to the various I like to use when I create something for Instagram which is 87 00:04:26,239 --> 00:04:29,567 Not squats with form because it has a slightly more vertical 88 00:04:30,591 --> 00:04:32,895 And then is given 135mm 89 00:04:33,407 --> 00:04:36,223 It looks through camera and it's just zoom back out 90 00:04:36,735 --> 00:04:38,783 And it's just found something that we like 91 00:04:39,551 --> 00:04:44,927 Maybe something like that for now we can change this in refund as we start doing like cemetery 92 00:04:45,695 --> 00:04:48,767 If we can back to frame one we can see that these 93 00:04:49,023 --> 00:04:54,399 This will start with all that stays inflated which we don't want and so we can use this offset 94 00:04:54,911 --> 00:04:55,679 To move 95 00:04:56,191 --> 00:04:58,239 Animation to something 96 00:04:58,751 --> 00:05:00,287 Maybe one even works 97 00:05:00,543 --> 00:05:04,895 So now we have nothing at the bottom nothing at the top and as we had Play it comes through 98 00:05:05,407 --> 00:05:11,551 And then it disappears and by the time we had frame 277 we are back to our start and now we have 99 00:05:11,807 --> 00:05:12,575 The lupin 100 00:05:13,087 --> 00:05:14,367 Call up that we want 101 00:05:14,623 --> 00:05:15,391 So this is 102 00:05:15,647 --> 00:05:16,159 Perfect 7426

Can't find what you're looking for?
Get subtitles in any language from opensubtitles.com, and translate them here.