All language subtitles for 05. Ways of Expressing Different Characters

af Afrikaans
sq Albanian
am Amharic
ar Arabic
hy Armenian
az Azerbaijani
eu Basque
be Belarusian
bn Bengali
bs Bosnian
bg Bulgarian
ca Catalan
ceb Cebuano
ny Chichewa
zh-CN Chinese (Simplified)
zh-TW Chinese (Traditional)
co Corsican
hr Croatian
cs Czech
da Danish
nl Dutch
en English
eo Esperanto
et Estonian
tl Filipino
fi Finnish
fr French
fy Frisian
gl Galician
ka Georgian
de German
el Greek
gu Gujarati
ht Haitian Creole
ha Hausa
haw Hawaiian
iw Hebrew
hi Hindi
hmn Hmong
hu Hungarian
is Icelandic
ig Igbo
id Indonesian Download
ga Irish
it Italian
ja Japanese
jw Javanese
kn Kannada
kk Kazakh
km Khmer
ko Korean
ku Kurdish (Kurmanji)
ky Kyrgyz
lo Lao
la Latin
lv Latvian
lt Lithuanian
lb Luxembourgish
mk Macedonian
mg Malagasy
ms Malay
ml Malayalam
mt Maltese
mi Maori
mr Marathi
mn Mongolian
my Myanmar (Burmese)
ne Nepali
no Norwegian
ps Pashto
fa Persian
pl Polish
pt Portuguese
pa Punjabi
ro Romanian
ru Russian
sm Samoan
gd Scots Gaelic
sr Serbian
st Sesotho
sn Shona
sd Sindhi
si Sinhala
sk Slovak
sl Slovenian
so Somali
es Spanish
su Sundanese
sw Swahili
sv Swedish
tg Tajik
ta Tamil
te Telugu
th Thai
tr Turkish
uk Ukrainian
ur Urdu
uz Uzbek
vi Vietnamese
cy Welsh
xh Xhosa
yi Yiddish
yo Yoruba
zu Zulu
or Odia (Oriya)
rw Kinyarwanda
tk Turkmen
tt Tatar
ug Uyghur
Would you like to inspect the original subtitles? These are the user uploaded subtitles that are being translated: 1 00:00:07,070 --> 00:00:08,139 Hello. 2 00:00:08,142 --> 00:00:13,409 This time, let's learn about the various impression expressions of character design. 3 00:00:13,412 --> 00:00:19,620 When studying character design, you may have heard of Deformé, in addition to anatomy. 4 00:00:19,650 --> 00:00:25,090 In this lecture, how should people approach this post-volume thing when doing character design. 5 00:00:25,190 --> 00:00:27,490 Take your time with me and learn. 6 00:00:27,730 --> 00:00:35,100 Instead of depicting the object realistically, Deformation is a way to transform or distort the shape under the auspices of the creator. 7 00:00:35,570 --> 00:00:42,380 In a character depiction, Deformation is one of the ways to make a character glamorous. 8 00:00:42,540 --> 00:00:47,910 When multiple characters need to appear, each character needs to be visually distinguished from each other. 9 00:00:47,950 --> 00:00:54,020 At this point, we can further emphasize the appearance characteristics or personality aspects of a character by going backwards and 10 00:00:54,050 --> 00:00:58,360 to make it easier for the viewer to distinguish and remember the character. 11 00:00:58,390 --> 00:01:02,611 Later in the second half, the creator's subjectivity intervenes heavily, so it often leads to style and serialization. 12 00:01:02,612 --> 00:01:04,567 Subtitled by online-courses.club We compress knowledge for you! 13 00:01:05,730 --> 00:01:10,170 So good post-cybernetics and if not, I'll share what's out there. 14 00:01:10,600 --> 00:01:16,840 Due to the existence of the process of subjectively interpreting the object, there is in fact no precise criterion for a good posterior cypher. 15 00:01:16,880 --> 00:01:23,050 On the contrary, the effective use of postforensics can be distinguished to some extent as a good method, or a method that is not. 16 00:01:23,120 --> 00:01:25,020 First of all, examples of good postforensics are 17 00:01:25,950 --> 00:01:31,320 When multiple characters are side by side, the scale side images must be able to be clearly distinguished. 18 00:01:31,360 --> 00:01:39,430 Instead of partially transforming the target, it is better to try the overall morphological difference first. 19 00:01:39,500 --> 00:01:45,240 Also, the simpler and more intuitive the unique characteristics of each character. 20 00:01:45,270 --> 00:01:51,809 In this way, the charm and characteristics of the character interpreted by the creator are convincingly represented to the viewer. 21 00:01:51,812 --> 00:01:57,380 It can be said that the directionality of the good D forum. On the contrary, one can also recognize some examples that are unfortunately close. 22 00:01:57,420 --> 00:02:03,420 If the target's features are emphasized or omitted beyond what is needed and the original shape is not preserved, the 23 00:02:03,720 --> 00:02:06,730 may be a difficult design for the person looking at it to understand. 24 00:02:06,760 --> 00:02:09,000 When multiple characters are side-by-side 25 00:02:09,030 --> 00:02:16,670 If each design is difficult to distinguish simply, then they seem to have difficulty displaying the rear shadows effectively in this case. 26 00:02:16,740 --> 00:02:20,770 and the way the back forum is drawn when using good examples 27 00:02:21,140 --> 00:02:26,550 This will develop into a writer's body of painting or style, but it also tends to unify the characters. 28 00:02:26,950 --> 00:02:32,420 Therefore, we need to expand the design range by practicing different methods of morphing. 29 00:02:33,490 --> 00:02:38,790 Let's find out in what order these default emails will work. 30 00:02:39,160 --> 00:02:43,330 The first thing to notice is the overall size and scale. 31 00:02:43,730 --> 00:02:48,500 The easiest thing to do is to first set the size of the character's keypoints. 32 00:02:48,900 --> 00:02:54,670 Later, when the upper body and lower body etc. divide the human body into large, there will be a difference in the resulting ratio, right? 33 00:02:54,740 --> 00:03:02,950 When you modify the metaphor, you will also modify the ratio of the upper and lower body in size first, and later on the torso and arms in relation to the pelvis and legs, etc. 34 00:03:02,980 --> 00:03:05,280 Perform partial scaling. 35 00:03:05,320 --> 00:03:12,560 It is best to show the difference in the flat shape of the silhouette in the character before viewing the character in stereo later. 36 00:03:12,590 --> 00:03:19,259 When simplifying the character to the extreme, use shapes such as squares and thin edges to differentiate so that the differences will be obvious 37 00:03:19,262 --> 00:03:26,140 If you set the frame first, you can design it more freely when giving the character the differences in details later. 38 00:03:26,170 --> 00:03:31,940 Therefore, after drawing the side image with faces, it is better to follow it with lines to add differences. 39 00:03:32,910 --> 00:03:38,950 It is recommended to easily distinguish between lines in a drawing and also to show the difference between curves and lines. 40 00:03:39,250 --> 00:03:44,790 First, let's start with an example to show how the difference between curved and straight is given in the human body. 41 00:03:45,760 --> 00:03:46,989 and the song straight line of 42 00:03:46,992 --> 00:03:54,300 If the differences are given first, it is better to clearly distinguish the partially complex parts from the simple ones. 43 00:03:54,330 --> 00:04:00,669 If no distinction is made between the complex part and the simple part, the design may become a bit heavy-handed room-warming, if possible 44 00:04:00,672 --> 00:04:02,740 It's better to separate these two. 45 00:04:02,780 --> 00:04:09,750 The human anatomy has certain twists and turns due to differences in bones and muscles, so it is difficult to apply this process. 46 00:04:10,080 --> 00:04:16,060 When adding clothing or equipment to a design, specifying and simplifying the separation is a process that must be gone through. 47 00:04:16,089 --> 00:04:22,430 How to separate the details from the abbreviated parts of the material, while viewing the picture material. 48 00:04:22,730 --> 00:04:26,970 Again, look at the difference between curves and lines as described earlier. 49 00:04:28,270 --> 00:04:30,740 First, I prepared some photographic material. 50 00:04:30,770 --> 00:04:37,740 In this way, between the curves and the straight tails and the simple 51 00:04:38,040 --> 00:04:44,120 It's hard for us to visualize with lines, so let's start with the color of the lines to distinguish them. 52 00:04:44,650 --> 00:04:47,890 The red color indicates the curve 53 00:04:50,320 --> 00:04:52,319 Blue is a straight line 54 00:04:52,322 --> 00:05:00,300 Remember that pink is the simple part and green is the complex part, first divide the hand thinking. 55 00:05:00,500 --> 00:05:06,200 Instead of thinking that these four are drawn at the same time, let the difference between the curve and the straight line, first 56 00:05:06,540 --> 00:05:11,540 Simple, complex, think of it as a planning stage, and it's okay to just mark it. 57 00:05:11,710 --> 00:05:15,080 So only one line is written when using these two. 58 00:05:15,110 --> 00:05:21,950 For example, instead of drawing mainly with curves, alternate curves and lines to give a sense of rhythm. 59 00:05:22,290 --> 00:05:28,090 So, looking at the overall picture, it is better to draw a sketch to keep the red and blue in balance. 60 00:05:28,130 --> 00:05:35,330 Instead of looking at the twists and turns of these details, if you have stripes 61 00:05:35,470 --> 00:05:38,240 it's better to draw it as a line. 62 00:05:38,600 --> 00:05:47,880 And, if the line gets longer as a whole and then becomes shorter and shorter as you draw it, then I think you're fine with good practice. 63 00:05:47,910 --> 00:05:56,220 The line between a curve and a line is blurred, and it is possible to interpret them very subjectively. 64 00:05:56,520 --> 00:06:04,229 For those who are just starting to practice, curves are slightly curved and straight lines can be accurately divided into straight lines, which will more accurately divide the lines. 65 00:06:04,232 --> 00:06:06,930 You better think about it and draw me a picture. 66 00:06:07,170 --> 00:06:12,270 I also tried to draw the curved straight line I was thinking of separately. 67 00:06:19,580 --> 00:06:22,480 Plotting a straight line with a curved section. 68 00:06:27,150 --> 00:06:32,889 If you write once with a curve, please write once with a straight line and use it back and forth on the line. 69 00:06:32,892 --> 00:06:34,859 Just think of it. 70 00:06:34,862 --> 00:06:41,470 Even if it's Jin Juren, it's better to cultivate it with a line if you can, rather than dragging it. 71 00:06:43,200 --> 00:06:48,540 Also, if a curve is used, it is better to use a straight line on one side and distribute it on the other. 72 00:06:49,480 --> 00:06:56,210 So overall, it's predominantly blue here now, so I've divided the border part into curves. 73 00:06:59,990 --> 00:07:02,290 And is this part dominated by straight lines? 74 00:07:02,320 --> 00:07:07,630 Instead of drawing this part with a straight line, why don't you draw this part as a curve? 75 00:07:16,070 --> 00:07:22,609 And with the curve now, this part will be drawn with a straight line, and naturally this part is curved. 76 00:07:22,612 --> 00:07:24,740 And again with this straight line. 77 00:07:24,780 --> 00:07:30,550 Just give me rhythmic practice hands like this, think about it and draw it again. 78 00:07:39,130 --> 00:07:40,589 The hands and that kind of part. 79 00:07:40,592 --> 00:07:45,630 Don't let this short hand in here because it's so small. 80 00:07:47,670 --> 00:07:53,870 Simple first with a curve, later straight lines are enough with only the outer count. 81 00:08:05,950 --> 00:08:08,150 In blue, on the left. 82 00:08:08,220 --> 00:08:12,559 The main path on one side is the symbols and surfaces ending with surfaces. 83 00:08:12,562 --> 00:08:15,030 Lines ending in straight lines are better. 84 00:08:17,060 --> 00:08:20,800 with mainly straight lines that become curved inside. 85 00:08:22,870 --> 00:08:27,670 Overall the hair is predominantly curved, so this part can be changed to a straight line, and 86 00:08:28,140 --> 00:08:31,880 It's important to be able to interpret the lines subjectively and then draw them. 87 00:08:42,020 --> 00:08:44,189 Even though the lines are lined up side by side like this 88 00:08:44,192 --> 00:08:49,260 Like now, in the initial stages of the second half, a clear distinction needs to be made. 89 00:08:53,770 --> 00:09:00,240 Write a curve once and use a straight line, use a straight line once to take off the curve 90 00:09:01,440 --> 00:09:03,840 Once you've used a curve, it comes off a straight line 91 00:09:05,310 --> 00:09:07,450 Write a straight line, write me a curve once. 92 00:09:07,850 --> 00:09:13,420 So, when you check the whole thing, it's good if the drawing doesn't favor one side of the color. 93 00:09:22,890 --> 00:09:25,530 It's okay to end this part with a long line. 94 00:09:34,410 --> 00:09:38,140 The case outside ends with a straight line, so you want to end it with a curve. 95 00:09:38,340 --> 00:09:42,980 This part also starts with a curve and ends with a straight line, which is better to reduce the difference. 96 00:09:48,790 --> 00:09:51,860 The reverse is also possible. 97 00:10:00,345 --> 00:10:03,717 Subtitled by online-courses.club We compress knowledge for you! 98 00:10:03,718 --> 00:10:07,440 So if, in some way, it becomes an exercise in separating curves and straight lines 99 00:10:07,470 --> 00:10:15,480 After that, simple and complex parts can be drawn simply, and some can be drawn complexly, the 100 00:10:15,750 --> 00:10:19,250 This part I can get past just by using the urine marker. 101 00:10:21,690 --> 00:10:23,489 So, if you're not careful. 102 00:10:23,492 --> 00:10:29,030 often draw some tiny wrinkles, or these outer corners wiggling 103 00:10:29,230 --> 00:10:33,260 when they draw it as simple as possible, they think they're ignoring it. 104 00:10:34,400 --> 00:10:40,310 Instead, I think if there's complexity, I would more obviously emphasize that little twist to portray it. 105 00:10:49,480 --> 00:10:55,090 If I were to reinterpret it from the second half of 106 00:10:55,590 --> 00:11:02,160 As explained earlier, triangles in the form of planar shapes will set the die first. 107 00:11:02,600 --> 00:11:10,339 To be able to distinguish more clearly the ratios inside this, the top is placed short and the bottom is placed long. 108 00:11:10,342 --> 00:11:13,170 It's helpful for the chart, right? 109 00:11:21,180 --> 00:11:25,149 After that, we use curves and lines that 110 00:11:25,152 --> 00:11:29,520 Again, stretching the lines and drawing the initial frame. 