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-JEFF: We insert.
-(COIN RATTLING)
2
00:00:02,419 --> 00:00:04,671
Ah, something's happening.
3
00:00:05,589 --> 00:00:07,466
Okay. Hey, I'm going. Wow.
4
00:00:07,883 --> 00:00:11,136
And now I did it. Goodbye. Goodbye.
5
00:00:11,678 --> 00:00:14,515
(CHUCKLES) I'm unexpectedly doing
very well.
6
00:00:15,140 --> 00:00:16,642
Oh! I failed miserably.
7
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Pac-Man was one of the last things
that I played way back
8
00:00:21,730 --> 00:00:24,024
in the Johnson Administration, possibly.
9
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And I was just told I'm a button masher,
10
00:00:25,817 --> 00:00:27,653
which means you don't know anything
about games, so you just...
11
00:00:28,070 --> 00:00:29,780
So you just keep mashing up those buttons,
12
00:00:29,905 --> 00:00:31,823
and... and not knowing
what you're doing, really.
13
00:00:31,907 --> 00:00:33,492
That's kind of... That's me in a nutshell.
14
00:00:33,951 --> 00:00:35,869
(RETRO ARCADE GAME MUSIC PLAYING)
15
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JEFF: But times have been a-changing,
and gaming has evolved.
16
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(GROANS)
17
00:00:42,960 --> 00:00:44,211
-(THEME MUSIC PLAYING)
-(GRUNTS)
18
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A hundred and twenty-five million users
around the world.
19
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Three hundred million dollars in revenue
last month alone.
20
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REPORTER: A teenager from Pennsylvania
becomes a millionaire in three days,
21
00:00:55,722 --> 00:00:58,058
winning the first-ever
Fortnite Solo Championship,
22
00:00:58,183 --> 00:01:00,477
collecting the grand prize,
three million dollars.
23
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-(MUSIC PLAYING)
-Hey. (LAUGHS)
24
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So, please, come with me...
By the way, I'm Jeff Goldblum.
25
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...as I discover a brave new digital world
26
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that's turned into a cultural phenomenon.
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We are, um, at a sports arena.
28
00:01:26,503 --> 00:01:28,589
(CROWD CHEERING)
29
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What are we gonna see?
30
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(MUSIC PLAYING)
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We could be here for the Super Bowl.
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We could be here to see The Rolling Stones
or Ariana Grande.
33
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But it's none of those things.
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We're here for a certain kind
of sporting event.
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(CHEERING CONTINUES)
36
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In fact, until a little bit ago,
I didn't even know
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this was a sporting event.
38
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Well, this is something called eSports.
It's the ultimate manifestation of gaming,
39
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a billion-dollar industry which reaches
over 400 million viewers.
40
00:02:01,538 --> 00:02:03,040
(MUSIC PLAYING)
41
00:02:03,624 --> 00:02:07,919
Welcome to the CORSAIR
DreamHack Masters Dallas Finals!
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00:02:08,045 --> 00:02:11,089
JEFF: This is, from what they tell me,
an eSports tournament
43
00:02:11,214 --> 00:02:13,091
of a game called Counter-Strike,
44
00:02:13,300 --> 00:02:16,261
where 16 elite gaming teams
from across the globe
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go head to head in a shoot-'em-up.
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(CHEERING)
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JEFF: We don't know
why they're fighting each other.
48
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There's not a good guy or a bad guy.
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00:02:25,687 --> 00:02:26,980
(ALL EXCLAIM)
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JEFF: To help indoctrinate me,
I'm gonna meet
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00:02:34,905 --> 00:02:38,909
one of the European legends of eSports,
the crack squad
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00:02:38,992 --> 00:02:42,329
that make up the team
from France, Vitality.
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Right? Vitality.
That's what we want, Vital...
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-(KEYBOARD TAPPING)
-(MOUSE CLICKING)
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(INDISTINCT CHATTER)
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(WHISPERS) They're practicing.
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(VITALITY MEMBER CHUCKLING)
58
00:02:57,928 --> 00:03:01,264
Hi, guys. I don't wanna interrupt you,
because this is the big day.
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00:03:01,554 --> 00:03:03,129
-NATHAN: Right.
-JEFF: Because what I think you're doing
60
00:03:03,266 --> 00:03:05,560
is warming up, right?
61
00:03:05,644 --> 00:03:08,772
We are currently looking at what
our opponents are doing in the game.
62
00:03:08,855 --> 00:03:10,065
Most of the best teams in the world
63
00:03:10,148 --> 00:03:11,733
-are here, so...
-JEFF: Oh.
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00:03:11,983 --> 00:03:14,152
It's like the tape. It's like in football.
You look at the tape.
65
00:03:14,236 --> 00:03:16,029
-Exactly. Yes.
-The tape of the opponent. Yeah.
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By the way, you get any money
if you win this, or is it...
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-Uh, the first prize is 100k.
-(ALEX MUTTERS)
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Um, the room is spinning.
Did you just say 100,000 dollars?
69
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-DAN: Yes.
-JEFF: Wow.
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MATTHIEU: Sorry, Jeff. The guys need
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-to eat something before the game.
-(STUTTERING)
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Good managing. Well, good luck. I hope
I'll see you in the winner's circle.
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Okay. How about "Vitality" on three.
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-Ready? Don't you do this? Ready?
-(CHUCKLES)
75
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-All right.
-On... on three, Vitality.
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-One, two, three.
-ALL: Vitality.
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-Whoo!
-Yeah, less than a hundred percent vital,
78
00:03:43,974 --> 00:03:45,142
but still.
79
00:03:45,267 --> 00:03:47,144
(SPEAKING FRENCH)
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(SINGING IN FRENCH)
81
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Let's go. Let's get out of their hair.
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ANNOUNCER:
Put your hands together for Vitality!
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00:04:00,741 --> 00:04:02,617
That's our team. That's our team.
84
00:04:05,328 --> 00:04:06,621
JEFF: Our friends from Vitality
85
00:04:07,289 --> 00:04:11,126
are about to go three rounds
with the Brazilian team, FURIA.
86
00:04:11,293 --> 00:04:15,005
The creme de la creme of Europe
taking on the might of Latin America.
87
00:04:15,839 --> 00:04:21,344
Looks like a quaint European village
has turned out into a combat zone.
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-GAMER: One...
-(MAN EXCLAIMS, CHUCKLES)
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-(CROWD GASPS)
-And they're moderating it
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as if it's a sporting event.
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-(EXPLOSION)
-JEFF: Uh...
