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Hello.
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This time, let's learn about the various impression expressions of character design.
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When studying character design, you may have heard of Deformé, in addition to anatomy.
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In this lecture, how should people approach this post-volume thing when doing character design.
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Take your time with me and learn.
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Instead of depicting the object realistically, Deformation is a way to transform or distort the shape under the auspices of the creator.
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In a character depiction, Deformation is one of the ways to make a character glamorous.
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When multiple characters need to appear, each character needs to be visually distinguished from each other.
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At this point, we can further emphasize the appearance characteristics or personality aspects of a character by going backwards and
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to make it easier for the viewer to distinguish and remember the character.
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Later in the second half, the creator's subjectivity intervenes heavily, so it often leads to style and serialization.
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So good post-cybernetics and if not, I'll share what's out there.
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Due to the existence of the process of subjectively interpreting the object, there is in fact no precise criterion for a good posterior cypher.
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On the contrary, the effective use of postforensics can be distinguished to some extent as a good method, or a method that is not.
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First of all, examples of good postforensics are
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When multiple characters are side by side, the scale side images must be able to be clearly distinguished.
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Instead of partially transforming the target, it is better to try the overall morphological difference first.
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Also, the simpler and more intuitive the unique characteristics of each character.
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In this way, the charm and characteristics of the character interpreted by the creator are convincingly represented to the viewer.
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It can be said that the directionality of the good D forum. On the contrary, one can also recognize some examples that are unfortunately close.
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If the target's features are emphasized or omitted beyond what is needed and the original shape is not preserved, the
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may be a difficult design for the person looking at it to understand.
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When multiple characters are side-by-side
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If each design is difficult to distinguish simply, then they seem to have difficulty displaying the rear shadows effectively in this case.
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and the way the back forum is drawn when using good examples
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This will develop into a writer's body of painting or style, but it also tends to unify the characters.
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Therefore, we need to expand the design range by practicing different methods of morphing.
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Let's find out in what order these default emails will work.
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The first thing to notice is the overall size and scale.
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The easiest thing to do is to first set the size of the character's keypoints.
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Later, when the upper body and lower body etc. divide the human body into large, there will be a difference in the resulting ratio, right?
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When you modify the metaphor, you will also modify the ratio of the upper and lower body in size first, and later on the torso and arms in relation to the pelvis and legs, etc.
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Perform partial scaling.
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It is best to show the difference in the flat shape of the silhouette in the character before viewing the character in stereo later.
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When simplifying the character to the extreme, use shapes such as squares and thin edges to differentiate so that the differences will be obvious
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If you set the frame first, you can design it more freely when giving the character the differences in details later.
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Therefore, after drawing the side image with faces, it is better to follow it with lines to add differences.
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It is recommended to easily distinguish between lines in a drawing and also to show the difference between curves and lines.
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First, let's start with an example to show how the difference between curved and straight is given in the human body.
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and the song straight line of
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If the differences are given first, it is better to clearly distinguish the partially complex parts from the simple ones.
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If no distinction is made between the complex part and the simple part, the design may become a bit heavy-handed room-warming, if possible
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It's better to separate these two.
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The human anatomy has certain twists and turns due to differences in bones and muscles, so it is difficult to apply this process.
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When adding clothing or equipment to a design, specifying and simplifying the separation is a process that must be gone through.
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How to separate the details from the abbreviated parts of the material, while viewing the picture material.
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Again, look at the difference between curves and lines as described earlier.
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First, I prepared some photographic material.
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In this way, between the curves and the straight tails and the simple
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It's hard for us to visualize with lines, so let's start with the color of the lines to distinguish them.
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The red color indicates the curve
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Blue is a straight line
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Remember that pink is the simple part and green is the complex part, first divide the hand thinking.
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Instead of thinking that these four are drawn at the same time, let the difference between the curve and the straight line, first
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Simple, complex, think of it as a planning stage, and it's okay to just mark it.
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So only one line is written when using these two.
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For example, instead of drawing mainly with curves, alternate curves and lines to give a sense of rhythm.
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So, looking at the overall picture, it is better to draw a sketch to keep the red and blue in balance.
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Instead of looking at the twists and turns of these details, if you have stripes
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it's better to draw it as a line.
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And, if the line gets longer as a whole and then becomes shorter and shorter as you draw it, then I think you're fine with good practice.
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The line between a curve and a line is blurred, and it is possible to interpret them very subjectively.
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For those who are just starting to practice, curves are slightly curved and straight lines can be accurately divided into straight lines, which will more accurately divide the lines.
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You better think about it and draw me a picture.
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I also tried to draw the curved straight line I was thinking of separately.
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Plotting a straight line with a curved section.
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If you write once with a curve, please write once with a straight line and use it back and forth on the line.
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Just think of it.
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Even if it's Jin Juren, it's better to cultivate it with a line if you can, rather than dragging it.
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Also, if a curve is used, it is better to use a straight line on one side and distribute it on the other.
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So overall, it's predominantly blue here now, so I've divided the border part into curves.
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And is this part dominated by straight lines?
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Instead of drawing this part with a straight line, why don't you draw this part as a curve?
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And with the curve now, this part will be drawn with a straight line, and naturally this part is curved.
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And again with this straight line.
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Just give me rhythmic practice hands like this, think about it and draw it again.
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The hands and that kind of part.
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Don't let this short hand in here because it's so small.
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Simple first with a curve, later straight lines are enough with only the outer count.
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In blue, on the left.
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The main path on one side is the symbols and surfaces ending with surfaces.
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Lines ending in straight lines are better.
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with mainly straight lines that become curved inside.
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Overall the hair is predominantly curved, so this part can be changed to a straight line, and
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It's important to be able to interpret the lines subjectively and then draw them.
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Even though the lines are lined up side by side like this
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Like now, in the initial stages of the second half, a clear distinction needs to be made.
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Write a curve once and use a straight line, use a straight line once to take off the curve
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Once you've used a curve, it comes off a straight line
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Write a straight line, write me a curve once.
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So, when you check the whole thing, it's good if the drawing doesn't favor one side of the color.
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It's okay to end this part with a long line.
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The case outside ends with a straight line, so you want to end it with a curve.
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This part also starts with a curve and ends with a straight line, which is better to reduce the difference.
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The reverse is also possible.
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So if, in some way, it becomes an exercise in separating curves and straight lines
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After that, simple and complex parts can be drawn simply, and some can be drawn complexly, the
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This part I can get past just by using the urine marker.
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So, if you're not careful.
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often draw some tiny wrinkles, or these outer corners wiggling
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when they draw it as simple as possible, they think they're ignoring it.
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Instead, I think if there's complexity, I would more obviously emphasize that little twist to portray it.
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If I were to reinterpret it from the second half of
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As explained earlier, triangles in the form of planar shapes will set the die first.
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To be able to distinguish more clearly the ratios inside this, the top is placed short and the bottom is placed long.
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It's helpful for the chart, right?
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After that, we use curves and lines that
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Again, stretching the lines and drawing the initial frame.
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Connects points and dots when drawing a straight line.
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Imagine drawing curves as if you were crossing any mountain between points and dots, and quickly sketching like it's day one.
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Okay?
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Here, first check the lines that can be drawn with long lines overall before going in.
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If you draw too accurately, the post-cyan itself is a little stiff, so it often comes out.
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Practice well and follow the symbols drawn by the guide next to you with ease
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This part is for drawing curves, so please take it down with a long sketch that
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Make this part straight and the other side emphasize the curve and go down better.
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In the case of a tiny zigzag like this soup, don't focus too much on
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It's better to look at it later at this stage.
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So, if I sketch for the first time, as I'm doing now, in a way, the difference between a curve and a line appears that
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Later on overall use this degree line as the shortest, but just use a line shorter than that to fix the sketch.
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Then, we use the part marked in green to become the priority.
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So, if we mark it with pink, we'd better just leave it at this stage instead of cutting it too tight.
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Focusing the details on the parts that need to be nuanced, while sufficiently distinguishing the complex parts from the simple ones
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Better dot.
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When the line gets shorter, the difference between the curve and the line will be more blurred.
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When drawing the frame for the first time, it is better to leave the difference between curves and straight lines clear, but when you hear the product structure
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The effect of curved straight lines is less than expected.
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The effect can be fully seen even if the drawing is comfortable.
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Getting into the details.
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In such a case, do not overemphasize the bend if the contour is possible.
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Give it to me smoothly so that when you look at it from a distance, you can tie it into one big line.
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Adjusting the side image.
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Most of the details are emphasized above and to the left.
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I'll split my hand a bit in this section as well and use it a bit.
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It's okay for this line to just fall in if you simply enter, but if you go in a little bit of detail, you can see it here.
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Small twists and turns are usually better marked with short lines all over.
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If you look at it from a distance, please separate it clearly
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Better.
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So, we can represent the shape with lines that
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If most of it is depicted, then after that the crease and the inner boundary
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Or something like a direction line, drawing it with a line first will help in later stages.
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I'll check it later, but having something to color over.
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It's drawn flat, so there will be parts that are volumetrically difficult.
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This part will be checked later.
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It is completely modifiable, so when you start drawing the frame, it is better to draw a little more on the lines.
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After that, if you want to describe it further, then partially retouch it and draw the sketch cleanly
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It's good if you're done.
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Similarly, if you split the line into a curve and a straight line
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Instead of dividing the torso and the pelvis like a shape
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As you can see in the picture, if there is something that can be tied into a big line, it is better to use a line like that.
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Now as it is, the human body doesn't have a complex structure, so it might be possible to draw a line from the shoulder to the end of the foot.
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If you're using an overall curve, use a straight line, and if there's a straight line
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Naturally think that the next line will use a curve, please distinguish it.
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Here it ends with a curve, so please use a straight line for the outer corner.
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Details of the zigzag, I'll check again later when I share the simple and curved joins.
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The outer perimeter ends in a straight line.
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The inside is simple and can be divided into curves.
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The line ends in a straight line, please divide into curves.
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Do I need to explain to the subjective side where curves dominate and then use straight lines, etc.?
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In this state, the
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the complexity of what I want to express, I'll focus on the following.
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The simple subtracted parts will not be confusing, the
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Put a marker on it and go over.
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So, when you start sketching at first, the
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it's a little bit of a square shape in the plane.
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If you want this upper body to be drawn a little longer, it's best to emphasize it a little more in the scale stage.
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So, when drawing the whole
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It is thought that it would be better if we do it in the order of 1000 points.
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Look slowly, this line will emphasize the whole curve that
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The outer line is straight down, the
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We decided to turn the inside into a curve, the
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There's a surface drawn there, too.
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A relative straight line should be drawn on the outside.
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In the complex part, use a slightly smaller line. Think about it
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than the curvilinear difference
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I need to dominate the density and separate it.
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If I get a little more careful later on.
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These internal folds of clothing, or small zigzags in the directional lines, can make a difference in life out, which will help later.
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A little bit of polishing that
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Finish the sketch and you're done.
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If needed later, the anatomical structure or the representation of the clothing pattern can also be a little more detailed into it.
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So, the process here is to write the lines subjectively, so it's best to repeat the exercise adequately.
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In a way, when you're drawing randomly
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If the difference between the curve and the line is large enough, it is recommended to give the difference in detail in the next step.
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Finally, it is good to identify some more parts to emphasize according to personal preference.
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If you emphasize certain parts of the body, the
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It is recommended to look for detailed information in the section on objective causes such as anatomical structures and greed.
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Personally, I try to give each character nuances on hands and ankles, like being a human body or diploma.
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I remember there, in order to describe it in the bathroom, I looked up the parts of the joints or ligaments that change according to the body type.
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So, on the forum, from the objective to the subjective
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It is better to design in order with small and simple areas as complex parts.
