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Hello.
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Finally this time it's the first collection of poems designed by the characters.
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Because it used to be the time for this kind of migration.
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This time I think it's a time to take a temporary break and let me talk about gathering information for inspiration genesis in my painting work.
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Compared to what we talked about last time, it's a little bit abstract and maybe a little bit hard to understand.
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This is also my favorite process in character design, so it might be long to say more than needed.
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It's good upbringing to listen to the painting on the road, so you can easily come to listen like a radio.
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You guys think a particular painting is particularly well done.
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Everyone may think differently, so let me start by talking about what I think of painting as a process.
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There are apples.
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A look is an accident, we look at the apple by looking at the shape color structure material of the target
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You can observe the back and get visual information from the target, called observation.
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After this observation, we remember in our mind what the target looks like in three dimensions and the color.
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We can't remember these things exactly like a computer can with data, so this stored information
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very simplified, leaving only the minimum amount of information to explain the accident, which is called symbolization.
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The information that we get from the observation, even if we don't apologize later
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00:01:43,940 stored in a storage area to remember its shape and color.
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called the library visual library.
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The more information here, the more frequently something new is added, the more the visual library expands.
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Later, when I think about apples, we can get more information.
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This process that happens not in the eyes but in the mind is called interpretation.
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We re-present the apple on the paper or the canvas.
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The object of the restriction is the objective information obtained from observation, or the memory or subjective perception of what I think
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or experience.
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It takes time and stamina to draw something in order to draw it.
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When all of these are available, drawing skills and your own stylistic skills, etc. are re-presented in the object on paper.
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We call it "reproduction" because it reappears.
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Usually, these technical parts are usually provided by the Academy or by the Department, while the previous observations and interpretations, etc. are drawn out.
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is an area that the mapper needs to experience for himself.
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In fact, I think the former process of observation and interpretation is more important than these techniques that
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People who listen to the lectures, if possible, draw with great skill, but observe and interpret, as I do
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It's good to think of ideas for exercises to do together as well
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So, when the object appears on the paper, this is the picture.
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So the picture is reproducing what I interpret through observation.
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If the painting can be interpreted as an apology when someone else sees it instead of me, then the purpose of the painting is in a way fulfilled.
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There is no word at all, and I can communicate with others with the same object, so the painting is like a language.
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Here, we take objects that contain a lot of information visually and the more specific they are expressed, the smoother the communication with others will be.
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So much of what we learn for painting is some sort of grammar or something.
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Convincing enough
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The painting functions faithfully as a painting, so we can say that this is a painting that is usually well painted.
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Each painting draws inspiration and information from observation.
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This time, we will practice the process of observing objects and gaining inspiration with a broader view.
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It's not the creator's job to observe the world in all its many forms, so it might as well be something like a privilege.
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So, what I'm going to explain today, I hope you're thinking too easy.
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So, before we start painting, let's talk about being inspired.
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What is the inspiration?
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Like grandpa?
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No way.
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Inspiration is the stimulus for the creative opportunity, than the creative conception, which is needed in the first place.
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Perhaps it also comes first in the whole painting process.
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Also, the desired creative need is not self-satisfied, so one must gather inspiration.
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Are people a little tired of painting and soon relax a little.
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If that's the case, please listen to what's being explained now, that would be great.
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The person who drew the picture is like a caricature of a sportsman's physical guide, there's drawing gay.
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It's the stimulation of wanting to create something, so the drive to fill it up little by little through inspiration
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It's called drawing a table.
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This inspiration is the shade of this graph gauge, so the more inspiration draws the more depleted it becomes.
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With plenty of inspiration, your creation seems immensely satisfying as long as you can release all the gauges.
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However, with insufficient specificity of inspiration and insufficient recovery of the gauges, even with good technical strength, you can't put in the work.
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The results are also not satisfactory.
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to fill these gauges.
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It's very important to get inspiration from a wide field, where diverse and broad fields are really important.
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Where can you get that kind of inspiration that is full of painting positivity?
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Usually, when people paint according to their favorite preferences, they quickly find where the inspiration lies.
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Here the word from taste to fragrance has information on the direction fragrance.
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For example, when I want to draw flowers, birds, fish or magicians, I am quickly inspired.
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On the contrary, not tasteful guns or a bit scary, horrible, a bit disgusting are less inspired types of times.
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It's the opposite.