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00:04:28,518 --> 00:04:29,895
(CROWD CHEERING)
93
00:04:30,020 --> 00:04:31,146
And they're applauding.
94
00:04:32,355 --> 00:04:35,108
-(CROWD GASPS)
-This is something else.
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JEFF: The first match is over.
96
00:04:41,031 --> 00:04:45,076
I'm gonna see somebody
who can tell me more about all of this.
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(INDISTINCT CHATTER)
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-Hi, Frankie. Frankie Ward.
-Hello. Hello.
99
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My God. Look, and you watch the game
and you broadcast to who... whom?
100
00:04:56,379 --> 00:04:58,715
To sometimes billions of people
around the world.
101
00:04:58,840 --> 00:05:01,384
A lot of our audience watch us
on a platform called Twitch.
102
00:05:01,510 --> 00:05:03,386
-Oh, Twitch.
-So, like YouTube, but live.
103
00:05:03,553 --> 00:05:05,219
-They'll be watching this. However...
-JEFF: Wait a minute.
104
00:05:05,290 --> 00:05:07,575
-JEFF: This is still Vitality and FUR...
-FRANKIE: It's still Vitality and FURIA.
105
00:05:07,682 --> 00:05:09,351
-JEFF: Oh, right.
-FRANKIE: So, what we can see
106
00:05:09,476 --> 00:05:12,103
right now is ALEX is the last player
standing on Vitality.
107
00:05:12,187 --> 00:05:16,274
He's trying to defend the bomb plant.
It's now a one-v-one between arT and ALEX.
108
00:05:16,399 --> 00:05:19,903
ALEX is very low on health.
He's only got 27 HP, but he has got a USP,
109
00:05:20,028 --> 00:05:22,322
which is a bit more accurate
than the gun that arT has.
110
00:05:22,405 --> 00:05:25,450
So, Vitality are in a very,
very desperate situation right now.
111
00:05:25,575 --> 00:05:28,411
-So this is an upset?
-This is definitely an upset.
112
00:05:28,537 --> 00:05:32,833
If... if Vitality loses,
I... I'm a little bit to blame, possibly.
113
00:05:32,999 --> 00:05:34,205
-(LAUGHS)
-Now, but I think I pestered them
114
00:05:34,305 --> 00:05:35,794
a little, may have thrown them
off their game.
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00:05:35,919 --> 00:05:37,754
FRANKIE: If FURIA win this second map,
then that's it.
116
00:05:38,338 --> 00:05:40,215
And I have to run out there
and do an interview
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00:05:40,298 --> 00:05:42,050
-with one of the players from that team.
-Oh.
118
00:05:42,175 --> 00:05:44,386
-And they could win anytime?
-We should go to the stage.
119
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(CHEERING)
120
00:05:46,638 --> 00:05:51,017
There she goes. She's actually running.
Quick sticks. Quick sticks.
121
00:05:52,227 --> 00:05:54,646
MAN: Vitality needs something immediately
122
00:05:55,105 --> 00:05:57,399
to try and keep themselves
in the tournament.
123
00:05:57,607 --> 00:05:58,984
COMMENTATOR:
ALEX is the last one left, then.
124
00:05:59,526 --> 00:06:03,363
Well, that's gonna be all over, 16-8,
as FURIA takes down Vitality
125
00:06:03,446 --> 00:06:05,949
and make their way
to the semi-final here at the...
126
00:06:06,116 --> 00:06:07,158
JEFF: Uh-oh.
127
00:06:07,325 --> 00:06:09,327
What happened?
What happened? I missed it.
128
00:06:09,661 --> 00:06:11,037
-FEMALE VOICE: It's over.
-It's over?
129
00:06:11,413 --> 00:06:12,789
-Who won?
-FEMALE VOICE: They won. Vitality lost.
130
00:06:12,956 --> 00:06:14,416
Vitality lost.
131
00:06:15,834 --> 00:06:18,420
We'd better hightail it out of here.
They're gonna be after me.
132
00:06:18,545 --> 00:06:21,047
(CROWD CHEERING AND APPLAUDING)
133
00:06:26,011 --> 00:06:29,764
I... I was overwhelmed with so many sights
and sounds, and ideas.
134
00:06:30,807 --> 00:06:36,897
This business of war play and weaponry.
(IMITATING GUNFIRE)
135
00:06:37,063 --> 00:06:39,900
I did find it strongly provocative.
136
00:06:40,442 --> 00:06:43,403
And it did kind of shock me in that way.
137
00:06:43,612 --> 00:06:45,530
-(CAMERA SHUTTERS)
-JEFF: Well, at this point, I think
138
00:06:45,614 --> 00:06:47,741
it's a good time
for a little history lesson
139
00:06:47,824 --> 00:06:49,200
so we can all get up to speed.
140
00:06:49,993 --> 00:06:53,204
1958, and it all began with this.
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00:06:53,622 --> 00:06:54,706
Tennis for Two, it was called.
142
00:06:54,873 --> 00:06:58,460
It was the brainchild, as it turns out,
of a nuclear physicist
143
00:06:58,585 --> 00:07:00,128
who was on a personal mission
144
00:07:00,337 --> 00:07:04,507
to get the average Joe interested
in the dull, old computer.
145
00:07:06,009 --> 00:07:09,387
It was a decade later that we had games
that we could play at home,
146
00:07:09,471 --> 00:07:12,223
including
the hyperbolically entitled Chase.
147
00:07:13,391 --> 00:07:16,770
And then in the '70s,
it got a little more exciting
148
00:07:17,062 --> 00:07:20,774
when I vaguely remember Pong
and Space Invaders.
149
00:07:21,316 --> 00:07:22,901
And then came the '80s,
150
00:07:23,068 --> 00:07:28,073
when a Japanese company that started out
as a manufacturer of playing cards,
151
00:07:28,198 --> 00:07:30,992
Nintendo, got into video games.
152
00:07:31,824 --> 00:07:36,039
Ever since then, the big-name companies
have been on a technological arms race
153
00:07:36,331 --> 00:07:39,417
to compete for even bigger
and better and more immersive games.
154
00:07:40,335 --> 00:07:44,214
And then you add the Internet to that,
and live streaming, and virtual reality,
155
00:07:44,381 --> 00:07:48,009
and that, my friends, is how we get
to where we are today.
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00:07:53,515 --> 00:07:56,351
JEFF: Look, I'm all for,
you know, passion,
157
00:07:56,434 --> 00:07:59,729
but I'll be a ring-tailed monkey
if I understand
158
00:07:59,813 --> 00:08:03,400
why somebody would wanna play video games
for hours and hours and hours.