111 00:11:43,900 --> 00:11:46,609 Connects points and dots when drawing a straight line. 112 00:11:46,612 --> 00:11:54,309 Imagine drawing curves as if you were crossing any mountain between points and dots, and quickly sketching like it's day one. 113 00:11:54,312 --> 00:11:55,450 Okay? 114 00:12:01,050 --> 00:12:06,560 Here, first check the lines that can be drawn with long lines overall before going in. 115 00:12:07,230 --> 00:12:13,830 If you draw too accurately, the post-cyan itself is a little stiff, so it often comes out. 116 00:12:14,330 --> 00:12:20,370 Practice well and follow the symbols drawn by the guide next to you with ease 117 00:12:29,280 --> 00:12:32,950 This part is for drawing curves, so please take it down with a long sketch that 118 00:12:34,190 --> 00:12:40,060 Make this part straight and the other side emphasize the curve and go down better. 119 00:12:57,540 --> 00:13:01,479 In the case of a tiny zigzag like this soup, don't focus too much on 120 00:13:01,482 --> 00:13:05,920 It's better to look at it later at this stage. 121 00:13:30,240 --> 00:13:36,980 So, if I sketch for the first time, as I'm doing now, in a way, the difference between a curve and a line appears that 122 00:13:37,020 --> 00:13:44,989 Later on overall use this degree line as the shortest, but just use a line shorter than that to fix the sketch. 123 00:13:44,992 --> 00:13:49,500 Then, we use the part marked in green to become the priority. 124 00:13:49,530 --> 00:13:58,600 So, if we mark it with pink, we'd better just leave it at this stage instead of cutting it too tight. 125 00:13:58,870 --> 00:14:04,879 Focusing the details on the parts that need to be nuanced, while sufficiently distinguishing the complex parts from the simple ones 126 00:14:04,882 --> 00:14:07,250 Better dot. 127 00:14:14,950 --> 00:14:20,190 When the line gets shorter, the difference between the curve and the line will be more blurred. 128 00:14:20,230 --> 00:14:27,899 When drawing the frame for the first time, it is better to leave the difference between curves and straight lines clear, but when you hear the product structure 129 00:14:27,902 --> 00:14:30,340 The effect of curved straight lines is less than expected. 130 00:14:30,640 --> 00:14:34,610 The effect can be fully seen even if the drawing is comfortable. 131 00:14:53,060 --> 00:14:54,429 Getting into the details. 132 00:14:54,432 --> 00:14:59,870 In such a case, do not overemphasize the bend if the contour is possible. 133 00:15:00,470 --> 00:15:05,969 Give it to me smoothly so that when you look at it from a distance, you can tie it into one big line. 134 00:15:05,972 --> 00:15:08,710 Adjusting the side image. 135 00:15:14,710 --> 00:15:19,520 Most of the details are emphasized above and to the left. 136 00:15:19,550 --> 00:15:22,650 I'll split my hand a bit in this section as well and use it a bit. 137 00:15:23,090 --> 00:15:29,260 It's okay for this line to just fall in if you simply enter, but if you go in a little bit of detail, you can see it here. 138 00:15:29,430 --> 00:15:33,570 Small twists and turns are usually better marked with short lines all over. 139 00:15:36,130 --> 00:15:40,469 If you look at it from a distance, please separate it clearly 140 00:15:40,472 --> 00:15:42,210 Better. 141 00:16:11,270 --> 00:16:13,969 So, we can represent the shape with lines that 142 00:16:13,972 --> 00:16:19,680 If most of it is depicted, then after that the crease and the inner boundary 143 00:16:20,010 --> 00:16:25,380 Or something like a direction line, drawing it with a line first will help in later stages. 144 00:16:29,050 --> 00:16:33,420 I'll check it later, but having something to color over. 145 00:16:33,460 --> 00:16:36,830 It's drawn flat, so there will be parts that are volumetrically difficult. 146 00:16:37,100 --> 00:16:38,759 This part will be checked later. 147 00:16:38,762 --> 00:16:44,870 It is completely modifiable, so when you start drawing the frame, it is better to draw a little more on the lines. 148 00:17:12,400 --> 00:17:19,639 After that, if you want to describe it further, then partially retouch it and draw the sketch cleanly 149 00:17:19,642 --> 00:17:22,410 It's good if you're done. 150 00:17:37,460 --> 00:17:41,930 Similarly, if you split the line into a curve and a straight line 151 00:17:54,770 --> 00:17:57,610 Instead of dividing the torso and the pelvis like a shape 152 00:17:57,980 --> 00:18:03,950 As you can see in the picture, if there is something that can be tied into a big line, it is better to use a line like that. 153 00:18:04,120 --> 00:18:11,360 Now as it is, the human body doesn't have a complex structure, so it might be possible to draw a line from the shoulder to the end of the foot. 154 00:18:19,230 --> 00:18:24,140 If you're using an overall curve, use a straight line, and if there's a straight line 155 00:18:24,170 --> 00:18:28,240 Naturally think that the next line will use a curve, please distinguish it. 156 00:18:52,030 --> 00:18:56,730 Here it ends with a curve, so please use a straight line for the outer corner. 157 00:18:57,570 --> 00:19:02,740 Details of the zigzag, I'll check again later when I share the simple and curved joins. 158 00:19:12,150 --> 00:19:13,949 The outer perimeter ends in a straight line. 159 00:19:13,952 --> 00:19:16,650 The inside is simple and can be divided into curves. 160 00:19:24,030 --> 00:19:27,030 The line ends in a straight line, please divide into curves. 161 00:19:28,800 --> 00:19:35,240 Do I need to explain to the subjective side where curves dominate and then use straight lines, etc.? 162 00:19:49,590 --> 00:19:50,259 In this state, the 163 00:19:50,262 --> 00:19:54,990 the complexity of what I want to express, I'll focus on the following. 164 00:19:58,360 --> 00:20:01,900 The simple subtracted parts will not be confusing, the 165 00:20:02,670 --> 00:20:04,770 Put a marker on it and go over. 166 00:20:12,880 --> 00:20:15,479 So, when you start sketching at first, the 167 00:20:15,482 --> 00:20:19,790 it's a little bit of a square shape in the plane. 168 00:20:20,820 --> 00:20:27,690 If you want this upper body to be drawn a little longer, it's best to emphasize it a little more in the scale stage. 169 00:20:37,340 --> 00:20:40,009 So, when drawing the whole 170 00:20:40,012 --> 00:20:43,470 It is thought that it would be better if we do it in the order of 1000 points. 171 00:21:00,360 --> 00:21:04,660 Look slowly, this line will emphasize the whole curve that 172 00:21:07,230 --> 00:21:11,140 The outer line is straight down, the 173 00:21:16,740 --> 00:21:19,210 We decided to turn the inside into a curve, the 174 00:21:21,850 --> 00:21:24,580 There's a surface drawn there, too. 175 00:21:30,620 --> 00:21:34,190 A relative straight line should be drawn on the outside. 176 00:22:15,670 --> 00:22:19,570 In the complex part, use a slightly smaller line. Think about it 177 00:22:22,440 --> 00:22:24,980 than the curvilinear difference 178 00:22:25,480 --> 00:22:28,710 I need to dominate the density and separate it. 179 00:23:12,160 --> 00:23:14,259 If I get a little more careful later on. 180 00:23:14,262 --> 00:23:21,630 These internal folds of clothing, or small zigzags in the directional lines, can make a difference in life out, which will help later. 181 00:24:20,290 --> 00:24:23,059 A little bit of polishing that 182 00:24:23,062 --> 00:24:25,100 Finish the sketch and you're done. 183 00:24:25,560 --> 00:24:32,240 If needed later, the anatomical structure or the representation of the clothing pattern can also be a little more detailed into it. 184 00:24:35,340 --> 00:24:42,309 So, the process here is to write the lines subjectively, so it's best to repeat the exercise adequately. 185 00:24:42,312 --> 00:24:45,079 In a way, when you're drawing randomly 186 00:24:45,082 --> 00:24:51,890 If the difference between the curve and the line is large enough, it is recommended to give the difference in detail in the next step. 187 00:24:52,020 --> 00:24:59,360 Finally, it is good to identify some more parts to emphasize according to personal preference. 188 00:24:59,400 --> 00:25:01,970 If you emphasize certain parts of the body, the 189 00:25:02,000 --> 00:25:08,470 It is recommended to look for detailed information in the section on objective causes such as anatomical structures and greed. 190 00:25:08,510 --> 00:25:15,850 Personally, I try to give each character nuances on hands and ankles, like being a human body or diploma. 191 00:25:15,880 --> 00:25:22,350 I remember there, in order to describe it in the bathroom, I looked up the parts of the joints or ligaments that change according to the body type. 192 00:25:22,390 --> 00:25:29,259 So, on the forum, from the objective to the subjective 193 00:25:29,262 --> 00:25:35,630 It is better to design in order with small and simple areas as complex parts. 194 00:25:36,200 --> 00:25:43,740 If the later forum process is over, we can look at it from a distance and see if there is any additional structure in this design. 195 00:25:44,010 --> 00:25:49,710 During the coloring process, I'll check to see if it's describable, and then I'll recommend that you go to the next step. 196 00:25:50,980 --> 00:25:52,679 Then the sequence learned before 197 00:25:52,682 --> 00:25:59,090 With reference, let's practice the way some representative visits to the post-quote forum. 198 00:25:59,520 --> 00:26:06,870 In addition to the examples, in order to allow people to try out different character designs, why do they race which parts of each design? 199 00:26:07,160 --> 00:26:09,930 Let's take that part as the center of the description. 200 00:26:11,240 --> 00:26:17,380 First of all, the easiest way to reduce the differences in the basic human body is the differences between males and females. 201 00:26:17,810 --> 00:26:24,420 Usually, the proportions drawn in the basic human body remain constant, in this state, how the differences between men and women mass series 202 00:26:24,450 --> 00:26:26,550 We need to see. 203 00:26:32,620 --> 00:26:35,290 Usually, the part with the biggest difference is 204 00:26:41,130 --> 00:26:45,170 In the previous joint, we described the neck-shoulder part of the 205 00:26:46,370 --> 00:26:50,640 And the pelvis and the legs. 206 00:26:50,940 --> 00:26:57,480 So, there is a difference between these two parts when dropping from the opponent part to the leg. 207 00:26:57,550 --> 00:27:04,590 In addition, when all these parts are expressed, there are usually many differences in the hands or the legs. 208 00:27:05,790 --> 00:27:11,760 In general, when drawing males, it is best to consider drawing the length of the thin bones slightly wider. 209 00:27:11,860 --> 00:27:19,140 When adding muscles, this clavicle is drawn in a nearly straight form when the shoulders are drawn slightly wider. 210 00:27:19,170 --> 00:27:26,210 So, if women draw this part a little bit narrower, the shoulders will behave differently. 211 00:27:26,510 --> 00:27:31,520 Males are best drawn a little further apart. If you want to make this part a little bit more different, the 212 00:27:35,050 --> 00:27:36,759 When we consider the proportions 213 00:27:36,762 --> 00:27:41,060 to reduce the scale of the head. 214 00:27:42,830 --> 00:27:47,900 Women can grow a little more and change the ratio of their collarbones to their shoulders. 215 00:27:50,470 --> 00:27:56,440 The landmark of the pelvis, in the male, this pelvis is narrow and long, while the opponent 216 00:27:57,510 --> 00:28:03,050 Because the femoral neck is drawn very short, it's better to draw this part slightly thinner. 217 00:28:04,450 --> 00:28:12,990 Therefore, this line that falls from the leg itself does not bend as a whole, but has a straight descending shape. 218 00:28:14,790 --> 00:28:19,129 For women, on the contrary, the pelvic body is wide and the combatant 219 00:28:19,132 --> 00:28:26,440 Slightly further away, so that the silhouette is gathered in shape from the outside to the inside when viewed as a whole 220 00:28:26,770 --> 00:28:29,870 A little bit more emphasis. 221 00:28:47,530 --> 00:28:49,059 For men 222 00:28:49,062 --> 00:28:55,800 The most curved part of the pelvis can be seen on the upper body and most recently on the upper body. 223 00:28:56,370 --> 00:28:59,740 Because the landmarks of the muscles are clear, the 224 00:29:00,240 --> 00:29:07,550 curves usually bend, so when dividing long lines, the separated parts will be located around the waist. 225 00:29:07,610 --> 00:29:08,610 For women 226 00:29:10,080 --> 00:29:14,350 The line from the ribs through the pelvis is drawn long and 227 00:29:14,690 --> 00:29:21,460 The tightness of this line is a little higher than the waist, and on the lower side of the rib cage is the ratio of the upper and lower body. 228 00:29:21,530 --> 00:29:24,700 Distributed in a certain way. 229 00:29:29,800 --> 00:29:34,910 Also, the parts that are very much on your mind when you're pumping the ball are the pelvis, and the shoulders too, I think. 230 00:29:34,940 --> 00:29:42,250 For men, there's a phrase in the more English language used when expressing the shoulders, please stretch that part a little bit wider, the 231 00:29:48,150 --> 00:29:50,820 Women on the contrary draw a little bit narrower, the 232 00:29:53,560 --> 00:29:55,860 Overall, we can change the proportions a bit. 233 00:29:56,090 --> 00:30:03,000 When proceeding in this state, the overall profile will be close to an inverted triangle, the opposite for women, with narrow upper sides 234 00:30:03,030 --> 00:30:07,700 The lower bamboo is emphasized very wide, so it is usually drawn in the form of a triangle. 235 00:30:20,250 --> 00:30:24,290 The difference between a straight line and a curve when drawing a graph 236 00:30:24,520 --> 00:30:30,990 Men tend to have more prominent bones, and muscles emphasize larger muscles. 237 00:30:31,260 --> 00:30:34,870 The difference between a curve and a straight line is obvious. 238 00:30:34,900 --> 00:30:41,370 In the case of women, the part represented by the curve often appears because of the difference between long and short lines that 239 00:30:46,110 --> 00:30:51,580 Even if the overall zigzag is not clear, it is better to distinguish that the difference appears on the long line. 240 00:30:51,680 --> 00:30:58,290 From here into the arm, the male can space the torso and arm a little further apart. 