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Control in pixel art does not need much to say
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Let's try to draw an oblique line
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As you can see, when you simply draw a pencil, it turns out to be quite crooked
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And in order to avoid this, we need to or initially draw it according to certain rules . For this, the Shift held down in the graphicsgale program
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can help us It changes the pencil pencil mode to line creation mode Or, in general, you can go through just select a line and automatically Create a fairly even line with this We will have to correct the already drawn line To correct this line We need to remove the thickening and Overlapping of one pixel on another Ultimately
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The line should
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look something like
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this . life Well, in addition to the thickness, Natalia should be monitored because of the progression. The length of these links within one line Regulates the steepness of the turn. That is, if the Length is short, then Angle 1; if the length of the line is large, then the Angle is completely different. The ratio of these lengths will be responsible for the degree of bending . I draw the links of the line of the same length If it will be responsible for
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Google which is the line as a whole
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Where do we want to draw a curved line instead of an ordinary and straight line
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We can change the length of these links within one thread
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And here it is already important that the progress of changing these links is sequential
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We draw one pixel 2 pixels then 3 pixels and so on
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Or any other numbers
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Simultaneously two
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and 10 for example
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But if the sequence is at the same time
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Zigzag for example if we first go 10
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Then 2 then 5
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Apologies will be hacky and not attractive
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This is someone to avoid
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At least do not draw in this way unnecessarily and ideas
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If you need to draw it was thicker lines
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For example, double
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This is done in the same way
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Just so that the pixels do not particularly dress up on each other
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Well, in this case, this can sometimes be neglected It is
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worth considering that even lines should not only be of the outer contour
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Outline of the
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Inner 5
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Inner lines and inner paths
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should also follow the same rules.
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If you draw with the above in mind
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, all the lines will look pretty neat.
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