159
00:08:03,608 --> 00:08:08,279
I know that people get
wildly immersed in them,
160
00:08:08,363 --> 00:08:10,782
so there must be some craft in...
161
00:08:10,865 --> 00:08:13,827
in constructing the darn things, right?
162
00:08:14,911 --> 00:08:17,080
-(LAUGHS)
-JEFF: So let's take a visit and see
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00:08:17,163 --> 00:08:18,999
if we can meet a couple
of these creative types
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00:08:19,082 --> 00:08:22,335
who can, um, let us in
on some of the tricks of the trade.
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00:08:22,544 --> 00:08:24,713
-(DOORBELL RINGS)
-(IMITATING DOORBELL)
166
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It's beautiful, right?
167
00:08:26,464 --> 00:08:28,174
-Hey.
-Look at you!
168
00:08:28,341 --> 00:08:29,384
(LAUGHS)
169
00:08:29,968 --> 00:08:31,136
ADAM: Welcome to Moonwalk Audio.
170
00:08:31,219 --> 00:08:33,430
This is something.
Hey, this is something.
171
00:08:33,972 --> 00:08:36,182
Well, I'd be remiss
if I didn't drink you in.
172
00:08:36,725 --> 00:08:38,852
JEFF: This is Alex, and this is Adam,
173
00:08:39,144 --> 00:08:43,690
and they're the auditory artists
who comprise Moonwalk Audio.
174
00:08:44,065 --> 00:08:45,817
I love your tattooing.
175
00:08:46,276 --> 00:08:47,527
ADAM: It's part of our work uniform.
176
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JEFF: They've created the sound design
on over 600 video games.
177
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Of course, they're focused
on what you hear, not on what you see.
178
00:08:54,367 --> 00:08:55,702
That's the important part to them.
179
00:08:56,161 --> 00:08:58,199
ADAM: We wanna show you something
that we've been working on,
180
00:08:58,299 --> 00:08:59,664
called Wonka's World of Candy.
181
00:08:59,789 --> 00:09:02,459
I'm not made for this stuff.
I think my brain is...
182
00:09:02,709 --> 00:09:04,127
What if I did that? Ah!
183
00:09:04,377 --> 00:09:06,046
-I got something!
-You got one! That's awesome.
184
00:09:07,005 --> 00:09:08,548
ADAM: We're gonna have you
make some sounds with us,
185
00:09:08,673 --> 00:09:11,092
and then we're gonna put them in the game
and show you what they might look like.
186
00:09:11,468 --> 00:09:13,011
-Okay.
-ADAM: Here's a video
187
00:09:13,136 --> 00:09:15,076
of something that we're gonna add
some sound to.
188
00:09:15,227 --> 00:09:17,265
Bubbles coming out.
There's all kinds of stuff going on.
189
00:09:17,390 --> 00:09:20,060
ADAM: Popping bubbles.
You can see we have an Oompa Loompa
190
00:09:20,143 --> 00:09:22,395
coming up to a crank
and pulling the lever.
191
00:09:22,854 --> 00:09:25,440
I got you. Um, let me make some sounds...
192
00:09:25,607 --> 00:09:26,983
-ALEX: Great.
-...to this particular thing.
193
00:09:27,776 --> 00:09:29,611
-JEFF: Okay. (CHUCKLES)
-ADAM: Roll those sleeves up. Yup.
194
00:09:30,070 --> 00:09:32,030
-Okay. Okay.
-(SPLASHES)
195
00:09:32,197 --> 00:09:33,281
-ADAM: Lovely.
-JEFF: Lovely?
196
00:09:33,406 --> 00:09:35,825
-Got that sizzle on the end. It's good.
-ADAM: Yeah.
197
00:09:36,826 --> 00:09:39,329
We're trying to get a really big squish
out of this.
198
00:09:39,496 --> 00:09:41,039
(PAPAYA SQUISHES)
199
00:09:41,915 --> 00:09:42,916
(ADAM CHUCKLES)
200
00:09:43,181 --> 00:09:44,834
-ADAM: You did it. Good job.
-JEFF: That's enough of that.
201
00:09:44,959 --> 00:09:46,211
-JEFF: God in heaven.
-Oh.
202
00:09:46,336 --> 00:09:48,671
JEFF: Now, listen to this.
I like that squeak.
203
00:09:49,464 --> 00:09:51,466
-Yes. See? You got it.
-(METAL SQUEAKING)
204
00:09:51,758 --> 00:09:53,551
Oompa Loompa, pull the lever.
205
00:09:53,676 --> 00:09:54,608
(METAL THUDS)
206
00:09:54,708 --> 00:09:56,346
-That's a great sound.
-Oh, my God. That is a great sound.
207
00:09:56,805 --> 00:09:58,389
-Now I'm gonna blow some bubbles. Ready?
-ADAM: Mm-hmm.
208
00:09:58,473 --> 00:09:59,682
-Yeah.
-Okay...
209
00:10:01,476 --> 00:10:03,436
-For heaven's sakes.
-(ADAM LAUGHS)
210
00:10:04,687 --> 00:10:06,981
ADAM: Sound design in film
is not so different
211
00:10:07,065 --> 00:10:08,316
from sound design in video games.
212
00:10:08,399 --> 00:10:11,069
The difference is, is how we use
those sounds in the games.
213
00:10:11,194 --> 00:10:12,487
How's it different than movies?
214
00:10:12,570 --> 00:10:16,157
Well, when you watch a movie,
it's a very linear experience, right?
215
00:10:16,282 --> 00:10:17,700
But in a video game,
216
00:10:17,951 --> 00:10:20,829
all of that stuff is really
player indicated and controlled.
217
00:10:20,954 --> 00:10:23,081
We're building very satisfying sounds here
218
00:10:23,164 --> 00:10:25,125
because you're gonna hear them
over and over again.
219
00:10:25,375 --> 00:10:27,377
Sometimes those sounds
act as rewards, too.
220
00:10:28,086 --> 00:10:32,465
JEFF: While Alex goes off to, uh,
create some of these rewarding sounds,
221
00:10:32,590 --> 00:10:35,260
there's one final touch, uh,
which involves me,
222
00:10:35,343 --> 00:10:37,220
-and I get to noodle a little. Watch this.
-(PIANO PLAYING)
223
00:10:38,388 --> 00:10:40,515
Yeah. What would it do in the keys?
224
00:10:40,849 --> 00:10:42,809
Okay. That's... that's a good one.
That's a pretty easy one.