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There is also this opposite situation, where everyone's preferences are different, and even though it looks like the same taste, there are differences in the details.
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The average person can identify and observe the side that matches his or her preferences on a deeper level.
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When we find new information from this direction, this is where the inspiration lies.
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Having a taste is a wonderful advantage to establish a specific and profound establishment style or detailed description.
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However, the firmer the taste, the narrower the horizon, and therefore it becomes increasingly difficult to obtain another inspiration from other areas.
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Simply put, this means that you are less interested in other preferences.
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When people in Europe climb up a mountain or something like that, in order to look for something, they don't pick up the telescope first, they generally take a big look around first, right?
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If you make light of the area of non-personal preferences and find some interesting story, emotion or fascination
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it's best to inquire in that direction when the time comes.
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I think looking for inspiration is very similar to going on a trip.
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Instead of sitting and waiting for inspiration to come, even if it's a hassle, it's possible to find inspiration by just moving around, right?
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There may not be much inspiration on a long walk, just turn your head around nearby and you'll find the wonders of inspiration.
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Learning something for a few days may not inspire much either, but by turning your head around, you may be inspired by what is visible.
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However, you stick to your preferences.
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It's a more rewarding act than just drawing immobile pictures, so I hope you don't mind the process.
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There are more people who travel with curiosity that
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Drawing grid chart can also be filled quickly.
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Inspired not only by learning one's own tastes, but by focusing on a broader field of
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Discovering new information is much more effective. It's much easier, and better.
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Feeling that you can no longer find the walls of inspiration when you only follow the solitary path of a specific taste.
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At this point, the attitude of getting inspiration from different places and not being prepared for the words immediately leads to a very high possibility of a low point.
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The truth is that it is not easy for a person to expand their tastes.
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Even if you are not a painter, it is recommended that you listen to other people's preferences and identify with them.
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What do you like?
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Ask him what he likes about him, just like that.
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Don't wow over it, might as well be curious about which bit of that place is why it's good.
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Talking a lot about what his preferences and mine have in common, or what criteria are in place to conform to his preferences.
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likes to travel together according to his preferences.
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By lending such a view to the world, we may be inspired by unexpected parts of it that we didn't know before.
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For example, when drawing this character, I had a long conversation with a friend, which has been very popular on the Internet lately.
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What my friend said about you guys, I simply drew what I was thinking about, and my friend said no.
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I was very excited and explained it in great detail.
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My friend is now saying that some people have few friends, but to be handsome, that handsome they don't know
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In terms of self-decoration, I don't have a little standard, but rather like electronic devices.
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00:09:44,680 and became very serious about showing the body even if it didn't show anything, and movement or not, even if it was a little hunched over in the pose inside
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There should be basic bones and so on. Because he likes to be thin, there's a chance that he's very sympathetic.
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So, I tried to cater to his preference that
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For example, when I drew something like a hand that had to be shown or an industry, I drew it very carefully than usual.
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I purposely looked for products like clothes and shoes that people who generally like to call them don't buy much and searched for references.
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Hardly good at taking selfies, such as increased T-shirts and unpopular fashion.
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Always focused on thinking about that feeling or electronic devices or something like that, and felt more engaged with some of the designs and had fun working on them.
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You don't need to just look at these parts, these things accumulate and the more you pay attention to the drawings, the more you can show a strong taste.
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At this point, I think paintings that have traces of immersion in the painting are really good details for my standards.
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my own work, I usually want to decorate these.
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I feel the great value of painting when people agree with everyone's concepts and preferences.
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So what are the kinds of inspiration that we need to try to find?
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Inspiration isn't only visible images that become inspiration.
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hobbies we enjoy in our daily lives, such as sports, games, gardening, or things we like like like an artist or ideal type, the
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like astronomy, chemistry, racing, and other specialized fields
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You better know that these things might be someone's preference.
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Inspiration is not the mirror we're looking for, it's the interesting story and emotional appeal that we find in something.
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The person who paints a picture just uses his ability to express it.
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Let me give you an example.
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It is mainly divided into artistic and physical abilities, with art and music sports as inspiration.
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Individuals who like painting as much as I do will easily find inspiration in the immigrant fine arts.
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Look at what you like in the art then, in the game art, you can also feel the sense of action in the casual comics.
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Whether it's impressionist painting or stylized modern art a ton of color, anatomically it's pelvic or something like that.
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In the field of fine art, there must be a lot of hobbies that are very specific.
