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Original subtitles

Welcome back. | www.downloadly.ir

Let's now learn all about the event loop,

which is the heart of the Node.js architecture.

And this is probably the most important lecture

in this section, so make sure you really understand

everything that I show you during this video.

So, let's get started.

So, here is a diagram similar to the last lecture

so that we know exactly what we're talking about here.

So, we're still in a Node process in the single thread

where the event loop runs, all right?

Now, the first thing that you need

to know is that the event loop is

where all the application code

that is inside callback functions is executed.

So, basically, all code that is not top level code will run

in the event loop.

Some parts might get offloaded to the thread pool

as we saw in the last lecture,

but it's the event loop that takes care of all this.

As I said before, it really is the heart

of the Node architecture.

Okay, now, as I mentioned many times in the first part

of the course, Node.js is all built

around callback functions.

So, functions that are called as soon

as some work is finished some time in the future.

Remember that?

And it works this way because Node

uses an event-triggered architecture,

which is something that we're gonna talk about in one

of the next videos.

But what you need to know for now is

that things like our application

receiving an HTTP request on our server or a timer expiring

or a file finishing to read, all these will emit events

as soon as they are done with their work,

and our event loop will then pick up these events

and call the callback functions

that are associated with each event.

Okay, make sense?

So, again, the event loop receives events

each time something important happens,

and will then call the necessary callbacks

such as we define in our code.

So, in summary, it's usually said

that the event loop does the orchestration,

which simply means that it receives events,

calls their callback functions,

and offloads the more expensive tasks to the thread pool.

Now, how does all this actually work behind the scenes?

In what order are these callbacks executed?

Well, that is what we're gonna find out next.

So, remember, when we start our Node application,

the event loop starts running right away.

Now, the event loop has multiple phases,

and each phase has a callback queue,

which are the callbacks coming from the events

that the event loop receives,

just as we talked about in the last slide.

Now, in some places you will read

that there is only one callback queue or one event queue,

but in fact, as I said, the event loop has many phases

where each phase has its own callback queue.

So, let's now take a look at the four most important phases.

There are one or two other phases

that are used internally by Node,

but these are not that important

and I'm not gonna talk about them.

So, the first phase takes care

of callbacks of expired timers,

for example, from the setTimeout() function.

So, if there are callback functions from timers

that just expired, these are the first ones

to be processed by the event loop.

If a timer expires later during the time when one

of the other phases are being processed,

well, then the callback of that timer will only be called

as soon as the event loop comes back to this first phase.

Make sense?

And it works like this in all four phases.

So, callbacks in each queue are processed one

by one until there are no ones left in the queue,

and only then, the event loop will enter the next phase.

Next up, we have I/O polling and execution of I/O callbacks.

And again, remember that I/O stands for input/output.

So, polling basically means looking for new I/O events

that are ready to be processed

and putting them into the callback queue.

And remember that in the context of a Node application,

I/O means mainly stuff like networking and file access,

and so, it's in this phase where probably 99%

of our code gets executed,

simply because in a typical Node app,

the bulk of what we need to do is related to networking

and also, file accessing.

The next phase is for setImmediate callbacks,

and setImmediate is a special kind of timer

that we can use if we want to process callbacks immediately

after the I/O polling and execution phase,

which can be important in some more advanced use cases.

All right.

And finally, the fourth phase is for close callbacks,

which are, again, not that important for us,

but I put this here anyway for the sake of completeness.

Basically, in this phase, all close events are processed,

for example, for when a web server or a WebSocket shut down.

So, these are the four phases in the event loop,

but besides these four callback queues that we just saw,

there are actually also two other queues,

the nextTick() queue and the other microtasks queue,

which is mainly for resolved promises.

If you're not familiar with promises,

we will talk about them a bit in a later section.

Anyway, if there are any callbacks in one

of these two queues to be processed,

they will be executed right after the current phase

of the event loop finishes instead of waiting

for the entire loop to finish.

Okay?

So, in other words, after each of these four phases,

if there are any callbacks in these two special queues,

they will be executed right away.

Now, for example, imagine that a promise resolves

and returns some data from an API call while the callback

of an expired timer is running.