241 00:31:09,630 --> 00:31:12,270 The female's shoulder joint itself is drawn very close 242 00:31:13,610 --> 00:31:17,640 Drawn closer to the torso compared to the male. 243 00:31:24,620 --> 00:31:27,790 And the male's legs are just straight like this. 244 00:31:27,820 --> 00:31:33,260 So, the pelvic knee and the ankle drop at almost the same rate that 245 00:31:33,520 --> 00:31:41,500 For women, there is a lot of emphasis on the pelvis, and the thickness difference becomes more pronounced the further you get below the pelvic knee. 246 00:31:41,530 --> 00:31:44,500 In contrast, men in the upper shoulder 247 00:31:44,970 --> 00:31:52,510 The line of the elbow dropping tends to be drawn thinner and thinner, while the opposite is true for women, as it is for men when they commemorate the leg 248 00:31:52,610 --> 00:31:56,450 The thickness of the elbow and wrist of the shoulder often decreases. 249 00:32:02,790 --> 00:32:06,890 Same as we learned before, when the neck appears to be in shape 250 00:32:07,060 --> 00:32:13,260 The male ignores the cervical spine and the neck descends in a cylindrical shape, and the steward is also more precisely 251 00:32:14,230 --> 00:32:21,470 Drawing a gentle curve shows the difference in muscle mass, while women approach the cervical spine line on the contrary 252 00:32:22,940 --> 00:32:26,010 Or let the curve drop steeply. 253 00:32:42,690 --> 00:32:48,830 In the synthetic bulk of muscles, represented in the face, the 254 00:32:49,130 --> 00:32:54,010 Rather than just emphasizing the end of this mass and painting a picture, the mass band is new 255 00:32:56,540 --> 00:33:01,580 Then the muscles that are typically used when doing large pectoral exercises are 3. 256 00:33:01,610 --> 00:33:05,550 And the deltoid, instead of just emphasizing the big chest money, the 257 00:33:05,780 --> 00:33:11,690 when giving morphological differences, it is better to emphasize also the same muscles that are associated with the mass group. 258 00:33:12,020 --> 00:33:18,329 So, when you say that the muscles emphasize the masseter group, you just draw that part a little bit bigger that 259 00:33:18,332 --> 00:33:23,330 Often drawn a little bit unnaturally and raised together with the shoulder side 260 00:33:26,370 --> 00:33:34,210 It's good to trim the lines on page 3 into a little bit of a curve to make the shapes a little bit more relevant. 261 00:33:35,780 --> 00:33:40,550 Now look at the angle, this part is these two pounds, there's no need to draw like this. 262 00:33:51,560 --> 00:33:55,430 The woman is likewise not muscular, but when the breasts are painted on 263 00:33:57,670 --> 00:34:01,969 Instead of emphasizing the breasts in this way, it's better to draw them with this curve that 264 00:34:01,972 --> 00:34:09,080 It is recommended to draw the surrounding associated parts so that they can connect the shapes in some way. 265 00:34:10,280 --> 00:34:14,020 So the chest is big, but the arms are done. 266 00:34:18,989 --> 00:34:23,659 Or the breasts were big, but the neck or the waist became too thin and 267 00:34:23,730 --> 00:34:28,330 There are many cases of somewhat distorted form, so that part is best examined while turning. 268 00:34:31,540 --> 00:34:36,840 If you emphasize this thorax, don't emphasize this lower curvature that 269 00:34:37,210 --> 00:34:43,479 Take the part that you want to emphasize and complexly divide the lower curvature of the line of sight and show it a little bit simpler 270 00:34:43,482 --> 00:34:44,610 Very good. 271 00:34:52,120 --> 00:34:54,158 with which to share these. 272 00:34:54,161 --> 00:34:57,300 Just keep it simple 273 00:35:08,170 --> 00:35:12,539 It's better to add it later when you share the detailed structure. 274 00:35:12,542 --> 00:35:18,620 When initially splitting into long lines, I don't really recommend that you split these outer radial muscles first. 275 00:35:19,950 --> 00:35:24,619 The overall thinning of the lines in men towards the wrist compared to the shoulders 276 00:35:24,622 --> 00:35:27,490 Let them see. 277 00:35:31,300 --> 00:35:35,400 The female in turn, the hemisphere is emphasized a lot, the 278 00:35:35,800 --> 00:35:42,110 from the knee of the thigh to the calf of the knee, and the sagging line, going in from the latter half of the 279 00:35:43,410 --> 00:35:49,380 It's better to emphasize it a little bit more. 280 00:36:09,370 --> 00:36:10,769 Instead, like the arm. 281 00:36:10,772 --> 00:36:15,610 Unlike the legs, which are drawn thinner and thinner, the hands have become smaller and too back dead. 282 00:36:16,410 --> 00:36:23,550 It may become strange, so please set the shape so that the length of the shoulders and elbows wrists must remain the same. 283 00:36:39,560 --> 00:36:41,870 00:36:41,870 Please sort out the unwanted lines that 284 00:37:00,420 --> 00:37:02,719 Just as we did when we studied Golborne. 285 00:37:02,722 --> 00:37:10,730 For the male, because the pelvis is upright, the line that falls to the departing bone will be very close to the straight line that 286 00:37:10,960 --> 00:37:17,700 For women, it is best to distinguish the angular difference between this part into the half sufficiently. 287 00:37:17,740 --> 00:37:22,470 Therefore, the position of the belly button is also preferable to allow the male to go up a little more. 288 00:37:24,840 --> 00:37:31,010 In the case of the male it is best to grasp upwards, in the case of the female the pelvis is slightly backwards. 289 00:37:31,180 --> 00:37:36,550 The abdominal muscles are increased and the navel is just a little bit lower than the same position. 290 00:37:52,800 --> 00:37:54,699 Also, the hands 291 00:37:54,702 --> 00:38:00,110 There is a bone that can reduce the difference between men and women, as stated in the previous course content 292 00:38:00,980 --> 00:38:04,980 The side of the thumb with the grasp bone is the main one, and the posterior half of the month is better going in. 293 00:38:08,020 --> 00:38:11,619 And, if you feel that the fingertips are drawn a little bit square. 294 00:38:11,622 --> 00:38:14,990 the bones will stand out more. 295 00:38:29,240 --> 00:38:35,310 Women do the opposite, rounded and soft thumb line fingertips than creases that 296 00:38:36,450 --> 00:38:38,050 Naturally 297 00:38:38,580 --> 00:38:42,520 Is it possible to pluck? 298 00:38:50,560 --> 00:38:53,729 In this state, when the tuba tone is distinguished 299 00:38:53,732 --> 00:38:57,100 Details, foreign bacteria or other muscles 300 00:38:57,640 --> 00:39:03,670 Or knees and other children that we don't have priority in the back forum can be trimmed out and given form. 301 00:39:18,260 --> 00:39:22,830 If we emphasize a little bit more the back ball, the part that we emphasize is 302 00:39:22,860 --> 00:39:28,430 A little bit longer, the omitted part, slightly changing the shape slightly 303 00:39:29,270 --> 00:39:32,640 Able to enlarge the shape. 304 00:39:36,610 --> 00:39:42,749 For example, changing the scale between the head and the collarbone 305 00:39:42,752 --> 00:39:50,759 change to a gentler curve, or more dramatically use the morphological force deformation that has been applied in the deep ball room. 306 00:39:50,762 --> 00:39:52,860 Just think about it. 307 00:39:57,360 --> 00:39:59,129 But there's one important thing. 308 00:39:59,132 --> 00:40:04,570 I did some post-forum that was accounting, rather than emphasizing certain parts of 309 00:40:05,200 --> 00:40:12,010 Like I said earlier, if you emphasize the large pectoral muscles, those other muscles that are associated with it or nearby structures. 310 00:40:12,540 --> 00:40:21,490 Often spread to most of the shoulder or pelvic center, don't neglect those parts, just develop the response, the triceps 311 00:40:23,150 --> 00:40:25,460 and shoulders can be emphasized a little bit. 312 00:40:25,620 --> 00:40:31,800 The same as emphasized here, here also gleefully enter the diploma this way now do not enter 313 00:40:32,260 --> 00:40:36,100 Separating first the part to be emphasized and the part to be omitted, the 314 00:40:37,400 --> 00:40:45,210 After that more descriptions need to be added as tools on the muscle expressions, as I said during the recovery. 315 00:40:48,650 --> 00:40:53,980 More emphasis on the wrist thinning than the shoulder could be utilized as well. 316 00:40:54,720 --> 00:40:59,020 These subjective differences accumulate to make my preference a little bit more that 317 00:40:59,360 --> 00:41:04,130 If the character settings are exposed, the drawing may appear more original. 318 00:41:05,090 --> 00:41:07,500 Note that if the alien zephyr is too distorted 319 00:41:09,470 --> 00:41:17,969 I often feel a little strange when I see me, instead of just taking one painting and dashing it around, I'd like to draw a lot of 320 00:41:17,972 --> 00:41:20,810 Better check it out. 321 00:41:38,730 --> 00:41:41,070 Need to emphasize bear teeth. 322 00:41:44,200 --> 00:41:48,110 Make a team that also draws the hand completely in square straight lines mainly. 323 00:41:49,370 --> 00:41:52,180 but rather until the pad on the inside of the thumb. 324 00:41:53,240 --> 00:41:55,480 It looks too lopsided. 325 00:41:55,880 --> 00:41:59,650 And then the right side of the palm bends a little bit and goes in. 326 00:42:03,650 --> 00:42:07,160 Better grab the root form and then mark that enemy in detail. 327 00:42:07,490 --> 00:42:10,660 If a lot of characters appear while you're drawing. 328 00:42:10,730 --> 00:42:16,730 Don't just grab the character, it's best to separate in the other characters that appear together, too. 329 00:42:21,270 --> 00:42:25,510 So, if you let the ratio of the collarbone to the head get worse and worse 330 00:42:27,440 --> 00:42:30,680 this part gradually decreases in the car, the 331 00:42:34,520 --> 00:42:37,320 from the pelvic drape to the line of the legs. 332 00:42:37,820 --> 00:42:42,190 Not the line that is based on the waist, but the line that descends from the top to the bottom 333 00:42:44,960 --> 00:42:49,600 You can emphasize its shape so that it's a little bit more precise. 334 00:42:52,270 --> 00:42:54,270 It looks too big. 335 00:42:59,110 --> 00:43:01,410 And the lines that hang down from the body to the shoulders 336 00:43:01,480 --> 00:43:05,480 There is a big difference between men and women, please make this part steeper 337 00:43:07,950 --> 00:43:14,120 Again, when emphasizing the chest, it's a little weird when this part is just bigger and the arms are thinner. 338 00:43:16,690 --> 00:43:19,000 to change this part. 339 00:43:21,700 --> 00:43:25,539 The line on the outside of the shoulders and arms also has a certain curvature 340 00:43:25,542 --> 00:43:28,970 The difference in straight lines is uniform. 341 00:43:35,750 --> 00:43:41,750 In the U.S., the joint size of the elbow, Remy Jr. is about the same 342 00:43:42,320 --> 00:43:48,130 It is necessary to apply the posterior semilunar to the lateral side to accentuate the curve of the line 343 00:44:01,740 --> 00:44:04,940 So, like men, here more vertically down 344 00:44:05,740 --> 00:44:12,250 Women are also horizontal in the air, and if this side is curved, use straight lines inside, etc. 345 00:44:24,290 --> 00:44:27,930 There will be differences in recruitment. 346 00:44:29,430 --> 00:44:32,700 After that when entering further 347 00:44:34,040 --> 00:44:37,340 Using anatomical structures, the 348 00:44:38,010 --> 00:44:44,310 The part that I want to emphasize is the depiction of the upper half of the upper body side, sharing out the details with smaller hands that 349 00:44:45,420 --> 00:44:47,949 is part of this transition. 350 00:44:47,952 --> 00:44:51,490 Now, on the contrary, the fondue play 351 00:44:57,330 --> 00:45:00,130 It is better to differ in the amount of description. 352 00:45:10,010 --> 00:45:15,680 So, even for those who prefer a specific gender or body type 353 00:45:16,150 --> 00:45:24,220 Instead of just drawing that, I would draw the opposite body type, in the body type that I'm going to draw 354 00:45:24,590 --> 00:45:30,889 What are the parts that really need to be different, study those parts, find the differences that 355 00:45:30,892 --> 00:45:36,130 Individuals learn what seems like a lot when it comes to the various behind-the-scenes applications. 356 00:45:37,770 --> 00:45:42,670 like me too, regardless of gender. 357 00:45:43,170 --> 00:45:51,749 Try to draw various body types of genders, but there are a lot of places to discover every time you draw. 358 00:45:51,752 --> 00:45:54,120 in millions 359 00:45:55,390 --> 00:45:57,650 Regardless of the anatomical design of the hearing 360 00:45:59,420 --> 00:46:01,990 There seems to be more and more places to connect. 361 00:46:13,800 --> 00:46:15,739 So now there are only these two 362 00:46:15,742 --> 00:46:22,080 It looks like, although there are some differences, if it looks more extreme, then when the various characters appear 363 00:46:22,350 --> 00:46:24,610 the differences would be more pronounced. 364 00:46:37,530 --> 00:46:43,800 If my hind limb conspiracy is over, my sketch is on steroids 365 00:46:44,800 --> 00:46:47,840 It would be nice to show if the description is possible enough. 366 00:46:48,300 --> 00:46:52,740 Personally, when I draw on some work like this 367 00:46:53,180 --> 00:46:59,949 men will try to draw using a slightly worse structure of the upper body. 368 00:46:59,952 --> 00:47:04,890 For women, on the contrary, they have subtle tonal differences that 369 00:47:06,090 --> 00:47:07,789 Anatomical structure 370 00:47:07,792 --> 00:47:10,360 A fine-grained description of the things that 371 00:47:18,530 --> 00:47:20,069 When two characters appear, the 372 00:47:20,072 --> 00:47:22,840 The highlight of the visual focus can also make a difference. 373 00:47:30,710 --> 00:47:37,150 There are also many cases of representative drawing of large human bodies, and large things are also the time when size is divided 374 00:47:37,620 --> 00:47:42,090 There's a huge anatomy of muscles that are flabby and 375 00:47:42,390 --> 00:47:48,070 And like fat, there are many cases where curves are dominant and only landmarks are utilized to draw. 376 00:47:48,130 --> 00:47:50,230 So, if the two are distinguished, the 377 00:47:53,540 --> 00:47:57,610 Muscle is primarily muscle and fat. 378 00:47:58,780 --> 00:48:01,410 The labeling landmarks are the same. 379 00:48:03,650 --> 00:48:06,680 roughly one and a half body sizes. 