225
00:10:42,892 --> 00:10:45,228
Now, give me something
that's slightly more complex.
226
00:10:51,025 --> 00:10:53,528
-Awesome. Keep that in there.
-That's our show. Drive safely.
227
00:10:53,611 --> 00:10:55,238
(LAUGHS) Now, I can add
228
00:10:55,321 --> 00:10:57,490
the rest of the orchestra to that,
and we can pop it in the game.
229
00:10:57,657 --> 00:11:00,368
(GAME MUSIC PLAYING)
230
00:11:00,952 --> 00:11:03,413
JEFF: Holy cats. It's cooked?
Is it soup yet?
231
00:11:04,706 --> 00:11:06,624
We've got all the sounds in,
all the music's in.
232
00:11:06,916 --> 00:11:08,293
I'm all ears and eyes.
233
00:11:08,376 --> 00:11:09,544
-ADAM: All right, so...
JEFF: By the way,
234
00:11:09,669 --> 00:11:11,546
did you know that I can wiggle one ear
at a time?
235
00:11:14,090 --> 00:11:15,175
ADAM: That's fantastic.
236
00:11:16,718 --> 00:11:18,678
Hey! Here we go.
237
00:11:18,803 --> 00:11:20,680
-I'm gonna see it on the screen, too?
-ADAM: Yup. Over there.
238
00:11:20,805 --> 00:11:22,390
-Oh!
-And there's your piano playing.
239
00:11:22,515 --> 00:11:23,933
(PIANO PLAYING)
240
00:11:24,225 --> 00:11:26,090
-(WATER BUBBLING)
-ALEX: Yeah. Crunch.
241
00:11:26,190 --> 00:11:27,866
-ADAM: Oh, there's the bubbles.
-ALEX: Here's your bubbles!
242
00:11:28,062 --> 00:11:29,439
That's me. That's my mouth.
243
00:11:29,685 --> 00:11:31,149
-(MUSIC CHANGES)
-Uh-oh. Something big's gonna happen.
244
00:11:31,549 --> 00:11:32,884
ALEX: Oh, splatty-splatters.
245
00:11:33,234 --> 00:11:36,321
Do you recognize that music
that you played? Now with full orchestra.
246
00:11:36,446 --> 00:11:38,239
(GAME MUSIC PLAYING)
247
00:11:42,118 --> 00:11:43,870
-There we go.
-ALEX: Oh, here's the best part.
248
00:11:44,579 --> 00:11:46,289
-ALEX: This is all you.
-JEFF: Barbecue.
249
00:11:48,541 --> 00:11:49,792
(METAL SQUEAKS, THUDS)
250
00:11:50,376 --> 00:11:52,170
There it is. Do you feel rewarded?
251
00:11:52,378 --> 00:11:55,506
But you know what? I don't know why,
maybe it's watching the candy,
252
00:11:55,590 --> 00:11:58,051
maybe it's being around
your positive attitude,
253
00:11:58,259 --> 00:11:59,260
you've won me over.
254
00:11:59,385 --> 00:12:01,763
-ADAM: (LAUGHS)
-That's great. (CHUCKLES) I knew we would.
255
00:12:03,765 --> 00:12:08,228
I think, as with so many things in life,
don't you find that...
256
00:12:09,395 --> 00:12:10,897
when you're on the outside,
257
00:12:11,231 --> 00:12:14,817
it's easier to go, "Oh, tut-tut.
258
00:12:15,235 --> 00:12:16,986
"Uh, not really my cup of tea."
259
00:12:17,278 --> 00:12:21,866
But then, you get hands-on, you get closer
to the circle of people producing,
260
00:12:21,991 --> 00:12:24,827
and it just, uh, is a different story.
261
00:12:24,994 --> 00:12:29,749
I wonder if I can suggest to us
that maybe the next place we go to
262
00:12:29,832 --> 00:12:33,253
is someplace where I can get
an even more full-bodied immersion
263
00:12:33,378 --> 00:12:35,296
into the game world.
264
00:12:35,797 --> 00:12:38,049
(MUSIC PLAYING)
265
00:12:40,593 --> 00:12:44,472
JEFF: So I just got some, uh,
hands-on with the nuts and bolts,
266
00:12:44,555 --> 00:12:46,557
but I tell you, I still feel
267
00:12:46,849 --> 00:12:48,559
-quite the stranger in a strange land...
-(ROOSTER CROWS)
268
00:12:49,060 --> 00:12:51,312
...around this computer gaming stuff.
269
00:12:51,854 --> 00:12:54,941
Oh, I see some characters now.
270
00:12:55,149 --> 00:12:56,150
Whoa!
271
00:12:56,943 --> 00:12:59,779
JEFF: So I think that we need an activity
272
00:12:59,862 --> 00:13:02,490
that could serve as a kind of a bridge.
You'll see what I mean.
273
00:13:03,491 --> 00:13:05,243
(EPIC MUSIC PLAYING)
274
00:13:05,910 --> 00:13:07,203
(GRUNTS)
275
00:13:07,287 --> 00:13:08,329
(SCREAMS)
276
00:13:11,958 --> 00:13:17,297
Could this be my entry into the world
of gaming, game playing on the screen?
277
00:13:18,298 --> 00:13:19,549
Since I'm not so familiar with that,
278
00:13:19,716 --> 00:13:25,388
I thought I could get an in
by having a real-life experience.
279
00:13:25,596 --> 00:13:27,765
Oh, I've never done anything like this.
280
00:13:27,932 --> 00:13:29,517
Even a Renaissance fair,
281
00:13:29,976 --> 00:13:33,146
I've always avoided them...
(STUTTERS) ...aggressively.
282
00:13:33,271 --> 00:13:35,315
-Uh, but what's this? Hello.
-MALE VOICE: How's it going?
283
00:13:35,440 --> 00:13:37,525
-Hello. My name be Jeff.
-C.W. FOX: Well, back here,
284
00:13:37,608 --> 00:13:39,527
we're out of character,
so you're totally fine to talk regular.
285
00:13:39,652 --> 00:13:43,906
JEFF: Is this the... What we call
the gazebo of, uh, non-character?
286
00:13:44,032 --> 00:13:46,576
-It can be if you wanna...
-May I step, uh, hither?
287
00:13:46,826 --> 00:13:48,369
JEFF: Okay. What's LARP?
288
00:13:48,494 --> 00:13:51,164
So, LARP is improvisational theater
mixed with sport.
289
00:13:51,456 --> 00:13:53,374
Who am I... I guess I've got
a character, too.
