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These are the user uploaded subtitles that are being translated: 1 00:00:00,256 --> 00:00:03,072 Welcome to visual communication 2 00:00:03,584 --> 00:00:07,424 In a previous class we covered topics explaining how we see 3 00:00:07,680 --> 00:00:08,192 Process 4 00:00:08,448 --> 00:00:10,240 In-store visual information 5 00:00:11,008 --> 00:00:12,032 Second class 6 00:00:12,288 --> 00:00:15,872 The emphasis will be instead on what to see 7 00:00:16,128 --> 00:00:18,688 The castle figures that are the elements of art 8 00:00:18,944 --> 00:00:24,064 Building blocks us artists have including parts the main ingredient 9 00:00:24,320 --> 00:00:25,344 You have to work with 10 00:00:33,280 --> 00:00:35,584 Mr off with principles of 11 00:00:36,352 --> 00:00:40,704 Stop the principle of Arts on rules or guidelines to follow 12 00:00:41,216 --> 00:00:43,264 Some are based on scientific data 13 00:00:43,520 --> 00:00:46,592 While some others for based on human psychology 14 00:00:46,848 --> 00:00:49,920 And then there's others that are simply observations 15 00:00:50,176 --> 00:00:51,712 Overtime of work 16 00:00:51,968 --> 00:00:52,736 And what 17 00:00:53,504 --> 00:00:55,808 You're free to go against any principles 18 00:00:56,320 --> 00:00:56,832 Though 19 00:00:57,088 --> 00:00:59,904 You always understand why the principle exist 20 00:01:00,123 --> 00:01:02,363 Subtitled by -♪ online-courses.club ♪- We compress knowledge for you! https://t.me/joinchat/ailxpXoW3JVjYzQ1 21 00:01:02,364 --> 00:01:01,440 And what a communicate 22 00:01:01,952 --> 00:01:02,720 I going 23 00:01:04,000 --> 00:01:06,560 Each principle of Arts canvas message 24 00:01:07,072 --> 00:01:07,840 So free sample 25 00:01:08,096 --> 00:01:09,632 Contrasting two objects 26 00:01:09,888 --> 00:01:12,192 Conveys a message that the objects 27 00:01:12,960 --> 00:01:15,008 So I'd say an object that is 28 00:01:15,264 --> 00:01:17,056 White an object that is black 29 00:01:17,824 --> 00:01:20,384 Repeating a size or colour across different 30 00:01:21,408 --> 00:01:24,224 Conveys the idea that they are somehow the same 31 00:01:25,248 --> 00:01:25,760 If 32 00:01:26,016 --> 00:01:29,856 Strongly aligning updating your Design provides a sense of order 33 00:01:30,368 --> 00:01:31,904 But your main message is 34 00:01:32,160 --> 00:01:32,672 Kia 35 00:01:33,184 --> 00:01:36,000 Then it makes sense to ignore the principle of repetition 36 00:01:36,256 --> 00:01:36,768 In Alnwick 37 00:01:37,024 --> 00:01:41,120 I'm mentioning a principle here we're not going to be looking at all the 38 00:01:41,376 --> 00:01:42,400 Principles 39 00:01:42,656 --> 00:01:43,424 In this class 40 00:01:44,192 --> 00:01:45,728 But are the RFU 41 00:01:45,984 --> 00:01:52,128 And we'll take a look at those a little bit later so for now you know don't pay too much attention to do that 42 00:01:52,384 --> 00:01:55,456 Principle that I mention the principle of repetition repetition 43 00:01:55,712 --> 00:01:57,248 You can look at that they can Google it for now 44 00:01:57,504 --> 00:02:00,320 Butter no that's that's as far as I'll go with 45 00:02:01,600 --> 00:02:02,112 Anyway 46 00:02:03,648 --> 00:02:06,720 If you want to communicate this order or chaos 47 00:02:06,976 --> 00:02:10,048 Ignoring a principal that tells you to maintain order 48 00:02:10,304 --> 00:02:12,096 Can make more sense than following 49 00:02:12,608 --> 00:02:13,120 But 50 00:02:13,632 --> 00:02:16,704 Ignoring the principal just because you don't understand 51 00:02:16,960 --> 00:02:18,496 I don't feel like following 52 00:02:19,008 --> 00:02:23,104 Is going to lead to a poor design or and poor 53 00:02:23,360 --> 00:02:24,896 Bad piece of art essential 54 00:02:25,920 --> 00:02:26,688 Just like 55 00:02:26,944 --> 00:02:27,712 If you have 56 00:02:28,224 --> 00:02:31,296 If you know a number of words and you can write sentences 57 00:02:31,552 --> 00:02:33,344 But you don't really know how to 58 00:02:33,600 --> 00:02:36,672 2 best plays the words in the sentence for it to make 59 00:02:36,928 --> 00:02:38,208 It makes sense or two 60 00:02:38,464 --> 00:02:40,000 Read to read nicely 61 00:02:40,256 --> 00:02:43,072 Then it's just going to come off as you not knowing how to write proper 62 00:02:44,352 --> 00:02:45,376 The singles for 63 00:02:46,400 --> 00:02:49,472 The main thing to remember is that principals are real 64 00:02:49,728 --> 00:02:52,288 Four guidelines to follow because they've been shown 65 00:02:52,544 --> 00:02:54,592 Generally improving artwork orders 66 00:02:55,104 --> 00:02:57,152 You don't have to follow anyone principle 67 00:02:57,408 --> 00:03:01,760 But before going against one you should definitely understand why it is 68 00:03:02,528 --> 00:03:03,296 As a 69 00:03:03,552 --> 00:03:04,064 And 70 00:03:04,320 --> 00:03:05,600 What's going guest 71 00:03:05,856 --> 00:03:06,368 Commute 72 00:03:07,392 --> 00:03:11,232 Now even though I've just introduced what principles are all about 73 00:03:11,488 --> 00:03:13,280 I'm not going to cover the different princess 74 00:03:13,536 --> 00:03:15,072 The different principles 75 00:03:15,328 --> 00:03:18,912 This class will take a look at those later in other classes 76 00:03:19,168 --> 00:03:21,728 The point that's important to take away 77 00:03:22,240 --> 00:03:23,776 From this is that principal 78 00:03:25,056 --> 00:03:27,616 Different than what I'm actually going to talk about here 79 00:03:27,872 --> 00:03:28,384 In this 80 00:03:28,640 --> 00:03:29,664 Ennis Clare 81 00:03:29,920 --> 00:03:30,432 Which 82 00:03:30,688 --> 00:03:32,992 Which are the elements of art 83 00:03:33,248 --> 00:03:34,528 Now the elements of art 84 00:03:34,784 --> 00:03:37,600 All the things we actually use in a design or 85 00:03:37,856 --> 00:03:38,368 Apart 86 00:03:38,624 --> 00:03:39,648 You can't draw 87 00:03:39,904 --> 00:03:40,672 Principal 88 00:03:40,928 --> 00:03:42,464 R create one in Photoshop 89 00:03:42,720 --> 00:03:45,536 But you can definitely use the element 90 00:03:45,792 --> 00:03:47,840 As tools and plays them on the page 91 00:03:48,096 --> 00:03:49,632 Order canvas the screen 92 00:03:49,888 --> 00:03:50,912 According to sir 93 00:03:51,168 --> 00:03:51,680 Principles 94 00:03:52,704 --> 00:03:53,728 Life principles 95 00:03:54,752 --> 00:03:56,288 Also convey message 96 00:03:56,800 --> 00:03:59,360 A dot has a different story to tell 97 00:04:00,640 --> 00:04:02,176 It serves a different function 98 00:04:03,200 --> 00:04:03,968 You don't need to you 99 00:04:04,224 --> 00:04:07,040 Every element in a single designer single image 100 00:04:07,296 --> 00:04:08,320 Single painting 101 00:04:08,832 --> 00:04:09,600 But you should 102 00:04:09,856 --> 00:04:11,392 Be familiar with what he does 103 00:04:11,904 --> 00:04:13,440 And what is communication 104 00:04:14,720 --> 00:04:17,791 Elements are the actual things we had to design 105 00:04:18,047 --> 00:04:19,327 Principal class 106 00:04:19,583 --> 00:04:20,351 How is she 107 00:04:20,607 --> 00:04:21,631 Organised 108 00:04:21,887 --> 00:04:22,655 On the page 109 00:04:22,911 --> 00:04:23,423 Or screen 110 00:04:23,935 --> 00:04:26,751 I remember you know the goal is to communicate something 111 00:04:27,007 --> 00:04:27,775 The Elms 112 00:04:28,287 --> 00:04:31,103 And principles are the tools through which we can come 113 00:04:32,639 --> 00:04:35,967 I like to compare two again if I can do it quick and Paris 114 00:04:36,223 --> 00:04:39,039 Is a the principals are conifer 115 00:04:39,551 --> 00:04:42,623 The do the formatting in in a text or Another 116 00:04:42,879 --> 00:04:45,951 You're have different chapters you have an introduction 117 00:04:46,207 --> 00:04:48,767 And a different difference of paragraphs and 118 00:04:49,023 --> 00:04:50,047 Conclusion your oldest 119 00:04:50,303 --> 00:04:51,327 The formatting 120 00:04:51,583 --> 00:04:55,167 The rose Inn oh you can play with those I can break them you can 121 00:04:55,679 --> 00:04:56,703 You can you can 122 00:04:56,959 --> 00:04:59,263 Modify them if you want a principle 123 00:04:59,775 --> 00:05:01,055 And the actual words 124 00:05:01,311 --> 00:05:01,823 Betty use 125 00:05:02,079 --> 00:05:03,103 Those are the Ellen 126 00:05:04,383 --> 00:05:05,919 The combination of 127 00:05:06,175 --> 00:05:08,991 In a following and breaking principles through 128 00:05:09,247 --> 00:05:11,039 Through the use of different elements 129 00:05:12,319 --> 00:05:13,343 Organising 130 00:05:13,599 --> 00:05:14,879 All of those elements 131 00:05:15,135 --> 00:05:17,951 In in different ways and in a plane with the result 132 00:05:18,207 --> 00:05:18,975 Is what 133 00:05:19,231 --> 00:05:20,767 Visual communication is all about 134 00:05:21,279 --> 00:05:25,631 In this class will take a look at all the main elements of art so that we can get 135 00:05:26,143 --> 00:05:26,911 On our way 136 00:05:27,423 --> 00:05:31,775 To mastering the core building blocks of any design or illustration 137 00:05:34,591 --> 00:05:35,615 Sims 4 focusing 138 00:05:35,871 --> 00:05:36,639 On the elm 139 00:05:36,895 --> 00:05:38,687 Let's take a look 140 00:05:38,943 --> 00:05:40,223 Add all of them 141 00:05:40,479 --> 00:05:44,063 Very briefly before we dive into a little bit more detail 142 00:05:45,599 --> 00:05:47,903 So I'll be friends over Caitlin 143 00:05:48,415 --> 00:05:51,743 If you if you research this if you look into it 144 00:05:51,999 --> 00:05:54,815 In this case I'm going to look at 8 145 00:05:55,071 --> 00:05:56,095 This is what I feel 146 00:05:56,351 --> 00:05:57,631 Makes the most sense 147 00:05:57,887 --> 00:06:04,031 If you google there's you're probably find butter different list that are that have a a similar 148 00:06:04,287 --> 00:06:06,591 Number of elements and the might be slightly 149 00:06:07,103 --> 00:06:08,127 About the main reason 150 00:06:08,383 --> 00:06:10,175 Is because all those 151 00:06:10,687 --> 00:06:12,479 What does elements are interrelated 152 00:06:14,271 --> 00:06:15,295 Free sample 153 00:06:16,831 --> 00:06:19,135 5 honest I'm about to mention the law 154 00:06:19,391 --> 00:06:20,159 4 of those 155 00:06:20,415 --> 00:06:21,695 Cannot be created 156 00:06:23,231 --> 00:06:24,255 Without the first 157 00:06:25,023 --> 00:06:26,815 So you might be wondering if those 158 00:06:27,071 --> 00:06:28,863 Truly elements or just in 159 00:06:29,119 --> 00:06:30,911 A complex arrangements of 160 00:06:31,167 --> 00:06:32,191 Points in darts 161 00:06:32,703 --> 00:06:35,263 Because yes the first one is going to be point and 162 00:06:35,775 --> 00:06:36,287 Stop 163 00:06:36,543 --> 00:06:41,663 Can they really be you know elements of their own if they can really exist without the other Elam 164 00:06:42,943 --> 00:06:46,271 The main point here is to try and not see this as you know 165 00:06:46,783 --> 00:06:49,087 The definite list of elements of art 166 00:06:49,343 --> 00:06:53,183 Are there are many ways to look at these so this is really just my only 167 00:06:54,463 --> 00:06:55,487 Makes the most sense 168 00:06:55,999 --> 00:06:57,023 Based on ionic 169 00:06:57,535 --> 00:06:58,303 And also 170 00:06:58,559 --> 00:06:59,327 I think it covers 171 00:06:59,583 --> 00:07:01,375 It covers the spectrum 172 00:07:02,655 --> 00:07:03,935 So as a starter 173 00:07:04,191 --> 00:07:05,983 The first one here is like a mansion 174 00:07:06,751 --> 00:07:07,263 Point 175 00:07:07,519 --> 00:07:08,287 And 176 00:07:08,799 --> 00:07:09,311 So 177 00:07:09,567 --> 00:07:11,103 What are coordinates in space 178 00:07:11,359 --> 00:07:13,407 Without dimension or area 179 00:07:13,919 --> 00:07:15,455 Darts however 180 00:07:15,711 --> 00:07:18,783 How we see points that are in a point 181 00:07:19,039 --> 00:07:20,831 I've focused attention 182 00:07:21,855 --> 00:07:24,415 And darts are the most basic elements 183 00:07:24,671 --> 00:07:25,951 When are the building blocks 184 00:07:26,207 --> 00:07:26,719 Everything 185 00:07:28,767 --> 00:07:30,047 Next one the second one 186 00:07:30,303 --> 00:07:31,327 Lines 187 00:07:31,583 --> 00:07:33,631 Lights are series of Jason 188 00:07:34,655 --> 00:07:36,703 Are there points in motion if you want 189 00:07:36,959 --> 00:07:38,239 By definition the 190 00:07:38,495 --> 00:07:40,287 One dimension 191 00:07:40,543 --> 00:07:42,591 Are both attract attracting attention 192 00:07:42,847 --> 00:07:44,383 Lights or about movement 193 00:07:44,639 --> 00:07:45,151 And 194 00:07:47,199 --> 00:07:47,967 Services 195 00:07:48,223 --> 00:07:49,759 Or are playing source 196 00:07:50,271 --> 00:07:51,551 Does have to dementia 197 00:07:51,807 --> 00:07:54,623 It is essentially a flat object without any 198 00:07:55,903 --> 00:07:57,439 Take me to Leigh Day have no mass 199 00:07:57,695 --> 00:08:02,559 But we begin to see a visual mass or weight in two-dimensional objects 200 00:08:02,815 --> 00:08:04,607 You know we can easily 201 00:08:05,119 --> 00:08:06,143 Fall or 202 00:08:06,399 --> 00:08:12,543 Are trick dir the brain into thinking that there are actually 3-dimensions when there are only two 203 00:08:14,591 --> 00:08:16,639 The fourth one is voice 204 00:08:17,407 --> 00:08:20,735 So volume to take us into the third dimension 205 00:08:21,247 --> 00:08:23,295 But the format we work with 206 00:08:23,551 --> 00:08:26,111 What's the times of the sheet of paper or a canvas 207 00:08:26,367 --> 00:08:29,695 Is two-dimensional only so we can only represent 208 00:08:29,951 --> 00:08:30,463 Volume 209 00:08:31,999 --> 00:08:33,279 And mass in design 210 00:08:34,047 --> 00:08:34,815 The next one 211 00:08:35,071 --> 00:08:36,351 51 fit on 212 00:08:37,375 --> 00:08:38,655 Pattern and texture 213 00:08:39,167 --> 00:08:40,447 This evolved 214 00:08:40,703 --> 00:08:44,799 Of different structures so when two or more elements are placed in a design 215 00:08:45,055 --> 00:08:49,919 There is a structure between them describe their structures through the patterns they for 216 00:08:50,431 --> 00:08:51,967 Aziz parents begin to form 217 00:08:52,223 --> 00:08:53,503 Their own competitions 218 00:08:53,759 --> 00:08:54,783 Baby come 219 00:08:55,807 --> 00:08:57,343 6 elm 220 00:08:57,599 --> 00:08:58,111 Is 221 00:08:58,367 --> 00:08:58,879 Gayle 222 00:09:00,927 --> 00:09:05,279 Scale is about the relative size and proportion of different 223 00:09:05,535 --> 00:09:08,863 The elements of different sizes can be different messages 224 00:09:09,375 --> 00:09:13,471 Especially in relation to other elements in different or similar size 225 00:09:15,007 --> 00:09:16,031 The 7th element 226 00:09:16,543 --> 00:09:17,055 Is 227 00:09:17,311 --> 00:09:17,823 Face 228 00:09:18,079 --> 00:09:20,383 Please connect in separate sellers 229 00:09:21,407 --> 00:09:22,175 Contrast 230 00:09:22,431 --> 00:09:25,247 That allows everything else to be seen and record 231 00:09:26,015 --> 00:09:28,063 Learning to see in control space 232 00:09:28,319 --> 00:09:31,135 Is probably one of the most important skill 233 00:09:32,159 --> 00:09:33,439 As a designer 234 00:09:33,951 --> 00:09:36,255 And by that I mean a graphic designer 235 00:09:37,023 --> 00:09:39,839 And I'll be when your main task 236 00:09:40,095 --> 00:09:41,119 To communicate 237 00:09:42,655 --> 00:09:45,471 But it's also extremely important playlist 238 00:09:46,495 --> 00:09:48,543 And then the last one the 8th element 239 00:09:48,799 --> 00:09:49,567 Is Carl 240 00:09:49,823 --> 00:09:50,591 Value 241 00:09:51,103 --> 00:09:56,991 Colours how we see the reflection of light waves on value of the relative light 242 00:09:57,247 --> 00:09:58,271 Or Darkness 243 00:09:59,039 --> 00:10:00,460 Both invalid meaning 244 00:10:00,461 --> 00:10:02,632 Subtitled by -♪ online-courses.club ♪- We compress knowledge for you! https://t.me/joinchat/ailxpXoW3JVjYzQ1 245 00:10:02,634 --> 00:10:01,855 As each of us 246 00:10:02,111 --> 00:10:03,391 Is influenced 247 00:10:03,647 --> 00:10:06,463 Physically psychologically and socially by colour 248 00:10:06,719 --> 00:10:08,767 And the value of a of those colours 249 00:10:09,535 --> 00:10:15,679 Colour is the one topic I'm going to be that I'm not gonna be the one that I'm not going to be covering 250 00:10:15,935 --> 00:10:16,703 Much detail here 251 00:10:16,959 --> 00:10:18,495 It's going to have it 252 00:10:18,751 --> 00:10:19,519 Own 253 00:10:20,031 --> 00:10:23,103 Class dedicated to win because there's so much they're telling pack 254 00:10:23,871 --> 00:10:26,687 And there you have it once again don't consider this 255 00:10:26,943 --> 00:10:28,735 The list as the ultimate 256 00:10:29,247 --> 00:10:35,391 The very well might be other Leicester similar and that work just as well this is only the list that 257 00:10:35,647 --> 00:10:38,463 Fuel makes the most sense and will 258 00:10:38,719 --> 00:10:43,071 Help give you the best tools to be able to communicate visually as effectively 259 00:10:43,327 --> 00:10:43,839 Possible 260 00:10:44,863 --> 00:10:51,007 Surgery captain know if you search this topic you probably know that the principle of art and the elements of art often 261 00:10:51,519 --> 00:10:52,287 Talk about 262 00:10:52,543 --> 00:10:54,591 Are together but they are completely different 263 00:10:55,103 --> 00:10:55,871 So the elements 264 00:10:56,383 --> 00:10:59,455 Again are the actual things we using a design or a piece of art 265 00:10:59,711 --> 00:11:00,735 And principles 266 00:11:00,991 --> 00:11:02,271 Are the rules that govern 267 00:11:02,527 --> 00:11:03,551 The use of total 268 00:11:04,063 --> 00:11:05,855 Both elements and principles 269 00:11:06,111 --> 00:11:07,647 Art tools in your artists 270 00:11:07,903 --> 00:11:08,415 Toolbox 271 00:11:08,671 --> 00:11:09,695 The elements of art 272 00:11:09,951 --> 00:11:15,327 Which will be which will be focusing on in this particular class are extremely important for us to understand 273 00:11:15,839 --> 00:11:17,887 Since the are the building blocks of 274 00:11:18,143 --> 00:11:20,191 Anything visual you whatever cream 275 00:11:21,983 --> 00:11:28,127 Alright when it comes to working with elements in a design we have to basic 276 00:11:28,383 --> 00:11:29,151 Places to work 277 00:11:29,663 --> 00:11:30,175 We have 278 00:11:30,687 --> 00:11:31,711 Positive for 279 00:11:32,479 --> 00:11:36,575 Which included a number of things a number of elements that will take a look at 280 00:11:36,831 --> 00:11:38,111 And we have -2 281 00:11:38,879 --> 00:11:39,391 The mo 282 00:11:39,647 --> 00:11:42,207 Basic form we can use is the extract 283 00:11:43,487 --> 00:11:44,255 Which is 284 00:11:44,511 --> 00:11:46,559 By definition you it doesn't have 285 00:11:46,815 --> 00:11:47,839 Any dimension 286 00:11:49,119 --> 00:11:50,911 It doesn't have any 287 00:11:51,423 --> 00:11:52,191 Any size 288 00:11:52,959 --> 00:11:53,727 So it 289 00:11:53,983 --> 00:11:58,079 Essentially impossible to drop or we can also use 290 00:11:58,591 --> 00:11:59,359 The the door 291 00:11:59,615 --> 00:12:02,943 Which is a brother you know the the sibling 292 00:12:03,199 --> 00:12:03,711 To the point 293 00:12:04,223 --> 00:12:06,015 It's a point that you can draw 294 00:12:06,271 --> 00:12:10,111 So we can build up points for dogs to become Lions 295 00:12:10,367 --> 00:12:11,647 Which is Arthur 296 00:12:11,903 --> 00:12:13,439 Most basic helmet 297 00:12:13,695 --> 00:12:14,975 Which will get too little bit late 298 00:12:16,255 --> 00:12:18,559 But not focusing on points and 299 00:12:19,327 --> 00:12:23,935 A quick reminder of the basic elements you know that that we've looked at so far 300 00:12:24,447 --> 00:12:25,727 We have points in darts 301 00:12:25,983 --> 00:12:26,751 Live 302 00:12:27,263 --> 00:12:28,031 Cher 303 00:12:28,799 --> 00:12:29,311 Form 304 00:12:30,079 --> 00:12:31,103 Pattern and texture 305 00:12:32,127 --> 00:12:32,639 Scale 306 00:12:33,663 --> 00:12:34,175 Base 307 00:12:34,431 --> 00:12:35,711 In colour and value 308 00:12:36,223 --> 00:12:37,503 Poisoned 309 00:12:38,015 --> 00:12:39,039 And Lines 310 00:12:40,575 --> 00:12:41,343 Characteristic 311 00:12:41,599 --> 00:12:42,111 Function 312 00:12:42,623 --> 00:12:43,391 In fact 313 00:12:44,415 --> 00:12:46,207 Are the other elements will mimic 314 00:12:46,463 --> 00:12:49,535 These fundamental qualities of points and line 315 00:12:49,791 --> 00:12:50,559 In some way 316 00:12:51,071 --> 00:12:52,095 So it makes sense 317 00:12:53,887 --> 00:12:55,935 Cover and to understand these 318 00:12:56,191 --> 00:12:56,959 Is elemis 319 00:12:57,215 --> 00:12:58,239 Before all the others 320 00:13:01,055 --> 00:13:02,591 Started with 321 00:13:03,103 --> 00:13:03,615 Darts 322 00:13:04,383 --> 00:13:06,175 A point is a 323 00:13:06,431 --> 00:13:06,943 Cordon 324 00:13:07,199 --> 00:13:07,711 Without 325 00:13:07,967 --> 00:13:10,015 Any dimension without any area 326 00:13:10,527 --> 00:13:13,343 Points are the simplest elements of Visual 327 00:13:14,111 --> 00:13:18,975 You probably remember you know you might class but by definition we can actually drive 328 00:13:19,231 --> 00:13:19,999 Like I said 329 00:13:20,255 --> 00:13:21,023 It's 330 00:13:21,535 --> 00:13:25,119 In a sense one would require it has dementia 331 00:13:25,631 --> 00:13:27,423 Appoint has none 332 00:13:28,191 --> 00:13:29,983 Or we can draw is a day 333 00:13:31,263 --> 00:13:33,823 That's hard building blocks of almost everything 334 00:13:34,591 --> 00:13:36,383 Any other mark we make 335 00:13:36,639 --> 00:13:38,175 Can be seen as one 336 00:13:38,431 --> 00:13:39,967 I moor.inn 337 00:13:40,223 --> 00:13:43,039 Every shape form massive blob 338 00:13:43,295 --> 00:13:47,647 With a recognisable centre is essentially a dot regard 339 00:13:48,671 --> 00:13:49,183 So 340 00:13:49,439 --> 00:13:50,719 Stick with me here for sure 341 00:13:51,231 --> 00:13:53,791 The defining characteristic of a dog 342 00:13:54,303 --> 00:13:54,815 Is 343 00:13:55,327 --> 00:13:57,119 That is a point of Fog 344 00:13:58,399 --> 00:13:58,911 Cancel 345 00:13:59,679 --> 00:14:00,191 Darts 346 00:14:00,447 --> 00:14:03,775 Incurred himself in space and provide a reference point 347 00:14:04,031 --> 00:14:04,543 Relative 348 00:14:05,055 --> 00:14:06,079 To the other forms 349 00:14:06,335 --> 00:14:07,359 Space around 350 00:14:08,639 --> 00:14:10,943 Wow you often think of 351 00:14:11,199 --> 00:14:14,015 As you know just a circle or circular nature 352 00:14:14,271 --> 00:14:15,551 You really don't have to be 353 00:14:15,807 --> 00:14:18,623 What's the are or points of focus 354 00:14:18,879 --> 00:14:19,391 Pencil 355 00:14:19,903 --> 00:14:22,463 That are the focal points of our company 356 00:14:23,231 --> 00:14:26,559 This is why we know this is how it's called a focal Point 357 00:14:26,815 --> 00:14:28,351 Navigate to Argos two point 358 00:14:29,119 --> 00:14:29,887 Or 359 00:14:32,447 --> 00:14:35,263 That's established relationship with the space around it 360 00:14:35,519 --> 00:14:39,103 The two most important the two most important relationships 361 00:14:40,895 --> 00:14:43,455 Are the proportions of the dart in the space around 362 00:14:44,223 --> 00:14:46,015 And the position of the door 363 00:14:46,271 --> 00:14:47,039 With the nuts 364 00:14:48,319 --> 00:14:48,831 As 365 00:14:49,087 --> 00:14:51,135 Does increase in size 366 00:14:51,391 --> 00:14:57,535 We start to see the most shapes instead but still retain their fundamental that like qualities 367 00:14:57,791 --> 00:14:58,303 Characteristic 368 00:14:58,815 --> 00:15:02,655 A square for example place in the centre of a blank canvas 369 00:15:02,911 --> 00:15:03,679 Is still a dot 370 00:15:03,935 --> 00:15:05,983 It was still attract visual attention to 371 00:15:06,239 --> 00:15:09,567 Which again is the darts defining 372 00:15:11,359 --> 00:15:14,943 Centrally placed within a composition will create a symmetry 373 00:15:15,199 --> 00:15:18,783 And R Connolly no more and more neutral in Stata 374 00:15:19,295 --> 00:15:22,111 No they tend to dominate the space around 375 00:15:23,391 --> 00:15:23,903 Please 376 00:15:24,159 --> 00:15:24,927 Opcenter 377 00:15:25,183 --> 00:15:26,463 The creep asymmetry 378 00:15:26,719 --> 00:15:30,047 We are dynamic and actively influence the space around 379 00:15:30,815 --> 00:15:31,327 Stop 380 00:15:33,375 --> 00:15:34,143 There is 381 00:15:34,655 --> 00:15:37,215 A very interesting relationship between darts 382 00:15:37,471 --> 00:15:39,007 Agar.io 383 00:15:39,263 --> 00:15:41,823 Things interesting when we had more than one dice 384 00:15:42,079 --> 00:15:43,615 What they interact with each other 385 00:15:43,871 --> 00:15:44,383 2 days 386 00:15:44,895 --> 00:15:48,223 Near each other shift the emphasis of the relationship of the door 387 00:15:48,479 --> 00:15:53,855 When it's running space to the relationship and interaction between got and Dad so we're going to that 388 00:15:54,367 --> 00:15:55,647 Employer structure 389 00:15:57,695 --> 00:15:59,999 As the space between darts decreases 390 00:16:00,255 --> 00:16:02,815 The tension between them increases 391 00:16:03,327 --> 00:16:04,863 So if you look at this example 392 00:16:05,119 --> 00:16:07,935 Add the space as the space approach 393 00:16:08,703 --> 00:16:09,471 0 394 00:16:09,727 --> 00:16:15,359 The tiny bit of space itself becomes more important than either that or any other intervals based 395 00:16:16,383 --> 00:16:18,943 All the tension is held in that time 396 00:16:19,199 --> 00:16:19,967 Space between 397 00:16:21,247 --> 00:16:23,039 As dogs get closer 398 00:16:23,295 --> 00:16:26,367 Closer together they start to be seen as a single object 399 00:16:26,879 --> 00:16:28,415 Their identity 400 00:16:28,671 --> 00:16:29,439 Move 401 00:16:29,695 --> 00:16:33,791 To that of the single object instead of the multiple identities of distinct 402 00:16:34,559 --> 00:16:36,863 If we allow the data continue 403 00:16:37,119 --> 00:16:40,447 To get closer until one that overlaps the other 404 00:16:40,703 --> 00:16:42,751 The tension in the space between them 405 00:16:43,263 --> 00:16:43,775 The Creed 406 00:16:44,287 --> 00:16:47,103 And it's replacing said by a new tension 407 00:16:47,359 --> 00:16:50,943 Based on the appearance of death where one is in front of you 408 00:16:51,711 --> 00:16:55,295 We can see now that one that is in the foreground and the other 409 00:16:55,551 --> 00:16:56,831 Listening to the background 410 00:16:57,087 --> 00:16:58,111 Overlapping 411 00:16:58,367 --> 00:17:03,487 For a phone more complex shapes than either of the individual that 412 00:17:03,999 --> 00:17:05,279 This result in classroom 413 00:17:05,791 --> 00:17:06,815 Is in itself 414 00:17:07,071 --> 00:17:07,839 A new dot 415 00:17:08,095 --> 00:17:09,119 But with a different phone 416 00:17:10,655 --> 00:17:11,167 That 417 00:17:11,679 --> 00:17:16,799 Further part emphasises the structure between them instead of the identity of either die 418 00:17:17,823 --> 00:17:20,895 If you then I'll more that in close proximity 419 00:17:21,407 --> 00:17:27,039 To a pair of dots in Osman for size of structure of all the dots instead of the energy of a single 420 00:17:27,551 --> 00:17:28,831 Or a parrot 421 00:17:29,855 --> 00:17:31,135 That's working together 422 00:17:31,391 --> 00:17:34,207 Conform an endless variety of arrangements in complex 423 00:17:34,975 --> 00:17:38,559 They can become lines and curves that can form complex shapes 424 00:17:38,815 --> 00:17:40,095 Patterns texture 425 00:17:40,607 --> 00:17:42,655 Is any other structure imaginable 426 00:17:42,911 --> 00:17:47,775 Darts in combination can't even imply directions and movement 427 00:17:48,031 --> 00:17:49,567 Bringing us to 428 00:17:49,823 --> 00:17:50,335 The next 429 00:17:51,103 --> 00:17:52,383 The next 430 00:17:52,639 --> 00:17:53,151 Which 431 00:17:53,407 --> 00:17:53,919 Lying 432 00:17:59,295 --> 00:18:00,831 A line is a dot 433 00:18:01,087 --> 00:18:02,367 Out for a walk 434 00:18:02,879 --> 00:18:04,415 This is a quad bike 435 00:18:04,671 --> 00:18:06,975 The expressionist artist 436 00:18:07,231 --> 00:18:10,559 I think really good presents what line is 437 00:18:11,071 --> 00:18:12,351 Align connect 438 00:18:13,631 --> 00:18:14,655 It's also the path 439 00:18:14,911 --> 00:18:16,191 Made by a movie 440 00:18:17,215 --> 00:18:18,239 Lines can be 441 00:18:19,775 --> 00:18:21,055 You can be long or short 442 00:18:21,823 --> 00:18:23,359 They can be vertical 443 00:18:23,615 --> 00:18:25,151 Horizontal diagonal 444 00:18:25,407 --> 00:18:26,687 They can be solid 445 00:18:26,943 --> 00:18:27,455 Daddy 446 00:18:28,735 --> 00:18:29,759 Life can be curved 447 00:18:30,015 --> 00:18:30,527 Taurus traits 448 00:18:31,039 --> 00:18:32,831 Various combinations of both 449 00:18:33,343 --> 00:18:34,879 There's an endless variety 450 00:18:35,135 --> 00:18:36,415 In what we think of Italy 451 00:18:37,695 --> 00:18:38,207 Lions 452 00:18:38,463 --> 00:18:40,511 Can be literal or implied 453 00:18:41,535 --> 00:18:45,119 Draw a series of 345 or more points 454 00:18:45,375 --> 00:18:48,703 Your mind will fill in the line between them you don't even have to try 455 00:18:49,215 --> 00:18:51,519 Each of the different ways we draw 456 00:18:52,031 --> 00:18:55,103 Or presenter line gives it a unique character 457 00:18:55,871 --> 00:18:58,431 6 lines convey different meaning than dinner 458 00:18:58,943 --> 00:18:59,967 Equivalence 459 00:19:00,223 --> 00:19:03,039 A different message then a sharp straight line 460 00:19:03,807 --> 00:19:06,367 There are a number of 461 00:19:06,623 --> 00:19:09,695 Of lions number of types of lines that 462 00:19:10,719 --> 00:19:11,487 We 463 00:19:11,743 --> 00:19:13,023 I'm going to be looking at 464 00:19:13,791 --> 00:19:14,303 But 465 00:19:14,815 --> 00:19:15,327 First 466 00:19:15,583 --> 00:19:16,607 We are going to 467 00:19:16,863 --> 00:19:18,143 Add the 468 00:19:18,655 --> 00:19:20,191 Nadia the dad 469 00:19:20,447 --> 00:19:21,215 The difference 470 00:19:21,471 --> 00:19:21,983 Uses 471 00:19:22,495 --> 00:19:24,031 That certain types of lines 472 00:19:24,287 --> 00:19:24,799 Have 473 00:19:25,823 --> 00:19:26,591 Darfur 474 00:19:27,103 --> 00:19:28,895 Contour lines so control 475 00:19:29,151 --> 00:19:29,663 Iu 476 00:19:29,919 --> 00:19:30,943 To define 477 00:19:31,711 --> 00:19:32,991 Play the Creed band 478 00:19:33,247 --> 00:19:35,295 Around or inside an object 479 00:19:35,551 --> 00:19:37,855 Most lines in kata are contour 480 00:19:39,391 --> 00:19:43,999 In what design for example this could be the borders you add around an object 481 00:19:44,255 --> 00:19:45,535 Group tabs 482 00:19:45,791 --> 00:19:48,351 Or if you just drawing a square on a sheet of paper 483 00:19:48,607 --> 00:19:49,887 That would be a counsellor 484 00:19:51,935 --> 00:19:54,239 The other one the other time 485 00:19:54,495 --> 00:19:55,775 Is dividing 486 00:19:56,287 --> 00:19:58,847 Dividing lines can also define edges 487 00:19:59,103 --> 00:20:00,639 But what distinguishes them 488 00:20:00,895 --> 00:20:02,175 From contour lines 489 00:20:02,687 --> 00:20:03,711 Is the device 490 00:20:03,967 --> 00:20:04,479 Space 491 00:20:04,735 --> 00:20:06,783 The lines between columns of text 492 00:20:07,039 --> 00:20:08,319 I dividing line 493 00:20:08,575 --> 00:20:09,087 As 494 00:20:09,599 --> 00:20:11,903 Are the lines separating menuitem 495 00:20:12,159 --> 00:20:13,439 Again talking about 496 00:20:13,695 --> 00:20:14,719 Graphic design 497 00:20:15,487 --> 00:20:17,023 A really obvious 498 00:20:17,279 --> 00:20:21,631 Example of a dividing line would be for restaurants when 499 00:20:21,887 --> 00:20:22,655 It is Amy 500 00:20:22,911 --> 00:20:23,423 Rest 501 00:20:23,935 --> 00:20:26,495 So you have you know that the man and woman 502 00:20:27,263 --> 00:20:29,055 Can I get a little icons drawings 503 00:20:29,311 --> 00:20:31,871 A split in the Middle by a divided 9 504 00:20:32,127 --> 00:20:33,407 Indicating that both 505 00:20:33,663 --> 00:20:34,687 Can enter this 506 00:20:36,991 --> 00:20:37,759 The third one 507 00:20:38,015 --> 00:20:41,087 Third type is a decoration 508 00:20:41,855 --> 00:20:44,671 Decoration lines are used to embellish a knob 509 00:20:45,183 --> 00:20:47,743 So cross hatching is an example of 510 00:20:47,999 --> 00:20:50,303 Using decoration lines to add shading 511 00:20:50,559 --> 00:20:51,583 And Florence and 512 00:20:52,095 --> 00:20:53,887 Decoration lines are essentially 513 00:20:54,399 --> 00:20:56,191 Most carolinas that don't 514 00:20:56,447 --> 00:20:57,471 Are the don't divide 515 00:20:58,495 --> 00:20:59,519 Contour 516 00:21:01,311 --> 00:21:02,079 There too 517 00:21:02,335 --> 00:21:04,639 Indicate any kind of boundaries 518 00:21:06,175 --> 00:21:07,455 And then finally we have 519 00:21:07,711 --> 00:21:08,735 Gesture Lines 520 00:21:08,991 --> 00:21:10,271 Are quick and 521 00:21:10,527 --> 00:21:12,319 Continuous lines used to cats 522 00:21:14,623 --> 00:21:19,488 There are generally used to know when studying the shape and motion of the human form 523 00:21:19,744 --> 00:21:20,512 As we've seen 524 00:21:20,768 --> 00:21:22,304 In figure drawing 525 00:21:22,560 --> 00:21:23,584 Or just a giant 526 00:21:23,840 --> 00:21:26,144 Those would be those will be there at 4 527 00:21:26,400 --> 00:21:29,472 Type of flying so they're just there to indicate gesture 528 00:21:29,728 --> 00:21:30,496 If you think 529 00:21:30,752 --> 00:21:32,288 Are the action line that 530 00:21:32,544 --> 