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These are the user uploaded subtitles that are being translated: 1 00:00:04,352 --> 00:00:08,448 It is customary to use color limiting in Pixel Art 2 00:00:08,704 --> 00:00:11,264 Remove the most necessary minimum 3 00:00:12,032 --> 00:00:15,360 This allows the drawing to express cleanly and neatly 4 00:00:16,128 --> 00:00:19,456 The main rule from which you can 5 00:00:19,712 --> 00:00:20,736 Start 6 00:00:21,248 --> 00:00:25,088 is to take one or two colors for smoothing 7 00:00:25,344 --> 00:00:26,368 No more 8 00:00:26,880 --> 00:00:31,232 And also to write Everything manually without using tools like brushes 9 00:00:31,744 --> 00:00:34,560 Will protect you from mistakes at first pores 10 00:00:36,096 --> 00:00:41,472 Let me demonstrate How we can apply anti-aliasing in practice 11 00:00:42,496 --> 00:00:45,568 Anti-aliasing occurs at the junction of two colors 12 00:00:46,336 --> 00:00:49,920 The first step we need to choose the main two colors 13 00:00:50,176 --> 00:00:52,480 Which we will smooth 14 00:00:54,016 --> 00:00:56,320 One of the colors can be background 15 00:00:56,576 --> 00:00:58,368 A 2 just a spot on it 16 00:00:58,624 --> 00:01:00,781 Hello Or maybe just lines on background 17 00:01:00,783 --> 00:01:03,131 Subtitled by -♪ online-courses.club ♪- We compress knowledge for you! https://t.me/joinchat/ailxpXoW3JVjYzQ1 18 00:01:03,132 --> 00:01:05,024 Or several colors on one color background 19 00:01:06,048 --> 00:01:08,608 Choose for yourself in general 20 00:01:11,680 --> 00:01:14,752 Now to add anti-aliasing to all this 21 00:01:15,776 --> 00:01:19,872 We must, based on the two colors already available, 22 00:01:21,920 --> 00:01:23,456 Choose an intermediate 23 00:01:24,992 --> 00:01:28,576 one For example, if we have black and white colors 24 00:01:29,088 --> 00:01:30,880 We need gray 25 00:01:31,136 --> 00:01:34,208 It will act as a smoothing color 26 00:01:35,232 --> 00:01:37,024 How do you again, you see 27 00:01:38,304 --> 00:01:44,448 Now I'm adding anti-aliasing, I don't make a row of a bunch of colors and I don't create some kind of Gradient The 28 00:01:45,472 --> 00:01:48,544 maximum row is a row of 2.000 29 00:01:48,800 --> 00:01:51,360 This is the only thing I allow myself to 30 00:01:51,616 --> 00:01:54,688 Do not call back and not make the picture small 31 00:01:55,456 --> 00:01:58,784 Often when creating anti-aliasing people make 32 00:01:59,296 --> 00:02:01,088 Such a mistake 33 00:02:02,624 --> 00:02:03,392 They 34 00:02:03,904 --> 00:02:04,672 For example 35 00:02:04,928 --> 00:02:08,256 Want change one of the primary colors 36 00:02:08,512 --> 00:02:09,536 Changes it Anti- 37 00:02:09,792 --> 00:02:13,120 aliasing leaves the same As 38 00:02:13,376 --> 00:02:15,168 it was originally 39 00:02:16,192 --> 00:02:21,312 And in the end it turns out that it does not smooth, but rather acts as a stroke 40 00:02:22,336 --> 00:02:24,896 In fact, it does not perform its anti-aliasing functions 41 00:02:25,408 --> 00:02:28,480 Therefore, in this case, we need to choose a different color 42 00:02:29,248 --> 00:02:32,320 Somewhere between those colors that we have already selected 43 00:02:32,576 --> 00:02:38,720 The main thing here is just to understand that anti-aliasing is a cross between two colors 44 00:02:38,976 --> 00:02:44,608 It will not be possible to change the primary colors without changing the anti-aliasing between them 45 00:02:45,888 --> 00:02:49,472 Let's now change the color of these spots and see 46 00:02:49,728 --> 00:02:53,824 Why can we add anti-aliasing if they are colored 47 00:02:54,848 --> 00:02:57,152 Let's take red and blue 48 00:02:57,920 --> 00:03:00,736 In this case, our situation is more complicated. 49 00:03:00,992 --> 00:03:03,296 Than grammatical colors 50 00:03:03,808 --> 00:03:06,880 But it all works pretty much the same way 51 00:03:07,136 --> 00:03:08,672 We will have to 52 00:03:09,184 --> 00:03:15,328 Choose something in between but now it’s already difficult for light ones And also a kid 53 00:03:16,096 --> 00:03:21,984 If we want to smooth out the red and blue colors we can choose fioretta for this 54 00:03:24,800 --> 00:03:26,336 What color 55 00:03:26,592 --> 00:03:30,176 Should we choose an intermediate one 56 00:03:30,432 --> 00:03:36,576 We we can determine by the color wheel or just a color tape in a graphic editor 57 00:03:37,600 --> 00:03:38,880 For example 58 00:03:39,136 --> 00:03:40,160 Green 59 00:03:40,416 --> 00:03:43,744 We can bring to red through orange 60 00:03:46,560 --> 00:03:52,704 But it is worth considering that all combinations can perfectly suit each other and go 61 00:03:52,960 --> 00:03:54,752 And not all countries 62 00:03:55,264 --> 00:04:00,384 Ideally performs the role of smoothing Despite the fact that they are intermediate 63 00:04:01,152 --> 00:04:01,920 For example 64 00:04:02,176 --> 00:04:03,712 , if we do 65 00:04:03,968 --> 00:04:06,784 Smoothing between green 66 00:04:07,296 --> 00:04:09,088 Light and 67 00:04:09,344 --> 00:04:10,112 Red 68 00:04:11,136 --> 00:04:12,672 -Violet color This 69 00:04:13,440 --> 00:04:18,303 can start to get out of the picture, that is, the smoothing itself is out of place And 70 00:04:19,327 --> 00:04:21,119 the catch here is that 71 00:04:21,375 --> 00:04:24,703 Purple is colder than both green and red smoothing I sit with purple smoothing it turns out so that It is not dependent on other colors Hue a Pulls too much attention In general, As you can see The presence of Light Already requires more More consideration of different nuances 72 00:05:02,847 --> 00:05:05,407 But after practice, it becomes 73 00:05:05,663 --> 00:05:07,711 clear on an intuitive level 74 00:05:09,247 --> 00:05:10,271 In principle 75 00:05:10,527 --> 00:05:15,391 When drawing, you can do without anti-aliasing and use it 76 00:05:15,647 --> 00:05:17,183 Whether or not you decide 77 00:05:18,719 --> 00:05:23,327 However, the principles that are involved in creating anti-aliasing 78 00:05:23,839 --> 00:05:25,631 Is comprehensive 79 00:05:25,887 --> 00:05:27,423 Used 80 00:05:27,935 --> 00:05:30,239 Including within the whole picture 6256

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