380 00:48:12,090 --> 00:48:15,730 and the position of the pelvic bones 381 00:48:17,560 --> 00:48:18,960 and the knee 382 00:48:19,960 --> 00:48:21,000 ankle 383 00:48:22,330 --> 00:48:26,000 Then it will appear in the body 384 00:48:29,370 --> 00:48:32,480 This is based on the amount of muscle that 385 00:48:34,310 --> 00:48:38,550 Because it does not change, the fat type is maintained when drawing the human body. 386 00:48:38,580 --> 00:48:44,420 Conversely, when you use your hand, the difference between a curve and a straight line 387 00:48:45,050 --> 00:48:51,030 The more the distinction is made, the worse the muscle or the fat. 388 00:48:51,330 --> 00:48:53,900 As an example, let me start by drawing a muscular human body. 389 00:48:54,260 --> 00:48:55,570 For example 390 00:48:57,370 --> 00:49:01,410 The part corresponding to the straight line, divided by the straight line 391 00:49:01,800 --> 00:49:05,780 Sections presented as curves, divided by curves 392 00:49:07,910 --> 00:49:16,449 The shoulders are rounded and the life is rounded, with these two straight lines, this is much clearer, this shows the muscles more. 393 00:49:16,452 --> 00:49:21,960 The same with the large groups, the clavicles are straight lines, the large pectoral muscles are curved 394 00:49:23,030 --> 00:49:26,530 the landmarks are straight curved ribs, the 395 00:49:32,000 --> 00:49:36,010 From here the portion into the external radial muscle becomes curved again, the 396 00:49:37,640 --> 00:49:38,539 descending in a straight line. 397 00:49:38,542 --> 00:49:47,150 Or, the more pronounced the difference in the curves, the more prominent the muscular boundaries are, and when you make it fatty, the two 398 00:49:47,780 --> 00:49:49,420 differences become subtle and 399 00:49:52,620 --> 00:49:56,490 being wrapped in a thin epidermis. 400 00:49:57,490 --> 00:49:59,760 Zigzagging and flowing. 401 00:50:06,270 --> 00:50:12,710 Shoulders and cold head flow almost as well as these two positions. 402 00:50:14,010 --> 00:50:15,340 Thoracic 403 00:50:17,380 --> 00:50:20,250 In addition to the rib cage, the radial muscles also 404 00:50:21,080 --> 00:50:23,520 The difference between the straight lines of the countries will gradually decrease. 405 00:50:36,800 --> 00:50:38,669 Let me take this as a whole. 406 00:50:38,672 --> 00:50:43,540 This will look a little more precise in the periphery where the sense of structure is particularly high. 407 00:50:44,040 --> 00:50:49,350 When you get into the muscle, the deltoid and the muscle muscle 408 00:50:52,620 --> 00:50:56,790 It's best to draw a little bit more of a difference between curves and straight lines. 409 00:50:56,820 --> 00:50:59,959 When going into more detail, the 410 00:50:59,962 --> 00:51:06,900 On the south side, the muscles make up most of it, but the lower part is bone. 411 00:51:07,330 --> 00:51:09,669 When divided into two halves 412 00:51:09,672 --> 00:51:11,930 The more prominent curve to the south, the 413 00:51:12,340 --> 00:51:18,680 The lower part can plot the difference between the curve and the line so that the difference can be seen more clearly in the line. 414 00:51:18,780 --> 00:51:21,550 The opposite is true for the fat body type of the light. 415 00:51:21,640 --> 00:51:23,379 Just as it is now drawn above. 416 00:51:23,382 --> 00:51:32,460 Its interior, top and bottom are similar to the overall line, forming a smoothly shaped form. 417 00:51:38,730 --> 00:51:39,659 Especially the muscles 418 00:51:39,662 --> 00:51:45,740 In the case where the same things are emphasized, these are clearer, on the contrary, like the hands 419 00:51:45,770 --> 00:51:53,710 If most of the fat or muscle is not exposed and the bone is predominant, the difference between muscle and fat will be somewhat similar. 420 00:51:54,310 --> 00:52:01,020 So, even though the differences in curvature are significant and do not follow the body type and draw about the same 421 00:52:01,490 --> 00:52:04,020 it's no big deal. 422 00:52:26,140 --> 00:52:31,380 Again, the part of the lower body where the bones are exposed is the knee. 423 00:52:31,480 --> 00:52:38,620 The front part of the calf is mostly straight and forms a more accurate curve of the muscle. 424 00:52:38,820 --> 00:52:43,130 So separate the curves so that they don't slow down, but are cut. 425 00:52:48,060 --> 00:52:51,900 When you see the larger one on the immunity, when you say split inside and outside 426 00:52:51,930 --> 00:52:57,570 You can distinguish the shape a little bit if the outside is drawn close to a straight line, right? 427 00:52:59,070 --> 00:53:05,110 The part of the calf that has muscle, the curve is well defined, and the part inside has straight lines 428 00:53:06,580 --> 00:53:09,920 Makes the curve straighter and more precise. 429 00:53:20,060 --> 00:53:22,630 Instead, when you get into the fat, your knees and knees 430 00:53:23,700 --> 00:53:28,640 The difference between the curves of bone and muscle curves is about the same, the 431 00:53:35,080 --> 00:53:39,180 Let's go with the overall shape of the flattened form. 432 00:53:59,970 --> 00:54:02,940 So, if we split the shape into a line, the 433 00:54:02,970 --> 00:54:09,680 After that the representation of the muscle, which is the boundary muscle theory between the muscle and the muscle 434 00:54:09,980 --> 00:54:11,980 Later on into the 7th century, the muscle 435 00:54:28,160 --> 00:54:32,740 Each of these parts could be depicted as dark borders falling 436 00:54:32,770 --> 00:54:37,740 Conversely, as these sections are crossed, the fat slowly appears to curl in a relative 437 00:54:41,910 --> 00:54:48,420 The deltoid and triceps major middle groups and the portion of the superior band that is crossed will form a soft gradient. 438 00:54:49,890 --> 00:54:54,060 Especially the part of the muscle that we are concerned about changing should be this abdominal part. 439 00:54:55,630 --> 00:54:57,860 The abdomen. 440 00:55:01,030 --> 00:55:07,040 There is a clear appearance of a distinct race in Greece, and conversely, when drawn as a fat type, even with the same abdominal muscles 441 00:55:07,170 --> 00:55:14,079 Because the epidermis is covered very thickly, if you draw this part with a weaker contrast, the 442 00:55:14,082 --> 00:55:15,280 it should be fine. 443 00:55:37,930 --> 00:55:42,940 So, generally speaking, men are more muscular and 444 00:55:43,740 --> 00:55:50,410 When men and women are differentiated in this way by the amount of body fat, there is also a slight modification difference indicating a gradient difference that 445 00:55:58,020 --> 00:56:00,120 describing it in a different way. 446 00:56:03,590 --> 00:56:05,090 Simply put. 447 00:56:05,260 --> 00:56:12,170 The structural expression is smoky if it's like muscle, and the morphological expression would be more daily if it's like fat. 448 00:56:16,170 --> 00:56:18,170 The knee joint. 449 00:56:26,080 --> 00:56:28,079 Per muscular system 450 00:56:28,082 --> 00:56:34,889 The structure would be more precise if clearly visible. 451 00:56:34,892 --> 00:56:39,330 Although the boundary lines are more visible, even with the same muscles, the 452 00:56:43,070 --> 00:56:46,599 into the fat, the development of these parts 453 00:56:46,602 --> 00:56:50,270 Softly continued, the contrast appears weaker better. 454 00:56:53,340 --> 00:56:56,049 Especially in the lower half of the body. 455 00:56:56,052 --> 00:57:00,180 More intuitive performance in women compared to men 456 00:57:04,790 --> 00:57:07,960 Later because it would be good to refer to the words later. 457 00:57:15,600 --> 00:57:19,540 Able to smoothly cross the fine bones and other parts 458 00:57:19,600 --> 00:57:22,970 May make a difference to the expression. 459 00:57:33,020 --> 00:57:36,050 Draw the large body type, and look at the differences in the thin body type as well. 460 00:57:36,120 --> 00:57:45,430 There is no significant difference in the lean body type part, generally just a slightly slimmer body type or a body type that looks a little painful this difference 461 00:57:45,530 --> 00:57:53,700 Slightly such a case than the 具具旭, is the emphasis on the joints, that is, the stars, or the emphasis on English makes a difference. 462 00:57:53,770 --> 00:57:54,600 Let's see. 463 00:58:05,480 --> 00:58:08,380 If I wanted to paint Marche with a little bit of a healthy feeling. 464 00:58:08,520 --> 00:58:12,890 stealing and then lightly pressing against the human body. 465 00:58:38,880 --> 00:58:40,949 being able to capture the human body. 466 00:58:40,952 --> 00:58:48,060 Painted slightly cooking experience when there are bones, so it's the part of the submerged bone bath, right? 467 00:58:49,630 --> 00:58:57,200 The clavicle curve is the elbow. 468 00:59:06,010 --> 00:59:10,980 This line between the joint and the 469 00:59:11,710 --> 00:59:17,719 Usually, if you post it from a thin body type, no big deal, but if you want it to look a little bit sore 470 00:59:17,722 --> 00:59:20,990 Using that part as a starting point, put the line inside the coming point 471 00:59:25,530 --> 00:59:27,860 You can give the joint a more prominent drawing. 472 00:59:39,840 --> 00:59:41,739 The rib cage, for example. 473 00:59:41,742 --> 00:59:47,520 In the ordinary human body, lines that express adequately to the degree of folding, but pain 474 00:59:48,950 --> 00:59:51,620 This part of the crease is more clearly defined, the 475 00:59:53,290 --> 00:59:58,260 The shape of the line forming between the pelvis and the rib cage. 476 01:00:01,730 --> 01:00:05,740 a little bit more painful than the basic human body looks. 477 01:00:06,000 --> 01:00:13,010 In this case, although it's a robotic drawing, it will make a difference how clearly this structure is handled later when doing the least. 478 01:00:32,700 --> 01:00:36,260 I personally like drawing this body type of human body the most. 479 01:00:37,930 --> 01:00:41,370 Until you grab the body, you don't think about the basic inches that 480 01:00:44,740 --> 01:00:49,750 After that the differences are reduced by emphasizing the bones or muscles according to the concept of the character. 481 01:00:53,150 --> 01:00:56,179 When drawing the lean body, relative to the knees or ankles 482 01:00:56,182 --> 01:01:03,260 If a little more line is added to emphasize the joint a little more, the 483 01:01:05,160 --> 01:01:06,800 there should be this part. 484 01:01:08,500 --> 01:01:10,770 to emphasize the feeling of illness. 485 01:01:13,700 --> 01:01:17,710 can effectively distinguish recruitment differences inside the thin body type. 486 01:01:18,810 --> 01:01:24,109 The bones of this part stand out and draw up well, which is a bit different gender 487 01:01:24,112 --> 01:01:27,350 There is a difference that 488 01:01:33,960 --> 01:01:38,160 Slowly, we move more boldly into the volume. 489 01:01:40,430 --> 01:01:43,230 As I said, the 490 01:01:45,840 --> 01:01:48,569 It's not related to body type, the joints are the prominent part. 491 01:01:48,572 --> 01:01:50,840 There is no big problem to draw as it is. 492 01:02:06,690 --> 01:02:10,590 So when you get into the later descriptions, in this common body type 493 01:02:11,630 --> 01:02:19,100 description with landmarks or exact morphological shading that is critical to the muscle boundaries as the main focus. 494 01:02:19,240 --> 01:02:24,640 When drawing slightly leaner body shapes, the gradients are more clearly separated relative to this part of the 495 01:02:24,710 --> 01:02:30,950 Or, to draw the shape of the bones more precisely, draw the shading of each joint precisely. 496 01:02:32,610 --> 01:02:35,080 You can highlight the bones a bit. 497 01:02:43,030 --> 01:02:45,930 This is also a place where it will be slightly different depending on personal preference. 498 01:02:45,960 --> 01:02:52,800 If you think this is a good body type, please draw it to look leaner as needed. 499 01:02:53,140 --> 01:02:55,240 A little more rounded, the 500 01:02:58,740 --> 01:03:02,010 Very soft, very natural body mapping. 501 01:03:16,990 --> 01:03:19,300 That is, the human body is basically 502 01:03:19,560 --> 01:03:28,870 Compared with the muscular human body, the painting is careful, so this kind of hand or face part appears many description differences. 503 01:03:28,910 --> 01:03:36,510 So, if you like this human body type, the joints that I talked about last time 504 01:03:37,380 --> 01:03:42,450 These expressions that draw the lines between the fingers and the fingers a little bit thinner, the 505 01:03:42,650 --> 01:03:46,960 It's best to focus the description to make it look a little more intuitive. 506 01:03:53,800 --> 01:03:56,069 as well as the one we usually suffer from 507 01:03:56,072 --> 01:04:02,370 Even like the small body types, the differences between men and women are not so great that the same degree of growth that 508 01:04:02,610 --> 01:04:09,450 Although the differences between men and women are not intuitive, this part should be interpreted more subjectively and give better differences. 509 01:04:26,460 --> 01:04:27,899 My personal opinion is that 510 01:04:27,902 --> 01:04:33,600 When drawing a boy-like series, set the emphasized part like a convention. 511 01:04:34,370 --> 01:04:40,780 The most commonly used parts like muscles or the first used parts like joints should be emphasized first. 512 01:04:40,840 --> 01:04:48,220 For example, in places where large joints like ankles and necks pass through, men and women like differences that 513 01:04:48,520 --> 01:04:54,120 For example, if a boy's neck looks more intuitive and cylindrical, the 514 01:05:09,670 --> 01:05:11,409 Different one-piece differences 515 01:05:11,412 --> 01:05:17,880 Not much difference between boys and girls, but a little bit thicker to draw this wrist and ankle 516 01:05:18,210 --> 01:05:21,750 Like to show that the bones themselves are a little different. 517 01:05:27,790 --> 01:05:30,960 So instead of barely saving the torso from a bumpy 518 01:05:31,060 --> 01:05:36,330 show the difference in the details even if there is not much difference in the body. 519 01:05:44,710 --> 01:05:46,539 and the hands. 520 01:05:46,542 --> 01:05:48,279 Now, if you're an adult. 521 01:05:48,282 --> 01:05:56,790 thin fingers and the difference in the width of the back of the hand increases, like a child, this thickness must exceed a certain level. 