00:21:33,568 Doctor 531 00:21:34,080 --> 00:21:35,104 Exactly 532 00:21:37,408 --> 00:21:43,040 No we know that there are four types of line but those lines can have very different 533 00:21:43,552 --> 00:21:44,832 And this can 534 00:21:45,344 --> 00:21:47,904 Greatly dramatically affect 535 00:21:48,160 --> 00:21:49,184 Wednesday 536 00:21:49,440 --> 00:21:49,952 Commune 537 00:21:51,232 --> 00:21:51,744 Of course 538 00:21:52,000 --> 00:21:53,536 It's the something that we need to know 539 00:21:53,792 --> 00:21:57,120 Where in the context of Visual communication so there are 540 00:21:57,376 --> 00:21:58,400 9 characteristics 541 00:21:58,656 --> 00:22:00,448 Entitled I want to take a look at some 542 00:22:01,728 --> 00:22:02,240 First 543 00:22:02,496 --> 00:22:03,264 Fine 544 00:22:03,776 --> 00:22:04,288 So 545 00:22:06,592 --> 00:22:12,224 The 10th to be more fragile at least they look fat or the the looks like it might be easy to break 546 00:22:12,480 --> 00:22:13,504 Already 547 00:22:14,528 --> 00:22:15,040 Lightning 548 00:22:15,296 --> 00:22:15,808 Lightness 549 00:22:17,088 --> 00:22:22,976 When you think of the lines in the real world you might also think of you no delicate things like 550 00:22:23,488 --> 00:22:25,280 Like needles maybe or 551 00:22:25,536 --> 00:22:26,304 And the legs 552 00:22:26,816 --> 00:22:29,632 The long legs of a house spider 553 00:22:31,168 --> 00:22:31,936 In a dryer 554 00:22:32,192 --> 00:22:33,984 Stena Line can also simulate 555 00:22:34,240 --> 00:22:35,008 Presence of light 556 00:22:35,520 --> 00:22:37,824 When it is paired with a thicker line 557 00:22:38,080 --> 00:22:40,128 So enough we draw a circle like this 558 00:22:41,920 --> 00:22:42,688 Having a tin 559 00:22:42,944 --> 00:22:45,504 Having a having a thin line with 560 00:22:46,784 --> 00:22:47,296 Just 561 00:22:47,552 --> 00:22:48,320 1 562 00:22:48,576 --> 00:22:50,112 One side of the sphere 563 00:22:50,880 --> 00:22:51,904 Is a 564 00:22:52,160 --> 00:22:53,696 Is being little all the different 565 00:22:54,208 --> 00:22:55,488 So maybe the silence 566 00:22:55,744 --> 00:22:56,256 Vicar 567 00:22:56,768 --> 00:22:58,048 Is in the shades in the shed 568 00:22:59,840 --> 00:23:01,376 That's a bit later here 569 00:23:01,632 --> 00:23:03,936 It looks like there might be more light 570 00:23:05,472 --> 00:23:06,240 End 571 00:23:07,264 --> 00:23:09,056 Especially in a context of 572 00:23:09,824 --> 00:23:13,408 Send lines are often considered more elegant 573 00:23:15,200 --> 00:23:15,968 Margarita 574 00:23:20,320 --> 00:23:21,600 Bold text right here 575 00:23:23,904 --> 00:23:25,696 Going to switch the second one here 576 00:23:26,208 --> 00:23:26,720 Do something else 577 00:23:26,976 --> 00:23:27,488 Dinner 578 00:23:27,744 --> 00:23:28,512 You can see it 579 00:23:30,304 --> 00:23:31,840 Dinner you're fine 580 00:23:32,352 --> 00:23:33,376 Dinner Lines 581 00:23:33,632 --> 00:23:36,448 It's always always love it one creatures 582 00:23:37,472 --> 00:23:39,520 Which bring me to the 583 00:23:39,776 --> 00:23:41,824 Do you complete opposite so thick 584 00:23:42,592 --> 00:23:43,104 Decline 585 00:23:43,616 --> 00:23:44,640 On the other hand 586 00:23:44,896 --> 00:23:45,920 Does r 587 00:23:46,176 --> 00:23:47,968 They appear to be more difficult 588 00:23:48,224 --> 00:23:48,992 To brick 589 00:23:50,016 --> 00:23:51,552 Can I get to set in a drawing 590 00:23:52,064 --> 00:23:53,344 We can simulate share 591 00:23:54,112 --> 00:23:54,880 They suggest 592 00:23:56,416 --> 00:23:58,720 And they tend to attract more attention 593 00:23:58,976 --> 00:24:01,280 Again looking at a text for me 594 00:24:01,536 --> 00:24:05,120 Whenever you bought something whenever you want at some some parts of texts 595 00:24:05,376 --> 00:24:06,144 To be bold 596 00:24:06,400 --> 00:24:08,448 It means that you're trying to attract 597 00:24:08,960 --> 00:24:09,472 Attention 598 00:24:09,728 --> 00:24:11,520 That's that part of the text 599 00:24:12,288 --> 00:24:14,592 Again in almost all cases 600 00:24:15,616 --> 00:24:17,408 Nickel-iron suggests in paw 601 00:24:18,688 --> 00:24:19,712 The third characters 602 00:24:20,224 --> 00:24:22,784 Look at horizontal lines 603 00:24:23,040 --> 00:24:24,064 Horizontal lines 604 00:24:24,576 --> 00:24:25,344 VR 605 00:24:25,600 --> 00:24:26,880 Hello to the 606 00:24:27,392 --> 00:24:28,672 Hence the name 607 00:24:28,928 --> 00:24:31,232 Are the accentuate with on 608 00:24:32,512 --> 00:24:38,400 And accentuate the width of things as well so let's say you have a 609 00:24:38,656 --> 00:24:39,424 Close that 610 00:24:39,680 --> 00:24:40,448 That has a lot 611 00:24:41,472 --> 00:24:42,240 Horizontal line 612 00:24:42,752 --> 00:24:45,312 I will tend to make you look a little bit wider than you really are 613 00:24:45,824 --> 00:24:46,848 And 614 00:24:47,104 --> 00:24:52,224 That's why you know they say that you will look thinner I don't wear any any horizontal lines on your clothes 615 00:24:52,480 --> 00:24:54,784 Horizontal line also you know the almost 616 00:24:55,040 --> 00:24:57,856 Like they're lying down like their sleep 617 00:24:58,112 --> 00:24:59,392 Like a like a person and 618 00:25:00,160 --> 00:25:01,440 This also makes them suggest 619 00:25:02,208 --> 00:25:02,720 Calm 620 00:25:02,976 --> 00:25:04,000 Quiet 621 00:25:05,024 --> 00:25:07,840 Can I get a relaxing relax to come 622 00:25:08,608 --> 00:25:12,448 Horizontal lines the they can't fall over and already on the ground 623 00:25:12,704 --> 00:25:17,568 And they often also represent there at your present the ground or a flat surface 624 00:25:17,824 --> 00:25:19,616 Weird things 625 00:25:21,152 --> 00:25:21,920 The stable 626 00:25:22,176 --> 00:25:22,944 Secure 627 00:25:23,200 --> 00:25:23,968 Lev 628 00:25:24,480 --> 00:25:28,576 Which brings us to again their counterparts vertically 629 00:25:28,832 --> 00:25:30,112 So that will be the forecast 630 00:25:30,368 --> 00:25:31,392 Verticality 631 00:25:31,648 --> 00:25:32,928 Vocalizer 632 00:25:33,184 --> 00:25:33,952 Perpendicular 633 00:25:34,208 --> 00:25:35,232 2D array 634 00:25:36,512 --> 00:25:39,584 They are filled with potential energy 635 00:25:39,840 --> 00:25:41,376 And I could be released 636 00:25:41,632 --> 00:25:45,472 To fall over so you can think of it like a really big tree at about to fall over 637 00:25:45,728 --> 00:25:47,264 Are the five lads on tour 638 00:25:47,520 --> 00:25:48,032 It's 639 00:25:48,288 --> 00:25:51,104 Has a lot of potential energy 640 00:25:51,616 --> 00:25:55,968 Vertical lines are strong and rigid they can suggest stability 641 00:25:56,480 --> 00:25:57,760 Like a forest 642 00:25:58,016 --> 00:25:59,552 Really really 643 00:25:59,808 --> 00:26:00,320 Trees 644 00:26:02,112 --> 00:26:04,672 And especially in a when when thicker 645 00:26:04,928 --> 00:26:06,208 So if you have a match 646 00:26:06,720 --> 00:26:07,488 Really really 647 00:26:07,744 --> 00:26:08,512 Stena Line 648 00:26:09,280 --> 00:26:11,584 It'll still suggestibility just because 649 00:26:12,352 --> 00:26:13,888 Auf der Engel 650 00:26:14,400 --> 00:26:17,472 But no the thicker the line the more stable the same 651 00:26:17,728 --> 00:26:21,568 Dislike you expect you're really tall building to be quiet stay 652 00:26:21,824 --> 00:26:23,360 Because it's pretty why that's why 653 00:26:23,872 --> 00:26:27,200 Country two horizontal lines vertical lines exchange rate 654 00:26:27,456 --> 00:26:28,224 The Heights 655 00:26:28,480 --> 00:26:30,528 And the conveyor lack of moving 656 00:26:31,040 --> 00:26:33,856 Again taking the forest exam 657 00:26:34,112 --> 00:26:37,952 What do you think when you look at a bunch of really tall trees right next to each other you do 658 00:26:38,208 --> 00:26:38,720 Pink 659 00:26:38,976 --> 00:26:43,840 That they're gonna move you not expecting that all because of work condition just with nature 660 00:26:44,096 --> 00:26:44,608 2 661 00:26:44,864 --> 00:26:47,168 So she does things with lack of movement 662 00:26:47,680 --> 00:26:51,520 And then in the same way anything else are like buildings are going to another Greggs 663 00:26:52,032 --> 00:26:52,544 So 664 00:26:52,800 --> 00:26:57,920 Biting train by our branding train to to feel the swimming look at it for two collide 665 00:26:58,176 --> 00:26:59,200 This also 666 00:26:59,456 --> 00:27:01,248 Is a tool that we can use 667 00:27:01,504 --> 00:27:03,808 To convey the same kind of feel 668 00:27:04,064 --> 00:27:04,576 Another 669 00:27:05,600 --> 00:27:06,112 You know it 670 00:27:06,368 --> 00:27:07,392 Going back through 671 00:27:07,648 --> 00:27:08,928 Who do your horizontal line 672 00:27:09,184 --> 00:27:13,792 No those lines on the other hand they can convey emotion you know if you have 673 00:27:14,304 --> 00:27:16,864 Cara here and then you have those lines 674 00:27:17,376 --> 00:27:22,240 Behind the car you can tell the cars going fast just biding those lying so the complete opposite 675 00:27:23,776 --> 00:27:25,056 And also 676 00:27:25,312 --> 00:27:27,872 Vertical lines in the office 677 00:27:28,640 --> 00:27:29,152 Arley 678 00:27:29,408 --> 00:27:29,920 With 679 00:27:31,200 --> 00:27:32,480 Religious belief 680 00:27:32,736 --> 00:27:34,784 I know just by a fact 681 00:27:35,040 --> 00:27:37,856 It's a direct line from from the earth down here 682 00:27:38,112 --> 00:27:39,648 All the way up to the heavens 683 00:27:40,160 --> 00:27:43,488 So you know there are tallness and formality also 684 00:27:44,000 --> 00:27:48,608 They might also give the impression of some sort of Dignity you know 685 00:27:48,864 --> 00:27:49,632 Tall person 686 00:27:50,400 --> 00:27:51,168 Is often 687 00:27:51,936 --> 00:27:53,984 A little bit more or impress 688 00:27:54,496 --> 00:28:00,128 We see this afternoon various designs and verticality is always impressive because it goes again 689 00:28:00,384 --> 00:28:01,408 The laws of grass 690 00:28:01,664 --> 00:28:04,992 Now going on to the 5th one diagonal line 691 00:28:06,016 --> 00:28:06,784 Synonym 692 00:28:07,040 --> 00:28:08,064 With imbalance 693 00:28:08,320 --> 00:28:09,856 So as the other two 694 00:28:10,112 --> 00:28:11,648 What's in in weight with bag 695 00:28:12,416 --> 00:28:15,744 Vertical line otherwise diagonal lines are the complete opposite 696 00:28:17,792 --> 00:28:20,864 Are filled with restless tin uncontrolled energy 697 00:28:21,120 --> 00:28:22,144 So they can appear 698 00:28:22,400 --> 00:28:23,680 To beat arising 699 00:28:24,192 --> 00:28:25,728 Or falling 700 00:28:26,496 --> 00:28:27,008 And 701 00:28:27,264 --> 00:28:30,080 Beacon reaction and motionsense 702 00:28:30,336 --> 00:28:34,432 Things don't usually tend to remain in place when placed on a diagonal line 703 00:28:34,944 --> 00:28:35,968 You can imagine 704 00:28:36,480 --> 00:28:38,784 Borough here at the bowl probably not going to stay there 705 00:28:40,576 --> 00:28:43,136 There kinetic energy and the Apparel 706 00:28:44,928 --> 00:28:47,232 That the decree 707 00:28:48,000 --> 00:28:50,304 Also creates a certain tension and excitement 708 00:28:50,560 --> 00:28:51,328 When you look at 709 00:28:51,584 --> 00:28:53,888 Diagonal lines there more 710 00:28:55,936 --> 00:28:57,984 Again either horizontal line over it 711 00:28:58,496 --> 00:29:00,800 Does all the things that are really important to me 712 00:29:01,056 --> 00:29:04,640 Things to avoid I was talking about this 713 00:29:04,896 --> 00:29:05,664 9 doors 714 00:29:05,920 --> 00:29:08,480 Knowing all those characteristics they really 715 00:29:08,992 --> 00:29:09,760 You really hate 716 00:29:10,016 --> 00:29:15,136 To avoid making obvious mistake so you know that so you're trying to to create a peace that 717 00:29:15,392 --> 00:29:19,488 That looks stable that side or a design that seems stable 718 00:29:19,744 --> 00:29:22,048 Dad has that is very impressive 719 00:29:22,304 --> 00:29:25,120 The has either had a lot of you not love dignity 720 00:29:25,376 --> 00:29:27,168 But then you were making 721 00:29:27,936 --> 00:29:30,496 Are you adding a lot of diagonal Lines 722 00:29:30,752 --> 00:29:34,336 Then you don't have much of a calorie going on 723 00:29:34,592 --> 00:29:37,152 So most of your most of your lines going in York 724 00:29:38,176 --> 00:29:42,528 Are horizontal then you probably going to fail and you might not realise why 725 00:29:42,784 --> 00:29:44,320 If you don't know 726 00:29:46,368 --> 00:29:52,512 Does all characters take them to get to play with and they're very powerful if you know how to use them but the Cancer back 727 00:29:52,768 --> 00:29:54,816 If you don't know if you're completely unaware of them 728 00:29:55,584 --> 00:29:57,632 And I'm moving to the next one 729 00:29:57,888 --> 00:29:58,656 Curved line 730 00:29:59,168 --> 00:30:00,448 I'm so curved line 731 00:30:00,704 --> 00:30:03,264 They are obviously softer than straight 732 00:30:03,776 --> 00:30:07,872 The sweep and the turn gracefully between endpoints 733 00:30:08,640 --> 00:30:10,176 Dr Les 734 00:30:10,944 --> 00:30:15,296 Definite and predictable then straight lines they bend the change Direction 735 00:30:15,552 --> 00:30:16,832 Travellers the Express 736 00:30:17,088 --> 00:30:17,856 Look for the word move 737 00:30:18,112 --> 00:30:20,928 Of course we can think of water when you think of a curved line 738 00:30:21,440 --> 00:30:21,952 And 739 00:30:22,976 --> 00:30:27,072 They can either be in I can either become or dynamic 740 00:30:27,328 --> 00:30:28,096 Depending on how much 741 00:30:28,352 --> 00:30:29,376 The curve 742 00:30:29,632 --> 00:30:31,424 So again thinking of water 743 00:30:31,680 --> 00:30:33,984 If we have come or are you know you have like very 744 00:30:34,240 --> 00:30:35,008 Small waves 745 00:30:35,264 --> 00:30:36,544 If you see a lion 746 00:30:36,800 --> 00:30:38,080 YouTube Carl it's more like this 747 00:30:38,848 --> 00:30:39,616 This might indicate 748 00:30:39,872 --> 00:30:45,248 That there is more motion going on this more does more action because there's more wind in the website 749 00:30:46,016 --> 00:30:48,832 In the same sense in all the also feel last 750 00:30:50,368 --> 00:30:51,648 If you're more relaxed 751 00:30:51,904 --> 00:30:53,440 Since they take longer 752 00:30:53,696 --> 00:30:54,720 Order 753 00:30:54,976 --> 00:30:56,256 There's a longer distance 754 00:30:56,512 --> 00:31:00,352 Take a longer time to go between two points I'm trying to say 755 00:31:00,608 --> 00:31:06,752 Instead of straight line where is the shortest distance possible to the point in or no messing around 756 00:31:07,008 --> 00:31:07,776 The curve lion 757 00:31:08,288 --> 00:31:11,360 You're taking your time you not realise there's no there's no hurry 758 00:31:11,616 --> 00:31:13,152 Eating a lot taking a lot of data 759 00:31:13,920 --> 00:31:19,040 And also crystalline or organic can they remind us more of nature 760 00:31:19,296 --> 00:31:20,320 Then I'm straight 761 00:31:20,832 --> 00:31:23,648 Make us think more of memories 762 00:31:24,416 --> 00:31:25,184 Like bill 763 00:31:25,952 --> 00:31:28,000 Things that are you a machine 764 00:31:28,512 --> 00:31:29,280 The next one 765 00:31:29,536 --> 00:31:34,656 Zig zag lines so that blinds are a combination 766 00:31:34,912 --> 00:31:35,680 Diagonal line 767 00:31:36,448 --> 00:31:37,216 That connects 768 00:31:37,472 --> 00:31:38,496 At a certain point 769 00:31:39,008 --> 00:31:39,776 So I just think 770 00:31:40,288 --> 00:31:41,312 Just lie 771 00:31:41,568 --> 00:31:42,848 Diagonal Lines 772 00:31:43,104 --> 00:31:47,456 Do you take on a very dynamic and high-energy characters 773 00:31:47,968 --> 00:31:48,736 They create 774 00:31:48,992 --> 00:31:52,320 Excitements and intense movement 775 00:31:52,576 --> 00:31:54,624 They also convey confusion because 776 00:31:54,880 --> 00:31:56,416 Of Hanover still 777 00:31:56,672 --> 00:32:00,512 I go by changing quickly and frequently 778 00:32:00,768 --> 00:32:06,656 And they can imply danger like the me on the graphic representation of a lightning bolt so 779 00:32:08,704 --> 00:32:09,728 Something like that 780 00:32:09,984 --> 00:32:10,496 Stop 781 00:32:10,752 --> 00:32:12,032 The next characteristic 782 00:32:12,288 --> 00:32:13,312 Is a 783 00:32:13,568 --> 00:32:15,872 How artificial or 784 00:32:16,128 --> 00:32:16,896 Natural 785 00:32:17,152 --> 00:32:17,664 Align 786 00:32:17,920 --> 00:32:18,432 Books 787 00:32:18,688 --> 00:32:20,480 So this was all the different 788 00:32:20,736 --> 00:32:23,040 Are you a long even line 789 00:32:23,296 --> 00:32:25,600 Something like this this feels artificial 790 00:32:25,856 --> 00:32:29,696 Nature is not perfectly straight there's nothing perfectly straight in nature 791 00:32:30,720 --> 00:32:36,096 If you add a little bit of a very soon