290
00:13:53,499 --> 00:13:55,460
When you take on a character role,
you're not yourself anymore,
291
00:13:55,668 --> 00:13:57,462
you're that person,
so you have to think like them,
292
00:13:57,587 --> 00:13:58,546
you have to behave like them.
293
00:13:58,671 --> 00:14:02,175
Is there a parallel to...
to this real-life, um, game-playing
294
00:14:02,383 --> 00:14:04,469
to video games that you... you know about?
295
00:14:04,594 --> 00:14:06,726
Here, you actually get to feel like
you're in the world.
296
00:14:06,826 --> 00:14:09,015
You're fully immersed in it.
You're living your characters.
297
00:14:09,098 --> 00:14:11,726
Instead of a keyboard and mouse,
we have swords and spears.
298
00:14:12,685 --> 00:14:14,812
-(MEDIEVAL MUSIC PLAYING)
-(GOAT BLEATS)
299
00:14:15,063 --> 00:14:16,606
JOHN: We're gonna send assassins
after you.
300
00:14:16,689 --> 00:14:19,233
So you need to know
what'll happen if you get attacked.
301
00:14:20,276 --> 00:14:21,277
Okay.
302
00:14:22,487 --> 00:14:23,696
-Holy cats!
-Um...
303
00:14:24,197 --> 00:14:26,741
These weapons, uh,
typically, they're latex.
304
00:14:27,158 --> 00:14:29,952
But we try to emphasize
the theater elements
305
00:14:30,036 --> 00:14:31,704
as much as possible. Break arm.
306
00:14:32,455 --> 00:14:34,665
-(GROANS)
-So now his arm's disabled
307
00:14:34,791 --> 00:14:37,210
-until someone can mend it.
-(GROANS)
308
00:14:38,002 --> 00:14:41,756
The abilities we use in-game are...
Some of them are like video games skills,
309
00:14:41,839 --> 00:14:43,591
your character has a list of skills
they can do.
310
00:14:44,467 --> 00:14:46,803
-JOHN: Let's have you kill PJ.
-Okay. Here we go. (GRUNTS)
311
00:14:47,637 --> 00:14:48,805
-(GROANS)
-I've killed you.
312
00:14:48,930 --> 00:14:51,307
JOHN: Yep. So, now you'll say
how you wanna kill him.
313
00:14:51,432 --> 00:14:52,809
-Impaling...
-Okay.
314
00:14:52,892 --> 00:14:55,686
...like the vampire.
Straight through the heart.
315
00:14:55,978 --> 00:14:57,688
-And then, at this point I...
-Great. Now role play it.
316
00:14:58,481 --> 00:15:01,192
(GROANS, COUGHS)
317
00:15:01,943 --> 00:15:04,112
In our game,
you could have a moment
318
00:15:04,278 --> 00:15:05,613
where you're, like,
taunting his dead body.
319
00:15:06,197 --> 00:15:07,907
-Um... (LAUGHS)
-(MOCKING SING-SONG)
320
00:15:10,076 --> 00:15:11,494
JOHN: All right, so we still need
to kill him.
321
00:15:11,869 --> 00:15:13,371
-If he gets me... Wow!
-(GRUNTS)
322
00:15:13,538 --> 00:15:16,582
(WHIMPERING, GROANING)
323
00:15:16,666 --> 00:15:18,584
So, you're gonna RP like you're dying.
324
00:15:18,700 --> 00:15:20,080
-JOHN: And then...
-This is where the tears come.
325
00:15:20,166 --> 00:15:21,041
Don't be surprised if tears
326
00:15:21,116 --> 00:15:22,001
-come at this point.
-JOHN: Sure.
327
00:15:22,101 --> 00:15:23,297
-Yes.
-And then...
328
00:15:24,048 --> 00:15:25,321
(PJ GRUNTS)
329
00:15:25,438 --> 00:15:26,506
-Well, you missed by a mile.
-(JOHN LAUGHS)
330
00:15:26,581 --> 00:15:28,250
-PJ: In this case... All right.
-JEFF: I'm... I'm glad we're doing it.
331
00:15:28,326 --> 00:15:29,483
In this case, I'll do deathblow. Impale!
332
00:15:29,600 --> 00:15:33,724
(GROANS, IMITATES BLOOD SPLATTERING)
333
00:15:35,017 --> 00:15:37,854
(PIANO PLAYING)
334
00:15:38,146 --> 00:15:40,606
You'll be playing, uh,
Lord Darius of White Hall.
335
00:15:41,190 --> 00:15:43,985
Wait a minute. I'm already intoxicated
with my own identity.
336
00:15:44,110 --> 00:15:45,945
Watch this. Say, "Hey... hey, Jeff."
337
00:15:46,154 --> 00:15:47,155
Hey, Jeff.
338
00:15:47,738 --> 00:15:49,031
-Hey, Darius.
-Yes?
339
00:15:49,532 --> 00:15:51,325
You see that?
I didn't even try to do that.
340
00:15:52,076 --> 00:15:54,996
Lord Darius is probably
the most hunted person alive.
341
00:15:55,121 --> 00:15:58,332
Oh, now you tell me.
How come they're after me? What did I do?
342
00:15:58,458 --> 00:16:01,961
Your character is basically
the largest threat to an enemy nation
343
00:16:02,044 --> 00:16:04,714
-called the Nadine Empire.
-I hate them already. Nadine.
344
00:16:04,797 --> 00:16:06,090
JOHN: Their emblem is a shrike,
345
00:16:06,174 --> 00:16:08,634
and they want you dead
above anyone in the world.
346
00:16:09,093 --> 00:16:12,221
-Really?
-You should be incredibly paranoid.
347
00:16:12,972 --> 00:16:14,849
(EPIC MUSIC PLAYING)
348
00:16:22,982 --> 00:16:24,525
C.W. FOX: All right.
So, everybody, listen up.
349
00:16:24,775 --> 00:16:26,861
You have been let into the garrison
350
00:16:26,944 --> 00:16:30,281
to serve as escort
of Lord Darius into town.
351
00:16:31,365 --> 00:16:32,992
-Are you ready?
-JEFF: Every muscle is like
352
00:16:33,075 --> 00:16:36,204
a wound spring. Yes.
353
00:16:36,496 --> 00:16:37,705
Then let's get you in the game.
354
00:16:38,164 --> 00:16:39,916
-C.W. FOX: Move out.
-ALL: Yes, sir.
355
00:16:40,041 --> 00:16:41,501
(SOLDIERS CHATTERING)
356
00:16:42,293 --> 00:16:45,213
-C.W. FOX: Need you to move over.