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If the later forum process is over, we can look at it from a distance and see if there is any additional structure in this design.
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During the coloring process, I'll check to see if it's describable, and then I'll recommend that you go to the next step.
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Then the sequence learned before
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With reference, let's practice the way some representative visits to the post-quote forum.
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In addition to the examples, in order to allow people to try out different character designs, why do they race which parts of each design?
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Let's take that part as the center of the description.
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First of all, the easiest way to reduce the differences in the basic human body is the differences between males and females.
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Usually, the proportions drawn in the basic human body remain constant, in this state, how the differences between men and women mass series
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We need to see.
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Usually, the part with the biggest difference is
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In the previous joint, we described the neck-shoulder part of the
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And the pelvis and the legs.
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So, there is a difference between these two parts when dropping from the opponent part to the leg.
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In addition, when all these parts are expressed, there are usually many differences in the hands or the legs.
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In general, when drawing males, it is best to consider drawing the length of the thin bones slightly wider.
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When adding muscles, this clavicle is drawn in a nearly straight form when the shoulders are drawn slightly wider.
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So, if women draw this part a little bit narrower, the shoulders will behave differently.
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Males are best drawn a little further apart. If you want to make this part a little bit more different, the
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When we consider the proportions
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to reduce the scale of the head.
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Women can grow a little more and change the ratio of their collarbones to their shoulders.
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The landmark of the pelvis, in the male, this pelvis is narrow and long, while the opponent
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Because the femoral neck is drawn very short, it's better to draw this part slightly thinner.
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Therefore, this line that falls from the leg itself does not bend as a whole, but has a straight descending shape.
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For women, on the contrary, the pelvic body is wide and the combatant
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Slightly further away, so that the silhouette is gathered in shape from the outside to the inside when viewed as a whole
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A little bit more emphasis.
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For men
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The most curved part of the pelvis can be seen on the upper body and most recently on the upper body.
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Because the landmarks of the muscles are clear, the
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curves usually bend, so when dividing long lines, the separated parts will be located around the waist.
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For women
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The line from the ribs through the pelvis is drawn long and
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The tightness of this line is a little higher than the waist, and on the lower side of the rib cage is the ratio of the upper and lower body.
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Distributed in a certain way.
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Also, the parts that are very much on your mind when you're pumping the ball are the pelvis, and the shoulders too, I think.
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For men, there's a phrase in the more English language used when expressing the shoulders, please stretch that part a little bit wider, the
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Women on the contrary draw a little bit narrower, the
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Overall, we can change the proportions a bit.
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When proceeding in this state, the overall profile will be close to an inverted triangle, the opposite for women, with narrow upper sides
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The lower bamboo is emphasized very wide, so it is usually drawn in the form of a triangle.
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The difference between a straight line and a curve when drawing a graph
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Men tend to have more prominent bones, and muscles emphasize larger muscles.
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The difference between a curve and a straight line is obvious.
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In the case of women, the part represented by the curve often appears because of the difference between long and short lines that
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Even if the overall zigzag is not clear, it is better to distinguish that the difference appears on the long line.
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From here into the arm, the male can space the torso and arm a little further apart.
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The female's shoulder joint itself is drawn very close
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Drawn closer to the torso compared to the male.
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And the male's legs are just straight like this.
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So, the pelvic knee and the ankle drop at almost the same rate that
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For women, there is a lot of emphasis on the pelvis, and the thickness difference becomes more pronounced the further you get below the pelvic knee.
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In contrast, men in the upper shoulder
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The line of the elbow dropping tends to be drawn thinner and thinner, while the opposite is true for women, as it is for men when they commemorate the leg
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The thickness of the elbow and wrist of the shoulder often decreases.
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Same as we learned before, when the neck appears to be in shape
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The male ignores the cervical spine and the neck descends in a cylindrical shape, and the steward is also more precisely
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Drawing a gentle curve shows the difference in muscle mass, while women approach the cervical spine line on the contrary
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Or let the curve drop steeply.
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In the synthetic bulk of muscles, represented in the face, the
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Rather than just emphasizing the end of this mass and painting a picture, the mass band is new
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Then the muscles that are typically used when doing large pectoral exercises are 3.
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And the deltoid, instead of just emphasizing the big chest money, the
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when giving morphological differences, it is better to emphasize also the same muscles that are associated with the mass group.
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So, when you say that the muscles emphasize the masseter group, you just draw that part a little bit bigger that
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Often drawn a little bit unnaturally and raised together with the shoulder side
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It's good to trim the lines on page 3 into a little bit of a curve to make the shapes a little bit more relevant.
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Now look at the angle, this part is these two pounds, there's no need to draw like this.
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The woman is likewise not muscular, but when the breasts are painted on
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Instead of emphasizing the breasts in this way, it's better to draw them with this curve that
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It is recommended to draw the surrounding associated parts so that they can connect the shapes in some way.
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So the chest is big, but the arms are done.
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Or the breasts were big, but the neck or the waist became too thin and
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There are many cases of somewhat distorted form, so that part is best examined while turning.
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If you emphasize this thorax, don't emphasize this lower curvature that
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Take the part that you want to emphasize and complexly divide the lower curvature of the line of sight and show it a little bit simpler
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Very good.
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with which to share these.
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Just keep it simple
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It's better to add it later when you share the detailed structure.
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When initially splitting into long lines, I don't really recommend that you split these outer radial muscles first.
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The overall thinning of the lines in men towards the wrist compared to the shoulders
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Let them see.
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The female in turn, the hemisphere is emphasized a lot, the
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from the knee of the thigh to the calf of the knee, and the sagging line, going in from the latter half of the
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It's better to emphasize it a little bit more.
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Instead, like the arm.
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Unlike the legs, which are drawn thinner and thinner, the hands have become smaller and too back dead.
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It may become strange, so please set the shape so that the length of the shoulders and elbows wrists must remain the same.
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00:36:41,870 Please sort out the unwanted lines that
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Just as we did when we studied Golborne.
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For the male, because the pelvis is upright, the line that falls to the departing bone will be very close to the straight line that
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For women, it is best to distinguish the angular difference between this part into the half sufficiently.
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Therefore, the position of the belly button is also preferable to allow the male to go up a little more.
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In the case of the male it is best to grasp upwards, in the case of the female the pelvis is slightly backwards.
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The abdominal muscles are increased and the navel is just a little bit lower than the same position.
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Also, the hands
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There is a bone that can reduce the difference between men and women, as stated in the previous course content
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The side of the thumb with the grasp bone is the main one, and the posterior half of the month is better going in.
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And, if you feel that the fingertips are drawn a little bit square.
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the bones will stand out more.
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Women do the opposite, rounded and soft thumb line fingertips than creases that
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Naturally
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Is it possible to pluck?
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In this state, when the tuba tone is distinguished
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Details, foreign bacteria or other muscles
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Or knees and other children that we don't have priority in the back forum can be trimmed out and given form.
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If we emphasize a little bit more the back ball, the part that we emphasize is
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A little bit longer, the omitted part, slightly changing the shape slightly
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Able to enlarge the shape.
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For example, changing the scale between the head and the collarbone
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change to a gentler curve, or more dramatically use the morphological force deformation that has been applied in the deep ball room.
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Just think about it.
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But there's one important thing.
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I did some post-forum that was accounting, rather than emphasizing certain parts of
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Like I said earlier, if you emphasize the large pectoral muscles, those other muscles that are associated with it or nearby structures.
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Often spread to most of the shoulder or pelvic center, don't neglect those parts, just develop the response, the triceps
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and shoulders can be emphasized a little bit.
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The same as emphasized here, here also gleefully enter the diploma this way now do not enter
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Separating first the part to be emphasized and the part to be omitted, the
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After that more descriptions need to be added as tools on the muscle expressions, as I said during the recovery.
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More emphasis on the wrist thinning than the shoulder could be utilized as well.
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These subjective differences accumulate to make my preference a little bit more that
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If the character settings are exposed, the drawing may appear more original.
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Note that if the alien zephyr is too distorted
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I often feel a little strange when I see me, instead of just taking one painting and dashing it around, I'd like to draw a lot of
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Better check it out.
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Need to emphasize bear teeth.
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Make a team that also draws the hand completely in square straight lines mainly.
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but rather until the pad on the inside of the thumb.
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It looks too lopsided.
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And then the right side of the palm bends a little bit and goes in.
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Better grab the root form and then mark that enemy in detail.
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If a lot of characters appear while you're drawing.
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Don't just grab the character, it's best to separate in the other characters that appear together, too.
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So, if you let the ratio of the collarbone to the head get worse and worse
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this part gradually decreases in the car, the
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from the pelvic drape to the line of the legs.
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Not the line that is based on the waist, but the line that descends from the top to the bottom
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You can emphasize its shape so that it's a little bit more precise.
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It looks too big.
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And the lines that hang down from the body to the shoulders
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There is a big difference between men and women, please make this part steeper
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Again, when emphasizing the chest, it's a little weird when this part is just bigger and the arms are thinner.
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to change this part.
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The line on the outside of the shoulders and arms also has a certain curvature
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The difference in straight lines is uniform.
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In the U.S., the joint size of the elbow, Remy Jr. is about the same
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It is necessary to apply the posterior semilunar to the lateral side to accentuate the curve of the line
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So, like men, here more vertically down
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Women are also horizontal in the air, and if this side is curved, use straight lines inside, etc.
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There will be differences in recruitment.
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After that when entering further
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Using anatomical structures, the
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The part that I want to emphasize is the depiction of the upper half of the upper body side, sharing out the details with smaller hands that
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is part of this transition.
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Now, on the contrary, the fondue play
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It is better to differ in the amount of description.
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So, even for those who prefer a specific gender or body type
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Instead of just drawing that, I would draw the opposite body type, in the body type that I'm going to draw
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What are the parts that really need to be different, study those parts, find the differences that
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Individuals learn what seems like a lot when it comes to the various behind-the-scenes applications.
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like me too, regardless of gender.
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Try to draw various body types of genders, but there are a lot of places to discover every time you draw.
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in millions
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Regardless of the anatomical design of the hearing
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There seems to be more and more places to connect.
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So now there are only these two
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It looks like, although there are some differences, if it looks more extreme, then when the various characters appear
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the differences would be more pronounced.
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If my hind limb conspiracy is over, my sketch is on steroids
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It would be nice to show if the description is possible enough.
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Personally, when I draw on some work like this
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men will try to draw using a slightly worse structure of the upper body.
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For women, on the contrary, they have subtle tonal differences that
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Anatomical structure
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A fine-grained description of the things that
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When two characters appear, the
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The highlight of the visual focus can also make a difference.
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There are also many cases of representative drawing of large human bodies, and large things are also the time when size is divided
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There's a huge anatomy of muscles that are flabby and
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And like fat, there are many cases where curves are dominant and only landmarks are utilized to draw.
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So, if the two are distinguished, the
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Muscle is primarily muscle and fat.
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The labeling landmarks are the same.
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roughly one and a half body sizes.
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and the position of the pelvic bones
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and the knee
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ankle
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Then it will appear in the body
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This is based on the amount of muscle that
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Because it does not change, the fat type is maintained when drawing the human body.
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Conversely, when you use your hand, the difference between a curve and a straight line
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The more the distinction is made, the worse the muscle or the fat.
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As an example, let me start by drawing a muscular human body.
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For example
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The part corresponding to the straight line, divided by the straight line
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Sections presented as curves, divided by curves
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The shoulders are rounded and the life is rounded, with these two straight lines, this is much clearer, this shows the muscles more.
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The same with the large groups, the clavicles are straight lines, the large pectoral muscles are curved
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the landmarks are straight curved ribs, the
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From here the portion into the external radial muscle becomes curved again, the
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descending in a straight line.