so I'm going to draw the same line here but like 3 hands 792 00:32:38,656 --> 00:32:40,960 With all it little imperfections 793 00:32:41,216 --> 00:32:43,776 This already looks a lot more nacho 794 00:32:45,312 --> 00:32:49,408 So just like when they try again you know anymore artificial like this 795 00:32:49,664 --> 00:32:51,456 Something more straight 796 00:32:51,712 --> 00:32:52,736 Might make you think 797 00:32:52,992 --> 00:32:55,552 Something that man needs wiki 798 00:32:55,808 --> 00:32:58,112 Building something that artificial something else not 799 00:32:58,368 --> 00:32:59,904 That doesn't come from nature 800 00:33:00,160 --> 00:33:06,304 Well I'm more like an even like this will make you think of something that's my natural something else morganic something 801 00:33:06,816 --> 00:33:07,328 Constant 802 00:33:08,096 --> 00:33:08,608 Then fine 803 00:33:08,864 --> 00:33:11,424 We have a dashed and 804 00:33:11,680 --> 00:33:12,192 Started 805 00:33:13,728 --> 00:33:15,520 Are what are 806 00:33:15,776 --> 00:33:16,288 Card 807 00:33:16,544 --> 00:33:20,640 Fly blinds so they're not lying because they're not they're not connecting 808 00:33:21,920 --> 00:33:22,688 And the 809 00:33:22,944 --> 00:33:25,504 Allow objects to pass through them so 810 00:33:26,016 --> 00:33:26,784 United 811 00:33:27,808 --> 00:33:29,600 Vertical lines something like this 812 00:33:29,856 --> 00:33:33,952 If you if you have those two lines here and then one of them is it sunny 813 00:33:34,208 --> 00:33:34,976 Garden Centre 814 00:33:35,488 --> 00:33:36,000 My dad 815 00:33:36,256 --> 00:33:38,048 Even though they have same thickness 816 00:33:38,816 --> 00:33:40,096 Nelson leader don't look 817 00:33:40,608 --> 00:33:43,424 As I didn't even anymore one of them 818 00:33:44,960 --> 00:33:49,056 Those lines are the usually come with additional meanings 819 00:33:49,312 --> 00:33:51,104 For example you might be inclined to 820 00:33:51,360 --> 00:33:52,640 Maybe fault 821 00:33:52,896 --> 00:33:54,688 What category C a dash line 822 00:33:54,944 --> 00:33:57,248 And I know what design for example 823 00:33:57,504 --> 00:33:59,808 Yeah it might indicator region weekend 824 00:34:00,320 --> 00:34:05,696 Drop contents of dragon drop in or fall into it in this same category I would also add 825 00:34:06,208 --> 00:34:06,976 Invisible line 826 00:34:07,232 --> 00:34:09,536 And those lines only become visible 827 00:34:09,792 --> 00:34:11,072 In the presence of other elements 828 00:34:11,840 --> 00:34:17,984 Aberdeen usually conveys similar meaning so a good example of that is just a ticket 829 00:34:21,056 --> 00:34:21,568 Test 830 00:34:22,848 --> 00:34:23,872 If you drop a bomb 831 00:34:28,992 --> 00:34:30,528 You arrange them in a checkup at 832 00:34:30,784 --> 00:34:32,064 In this case when I'm going to be 833 00:34:32,320 --> 00:34:33,600 When I'm drawing my line 834 00:34:33,856 --> 00:34:35,648 What's the only joined Square 835 00:34:36,160 --> 00:34:36,928 Our sheep 836 00:34:38,208 --> 00:34:38,720 But 837 00:34:38,976 --> 00:34:40,256 By doing so and 838 00:34:41,024 --> 00:34:42,048 How they arrange 839 00:34:42,304 --> 00:34:43,072 In night 840 00:34:44,352 --> 00:34:45,120 On this 841 00:34:45,376 --> 00:34:47,680 We can clearly see some lines even though 842 00:34:47,936 --> 00:34:49,216 They are not really there 843 00:34:49,472 --> 00:34:50,752 But those lines are here 844 00:34:51,264 --> 00:34:52,032 These here 845 00:34:52,544 --> 00:34:54,592 Those are called impliedly 846 00:34:55,616 --> 00:35:01,760 And now that's that's pretty much offer that all the different characteristics so that should cover pretty much every 847 00:35:02,016 --> 00:35:02,784 Every scenario 848 00:35:03,040 --> 00:35:04,576 But now there is also 849 00:35:04,832 --> 00:35:10,464 Something else look at that that would be lying parents so when you have one line of course 850 00:35:10,720 --> 00:35:11,488 They were 851 00:35:11,744 --> 00:35:15,840 We've seen everything that's possible when you have one line when you have multiple line 852 00:35:16,096 --> 00:35:16,864 What happens 853 00:35:17,120 --> 00:35:18,912 Parents are crazy 854 00:35:19,168 --> 00:35:22,752 And there's different kind of parents that you can create with with Lions 855 00:35:23,264 --> 00:35:27,616 And when I'm going to take a look at that too much because 856 00:35:27,872 --> 00:35:30,176 Basically an infinity of things that you can do it 857 00:35:32,224 --> 00:35:33,760 We're going to take a look at 858 00:35:34,016 --> 00:35:35,040 You have them so 859 00:35:35,296 --> 00:35:36,576 Example is going to be 860 00:35:37,600 --> 00:35:38,368 Parallel lines 861 00:35:39,392 --> 00:35:39,904 That repair 862 00:35:40,416 --> 00:35:41,184 Something like 863 00:35:41,440 --> 00:35:43,488 You know the can be either can have the same 864 00:35:43,744 --> 00:35:45,792 The equal distance between them 865 00:35:46,560 --> 00:35:47,840 When you say something like this 866 00:35:48,096 --> 00:35:48,864 Right away 867 00:35:49,120 --> 00:35:51,936 Your reminder doff structure order 868 00:35:52,192 --> 00:35:55,008 And I Know It Doesn't Matter very cool horizontal 869 00:35:55,520 --> 00:35:56,800 You still get 870 00:35:57,056 --> 00:35:58,080 Orderly effect 871 00:35:58,336 --> 00:36:00,128 And even if those lines are curved 872 00:36:00,384 --> 00:36:02,944 You still get the same feeling 873 00:36:03,200 --> 00:36:06,016 So they might not look as a stable 874 00:36:06,784 --> 00:36:10,368 But you will still get the feeling that there is order going on 875 00:36:11,904 --> 00:36:15,744 But one more thing was kind of line here is that it creates a creates movement 876 00:36:16,000 --> 00:36:17,024 He can almost see 877 00:36:17,280 --> 00:36:19,584 And the repetition here almost create colicky 878 00:36:19,840 --> 00:36:22,656 If you like a piece of bacon that's bent 879 00:36:22,912 --> 00:36:24,960 A different kind of 880 00:36:25,216 --> 00:36:26,240 Like a piece of fat 881 00:36:26,752 --> 00:36:27,520 That is full 882 00:36:28,288 --> 00:36:31,360 Now taking the same the same repeated Lines 883 00:36:31,872 --> 00:36:33,920 If we change the distance or what 884 00:36:34,176 --> 00:36:36,224 Keeping them the same weapon in keeping 885 00:36:36,480 --> 00:36:37,760 Those lines all the same 886 00:36:38,272 --> 00:36:39,808 I change the distance between 887 00:36:40,320 --> 00:36:41,856 Also she difference 888 00:36:44,928 --> 00:36:46,976 Whether the distance between them guess 889 00:36:47,488 --> 00:36:48,256 Smaller and smaller 890 00:36:48,768 --> 00:36:52,608 This is also creates some sort of movement 891 00:36:53,376 --> 00:36:54,144 Create motion 892 00:36:54,400 --> 00:36:59,008 Almost as if you know that Alliance there was there some sort of motion and then it's coming to a break 893 00:36:59,264 --> 00:36:59,776 To a star 894 00:37:00,544 --> 00:37:02,336 And I can also 895 00:37:02,592 --> 00:37:03,616 Convey 896 00:37:03,872 --> 00:37:04,640 Perspective 897 00:37:04,896 --> 00:37:11,040 As if you know we looking at a distance so maybe the side of a wall or something like that that is receiving in the standard 898 00:37:11,552 --> 00:37:12,064 An 899 00:37:12,320 --> 00:37:16,928 Considering those example here we can also basically do the complete 900 00:37:18,208 --> 00:37:20,768 You want to do everything but or do you want to 901 00:37:21,792 --> 00:37:23,584 Feeling of 902 00:37:23,840 --> 00:37:26,144 Hear what I can do the same so we can have 903 00:37:26,656 --> 00:37:28,448 And seem to think I'm lying 904 00:37:29,472 --> 00:37:31,264 May be keeping you with the same the same 905 00:37:31,776 --> 00:37:32,800 With the same thing 906 00:37:33,056 --> 00:37:34,336 But then instead of having 907 00:37:34,592 --> 00:37:35,104 Same 908 00:37:35,616 --> 00:37:36,896 Distance between those lines 909 00:37:37,152 --> 00:37:37,920 You do 910 00:37:38,176 --> 00:37:39,456 You do whatever and 911 00:37:39,712 --> 00:37:40,224 That 912 00:37:40,480 --> 00:37:42,016 We will make people 913 00:37:42,272 --> 00:37:46,112 Uncomfortable because there's no there's no pattern is not order that we can recognise 914 00:37:47,136 --> 00:37:48,928 And then in the same you even worse 915 00:37:49,184 --> 00:37:50,720 If we change the text 916 00:37:51,232 --> 00:37:51,744 Apple 917 00:37:52,256 --> 00:37:52,768 Wow 918 00:37:53,792 --> 00:37:56,096 Not really caring about the distance between us 919 00:37:56,864 --> 00:37:58,656 If you get something a bit stressful this is 920 00:37:58,912 --> 00:38:00,192 Complete chaos 921 00:38:01,472 --> 00:38:02,240 Play order 922 00:38:02,752 --> 00:38:04,032 No thank you this a little bit further 923 00:38:04,288 --> 00:38:05,312 If you bring back 924 00:38:05,568 --> 00:38:06,592 Is Circle line 925 00:38:07,360 --> 00:38:08,896 We can actually do a lot of things to wear 926 00:38:11,456 --> 00:38:13,760 I think that might not be you not intended initial 927 00:38:14,016 --> 00:38:15,040 That's my love 928 00:38:15,296 --> 00:38:16,320 Really tired 929 00:38:17,600 --> 00:38:18,368 By keeping 930 00:38:18,624 --> 00:38:20,416 To keep the same thing 931 00:38:20,672 --> 00:38:21,184 The liner 932 00:38:21,440 --> 00:38:22,208 We can 933 00:38:22,464 --> 00:38:24,256 By creating a pattern weekend 934 00:38:24,768 --> 00:38:26,304 Stimulate or suggest 935 00:38:26,816 --> 00:38:27,328 Value 936 00:38:27,584 --> 00:38:28,608 In a shape 937 00:38:28,864 --> 00:38:30,144 We can simulate 938 00:38:30,400 --> 00:38:31,424 Our subject 939 00:38:32,448 --> 00:38:32,960 Volume 940 00:38:33,216 --> 00:38:34,752 So I'm going to try to create 941 00:38:35,008 --> 00:38:36,032 Here with the sun 942 00:38:37,312 --> 00:38:38,336 What's the two dimensional circle 943 00:38:38,592 --> 00:38:42,432 And all remain to her son of course but I'm going to try to give it a 944 00:38:43,456 --> 00:38:44,992 An illusion of 945 00:38:45,504 --> 00:38:46,016 Volume 946 00:38:47,296 --> 00:38:47,808 If we 947 00:38:48,576 --> 00:38:51,392 Lions are the same thickness and spread down 948 00:38:51,648 --> 00:38:52,416 Auntie 949 00:38:52,672 --> 00:38:54,464 I think this may be getting closer 950 00:38:55,232 --> 00:38:55,744 Call Sarah 951 00:38:56,256 --> 00:38:57,536 What's how to get to the other side 952 00:38:57,792 --> 00:39:01,376 Not really look at this week's almost get the feeling that this is a sphere right 953 00:39:01,888 --> 00:39:03,680 And it's been a letter from this direction 954 00:39:03,936 --> 00:39:05,216 And even more of you 955 00:39:05,472 --> 00:39:06,752 If we did same things 956 00:39:07,264 --> 00:39:08,544 We very decide 957 00:39:09,312 --> 00:39:10,080 The Lions 958 00:39:11,104 --> 00:39:12,896 Thunder have really really thin line 959 00:39:13,408 --> 00:39:13,920 Top Gear 960 00:39:15,968 --> 00:39:16,992 As I go down 961 00:39:17,760 --> 00:39:18,528 Towards the bomb 962 00:39:20,064 --> 00:39:21,600 Getting closer and closer 963 00:39:23,904 --> 00:39:25,952 And now really really get this feeling 964 00:39:26,208 --> 00:39:28,256 Actually this is fear 965 00:39:29,024 --> 00:39:32,352 So again you're not lines are extremely 966 00:39:32,864 --> 00:39:33,632 Important 967 00:39:33,888 --> 00:39:35,168 RV oven elements 968 00:39:35,424 --> 00:39:36,192 Lines 969 00:39:36,448 --> 00:39:37,984 An essential building block 970 00:39:38,496 --> 00:39:41,824 Of the individual locale that they shouldn't have 971 00:39:42,080 --> 00:39:43,872 Combined with 972 00:39:44,128 --> 00:39:45,664 In colour and all the other elements 973 00:39:45,920 --> 00:39:47,712 They give the give us a 974 00:39:48,224 --> 00:39:51,040 Visual vocabulary getting visual grammar 975 00:39:51,296 --> 00:39:53,088 Now we can use to communicate 976 00:39:53,344 --> 00:39:53,856 Visually 977 00:39:55,136 --> 00:39:56,672 Do you know you have points and die 978 00:39:57,184 --> 00:39:58,720 And then which Lines 979 00:39:59,232 --> 00:40:01,536 Those are essentially the demo 980 00:40:01,792 --> 00:40:04,096 Fundamental elements that are disposed 981 00:40:04,608 --> 00:40:08,960 Of course you know a date or a lion is basically just a series of dots 982 00:40:09,216 --> 00:40:10,496 But even though 983 00:40:10,752 --> 00:40:13,312 Dr colic made of the same thing 984 00:40:13,568 --> 00:40:14,336 The ark 985 00:40:14,592 --> 00:40:17,408 Slightly different to have fundamentally different functions 986 00:40:17,920 --> 00:40:18,432 Soap 987 00:40:18,944 --> 00:40:20,736 The first one you know that data point 988 00:40:21,248 --> 00:40:21,760 The hole 989 00:40:22,528 --> 00:40:24,320 The hold-up appointments 990 00:40:24,832 --> 00:40:25,344 And 991 00:40:25,600 --> 00:40:26,112 Alliance 992 00:40:26,368 --> 00:40:28,160 What instead connect or set 993 00:40:29,952 --> 00:40:32,768 Darts are all about the check in your eye 994 00:40:33,024 --> 00:40:33,536 TUI 995 00:40:33,792 --> 00:40:34,560 Given 996 00:40:34,816 --> 00:40:36,864 Giving coordinates 997 00:40:37,120 --> 00:40:39,168 And lions on the other hand 998 00:40:39,424 --> 00:40:44,544 All about moving your eye from one corner to another one along a certain Direction 999 00:40:45,312 --> 00:40:46,080 We like 1000 00:40:46,592 --> 00:40:47,360 The other 1001 00:40:47,872 --> 00:40:53,504 I know the other types of elements and how they can interact with each other for the organ 1002 00:40:53,760 --> 00:40:56,320 Very similar a similar function so just 1003 00:40:56,576 --> 00:40:57,344 Just like the door 1004 00:40:57,600 --> 00:41:03,744 Is all about all that Focus all about car like a destination a static position there's going to be other l 1005 00:41:04,000 --> 00:41:05,024 That reinforce that 1006 00:41:05,280 --> 00:41:07,584 And then there's going to the other ones are more like lions 1007 00:41:07,840 --> 00:41:09,120 Where they'll be more about 1008 00:41:10,144 --> 00:41:15,008 Creating a sense of movement and direction in and the painting and the peace in the design 1009 00:41:23,968 --> 00:41:28,320 It's another we've had a look at 0 and 1 dimensional element 1010 00:41:28,832 --> 00:41:29,600 The point 1011 00:41:29,856 --> 00:41:31,392 My dad and the line 1012 00:41:31,648 --> 00:41:37,024 Now is time to add a couple more than mentions and tackle the next two elements for art 1013 00:41:37,280 --> 00:41:38,560 Shapes and 4 1014 00:41:39,328 --> 00:41:42,400 Exist to avoid any possible confusion with the words that 1015 00:41:42,656 --> 00:41:45,472 About to be to be using to talk about this whole thing 1016 00:41:45,728 --> 00:41:47,008 Alice disconsider 1017 00:41:47,264 --> 00:41:52,128 Two-dimensional only and will consider volume to be the three dimensional versions of 1018 00:41:52,895 --> 00:41:55,455 And we can't we can also call both of those 1019 00:41:56,479 --> 00:41:57,759 So what's wrong with her 1020 00:41:58,015 --> 00:41:59,039 What is 1 1021 00:42:00,063 --> 00:42:03,391 Is any positive element we place on a canvas 1022 00:42:03,903 --> 00:42:04,671 That is 1023 00:42:04,927 --> 00:42:05,695 Oppose 1024 00:42:06,207 --> 00:42:07,487 In contrast 1025 00:42:07,743 --> 00:42:10,047 To the negative elements that we consider 1026 00:42:10,303 --> 00:42:10,815 Space 1027 00:42:11,839 --> 00:42:15,679 Farmers essentially all the elements that we've seen so far so what's the point 1028 00:42:15,935 --> 00:42:16,447 Align 1029 00:42:16,959 --> 00:42:19,007 The surface the volume 1030 00:42:19,519 --> 00:42:21,311 It's the sheeps and 1031 00:42:22,591 --> 00:42:24,383 Textures and images 1032 00:42:24,639 --> 00:42:26,431 That we use in our art 1033 00:42:26,943 --> 00:42:28,479 If it's meant to be 1034 00:42:28,735 --> 00:42:30,783 A positive element on the canva 1035 00:42:31,295 --> 00:42:32,575 It is cold 1036 00:42:32,831 --> 00:42:33,343 1 1037 00:42:33,599 --> 00:42:37,439 Everything in our design in RNA paintings illustration 1038 00:42:37,695 --> 00:42:38,719 8 of 4 1039 00:42:39,743 --> 00:42:44,351 Positive or negative you can imagine a character will be positive and everything around the character 1040 00:42:44,607 --> 00:42:45,375 Be negative 1041 00:42:46,143 --> 00:42:49,215 Form and space are mutually dependant on each other 1042 00:42:49,471 --> 00:42:52,031 He can't change one without changing the other 1043 00:42:52,543 --> 00:42:54,847 On any given canvas you know 1044 00:42:55,103 --> 00:42:56,127 The form increases 1045 00:42:56,639 --> 00:42:57,407 Size 1046 00:42:57,663 --> 00:42:58,175 This means that 1047 00:42:58,431 --> 00:43:00,735 The space has to decrease in size 1048 00:43:00,991 --> 00:43:04,319 If a character takes more space in a canvas 1049 00:43:04,575 --> 00:43:06,879 Then there's less space for everything 1050 00:43:07,903 --> 00:43:11,231 The relationship between form and space always creates 1051 00:43:11,743 --> 00:43:12,255 Tents 1052 