522 01:05:56,920 --> 01:06:05,160 The fingers themselves are drawn a little bit thicker, in that case, like a boy, showing the fingertips and things like that in a little bit of a square 523 01:06:12,230 --> 01:06:14,440 the girl does the opposite of that. 524 01:06:14,600 --> 01:06:18,310 Close-ups to make the differences look a little more precise. 525 01:06:23,850 --> 01:06:28,350 When this part goes into the back cheek, my ankle gets a little thicker and 526 01:06:30,190 --> 01:06:33,590 There is a difference in the basic skeleton that 527 01:06:44,300 --> 01:06:46,599 There are also differences in the pelvis and such, the 528 01:06:46,602 --> 01:06:54,740 If the difference is too big, the age may be different than we expect, so it's best to put some thought into drawing it. 529 01:06:54,780 --> 01:07:04,220 Like in the case of teenage girls, if you feel that the part of the neck or wrist and ankle part of the marker is now thinning is good, give a tip, this chest pain and so on 530 01:07:04,350 --> 01:07:11,829 Because the bone consists of several pieces, so this part to a little lock as a benchmark, start slightly smaller. 531 01:07:11,832 --> 01:07:15,660 Thinking about it, Ryan will grow in the lower half of the 532 01:07:20,570 --> 01:07:22,570 Naturally the lines can be removed. 533 01:07:24,040 --> 01:07:27,539 Slightly thinner neck. 534 01:07:27,542 --> 01:07:29,280 The whole shoulder 535 01:07:29,410 --> 01:07:36,050 It doesn't sag too much, but it looks particularly thin on the wrist, the 536 01:07:36,150 --> 01:07:43,630 Similarly, there is little difference in size between the back of the hand and the fingers, but it shows subtle differences in the fingertips that 537 01:07:54,800 --> 01:07:58,570 more distinguishable from the back of the forme. 538 01:08:07,250 --> 01:08:10,049 And don't emphasize the pelvis or anything like that 539 01:08:10,052 --> 01:08:14,660 Even if it widens slightly, because the chest pain itself is shorter in width, the 540 01:08:16,590 --> 01:08:20,430 The length itself decreases slowly with a large difference in age. 541 01:08:24,430 --> 01:08:27,270 Your ankles are thinning out. 542 01:08:31,370 --> 01:08:34,710 Removing the lines and adding the extra bend to indicate that 543 01:08:54,359 --> 01:08:56,728 Overall body shape difference. 544 01:08:56,731 --> 01:09:03,040 Also, please draw the pelvis as slightly upright, with the pelvis slightly backward in line, etc. 545 01:09:05,540 --> 01:09:07,779 The pelvis is slightly shorter and very wide 546 01:09:09,350 --> 01:09:17,289 And this part can be drawn a little bit higher, a little bit longer, to show the difference, I guess. Because the neck becomes longer 547 01:09:17,292 --> 01:09:19,760 With a slightly shorter grip 548 01:09:30,130 --> 01:09:38,369 So, in the case of young people like recruiting, it's often portrayed as an exam with a lot of behind-the-scenes problem solving called a super diploma. 549 01:09:38,372 --> 01:09:54,120 So, like boys, they were invented, often with their thighs on the back of the almost uniformly falling super 550 01:09:54,420 --> 01:10:01,230 Likewise, the wrists are often drawn consistently on the shoulders, so this joint part 551 01:10:02,330 --> 01:10:06,070 makes this part uniform. Conversely, the 552 01:10:08,940 --> 01:10:11,670 In those children, when drawing the girl. 553 01:10:16,850 --> 01:10:18,580 Ankle part 554 01:10:23,820 --> 01:10:27,160 The thinner the drawing on the wrist, the 555 01:10:29,890 --> 01:10:32,160 The back is cloudy, giving where to make a difference. 556 01:10:32,360 --> 01:10:37,830 How to emphasize it is enough to depict the different characters. 557 01:10:53,520 --> 01:10:56,420 Also, there is a lot of confusion on the super forum that 558 01:10:56,550 --> 01:11:06,189 drawing on these specific small body types, differences in details age, like beards, or like wrinkles 559 01:11:06,192 --> 01:11:12,900 Many times the age difference is given by expression, but only when we go from Diffon Yin disability into a small child, we appear in the joints. 560 01:11:13,200 --> 01:11:15,770 Just like I practiced before. 561 01:11:15,970 --> 01:11:20,979 Depending on which part you emphasize, the 562 01:11:20,982 --> 01:11:27,680 I'm thinking that there is a difference, and memorizing the specific direction of the super deep water is not a good way to draw it up. 563 01:11:28,120 --> 01:11:32,949 So when drawing various body types, simply have big hair and a short torso. 564 01:11:32,952 --> 01:11:35,120 Rather than just following the same Fancy feel, the 565 01:11:38,730 --> 01:11:41,300 with large shapes of squares to place, the 566 01:11:42,600 --> 01:11:46,340 This part of the lower body shortens the body shape to the extreme that 567 01:11:47,300 --> 01:11:50,200 Then I drew the thick ankles that 568 01:11:54,240 --> 01:11:57,780 and from there to the wrist it gets shorter and 569 01:11:59,580 --> 01:12:02,419 The line from the neck to the shoulder drops in a circle. 570 01:12:02,422 --> 01:12:09,430 Some of the muscular body type features we learned earlier are the first definitive model 571 01:12:09,860 --> 01:12:12,360 Just like when drawing a child 572 01:12:23,070 --> 01:12:32,249 The head first changes the larger proportions of the torso, treating the torso and lower body as a different 7 ratio than the sides. 573 01:12:32,252 --> 01:12:32,549 3. 574 01:12:32,552 --> 01:12:35,050 It's 5 to 5. 575 01:12:40,020 --> 01:12:40,720 And 576 01:12:41,590 --> 01:12:44,260 The wrist part is drawn a little bit thinner in the country that 577 01:12:46,930 --> 01:12:49,470 This part of the hand is very large and 578 01:12:50,830 --> 01:12:53,300 Partly short handed. 579 01:12:54,470 --> 01:12:59,410 It is better to gradually refine the details in this way so that differences can be distinguished. 580 01:13:02,410 --> 01:13:07,120 A large box to differentiate roles at first is a must. 581 01:13:08,250 --> 01:13:16,490 After that, we start the retouching of the actors' facial impressions and proportions 582 01:13:19,260 --> 01:13:22,000 Various approaches to the character can be tried. 583 01:13:27,900 --> 01:13:31,370 So, again, I stress that 584 01:13:37,010 --> 01:13:40,650 drawing only in the direction of the particular instinct that you like. 585 01:13:43,650 --> 01:13:47,390 Instead, it is in the way of saving its physical characteristics, the 586 01:13:48,320 --> 01:13:53,459 Try practicing extremely different body types, or transferring it to body color that 587 01:13:53,462 --> 01:13:56,200 find any differences that 588 01:14:02,670 --> 01:14:06,340 Exercise to clearly distinguish 589 01:14:06,710 --> 01:14:08,310 This is exactly what we 590 01:14:08,580 --> 01:14:11,650 Go ahead and design the first character. 591 01:14:11,880 --> 01:14:15,820 Wear the same clothes when you draw costumes and stuff like that, later. 592 01:14:24,260 --> 01:14:27,499 because if the big mold is different, the other characters of the apple will be designed that 593 01:14:27,502 --> 01:14:31,500 We have to go through this practice phase. 594 01:14:57,990 --> 01:15:01,230 In general, you love or much observation that 595 01:15:02,530 --> 01:15:09,940 Or when you follow a familiar direction for character design, it's easy to draw, and when you draw in an unfamiliar direction 596 01:15:10,640 --> 01:15:14,110 It is often a bit difficult or a bit awkward compared to before. 597 01:15:15,980 --> 01:15:24,549 At this point, don't think it's important that it's drawn beautifully, handsomely, or gorgeously, like drawing these 598 01:15:24,552 --> 01:15:27,860 Maybe there are places that need to be painted in a different order? 599 01:15:32,290 --> 01:15:41,170 It would be a sufficiently helpful exercise to feel the difference in this variation, I think, if you try to listen to it. 600 01:15:59,350 --> 01:16:00,089 So, I decided that 601 01:16:00,092 --> 01:16:06,129 In the drawn character design, let's take a look at an example of the default extreme occurrence of this body type, the 602 01:16:06,132 --> 01:16:15,900 Now, the character is a little bit thin, very young, and has a lot of caricature, so overall, the head and shoulders and pelvic joints 603 01:16:16,240 --> 01:16:21,640 And the size of the feet and hands that we need to pay attention to when we draw small body types. 604 01:16:21,910 --> 01:16:29,020 The details inside, now with added proportions, position, size, etc. of the eyes, nose and mouth. 605 01:16:30,790 --> 01:16:37,730 Now when drawing the large body type, the overall proportion is super representative of the difference between the stomach, collarbone and head 606 01:16:38,160 --> 01:16:44,800 There is a big difference between the lines from the head to the shoulders and the curves of these curves. 607 01:16:47,600 --> 01:16:52,440 Compared to the upper body in this case, the proportions of the lower body are quite long, entering the posterior half of the lunar sea... 608 01:16:52,710 --> 01:16:59,650 On the contrary, here the upper and lower halves of the body are almost similar in their immodesty, or instead the lower half is drawn shorter, etc., giving them a difference. 609 01:16:59,680 --> 01:17:03,620 So both of these characters approach in advance completely different indicators that 610 01:17:03,950 --> 01:17:10,390 In order to be able to distinguish between the two roles for the purpose of the second half of the month can be effectively entered. 611 01:17:10,430 --> 01:17:16,600 In terms of detail, there is such a fingertip that has so all over the end of the place. 612 01:17:16,900 --> 01:17:22,499 This part later we hand becomes shorter, or sketch later stage to give a little worse better. 613 01:17:22,502 --> 01:17:25,510 When these roles appear simultaneously on the area 614 01:17:25,740 --> 01:17:32,280 If the distinction were clearer, the charisma of each character could be shown more effectively. 615 01:17:33,610 --> 01:17:37,820 So the overall human body Diforman when doing character design 616 01:17:38,150 --> 01:17:44,760 is the first part that goes into the face and those details, and so I personally take it very seriously that 617 01:17:44,790 --> 01:17:51,869 In the future, when you do xian work, this part will also be incorporated into the design field, so when people are doing character design 618 01:17:51,872 --> 01:17:54,439 Start with the body type and trim it slowly 619 01:17:54,442 --> 01:18:01,380 It is better to make the design more specific while adding later complexes so that the order is better. 620 01:18:01,440 --> 01:18:08,450 Overall, if the post-Forza of the human body has been completed, i.e., the impression difference of the partially expressed character. 621 01:18:08,950 --> 01:18:10,990 The part that can reveal the characterization 622 01:18:11,250 --> 01:18:13,259 The wrist, or what I call 623 01:18:13,262 --> 01:18:20,730 Like the hip joint, there's really a lot of them, but one of them is centered on the character depiction of the two faces coming together. 624 01:18:20,760 --> 01:18:28,400 When giving the impression of dressing on the face like this, be sure to adjust the overall outline and form on the back frame and then turn it over better. 625 01:18:28,440 --> 01:18:36,940 For example, the torso is the same, but as soon as the face changes, you will struggle with various character designs for the costume or something a little different. 626 01:18:37,180 --> 01:18:42,680 On the contrary, this is rather more difficult in the post-design fix itself 627 01:18:43,020 --> 01:18:45,019 If you want to design with a little more ease, the 628 01:18:45,022 --> 01:18:51,660 It's best to start with the body type and then show the differences in details such as the face afterwards. 629 01:18:57,360 --> 01:18:58,999 Instead, these are 630 01:18:59,002 --> 01:19:06,810 These detailed parts can be very subjective and cause performance differences, and from here on, what we often call styles or painting bodies are retouched. 631 01:19:06,840 --> 01:19:13,650 Even though the abstract expressions are diverse, please note that the figure design may be less diverse if I am similar to the big beef. 632 01:19:20,820 --> 01:19:26,160 It's best to consider priorities when it comes to differences between these two bones before proceeding. 633 01:19:26,600 --> 01:19:27,659 important content. 634 01:19:27,662 --> 01:19:36,440 It is recommended to start with large and simple positions and gradually refine them into small and complex planar parts when generating role differences. 635 01:19:36,570 --> 01:19:39,980 In brief 636 01:19:40,380 --> 01:19:49,680 There are skeletal or muscular representations of the shoulder proportions of the head, with complex and flat parts such as eyes, pupils or eyebrows. 637 01:19:49,720 --> 01:19:52,189 Usually, the flat parts of the characterization 638 01:19:52,192 --> 01:19:59,430 You might think, in fact, that it would work much better to give the difference first and then go in in the previous big piece. 639 01:19:59,460 --> 01:20:07,470 Therefore, there should be enough practice to draw the head-like morphological structure at different angles before drawing the beautiful and unique eyes. 640 01:20:07,500 --> 01:20:11,940 While paying attention to this part, we will go through the exercises together to understand the posterior green. 641 01:20:12,410 --> 01:20:14,980 In the next half, I'll show you an example 642 01:20:15,510 --> 01:20:22,580 As explained at the beginning, it contains a lot of my subjective interpretations and preferences, so please refer to it while watching. 643 01:20:23,450 --> 01:20:33,160 In both cases, the first thing that the first posterior cheek can represent when it starts working is the head and clavicle as the form crosses over from the human form 644 01:20:35,730 --> 01:20:39,470 The ratio of the head and shoulders can be represented first the difference. 645 01:20:39,800 --> 01:20:46,369 Clavicle usually has 5 times longer head 646 01:20:46,372 --> 01:20:53,520 There are certain proportions from which to change in the later forums in order to show characterization. 647 01:20:53,550 --> 01:20:54,980 For example 648 01:21:00,290 --> 01:21:03,960 The whole body is a little bit bigger that 649 01:21:04,460 --> 01:21:07,230 Hair got smaller 650 01:21:07,330 --> 01:21:11,770 When we design the body type, this ratio can be increased by 1.5 times that 651 01:21:13,130 --> 01:21:19,880 or as a whole, with proportional head, torso, legs, arms 652 01:21:20,710 --> 01:21:29,249 Because the difference between torso and head is small, the length of clavicle and head is rather shorter than 1.5. 