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But music is exciting for me.
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Like the fast-paced electronic music calm walking lyric, the range of taste is narrower compared to the fine arts.
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Movement is of little interest to the individual, so not much more than the average person knows.
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Like this, people don't even try to find inspiration in areas that don't usually interest them.
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Because it's much easier to focus on what you like.
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However, these inspirations are so simple and so common that even the inspired people don't pay much attention to them.
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But, as I suggested earlier, if you talk to people with deep tastes in music and sports, you'll hear more interesting stories than you might think.
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Should be able to carry it.
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How do people who like music distinguish between music, listening to people who like sports and fitness, the
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The opportunity to delve into areas of fascination that I didn't know existed.
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Listen to the differences and so on and you'll see that other areas of taste also differ in details of charm.
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At this point, I was more curious about what other people were saying about their interests, and took these as my prerogative - painting.
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Being able to express how to express.
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So, if you feel inspired by other areas of feeling, then I recommend that you look at that area again then.
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There's a feeling that is shared with another feeling, and that's resonance.
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art, such as art and music, can evoke informational and emotional turmoil in the viewer.
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For example, a color and a chaotic color are among those that trigger an empathic sense called temperature.
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For example
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Some people say that, like this painting by the abstract painter named Kandinsky, seeing this painting makes them think of a symphony.
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In design, the use of sharp corners or rounded ridges can subtly shake the emotions and mood of the viewer.
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If you don't understand, I'll give you an example.
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What do you feel when you listen to this music?
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So what's it like when you listen to this song?
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Isn't the mood a little different when you listen to the two songs?
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The first song is a march and the second song is a long ode.
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So now let me see for myself.
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What kind of atmosphere would you feel if you saw this color?
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And what kind of atmosphere do you get when you see this color?
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It's a simple color, but it must have a different feeling.
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A lively march like Jesse's is heard when a long cone of calm is heard with a delight I call mood
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The mood is matched here by color or shape, or by design, which can be visually reinterpreted.
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Therefore, you should know that it is feasible to visually connect the atmosphere in a similar way to other sensory modalities.
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When trying to find inspiration, don't get trapped in visual stimuli, personally taste of different senses.
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For example, musical tastes and food tastes can be inspired.
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This is very important and interesting content.
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For example, my favorite food is sweet potatoes.
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Groundnuts are not visually inspiring ingredients, but the sweetness and softer texture characteristic of sweet potatoes ends with more contact.
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The extremely hot temperature and the seasonal winter of baking sweet potatoes are the unique charming points of sweet potatoes, I think.
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Also, my favorite season is autumn, the moment when summer passes and autumn arrives with red leaves.
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I like to see these maple leaves outside my window.
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Feel free to put on a jacket for train travel, or be as hot as the blue sky.
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Thinking about the fractured temperature, like playing IU's river in the morning, feels laid back now, a little rich and calm.
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When you're trying to get inspiration from these resonant angles, don't focus on the color of the material, the shape, or those visual parts.
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It's best to focus on its specific atmosphere and mood first, and then collect visuals as you need them later.
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If you design a suitable stimulus character, it's easier than you think to make that character as simple as yourself.
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Pinpoint proper dagger throat
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And then search for assassin materials such as mask or cloak, spliced into the design, to create an unrestrained design that
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I found the inspiration too simple and visually limited, and it was difficult to fully commit to the work.
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Instead, if you search for a moody material that resembles the overall atmosphere of this theorist, you'll come across something interesting.
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For example, this magnet activity is an image of dark ambience, or the fast and powerful beat of hardcore techno
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Where, on the spectrum, by the same sound culture circle, the shadow symbols have the same meaning
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If one turns one's eyes to other areas of mood similar to the image of the assassin one wants to paint, one may find new material.
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For example, what I had in mind when I collected the material
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If you draw clothes, how about this moonlight reflected in the night sea and the leathery texture that endangers the evidence, into the clothes?
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Can you use silhouettes or patterns to show a somewhat cacophonous beat feel like nightclub music?
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So, the night sky, little stars, and dimly lit grass and things like that, is it possible to pick up the colored strips and use them?
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Can you use something like a cloak to show that instead of using something cloud-like that's lit by the moonlight as a background?
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Or, when going into things like signs, why not use a proper skeleton pattern instead of a pattern of the eclipse phenomenon as a sign?
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Instead of just using crow feathers, how about acrobatic flight poses like crows, I read over the notes for those as well.