00:43:12,767 --> 00:43:14,559 And determines the amount 1053 00:43:14,815 --> 00:43:16,607 Visual activity and move 1054 00:43:17,119 --> 00:43:22,751 You know the more forms or if we take the example of characters again the more characters that you haven't canvas 1055 00:43:23,263 --> 00:43:25,055 Leaves much less 1056 00:43:25,311 --> 00:43:29,151 Space for everything else for this less is going to be less negative space 1057 00:43:29,407 --> 00:43:31,199 And that Creed activity in movie 1058 00:43:31,711 --> 00:43:32,479 And then 1059 00:43:32,735 --> 00:43:37,087 On the opposite the opposite side if you have less of that if we have met 1060 00:43:37,343 --> 00:43:38,367 Single character 1061 00:43:38,623 --> 00:43:40,415 A lot of negative space around 1062 00:43:40,927 --> 00:43:41,951 Then that creates 1063 00:43:42,207 --> 00:43:43,487 Some sort of 1064 00:43:43,999 --> 00:43:46,047 Release the tension essential 1065 00:43:46,303 --> 00:43:47,071 A crate 1066 00:43:47,583 --> 00:43:53,215 A feeling of maybe commerce or Solitude or you know it can be both of them 1067 00:43:53,727 --> 00:43:55,775 Anyone looking at a piece of art 1068 00:43:56,031 --> 00:43:57,311 On a canvas 1069 00:43:58,079 --> 00:43:59,615 The first need to understand 1070 00:43:59,871 --> 00:44:06,015 The relationship between form and space it's the first thing I should that you really need to understand before you can understand anything else 1071 00:44:06,271 --> 00:44:07,807 Any of the individual 1072 00:44:08,063 --> 00:44:08,575 Elam 1073 00:44:11,647 --> 00:44:12,671 All forms 1074 00:44:12,927 --> 00:44:13,439 Kerry 1075 00:44:13,695 --> 00:44:14,463 Some kind of meaning 1076 00:44:15,487 --> 00:44:16,511 There is no 1077 00:44:17,023 --> 00:44:23,167 One is no one element or one form that is better at communicating meaning than and 1078 00:44:23,679 --> 00:44:25,471 So the Opera sequel 1079 00:44:25,727 --> 00:44:29,311 It all comes down to your choices and you know making 1080 00:44:29,567 --> 00:44:33,407 The right choice is based on the message or story that you want to commute 1081 00:44:48,767 --> 00:44:51,071 The first honest we are going to cover a here 1082 00:44:51,327 --> 00:44:53,887 Under the umbrella of 4 1083 00:44:54,143 --> 00:44:55,423 Is it going to be shape 1084 00:44:56,191 --> 00:44:57,471 Very similar to the relation 1085 00:44:57,727 --> 00:44:58,239 Between 1086 00:44:58,495 --> 00:45:00,031 Dots and Lines 1087 00:45:00,287 --> 00:45:02,079 Sleeping volumes also 1088 00:45:02,335 --> 00:45:03,359 I have 1 of the same 1089 00:45:03,615 --> 00:45:07,455 Vocabulary can become a little bit complicated when talking about themselves 1090 00:45:07,967 --> 00:45:10,527 For example in out in graphic design 1091 00:45:10,783 --> 00:45:12,319 Or when designing website 1092 00:45:13,599 --> 00:45:15,903 What's the time you say into like men 1093 00:45:16,159 --> 00:45:21,023 With shapes and you will really go in the third dimension in use 1094 00:45:21,279 --> 00:45:22,047 A former 1095 00:45:22,559 --> 00:45:24,351 Turn off phone by volume 1096 00:45:25,119 --> 00:45:25,887 On the other hand 1097 00:45:26,399 --> 00:45:32,543 If you're working on a piercing then volumes are going to be almost everything you were about unless you're going for 1098 00:45:32,799 --> 00:45:33,311 Very good 1099 00:45:33,567 --> 00:45:34,079 Vikkstar 1100 00:45:34,335 --> 00:45:36,127 I know without any seating like 1101 00:45:36,383 --> 00:45:36,895 Cartoon 1102 00:45:38,175 --> 00:45:39,711 The we can think of 4 1103 00:45:39,967 --> 00:45:43,295 Then we'll be very similar to describing a salad 1104 00:45:43,551 --> 00:45:44,575 You know him now 1105 00:45:44,831 --> 00:45:47,903 Where in in this case the formal be there cover 1106 00:45:48,159 --> 00:45:49,951 Salad itself 1107 00:45:50,207 --> 00:45:50,719 And the sea 1108 00:45:50,975 --> 00:45:54,559 The volume to be the equivalent of the different components of the salads 1109 00:45:54,815 --> 00:45:59,423 Maybe The Chase will be like that the letters and the volumes of B the croutons in oven 1110 00:46:00,703 --> 00:46:01,215 So 1111 00:46:01,471 --> 00:46:01,983 6 1112 00:46:02,239 --> 00:46:03,519 Or surfaces 1113 00:46:03,775 --> 00:46:06,079 I'm going to be using those 1114 00:46:06,335 --> 00:46:07,359 To turn 1115 00:46:07,871 --> 00:46:10,175 Actually hope it doesn't get too complicated 1116 00:46:11,967 --> 00:46:14,527 Shapes and surfaces they mostly 1117 00:46:14,783 --> 00:46:15,551 ASDA 1118 00:46:16,319 --> 00:46:18,623 So they behave very similar 1119 00:46:19,135 --> 00:46:19,647 A shape 1120 00:46:19,903 --> 00:46:21,951 Is essentially a day 1121 00:46:22,463 --> 00:46:23,999 What it becomes too big 1122 00:46:24,255 --> 00:46:25,279 Tilbury cold 1123 00:46:25,791 --> 00:46:27,583 Now when 1124 00:46:27,839 --> 00:46:30,911 Can you tell if that is big enough to be called a sheep 1125 00:46:31,167 --> 00:46:32,191 Are they releasing 1126 00:46:32,447 --> 00:46:33,471 Different 1127 00:46:33,727 --> 00:46:39,103 Answer for this but it has to do with it environments and the space that surrounds the Sheep 1128 00:46:39,359 --> 00:46:40,127 Or the dog 1129 00:46:40,639 --> 00:46:42,175 If there's a lot of space around 1130 00:46:42,431 --> 00:46:44,991 Relative to the size of the canvas that you working with 1131 00:46:45,247 --> 00:46:46,015 Then 1132 00:46:46,271 --> 00:46:47,551 Trouble be considered 1133 00:46:48,063 --> 00:46:51,391 But if that is relatively big on the canvas compare 1134 00:46:51,647 --> 00:46:52,159 What's the size 1135 00:46:52,415 --> 00:46:53,951 A rather than its elements 1136 00:46:54,207 --> 00:46:55,231 Then we'll consider that 1137 00:46:55,487 --> 00:46:58,559 A ship in steps that have to do with 1138 00:46:59,071 --> 00:47:00,095 With 4 1139 00:47:00,351 --> 00:47:01,375 And space 1140 00:47:02,399 --> 00:47:04,447 Also I mention that shape 1141 00:47:04,703 --> 00:47:08,799 I usually more associated with the same colour meanings that a dot will have 1142 00:47:09,055 --> 00:47:11,359 But this can obviously change the shape 1143 00:47:11,615 --> 00:47:14,175 Stars that have very complex contour 1144 00:47:14,431 --> 00:47:17,247 And interactions with their internal and external space 1145 00:47:18,527 --> 00:47:21,599 Positive and negative so think of a a star for exam 1146 00:47:23,135 --> 00:47:24,927 The seat - that begin to 1147 00:47:25,183 --> 00:47:25,951 As a lion 1148 00:47:26,207 --> 00:47:26,975 To create movement 1149 00:47:27,231 --> 00:47:27,743 Switch on the 1150 00:47:28,511 --> 00:47:29,279 So 1151 00:47:29,535 --> 00:47:30,559 Not like it 1152 00:47:30,815 --> 00:47:32,095 The characters 1153 00:47:32,607 --> 00:47:33,887 Of the line 1154 00:47:34,143 --> 00:47:35,167 That make the show 1155 00:47:35,679 --> 00:47:37,471 Can change the meaning of bushes 1156 00:47:37,727 --> 00:47:38,751 Pretty significant 1157 00:47:40,287 --> 00:47:44,383 When you become aware of other things as it's also interesting to look back 1158 00:47:44,639 --> 00:47:48,223 Add your paintings that Tomatoes categorised as nonsense in a 1159 00:47:48,479 --> 00:47:52,831 Play this one by vasily Kandinsky and I'm probably the strongest name but 1160 00:47:53,855 --> 00:47:55,903 From a gas that the artist was instead 1161 00:47:56,159 --> 00:47:58,719 Simply trying to play with the element of art 1162 00:47:58,975 --> 00:47:59,999 In the purest form 1163 00:48:00,767 --> 00:48:01,535 And you might just 1164 00:48:01,791 --> 00:48:02,303 Start 1165 00:48:02,559 --> 00:48:03,583 To appreciate 1166 00:48:03,839 --> 00:48:05,119 This a little bit more 1167 00:48:17,663 --> 00:48:19,455 When will look at shapes 1168 00:48:19,711 --> 00:48:25,855 And if Contours are brain naturally try to establish some sort of meaning and will generally 1169 00:48:26,111 --> 00:48:29,439 Play categorised as either organic or GMAT 1170 00:48:29,951 --> 00:48:33,535 There's another type of shape that we could also talk about 1171 00:48:33,791 --> 00:48:35,839 Nearly abstract shapes 1172 00:48:36,095 --> 00:48:39,423 But those for more in the category of organic shapes 1173 00:48:39,679 --> 00:48:42,239 I just concerned those two Become One of the same 1174 00:48:44,287 --> 00:48:46,079 If you look at your major shapes 1175 00:48:46,591 --> 00:48:49,919 First does are probably the easiest to imagine so you can think 1176 00:48:50,175 --> 00:48:50,687 Square 1177 00:48:50,943 --> 00:48:52,735 Circle or triangle 1178 00:48:52,991 --> 00:48:54,015 Basically anything 1179 00:48:54,271 --> 00:48:56,831 Dad could mathematically that 1180 00:48:57,087 --> 00:48:58,879 Be mathematically measured 1181 00:48:59,135 --> 00:49:01,951 And should be able to recreate accurately 1182 00:49:02,975 --> 00:49:04,767 Does it usually be carried out 1183 00:49:05,023 --> 00:49:05,535 Geometric 1184 00:49:05,791 --> 00:49:08,607 When we think your metric we also thing 1185 00:49:08,863 --> 00:49:09,631 Straight Lines 1186 00:49:09,887 --> 00:49:10,655 Apparent edges 1187 00:49:10,911 --> 00:49:11,935 Define ad 1188 00:49:12,703 --> 00:49:15,519 There are three main types of dementia 1189 00:49:16,031 --> 00:49:17,311 The first one is the circle 1190 00:49:17,823 --> 00:49:18,847 The polygon 1191 00:49:19,103 --> 00:49:21,919 Selina squares and triangles being a simp 1192 00:49:22,175 --> 00:49:23,199 And then the line 1193 00:49:23,711 --> 00:49:24,991 Where is the 1194 00:49:25,247 --> 00:49:25,759 Table 1195 00:49:26,015 --> 00:49:27,807 And United carries the most 1196 00:49:28,319 --> 00:49:29,087 Visual weight 1197 00:49:29,343 --> 00:49:31,647 The triangle on the other hand is the least 1198 00:49:31,903 --> 00:49:33,695 Anna displays great 1199 00:49:35,231 --> 00:49:36,255 Find me the circle 1200 00:49:36,767 --> 00:49:39,327 It's nearly a stable Essex as the square 1201 00:49:39,839 --> 00:49:42,655 But it hints of rotational 1202 00:49:43,935 --> 00:49:44,703 By the way 1203 00:49:44,959 --> 00:49:46,751 Circles adults can be interpreted 1204 00:49:47,007 --> 00:49:49,567 As either your metric or 1205 00:49:51,871 --> 00:49:52,895 Ships that have 1206 00:49:53,151 --> 00:49:53,919 Irregular 1207 00:49:54,175 --> 00:49:55,711 And complex Contours 1208 00:49:56,223 --> 00:49:59,551 Is there a mathematical harder to recruit 1209 00:49:59,807 --> 00:50:01,343 Are considered organic 1210 00:50:01,855 --> 00:50:04,671 Basically think of most things that you would find in a 1211 00:50:05,695 --> 00:50:06,975 Abstract shapes 1212 00:50:07,487 --> 00:50:10,047 Simplified or stylised versions of 1213 00:50:10,303 --> 00:50:10,815 Organic 1214 00:50:11,071 --> 00:50:12,351 Think like a 1215 00:50:13,887 --> 00:50:14,655 If we dig 1216 00:50:14,911 --> 00:50:16,959 The restaurant sign once again 1217 00:50:17,215 --> 00:50:18,751 I think of you not like that 1218 00:50:19,519 --> 00:50:22,847 The people that represented on on that sign they're obviously not real 1219 00:50:23,615 --> 00:50:24,895 Does the 1220 00:50:25,151 --> 00:50:26,175 Call Debs 1221 00:50:27,967 --> 00:50:29,503 Extraction of 1222 00:50:29,759 --> 00:50:30,527 The real 1223 00:50:32,063 --> 00:50:33,599 No of course there's 1224 00:50:34,111 --> 00:50:37,951 Does obviously some geometry in nature and does exist 1225 00:50:38,207 --> 00:50:39,999 But most of the time 1226 00:50:40,511 --> 00:50:42,303 It's not 1227 00:50:42,559 --> 00:50:44,351 So we'll be up secured by 1228 00:50:44,863 --> 00:50:48,447 Bye perceptions of irregularity so think of a leaf you know like 1229 00:50:48,959 --> 00:50:51,775 Belief is generally symmetrical 1230 00:50:52,031 --> 00:50:56,895 And sometimes depending on the leave it might even really looks like a 1231 00:50:57,151 --> 00:50:58,175 Like a triangle shape 1232 00:50:58,687 --> 00:51:00,991 But we priscillia regularly 1233 00:51:01,247 --> 00:51:04,319 In this context before we see asymmetry 1234 00:51:04,831 --> 00:51:06,879 And I and its overall sheep 1235 00:51:08,159 --> 00:51:10,719 Stop geometry forms can be around 1236 00:51:10,975 --> 00:51:14,303 Organically and organic forms can be arranged geometry 1237 00:51:14,815 --> 00:51:15,327 Either 1238 00:51:15,583 --> 00:51:16,095 Create 1239 00:51:16,351 --> 00:51:16,863 Tension 1240 00:51:17,119 --> 00:51:18,911 Between the forms and the structure 1241 00:51:19,167 --> 00:51:24,031 When we want to convey an organic message for example we should emphasise your organic 1242 00:51:24,287 --> 00:51:24,799 Quality 1243 00:51:25,311 --> 00:51:26,847 Are the shape and use more 1244 00:51:27,103 --> 00:51:29,151 Irregularity and variety 1245 00:51:30,431 --> 00:51:32,991 Depends on the message that you're trying to come 1246 00:51:42,719 --> 00:51:46,047 Volumes now volumes on the other hand 1247 00:51:46,303 --> 00:51:48,351 Are most of the time 1248 00:51:48,607 --> 00:51:53,983 Just shapes in three dimensions a lot of what we've talked about so far will apply just as well 1249 00:51:54,751 --> 00:51:55,775 Volume down 1250 00:51:56,031 --> 00:51:58,591 Empty space defined by search 1251 00:51:59,103 --> 00:52:00,383 Lines and 1252 00:52:01,151 --> 00:52:04,735 Are we still in the surface space sorry order 1253 00:52:04,991 --> 00:52:08,575 The perception that the space within a volume has been filled 1254 00:52:08,831 --> 00:52:09,855 To some degree 1255 00:52:10,367 --> 00:52:12,671 The volume down contains mass 1256 00:52:13,439 --> 00:52:17,535 Ian a two-dimensional image we can only offer the perception of mass 1257 00:52:17,791 --> 00:52:18,815 Density invite 1258 00:52:19,327 --> 00:52:22,655 When we give a surface or in a shape 1259 00:52:22,911 --> 00:52:24,959 The illusion of being three-dimensional 1260 00:52:25,471 --> 00:52:26,495 Then we have a voice 1261 00:52:27,519 --> 00:52:28,543 We can create 1262 00:52:29,055 --> 00:52:33,407 That is losing in many different ways are using all different elements of art 1263 00:52:33,663 --> 00:52:39,551 Offer reasonable by adding patterns and textures to the surface or by changing the colour or value 1264 00:52:39,807 --> 00:52:40,831 Across the surface 1265 00:52:41,087 --> 00:52:41,599 Two men 1266 00:52:41,855 --> 00:52:43,647 The effects of light and Shadow 1267 00:52:44,415 --> 00:52:46,207 We can also use perspective 1268 00:52:46,463 --> 00:52:49,535 Are within a form to create the illusion that the form is a verb 1269 00:52:50,815 --> 00:52:56,959 Since we live in a 3-dimensional world and are used to seeing things in 3D all the time 1270 00:52:57,215 --> 00:52:58,239 Show me Ali m 1271 00:52:58,495 --> 00:52:59,263 Volume eight 1272 00:52:59,519 --> 00:53:01,567 Qualities to our two-dimensional 1273 00:53:01,823 --> 00:53:02,335 Format 1274 00:53:02,847 --> 00:53:04,895 We had sense of realism 1275 00:53:05,151 --> 00:53:11,295 To a design to a piece of art if you think of a cartoon character like man and like Homer Simpson for example 1276 00:53:11,551 --> 00:53:14,623 And then you think of the same character but it's 3D instead 1277 00:53:14,879 --> 00:53:16,415 3D person always look 1278 00:53:16,671 --> 00:53:17,951 More realistic 1279 00:53:18,207 --> 00:53:19,231 Even though 1280 00:53:19,487 --> 00:53:23,071 They might be the same and might have the same Sylvan same car and everything 1281 00:53:23,583 --> 00:53:27,167 The Dreyfus most to look more realistic because 1282 00:53:27,679 --> 00:53:33,311 Is shares more of the characteristics that we are used to associate with realism or Riyadh 1283 00:53:33,823 --> 00:53:36,383 Mainly three dimensions just like 1284 00:53:36,895 --> 00:53:40,223 The shooting and the clear appearance of volume 1285 00:53:40,479 --> 00:53:40,991 Mass 1286 00:53:41,759 --> 00:53:43,807 Now that we've seen both 1287 00:53:44,063 --> 00:53:49,951 Shapes and volumes is interesting to realise that there are certain expectations that come with both though 1288 00:53:50,207 --> 00:53:50,719 Elements 1289 00:53:50,975 --> 00:53:51,743 For example 1290 00:53:51,999 --> 00:53:56,863 A plane or a flat surface will generally be expected to be 1291 00:53:57,119 --> 00:53:59,679 Behind something I didn't three dimension 1292 00:53:59,935 --> 00:54:01,215 Something that has volume 1293 00:54:01,727 --> 00:54:06,079 Just a natural thing and work condition to proceed things this 1294 00:54:06,591 --> 00:54:07,871 I just buy 1295 00:54:09,151 --> 00:54:10,175 Things around us 1296 00:54:10,431 --> 00:54:12,991 If you imagine yourself looking at a house 1297 00:54:13,247 --> 00:54:14,783 In a middle of a really really 1298 00:54:15,039 --> 00:54:16,063 Field and 1299 00:54:16,319 --> 00:54:18,367 The only thing that is that house 1300 00:54:18,623 --> 00:54:21,695 And then there's mountains far in this in behind her eyes 1301 00:54:22,207 --> 00:54:24,255 Most of the things behind that 1302 00:54:24,767 --> 00:54:25,791 Are too far 1303 00:54:26,047 --> 