653 01:21:29,252 --> 01:21:35,820 Also, if the muscle enters here when the muscle is also more knotted in the medicine a little bit, it is cylindrical. 654 01:21:36,460 --> 01:21:42,659 And the shape of the monk's hair muscle that is thick can be drawn accurately in three dimensions, but slightly thinner. 655 01:21:42,662 --> 01:21:49,940 The light water expression wrapped around the cotton neck is dominant, so there is relatively less of this sense of volume. 656 01:21:50,270 --> 01:21:52,740 Let's take a look at these differences. 657 01:22:07,150 --> 01:22:11,730 Even if you draw a face at the same angle, now that your hair is smaller 658 01:22:12,990 --> 01:22:16,230 Instead, the shoulders occupy an immoderate amount of hair that's gotten bigger. 659 01:22:16,770 --> 01:22:20,470 If you have extra muscles. 660 01:22:26,610 --> 01:22:32,350 The shape of the neck itself will go down to a cylinder about as wide as the head. 661 01:22:32,580 --> 01:22:38,320 Because the shoulders of the collarbone also become wider so it's drawn a little further in from the back of the forum 662 01:22:38,590 --> 01:22:41,960 2 The form itself will be much larger than the head. 663 01:22:42,420 --> 01:22:46,990 As the muscle increases, the age-declining curve flattens out, the 664 01:22:50,200 --> 01:22:52,499 The part of the race that corresponds to muscle and 665 01:22:52,502 --> 01:22:56,970 So, in the monk's hair muscle and in the thorax, between the flexor groups 666 01:22:58,610 --> 01:23:02,310 This part of the notch will be more pronounced in the case of the 667 01:23:02,610 --> 01:23:04,550 Trim it down a little bit. 668 01:23:12,190 --> 01:23:16,660 The outline appears roughly like this, and it's important to draw this in three dimensions. 669 01:23:16,690 --> 01:23:19,160 For example 670 01:23:19,990 --> 01:23:22,560 When drawing the grid, the 671 01:23:32,110 --> 01:23:35,180 just like a volcano. 672 01:23:35,510 --> 01:23:41,420 The shape enters as an angle, in this case when we see at a low angle 673 01:23:47,790 --> 01:23:51,430 it looks like the outline stays almost the same. 674 01:23:51,460 --> 01:23:54,300 It's like taking the corner off the bottom. 675 01:24:00,600 --> 01:24:03,069 After that, except for the shoulder. 676 01:24:03,072 --> 01:24:06,840 would add some sequences close to the chest and back eyes 677 01:24:16,050 --> 01:24:17,019 On the flip side, the 678 01:24:17,022 --> 01:24:22,060 If your neck gets thinner and your shoulders get narrower 679 01:24:24,390 --> 01:24:28,000 the thickness of the board in the middle of this thins out, too 680 01:24:30,330 --> 01:24:35,400 The shape will be depicted as a thin column, not a shoulder. 681 01:24:35,440 --> 01:24:40,640 Instead of drawing it flat like this, just the back slightly flattened and turned over 682 01:24:42,580 --> 01:24:46,080 Just trim the shape. 683 01:24:52,190 --> 01:24:56,190 So there's almost no way to produce dimensionality in wood combat that 684 01:24:56,490 --> 01:25:06,400 If the ratio between the shoulders and the head is dominated by the head, generally in the expression 685 01:25:07,170 --> 01:25:15,680 The five senses are dominant in the thick neck paired so that the five senses are expressed when it is difficult to enter the details, the front hair or 686 01:25:17,910 --> 01:25:23,890 slightly emphasize the silhouette and rear ear end outside the five senses such as the ears. 687 01:25:29,990 --> 01:25:33,460 Likewise, if you draw with angles 688 01:25:40,470 --> 01:25:45,270 you can see into the clay from the silhouette because the wood body has thinned out. 689 01:25:45,670 --> 01:25:51,850 Because the eye shade is thinner than the torso, it must be drawn shorter. 690 01:25:55,680 --> 01:25:59,020 Instead, the silhouette of the hair or ears is abbreviated. 691 01:25:59,220 --> 01:26:01,390 It would be better to save it again with the back. 692 01:26:12,670 --> 01:26:15,170 From the side, when the muscle mass increases, the 693 01:26:15,700 --> 01:26:21,710 The thickness of the wood body flattens out with the torso, the 694 01:26:21,840 --> 01:26:24,550 drawn as a spherical nearside, the 695 01:26:32,790 --> 01:26:36,390 If the head to shoulder ratio is dominated by the head, the 696 01:26:38,590 --> 01:26:41,700 The neck in this is more concise, the 697 01:26:45,270 --> 01:26:49,740 It is better to consider only a few connected parts and to abbreviate the shape. 698 01:26:51,340 --> 01:26:53,980 As a result, the description of the inter-structure also becomes very fragile. 699 01:26:54,040 --> 01:26:57,050 In this case, the sense of structure is instead emphasized. 700 01:27:08,420 --> 01:27:12,790 By coloring, we need to see how the structure changes. 701 01:27:21,600 --> 01:27:28,479 Because the color removal method is better than the coloring method to illustrate the unexplained sense of structure in the drawing. 702 01:27:28,482 --> 01:27:31,510 It would be better to refer to it and graft it onto the drawing. 703 01:27:44,830 --> 01:27:47,860 The raft itself must be simple and short, the 704 01:28:15,420 --> 01:28:18,090 Like a thick neck, when the shadows enter 705 01:28:18,160 --> 01:28:24,530 It's fully blended inside, this turns round. to explain these. 706 01:28:27,640 --> 01:28:33,810 The shading on this border changes with the shape of the muscle. 707 01:28:36,610 --> 01:28:38,750 Conversely, if this is simplified, the 708 01:28:38,780 --> 01:28:45,890 Because each shape has a different shading and no tree shape, usually 709 01:28:47,350 --> 01:28:51,560 Recently masked by the same thing, so many shapes are omitted. 710 01:28:55,260 --> 01:29:00,530 And the structural tomb in this glossy surface that 711 01:29:01,370 --> 01:29:08,040 We often focus our attention on the form of the body, making any structure invisible 712 01:29:08,110 --> 01:29:12,810 When your neck is proportional to your head, the 713 01:29:14,650 --> 01:29:23,190 Save these boundaries and it is also necessary to raise Li Myochin very high if needed. 714 01:29:23,730 --> 01:29:28,360 Thus, the more circular the boundary surface is, the clearer the shape of 715 01:29:40,140 --> 01:29:43,140 Like this, in the case of a slowly descending 716 01:29:43,410 --> 01:29:50,250 Basically only the peripheral selection map of each shape is left, and most of the structure is omitted. 717 01:29:52,490 --> 01:29:54,960 Even if the clavicle is saved, the 718 01:29:57,090 --> 01:30:01,100 Positioning the ball control just right in this format, the 719 01:30:01,400 --> 01:30:09,170 In this case, the front structure of the clavicle magnet works best, so please emphasize only that part and omit the rest as well. 720 01:30:25,650 --> 01:30:27,720 So, our knowledge of anatomy 721 01:30:27,760 --> 01:30:31,360 need a lot of this type. 722 01:30:45,010 --> 01:30:51,110 On the contrary, because the latter half is put a lot, this shape will not be emphasized if it comes to the process here. 723 01:30:51,150 --> 01:30:58,390 Generally speaking, the volume of drawing the hair and other things is very weak. Even if the style is from the same year, in this case 724 01:30:58,490 --> 01:31:06,830 The top of the torso has to be described much less, so drawing the same hairstyle adds a little bit of fullness, using the shadows that are not shown here 725 01:31:07,230 --> 01:31:10,600 It's common to express 100 degrees more. 726 01:31:48,870 --> 01:31:55,740 Now I'm going to go ahead and put the head on the shoulder and get the crease behind the 727 01:31:56,010 --> 01:32:01,580 Because the neck and the nape are not there, so when this is scaled enough 728 01:32:01,780 --> 01:32:07,820 After that, the skeleton can be made to differ first according to the impression of the respective body size. 729 01:32:08,220 --> 01:32:12,490 For example, the human skull is usually seen from the side when 730 01:32:15,660 --> 01:32:19,400 where it enters the eye and into the eye, the above is emphasized. 731 01:32:21,640 --> 01:32:24,010 The nasal bone coming out of the eye. 732 01:32:29,410 --> 01:32:31,950 teeth clenching, the 733 01:32:33,250 --> 01:32:36,080 chin protruding, again. 734 01:32:36,620 --> 01:32:39,520 There is an angle when this leads to the noble. 735 01:32:39,820 --> 01:32:42,060 to save the bones. 736 01:32:45,390 --> 01:32:48,660 in and out of the difference, so the eye goes in and 737 01:32:51,300 --> 01:32:52,800 There's bones that 738 01:32:53,230 --> 01:32:54,869 and the difference between this chin. 739 01:32:54,872 --> 01:32:58,910 It is best to distinguish the difference where it is marked in red. 740 01:32:59,340 --> 01:33:03,210 For example, when we emphasize bones, the 741 01:33:27,730 --> 01:33:29,069 the same skull. 742 01:33:29,072 --> 01:33:36,210 At this point, the representation of entry and exit would be a bit more positive if the bones were emphasized. 743 01:33:38,180 --> 01:33:44,150 forehead back, upper brow forward, eyes back. 744 01:33:47,620 --> 01:33:50,220 Very quickly, most of the nostrils are more accurate, the 745 01:33:54,530 --> 01:33:56,399 From the tip of the nose down to the lower jaw 746 01:33:56,402 --> 01:33:58,530 This line expresses it a bit more accurately. 747 01:34:04,570 --> 01:34:07,040 The protrusion of the chin. 748 01:34:07,440 --> 01:34:16,350 You can touch the protrusions of the ears so that the angle is more intuitive, and conversely, if you change them slowly 749 01:34:16,780 --> 01:34:20,820 the degree of going in is roughly the same as the degree of coming out, the 750 01:34:25,830 --> 01:34:28,360 Plotting out a line that 751 01:34:28,800 --> 01:34:32,500 will reduce a lot of bending differences. 752 01:34:34,800 --> 01:34:38,840 And this ear line becomes curved instead of right-angled, too 753 01:34:39,140 --> 01:34:41,980 The line can be fixed so that it transitions naturally. 754 01:34:50,550 --> 01:34:53,190 In particular, we need to note that the 755 01:34:53,320 --> 01:35:01,960 Now, if the sides are shown in red, then the angle of the view when viewed from above or below depends on the 756 01:35:02,000 --> 01:35:04,000 is the part where the look varies a lot. 757 01:35:04,300 --> 01:35:08,270 To explain briefly, if you have eyes, the 758 01:35:22,420 --> 01:35:24,520 When you look at the face from the side, the 759 01:35:25,820 --> 01:35:30,290 It's easy to divide where we go in, the top and bottom of 760 01:35:36,000 --> 01:35:39,829 As it eases in, the 761 01:35:39,832 --> 01:35:45,340 First, the degree of entry from the periphery appears to be weaker. 762 01:35:47,340 --> 01:35:53,679 When I express this on the low angle and the lower muscle 763 01:35:53,682 --> 01:35:56,850 the degree of looking downward will vary greatly. 764 01:36:10,400 --> 01:36:13,730 So, if we plot the direction of the line of sight 765 01:36:14,900 --> 01:36:16,799 is seen here. 766 01:36:16,802 --> 01:36:20,470 But if it goes in that much, the 767 01:36:20,640 --> 01:36:23,740 If less goes in, the 768 01:36:27,980 --> 01:36:31,149 The difference between shortening and expansion when reducing 769 01:36:31,152 --> 01:36:37,290 Relatively little, but going in more, the meetable shortening and expansion changes a lot. 770 01:36:37,690 --> 01:36:43,700 So, with the emphasis on the skeleton, we need to save more than just the longevity of the part that 771 01:36:48,900 --> 01:36:51,540 into this area. 772 01:36:59,280 --> 01:37:00,909 This way. 773 01:37:00,912 --> 01:37:04,620 The face from the direction of my sight is really far away 774 01:37:08,260 --> 01:37:10,690 The other side is significantly shorter and 775 01:37:17,030 --> 01:37:20,840 This distance difference should show this area difference more accurately. 776 01:37:22,140 --> 01:37:29,380 If this becomes flat, instead the difference between incoming and outgoing decreases as the angle changes. 777 01:37:30,810 --> 01:37:33,149 where the contour map 778 01:37:33,152 --> 01:37:35,480 Reducing the bend that 779 01:37:41,820 --> 01:37:45,090 With eyes in the same position 780 01:37:46,390 --> 01:37:50,260 The distance between the eyes and the eyebrows is definitely reduced. 781 01:37:50,930 --> 01:37:53,330 Same with the nose 782 01:37:56,670 --> 01:37:59,409 If this is slow, the 783 01:37:59,412 --> 01:38:08,880 When bones are highlighted, they are visible differently when seen at low or high angles. 784 01:38:09,920 --> 01:38:12,519 Inferior Lateral Nasal Section 785 01:38:12,522 --> 01:38:14,719 Upper Nose 786 01:38:14,722 --> 01:38:19,130 The length has to be changed drastically, if a flat nose is drawn 787 01:38:19,460 --> 01:38:25,100 From the front, the deflection is similar to the side, in a positive ratio. 788 01:38:26,130 --> 01:38:29,600 The particularly prominent part is located at the tip of the nose. 789 01:38:30,300 --> 01:38:32,039 When the tip of the nose is seen at the corner of the lo 790 01:38:32,042 --> 01:38:38,180 Only a level close to the working straight line of the eye can indicate a greater sense of structure in the country 791 01:38:40,050 --> 01:38:44,450 If this height difference is small, you can assume that the structure is omitted a lot, right? 792 01:38:44,480 --> 01:38:52,830 Then, if this jaw part has such a little bit of bone, please draw the front of the jaw a little bit wider. 793 01:38:54,690 --> 01:39:01,799 Where there is less bone, draw the weak foot on the undershirt, entering through the eye here 794 01:39:01,802 --> 01:39:10,780 And then when you pick up from this cheekbone, here it comes down almost like a cliff in a straight line, but so narrow that 795 01:39:12,450 --> 01:39:14,179 into it. 796 01:39:14,182 --> 01:39:17,380 Depending on the fat, it also drops in a circular pattern. 797 01:39:30,560 --> 01:39:32,269 Between and noble 798 01:39:32,272 --> 01:39:38,540 If the line also becomes rounded, then it's okay to pull it out again gently. 799 01:39:39,040 --> 01:39:46,110 Like this, we put the direction backwards, upwards, and completely separate 800 01:39:48,310 --> 01:39:52,949 Emphasizing this shape, it definitely flips backwards and then rises at right angles. 