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Or, the more pronounced the difference in the curves, the more prominent the muscular boundaries are, and when you make it fatty, the two
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differences become subtle and
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being wrapped in a thin epidermis.
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Zigzagging and flowing.
401
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Shoulders and cold head flow almost as well as these two positions.
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Thoracic
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In addition to the rib cage, the radial muscles also
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The difference between the straight lines of the countries will gradually decrease.
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Let me take this as a whole.
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This will look a little more precise in the periphery where the sense of structure is particularly high.
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When you get into the muscle, the deltoid and the muscle muscle
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It's best to draw a little bit more of a difference between curves and straight lines.
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When going into more detail, the
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00:50:59,962 --> 00:51:06,900
On the south side, the muscles make up most of it, but the lower part is bone.
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When divided into two halves
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The more prominent curve to the south, the
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00:51:12,340 --> 00:51:18,680
The lower part can plot the difference between the curve and the line so that the difference can be seen more clearly in the line.
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The opposite is true for the fat body type of the light.
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Just as it is now drawn above.
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Its interior, top and bottom are similar to the overall line, forming a smoothly shaped form.
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Especially the muscles
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In the case where the same things are emphasized, these are clearer, on the contrary, like the hands
419
00:51:45,770 --> 00:51:53,710
If most of the fat or muscle is not exposed and the bone is predominant, the difference between muscle and fat will be somewhat similar.
420
00:51:54,310 --> 00:52:01,020
So, even though the differences in curvature are significant and do not follow the body type and draw about the same
421
00:52:01,490 --> 00:52:04,020
it's no big deal.
422
00:52:26,140 --> 00:52:31,380
Again, the part of the lower body where the bones are exposed is the knee.
423
00:52:31,480 --> 00:52:38,620
The front part of the calf is mostly straight and forms a more accurate curve of the muscle.
424
00:52:38,820 --> 00:52:43,130
So separate the curves so that they don't slow down, but are cut.
425
00:52:48,060 --> 00:52:51,900
When you see the larger one on the immunity, when you say split inside and outside
426
00:52:51,930 --> 00:52:57,570
You can distinguish the shape a little bit if the outside is drawn close to a straight line, right?
427
00:52:59,070 --> 00:53:05,110
The part of the calf that has muscle, the curve is well defined, and the part inside has straight lines
428
00:53:06,580 --> 00:53:09,920
Makes the curve straighter and more precise.
429
00:53:20,060 --> 00:53:22,630
Instead, when you get into the fat, your knees and knees
430
00:53:23,700 --> 00:53:28,640
The difference between the curves of bone and muscle curves is about the same, the
431
00:53:35,080 --> 00:53:39,180
Let's go with the overall shape of the flattened form.
432
00:53:59,970 --> 00:54:02,940
So, if we split the shape into a line, the
433
00:54:02,970 --> 00:54:09,680
After that the representation of the muscle, which is the boundary muscle theory between the muscle and the muscle
434
00:54:09,980 --> 00:54:11,980
Later on into the 7th century, the muscle
435
00:54:28,160 --> 00:54:32,740
Each of these parts could be depicted as dark borders falling
436
00:54:32,770 --> 00:54:37,740
Conversely, as these sections are crossed, the fat slowly appears to curl in a relative
437
00:54:41,910 --> 00:54:48,420
The deltoid and triceps major middle groups and the portion of the superior band that is crossed will form a soft gradient.
438
00:54:49,890 --> 00:54:54,060
Especially the part of the muscle that we are concerned about changing should be this abdominal part.
439
00:54:55,630 --> 00:54:57,860
The abdomen.
440
00:55:01,030 --> 00:55:07,040
There is a clear appearance of a distinct race in Greece, and conversely, when drawn as a fat type, even with the same abdominal muscles
441
00:55:07,170 --> 00:55:14,079
Because the epidermis is covered very thickly, if you draw this part with a weaker contrast, the
442
00:55:14,082 --> 00:55:15,280
it should be fine.
443
00:55:37,930 --> 00:55:42,940
So, generally speaking, men are more muscular and
444
00:55:43,740 --> 00:55:50,410
When men and women are differentiated in this way by the amount of body fat, there is also a slight modification difference indicating a gradient difference that
445
00:55:58,020 --> 00:56:00,120
describing it in a different way.
446
00:56:03,590 --> 00:56:05,090
Simply put.
447
00:56:05,260 --> 00:56:12,170
The structural expression is smoky if it's like muscle, and the morphological expression would be more daily if it's like fat.
448
00:56:16,170 --> 00:56:18,170
The knee joint.
449
00:56:26,080 --> 00:56:28,079
Per muscular system
450
00:56:28,082 --> 00:56:34,889
The structure would be more precise if clearly visible.
451
00:56:34,892 --> 00:56:39,330
Although the boundary lines are more visible, even with the same muscles, the
452
00:56:43,070 --> 00:56:46,599
into the fat, the development of these parts
453
00:56:46,602 --> 00:56:50,270
Softly continued, the contrast appears weaker better.
454
00:56:53,340 --> 00:56:56,049
Especially in the lower half of the body.
455
00:56:56,052 --> 00:57:00,180
More intuitive performance in women compared to men
456
00:57:04,790 --> 00:57:07,960
Later because it would be good to refer to the words later.
457
00:57:15,600 --> 00:57:19,540
Able to smoothly cross the fine bones and other parts
458
00:57:19,600 --> 00:57:22,970
May make a difference to the expression.
459
00:57:33,020 --> 00:57:36,050
Draw the large body type, and look at the differences in the thin body type as well.
460
00:57:36,120 --> 00:57:45,430
There is no significant difference in the lean body type part, generally just a slightly slimmer body type or a body type that looks a little painful this difference
461
00:57:45,530 --> 00:57:53,700
Slightly such a case than the å…·å…·æ—, is the emphasis on the joints, that is, the stars, or the emphasis on English makes a difference.
462
00:57:53,770 --> 00:57:54,600
Let's see.
463
00:58:05,480 --> 00:58:08,380
If I wanted to paint Marche with a little bit of a healthy feeling.
464
00:58:08,520 --> 00:58:12,890
stealing and then lightly pressing against the human body.
465
00:58:38,880 --> 00:58:40,949
being able to capture the human body.
466
00:58:40,952 --> 00:58:48,060
Painted slightly cooking experience when there are bones, so it's the part of the submerged bone bath, right?
467
00:58:49,630 --> 00:58:57,200
The clavicle curve is the elbow.
468
00:59:06,010 --> 00:59:10,980
This line between the joint and the
469
00:59:11,710 --> 00:59:17,719
Usually, if you post it from a thin body type, no big deal, but if you want it to look a little bit sore
470
00:59:17,722 --> 00:59:20,990
Using that part as a starting point, put the line inside the coming point
471
00:59:25,530 --> 00:59:27,860
You can give the joint a more prominent drawing.
472
00:59:39,840 --> 00:59:41,739
The rib cage, for example.
473
00:59:41,742 --> 00:59:47,520
In the ordinary human body, lines that express adequately to the degree of folding, but pain
474
00:59:48,950 --> 00:59:51,620
This part of the crease is more clearly defined, the
475
00:59:53,290 --> 00:59:58,260
The shape of the line forming between the pelvis and the rib cage.
476
01:00:01,730 --> 01:00:05,740
a little bit more painful than the basic human body looks.
477
01:00:06,000 --> 01:00:13,010
In this case, although it's a robotic drawing, it will make a difference how clearly this structure is handled later when doing the least.
478
01:00:32,700 --> 01:00:36,260
I personally like drawing this body type of human body the most.
479
01:00:37,930 --> 01:00:41,370
Until you grab the body, you don't think about the basic inches that
480
01:00:44,740 --> 01:00:49,750
After that the differences are reduced by emphasizing the bones or muscles according to the concept of the character.
481
01:00:53,150 --> 01:00:56,179
When drawing the lean body, relative to the knees or ankles
482
01:00:56,182 --> 01:01:03,260
If a little more line is added to emphasize the joint a little more, the
483
01:01:05,160 --> 01:01:06,800
there should be this part.
484
01:01:08,500 --> 01:01:10,770
to emphasize the feeling of illness.
485
01:01:13,700 --> 01:01:17,710
can effectively distinguish recruitment differences inside the thin body type.
486
01:01:18,810 --> 01:01:24,109
The bones of this part stand out and draw up well, which is a bit different gender
487
01:01:24,112 --> 01:01:27,350
There is a difference that
488
01:01:33,960 --> 01:01:38,160
Slowly, we move more boldly into the volume.
489
01:01:40,430 --> 01:01:43,230
As I said, the
490
01:01:45,840 --> 01:01:48,569
It's not related to body type, the joints are the prominent part.
491
01:01:48,572 --> 01:01:50,840
There is no big problem to draw as it is.
492
01:02:06,690 --> 01:02:10,590
So when you get into the later descriptions, in this common body type
493
01:02:11,630 --> 01:02:19,100
description with landmarks or exact morphological shading that is critical to the muscle boundaries as the main focus.
494
01:02:19,240 --> 01:02:24,640
When drawing slightly leaner body shapes, the gradients are more clearly separated relative to this part of the
495
01:02:24,710 --> 01:02:30,950
Or, to draw the shape of the bones more precisely, draw the shading of each joint precisely.
496
01:02:32,610 --> 01:02:35,080
You can highlight the bones a bit.
497
01:02:43,030 --> 01:02:45,930
This is also a place where it will be slightly different depending on personal preference.
498
01:02:45,960 --> 01:02:52,800
If you think this is a good body type, please draw it to look leaner as needed.
499
01:02:53,140 --> 01:02:55,240
A little more rounded, the
500
01:02:58,740 --> 01:03:02,010
Very soft, very natural body mapping.
501
01:03:16,990 --> 01:03:19,300
That is, the human body is basically
502
01:03:19,560 --> 01:03:28,870
Compared with the muscular human body, the painting is careful, so this kind of hand or face part appears many description differences.
503
01:03:28,910 --> 01:03:36,510
So, if you like this human body type, the joints that I talked about last time
504
01:03:37,380 --> 01:03:42,450
These expressions that draw the lines between the fingers and the fingers a little bit thinner, the
505
01:03:42,650 --> 01:03:46,960
It's best to focus the description to make it look a little more intuitive.
506
01:03:53,800 --> 01:03:56,069
as well as the one we usually suffer from
507
01:03:56,072 --> 01:04:02,370
Even like the small body types, the differences between men and women are not so great that the same degree of growth that
508
01:04:02,610 --> 01:04:09,450
Although the differences between men and women are not intuitive, this part should be interpreted more subjectively and give better differences.
509
01:04:26,460 --> 01:04:27,899
My personal opinion is that
510
01:04:27,902 --> 01:04:33,600
When drawing a boy-like series, set the emphasized part like a convention.
511
01:04:34,370 --> 01:04:40,780
The most commonly used parts like muscles or the first used parts like joints should be emphasized first.
512
01:04:40,840 --> 01:04:48,220
For example, in places where large joints like ankles and necks pass through, men and women like differences that
513
01:04:48,520 --> 01:04:54,120
For example, if a boy's neck looks more intuitive and cylindrical, the
514
01:05:09,670 --> 01:05:11,409
Different one-piece differences
515
01:05:11,412 --> 01:05:17,880
Not much difference between boys and girls, but a little bit thicker to draw this wrist and ankle
516
01:05:18,210 --> 01:05:21,750
Like to show that the bones themselves are a little different.
517
01:05:27,790 --> 01:05:30,960
So instead of barely saving the torso from a bumpy
518
01:05:31,060 --> 01:05:36,330
show the difference in the details even if there is not much difference in the body.
519
01:05:44,710 --> 01:05:46,539
and the hands.