00:54:27,583 Will appear 1304 00:54:27,839 --> 00:54:30,911 Flat or more since it'll be harder for us to properly 1305 00:54:31,167 --> 00:54:32,191 Perceive that 1306 00:54:32,447 --> 00:54:35,263 Up those intra-individual mountains in the party 1307 00:54:36,031 --> 00:54:40,639 Because if we move in a remover to the right with the left to us not going to be 1308 00:54:40,895 --> 00:54:45,503 We're not going to be feeling that perspective match because it's just too far 1309 00:54:46,271 --> 00:54:47,551 The house on the other hand 1310 00:54:47,807 --> 00:54:50,367 I will look like a normal volume that we can walk around 1311 00:54:50,623 --> 00:54:53,439 I'll be able to perceive it's it's 1312 00:54:53,951 --> 00:54:54,719 Prospect 1313 00:54:55,231 --> 00:54:55,743 Proper 1314 00:54:57,279 --> 00:54:58,047 But now 1315 00:54:58,559 --> 00:55:00,607 If you're working on a peace and you decide 1316 00:55:00,863 --> 00:55:02,143 To play with those notions 1317 00:55:02,399 --> 00:55:04,447 So I say instead you have the volume 1318 00:55:04,959 --> 00:55:07,775 That you place behind a flat surface 1319 00:55:08,031 --> 00:55:12,639 Daniela praying some interesting tension between the foreground and the background 1320 00:55:12,895 --> 00:55:16,479 Has no expectations are for the volume to the van 1321 00:55:16,991 --> 00:55:18,271 And the plane to receive 1322 00:55:24,159 --> 00:55:28,767 Since we're talking about the volume sweet also have to talk about mass and weight 1323 00:55:29,279 --> 00:55:30,815 Does a knot element of air 1324 00:55:31,071 --> 00:55:32,351 They're alright 1325 00:55:32,607 --> 00:55:33,631 But they are 1326 00:55:34,143 --> 00:55:35,679 Properties of voice 1327 00:55:36,959 --> 00:55:40,287 Since they don't really exist in a two-dimensional format 1328 00:55:40,543 --> 00:55:41,311 In art speak 1329 00:55:41,567 --> 00:55:42,591 Arctic 1330 00:55:42,847 --> 00:55:45,663 We're gonna we're gonna talk about them 1331 00:55:46,431 --> 00:55:50,271 As a as visual or optical mass and 1332 00:55:51,039 --> 00:55:52,319 In the physical world 1333 00:55:52,575 --> 00:55:54,111 Objects with greatness 1334 00:55:54,367 --> 00:55:56,415 Attract in others tour 1335 00:55:56,927 --> 00:55:58,975 In the world of visual design 1336 00:55:59,231 --> 00:56:02,559 And visual communication elements with greatness 1337 00:56:02,815 --> 00:56:04,607 Also attractive the same thing 1338 00:56:04,863 --> 00:56:06,143 The perception of mass 1339 00:56:06,399 --> 00:56:08,959 In an element is house of strongly the elements 1340 00:56:09,215 --> 00:56:09,983 Close your eyes 1341 00:56:10,239 --> 00:56:10,751 Towards 1342 00:56:11,263 --> 00:56:12,287 Aswad volume 1343 00:56:12,543 --> 00:56:15,103 Mass is only something that we can hunt 1344 00:56:15,359 --> 00:56:17,407 Are present in a two dimensional form 1345 00:56:17,663 --> 00:56:18,687 That we are working 1346 00:56:18,943 --> 00:56:19,711 Anakin 1347 00:56:20,223 --> 00:56:23,039 We have the ability to add to your mass and weight 1348 00:56:23,295 --> 00:56:25,087 To an element through size 1349 00:56:25,343 --> 00:56:26,367 Colour in Val 1350 00:56:26,879 --> 00:56:29,951 If we did a very simple example like this circle here 1351 00:56:30,207 --> 00:56:31,487 Buy just adjust 1352 00:56:31,743 --> 00:56:32,511 The shooting 1353 00:56:33,279 --> 00:56:36,607 We can easily remove or add mass or weight 1354 00:56:36,863 --> 00:56:40,447 To the ship basically the flatter or more subtle the shading Moby 1355 00:56:40,703 --> 00:56:42,751 The most flat fuel appear in as a result 1356 00:56:43,007 --> 00:56:45,055 Wilbur Steven as having a lesson 1357 00:56:45,567 --> 00:56:48,895 Your hands in the shave if the shooting makes the circle 1358 00:56:49,151 --> 00:56:49,663 Look 1359 00:56:49,919 --> 00:56:51,455 Very very cold 1360 00:56:51,711 --> 00:56:57,855 A very round closer to a balloon then maybe 1361 00:56:58,111 --> 00:57:00,927 Like a metallic ball with something like that 1362 00:57:01,183 --> 00:57:03,231 There were here to have more weight or mass 1363 00:57:05,279 --> 00:57:07,583 It will as a result carry more poor 1364 00:57:07,839 --> 00:57:08,607 When place 1365 00:57:10,143 --> 00:57:11,167 That's right next to each other 1366 00:57:13,727 --> 00:57:16,287 So to recap 1367 00:57:17,055 --> 00:57:21,151 Phones are any positive elements that your place within the negative space 1368 00:57:21,407 --> 00:57:23,455 Of your canvas of your 1369 00:57:24,223 --> 00:57:24,735 Piece of 1370 00:57:24,991 --> 00:57:25,503 Piece of 1371 00:57:26,015 --> 00:57:27,551 Our forms communicate 1372 00:57:27,807 --> 00:57:31,391 And you should choose your forms based on the message that you want to communicate 1373 00:57:31,903 --> 00:57:33,695 To your viewers to your audience 1374 00:57:33,951 --> 00:57:36,511 The relationship between form and space 1375 00:57:36,767 --> 00:57:41,375 Should be one of the most important considerations in any design 1376 00:57:42,143 --> 00:57:43,423 Shapes or surfaces 1377 00:57:43,679 --> 00:57:45,983 I two-dimensional abstracts 1378 00:57:46,239 --> 00:57:47,775 A shopkin either 1379 00:57:48,031 --> 00:57:50,591 Appear to be like 1380 00:57:50,847 --> 00:57:53,407 Or line like depending on his concert 1381 00:57:53,919 --> 00:57:55,967 And it's relative size compared to the Sun 1382 00:57:56,479 --> 00:57:58,015 The size of the space 1383 00:57:58,527 --> 00:58:00,063 And other elements around 1384 00:58:01,087 --> 00:58:01,855 Voice 1385 00:58:02,367 --> 00:58:04,671 On the other hand are three-dimensional form 1386 00:58:04,927 --> 00:58:11,071 They can only be represented on a two-dimensional format of course but when present they will 1387 00:58:11,327 --> 00:58:11,839 Almost always 1388 00:58:12,095 --> 00:58:12,863 Give him more real 1389 00:58:13,119 --> 00:58:13,887 Sixfields to your 1390 00:58:14,399 --> 00:58:15,167 Compared to a 1391 00:58:15,423 --> 00:58:15,935 Flat sheet 1392 00:58:16,447 --> 00:58:21,567 Volumes are created by mimicking the effect of light and Shadow on a surface 1393 00:58:21,823 --> 00:58:22,335 Or 1394 00:58:23,103 --> 00:58:25,407 All forms carry visual mass or weight 1395 00:58:25,663 --> 00:58:26,943 Determined by the size 1396 00:58:27,199 --> 00:58:29,247 Colour in the contour of the 1397 00:58:29,759 --> 00:58:31,295 Volume to carry 1398 00:58:31,551 --> 00:58:34,111 More Waves by default than simple 2D shape 1399 00:58:34,623 --> 00:58:35,647 But the way 1400 00:58:35,903 --> 00:58:38,463 Both can be increased or decreased 1401 00:58:38,719 --> 00:58:39,743 Buy Alton 1402 00:58:39,999 --> 00:58:41,791 Characteristics 1403 00:58:42,047 --> 00:58:42,559 Either 1404 00:58:52,287 --> 00:58:55,103 Tractors now so the 5th 1405 00:58:55,359 --> 00:58:55,871 Elam 1406 00:58:56,127 --> 00:58:56,639 Of 1407 00:58:56,895 --> 00:58:58,943 Is what we're going to call structures 1408 00:58:59,199 --> 00:59:00,479 Structures can 1409 00:59:00,735 --> 00:59:03,551 Put into types in regards to visual communication 1410 00:59:03,807 --> 00:59:06,623 And those two will be patterns and textures 1411 00:59:06,879 --> 00:59:10,975 So I'm grouping those two together because they are very similar in the sounds like 1412 00:59:11,231 --> 00:59:11,999 A parrot 1413 00:59:12,255 --> 00:59:17,119 Is a recognisable and repeatable structure with a geometric quality 1414 00:59:17,375 --> 00:59:20,447 Where a texture is a structure with 1415 00:59:20,703 --> 00:59:22,751 Irregular surface activity instead 1416 00:59:23,263 --> 00:59:26,847 When objects are arranged in a pattern that seem to random 1417 00:59:27,103 --> 00:59:29,407 To be mathematically reproduce 1418 00:59:29,663 --> 00:59:30,943 Then we'll call that a text 1419 00:59:31,199 --> 00:59:31,967 Structure 1420 00:59:32,479 --> 00:59:33,247 Aesthetically 1421 00:59:33,503 --> 00:59:35,807 Patterns and textures are used to differentiate 1422 00:59:36,063 --> 00:59:37,343 One phone from another 1423 00:59:37,599 --> 00:59:39,391 Add a form from its ore 1424 00:59:40,159 --> 00:59:41,439 Also I 1425 00:59:41,695 --> 00:59:42,463 Interest 1426 00:59:42,719 --> 00:59:46,559 Death and can also add a sense of realism to your Design 1427 00:59:47,071 --> 00:59:49,375 They can be added to in the 1428 00:59:49,631 --> 00:59:52,191 Forms or to the negative space around those forms 1429 00:59:52,447 --> 00:59:53,727 And they are created 1430 00:59:53,983 --> 00:59:55,519 Organised 1431 00:59:55,775 --> 00:59:57,311 Random structuring of elements 1432 00:59:57,823 --> 00:59:58,591 So far 1433 00:59:58,847 --> 01:00:03,967 The element of art that with covered have focused on specific objects we add to our design 1434 01:00:04,223 --> 01:00:08,063 I would look at dots and then lines and shapes and volumes 1435 01:00:08,575 --> 01:00:10,111 Every new album 1436 01:00:10,623 --> 01:00:11,647 That we we 1437 01:00:11,903 --> 01:00:12,671 Had a look at 1438 01:00:12,927 --> 01:00:15,487 The seem to be made out of the previous elements 1439 01:00:16,767 --> 01:00:17,279 Structure 1440 01:00:17,791 --> 01:00:19,071 Are no 1441 01:00:19,327 --> 01:00:20,351 They can be taught 1442 01:00:20,607 --> 01:00:22,399 Lines shapes and volume 1443 01:00:22,655 --> 01:00:23,935 Arranged in different ways 1444 01:00:24,447 --> 01:00:26,751 Further influence how we perceive thing 1445 01:00:27,007 --> 01:00:28,031 So we simply 1446 01:00:28,287 --> 01:00:31,871 Can't have structure unless you have the other elements to build it 1447 01:00:35,199 --> 01:00:36,223 What exactly are 1448 01:00:38,527 --> 01:00:43,135 Basically any time you place two or more objects on a canvas 1449 01:00:43,391 --> 01:00:46,463 That are in relation to each other they will form a start 1450 01:00:46,975 --> 01:00:51,071 When there is some sort of organisation between different elements 1451 01:00:51,327 --> 01:00:52,095 That's a straw 1452 01:00:52,351 --> 01:00:53,119 And of course 1453 01:00:53,375 --> 01:00:56,191 The more elements you have the more complex and 1454 01:00:56,447 --> 01:00:57,727 Possibly interesting 1455 01:00:57,983 --> 01:00:59,519 That structure can become 1456 01:01:00,031 --> 01:01:00,543 Again 1457 01:01:00,799 --> 01:01:03,871 You can think of the last five elements as ingredients 1458 01:01:04,127 --> 01:01:06,943 And the structure being the right 1459 01:01:09,247 --> 01:01:11,295 Visual activity across a surface 1460 01:01:11,551 --> 01:01:12,831 Is a pad 1461 01:01:13,087 --> 01:01:16,159 When the structure of forming the pattern is based on 1462 01:01:16,415 --> 01:01:17,183 Consistent 1463 01:01:17,439 --> 01:01:18,719 And repeated 1464 01:01:19,743 --> 01:01:22,303 Patterns are geometric and mathematic 1465 01:01:22,815 --> 01:01:23,327 They are 1466 01:01:23,583 --> 01:01:24,351 Plants 1467 01:01:24,863 --> 01:01:26,655 Derek and McCann 1468 01:01:27,167 --> 01:01:31,007 There geometry of nature means that Paris can be easily produced 1469 01:01:31,775 --> 01:01:32,287 Parents 1470 01:01:32,543 --> 01:01:34,591 Can add richness and depth 1471 01:01:34,847 --> 01:01:37,663 To design the can give life and energy 1472 01:01:37,919 --> 01:01:39,967 How to areas of a design that is 1473 01:01:40,223 --> 01:01:42,783 That can usually be left blank 1474 01:01:43,039 --> 01:01:46,111 You're like he like a piece of clothes like a white 1475 01:01:46,879 --> 01:01:50,719 Parents can also be used as supporting backdrops for 10 1476 01:01:50,975 --> 01:01:51,743 Image 1477 01:01:51,999 --> 01:01:55,839 As long as you don't overwhelm the elements that are placed on top of 1478 01:01:56,095 --> 01:01:57,631 Are the elements the same 1479 01:01:57,887 --> 01:01:59,935 To support pattern is the repetition 1480 01:02:00,191 --> 01:02:00,703 Of sheep 1481 01:02:01,983 --> 01:02:05,567 Can also reflect the underlying structure of a design 1482 01:02:05,823 --> 01:02:08,895 By organising the surfaces or objects in the composition 1483 01:02:09,407 --> 01:02:10,175 Now it's 1484 01:02:10,687 --> 01:02:13,247 Usually good things to remember that parents are 1485 01:02:13,503 --> 01:02:14,783 Supporting Ella 1486 01:02:15,039 --> 01:02:21,183 Another contender style the message of any Parent Should usually and hence the message at 1487 01:02:21,439 --> 01:02:22,207 What's an element 1488 01:02:22,463 --> 01:02:23,487 To convert 1489 01:02:23,743 --> 01:02:24,767 That doesn't mean 1490 01:02:25,023 --> 01:02:31,167 There are only certain patterns for certain elements are you can definitely bring in some contrast in the hair 1491 01:02:31,423 --> 01:02:32,447 Combined of an element 1492 01:02:32,703 --> 01:02:36,287 Different patterns that you would normally not associate them with 1493 01:02:36,543 --> 01:02:38,079 224 new message 1494 01:02:38,847 --> 01:02:39,871 So again 1495 01:02:40,127 --> 01:02:41,151 Again again 1496 01:02:41,407 --> 01:02:43,455 Nothing is black and white does adjust 1497 01:02:43,711 --> 01:02:48,831 Guidelines and then with those notions you can go go and then treat them and send them to your home 1498 01:02:49,087 --> 01:02:50,623 I bet you still 1499 01:02:50,879 --> 01:02:53,439 To know that exist and another meaning for 1500 01:02:53,695 --> 01:02:54,463 To be able to do that 1501 01:02:54,719 --> 01:02:58,047 Simple shapes and objects can be used to create 1502 01:02:58,303 --> 01:02:59,839 Complex geometric pattern 1503 01:03:00,351 --> 01:03:03,423 Through repetition and rotation 1504 01:03:03,935 --> 01:03:06,495 So those patterns can help make other 1505 01:03:06,751 --> 01:03:08,287 More complex 1506 01:03:08,543 --> 01:03:11,359 Interesting which is Jerry dad the purpose of power 1507 01:03:12,127 --> 01:03:12,895 Increasing 1508 01:03:13,151 --> 01:03:14,431 The density of an object 1509 01:03:14,687 --> 01:03:15,967 Na na pata 1510 01:03:16,479 --> 01:03:22,623 Can leads to the panda and having a darker values to the point here is that patterns when they're really heavy 1511 01:03:22,879 --> 01:03:24,415 To effect 1512 01:03:24,671 --> 01:03:26,207 The value of an element 1513 01:03:26,463 --> 01:03:28,511 But again you remember that pattern 1514 01:03:28,767 --> 01:03:29,535 Word class 1515 01:03:29,791 --> 01:03:31,327 In supporting role usually 1516 01:03:31,839 --> 01:03:35,167 You're too much parenting in a design can be a bad thing 1517 01:03:35,423 --> 01:03:36,959 They can make your Design 1518 01:03:37,215 --> 01:03:40,287 Tacky or pushing you know things to text 1519 01:03:40,799 --> 01:03:41,311 Patta 1520 01:03:41,567 --> 01:03:44,639 The really good at supporting your message they're not 1521 01:03:44,895 --> 01:03:51,039 Usually the message on there on but they can quickly overwhelm your elements and your designs 1522 01:03:51,295 --> 01:03:51,807 Overused 1523 01:03:54,367 --> 01:03:58,463 Visual activity across a surface is a texture 1524 01:03:58,719 --> 01:04:00,511 When the structure of forming a texture 1525 01:04:00,767 --> 01:04:04,095 Is based on regular and random relation 1526 01:04:04,607 --> 01:04:06,399 Textures or organ 1527 01:04:06,655 --> 01:04:07,679 Natural 1528 01:04:07,935 --> 01:04:13,567 Are the size of objects or lines forming a texture may vary the distance between them may vary 1529 01:04:13,823 --> 01:04:15,871 The density of the structure may vary 1530 01:04:16,127 --> 01:04:17,663 And this right 1531 01:04:17,919 --> 01:04:21,759 Leads to a perception of organic natural or 1532 01:04:22,015 --> 01:04:23,039 Random 1533 01:04:23,295 --> 01:04:25,087 Structure in the text 1534 01:04:26,623 --> 01:04:30,975 Pictures can also be physical of course in all things that that you can touch 1535 01:04:31,487 --> 01:04:32,511 I can feel the 1536 01:04:32,767 --> 01:04:38,911 Amber D CD can be smooth and it can be rough hard or soft but of course in digital arts 1537 01:04:39,167 --> 01:04:39,679 Actually 1538 01:04:39,935 --> 01:04:43,263 Create this physical quality of text 1539 01:04:43,775 --> 01:04:44,799 But we can 1540 01:04:45,311 --> 01:04:47,615 We can still create the perception of it 1541 01:04:48,127 --> 01:04:50,431 When we work in a two-dimensional format 1542 01:04:50,687 --> 01:04:51,455 We create 1543 01:04:51,711 --> 01:04:56,319 Employed textures when you do it while your audience will be able to imagine 1544 01:04:56,575 --> 01:04:58,623 How your texture feels on 1545 01:04:59,903 --> 01:05:01,439 This physical quality 1546 01:05:01,695 --> 01:05:04,511 Yeah that gives textures a sense of realism 1547 01:05:05,023 --> 01:05:05,535 And 1548 01:05:05,791 --> 01:05:08,607 Just like you know just like the three dimension thing 1549 01:05:08,863 --> 01:05:13,471 Textures the also tend to and after the 10th of the 3rd dimension 1550 01:05:13,727 --> 01:05:16,031 To the two-dimensional format of the screen 1551 01:05:16,543 --> 01:05:18,591 In a organic way 1552 01:05:18,847 --> 01:05:24,991 The disconnection