801 01:39:52,952 --> 01:39:54,590 Give give good. 802 01:40:11,770 --> 01:40:14,010 So, when the bones are slightly highlighted, the 803 01:40:15,640 --> 01:40:19,180 try to emphasize the structural parts, including the silhouette, the 804 01:40:22,250 --> 01:40:27,990 It is better to divide all parts of the front side that can be folded by the skeleton into more precise angles, the 805 01:40:30,120 --> 01:40:33,330 Among them, I think the chin part is important. 806 01:40:36,930 --> 01:40:39,100 Caused by the sense of structure 807 01:40:40,600 --> 01:40:48,570 The difference is particularly pronounced, with the spacing between the eyes and eyebrows clearly backwards, the 808 01:40:49,940 --> 01:40:53,110 You can emphasize that it's backward. 809 01:41:11,400 --> 01:41:13,229 Conversely, if drawn as a dead circle, the 810 01:41:13,232 --> 01:41:18,700 smoothly into this curved body, reducing the difference between the forward 811 01:41:21,840 --> 01:41:28,680 Because the back center has a sharp chin, the lines that fall to this side will be seen more clearly backwards inward. 812 01:41:33,120 --> 01:41:36,490 The chin has softened as well 813 01:41:37,930 --> 01:41:40,560 different angles, different 814 01:41:41,630 --> 01:41:43,729 because of relative weakening. 815 01:41:43,732 --> 01:41:48,700 Even if the spacing between the eye and the eyebrow is high angle, you can move away from it. 816 01:42:09,120 --> 01:42:14,260 So, if you put the focus point at this angle, the 817 01:42:15,660 --> 01:42:22,700 say it's existing here, I was very concerned on the big bones when I drew this part. 818 01:42:23,300 --> 01:42:29,339 A lot of times when it's drawn very gently here, very softly 819 01:42:29,342 --> 01:42:34,480 divided narrowly and steeply makes a big difference in this regard. 820 01:42:37,020 --> 01:42:40,550 And here, when we emphasize the skeleton, in terms of body type as well, the 821 01:42:40,820 --> 01:42:48,030 When bones and skeletons enter the lateral curve like this, each joint or bone is highlighted. 822 01:42:48,060 --> 01:42:54,870 with the opposite curve of the flesh, and conversely, if the side curve is used to draw 823 01:42:55,200 --> 01:42:57,570 can emphasize these points more, right? 824 01:43:14,490 --> 01:43:18,760 Therefore, when drawing subbones, the bones are usually highlighted. 825 01:43:21,960 --> 01:43:24,970 This tea area should be properly distinguished, the 826 01:43:34,770 --> 01:43:38,380 The front of the chin is square and could live a little more. 827 01:43:40,180 --> 01:43:43,050 When the skeleton enters slowly in the opposite direction 828 01:43:43,550 --> 01:43:49,920 The government usually says that because there is little way to emphasize the existing self 829 01:43:53,090 --> 01:43:58,270 Do eyes tend to emphasize more the curves that they have in themselves to draw them? 830 01:43:59,300 --> 01:44:01,470 Same thing with the chin. 831 01:44:01,700 --> 01:44:05,870 Like this, when you finish writing the inverse curve and then pointedly gather in front of 832 01:44:06,910 --> 01:44:09,780 draws a circular curve. 833 01:44:33,930 --> 01:44:38,940 Also, if you make a difference to the skeleton, you'll notice that 834 01:44:39,340 --> 01:44:45,280 When I look at the proportions of this face, if I have a particular part that I care about 835 01:44:46,480 --> 01:44:49,580 Between the eyes and the eyebrows have just been seen. 836 01:44:49,750 --> 01:44:51,950 Also studied the structure of this nose. 837 01:44:52,120 --> 01:44:57,390 Here there is a distance between the eyes and the ears, which deserves further exploration. 838 01:44:59,990 --> 01:45:03,630 And the length from the nose to the chin. 839 01:45:03,960 --> 01:45:10,840 What is the difference between these two parts, if the face itself is a large part of the injury 840 01:45:13,810 --> 01:45:17,440 is an increasingly close ratio between the ear and the eye. 841 01:45:17,580 --> 01:45:21,910 Compared to the head phase, if the proportion occupied by the face is flat or reduced, the 842 01:45:23,680 --> 01:45:27,520 can be drawn away from the shape between the eyes and the ears. 843 01:45:28,290 --> 01:45:35,600 Usually found mostly on juvenile body shapes, usually found mostly on adult body shapes with prominent bones. 844 01:45:35,930 --> 01:45:40,430 So as I explained earlier, in the drawing phase where the sense of structure is weak, the 845 01:45:43,800 --> 01:45:46,039 The ear and the eye are very close to each other 846 01:45:46,042 --> 01:45:49,610 So, if your nose is a little bit farther away, the 847 01:45:55,350 --> 01:46:00,620 compared to the two pairs, the face occupies an expanded weight and shows a better impression of youngness. 848 01:46:02,220 --> 01:46:07,630 The eyes in this case are a little farther apart from each other than the line of sight playing alone like this 849 01:46:07,860 --> 01:46:12,060 It is better to depict the line of sight correctly as if it were gathered forward like this. 850 01:46:33,590 --> 01:46:39,290 So it is important to highlight how wide the interval is in this part. 851 01:46:39,660 --> 01:46:43,530 Conversely, when you draw as an adult body type 852 01:46:43,630 --> 01:46:47,130 emphasizing this skeleton. 853 01:46:47,200 --> 01:46:49,400 with them when 854 01:47:11,460 --> 01:47:14,229 Forehead receding from eyebrows. 855 01:47:14,232 --> 01:47:17,200 Because there is a change, the bottom looks more 856 01:47:18,430 --> 01:47:24,599 Both emphasizing the joint and using the inverted curve, soon seen from below again, so the nose is short and the lower side 857 01:47:24,602 --> 01:47:30,580 so that the spacing between the eyes and ears is away from the eyes and ears. 858 01:47:31,280 --> 01:47:34,210 as if the eyes were very close to the eyes. 859 01:47:39,890 --> 01:47:44,320 In this case, the weight of the corresponding part of the side of the face will become larger. 860 01:47:44,390 --> 01:47:51,160 So, if it slightly resembles a child, it's fine to cover the side hair or something like that with a simple clump and draw it, but 861 01:47:51,470 --> 01:47:56,270 If you turn to adult scale, the sides are a bit unexplained if there is too much left in this part. 862 01:47:56,700 --> 01:47:59,210 Gurleena's possession 863 01:48:00,640 --> 01:48:02,740 Becoming very wide from the face. 864 01:48:28,800 --> 01:48:35,010 What is the cause of the chin on the lower side? It's made up of cartilage like the nose 865 01:48:35,040 --> 01:48:43,050 The part that grows before the bone grows. So, in the case of giving age differences, the nose or something like that, in the growth period will give differences that 866 01:48:43,080 --> 01:48:46,250 A small child, for example. 867 01:48:50,560 --> 01:48:51,119 To some extent 868 01:48:51,122 --> 01:48:58,360 When depicting the weight of a slightly growing adolescent degree, differences are generally made first in the length of this nose. 869 01:48:58,400 --> 01:49:03,600 But like this chin, because it's bone, the difference between male and female 870 01:49:04,770 --> 01:49:08,170 is the age difference or the first part that matters in this regard. 871 01:49:08,210 --> 01:49:15,480 Therefore, the clearer the length from the nose to the chin, the more valid 872 01:49:15,610 --> 01:49:17,780 I can show Deformation in the face. 873 01:49:18,120 --> 01:49:22,990 This is usually more visible than what you see in the ear. 874 01:49:23,060 --> 01:49:24,190 For example 875 01:49:48,450 --> 01:49:50,750 When drawing Heingold's face, the nose and 876 01:49:51,950 --> 01:49:58,630 If the chin is drawn very narrowly between them, this part is not developed enough, so it is drawn very short. 877 01:49:58,960 --> 01:50:06,330 If this part is developed, the chin will go flat and straight forward, even from the lower part of the article 878 01:50:18,780 --> 01:50:23,150 The length from the gun to the torque would be drawn quite long. 879 01:50:52,110 --> 01:50:55,779 These two parts are very fine, the 880 01:50:55,782 --> 01:51:02,590 I personally think that this is the key point to distinguish the difference between the impressions of people that 881 01:51:02,920 --> 01:51:12,030 Multiple pieces of people we know well above the size of a wooden bank, or a kayak short, a little bit say dinosaur matters 882 01:51:12,270 --> 01:51:16,500 Differences between people of different skeletons 883 01:51:18,400 --> 01:51:22,010 Distance between eyes and ears, the 884 01:51:23,380 --> 01:51:28,520 The path between this nose and the deid seems more obvious here. 885 01:51:33,190 --> 01:51:36,520 Still this part is very much subject to taste that 886 01:51:36,620 --> 01:51:43,830 According to the performance, it is the part omitted by cartoonishness, so it would be better to apply it according to the need. 887 01:51:44,030 --> 01:51:46,230 So, personally, when I'm drawing 888 01:51:46,370 --> 01:51:53,570 now trying to produce a little bit of youthfulness, rather than using the front as the standard, I'd like to use the eyes and between the eyes as the benchmark. 889 01:51:54,010 --> 01:52:01,680 A little bit of attention to the length between the eyes and the ears, a little bit closer, to bring the focus to my side of 890 01:52:01,910 --> 01:52:07,690 usually drawn in the correct perspective and is additional that 891 01:52:09,720 --> 01:52:13,490 very distant between the eyes and the eyebrows. 892 01:52:23,800 --> 01:52:25,269 Length of nose and chin 893 01:52:25,272 --> 01:52:33,350 If I use it, then a little bit of de-di-fluoride, in the desired direction, instead, I'm a little bit older, or have bones 894 01:52:33,550 --> 01:52:35,780 going into type design. 895 01:52:42,060 --> 01:52:45,860 In the same size, the chin is wide in front of the 896 01:52:49,160 --> 01:52:51,800 There is a precise folding point that 897 01:52:53,530 --> 01:52:55,730 There is a close proximity between the eye and the eyebrow, the 898 01:52:58,170 --> 01:53:01,770 More pronounced between the eye and the ear than next to it 899 01:53:05,740 --> 01:53:07,880 And it will fall down. 900 01:53:08,410 --> 01:53:14,450 Adjusting the eye size itself burns some of the drawing body, but the proportions are the same 901 01:53:14,990 --> 01:53:22,160 I often need to draw according to the three-dimensional, so I personally think that 902 01:53:22,560 --> 01:53:25,470 It is recommended to draw mainly in proportion. 903 01:53:36,840 --> 01:53:42,080 Even though the nose has become shorter, this one has also become shorter. 904 01:53:42,310 --> 01:53:48,390 The distance should be enough to account for the size of the mandibular body. 905 01:53:49,060 --> 01:53:54,260 In some cases, things like the mouth go down a little bit, and the mouth itself is made up of muscles 906 01:53:54,660 --> 01:54:01,530 In that kind of impression expression, it's the part that changes a lot, so it's not determined to be in the right place, but it changes depending on the expression. 907 01:54:14,310 --> 01:54:17,249 This is a little bit of a subtle difference because the back cheeks are very different 908 01:54:17,252 --> 01:54:21,120 Let me show you the change in Steen. 909 01:54:31,330 --> 01:54:33,629 It's a little bit round here, and it's very curvy. 910 01:54:33,632 --> 01:54:39,310 Little and back this way, the part leading to the ear here is rounded and 911 01:54:41,640 --> 01:54:46,580 Just the opposite is the recession of your forehead relative to your eyebrows, the 912 01:54:47,280 --> 01:54:52,150 It's wide and narrow here, and it's based on the joint 913 01:54:55,020 --> 01:54:57,990 Using side curves while making the front wider 914 01:54:58,160 --> 01:55:05,200 It's narrow here, it's drawn wide here, and then it's backed up, and then it's divided up in each of the rising directions 915 01:55:08,730 --> 01:55:10,740 In this state, the 916 01:55:11,370 --> 01:55:15,710 The neck thins slightly and the fold becomes accurate, the 917 01:55:16,140 --> 01:55:21,980 If the neck itself becomes thicker and the shoulders become slightly angular, the 918 01:55:22,980 --> 01:55:27,690 My human body can begin to design a measured skeleton 919 01:55:32,590 --> 01:55:38,400 You can see it from below, but you can draw it as if there's no difference that 920 01:55:38,430 --> 01:55:41,870 The top can be drawn very short. 921 01:55:47,340 --> 01:55:50,239 When drawing on the eyes, the eyes and ears are a little closer to each other 922 01:55:50,242 --> 01:55:57,420 If you're right on point, you can adjust the position of the pupil closer to it. 923 01:55:58,980 --> 01:56:02,220 Just the opposite, draw wide enough here that 924 01:56:18,700 --> 01:56:22,640 If the distancing of the eyebrows and eyes can be accurately expressed, the 925 01:56:32,250 --> 01:56:35,190 Good, but effective in expressing impression differences. 926 01:56:48,670 --> 01:56:52,099 So in this case, the oyster on the side of the hair that 927 01:56:52,102 --> 01:56:59,680 There are many cases of thin and softly drooping, and the design of the side of this eye tail needs a little more thought. 928 01:56:59,710 --> 01:57:07,319 Since this is the most vertical extension in our eyes, it's best to focus on this part of the detail. 929 01:57:07,322 --> 01:57:13,290 Conversely, in this design that emphasizes a sense of structure, this part itself is occupied by the hair, with a lot of weight of phosphorus 930 01:57:17,430 --> 01:57:20,270 Although it is difficult to increase the density of 931 01:57:20,300 --> 01:57:24,840 it is better to pay more attention to the details on the outer contour and paint. 932 01:57:30,780 --> 01:57:34,650 I'll emphasize a bit when needed, in a caricature way 933 01:57:34,680 --> 01:57:41,149 This comic expression of complete detachment between the eyes and the eyes, and the ears almost close to 934 01:57:41,152 --> 01:57:43,590 You must have seen a lot of them. 935 01:57:51,030 --> 01:57:55,730 Conversely, starting with the shape of the face itself, the chin is square 936 01:57:59,100 --> 01:58:01,440 The eyes and the ears are very distant from each other, indeed 937 01:58:08,650 --> 01:58:12,150 You could also use a completely different character for the back forum, I guess. 938 01:58:16,860 --> 01:58:19,660 Conversely, when you have a different posterior lip contact 939 01:58:20,760 --> 01:58:27,270 because it's going to turn into a very distorted human body, so to check this, am I coloring it enough? 940 01:58:27,500 --> 01:58:31,200 Or structural expressibility. 