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So previously we've talked about all sorts of different functions with inputs and outputs.
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But right up here, we've got a function but the syntax looks a little bit unfamiliar.
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What is this arrow anyways?
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Previously we said that this line of code is equivalent to basically writing something like this.
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We have a function that's code in main, and inside this function, we carry out a single instruction which
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is to run our app. And the app that we want to run is our Xylophone app right here.
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And once that run app is done, then we have our semicolon to cap off the line and this is exactly the
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same as what we had before.
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But what is that arrow and what does it do?
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Well the arrow which we create using a equals sign and a right angle bracket, in Dart, is known as the
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arrow syntax. And you might hear other people referring to it as a fat arrow to distinguish it from a
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slim arrow, I guess.
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But the arrow syntax is used when the function body,
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so the part that's inside the curly braces right after the name of the function, with this part is only
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a single line of code.
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Heading back to a dartpad so I can show you how this works.
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Let's say that we have our add function which returns an integer. And all that it does is it adds the
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numbers 5 + 2. And then it returns 5 + 2 as the output which is going to be 7 and
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inside our main function, all that we do is we created integer variable which is called result, and we
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set it equal to the output of our add function.
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Now clearly at this point, if we print our result, we'll just get 7 printed in the console right
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here. 5 + 2 = 7.
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That becomes the result over here.
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And so result = 7, and when we print this line, this is what we get.
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Now we can also represent this function, because it only has a single line of instructions,
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we can also use our arrow syntax. So we can write int add and after the parentheses, we can add our arrow
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and we can omit the word return, but simply give the expression or what it needs to do.
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So this is exactly the same to the computer as this.
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And if I comment this out and I click run again, you'll see that when it calls add it's going to use this
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version and it does exactly the same thing.
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So that arrow syntax is equivalent to having the curly braces around whatever comes after.
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And it also is equivalent to having that return keyword in front of this line of syntax.
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Now remember, the arrow syntax only works if you have a single line of instructions.
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So for example, you can't for example have a print statement here as well. Print
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'I got called'.
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So now this function has two lines, and we can't combine that into the end of our arrow syntax. So we
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can't for example put it here and try to run both lines.
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If I go ahead and comment this out and click run, you can see that I get all sorts of errors.
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So I'm only allowed a single line expression. But even if I'm using the arrow syntax, I can still have
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inputs inside here.
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So for example, if I didn't want to add 5 to 2 every single time, which is a bit of a useless function
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if you think about it, let's try and add our n1 to our n2 and we return simply n1 + n2.
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Now in the arrow syntax version, we would represent this in much the same way inside the parentheses
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after the word add, we add our inputs in exactly the same way.
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So I'm just going to copy and paste it in there. And then after the arrow, we place our single line of
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instructions, which is basically just n1 + n2.
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So this also works and this is exactly the same as this line of code.
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So if we added our numbers let's say let's add 3 to 11, and we hit run.
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You can see that our function, using the arrow syntax, returns the number 14 which gets printed in here.
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So now if we head back to Android Studio, we can see that using the same principles, we can get rid of
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are curly braces.
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And even though in this case, this function doesn't actually return anything because it has a void data
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type,
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we can still use that arrow syntax to say that this is the body of this function.
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This is the single line of instructions which need to be carried out when this function gets called,
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which is simply to run the app
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that is our Xylophone app.
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So next time when you see this arrow syntax, you won't be confused as to what it does anymore.
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And after this module, hopefully you now have a good grasp of how packages work in Flutter, how we can import
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other people's code into our own projects and leverage the code that they've already written to give
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our apps more functionality without having to write a lot more code.
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We've also explored how functions work in all three flavors in Dart.
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And we've built out a music app which is created using one of these functions that we learnt about. So
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that's all from me and I'll see you on the next module.
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