to the physical world and two reality can give it a greater sense of realism 1553 01:05:25,247 --> 01:05:29,343 So taking the the Homer Simpson in 3D example again 1554 01:05:29,599 --> 01:05:32,415 So let's say you have two versions you have a 3D version 1555 01:05:32,671 --> 01:05:37,279 Just a dad doesn't have any text you're so it's just one thing to across a whole thing right 1556 01:05:37,535 --> 01:05:40,607 So maybe like a plastic texture across a holding or 1557 01:05:40,863 --> 01:05:46,239 You have the other version that has some really some nice skin texture and in the shirt is like it look 1558 01:05:46,495 --> 01:05:48,543 I like the texture of the sure looks real 1559 01:05:48,799 --> 01:05:50,335 Picture of the pants is spot on 1560 01:05:50,591 --> 01:05:53,919 Of course you know when you had when you add texture to to anything 1561 01:05:54,687 --> 01:06:00,575 Brings it even closer to two reality which of course increases the realism of your Design 1562 01:06:00,831 --> 01:06:02,623 The more confident 1563 01:06:02,879 --> 01:06:05,183 Irregularity of a texture density 1564 01:06:05,695 --> 01:06:06,719 The last country 1565 01:06:06,975 --> 01:06:09,535 Across the surface still have in the Moor the Moor flat 1566 01:06:09,791 --> 01:06:12,095 And two-dimensional potential appear 1567 01:06:12,351 --> 01:06:16,447 And then of course the other way if you have more contrast and texture is density 1568 01:06:16,959 --> 01:06:19,519 And amore daft to that texture 1569 01:06:19,775 --> 01:06:21,311 It will look more three-dimensional 1570 01:06:22,079 --> 01:06:22,847 Just 1571 01:06:23,103 --> 01:06:23,871 With patterns 1572 01:06:24,127 --> 01:06:24,895 Weather than City 1573 01:06:25,151 --> 01:06:26,175 From Dark 1574 01:06:26,431 --> 01:06:26,943 To lie 1575 01:06:27,455 --> 01:06:28,223 Over surface 1576 01:06:28,479 --> 01:06:31,551 Is an even and continuous transition 1577 01:06:31,807 --> 01:06:34,623 You can mimic the play of light over a Valley 1578 01:06:34,879 --> 01:06:36,159 So unlike parent 1579 01:06:36,415 --> 01:06:41,279 Is volume saucy more realistic and will not come across as a stylised 1580 01:06:41,791 --> 01:06:44,863 As again I still the spheres that I drew 1581 01:06:45,119 --> 01:06:46,399 With our just now 1582 01:06:47,167 --> 01:06:47,935 Sole texture 1583 01:06:48,191 --> 01:06:49,727 Definitely add a day 1584 01:06:49,983 --> 01:06:50,751 Realistic 1585 01:06:51,519 --> 01:06:52,287 Characteristic 1586 01:06:52,543 --> 01:06:53,311 22nd 1587 01:06:53,823 --> 01:06:58,431 We can add pictures to any kind of elements so we can add textures to door 1588 01:06:58,687 --> 01:06:59,199 The line 1589 01:06:59,455 --> 01:07:00,991 You can form 1590 01:07:01,247 --> 01:07:02,783 Patterns this way 1591 01:07:03,039 --> 01:07:06,623 They can be added with Andy the contour of single 1592 01:07:07,135 --> 01:07:08,159 How to add intro 1593 01:07:08,415 --> 01:07:09,183 To that shape 1594 01:07:09,439 --> 01:07:12,255 Or communicate an additional layer of message 1595 01:07:12,511 --> 01:07:15,327 In the message can compliments or contact 1596 01:07:15,583 --> 01:07:17,631 The message of Dad 1597 01:07:17,887 --> 01:07:18,399 Element 1598 01:07:19,423 --> 01:07:20,447 Interesting 1599 01:07:20,703 --> 01:07:25,055 I can't I can make sandwiches like this can be created when a texture 1600 01:07:25,311 --> 01:07:26,079 And 1601 01:07:26,335 --> 01:07:28,127 Are contradictory 1602 01:07:28,383 --> 01:07:31,199 So when they offer to read messages 1603 01:07:31,455 --> 01:07:32,479 So let's say 1604 01:07:32,735 --> 01:07:34,015 You have maybe 1605 01:07:34,271 --> 01:07:35,039 Something that 1606 01:07:35,551 --> 01:07:36,319 That should 1607 01:07:36,575 --> 01:07:42,719 Just B shaped that should be smooth so maybe you like it something like a bottle right like a a glass 1608 01:07:42,975 --> 01:07:47,839 Bottle in the shape of a bottle and then you add a texture on it that you would definitely 1609 01:07:48,095 --> 01:07:49,119 Never say she 1610 01:07:49,375 --> 01:07:52,191 With a glass bottle or plastic bottle 1611 01:07:52,447 --> 01:07:55,263 Something like a sandpaper texture or maybe you don't 1612 01:07:55,519 --> 01:07:56,287 Fur texture 1613 01:07:56,799 --> 01:08:00,383 Or hair texture or no skin texture whatever 1614 01:08:01,407 --> 01:08:02,943 By mixing those things again 1615 01:08:03,199 --> 01:08:06,783 You can create some pretty interesting interesting things and 1616 01:08:07,295 --> 01:08:08,319 Interesting message 1617 01:08:09,087 --> 01:08:10,367 When you use 1618 01:08:10,623 --> 01:08:16,767 Repetition Richard textures it can definitely help Creed unity and designs hope you have the same 1619 01:08:17,023 --> 01:08:23,167 Textures across different different elements in your peace it's usually good thing and it creates unity and then 1620 01:08:23,935 --> 01:08:26,751 You can use that to go against that so are you 1621 01:08:27,007 --> 01:08:28,799 You can use different types of text 1622 01:08:29,055 --> 01:08:29,567 2 1623 01:08:29,823 --> 01:08:32,127 To create maybe chaos or two 1624 01:08:32,383 --> 01:08:34,687 Destroyer 22 break that you know 1625 01:08:36,223 --> 01:08:39,039 Here we have really good example of the year 1626 01:08:39,295 --> 01:08:41,087 Of texture in another 1627 01:08:41,599 --> 01:08:42,623 Pattern 1628 01:08:43,135 --> 01:08:43,647 And 1629 01:08:44,159 --> 01:08:45,695 Elena's kissing 1630 01:08:46,207 --> 01:08:47,743 What is the same painting 1631 01:08:47,999 --> 01:08:53,119 Or it's the picking the same thing in one the original by the bedroom at Arles 1632 01:08:53,375 --> 01:08:54,655 Buy Van Gogh online 1633 01:08:54,911 --> 01:08:57,471 They're on this I'm left here you have 1634 01:08:57,727 --> 01:08:58,495 The same 1635 01:08:59,007 --> 01:09:00,543 Simple the same bedroom 1636 01:09:00,799 --> 01:09:01,567 Bye-bye 1637 01:09:01,823 --> 01:09:02,591 Distance time 1638 01:09:04,383 --> 01:09:05,151 Royal and 1639 01:09:05,919 --> 01:09:06,431 And 1640 01:09:06,687 --> 01:09:07,455 You can see 1641 01:09:08,479 --> 01:09:09,247 Kind of 1642 01:09:09,503 --> 01:09:10,783 What's the screen 1643 01:09:12,319 --> 01:09:15,647 Texture kids beds more very realistic look 1644 01:09:15,903 --> 01:09:17,951 Little bit more grungy can feel 1645 01:09:18,463 --> 01:09:21,535 Can feel the mood in the room a little bit more on the left here 1646 01:09:21,791 --> 01:09:22,815 Set alarm or graphic 1647 01:09:23,071 --> 01:09:24,095 It's a lot 1648 01:09:25,375 --> 01:09:25,887 Anyway 1649 01:09:26,399 --> 01:09:28,703 Because it's just so far from reality 1650 01:09:29,727 --> 01:09:32,799 The weather very similar in composition 1651 01:09:33,055 --> 01:09:35,103 They are also extremely 1652 01:09:35,359 --> 01:09:36,127 And their use 1653 01:09:39,199 --> 01:09:42,783 3 cap structures they make different objects 1654 01:09:43,039 --> 01:09:43,551 Stan 1655 01:09:43,807 --> 01:09:45,343 From another 1656 01:09:45,599 --> 01:09:48,671 And stand out from their ceramic space if they have 1657 01:09:48,927 --> 01:09:50,207 Different structure 1658 01:09:50,719 --> 01:09:51,743 Are the advent wreath 1659 01:09:51,999 --> 01:09:55,583 And death and they can be used to add a sense of realism to an element 1660 01:09:56,095 --> 01:09:57,375 Alright then tired 1661 01:09:58,655 --> 01:10:04,287 Two types of structures are we work with art patterns in textures 1662 01:10:04,543 --> 01:10:06,079 Both work by Ada 1663 01:10:06,335 --> 01:10:06,847 Activity 1664 01:10:07,103 --> 01:10:08,383 On the surface of a 4 1665 01:10:08,895 --> 01:10:11,199 Patterns are geometric and sterilised 1666 01:10:11,455 --> 01:10:12,991 Textures organic 1667 01:10:13,247 --> 01:10:13,759 Am I real 1668 01:10:14,527 --> 01:10:15,807 Patterns and texture 1669 01:10:16,575 --> 01:10:17,343 Art Limited 1670 01:10:17,599 --> 01:10:20,415 To the background of course they can be placed on for 1671 01:10:20,671 --> 01:10:23,487 Or white space around negative space and can 1672 01:10:23,743 --> 01:10:25,791 Either compliment or contra 1673 01:10:26,047 --> 01:10:27,327 The message conveyed 1674 01:10:27,839 --> 01:10:30,143 Bye bye the form 1675 01:10:31,167 --> 01:10:33,471 Both should be used primarily 1676 01:10:33,727 --> 01:10:35,519 In a supporting role so 1677 01:10:35,775 --> 01:10:39,103 Add an extra layer of communication to the message that you want to come 1678 01:10:39,615 --> 01:10:40,127 But 1679 01:10:42,175 --> 01:10:44,223 The needs you know that 1680 01:10:44,479 --> 01:10:48,831 Finish or elements in your Design or your illustration 1681 01:10:49,087 --> 01:10:52,415 To be able to communicate that additional kind of 1682 01:10:52,927 --> 01:10:53,695 Additional layer 1683 01:10:53,951 --> 01:10:54,463 Of mess 1684 01:10:54,975 --> 01:10:56,255 To reinforce that message 1685 01:10:56,511 --> 01:10:57,279 Decant 1686 01:11:00,095 --> 01:11:00,607 Structure 1687 01:11:01,119 --> 01:11:01,631 4 1688 01:11:01,887 --> 01:11:05,983 Justice take of structure or too much to match pattern or texture 1689 01:11:06,239 --> 01:11:07,263 You can easily 1690 01:11:07,519 --> 01:11:10,079 Overwhelmed design N16 1691 01:11:10,335 --> 01:11:11,615 Go to the office 1692 01:11:13,919 --> 01:11:16,479 Essential destroy the message or 1693 01:11:16,735 --> 01:11:18,783 I prefer the message that you were trying to kill me 1694 01:11:19,807 --> 01:11:23,903 Of course I know this is a lot a lot to work with an asthma adding more and more elements of it 1695 01:11:24,159 --> 01:11:25,695 More complaints about 1696 01:11:25,951 --> 01:11:28,255 Off of parents and textures as 1697 01:11:28,511 --> 01:11:32,863 Really additional element that you that you add on top coat like after 1698 01:11:33,119 --> 01:11:34,143 After you're done with 1699 01:11:34,399 --> 01:11:35,679 The other elements 1700 01:11:36,703 --> 01:11:41,823 So the really to add extra layer so they can't they can definitely be used to 1701 01:11:42,079 --> 01:11:44,127 To enhance something in 1702 01:11:44,639 --> 01:11:45,407 Reinforce 1703 01:11:45,663 --> 01:11:46,943 Something that you trying to give me a kiss 1704 01:11:47,199 --> 01:11:47,967 And you can really 1705 01:11:48,223 --> 01:11:48,735 Ring 1706 01:11:50,271 --> 01:11:51,551 Really cool intro 1707 01:11:52,831 --> 01:11:54,111 Help unify 1708 01:11:54,367 --> 01:11:55,391 Your Design 1709 01:11:56,415 --> 01:11:56,927 You can't 1710 01:12:08,447 --> 01:12:10,495 The 16 of the women to cover here 1711 01:12:10,751 --> 01:12:14,335 Is going to be skill large size 1712 01:12:14,847 --> 01:12:15,871 Everything 1713 01:12:16,127 --> 01:12:20,479 That's you can think of when it comes to drawing to painting to designing 1714 01:12:20,735 --> 01:12:22,527 Is on a relative 1715 01:12:24,063 --> 01:12:26,367 You can be united you lied to me 1716 01:12:27,391 --> 01:12:27,903 Then 1717 01:12:28,159 --> 01:12:29,695 Can be Sharp 1718 01:12:29,951 --> 01:12:30,975 You know 1719 01:12:31,487 --> 01:12:32,511 Hot and cold 1720 01:12:32,767 --> 01:12:34,559 Everything is a measure 1721 01:12:34,815 --> 01:12:39,935 On some scales so there's not one that can work without the other one so there's no 1722 01:12:40,191 --> 01:12:43,007 There's no nights if there's no day right 1723 01:12:43,519 --> 01:12:45,823 The exhaust on a scale because there are 1724 01:12:46,079 --> 01:12:47,103 They are too extreme 1725 01:12:48,127 --> 01:12:48,639 In 1726 01:12:48,895 --> 01:12:52,479 When we talk about scale were usually talking about 1727 01:12:53,759 --> 01:12:54,271 Quality 1728 01:12:54,527 --> 01:12:55,039 Of 1729 01:12:55,295 --> 01:12:55,807 Size 1730 01:12:56,063 --> 01:12:58,111 Bigger or smaller 1731 01:12:58,367 --> 01:13:00,159 And the relationship of 1732 01:13:00,415 --> 01:13:02,207 Design elements a different size 1733 01:13:02,975 --> 01:13:04,767 So you know definitions 1734 01:13:05,023 --> 01:13:08,607 Size is essentially the physical dimension of an 1735 01:13:09,631 --> 01:13:10,655 Girl on the other hand 1736 01:13:10,911 --> 01:13:13,215 That's the relative size of different types 1737 01:13:13,471 --> 01:13:14,495 An object 1738 01:13:14,751 --> 01:13:15,775 To a comma 1739 01:13:16,031 --> 01:13:16,543 Standard 1740 01:13:17,055 --> 01:13:18,335 So we're going to start with 1741 01:13:18,847 --> 01:13:19,359 Size 1742 01:13:20,639 --> 01:13:22,175 Is an absolute 1743 01:13:22,431 --> 01:13:22,943 Measure 1744 01:13:23,199 --> 01:13:27,039 So you know in in terms of let's say in terms of digital art right 1745 01:13:27,295 --> 01:13:31,647 When we work in Photoshop for example I'm going to have a canvas of a certain 1746 01:13:31,903 --> 01:13:33,439 Within certain height 1747 01:13:33,695 --> 01:13:37,279 And that is going to be in pixels or in inches or whatever 1748 01:13:37,535 --> 01:13:40,095 But isn't it is an absolute mess 1749 01:13:40,351 --> 01:13:41,887 It's not in 1750 01:13:42,143 --> 01:13:47,775 Relative to something or something else it's just that's that's what it is you know if it's if it's a 1000 pixel wide 1751 01:13:48,031 --> 01:13:51,871 That's that's it a pixel can be measured in space and it works 1752 01:13:52,127 --> 01:13:52,639 Every 1753 01:13:53,407 --> 01:13:54,687 So you know 1754 01:13:54,943 --> 01:13:56,991 Whatever you whatever you working on 1755 01:13:57,247 --> 01:14:02,623 Everything is going to be at a certain size of course now we can he can scale you can this article zoom in zoom out 1756 01:14:03,135 --> 01:14:03,647 But 1757 01:14:05,183 --> 01:14:06,975 Everything can still be measured 1758 01:14:09,023 --> 01:14:09,791 Turn it on 1759 01:14:10,047 --> 01:14:12,607 Size is not that into 1760 01:14:13,119 --> 01:14:15,935 It becomes really interesting when we talk 1761 01:14:16,191 --> 01:14:16,703 Skeld 1762 01:14:17,727 --> 01:14:19,775 Girl is a relative 1763 01:14:20,287 --> 01:14:21,567 Level order 1764 01:14:22,335 --> 01:14:24,639 It's a a general measure of 1765 01:14:24,895 --> 01:14:26,175 How much you know 1766 01:14:27,199 --> 01:14:33,343 Is progressive to progressive classification of some quality like size I can mountain 1767 01:14:33,855 --> 01:14:34,367 Rank 1768 01:14:34,623 --> 01:14:35,647 I can be anything 1769 01:14:35,903 --> 01:14:39,487 In visual design visual communication when we talk about scale 1770 01:14:39,743 --> 01:14:41,535 Really concerned with 1771 01:14:42,815 --> 01:14:43,839 The quality of 1772 01:14:44,095 --> 01:14:44,607 Size 1773 01:14:44,863 --> 01:14:46,655 Most most cases 1774 01:14:46,911 --> 01:14:47,423 But 1775 01:14:47,679 --> 01:14:50,751 Colour is also known as Scallion can be haddock all I can mention 1776 01:14:51,007 --> 01:14:53,823 What colour is called a colour warm colours cold colours 1777 01:14:54,079 --> 01:14:57,151 As is pretty much anything that you can speak 1778 01:14:57,407 --> 01:14:57,919 About 1779 01:14:58,175 --> 01:14:59,199 In contrast 1780 01:15:00,991 --> 01:15:05,599 As soon as you can make a comparison between between between elements 1781 01:15:05,855 --> 01:15:07,135 You have a scale 1782 01:15:07,647 --> 01:15:08,159 Stop 1783 01:15:08,415 --> 01:15:09,183 Stop 1784 01:15:09,439 --> 01:15:11,743 Girl is all about relative measurement 1785 01:15:13,279 --> 01:15:14,559 Nothing is absolute 1786 01:15:14,815 --> 01:15:16,095 When when talking about 2 1787 01:15:16,351 --> 01:15:17,375 So I single 1788 01:15:17,631 --> 01:15:19,423 Has no skill it has a size 1789 01:15:19,679 --> 01:15:23,007 Shirt depending on WhatsApp what you drive on 1790 01:15:23,263 --> 01:15:24,287 But it has 1791 01:15:24,543 --> 01:15:29,663 Until it's seen in comparison with something else and until something else 1792 01:15:29,919 --> 01:15:31,711 Is next to that you can compare it 1793 01:15:32,479 --> 01:15:34,015 Coursing at the moment Atwood place 1794 01:15:34,271 --> 01:15:36,319 An element on the screen 1795 01:15:36,575 --> 01:15:38,367 We have something to compare it to 1796 01:15:38,623 --> 01:15:39,647 The screen Nazi 1797 01:15:40,927 --> 01:15:41,951 We can compare it to 1798 01:15:42,463 --> 01:15:43,487 Yep the former 1799 01:15:43,743 --> 01:15:46,047 Of whatever it is on 1800 01:15:46,303 --> 01:15:47,327 Printer door 1801 01:15:47,583 --> 01:15:48,607 Enough 1802 01:15:48,863 --> 01:15:51,679 Photoshop canvas whatever it is on the sheet of paper 1803 01:15:52,191 --> 01:15:56,799 That elements in it's on the canvas is self can be used as a 1804 01:15:57,055 --> 01:15:58,079 The way to 1805 01:15:59,103 --> 01:16:00,383 Descale the character 1806 01:16:00,639 --> 01:16:03,455 It's it's something that we can compare the character 1807 01:16:03,967 --> 01:16:08,319 So we can make it smaller in comparison to the size of the camera so I can make it bigger 1808 01:16:09,855 --> 01:16:10,879 So scale 1809 01:16:11,135 --> 01:16:14,975 