So, in this case, the promise callback will be executed

right after the one from the timer finishes.

Okay?

And the same logic also applies to the nextTick() queue,

which we didn't talk about yet.

So, basically, process the nextTick() is a function

that we can use when we really, really need

to execute a certain callback

right after the current event loop phase.

It's a bit similar to setImmediate,

with the difference that setImmediate only runs

after the I/O callback phase.

What is similar, though,

is that both are for really advanced use cases,

and we're probably not even gonna need them

throughout this course.

But anyway, I wanted to include this more complex stuff here

as well so that you have the tools

that you need if you really need

to dig deep into Node.js if you want to.

All right, and with that, we actually finished one tick

of the event loop, and a tick is basically just one cycle

in this loop.

So, now it's time to decide whether the loop should continue

to the next tick or if the program should exit.

And how does Node do that?

Well, it's very simple.

Node simply checks whether there are any timers

or I/O tasks that are still running in the background,

and if there aren't any, then it will exit the application.

But if there are any pending timers or I/O tasks,

well, then it will continue running the event loop

and go straight to the next tick.

So, for example, when we're listening

for incoming HTTP requests like we did

in our Node farm project in a previous section,

we were basically running an I/O task,

and that is why the event loop,

and therefore, Node.js, keep running

and keep listening for new HTTP requests coming in

instead of just exiting the application.

Also, when we're writing or reading a file

in the background, that's also an I/O task,

and so, it makes sense that the app doesn't exit

while it's working with that file, right?

Okay, and this is basically what you should know

about the Node.js event loop.

If you need even more detail than this,

well, you can always try to read

the official Node documentation, which should be quite easy

for you to understand at this point now

that you already understand most of the event loop anyway.

And I just wanna emphasize that it's really,

really important for you to correctly understand

the event loop so that you can write your own

performing code and also debug your own code

when something goes wrong in an unexpected way.

And now, just to finish, let's review some

of the stuff we talked about here.

So, in a nutshell, the most important thing

that I want you to understand from this lecture,

and maybe from this entire course,

is that event loop is what makes

asynchronous programming possible in Node.js,

making it the most important feature in Node's design

and making Node.js completely different

from other platforms.

It takes care of all incoming events

and performs orchestration by offloading heavier tasks

into the thread pool, and doing the most simple work itself.

Also, remember that we need the event loop

because in Node.js everything works in one single thread,

and so, you can have thousands or millions

of users accessing the same thread at the same time.

This makes Node so lightweight and scalable,

but at the same time, it comes with the danger

of blocking our single thread,

which would make the entire app slow

or even stop for all your users accessing the app, right?

Now, in other languages like PHP running on

an Apache server, basically, a new thread is created

for each new user, which is way more resource-intensive.

But on the other hand, there is no danger

of blocking, right?

So, that whole model makes it a bit easier

to use PHP for beginners, but of course,

it comes with its own disadvantages,

which I'm not gonna go into at this point.

Anyway, let me again remind you

that it's your responsibility to not block the event loop,

and so here's a couple of guidelines for that.

First off, don't use the sync versions

of functions in the fs, crypto,

or zlib modules in your callback functions, okay?

So, in our first project, we actually did use

the synchronous version, but it was in the top level code,

so outside of any callback.

And since that code runs before the event loop even starts,

well, it's not problem to use the synchronous version there.

Also, and this is probably pretty obviously,

don't perform very complex calculations in the event loop.

So, stuff like crunching millions

of numbers in loops inside of loops, or something like that.

Next, be careful with JSON in very large objects

because at some point, it can start to take a long time

to parse, or to stringify, JSON.

And finally, don't use all too complex regular expressions,

for example, with multiple nested quantifiers

or back references, because again,

they can take longer than expected.

These are, of course, just a couple

of high level guidelines, but they will get you started

on the right path.

Now, there are some potential solutions

to these blocking problems, like manually offloading

to the thread pool or using child processes,

and we might talk about this by the end of the course

or some time in the future, but for now,

it's important that you understand and follow this advice

of really not blocking the event loop.

All right.

Next up, I'm gonna give you a small example

to show you some of the stuff

that we talked about in practice. | www.downloadly.ir

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