941 01:58:31,270 --> 01:58:39,310 So, instead of memorizing this to draw, I would refer to why this shape appears and slowly apply it to my own drawing body. 942 01:58:39,410 --> 01:58:46,750 So finally I will look at my eyes and pupils, this is the part where each person really divides a lot of crystals. 943 01:58:46,790 --> 01:58:53,390 Like me, in order to pay attention to my own body of painting, the eyes and pupils have been studied a lot since before. 944 01:58:53,430 --> 01:58:55,599 So, I think these answers are yes 945 01:58:55,602 --> 01:59:02,500 It's a little bit hard to say, but let me clarify that the effect when I express it is predominantly partial, especially more. 946 01:59:02,730 --> 01:59:08,770 First, the angle of the eyebrows and the angle of the pupils. 947 01:59:16,380 --> 01:59:18,780 I can start by noting these two. 948 01:59:18,820 --> 01:59:24,120 For example, the drawing body where the eyebrows and eyes are rising. 949 01:59:28,360 --> 01:59:33,030 Conversely, the difference between eyebrows and eyes that both descend. 950 01:59:35,200 --> 01:59:39,310 Two drawn at opposite angles. 951 01:59:39,670 --> 01:59:46,410 This is the part where the difference can first be fully noted before repairing the small part of the inner part of the eye. 952 01:59:47,080 --> 01:59:52,349 In general, eyes that are elevated from the character side are somewhat ruthless and more pointed. 953 01:59:52,352 --> 01:59:55,989 Droopy eyes are slightly more meek and 954 01:59:55,992 --> 02:00:02,260 are calm in character, and these are the size of the pupils that will later bloom 955 02:00:02,460 --> 02:00:08,330 This side of the same degree of cold, if given a little different, can be more varied design. 956 02:00:09,030 --> 02:00:15,739 In expressing these eyes, don't think of it as a plane, but around the top of these eyes. 957 02:00:15,742 --> 02:00:24,020 There is a difference between the couple and the lower couple, and it would be great if you knew that it is this angle on this meaning that appears as the difference. 958 02:00:24,050 --> 02:00:31,120 When we see these basic eyes from the side, the curve changes to a skewed shape. 959 02:00:33,960 --> 02:00:38,460 When drawing the eyes, don't feel that this is just upward and upward 960 02:00:38,830 --> 02:00:46,770 If this height difference appears in front of the eye and behind the eye, just pay attention to it. 961 02:00:47,070 --> 02:00:49,510 So, if you say it's snowing. 962 02:00:52,410 --> 02:00:54,880 With this criteria 963 02:00:55,850 --> 02:00:58,420 Keep the height difference and change is better. 964 02:01:00,150 --> 02:01:06,690 So from the semi-lateral view, from the basic eye, it's the lower example, she lifts up and 965 02:01:13,230 --> 02:01:15,470 like this into the curve. 966 02:01:19,370 --> 02:01:25,410 Why do I emphasize this in particular, when drawing a profile of such a plane, there is probably nothing to bother with. 967 02:01:25,710 --> 02:01:33,950 When drawing a round face like this, the face is along the surface, and the front side on this side is half-sided, as is often the case. 968 02:01:33,990 --> 02:01:36,920 So, on a round face, the 969 02:01:38,660 --> 02:01:41,830 On a half-sided face, the 970 02:01:54,210 --> 02:02:00,849 The corresponding part here can be borrowed from these eyes, but the same eyes cannot be placed on this side either. 971 02:02:00,852 --> 02:02:07,349 So add eyes that depend slightly on the angle, so note the height difference between the front ring and the back end of this height difference. 972 02:02:07,352 --> 02:02:08,619 Better give me that. 973 02:02:08,622 --> 02:02:09,760 For example 974 02:02:14,690 --> 02:02:17,460 This side is the corner of the eye going up 975 02:02:18,960 --> 02:02:23,840 Either the drugs are a little bit different or these are drawn differently from the intent that 976 02:02:26,870 --> 02:02:29,570 relative to the back corner. 977 02:02:32,040 --> 02:02:34,110 Because the curve looks outward, the 978 02:02:34,680 --> 02:02:37,150 Not this one, to drop a few. 979 02:02:40,820 --> 02:02:49,960 Here too, a little bit more than outward slightly in the middle, not this, to draw a little bit brighter upwards like this. 980 02:02:55,170 --> 02:02:56,529 The same for the bottom. 981 02:02:56,532 --> 02:03:01,010 Because it has to be tight, it can't come out backwards, it has to fall outwards from the curve. 982 02:03:03,780 --> 02:03:05,910 You can slip backwards here. 983 02:03:18,520 --> 02:03:21,660 When you draw the pupil on one side, the 984 02:03:22,860 --> 02:03:27,700 To draw accurately, one eye knows the following like this. 985 02:03:27,730 --> 02:03:34,510 One eye is so loaded that if it becomes a leaf like this, it will become very awkward unless it is drawn clearly. 986 02:03:34,570 --> 02:03:41,050 If I drop here and position it dynamically, this side also drops down is symmetrical. 987 02:03:51,120 --> 02:03:52,019 Normally, the 988 02:03:52,022 --> 02:03:56,490 When the corner of the eye is this far up, it is best to draw the double eyelid line on the thin edge. 989 02:03:58,600 --> 02:04:03,000 I tried to change the eyebrows in the opposite direction. 990 02:04:07,170 --> 02:04:09,770 It will be opposite if you use a drooping eye angle. 991 02:04:09,880 --> 02:04:11,080 In this case, the 992 02:04:15,310 --> 02:04:17,879 more back than the immediate tail. 993 02:04:17,882 --> 02:04:20,120 As long as you can think about it 994 02:04:25,290 --> 02:04:27,960 Keep the eye curve towards the outhouse. 995 02:04:28,730 --> 02:04:30,029 Not this one. 996 02:04:30,032 --> 02:04:35,200 Loaded full just me, not this one, to see as soon as possible. 997 02:04:37,840 --> 02:04:41,940 And because of the thickness of the eyelashes themselves, I draw thicker on my side. 998 02:04:44,840 --> 02:04:50,680 The part that corresponds to the opposite side, a little closer to the front than this 999 02:04:54,590 --> 02:04:58,990 Naturally, just align the opposite direction to me and drop it. 1000 02:04:59,390 --> 02:05:03,530 Because the eyes are so close to the ears, the seesaw has to fit correctly, the 1001 02:05:14,370 --> 02:05:17,010 The angle in the eye and the eye is different. 1002 02:05:24,080 --> 02:05:25,380 The protocol 1003 02:05:25,450 --> 02:05:28,020 Even if the angle of the back lip tone clip is less 1004 02:05:43,140 --> 02:05:46,699 If possible, the eye side will be a bit knotted together. 1005 02:05:46,702 --> 02:05:52,939 Therefore, if the anterior tail is down relative to the posterior tail of the eye, use the posterior hole up so that the angle 1006 02:05:52,942 --> 02:05:59,020 It is better to align each fold curve in the direction the eye is looking. 1007 02:05:59,050 --> 02:06:05,790 This side is moved up more than now, the degree of folding should be more intuitive 1008 02:06:06,360 --> 02:06:10,800 Draw lines in the direction of the back end upwards compared to in the immediate 9. 1009 02:06:52,400 --> 02:06:58,280 Even the rising eye varies slightly depending on how this curve is represented 1010 02:06:58,310 --> 02:07:04,950 If you're just drawing some cats, then the degree to which the curve on the ground rises 1011 02:07:05,580 --> 02:07:09,950 It's better if it's not going up like this, but mainly in front. 1012 02:07:10,020 --> 02:07:17,230 There is a difference between multiple lines and the lower side going down like this 100 million times towards the top of the night. 1013 02:07:17,430 --> 02:07:30,040 For example, I want to draw a picture with the cat's upper court figure, and then put the upper corner of the eye upward, and put the upper key on the front oblique 1014 02:07:30,540 --> 02:07:36,410 Usually in this case, this part gets thinner, so the back of the eyelashes are emphasized a lot. 1015 02:07:36,480 --> 02:07:42,320 Along the corner of the eye, the curve will naturally rise and 1016 02:07:44,320 --> 02:07:47,629 The eyes are drawn like this. 1017 02:07:47,632 --> 02:07:51,100 Painted with fierce eyes. 1018 02:07:51,200 --> 02:07:59,670 When you open the back of the eye like this, instead of putting the line this way, the whole thing goes up the middle 1019 02:08:00,370 --> 02:08:04,280 You can put the front down and draw it out from the back. 1020 02:08:07,550 --> 02:08:13,280 In this case, it's usually not thinning here, but emphasizing the lashes on this side. 1021 02:08:15,920 --> 02:08:19,630 If you want to create a sense of decadence in this state, the 1022 02:08:19,990 --> 02:08:27,000 Instead of naturally lifting this line, if you touch the curve of the arm a little bit downward to the 1023 02:08:28,230 --> 02:08:31,040 Although it is very thin, there will be a difference in the line. 1024 02:08:32,840 --> 02:08:40,150 Also, in such a case, the double eyelids tend to be produced in front, and in this case the double eyelids will be slightly further apart. 1025 02:08:45,050 --> 02:08:50,290 Also, when I open my eyes, through these eyes there is a very important 1026 02:08:50,590 --> 02:08:56,430 Take a closer look at the pupil, the place that receives light when there is sight, also the pupil that 1027 02:08:56,660 --> 02:08:59,860 The part of the pupil that we color is called the iris 1028 02:09:00,230 --> 02:09:09,240 This is the one that determines the eye, although it is important, and also the size of the iris, but it is important to make this pupil cover the eye more or less. 1029 02:09:09,270 --> 02:09:16,910 For example, if you want to produce such a smooth feeling, draw well with the pupil completely separated between the eyes. 1030 02:09:17,050 --> 02:09:23,190 If you make the iris using this as a standard, the eyes will be drawn cleanly. 1031 02:09:25,820 --> 02:09:27,489 Conversely, a slightly 1032 02:09:27,492 --> 02:09:33,560 If you want to draw very hard, or very specifically, then the pupil itself will burn into the eye with the precision that 1033 02:09:33,900 --> 02:09:40,910 Just draw half of the slightly obscured pupil, and draw the pupil with that sword as a reference. 1034 02:09:49,610 --> 02:09:53,650 The whole frame, the eyelashes as we know them. 1035 02:09:53,990 --> 02:09:59,930 Or you could go further and describe something like a black eye while emphasizing characterization. 1036 02:10:09,570 --> 02:10:12,539 So, depending on how the comic is expressed 1037 02:10:12,542 --> 02:10:13,970 pupil 1038 02:10:15,140 --> 02:10:19,110 Some large and precise drawings of 1039 02:10:19,580 --> 02:10:26,720 The painting was a little bit hard when I drew long and my eyes were completely closed and 1040 02:10:28,320 --> 02:10:31,820 The same eye angle makes a difference. 1041 02:10:36,030 --> 02:10:40,799 So, when we apply this to the same face, the surface difference is more than expected 1042 02:10:40,802 --> 02:10:43,370 which has a significant impact. 1043 02:11:13,360 --> 02:11:15,630 When you have a face like that. 1044 02:11:17,940 --> 02:11:20,970 Putting down your eyebrows. 1045 02:11:22,310 --> 02:11:26,649 Corner of the eye overall than the end of the upper ring back end 1046 02:11:26,652 --> 02:11:29,410 Painted five pictures 1047 02:11:34,150 --> 02:11:37,720 Drew the eyes big and accurate. 1048 02:11:45,800 --> 02:11:51,870 Like this gives the impression, but instead, we put the eyebrows up and 1049 02:11:53,570 --> 02:11:58,140 The corners of the eyes will be drawn upwards in the back, compared to the front 1050 02:12:02,350 --> 02:12:05,220 Slightly more eyes towards this direction 1051 02:12:05,450 --> 02:12:07,550 The tail folds outward toward the 1052 02:12:17,700 --> 02:12:18,830 line of sight 1053 02:12:20,360 --> 02:12:22,700 Your eyelids are obscured 1054 02:12:24,000 --> 02:12:28,270 Even if it's the same skeleton, it will produce a completely different impression piece. 1055 02:12:28,310 --> 02:12:32,640 But after going here to the eye to find the expression, it will go in. 1056 02:12:32,910 --> 02:12:38,880 But the mouth is often used to express emotion in the impression, as opposed to the other parts 1057 02:12:38,920 --> 02:12:44,660 muscles are given greater weight than bones, so they are not usually prioritized in the latter half. 1058 02:12:45,090 --> 02:12:52,100 Personally, I did not express the mouth in a flat way, but drew in a direction that would show the character's emotions well. 1059 02:12:52,160 --> 02:12:54,900 If the back frame is also applied to the mouth of the magical girl sector, the 1060 02:12:55,170 --> 02:13:03,839 It is recommended to show the structural parts such as the lips or the degree of protrusion of the mouth first, and then trim the rear lip. 1061 02:13:03,842 --> 02:13:10,920 For example, in my case, even if the mouth is a bit flat, in order to show the emotional expression well, pay attention only to the tail of the mouth. 1062 02:13:13,420 --> 02:13:16,250 If you want to add some thickness to the particle body, the 1063 02:13:18,120 --> 02:13:23,330 It's best to shape the shape mainly with the parts that reflect this sense of structure. 1064 02:13:41,010 --> 02:13:45,280 Up to here, two matters together to understand the important part of the back slope process. 1065 02:13:45,820 --> 02:13:52,120 This back forum omits a lot of true statements that many people do not know how to draw. 1066 02:13:52,260 --> 02:13:59,500 After that, when people are designing their characters, I will check the important parts again and hopefully apply the beauty scale No. 1. 1067 02:14:00,230 --> 02:14:07,810 So, here, let's take a look at the key drawing points that we need to understand for the sake of character design. 1068 02:14:07,870 --> 02:14:10,209 Many people are curious about the 1069 02:14:10,212 --> 02:14:16,450 There is a lot of content that contains a lot of content centered on what I must explain. 1070 02:14:16,480 --> 02:14:23,190 the deepening contents that are not elaborated in depth in the lecture or the parts that may be encountered in practice, followed by this work. 1071 02:14:23,520 --> 02:14:25,920 Let's go ahead and take a closer look at that. 1072 02:14:25,960 --> 02:14:34,669 Starting next time, I will study together the light that I have personally and happily studied as the basis of body color in light and color. 1073 02:14:34,672 --> 02:14:39,200 Listen to a personal lecture. Thanks for your hard work. So see you next time. 115034

Can't find what you're looking for?
Get subtitles in any language from opensubtitles.com, and translate them here.