520
01:05:46,542 --> 01:05:48,279
Now, if you're an adult.
521
01:05:48,282 --> 01:05:56,790
thin fingers and the difference in the width of the back of the hand increases, like a child, this thickness must exceed a certain level.
522
01:05:56,920 --> 01:06:05,160
The fingers themselves are drawn a little bit thicker, in that case, like a boy, showing the fingertips and things like that in a little bit of a square
523
01:06:12,230 --> 01:06:14,440
the girl does the opposite of that.
524
01:06:14,600 --> 01:06:18,310
Close-ups to make the differences look a little more precise.
525
01:06:23,850 --> 01:06:28,350
When this part goes into the back cheek, my ankle gets a little thicker and
526
01:06:30,190 --> 01:06:33,590
There is a difference in the basic skeleton that
527
01:06:44,300 --> 01:06:46,599
There are also differences in the pelvis and such, the
528
01:06:46,602 --> 01:06:54,740
If the difference is too big, the age may be different than we expect, so it's best to put some thought into drawing it.
529
01:06:54,780 --> 01:07:04,220
Like in the case of teenage girls, if you feel that the part of the neck or wrist and ankle part of the marker is now thinning is good, give a tip, this chest pain and so on
530
01:07:04,350 --> 01:07:11,829
Because the bone consists of several pieces, so this part to a little lock as a benchmark, start slightly smaller.
531
01:07:11,832 --> 01:07:15,660
Thinking about it, Ryan will grow in the lower half of the
532
01:07:20,570 --> 01:07:22,570
Naturally the lines can be removed.
533
01:07:24,040 --> 01:07:27,539
Slightly thinner neck.
534
01:07:27,542 --> 01:07:29,280
The whole shoulder
535
01:07:29,410 --> 01:07:36,050
It doesn't sag too much, but it looks particularly thin on the wrist, the
536
01:07:36,150 --> 01:07:43,630
Similarly, there is little difference in size between the back of the hand and the fingers, but it shows subtle differences in the fingertips that
537
01:07:54,800 --> 01:07:58,570
more distinguishable from the back of the forme.
538
01:08:07,250 --> 01:08:10,049
And don't emphasize the pelvis or anything like that
539
01:08:10,052 --> 01:08:14,660
Even if it widens slightly, because the chest pain itself is shorter in width, the
540
01:08:16,590 --> 01:08:20,430
The length itself decreases slowly with a large difference in age.
541
01:08:24,430 --> 01:08:27,270
Your ankles are thinning out.
542
01:08:31,370 --> 01:08:34,710
Removing the lines and adding the extra bend to indicate that
543
01:08:54,359 --> 01:08:56,728
Overall body shape difference.
544
01:08:56,731 --> 01:09:03,040
Also, please draw the pelvis as slightly upright, with the pelvis slightly backward in line, etc.
545
01:09:05,540 --> 01:09:07,779
The pelvis is slightly shorter and very wide
546
01:09:09,350 --> 01:09:17,289
And this part can be drawn a little bit higher, a little bit longer, to show the difference, I guess. Because the neck becomes longer
547
01:09:17,292 --> 01:09:19,760
With a slightly shorter grip
548
01:09:30,130 --> 01:09:38,369
So, in the case of young people like recruiting, it's often portrayed as an exam with a lot of behind-the-scenes problem solving called a super diploma.
549
01:09:38,372 --> 01:09:54,120
So, like boys, they were invented, often with their thighs on the back of the almost uniformly falling super
550
01:09:54,420 --> 01:10:01,230
Likewise, the wrists are often drawn consistently on the shoulders, so this joint part
551
01:10:02,330 --> 01:10:06,070
makes this part uniform. Conversely, the
552
01:10:08,940 --> 01:10:11,670
In those children, when drawing the girl.
553
01:10:16,850 --> 01:10:18,580
Ankle part
554
01:10:23,820 --> 01:10:27,160
The thinner the drawing on the wrist, the
555
01:10:29,890 --> 01:10:32,160
The back is cloudy, giving where to make a difference.
556
01:10:32,360 --> 01:10:37,830
How to emphasize it is enough to depict the different characters.
557
01:10:53,520 --> 01:10:56,420
Also, there is a lot of confusion on the super forum that
558
01:10:56,550 --> 01:11:06,189
drawing on these specific small body types, differences in details age, like beards, or like wrinkles
559
01:11:06,192 --> 01:11:12,900
Many times the age difference is given by expression, but only when we go from Diffon Yin disability into a small child, we appear in the joints.
560
01:11:13,200 --> 01:11:15,770
Just like I practiced before.
561
01:11:15,970 --> 01:11:20,979
Depending on which part you emphasize, the
562
01:11:20,982 --> 01:11:27,680
I'm thinking that there is a difference, and memorizing the specific direction of the super deep water is not a good way to draw it up.
563
01:11:28,120 --> 01:11:32,949
So when drawing various body types, simply have big hair and a short torso.
564
01:11:32,952 --> 01:11:35,120
Rather than just following the same Fancy feel, the
565
01:11:38,730 --> 01:11:41,300
with large shapes of squares to place, the
566
01:11:42,600 --> 01:11:46,340
This part of the lower body shortens the body shape to the extreme that
567
01:11:47,300 --> 01:11:50,200
Then I drew the thick ankles that
568
01:11:54,240 --> 01:11:57,780
and from there to the wrist it gets shorter and
569
01:11:59,580 --> 01:12:02,419
The line from the neck to the shoulder drops in a circle.
570
01:12:02,422 --> 01:12:09,430
Some of the muscular body type features we learned earlier are the first definitive model
571
01:12:09,860 --> 01:12:12,360
Just like when drawing a child
572
01:12:23,070 --> 01:12:32,249
The head first changes the larger proportions of the torso, treating the torso and lower body as a different 7 ratio than the sides.
573
01:12:32,252 --> 01:12:32,549
3.
574
01:12:32,552 --> 01:12:35,050
It's 5 to 5.
575
01:12:40,020 --> 01:12:40,720
And
576
01:12:41,590 --> 01:12:44,260
The wrist part is drawn a little bit thinner in the country that
577
01:12:46,930 --> 01:12:49,470
This part of the hand is very large and
578
01:12:50,830 --> 01:12:53,300
Partly short handed.
579
01:12:54,470 --> 01:12:59,410
It is better to gradually refine the details in this way so that differences can be distinguished.
580
01:13:02,410 --> 01:13:07,120
A large box to differentiate roles at first is a must.
581
01:13:08,250 --> 01:13:16,490
After that, we start the retouching of the actors' facial impressions and proportions
582
01:13:19,260 --> 01:13:22,000
Various approaches to the character can be tried.
583
01:13:27,900 --> 01:13:31,370
So, again, I stress that
584
01:13:37,010 --> 01:13:40,650
drawing only in the direction of the particular instinct that you like.
585
01:13:43,650 --> 01:13:47,390
Instead, it is in the way of saving its physical characteristics, the
586
01:13:48,320 --> 01:13:53,459
Try practicing extremely different body types, or transferring it to body color that
587
01:13:53,462 --> 01:13:56,200
find any differences that
588
01:14:02,670 --> 01:14:06,340
Exercise to clearly distinguish
589
01:14:06,710 --> 01:14:08,310
This is exactly what we
590
01:14:08,580 --> 01:14:11,650
Go ahead and design the first character.
591
01:14:11,880 --> 01:14:15,820
Wear the same clothes when you draw costumes and stuff like that, later.
592
01:14:24,260 --> 01:14:27,499
because if the big mold is different, the other characters of the apple will be designed that
593
01:14:27,502 --> 01:14:31,500
We have to go through this practice phase.
594
01:14:57,990 --> 01:15:01,230
In general, you love or much observation that
595
01:15:02,530 --> 01:15:09,940
Or when you follow a familiar direction for character design, it's easy to draw, and when you draw in an unfamiliar direction
596
01:15:10,640 --> 01:15:14,110
It is often a bit difficult or a bit awkward compared to before.
597
01:15:15,980 --> 01:15:24,549
At this point, don't think it's important that it's drawn beautifully, handsomely, or gorgeously, like drawing these
598
01:15:24,552 --> 01:15:27,860
Maybe there are places that need to be painted in a different order?
599
01:15:32,290 --> 01:15:41,170
It would be a sufficiently helpful exercise to feel the difference in this variation, I think, if you try to listen to it.
600
01:15:59,350 --> 01:16:00,089
So, I decided that
601
01:16:00,092 --> 01:16:06,129
In the drawn character design, let's take a look at an example of the default extreme occurrence of this body type, the
602
01:16:06,132 --> 01:16:15,900
Now, the character is a little bit thin, very young, and has a lot of caricature, so overall, the head and shoulders and pelvic joints
603
01:16:16,240 --> 01:16:21,640
And the size of the feet and hands that we need to pay attention to when we draw small body types.
604
01:16:21,910 --> 01:16:29,020
The details inside, now with added proportions, position, size, etc. of the eyes, nose and mouth.
605
01:16:30,790 --> 01:16:37,730
Now when drawing the large body type, the overall proportion is super representative of the difference between the stomach, collarbone and head
606
01:16:38,160 --> 01:16:44,800
There is a big difference between the lines from the head to the shoulders and the curves of these curves.
607
01:16:47,600 --> 01:16:52,440
Compared to the upper body in this case, the proportions of the lower body are quite long, entering the posterior half of the lunar sea...
608
01:16:52,710 --> 01:16:59,650
On the contrary, here the upper and lower halves of the body are almost similar in their immodesty, or instead the lower half is drawn shorter, etc., giving them a difference.
609
01:16:59,680 --> 01:17:03,620
So both of these characters approach in advance completely different indicators that
610
01:17:03,950 --> 01:17:10,390
In order to be able to distinguish between the two roles for the purpose of the second half of the month can be effectively entered.
611
01:17:10,430 --> 01:17:16,600
In terms of detail, there is such a fingertip that has so all over the end of the place.
612
01:17:16,900 --> 01:17:22,499
This part later we hand becomes shorter, or sketch later stage to give a little worse better.
613
01:17:22,502 --> 01:17:25,510
When these roles appear simultaneously on the area
614
01:17:25,740 --> 01:17:32,280
If the distinction were clearer, the charisma of each character could be shown more effectively.
615
01:17:33,610 --> 01:17:37,820
So the overall human body Diforman when doing character design
616
01:17:38,150 --> 01:17:44,760
is the first part that goes into the face and those details, and so I personally take it very seriously that
617
01:17:44,790 --> 01:17:51,869
In the future, when you do xian work, this part will also be incorporated into the design field, so when people are doing character design
618
01:17:51,872 --> 01:17:54,439
Start with the body type and trim it slowly
619
01:17:54,442 --> 01:18:01,380
It is better to make the design more specific while adding later complexes so that the order is better.
620
01:18:01,440 --> 01:18:08,450
Overall, if the post-Forza of the human body has been completed, i.e., the impression difference of the partially expressed character.
621
01:18:08,950 --> 01:18:10,990
The part that can reveal the characterization
622
01:18:11,250 --> 01:18:13,259
The wrist, or what I call
623
01:18:13,262 --> 01:18:20,730
Like the hip joint, there's really a lot of them, but one of them is centered on the character depiction of the two faces coming together.
624
01:18:20,760 --> 01:18:28,400
When giving the impression of dressing on the face like this, be sure to adjust the overall outline and form on the back frame and then turn it over better.
625
01:18:28,440 --> 01:18:36,940
For example, the torso is the same, but as soon as the face changes, you will struggle with various character designs for the costume or something a little different.
626
01:18:37,180 --> 01:18:42,680
On the contrary, this is rather more difficult in the post-design fix itself
627
01:18:43,020 --> 01:18:45,019
If you want to design with a little more ease, the
628
01:18:45,022 --> 01:18:51,660
It's best to start with the body type and then show the differences in details such as the face afterwards.
