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It is customary to use color limiting in Pixel Art
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Remove the most necessary minimum
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This allows the drawing to express cleanly and neatly
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The main rule from which you can
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Start
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is to take one or two colors for smoothing
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No more
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And also to write Everything manually without using tools like brushes
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Will protect you from mistakes at first pores
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Let me demonstrate How we can apply anti-aliasing in practice
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Anti-aliasing occurs at the junction of two colors
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The first step we need to choose the main two colors
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Which we will smooth
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One of the colors can be background
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A 2 just a spot on it
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Hello Or maybe just lines on background
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Or several colors on one color background
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Choose for yourself in general
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Now to add anti-aliasing to all this
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We must, based on the two colors already available,
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Choose an intermediate
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one For example, if we have black and white colors
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We need gray
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It will act as a smoothing color
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How do you again, you see
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Now I'm adding anti-aliasing, I don't make a row of a bunch of colors and I don't create some kind of Gradient The
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maximum row is a row of 2.000
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This is the only thing I allow myself to
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Do not call back and not make the picture small
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Often when creating anti-aliasing people make
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Such a mistake
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They
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For example
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Want change one of the primary colors
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Changes it Anti-
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aliasing leaves the same As
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it was originally
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And in the end it turns out that it does not smooth, but rather acts as a stroke
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In fact, it does not perform its anti-aliasing functions
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Therefore, in this case, we need to choose a different color
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Somewhere between those colors that we have already selected
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The main thing here is just to understand that anti-aliasing is a cross between two colors
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It will not be possible to change the primary colors without changing the anti-aliasing between them
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Let's now change the color of these spots and see
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Why can we add anti-aliasing if they are colored
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Let's take red and blue
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In this case, our situation is more complicated.
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Than grammatical colors
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But it all works pretty much the same way
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We will have to
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Choose something in between but now it’s already difficult for light ones And also a kid
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If we want to smooth out the red and blue colors we can choose fioretta for this
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What color
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Should we choose an intermediate one
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We we can determine by the color wheel or just a color tape in a graphic editor
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For example
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Green
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We can bring to red through orange
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But it is worth considering that all combinations can perfectly suit each other and go
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And not all countries
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Ideally performs the role of smoothing Despite the fact that they are intermediate
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For example
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, if we do
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Smoothing between green
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Light and
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Red
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-Violet color This
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can start to get out of the picture, that is, the smoothing itself is out of place And
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the catch here is that
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Purple is colder than both green and red smoothing I sit with purple smoothing it turns out so that It is not dependent on other colors Hue a Pulls too much attention In general, As you can see The presence of Light Already requires more More consideration of different nuances
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But after practice, it becomes
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clear on an intuitive level
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In principle
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When drawing, you can do without anti-aliasing and use it
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Whether or not you decide
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However, the principles that are involved in creating anti-aliasing
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Is comprehensive
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Used
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Including within the whole picture
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