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The last method will look at is the method will stick to use it I probably use marks to control my fall off bed
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No doubt this is a very controllable way little guess what we need
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And it is a lot of fantasy remember when we created I could view attribute in this resample
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That gives us a 021 value that runs through we can see this represented by car
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0
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And the red is one
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We're gonna use this attribute
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To create a nice follow that travels to us Faro
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Play Stardust by dropping down and attribute wrangle
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This is going to be crate
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All of
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The first thing we want to do is we want to create an attribute and we gonna call
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You can enable this whatever you want basically is going to create a float attribute that we can use later on
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And does attribute we want to use a channel ramp which is just a c a tramp and first we're going to give it
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Name the major call this my rib
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And the next we want to tell it what attribute 11 I used to control this ramp and we're going to use that Curve you attribute
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Just created
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If we have a look at our fall off attributes
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We need
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Spider and ecstasy
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Nothing's
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Back now we have the 0 to 1 graph that we can move and manipulate
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Am I a tribute which is really useful so we can
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Drawing exactly where we want
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To be
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This is what we gonna do
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It's just draw shapes something
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Maybe like
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This
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Are we going to refund this later
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Mrs select all these
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Nodes and trains into monitor in Cuba
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Nice photo
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The next thing we want to do
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Is a crate a
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Time off
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Create a channel
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Record this time offset
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And we going to assign this to a
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View attributes
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Curve
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An added to that I could use basically now
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Which creators
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And we moved to
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You can see
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That we have occurred you travelling through as far as this is exactly what we want
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What we can also do is to use a small expression in this time offsets that we get a procedure
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Constant Motion
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Negative
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Dollar if so
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This will now move
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Right now it's moving too fast first to actually see anything because each frame it moves a whole unit
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Actually stays in place so we can x
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Something like 0.00
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Now when we apply
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We get this mass movement of
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This graph going up and we can still move this as you can see this is still changing and large
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We can play around with this really nicely
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Something that you'll notice is that just read area is way Fraser going to inflate
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And we want this to be a lot bigger
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The promise of we make just this Curve bigger
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I can demonstrate this
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4 m bigger like
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So
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Now we don't have enough of a blue area
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To start animation because they will constantly be
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And we wanted to start with nothing
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Come on and then go off again and see what we can do as we can multiply as Curve you attribute
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Play Something like 0.6
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Remove this back in
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Something
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Back to what we had
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Maybe something like this
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It will
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Offset Curve you cos it's oczach 021 and how to get all the snot blue when I think I'll be happening and now
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Is w in flights and
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Label
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Anything else that is handy to add to this
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Is we going to add a second
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Opposite
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And this is just going to be so that weekend control
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Where it starts
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So please create a camera so it's just jump out and create a camera
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And
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First thing I do is Will changes from
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The default values to the various I like to use when I create something for Instagram which is
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Not squats with form because it has a slightly more vertical
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And then is given 135mm
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It looks through camera and it's just zoom back out
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And it's just found something that we like
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Maybe something like that for now we can change this in refund as we start doing like cemetery
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If we can back to frame one we can see that these
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This will start with all that stays inflated which we don't want and so we can use this offset
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To move
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Animation to something
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Maybe one even works
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So now we have nothing at the bottom nothing at the top and as we had Play it comes through
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And then it disappears and by the time we had frame 277 we are back to our start and now we have
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The lupin
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Call up that we want
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So this is
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Perfect
7426
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