629
01:18:57,360 --> 01:18:58,999
Instead, these are
630
01:18:59,002 --> 01:19:06,810
These detailed parts can be very subjective and cause performance differences, and from here on, what we often call styles or painting bodies are retouched.
631
01:19:06,840 --> 01:19:13,650
Even though the abstract expressions are diverse, please note that the figure design may be less diverse if I am similar to the big beef.
632
01:19:20,820 --> 01:19:26,160
It's best to consider priorities when it comes to differences between these two bones before proceeding.
633
01:19:26,600 --> 01:19:27,659
important content.
634
01:19:27,662 --> 01:19:36,440
It is recommended to start with large and simple positions and gradually refine them into small and complex planar parts when generating role differences.
635
01:19:36,570 --> 01:19:39,980
In brief
636
01:19:40,380 --> 01:19:49,680
There are skeletal or muscular representations of the shoulder proportions of the head, with complex and flat parts such as eyes, pupils or eyebrows.
637
01:19:49,720 --> 01:19:52,189
Usually, the flat parts of the characterization
638
01:19:52,192 --> 01:19:59,430
You might think, in fact, that it would work much better to give the difference first and then go in in the previous big piece.
639
01:19:59,460 --> 01:20:07,470
Therefore, there should be enough practice to draw the head-like morphological structure at different angles before drawing the beautiful and unique eyes.
640
01:20:07,500 --> 01:20:11,940
While paying attention to this part, we will go through the exercises together to understand the posterior green.
641
01:20:12,410 --> 01:20:14,980
In the next half, I'll show you an example
642
01:20:15,510 --> 01:20:22,580
As explained at the beginning, it contains a lot of my subjective interpretations and preferences, so please refer to it while watching.
643
01:20:23,450 --> 01:20:33,160
In both cases, the first thing that the first posterior cheek can represent when it starts working is the head and clavicle as the form crosses over from the human form
644
01:20:35,730 --> 01:20:39,470
The ratio of the head and shoulders can be represented first the difference.
645
01:20:39,800 --> 01:20:46,369
Clavicle usually has 5 times longer head
646
01:20:46,372 --> 01:20:53,520
There are certain proportions from which to change in the later forums in order to show characterization.
647
01:20:53,550 --> 01:20:54,980
For example
648
01:21:00,290 --> 01:21:03,960
The whole body is a little bit bigger that
649
01:21:04,460 --> 01:21:07,230
Hair got smaller
650
01:21:07,330 --> 01:21:11,770
When we design the body type, this ratio can be increased by 1.5 times that
651
01:21:13,130 --> 01:21:19,880
or as a whole, with proportional head, torso, legs, arms
652
01:21:20,710 --> 01:21:29,249
Because the difference between torso and head is small, the length of clavicle and head is rather shorter than 1.5.
653
01:21:29,252 --> 01:21:35,820
Also, if the muscle enters here when the muscle is also more knotted in the medicine a little bit, it is cylindrical.
654
01:21:36,460 --> 01:21:42,659
And the shape of the monk's hair muscle that is thick can be drawn accurately in three dimensions, but slightly thinner.
655
01:21:42,662 --> 01:21:49,940
The light water expression wrapped around the cotton neck is dominant, so there is relatively less of this sense of volume.
656
01:21:50,270 --> 01:21:52,740
Let's take a look at these differences.
657
01:22:07,150 --> 01:22:11,730
Even if you draw a face at the same angle, now that your hair is smaller
658
01:22:12,990 --> 01:22:16,230
Instead, the shoulders occupy an immoderate amount of hair that's gotten bigger.
659
01:22:16,770 --> 01:22:20,470
If you have extra muscles.
660
01:22:26,610 --> 01:22:32,350
The shape of the neck itself will go down to a cylinder about as wide as the head.
661
01:22:32,580 --> 01:22:38,320
Because the shoulders of the collarbone also become wider so it's drawn a little further in from the back of the forum
662
01:22:38,590 --> 01:22:41,960
2 The form itself will be much larger than the head.
663
01:22:42,420 --> 01:22:46,990
As the muscle increases, the age-declining curve flattens out, the
664
01:22:50,200 --> 01:22:52,499
The part of the race that corresponds to muscle and
665
01:22:52,502 --> 01:22:56,970
So, in the monk's hair muscle and in the thorax, between the flexor groups
666
01:22:58,610 --> 01:23:02,310
This part of the notch will be more pronounced in the case of the
667
01:23:02,610 --> 01:23:04,550
Trim it down a little bit.
668
01:23:12,190 --> 01:23:16,660
The outline appears roughly like this, and it's important to draw this in three dimensions.
669
01:23:16,690 --> 01:23:19,160
For example
670
01:23:19,990 --> 01:23:22,560
When drawing the grid, the
671
01:23:32,110 --> 01:23:35,180
just like a volcano.
672
01:23:35,510 --> 01:23:41,420
The shape enters as an angle, in this case when we see at a low angle
673
01:23:47,790 --> 01:23:51,430
it looks like the outline stays almost the same.
674
01:23:51,460 --> 01:23:54,300
It's like taking the corner off the bottom.
675
01:24:00,600 --> 01:24:03,069
After that, except for the shoulder.
676
01:24:03,072 --> 01:24:06,840
would add some sequences close to the chest and back eyes
677
01:24:16,050 --> 01:24:17,019
On the flip side, the
678
01:24:17,022 --> 01:24:22,060
If your neck gets thinner and your shoulders get narrower
679
01:24:24,390 --> 01:24:28,000
the thickness of the board in the middle of this thins out, too
680
01:24:30,330 --> 01:24:35,400
The shape will be depicted as a thin column, not a shoulder.
681
01:24:35,440 --> 01:24:40,640
Instead of drawing it flat like this, just the back slightly flattened and turned over
682
01:24:42,580 --> 01:24:46,080
Just trim the shape.
683
01:24:52,190 --> 01:24:56,190
So there's almost no way to produce dimensionality in wood combat that
684
01:24:56,490 --> 01:25:06,400
If the ratio between the shoulders and the head is dominated by the head, generally in the expression
685
01:25:07,170 --> 01:25:15,680
The five senses are dominant in the thick neck paired so that the five senses are expressed when it is difficult to enter the details, the front hair or
686
01:25:17,910 --> 01:25:23,890
slightly emphasize the silhouette and rear ear end outside the five senses such as the ears.
687
01:25:29,990 --> 01:25:33,460
Likewise, if you draw with angles
688
01:25:40,470 --> 01:25:45,270
you can see into the clay from the silhouette because the wood body has thinned out.
689
01:25:45,670 --> 01:25:51,850
Because the eye shade is thinner than the torso, it must be drawn shorter.
690
01:25:55,680 --> 01:25:59,020
Instead, the silhouette of the hair or ears is abbreviated.
691
01:25:59,220 --> 01:26:01,390
It would be better to save it again with the back.
692
01:26:12,670 --> 01:26:15,170
From the side, when the muscle mass increases, the
693
01:26:15,700 --> 01:26:21,710
The thickness of the wood body flattens out with the torso, the
694
01:26:21,840 --> 01:26:24,550
drawn as a spherical nearside, the
695
01:26:32,790 --> 01:26:36,390
If the head to shoulder ratio is dominated by the head, the
696
01:26:38,590 --> 01:26:41,700
The neck in this is more concise, the
697
01:26:45,270 --> 01:26:49,740
It is better to consider only a few connected parts and to abbreviate the shape.
698
01:26:51,340 --> 01:26:53,980
As a result, the description of the inter-structure also becomes very fragile.
699
01:26:54,040 --> 01:26:57,050
In this case, the sense of structure is instead emphasized.
700
01:27:08,420 --> 01:27:12,790
By coloring, we need to see how the structure changes.
701
01:27:21,600 --> 01:27:28,479
Because the color removal method is better than the coloring method to illustrate the unexplained sense of structure in the drawing.
702
01:27:28,482 --> 01:27:31,510
It would be better to refer to it and graft it onto the drawing.
703
01:27:44,830 --> 01:27:47,860
The raft itself must be simple and short, the
704
01:28:15,420 --> 01:28:18,090
Like a thick neck, when the shadows enter
705
01:28:18,160 --> 01:28:24,530
It's fully blended inside, this turns round. to explain these.
706
01:28:27,640 --> 01:28:33,810
The shading on this border changes with the shape of the muscle.
707
01:28:36,610 --> 01:28:38,750
Conversely, if this is simplified, the
708
01:28:38,780 --> 01:28:45,890
Because each shape has a different shading and no tree shape, usually
709
01:28:47,350 --> 01:28:51,560
Recently masked by the same thing, so many shapes are omitted.
710
01:28:55,260 --> 01:29:00,530
And the structural tomb in this glossy surface that
711
01:29:01,370 --> 01:29:08,040
We often focus our attention on the form of the body, making any structure invisible
712
01:29:08,110 --> 01:29:12,810
When your neck is proportional to your head, the
713
01:29:14,650 --> 01:29:23,190
Save these boundaries and it is also necessary to raise Li Myochin very high if needed.
714
01:29:23,730 --> 01:29:28,360
Thus, the more circular the boundary surface is, the clearer the shape of
715
01:29:40,140 --> 01:29:43,140
Like this, in the case of a slowly descending
716
01:29:43,410 --> 01:29:50,250
Basically only the peripheral selection map of each shape is left, and most of the structure is omitted.
717
01:29:52,490 --> 01:29:54,960
Even if the clavicle is saved, the
718
01:29:57,090 --> 01:30:01,100
Positioning the ball control just right in this format, the
719
01:30:01,400 --> 01:30:09,170
In this case, the front structure of the clavicle magnet works best, so please emphasize only that part and omit the rest as well.
720
01:30:25,650 --> 01:30:27,720
So, our knowledge of anatomy
721
01:30:27,760 --> 01:30:31,360
need a lot of this type.
722
01:30:45,010 --> 01:30:51,110
On the contrary, because the latter half is put a lot, this shape will not be emphasized if it comes to the process here.
723
01:30:51,150 --> 01:30:58,390
Generally speaking, the volume of drawing the hair and other things is very weak. Even if the style is from the same year, in this case
724
01:30:58,490 --> 01:31:06,830
The top of the torso has to be described much less, so drawing the same hairstyle adds a little bit of fullness, using the shadows that are not shown here
725
01:31:07,230 --> 01:31:10,600
It's common to express 100 degrees more.
726
01:31:48,870 --> 01:31:55,740
Now I'm going to go ahead and put the head on the shoulder and get the crease behind the
727
01:31:56,010 --> 01:32:01,580
Because the neck and the nape are not there, so when this is scaled enough
728
01:32:01,780 --> 01:32:07,820
After that, the skeleton can be made to differ first according to the impression of the respective body size.
729
01:32:08,220 --> 01:32:12,490
For example, the human skull is usually seen from the side when
730
01:32:15,660 --> 01:32:19,400
where it enters the eye and into the eye, the above is emphasized.
731
01:32:21,640 --> 01:32:24,010
The nasal bone coming out of the eye.
732
01:32:29,410 --> 01:32:31,950
teeth clenching, the
733
01:32:33,250 --> 01:32:36,080
chin protruding, again.
734
01:32:36,620 --> 01:32:39,520
There is an angle when this leads to the noble.
735
01:32:39,820 --> 01:32:42,060
to save the bones.
736
01:32:45,390 --> 01:32:48,660
in and out of the difference, so the eye goes in and
737
01:32:51,300 --> 01:32:52,800
There's bones that
738
01:32:53,230 --> 01:32:54,869
and the difference between this chin.
739
01:32:54,872 --> 01:32:58,910
It is best to distinguish the difference where it is marked in red.