-JEFF: Yes. Yes. Thank you. All right.
357
00:16:50,593 --> 00:16:53,471
C.W. FOX: We're sitting ducks out here.
Keep moving. Do not let them stop us.
358
00:16:54,222 --> 00:16:56,140
Lord Darius, some of these people
359
00:16:56,265 --> 00:16:58,809
might not even be
who that he believes they are.
360
00:16:59,060 --> 00:17:01,979
You should be on the lookout.
Be careful.
361
00:17:02,563 --> 00:17:05,233
-(GRUNTS)
-FEMALE VOICE: Protect Lord Darius!
362
00:17:05,441 --> 00:17:07,902
-(INDISTINCT CHATTERING)
-Hey. Hey!
363
00:17:08,569 --> 00:17:12,031
I've been hit. I was...
I was hit somehow. I don't know.
364
00:17:12,323 --> 00:17:14,116
-You're fine, milord.
-Oh, good. I feel fine.
365
00:17:14,283 --> 00:17:16,869
You... you took a scratch,
but they tended to you.
366
00:17:16,994 --> 00:17:18,621
It's a flesh wound. Merely a flesh wound.
367
00:17:18,829 --> 00:17:20,081
(SHOUTS) You're nothing!
368
00:17:20,164 --> 00:17:23,292
-Hey! Oh, oh! What the heck happened?
-(SOLDIERS EXCLAIM)
369
00:17:23,834 --> 00:17:25,044
Another flesh wound. No.
370
00:17:25,617 --> 00:17:26,879
-C.W. FOX: We're almost there.
-JEFF: Really?
371
00:17:27,213 --> 00:17:29,715
-JOHN: The stage is just ahead.
-JEFF: Hm.
372
00:17:30,007 --> 00:17:32,635
JEFF: Well, with only two
failed assassination attempts,
373
00:17:32,760 --> 00:17:34,136
I've completed, uh, the mission,
374
00:17:34,262 --> 00:17:36,556
-and made it to this theater.
-(CROWD APPLAUDS)
375
00:17:37,348 --> 00:17:40,309
JEFF: Maybe I should address my people,
uh, at this point.
376
00:17:40,393 --> 00:17:42,186
Hey, I've got something
up my sleeve. Wait.
377
00:17:43,771 --> 00:17:45,273
Let me start by saying this.
378
00:17:46,899 --> 00:17:50,069
I am of the opinion that my life
belongs to the whole community.
379
00:17:51,028 --> 00:17:55,491
And while I live, it is my privilege
to do for it whatever I can.
380
00:17:55,866 --> 00:17:58,119
I wanna be thoroughly used up
when I die...
381
00:17:59,245 --> 00:18:01,998
for the harder I work, the more I live.
382
00:18:02,999 --> 00:18:05,835
-Are you with me?
-(CROWD CHEERS AND APPLAUDS)
383
00:18:15,177 --> 00:18:16,887
Well, what now?
384
00:18:17,346 --> 00:18:18,639
-(WOMAN SHRIEKS)
-(GRUNTS)
385
00:18:18,723 --> 00:18:22,310
(SOLDIERS EXCLAIM, YELL)
386
00:18:26,105 --> 00:18:27,481
JEFF: Excellent. Thank you so much.
387
00:18:28,608 --> 00:18:30,318
Jeez. Who was that?
388
00:18:31,402 --> 00:18:32,528
Shrike's agents.
389
00:18:33,195 --> 00:18:34,322
-Ay, yi, yi.
-JOHN: But, uh...
390
00:18:34,447 --> 00:18:36,115
but not her best, from the looks of it.
391
00:18:36,240 --> 00:18:37,742
For the Shrike!
392
00:18:41,871 --> 00:18:45,249
I think I get the whole appeal
of playing, you know.
393
00:18:46,375 --> 00:18:48,085
It's not unlike acting, really.
394
00:18:48,210 --> 00:18:50,963
And, you know,
getting immersed in a part.
395
00:18:51,964 --> 00:18:56,844
There's such a power in play
and group strategy and activity like this.
396
00:18:57,595 --> 00:19:01,098
So can we say that the... the principals
of game playing are universal,
397
00:19:01,223 --> 00:19:04,185
and that the... the way
that people get into it here
398
00:19:04,268 --> 00:19:06,729
is the same thing they get out of it
with video games?
399
00:19:06,854 --> 00:19:08,814
People play games to experience things,
400
00:19:08,898 --> 00:19:10,983
whether it's something they cannot do
or they wanna do,
401
00:19:11,108 --> 00:19:13,444
or just to enjoy interactions
with a community.
402
00:19:14,070 --> 00:19:15,237
JEFF: Yeah. Yeah.
403
00:19:17,865 --> 00:19:19,492
All right. Let's...
Let's get you out of here.
404
00:19:19,575 --> 00:19:20,576
JEFF: Okay. Come on.
405
00:19:20,701 --> 00:19:24,789
Thank you. Well, hopefully, we'll avoid
any assassination attempt on the way out.
406
00:19:28,626 --> 00:19:33,506
JEFF: I get the connection between playing
a role and onscreen game play,
407
00:19:33,589 --> 00:19:36,217
but let's hit the pause button
for a moment.
408
00:19:36,300 --> 00:19:37,677
(RETRO ARCADE GAME MUSIC PLAYING)
409
00:19:37,802 --> 00:19:40,638
-To fans, they represent a challenge.
-INTERVIEWER: How long do you spend
410
00:19:40,721 --> 00:19:42,682
-playing it?
-Seven, eight hours.
411
00:19:43,182 --> 00:19:45,559
But to critics, they are a menace.
412
00:19:46,560 --> 00:19:50,940
JEFF: From their inception, video games
have been strongly polarizing.
413
00:19:51,023 --> 00:19:53,984
MAN: We're not talking about Pac-Man
or Space Invaders anymore.
414
00:19:54,110 --> 00:19:58,030
We're talking about video games that,
too often, glorify violence.
415
00:19:58,614 --> 00:20:02,159
MAN 2: The World Health Organization
is expected to include Gaming Disorder
416
00:20:02,326 --> 00:20:05,746
on its list of mental health conditions
as a part of addictive behaviors.
417
00:20:05,830 --> 00:20:09,959
He was online all the time.
Every waking moment.
418
00:20:10,084 --> 00:20:11,252
JEFF: So, at this point,
419
00:20:11,377 --> 00:20:15,047
let's raise some of these bigger questions
around gaming.