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So, when collecting references, you can search for a variety of materials without limiting yourself to visual materials, such as Pinterest.
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On the contrary, you have to know that from any inspiration, we can get to a cool character design again.
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Now, we probably have a very detailed idea of what we want to draw.
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Now let me gather some preparatory information for the drawing.
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Maybe it took too long to find the information before painting.
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In fact, collecting information is not the process of collecting what looks like, only the visual information and then transferring it to the picture.
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As long as the proper information is collected, it relies on reference material, and somehow we must make use of that information.
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May be barely exposed to the character design.
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Looking at and then looking for information, I found it hard to find the right one for me, so it took extra long.
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Finding something to imitate was harder than expected.
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Because it's not too late for Winter-Reist to visit after such inspiration and conception.
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If you don't know exactly what information you need, I recommend that you go shopping later on.
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A little bit of differentiation in the order of collecting the information will help you find a better way to do it.
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I've broken it down roughly into steps, and while it's not an essential process, if you're having a hard time finding information, lighten up on the order.
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There is a process of subjective consideration first.
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First, you can find some inspirational material to see what kind of ambient atmosphere and charm you want to show.
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As said before, inspiration for painting can be found even if it is not a visual material, but the character I want to paint
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In order to put in the design work, so although it is not necessary, it is possible to collect some information to fill in the inspiration and drawing sheet.
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This could be media like music and movies, or not characters, but landscapes or background images.
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Whatever place or time setting you've seen, or props or materials that are available or appropriate, the inspiration is well represented.
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Like when I do, each character's voice is also inspired by the sense of imagining something more diverse than I thought it would be.
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And the notion of being able to derive inspired material that fits this atmosphere.
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We'll be doing character design in the future, so character careers that match the positions we've found before
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Must consider personality or image, etc.
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For example, if you want to holiday atmosphere, here suitable colorful clowns or bleeping concept of the festival, and then look for it
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You'll find all sorts of things to sit on with Beeping.
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Pipe jolly clowns called gestures
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You can connect it like this, if you think of the summer atmosphere, then the cool student-age concept or something like that.
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in a generally understood way.
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Or in experiments with a sense of cynicism, can cute characters be combined
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You should think of the concept of the character you want to draw first, right?
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In such a subjective thinking process, don't rely on references, like my own experience and ideas that
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It would be nice to be able to conceive subjectively together.
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That way it's configured, and now it's time to use a little bit of a search engine or something to look up objective information.
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Don't look for props right away at this point
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We recommend that you first search for materials that show the setting and setting of this character.
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There are asterisks above.
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I hope you can complete this process, and for the sake of a convincing design of this concept, I tried to check the testimony or deep information that
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Even if it's not very large and specialized, I recommend that you at least get the names of the places you will search later first.
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For example, when you draw the king concept, if you search for king on Pinterest
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In some games, the king's fish or overly broad categories have profiles that come up that
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Look at Google or Wikipedia and find those representing the king's crown, lot, the
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something like a pearl, called a legaea, or like a symbolic emblem of the royal family, or a pattern or something like that.
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Or the names, the high-level relationships, the history that
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Having a little bit of expertise in what you're going to draw in the future will help a lot with character design input.
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After sorting out the keywords to search for in the previous step, you can gather "visual information" to see what the props look like.
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And when you search, it's best to look for the various angles and hidden details that are specific there.
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The information collected here is now officially looked at, so think of him as a preparatory object.
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In the process that follows, more information than expected may be needed in order to reorganize these props.
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It may be useful to use the collected information to move to the sketch while taking a closer look at the drawn look-alikes.
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Personally, I'm particularly interested in typography.
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What is the style of the font typeface?
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I really like to see more in this way.
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Now, we'll start the role designer based on the data that we've collected.
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Seems a bit complicated, but to briefly summarize, don't die on mass Pinterest.
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Should be able to search extensively and find the right information to write a tax summary.
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Up to here, before we drew, I talked about some ideas and information search, which can also be envisioned in the mind.
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As I said before, in character design, I like this vocalization process the most
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So some parts of the description are a little bit longer than they need to be, the
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This process is not obligatory for the person who draws, but like a game, like a privilege.
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In the future, when you don't have confidence in your drawing or when inspiration doesn't surface, please just listen to the video again.
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You've worked hard long river.
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In the next few moments, let's sort out the keywords for character advancement.
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Hard work.
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