740
01:32:59,340 --> 01:33:03,210
For example, when we emphasize bones, the
741
01:33:27,730 --> 01:33:29,069
the same skull.
742
01:33:29,072 --> 01:33:36,210
At this point, the representation of entry and exit would be a bit more positive if the bones were emphasized.
743
01:33:38,180 --> 01:33:44,150
forehead back, upper brow forward, eyes back.
744
01:33:47,620 --> 01:33:50,220
Very quickly, most of the nostrils are more accurate, the
745
01:33:54,530 --> 01:33:56,399
From the tip of the nose down to the lower jaw
746
01:33:56,402 --> 01:33:58,530
This line expresses it a bit more accurately.
747
01:34:04,570 --> 01:34:07,040
The protrusion of the chin.
748
01:34:07,440 --> 01:34:16,350
You can touch the protrusions of the ears so that the angle is more intuitive, and conversely, if you change them slowly
749
01:34:16,780 --> 01:34:20,820
the degree of going in is roughly the same as the degree of coming out, the
750
01:34:25,830 --> 01:34:28,360
Plotting out a line that
751
01:34:28,800 --> 01:34:32,500
will reduce a lot of bending differences.
752
01:34:34,800 --> 01:34:38,840
And this ear line becomes curved instead of right-angled, too
753
01:34:39,140 --> 01:34:41,980
The line can be fixed so that it transitions naturally.
754
01:34:50,550 --> 01:34:53,190
In particular, we need to note that the
755
01:34:53,320 --> 01:35:01,960
Now, if the sides are shown in red, then the angle of the view when viewed from above or below depends on the
756
01:35:02,000 --> 01:35:04,000
is the part where the look varies a lot.
757
01:35:04,300 --> 01:35:08,270
To explain briefly, if you have eyes, the
758
01:35:22,420 --> 01:35:24,520
When you look at the face from the side, the
759
01:35:25,820 --> 01:35:30,290
It's easy to divide where we go in, the top and bottom of
760
01:35:36,000 --> 01:35:39,829
As it eases in, the
761
01:35:39,832 --> 01:35:45,340
First, the degree of entry from the periphery appears to be weaker.
762
01:35:47,340 --> 01:35:53,679
When I express this on the low angle and the lower muscle
763
01:35:53,682 --> 01:35:56,850
the degree of looking downward will vary greatly.
764
01:36:10,400 --> 01:36:13,730
So, if we plot the direction of the line of sight
765
01:36:14,900 --> 01:36:16,799
is seen here.
766
01:36:16,802 --> 01:36:20,470
But if it goes in that much, the
767
01:36:20,640 --> 01:36:23,740
If less goes in, the
768
01:36:27,980 --> 01:36:31,149
The difference between shortening and expansion when reducing
769
01:36:31,152 --> 01:36:37,290
Relatively little, but going in more, the meetable shortening and expansion changes a lot.
770
01:36:37,690 --> 01:36:43,700
So, with the emphasis on the skeleton, we need to save more than just the longevity of the part that
771
01:36:48,900 --> 01:36:51,540
into this area.
772
01:36:59,280 --> 01:37:00,909
This way.
773
01:37:00,912 --> 01:37:04,620
The face from the direction of my sight is really far away
774
01:37:08,260 --> 01:37:10,690
The other side is significantly shorter and
775
01:37:17,030 --> 01:37:20,840
This distance difference should show this area difference more accurately.
776
01:37:22,140 --> 01:37:29,380
If this becomes flat, instead the difference between incoming and outgoing decreases as the angle changes.
777
01:37:30,810 --> 01:37:33,149
where the contour map
778
01:37:33,152 --> 01:37:35,480
Reducing the bend that
779
01:37:41,820 --> 01:37:45,090
With eyes in the same position
780
01:37:46,390 --> 01:37:50,260
The distance between the eyes and the eyebrows is definitely reduced.
781
01:37:50,930 --> 01:37:53,330
Same with the nose
782
01:37:56,670 --> 01:37:59,409
If this is slow, the
783
01:37:59,412 --> 01:38:08,880
When bones are highlighted, they are visible differently when seen at low or high angles.
784
01:38:09,920 --> 01:38:12,519
Inferior Lateral Nasal Section
785
01:38:12,522 --> 01:38:14,719
Upper Nose
786
01:38:14,722 --> 01:38:19,130
The length has to be changed drastically, if a flat nose is drawn
787
01:38:19,460 --> 01:38:25,100
From the front, the deflection is similar to the side, in a positive ratio.
788
01:38:26,130 --> 01:38:29,600
The particularly prominent part is located at the tip of the nose.
789
01:38:30,300 --> 01:38:32,039
When the tip of the nose is seen at the corner of the lo
790
01:38:32,042 --> 01:38:38,180
Only a level close to the working straight line of the eye can indicate a greater sense of structure in the country
791
01:38:40,050 --> 01:38:44,450
If this height difference is small, you can assume that the structure is omitted a lot, right?
792
01:38:44,480 --> 01:38:52,830
Then, if this jaw part has such a little bit of bone, please draw the front of the jaw a little bit wider.
793
01:38:54,690 --> 01:39:01,799
Where there is less bone, draw the weak foot on the undershirt, entering through the eye here
794
01:39:01,802 --> 01:39:10,780
And then when you pick up from this cheekbone, here it comes down almost like a cliff in a straight line, but so narrow that
795
01:39:12,450 --> 01:39:14,179
into it.
796
01:39:14,182 --> 01:39:17,380
Depending on the fat, it also drops in a circular pattern.
797
01:39:30,560 --> 01:39:32,269
Between and noble
798
01:39:32,272 --> 01:39:38,540
If the line also becomes rounded, then it's okay to pull it out again gently.
799
01:39:39,040 --> 01:39:46,110
Like this, we put the direction backwards, upwards, and completely separate
800
01:39:48,310 --> 01:39:52,949
Emphasizing this shape, it definitely flips backwards and then rises at right angles.
801
01:39:52,952 --> 01:39:54,590
Give give good.
802
01:40:11,770 --> 01:40:14,010
So, when the bones are slightly highlighted, the
803
01:40:15,640 --> 01:40:19,180
try to emphasize the structural parts, including the silhouette, the
804
01:40:22,250 --> 01:40:27,990
It is better to divide all parts of the front side that can be folded by the skeleton into more precise angles, the
805
01:40:30,120 --> 01:40:33,330
Among them, I think the chin part is important.
806
01:40:36,930 --> 01:40:39,100
Caused by the sense of structure
807
01:40:40,600 --> 01:40:48,570
The difference is particularly pronounced, with the spacing between the eyes and eyebrows clearly backwards, the
808
01:40:49,940 --> 01:40:53,110
You can emphasize that it's backward.
809
01:41:11,400 --> 01:41:13,229
Conversely, if drawn as a dead circle, the
810
01:41:13,232 --> 01:41:18,700
smoothly into this curved body, reducing the difference between the forward
811
01:41:21,840 --> 01:41:28,680
Because the back center has a sharp chin, the lines that fall to this side will be seen more clearly backwards inward.
812
01:41:33,120 --> 01:41:36,490
The chin has softened as well
813
01:41:37,930 --> 01:41:40,560
different angles, different
814
01:41:41,630 --> 01:41:43,729
because of relative weakening.
815
01:41:43,732 --> 01:41:48,700
Even if the spacing between the eye and the eyebrow is high angle, you can move away from it.
816
01:42:09,120 --> 01:42:14,260
So, if you put the focus point at this angle, the
817
01:42:15,660 --> 01:42:22,700
say it's existing here, I was very concerned on the big bones when I drew this part.
818
01:42:23,300 --> 01:42:29,339
A lot of times when it's drawn very gently here, very softly
819
01:42:29,342 --> 01:42:34,480
divided narrowly and steeply makes a big difference in this regard.
820
01:42:37,020 --> 01:42:40,550
And here, when we emphasize the skeleton, in terms of body type as well, the
821
01:42:40,820 --> 01:42:48,030
When bones and skeletons enter the lateral curve like this, each joint or bone is highlighted.
822
01:42:48,060 --> 01:42:54,870
with the opposite curve of the flesh, and conversely, if the side curve is used to draw
823
01:42:55,200 --> 01:42:57,570
can emphasize these points more, right?
824
01:43:14,490 --> 01:43:18,760
Therefore, when drawing subbones, the bones are usually highlighted.
825
01:43:21,960 --> 01:43:24,970
This tea area should be properly distinguished, the
826
01:43:34,770 --> 01:43:38,380
The front of the chin is square and could live a little more.
827
01:43:40,180 --> 01:43:43,050
When the skeleton enters slowly in the opposite direction
828
01:43:43,550 --> 01:43:49,920
The government usually says that because there is little way to emphasize the existing self
829
01:43:53,090 --> 01:43:58,270
Do eyes tend to emphasize more the curves that they have in themselves to draw them?
830
01:43:59,300 --> 01:44:01,470
Same thing with the chin.
831
01:44:01,700 --> 01:44:05,870
Like this, when you finish writing the inverse curve and then pointedly gather in front of
832
01:44:06,910 --> 01:44:09,780
draws a circular curve.
833
01:44:33,930 --> 01:44:38,940
Also, if you make a difference to the skeleton, you'll notice that
834
01:44:39,340 --> 01:44:45,280
When I look at the proportions of this face, if I have a particular part that I care about
835
01:44:46,480 --> 01:44:49,580
Between the eyes and the eyebrows have just been seen.
836
01:44:49,750 --> 01:44:51,950
Also studied the structure of this nose.
837
01:44:52,120 --> 01:44:57,390
Here there is a distance between the eyes and the ears, which deserves further exploration.
838
01:44:59,990 --> 01:45:03,630
And the length from the nose to the chin.
839
01:45:03,960 --> 01:45:10,840
What is the difference between these two parts, if the face itself is a large part of the injury
840
01:45:13,810 --> 01:45:17,440
is an increasingly close ratio between the ear and the eye.
841
01:45:17,580 --> 01:45:21,910
Compared to the head phase, if the proportion occupied by the face is flat or reduced, the
842
01:45:23,680 --> 01:45:27,520
can be drawn away from the shape between the eyes and the ears.
843
01:45:28,290 --> 01:45:35,600
Usually found mostly on juvenile body shapes, usually found mostly on adult body shapes with prominent bones.
844
01:45:35,930 --> 01:45:40,430
So as I explained earlier, in the drawing phase where the sense of structure is weak, the
845
01:45:43,800 --> 01:45:46,039
The ear and the eye are very close to each other
846
01:45:46,042 --> 01:45:49,610
So, if your nose is a little bit farther away, the
847
01:45:55,350 --> 01:46:00,620
compared to the two pairs, the face occupies an expanded weight and shows a better impression of youngness.
848
01:46:02,220 --> 01:46:07,630
The eyes in this case are a little farther apart from each other than the line of sight playing alone like this
849
01:46:07,860 --> 01:46:12,060
It is better to depict the line of sight correctly as if it were gathered forward like this.
850
01:46:33,590 --> 01:46:39,290
So it is important to highlight how wide the interval is in this part.
851
01:46:39,660 --> 01:46:43,530
Conversely, when you draw as an adult body type
852
01:46:43,630 --> 01:46:47,130
emphasizing this skeleton.
853
01:46:47,200 --> 01:46:49,400
with them when
854
01:47:11,460 --> 01:47:14,229
Forehead receding from eyebrows.
855
01:47:14,232 --> 01:47:17,200
Because there is a change, the bottom looks more
856
01:47:18,430 --> 01:47:24,599
Both emphasizing the joint and using the inverted curve, soon seen from below again, so the nose is short and the lower side
857
01:47:24,602 --> 01:47:30,580
so that the spacing between the eyes and ears is away from the eyes and ears.