420
00:20:17,007 --> 00:20:22,179
Now, there have been news reports that say
that gaming is creating a generation
421
00:20:22,263 --> 00:20:24,056
that is sleepwalking through life.
422
00:20:25,266 --> 00:20:27,435
But they tell me
that there's some recent research
423
00:20:27,518 --> 00:20:31,856
that argues that the brain of gamers
is quite alive,
424
00:20:32,398 --> 00:20:35,234
with areas of the brain
actually increasing in size.
425
00:20:35,943 --> 00:20:38,529
There are people who worry
that staring at the screen
426
00:20:38,821 --> 00:20:41,741
is an isolating and lonesome experience...
427
00:20:41,949 --> 00:20:43,451
-(SCREAMING)
-...but there's studies that claim
428
00:20:43,534 --> 00:20:46,203
that players are part
of a virtual community
429
00:20:46,328 --> 00:20:49,081
that allows them to connect with people
all over the globe
430
00:20:49,165 --> 00:20:51,625
in some kinda shared experience.
431
00:20:52,126 --> 00:20:55,004
And then there's the argument
against the glorification
432
00:20:55,087 --> 00:20:57,298
of weaponry and the simulation
of violence,
433
00:20:57,548 --> 00:21:00,754
which may actually,
in certain situations, they say,
434
00:21:00,843 --> 00:21:03,596
help people to explore risk and morality.
435
00:21:03,721 --> 00:21:07,141
Well, bookmark it there, but, you know,
let's... let's continue the conversation.
436
00:21:07,224 --> 00:21:09,268
(GAME MUSIC PLAYING)
437
00:21:18,110 --> 00:21:22,907
What am I doing here?
Well, as you know, I love play.
438
00:21:23,032 --> 00:21:24,992
Even if I'm left to my own devices,
439
00:21:25,159 --> 00:21:28,496
sometimes I play rock, paper,
and scissors with myself.
440
00:21:28,913 --> 00:21:30,289
One, two, three. Shoot.
441
00:21:32,917 --> 00:21:33,918
One, two, three. Shoot.
442
00:21:34,043 --> 00:21:37,171
Oh. So, anyway. I don't do that.
I'm not a total idiot.
443
00:21:37,254 --> 00:21:40,424
But in any case, play
and games and technology,
444
00:21:40,883 --> 00:21:43,928
what if they could be used
for a purpose...
445
00:21:45,012 --> 00:21:47,640
that's mighty and enlarging?
446
00:21:48,766 --> 00:21:52,019
JEFF: So we got a rendezvous for me
with a leading mind
447
00:21:52,102 --> 00:21:53,813
-in the field of virtual reality.
-Hi.
448
00:21:54,063 --> 00:21:55,981
-Hi. My name is Jeff.
-I'm Gordon.
449
00:21:56,106 --> 00:21:57,149
-You're kidding.
-Come here.
450
00:21:57,233 --> 00:21:58,567
Come here immediately.
451
00:21:58,859 --> 00:22:03,864
JEFF: And he claims, in the right hands,
gaming technology can change the world.
452
00:22:04,448 --> 00:22:06,575
What's great about games
is that they can take you
453
00:22:06,742 --> 00:22:08,786
into new settings, new environments
454
00:22:08,869 --> 00:22:11,247
that you might not naturally find yourself
in all the time.
455
00:22:11,622 --> 00:22:14,291
Can we use this technology
to enhance our lives
456
00:22:14,458 --> 00:22:17,753
and to enhance the lives
of our world and where we're going?
457
00:22:17,920 --> 00:22:20,214
Absolutely. I think there's a lot
of questions
458
00:22:20,464 --> 00:22:23,384
that you can understand better
with more context.
459
00:22:23,968 --> 00:22:26,512
Right? I can tell you to save the forest.
It matters.
460
00:22:26,679 --> 00:22:28,639
But when I put you amongst trees...
461
00:22:28,764 --> 00:22:30,558
-Yeah.
-...it's a real different discussion.
462
00:22:30,683 --> 00:22:33,060
That sort of experience
is afforded by virtual reality.
463
00:22:33,394 --> 00:22:34,436
It's very immersive.
464
00:22:34,520 --> 00:22:36,105
-GORDON: Yeah.
-It's very... it gives you the feeling
465
00:22:36,188 --> 00:22:37,273
-that you're there.
-GORDON: Yeah.
466
00:22:37,439 --> 00:22:39,316
-And so it's about virtual spaces.
-JEFF: Yeah.
467
00:22:39,483 --> 00:22:40,757
And you can explore scenarios...
468
00:22:40,907 --> 00:22:42,069
-Oh.
-...and make them more illustrative.
469
00:22:42,194 --> 00:22:45,656
What is the vision for moving the species
470
00:22:45,739 --> 00:22:48,117
-and moving the world forward?
-Yeah.
471
00:22:48,200 --> 00:22:49,410
Perhaps for the younger generation...
472
00:22:49,493 --> 00:22:50,870
-Yeah.
-...they need interactivity...
473
00:22:50,995 --> 00:22:52,705
-Yeah.
-...to really understand
474
00:22:52,788 --> 00:22:55,082
and contextualize
the problems that we're facing.
475
00:22:57,418 --> 00:23:00,629
JEFF: Professor Bellamy directed me
through this forest
476
00:23:00,796 --> 00:23:02,715
to a virtual reality experience
477
00:23:02,798 --> 00:23:06,427
which he promised would change
how I think about gaming.
478
00:23:08,804 --> 00:23:10,264
I see you in the shadows.
479
00:23:11,640 --> 00:23:14,268
You're giving off something radiant
even before you speak.
480
00:23:14,643 --> 00:23:17,062
Something deeply joyous.
481
00:23:17,730 --> 00:23:20,482
-My name is Jeff.
-My name is Milica. Nice to meet you.
482
00:23:20,983 --> 00:23:23,360
So have you ever played the role
of a tree...
483
00:23:23,569 --> 00:23:24,820
-(GIGGLES) No.
-...in your life?
484
00:23:25,112 --> 00:23:28,532
That was the punchline to, like,
"Hey, I got a part in the school play."
485
00:23:28,824 --> 00:23:30,409
"What'd they cast you as?"
"Well, I'm a tree."
486
00:23:30,576 --> 00:23:32,620
-(CHUCKLES) You know, it was the...
-So you've never done it?
487
00:23:32,828 --> 00:23:36,457
Uh, from the start, I had some kind
of quality that allowed me to play more...
488
00:23:36,540 --> 00:23:38,417
-more meatier roles, but...
-So, today,
489
00:23:38,584 --> 00:23:41,128
you're gonna be the tallest tree
in the rainforest.
