Would you like to inspect the original subtitles? These are the user uploaded subtitles that are being translated:
1
00:00:01,350 --> 00:00:08,660
Now we will learn basic character animation, create new competition, name it as competition one,
2
00:00:09,090 --> 00:00:09,840
keep the word.
3
00:00:09,870 --> 00:00:17,590
And in 1920 by one zero three 24, AFPs start times zero.
4
00:00:17,940 --> 00:00:21,350
Let's set the duration to 30 second head, OK?
5
00:00:23,850 --> 00:00:27,840
You can see we have got Dimel from zero to 30 seconds.
6
00:00:28,290 --> 00:00:32,310
Let's create new solid and get and said it's color as you want.
7
00:00:40,430 --> 00:00:42,470
Let's change it, name Asbjorn.
8
00:00:51,380 --> 00:00:53,510
Now, let's go out characterful.
9
00:00:56,100 --> 00:01:01,590
Here you can see that I have already cleared my current principal body part in two different layers.
10
00:01:02,220 --> 00:01:10,530
This is done so that we can eliminate each party using Keith, just select all and drag it into a project
11
00:01:10,560 --> 00:01:11,000
panel.
12
00:01:13,580 --> 00:01:15,440
Now, drag them all into a mud.
13
00:01:19,880 --> 00:01:22,640
Is and just and just skip.
14
00:01:28,340 --> 00:01:35,440
Press is again, you can see we have got iPods and now we need to position them both physically.
15
00:01:39,810 --> 00:01:44,190
From here, you can take your lawyer by turning on or off your lower visibility.
16
00:01:56,320 --> 00:02:04,210
Let's let them it right click on your mouse and make them in one group by setting Prekop option, click
17
00:02:04,210 --> 00:02:08,860
on remove all attribute and buncombe and name it as character one.
18
00:02:14,570 --> 00:02:22,760
Now, all the elements of the one group, this will make our timer look clean now double click on it
19
00:02:22,760 --> 00:02:26,960
to open the lives here, you will find oil and gas to Jordan.
20
00:02:26,960 --> 00:02:27,710
And he made them.
21
00:02:31,500 --> 00:02:33,630
So let's first arrange them
22
00:02:36,300 --> 00:02:36,700
here.
23
00:02:37,030 --> 00:02:46,130
Let's keep right hand and arm in one group, select them board right click and create Prekop.
24
00:02:46,170 --> 00:02:47,400
Namenda is right hand.
25
00:03:01,100 --> 00:03:08,420
Now we need to please its own good, actually, so that we can and he made it from the.
26
00:03:30,650 --> 00:03:35,780
Do the same with all but selected, right, click and make it Brecon.
27
00:03:42,390 --> 00:03:45,780
Named as a left leg and an ankle.
28
00:03:46,380 --> 00:03:48,930
Now we need to adjust our language correctly.
29
00:04:52,690 --> 00:04:59,950
But the anchor in the middle here, you can see I have done all the entertainment now and just the body
30
00:04:59,950 --> 00:05:01,770
proposition's accordingly.
31
00:05:20,920 --> 00:05:27,130
Plays the body layer above the legs, keep right hand behind the body layer and lift and on top of face
32
00:05:27,130 --> 00:05:28,630
and above the body layer.
33
00:05:57,750 --> 00:06:00,020
Now, you can see this all is fine,
34
00:06:03,030 --> 00:06:07,950
let's rotate it, but I think this is fine now.
35
00:06:14,730 --> 00:06:17,430
Now plays it according to your animation theme.
36
00:06:38,430 --> 00:06:43,260
Here you can see if I make change, in part, it can be seen in Compugen also.
37
00:06:48,090 --> 00:06:49,290
And he made the iPhone.
38
00:07:00,630 --> 00:07:07,140
Scale the viewport, select the aliar press is and now this is a sign of strength.
39
00:07:07,920 --> 00:07:13,170
It means if we make any change in any value, it will keep it fixed.
40
00:07:16,160 --> 00:07:24,950
So if we turn this off, you can see that only one really standing now and turning it on the boat are
41
00:07:24,950 --> 00:07:30,650
changing, we need to turn this off and start animating.
42
00:07:30,650 --> 00:07:32,780
I only in one direction.
43
00:07:35,770 --> 00:07:39,340
You can zoom in on out the timeline from here.
44
00:07:47,210 --> 00:07:50,120
So the Kizito and again, 46.
45
00:07:53,910 --> 00:07:55,970
You can see the eye is blinking now.
46
00:07:58,860 --> 00:08:08,830
Now, select them all and copy it by holding control Plan C and based them all by pressing control right
47
00:08:09,210 --> 00:08:11,370
after moving few frames forward.
48
00:08:14,660 --> 00:08:19,310
Repeat this step as many times as you want your enemies.
49
00:08:47,370 --> 00:08:55,980
Now, let's move to Handford place and started animating by making initial key and final question.
50
00:09:32,560 --> 00:09:37,600
No, copy them both and paste it by going a few frames for.
51
00:09:41,730 --> 00:09:48,000
Repeat this, as long as you want to do animation now, you can see the hand is in moving position.
52
00:10:01,070 --> 00:10:08,510
Now, Double-Click on it and you can see it and handle it from here, you need to eliminate these forearms,
53
00:10:08,510 --> 00:10:09,320
too, as Sean.
54
00:10:30,140 --> 00:10:31,700
Now, this animation is good.
55
00:14:24,090 --> 00:14:28,230
Let's move to another hand and do the same we did with the right hand.
56
00:14:31,920 --> 00:14:35,880
By pressing this icon, you can jump on next up, previous keyframe.
57
00:14:38,800 --> 00:14:43,300
We need to set all keys on the same time as we did in Frypan.
58
00:17:06,100 --> 00:17:12,400
To make it more visible, let me change the solid layer color you can use any image file also.
5596
Can't find what you're looking for?
Get subtitles in any language from opensubtitles.com, and translate them here.