858
01:47:31,280 --> 01:47:34,210
as if the eyes were very close to the eyes.
859
01:47:39,890 --> 01:47:44,320
In this case, the weight of the corresponding part of the side of the face will become larger.
860
01:47:44,390 --> 01:47:51,160
So, if it slightly resembles a child, it's fine to cover the side hair or something like that with a simple clump and draw it, but
861
01:47:51,470 --> 01:47:56,270
If you turn to adult scale, the sides are a bit unexplained if there is too much left in this part.
862
01:47:56,700 --> 01:47:59,210
Gurleena's possession
863
01:48:00,640 --> 01:48:02,740
Becoming very wide from the face.
864
01:48:28,800 --> 01:48:35,010
What is the cause of the chin on the lower side? It's made up of cartilage like the nose
865
01:48:35,040 --> 01:48:43,050
The part that grows before the bone grows. So, in the case of giving age differences, the nose or something like that, in the growth period will give differences that
866
01:48:43,080 --> 01:48:46,250
A small child, for example.
867
01:48:50,560 --> 01:48:51,119
To some extent
868
01:48:51,122 --> 01:48:58,360
When depicting the weight of a slightly growing adolescent degree, differences are generally made first in the length of this nose.
869
01:48:58,400 --> 01:49:03,600
But like this chin, because it's bone, the difference between male and female
870
01:49:04,770 --> 01:49:08,170
is the age difference or the first part that matters in this regard.
871
01:49:08,210 --> 01:49:15,480
Therefore, the clearer the length from the nose to the chin, the more valid
872
01:49:15,610 --> 01:49:17,780
I can show Deformation in the face.
873
01:49:18,120 --> 01:49:22,990
This is usually more visible than what you see in the ear.
874
01:49:23,060 --> 01:49:24,190
For example
875
01:49:48,450 --> 01:49:50,750
When drawing Heingold's face, the nose and
876
01:49:51,950 --> 01:49:58,630
If the chin is drawn very narrowly between them, this part is not developed enough, so it is drawn very short.
877
01:49:58,960 --> 01:50:06,330
If this part is developed, the chin will go flat and straight forward, even from the lower part of the article
878
01:50:18,780 --> 01:50:23,150
The length from the gun to the torque would be drawn quite long.
879
01:50:52,110 --> 01:50:55,779
These two parts are very fine, the
880
01:50:55,782 --> 01:51:02,590
I personally think that this is the key point to distinguish the difference between the impressions of people that
881
01:51:02,920 --> 01:51:12,030
Multiple pieces of people we know well above the size of a wooden bank, or a kayak short, a little bit say dinosaur matters
882
01:51:12,270 --> 01:51:16,500
Differences between people of different skeletons
883
01:51:18,400 --> 01:51:22,010
Distance between eyes and ears, the
884
01:51:23,380 --> 01:51:28,520
The path between this nose and the deid seems more obvious here.
885
01:51:33,190 --> 01:51:36,520
Still this part is very much subject to taste that
886
01:51:36,620 --> 01:51:43,830
According to the performance, it is the part omitted by cartoonishness, so it would be better to apply it according to the need.
887
01:51:44,030 --> 01:51:46,230
So, personally, when I'm drawing
888
01:51:46,370 --> 01:51:53,570
now trying to produce a little bit of youthfulness, rather than using the front as the standard, I'd like to use the eyes and between the eyes as the benchmark.
889
01:51:54,010 --> 01:52:01,680
A little bit of attention to the length between the eyes and the ears, a little bit closer, to bring the focus to my side of
890
01:52:01,910 --> 01:52:07,690
usually drawn in the correct perspective and is additional that
891
01:52:09,720 --> 01:52:13,490
very distant between the eyes and the eyebrows.
892
01:52:23,800 --> 01:52:25,269
Length of nose and chin
893
01:52:25,272 --> 01:52:33,350
If I use it, then a little bit of de-di-fluoride, in the desired direction, instead, I'm a little bit older, or have bones
894
01:52:33,550 --> 01:52:35,780
going into type design.
895
01:52:42,060 --> 01:52:45,860
In the same size, the chin is wide in front of the
896
01:52:49,160 --> 01:52:51,800
There is a precise folding point that
897
01:52:53,530 --> 01:52:55,730
There is a close proximity between the eye and the eyebrow, the
898
01:52:58,170 --> 01:53:01,770
More pronounced between the eye and the ear than next to it
899
01:53:05,740 --> 01:53:07,880
And it will fall down.
900
01:53:08,410 --> 01:53:14,450
Adjusting the eye size itself burns some of the drawing body, but the proportions are the same
901
01:53:14,990 --> 01:53:22,160
I often need to draw according to the three-dimensional, so I personally think that
902
01:53:22,560 --> 01:53:25,470
It is recommended to draw mainly in proportion.
903
01:53:36,840 --> 01:53:42,080
Even though the nose has become shorter, this one has also become shorter.
904
01:53:42,310 --> 01:53:48,390
The distance should be enough to account for the size of the mandibular body.
905
01:53:49,060 --> 01:53:54,260
In some cases, things like the mouth go down a little bit, and the mouth itself is made up of muscles
906
01:53:54,660 --> 01:54:01,530
In that kind of impression expression, it's the part that changes a lot, so it's not determined to be in the right place, but it changes depending on the expression.
907
01:54:14,310 --> 01:54:17,249
This is a little bit of a subtle difference because the back cheeks are very different
908
01:54:17,252 --> 01:54:21,120
Let me show you the change in Steen.
909
01:54:31,330 --> 01:54:33,629
It's a little bit round here, and it's very curvy.
910
01:54:33,632 --> 01:54:39,310
Little and back this way, the part leading to the ear here is rounded and
911
01:54:41,640 --> 01:54:46,580
Just the opposite is the recession of your forehead relative to your eyebrows, the
912
01:54:47,280 --> 01:54:52,150
It's wide and narrow here, and it's based on the joint
913
01:54:55,020 --> 01:54:57,990
Using side curves while making the front wider
914
01:54:58,160 --> 01:55:05,200
It's narrow here, it's drawn wide here, and then it's backed up, and then it's divided up in each of the rising directions
915
01:55:08,730 --> 01:55:10,740
In this state, the
916
01:55:11,370 --> 01:55:15,710
The neck thins slightly and the fold becomes accurate, the
917
01:55:16,140 --> 01:55:21,980
If the neck itself becomes thicker and the shoulders become slightly angular, the
918
01:55:22,980 --> 01:55:27,690
My human body can begin to design a measured skeleton
919
01:55:32,590 --> 01:55:38,400
You can see it from below, but you can draw it as if there's no difference that
920
01:55:38,430 --> 01:55:41,870
The top can be drawn very short.
921
01:55:47,340 --> 01:55:50,239
When drawing on the eyes, the eyes and ears are a little closer to each other
922
01:55:50,242 --> 01:55:57,420
If you're right on point, you can adjust the position of the pupil closer to it.
923
01:55:58,980 --> 01:56:02,220
Just the opposite, draw wide enough here that
924
01:56:18,700 --> 01:56:22,640
If the distancing of the eyebrows and eyes can be accurately expressed, the
925
01:56:32,250 --> 01:56:35,190
Good, but effective in expressing impression differences.
926
01:56:48,670 --> 01:56:52,099
So in this case, the oyster on the side of the hair that
927
01:56:52,102 --> 01:56:59,680
There are many cases of thin and softly drooping, and the design of the side of this eye tail needs a little more thought.
928
01:56:59,710 --> 01:57:07,319
Since this is the most vertical extension in our eyes, it's best to focus on this part of the detail.
929
01:57:07,322 --> 01:57:13,290
Conversely, in this design that emphasizes a sense of structure, this part itself is occupied by the hair, with a lot of weight of phosphorus
930
01:57:17,430 --> 01:57:20,270
Although it is difficult to increase the density of
931
01:57:20,300 --> 01:57:24,840
it is better to pay more attention to the details on the outer contour and paint.
932
01:57:30,780 --> 01:57:34,650
I'll emphasize a bit when needed, in a caricature way
933
01:57:34,680 --> 01:57:41,149
This comic expression of complete detachment between the eyes and the eyes, and the ears almost close to
934
01:57:41,152 --> 01:57:43,590
You must have seen a lot of them.
935
01:57:51,030 --> 01:57:55,730
Conversely, starting with the shape of the face itself, the chin is square
936
01:57:59,100 --> 01:58:01,440
The eyes and the ears are very distant from each other, indeed
937
01:58:08,650 --> 01:58:12,150
You could also use a completely different character for the back forum, I guess.
938
01:58:16,860 --> 01:58:19,660
Conversely, when you have a different posterior lip contact
939
01:58:20,760 --> 01:58:27,270
because it's going to turn into a very distorted human body, so to check this, am I coloring it enough?
940
01:58:27,500 --> 01:58:31,200
Or structural expressibility.
941
01:58:31,270 --> 01:58:39,310
So, instead of memorizing this to draw, I would refer to why this shape appears and slowly apply it to my own drawing body.
942
01:58:39,410 --> 01:58:46,750
So finally I will look at my eyes and pupils, this is the part where each person really divides a lot of crystals.
943
01:58:46,790 --> 01:58:53,390
Like me, in order to pay attention to my own body of painting, the eyes and pupils have been studied a lot since before.
944
01:58:53,430 --> 01:58:55,599
So, I think these answers are yes
945
01:58:55,602 --> 01:59:02,500
It's a little bit hard to say, but let me clarify that the effect when I express it is predominantly partial, especially more.
946
01:59:02,730 --> 01:59:08,770
First, the angle of the eyebrows and the angle of the pupils.
947
01:59:16,380 --> 01:59:18,780
I can start by noting these two.
948
01:59:18,820 --> 01:59:24,120
For example, the drawing body where the eyebrows and eyes are rising.
949
01:59:28,360 --> 01:59:33,030
Conversely, the difference between eyebrows and eyes that both descend.
950
01:59:35,200 --> 01:59:39,310
Two drawn at opposite angles.
951
01:59:39,670 --> 01:59:46,410
This is the part where the difference can first be fully noted before repairing the small part of the inner part of the eye.
952
01:59:47,080 --> 01:59:52,349
In general, eyes that are elevated from the character side are somewhat ruthless and more pointed.
953
01:59:52,352 --> 01:59:55,989
Droopy eyes are slightly more meek and
954
01:59:55,992 --> 02:00:02,260
are calm in character, and these are the size of the pupils that will later bloom
955
02:00:02,460 --> 02:00:08,330
This side of the same degree of cold, if given a little different, can be more varied design.
956
02:00:09,030 --> 02:00:15,739
In expressing these eyes, don't think of it as a plane, but around the top of these eyes.
957
02:00:15,742 --> 02:00:24,020
There is a difference between the couple and the lower couple, and it would be great if you knew that it is this angle on this meaning that appears as the difference.
958
02:00:24,050 --> 02:00:31,120
When we see these basic eyes from the side, the curve changes to a skewed shape.
959
02:00:33,960 --> 02:00:38,460
When drawing the eyes, don't feel that this is just upward and upward
960
02:00:38,830 --> 02:00:46,770
If this height difference appears in front of the eye and behind the eye, just pay attention to it.
961
02:00:47,070 --> 02:00:49,510
So, if you say it's snowing.
962
02:00:52,410 --> 02:00:54,880
With this criteria
963
02:00:55,850 --> 02:00:58,420
Keep the height difference and change is better.
964
02:01:00,150 --> 02:01:06,690
So from the semi-lateral view, from the basic eye, it's the lower example, she lifts up and
965
02:01:13,230 --> 02:01:15,470
like this into the curve.