490
00:23:41,921 --> 00:23:44,590
So, first, I'm gonna ask you
to take one seed.
491
00:23:45,174 --> 00:23:47,593
And you will be now planting that seed.
492
00:23:48,802 --> 00:23:50,971
So, the next thing that's...
that's gonna happen,
493
00:23:51,055 --> 00:23:53,933
when you put
the virtual reality equipment on...
494
00:23:54,016 --> 00:23:56,393
-Yes.
-...you will be transported
495
00:23:56,477 --> 00:23:59,480
inside the soil
and your body will become a tree.
496
00:24:01,690 --> 00:24:02,733
(WHISPERS) I like it.
497
00:24:03,317 --> 00:24:04,401
(POWER CHARGES)
498
00:24:04,610 --> 00:24:05,861
Okay. So I'm putting it on.
499
00:24:06,153 --> 00:24:07,696
(STUTTERING) Wait a minute.
500
00:24:07,905 --> 00:24:09,865
-JEFF: That's the seed that I planted.
-MILICA: That's the seed.
501
00:24:10,032 --> 00:24:11,700
Okay. I hope this isn't playing a trick
502
00:24:11,867 --> 00:24:15,120
and everybody's gonna leave
and I'm just gonna be here by my... Whoa!
503
00:24:16,121 --> 00:24:17,122
Oh!
504
00:24:17,623 --> 00:24:21,627
I'm growing. Oh, I see other roots
of other... other plants.
505
00:24:21,794 --> 00:24:23,212
Hey, I'm getting near the surface.
506
00:24:25,089 --> 00:24:26,256
Here I come.
507
00:24:26,465 --> 00:24:27,466
(BIRDS CHIRP)
508
00:24:27,841 --> 00:24:30,302
(GASPS) Ah, oh!
509
00:24:31,095 --> 00:24:33,722
Oh, little insects carrying leaves.
Oh, fantastic.
510
00:24:34,932 --> 00:24:38,352
Whoa! Hey, I'm growing in a good forest.
511
00:24:39,895 --> 00:24:43,607
Oh! Oh, oh, oh, wow!
512
00:24:43,774 --> 00:24:45,484
Those are my leaves.
513
00:24:46,151 --> 00:24:49,029
Those are my leaves.
514
00:24:49,446 --> 00:24:51,365
(CHUCKLES)
515
00:24:54,618 --> 00:24:56,245
Oh, a colorful parrot.
516
00:24:56,912 --> 00:24:58,789
-Oh! (GROANS)
-(PARROT SQUAWKS)
517
00:24:59,164 --> 00:25:00,416
Parrot just almost hit me in the...
518
00:25:00,624 --> 00:25:02,251
Oh, my gosh, the moon.
519
00:25:03,377 --> 00:25:04,378
Look at that.
520
00:25:04,503 --> 00:25:05,671
Oh!
521
00:25:06,422 --> 00:25:07,423
Wow.
522
00:25:08,215 --> 00:25:09,883
Wow, the night breeze.
523
00:25:17,182 --> 00:25:18,225
Oh, no.
524
00:25:18,600 --> 00:25:20,769
-(BIRDS SQUAWKING IN PANIC)
-JEFF: Oh!
525
00:25:23,480 --> 00:25:24,898
(COUGHS)
526
00:25:28,569 --> 00:25:30,696
(GROANS) Hot, hot.
527
00:25:32,489 --> 00:25:34,074
Oh, my gosh.
528
00:25:35,826 --> 00:25:37,036
Oh, no.
529
00:25:38,912 --> 00:25:40,831
There's the seed that I was.
530
00:25:41,248 --> 00:25:43,208
Oh. Whoa.
531
00:25:44,334 --> 00:25:45,544
Oh, my golly.
532
00:25:46,795 --> 00:25:49,673
Absolutely amazing. Absolutely amazing.
533
00:25:50,132 --> 00:25:54,553
I could smell the soil and everything.
It was very, very, um, you know,
534
00:25:55,054 --> 00:25:56,263
uh, real.
535
00:25:56,388 --> 00:25:58,348
And then, I didn't know
anything was gonna happen like that.
536
00:25:58,474 --> 00:26:01,185
There was a... a fire and I felt the heat.
537
00:26:01,477 --> 00:26:03,145
And getting burned.
538
00:26:03,645 --> 00:26:06,732
Seeing all your friends burned.
Ho... horrible.
539
00:26:07,316 --> 00:26:11,612
We, as humans, take care mainly
of our personal and immediate problems.
540
00:26:11,737 --> 00:26:13,697
-Yes.
-So that was the goal with tree,
541
00:26:13,781 --> 00:26:15,949
to personalize
this problem of deforestation.
542
00:26:16,033 --> 00:26:17,117
-Empathize.
-Yeah.
543
00:26:17,618 --> 00:26:22,331
So now, I'm giving you this seed
as a seed of hope.
544
00:26:23,082 --> 00:26:24,166
Thank you very much.
545
00:26:25,042 --> 00:26:26,376
(BIRDS SINGING)
546
00:26:29,463 --> 00:26:31,340
Ms. Zec, she's given me hope.
547
00:26:31,423 --> 00:26:35,010
She's renewed my hope in mankind,
and womankind.
548
00:26:35,427 --> 00:26:39,389
Maybe living in virtual worlds
that are nourishing,
549
00:26:39,640 --> 00:26:44,978
useful, engaging, contributive,
could do us some good.
550
00:26:45,187 --> 00:26:48,023
I think it's transformed my whole view
of the notion of games.
551
00:26:48,565 --> 00:26:52,486
Gaming can be a vehicle
for our, uh, advancement.
552
00:26:53,403 --> 00:26:54,822
To the extent that games can be
553
00:26:54,947 --> 00:26:58,534
a realization of the "Wonderful World"
aspect of life.
554
00:26:58,826 --> 00:27:01,954
But, uh, you know, while we're here,
why not have a little fun, I guess.
555
00:27:02,079 --> 00:27:04,414
That's my final word on... on games.
556
00:27:04,540 --> 00:27:06,792
You know, enjoy yourself.
Hey, you know that song?
557
00:27:07,000 --> 00:27:12,923
(SINGING)
558
00:27:13,173 --> 00:27:15,676
It's... Hey, alternate title
for the episode. "Enjoy yourself."
559
00:27:16,093 --> 00:27:19,471
Oh, there we go. (CHUCKLES) And cut.
560
00:27:20,305 --> 00:27:22,391
(MUSIC PLAYING)
43967
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