966
02:01:19,370 --> 02:01:25,410
Why do I emphasize this in particular, when drawing a profile of such a plane, there is probably nothing to bother with.
967
02:01:25,710 --> 02:01:33,950
When drawing a round face like this, the face is along the surface, and the front side on this side is half-sided, as is often the case.
968
02:01:33,990 --> 02:01:36,920
So, on a round face, the
969
02:01:38,660 --> 02:01:41,830
On a half-sided face, the
970
02:01:54,210 --> 02:02:00,849
The corresponding part here can be borrowed from these eyes, but the same eyes cannot be placed on this side either.
971
02:02:00,852 --> 02:02:07,349
So add eyes that depend slightly on the angle, so note the height difference between the front ring and the back end of this height difference.
972
02:02:07,352 --> 02:02:08,619
Better give me that.
973
02:02:08,622 --> 02:02:09,760
For example
974
02:02:14,690 --> 02:02:17,460
This side is the corner of the eye going up
975
02:02:18,960 --> 02:02:23,840
Either the drugs are a little bit different or these are drawn differently from the intent that
976
02:02:26,870 --> 02:02:29,570
relative to the back corner.
977
02:02:32,040 --> 02:02:34,110
Because the curve looks outward, the
978
02:02:34,680 --> 02:02:37,150
Not this one, to drop a few.
979
02:02:40,820 --> 02:02:49,960
Here too, a little bit more than outward slightly in the middle, not this, to draw a little bit brighter upwards like this.
980
02:02:55,170 --> 02:02:56,529
The same for the bottom.
981
02:02:56,532 --> 02:03:01,010
Because it has to be tight, it can't come out backwards, it has to fall outwards from the curve.
982
02:03:03,780 --> 02:03:05,910
You can slip backwards here.
983
02:03:18,520 --> 02:03:21,660
When you draw the pupil on one side, the
984
02:03:22,860 --> 02:03:27,700
To draw accurately, one eye knows the following like this.
985
02:03:27,730 --> 02:03:34,510
One eye is so loaded that if it becomes a leaf like this, it will become very awkward unless it is drawn clearly.
986
02:03:34,570 --> 02:03:41,050
If I drop here and position it dynamically, this side also drops down is symmetrical.
987
02:03:51,120 --> 02:03:52,019
Normally, the
988
02:03:52,022 --> 02:03:56,490
When the corner of the eye is this far up, it is best to draw the double eyelid line on the thin edge.
989
02:03:58,600 --> 02:04:03,000
I tried to change the eyebrows in the opposite direction.
990
02:04:07,170 --> 02:04:09,770
It will be opposite if you use a drooping eye angle.
991
02:04:09,880 --> 02:04:11,080
In this case, the
992
02:04:15,310 --> 02:04:17,879
more back than the immediate tail.
993
02:04:17,882 --> 02:04:20,120
As long as you can think about it
994
02:04:25,290 --> 02:04:27,960
Keep the eye curve towards the outhouse.
995
02:04:28,730 --> 02:04:30,029
Not this one.
996
02:04:30,032 --> 02:04:35,200
Loaded full just me, not this one, to see as soon as possible.
997
02:04:37,840 --> 02:04:41,940
And because of the thickness of the eyelashes themselves, I draw thicker on my side.
998
02:04:44,840 --> 02:04:50,680
The part that corresponds to the opposite side, a little closer to the front than this
999
02:04:54,590 --> 02:04:58,990
Naturally, just align the opposite direction to me and drop it.
1000
02:04:59,390 --> 02:05:03,530
Because the eyes are so close to the ears, the seesaw has to fit correctly, the
1001
02:05:14,370 --> 02:05:17,010
The angle in the eye and the eye is different.
1002
02:05:24,080 --> 02:05:25,380
The protocol
1003
02:05:25,450 --> 02:05:28,020
Even if the angle of the back lip tone clip is less
1004
02:05:43,140 --> 02:05:46,699
If possible, the eye side will be a bit knotted together.
1005
02:05:46,702 --> 02:05:52,939
Therefore, if the anterior tail is down relative to the posterior tail of the eye, use the posterior hole up so that the angle
1006
02:05:52,942 --> 02:05:59,020
It is better to align each fold curve in the direction the eye is looking.
1007
02:05:59,050 --> 02:06:05,790
This side is moved up more than now, the degree of folding should be more intuitive
1008
02:06:06,360 --> 02:06:10,800
Draw lines in the direction of the back end upwards compared to in the immediate 9.
1009
02:06:52,400 --> 02:06:58,280
Even the rising eye varies slightly depending on how this curve is represented
1010
02:06:58,310 --> 02:07:04,950
If you're just drawing some cats, then the degree to which the curve on the ground rises
1011
02:07:05,580 --> 02:07:09,950
It's better if it's not going up like this, but mainly in front.
1012
02:07:10,020 --> 02:07:17,230
There is a difference between multiple lines and the lower side going down like this 100 million times towards the top of the night.
1013
02:07:17,430 --> 02:07:30,040
For example, I want to draw a picture with the cat's upper court figure, and then put the upper corner of the eye upward, and put the upper key on the front oblique
1014
02:07:30,540 --> 02:07:36,410
Usually in this case, this part gets thinner, so the back of the eyelashes are emphasized a lot.
1015
02:07:36,480 --> 02:07:42,320
Along the corner of the eye, the curve will naturally rise and
1016
02:07:44,320 --> 02:07:47,629
The eyes are drawn like this.
1017
02:07:47,632 --> 02:07:51,100
Painted with fierce eyes.
1018
02:07:51,200 --> 02:07:59,670
When you open the back of the eye like this, instead of putting the line this way, the whole thing goes up the middle
1019
02:08:00,370 --> 02:08:04,280
You can put the front down and draw it out from the back.
1020
02:08:07,550 --> 02:08:13,280
In this case, it's usually not thinning here, but emphasizing the lashes on this side.
1021
02:08:15,920 --> 02:08:19,630
If you want to create a sense of decadence in this state, the
1022
02:08:19,990 --> 02:08:27,000
Instead of naturally lifting this line, if you touch the curve of the arm a little bit downward to the
1023
02:08:28,230 --> 02:08:31,040
Although it is very thin, there will be a difference in the line.
1024
02:08:32,840 --> 02:08:40,150
Also, in such a case, the double eyelids tend to be produced in front, and in this case the double eyelids will be slightly further apart.
1025
02:08:45,050 --> 02:08:50,290
Also, when I open my eyes, through these eyes there is a very important
1026
02:08:50,590 --> 02:08:56,430
Take a closer look at the pupil, the place that receives light when there is sight, also the pupil that
1027
02:08:56,660 --> 02:08:59,860
The part of the pupil that we color is called the iris
1028
02:09:00,230 --> 02:09:09,240
This is the one that determines the eye, although it is important, and also the size of the iris, but it is important to make this pupil cover the eye more or less.
1029
02:09:09,270 --> 02:09:16,910
For example, if you want to produce such a smooth feeling, draw well with the pupil completely separated between the eyes.
1030
02:09:17,050 --> 02:09:23,190
If you make the iris using this as a standard, the eyes will be drawn cleanly.
1031
02:09:25,820 --> 02:09:27,489
Conversely, a slightly
1032
02:09:27,492 --> 02:09:33,560
If you want to draw very hard, or very specifically, then the pupil itself will burn into the eye with the precision that
1033
02:09:33,900 --> 02:09:40,910
Just draw half of the slightly obscured pupil, and draw the pupil with that sword as a reference.
1034
02:09:49,610 --> 02:09:53,650
The whole frame, the eyelashes as we know them.
1035
02:09:53,990 --> 02:09:59,930
Or you could go further and describe something like a black eye while emphasizing characterization.
1036
02:10:09,570 --> 02:10:12,539
So, depending on how the comic is expressed
1037
02:10:12,542 --> 02:10:13,970
pupil
1038
02:10:15,140 --> 02:10:19,110
Some large and precise drawings of
1039
02:10:19,580 --> 02:10:26,720
The painting was a little bit hard when I drew long and my eyes were completely closed and
1040
02:10:28,320 --> 02:10:31,820
The same eye angle makes a difference.
1041
02:10:36,030 --> 02:10:40,799
So, when we apply this to the same face, the surface difference is more than expected
1042
02:10:40,802 --> 02:10:43,370
which has a significant impact.
1043
02:11:13,360 --> 02:11:15,630
When you have a face like that.
1044
02:11:17,940 --> 02:11:20,970
Putting down your eyebrows.
1045
02:11:22,310 --> 02:11:26,649
Corner of the eye overall than the end of the upper ring back end
1046
02:11:26,652 --> 02:11:29,410
Painted five pictures
1047
02:11:34,150 --> 02:11:37,720
Drew the eyes big and accurate.
1048
02:11:45,800 --> 02:11:51,870
Like this gives the impression, but instead, we put the eyebrows up and
1049
02:11:53,570 --> 02:11:58,140
The corners of the eyes will be drawn upwards in the back, compared to the front
1050
02:12:02,350 --> 02:12:05,220
Slightly more eyes towards this direction
1051
02:12:05,450 --> 02:12:07,550
The tail folds outward toward the
1052
02:12:17,700 --> 02:12:18,830
line of sight
1053
02:12:20,360 --> 02:12:22,700
Your eyelids are obscured
1054
02:12:24,000 --> 02:12:28,270
Even if it's the same skeleton, it will produce a completely different impression piece.
1055
02:12:28,310 --> 02:12:32,640
But after going here to the eye to find the expression, it will go in.
1056
02:12:32,910 --> 02:12:38,880
But the mouth is often used to express emotion in the impression, as opposed to the other parts
1057
02:12:38,920 --> 02:12:44,660
muscles are given greater weight than bones, so they are not usually prioritized in the latter half.
1058
02:12:45,090 --> 02:12:52,100
Personally, I did not express the mouth in a flat way, but drew in a direction that would show the character's emotions well.
1059
02:12:52,160 --> 02:12:54,900
If the back frame is also applied to the mouth of the magical girl sector, the
1060
02:12:55,170 --> 02:13:03,839
It is recommended to show the structural parts such as the lips or the degree of protrusion of the mouth first, and then trim the rear lip.
1061
02:13:03,842 --> 02:13:10,920
For example, in my case, even if the mouth is a bit flat, in order to show the emotional expression well, pay attention only to the tail of the mouth.
1062
02:13:13,420 --> 02:13:16,250
If you want to add some thickness to the particle body, the
1063
02:13:18,120 --> 02:13:23,330
It's best to shape the shape mainly with the parts that reflect this sense of structure.
1064
02:13:41,010 --> 02:13:45,280
Up to here, two matters together to understand the important part of the back slope process.
1065
02:13:45,820 --> 02:13:52,120
This back forum omits a lot of true statements that many people do not know how to draw.
1066
02:13:52,260 --> 02:13:59,500
After that, when people are designing their characters, I will check the important parts again and hopefully apply the beauty scale No. 1.
1067
02:14:00,230 --> 02:14:07,810
So, here, let's take a look at the key drawing points that we need to understand for the sake of character design.
1068
02:14:07,870 --> 02:14:10,209
Many people are curious about the
1069
02:14:10,212 --> 02:14:16,450
There is a lot of content that contains a lot of content centered on what I must explain.
1070
02:14:16,480 --> 02:14:23,190
the deepening contents that are not elaborated in depth in the lecture or the parts that may be encountered in practice, followed by this work.
1071
02:14:23,520 --> 02:14:25,920
Let's go ahead and take a closer look at that.
1072
02:14:25,960 --> 02:14:34,669
Starting next time, I will study together the light that I have personally and happily studied as the basis of body color in light and color.
1073
02:14:34,672 --> 02:14:39,200
Listen to a personal lecture. Thanks for your hard work. So see you next time.
115034