It is it's using so many different design principles 1810 01:16:15,487 --> 01:16:18,303 The one way that we can show contrast between different elements 1811 01:16:18,559 --> 01:16:19,839 As well as showing 1812 01:16:20,095 --> 01:16:20,863 Similarity 1813 01:16:21,119 --> 01:16:22,399 In groups of elements 1814 01:16:22,911 --> 01:16:23,423 Girl 1815 01:16:23,679 --> 01:16:27,519 Communicates relationships between elements that sits mean 1816 01:16:27,775 --> 01:16:32,383 Two elements of the same size are seen as being equal in our in some way 1817 01:16:32,639 --> 01:16:37,759 And into our limits with a clear variation in size are seen as different 1818 01:16:39,295 --> 01:16:39,807 So 1819 01:16:40,319 --> 01:16:41,855 Through scale we can 1820 01:16:42,367 --> 01:16:42,879 Create 1821 01:16:43,135 --> 01:16:44,159 Very 1822 01:16:44,415 --> 01:16:46,975 Pretty crazy variety in in Visual way 1823 01:16:47,231 --> 01:16:48,255 Which lead 1824 01:16:49,535 --> 01:16:50,047 Domino 1825 01:16:51,583 --> 01:16:52,351 Elite 2 1826 01:16:52,607 --> 01:16:53,631 Slow and rhythm 1827 01:16:53,887 --> 01:16:54,399 Bala 1828 01:16:54,911 --> 01:16:55,935 And visual 1829 01:16:56,959 --> 01:17:01,823 Scale can be used to create the illusion of death even as larger elements 1830 01:17:02,079 --> 01:17:05,407 Advance while smaller elements tend to recede into the background 1831 01:17:05,919 --> 01:17:08,735 If you have small a small buildings and bigger building 1832 01:17:09,247 --> 01:17:14,111 In the same campus or small people and a medium people in the big people insane 1833 01:17:14,367 --> 01:17:15,135 Anything can 1834 01:17:15,647 --> 01:17:18,719 Then it will suggest certain things depending on 1835 01:17:18,975 --> 01:17:20,511 That element that you join us 1836 01:17:22,559 --> 01:17:28,703 Also scale can imply meanings in a many different way so you know just imagine two circles one 1837 01:17:29,215 --> 01:17:31,519 And one that's really small 9 x 2 1838 01:17:32,031 --> 01:17:35,615 The larger circle always seem to dominate the smaller one 1839 01:17:35,871 --> 01:17:37,151 I just because of the scale 1840 01:17:37,407 --> 01:17:39,711 It kind of imposes it 1841 01:17:39,967 --> 01:17:42,527 It's eyes and impose it's will 1842 01:17:42,783 --> 01:17:46,111 And it'll feel like the other smaller circle 1843 01:17:46,367 --> 01:17:47,903 Has less importance 1844 01:17:48,671 --> 01:17:50,719 So again all of those messages are 1845 01:17:50,975 --> 01:17:52,767 Communicated through scale alone 1846 01:17:54,815 --> 01:17:57,375 This element having scale and composition 1847 01:17:58,399 --> 01:18:01,215 Activate the console to create more dynamic 1848 01:18:01,471 --> 01:18:03,007 As opposed to 1849 01:18:03,519 --> 01:18:07,615 And another piece another designer me where everything is the same scale 1850 01:18:08,127 --> 01:18:09,919 That would normally 1851 01:18:10,431 --> 01:18:12,479 Leads you to feel calm 1852 01:18:12,991 --> 01:18:15,807 I feel like the design is a load of boring low b tech 1853 01:18:16,319 --> 01:18:19,391 Is the difference between between things that make 1854 01:18:20,927 --> 01:18:23,231 When contrasting when contrasting to Allah 1855 01:18:23,487 --> 01:18:25,279 We usually want 1856 01:18:25,535 --> 01:18:26,559 To make 1857 01:18:26,815 --> 01:18:31,167 A big one you no make the contrast in size obvious if it's 1858 01:18:31,423 --> 01:18:32,191 To obvious 1859 01:18:32,447 --> 01:18:35,775 It just it create more competition between the elements 1860 01:18:36,031 --> 01:18:39,103 And Anna leaves leaves a few released by your audio 1861 01:18:39,359 --> 01:18:40,127 Basically 1862 01:18:40,383 --> 01:18:44,735 To guess or have you ever you're trying to communicate to to interpret your message 1863 01:18:44,991 --> 01:18:46,271 In their own 1864 01:18:47,039 --> 01:18:47,551 So 1865 01:18:47,807 --> 01:18:50,879 Your elements will compete for attention 1866 01:18:51,135 --> 01:18:52,927 If you have lack of skill 1867 01:18:56,511 --> 01:18:59,071 Now one more thing with scale 1868 01:18:59,327 --> 01:19:02,143 There's something that is called the scaling fallacy 1869 01:19:02,655 --> 01:19:04,703 And then this guy's is a tenancy 1870 01:19:05,215 --> 01:19:07,519 For people to do a sumif for anybody to 1871 01:19:07,775 --> 01:19:10,591 To assume that assistant that works at 1 scale 1872 01:19:10,847 --> 01:19:12,639 But also work at the larger 1873 01:19:12,895 --> 01:19:14,175 Or smaller scale 1874 01:19:14,431 --> 01:19:14,943 So 1875 01:19:15,455 --> 01:19:18,271 Is very very important to know and understand that 1876 01:19:19,295 --> 01:19:20,575 Different scales 1877 01:19:20,831 --> 01:19:22,111 Bring with them 1878 01:19:22,367 --> 01:19:23,647 Different search Challenge 1879 01:19:24,159 --> 01:19:25,951 Oh that require different Solutions 1880 01:19:26,207 --> 01:19:26,719 Something 1881 01:19:26,975 --> 01:19:27,999 Add a certain size 1882 01:19:28,767 --> 01:19:31,839 Might not all work at it at a different 1883 01:19:32,095 --> 01:19:33,119 Building for example 1884 01:19:33,375 --> 01:19:39,519 Smaller buildings they can be built the same way that bigger buildings are more like the other way round bigger buildings can't be built 1885 01:19:39,775 --> 01:19:40,799 Play my smaller buildings 1886 01:19:41,055 --> 01:19:43,871 Do you require different tools stronger materials 1887 01:19:44,127 --> 01:19:47,711 How did they record different architecture because 1888 01:19:47,967 --> 01:19:48,991 To fight gravity 1889 01:19:49,503 --> 01:19:51,039 So yeah 1890 01:19:51,551 --> 01:19:53,343 You have to think of this 1891 01:19:53,599 --> 01:19:56,415 In your designs as well it works in our two 1892 01:19:56,671 --> 01:19:58,463 If you're designing something 1893 01:19:58,975 --> 01:20:00,511 It might not work at all 1894 01:20:00,767 --> 01:20:01,279 Skills 1895 01:20:01,535 --> 01:20:05,119 Thinking of something else to love it closer 20-22 US artist 1896 01:20:05,375 --> 01:20:09,215 I think of a design your designing a helmet or something like that 1897 01:20:09,471 --> 01:20:14,592 And you're zoomed in all the way to the I can see in your canvas in on Photoshop 1898 01:20:14,848 --> 01:20:15,616 Is that home 1899 01:20:15,872 --> 01:20:19,200 And then you designing it and you like you had it looks really good but 1900 01:20:19,712 --> 01:20:20,480 Can you zoom out 1901 01:20:20,992 --> 01:20:24,064 And it just gets muted by everything else maybe the 1902 01:20:24,320 --> 01:20:25,088 The big 1903 01:20:25,600 --> 01:20:29,184 The big big horns of the big like a detailed a chat on the phone 1904 01:20:29,440 --> 01:20:32,512 You just can't see them one when they're small 1905 01:20:33,024 --> 01:20:36,096 And they just turn out to be to be noise instead 1906 01:20:36,352 --> 01:20:37,632 And the work against you 1907 01:20:37,888 --> 01:20:40,960 Very very important to to keep this in mind 1908 01:20:41,216 --> 01:20:41,728 Scale 1909 01:20:41,984 --> 01:20:44,032 Is relative and it also 1910 01:20:44,288 --> 01:20:47,104 It's certain things only work at certain scales 1911 01:20:47,616 --> 01:20:48,128 So 1912 01:20:48,384 --> 01:20:49,664 Get to recap you know 1913 01:20:49,920 --> 01:20:50,432 Size 1914 01:20:51,200 --> 01:20:54,528 Is the physical dimension of an objectives absolute 1915 01:20:54,784 --> 01:20:59,392 What scale is the relative size of different objects in relation to each other 1916 01:20:59,648 --> 01:21:01,952 Or in relation to a comment standard 1917 01:21:02,208 --> 01:21:06,560 In art when we talk about scale were usually talking about size however 1918 01:21:06,816 --> 01:21:10,144 Skyscale simply a relative comparison 1919 01:21:10,656 --> 01:21:15,008 Of some measurable quality so it can actually be pretty much 1920 01:21:15,264 --> 01:21:16,032 Anything 1921 01:21:17,056 --> 01:21:19,872 You know we often compare and contrast objects 1922 01:21:20,128 --> 01:21:22,944 With returns from opposite end of the scale 1923 01:21:23,200 --> 01:21:26,528 Bigger and smaller for example contrast only exist 1924 01:21:26,784 --> 01:21:27,552 Widnes girl 1925 01:21:27,808 --> 01:21:28,832 Object 1926 01:21:29,344 --> 01:21:33,696 Contrast through scale and the greater the difference along the scale 1927 01:21:33,952 --> 01:21:35,744 The greater and better the contrast 1928 01:21:46,752 --> 01:21:52,640 And finally the last element that were going to to cover here the 7 elements 1929 01:21:52,896 --> 01:21:56,992 And I say the last because colour is going to have its own class 1930 01:21:57,248 --> 01:21:59,040 Classes yes 1931 01:21:59,296 --> 01:22:02,112 Because it's just such a massive one 1932 01:22:02,368 --> 01:22:04,160 The last one I want to come in 1933 01:22:04,416 --> 01:22:07,488 And this class year in Visual communication to 1934 01:22:07,744 --> 01:22:08,256 Space 1935 01:22:10,048 --> 01:22:10,816 Without space 1936 01:22:11,328 --> 01:22:12,864 There is there is enough 1937 01:22:13,120 --> 01:22:15,168 You know you can imagine 1938 01:22:15,424 --> 01:22:18,240 If you don't have a few if you're riding 1939 01:22:18,496 --> 01:22:21,568 That's another good it's about your writing text and there's no space 1940 01:22:21,824 --> 01:22:24,640 All the letters can be match together in Lego be able to read anything 1941 01:22:24,896 --> 01:22:28,480 You need space and everything is such an important element 1942 01:22:30,016 --> 01:22:35,136 With everything that is Visual there's got to be enough space for you to be able to read 1943 01:22:35,392 --> 01:22:38,976 Free ball to see it properly for you for you to be able to perceive it 1944 01:22:39,232 --> 01:22:40,512 In a meaningful way 1945 01:22:41,280 --> 01:22:41,792 Without 1946 01:22:42,048 --> 01:22:45,376 Without space without whitespace none of your elves 1947 01:22:45,888 --> 01:22:46,912 Guess 1948 01:22:47,168 --> 01:22:48,192 They become just no 1949 01:22:49,216 --> 01:22:50,496 So in the context of art 1950 01:22:51,520 --> 01:22:52,032 Space 1951 01:22:52,288 --> 01:22:53,056 Can be used 1952 01:22:53,312 --> 01:22:54,080 2 1953 01:22:54,336 --> 01:22:55,104 Separate 1954 01:22:55,360 --> 01:22:56,896 And connect element 1955 01:22:57,152 --> 01:22:59,456 In in a design in the composition 1956 01:22:59,968 --> 01:23:02,016 Why do spaces as they say pray 1957 01:23:02,272 --> 01:23:05,856 Elements from each other and narrow spaces wall decal 1958 01:23:06,112 --> 01:23:06,624 Element 1959 01:23:06,880 --> 01:23:08,416 To reveal term relationship 1960 01:23:08,672 --> 01:23:09,696 Between so 1961 01:23:09,952 --> 01:23:10,976 Overlapping elements 1962 01:23:11,232 --> 01:23:12,768 Maximised as relay 1963 01:23:13,536 --> 01:23:16,352 By controlling in shipping space in our design 1964 01:23:16,864 --> 01:23:18,144 We create 1965 01:23:18,400 --> 01:23:21,728 We can create rhythm hello can create Direction and motion 1966 01:23:21,984 --> 01:23:23,520 Can create design flow 1967 01:23:24,032 --> 01:23:25,568 Through our use of space 1968 01:23:26,080 --> 01:23:26,848 Whitespace 1969 01:23:27,104 --> 01:23:28,128 Negative space 1970 01:23:28,384 --> 01:23:28,896 Does 1971 01:23:29,152 --> 01:23:30,176 Three main thing 1972 01:23:30,432 --> 01:23:30,944 Sinéad 1973 01:23:31,712 --> 01:23:33,504 Create grouping of elements 1974 01:23:34,784 --> 01:23:36,576 Emphasis in hierarchy 1975 01:23:36,832 --> 01:23:38,112 And improve 1976 01:23:38,624 --> 01:23:39,136 Legend 1977 01:23:39,904 --> 01:23:42,720 Every good artist we'll use negative space 1978 01:23:42,976 --> 01:23:49,120 To their advantage and they will not only use the deposit of space they will not only use all those 1979 01:23:49,888 --> 01:23:55,264 We've seen so far but also this one the seventh one space 1980 01:23:55,776 --> 01:23:56,800 Effective 1981 01:23:57,312 --> 01:24:00,384 Using negative space is something that 1982 01:24:01,152 --> 01:24:02,944 It takes a little bit of a 1983 01:24:03,200 --> 01:24:03,712 What is 1984 01:24:04,224 --> 01:24:06,528 Takes you to realise that this is a thing first 1985 01:24:06,784 --> 01:24:08,576 And when you do know 1986 01:24:08,832 --> 01:24:10,624 It's something that's easily 1987 01:24:10,880 --> 01:24:13,184 Spotted on on 1988 01:24:13,696 --> 01:24:16,000 You know maybe paintings or designs that you feel 1989 01:24:16,256 --> 01:24:17,792 Arnotts 1990 01:24:18,560 --> 01:24:21,376 Pro standard so they might look a little bit amateur is 1991 01:24:21,632 --> 01:24:24,704 And almost always on those 1992 01:24:24,960 --> 01:24:25,728 On this PC 1993 01:24:27,008 --> 01:24:28,288 Your notice that 1994 01:24:28,544 --> 01:24:30,336 The negative space is not used 1995 01:24:31,360 --> 01:24:32,896 If you arrange 1996 01:24:33,408 --> 01:24:35,200 Negative space well 1997 01:24:35,456 --> 01:24:36,224 Your element 1998 01:24:36,480 --> 01:24:39,296 Did just the just fall into place and they look great 1999 01:24:39,808 --> 01:24:42,112 Take a presentation for for your Elim 2000 01:24:42,368 --> 01:24:44,160 In the same way that a chef 2001 01:24:44,416 --> 01:24:46,976 Will present in order the food on the plate 2002 01:24:47,232 --> 01:24:49,792 And I really really nice where you have loved the place 2003 01:24:50,048 --> 01:24:51,584 And then you'll see the fall in the centre 2004 01:24:51,840 --> 01:24:57,984 Are you never seen a fine cuisine where the entire played is covered in full it just doesn't work it looks 2005 01:24:58,240 --> 01:24:59,520 It looks bad 2006 01:24:59,776 --> 01:25:00,288 White 2007 01:25:00,544 --> 01:25:01,824 Space negative space 2008 01:25:02,080 --> 01:25:03,360 Is an important 2009 01:25:03,616 --> 01:25:06,944 Elements and if you don't have it if you're not controlling it properly 2010 01:25:07,200 --> 01:25:08,736 Then it will definitely 2011 01:25:08,992 --> 01:25:09,504 Hurt 2012 01:25:10,272 --> 01:25:13,600 Negative space gives a place for the eye 2013 01:25:13,856 --> 01:25:17,440 And it needs that in order to absorb the message that you're trying to communicate 2014 01:25:17,952 --> 01:25:20,768 If everything in your peace is 2015 01:25:21,280 --> 01:25:22,048 Field 2016 01:25:22,304 --> 01:25:23,072 Filwood 2017 01:25:23,328 --> 01:25:25,120 Filled with patterns and textures 2018 01:25:25,376 --> 01:25:27,168 And different shapes and 2019 01:25:27,936 --> 01:25:29,984 Is it it becomes too overwhelming 2020 01:25:30,496 --> 01:25:32,032 You need a narrative 2021 01:25:32,288 --> 01:25:35,616 And that negative spaces website provides that 2022 01:25:36,640 --> 01:25:40,992 It's a visual cue that there's there's a break in a content order 2023 01:25:41,248 --> 01:25:41,760 Did the car 2024 01:25:42,016 --> 01:25:42,528 Just finished 2025 01:25:44,064 --> 01:25:46,624 Just like with text you know if you have a 2026 01:25:47,136 --> 01:25:53,280 A book but there's no paragraphs if it's just a big block of text it just me he said so hard to see 2027 01:25:53,792 --> 01:25:54,816 So hard to understand 2028 01:25:55,072 --> 01:26:00,448 The second of your paragraphs which is exactly here the equivalent of negative space but for test 2029 01:26:00,704 --> 01:26:03,776 Everything becomes a lot easier to read a lot easier to simulate 2030 01:26:04,032 --> 01:26:08,384 And you understand the structure really really quickly by just glancing at the 2031 01:26:09,664 --> 01:26:10,688 So space 2032 01:26:10,944 --> 01:26:14,528 It can be used to convey a variety of meanings and then 2033 01:26:14,784 --> 01:26:16,832 The ones I think are the most important 2034 01:26:17,088 --> 01:26:18,112 Are there The Fall 2035 01:26:19,392 --> 01:26:19,904 Koala 2036 01:26:20,416 --> 01:26:22,720 Or wealth luxury you can also 2037 01:26:23,488 --> 01:26:24,768 Mean Solitude 2038 01:26:25,024 --> 01:26:26,560 Abandonment 2039 01:26:26,816 --> 01:26:27,584 Loneliness 2040 01:26:28,096 --> 01:26:29,120 I can mean 2041 01:26:30,912 --> 01:26:31,936 You can offer me 2042 01:26:34,752 --> 01:26:35,776 Street reality 2043 01:26:36,800 --> 01:26:37,824 It can mean 2044 01:26:38,336 --> 01:26:38,848 Open 2045 01:26:40,128 --> 01:26:41,664 And it can also mean 2046 01:26:41,920 --> 01:26:42,432 Harness 2047 01:26:42,944 --> 01:26:44,224 So in action 2048 01:26:45,760 --> 01:26:47,040 Of course you know 2049 01:26:47,296 --> 01:26:50,624 Let space tends to create the opposite effects 2050 01:26:50,880 --> 01:26:53,440 There's a dad that lives in equality 2051 01:26:53,696 --> 01:26:55,488 Solitude 2052 01:26:55,744 --> 01:26:57,792 Security spirituality opener 2053 01:26:58,048 --> 01:26:58,560 Commerce 2054 01:26:58,816 --> 01:27:00,608 Does a o meaning that she will 2055 01:27:01,120 --> 01:27:03,168 Generally associated with 2056 01:27:03,680 --> 01:27:05,216 Space we're having a lot of space 2057 01:27:05,472 --> 01:27:07,520 So let's say you have a very very 2058 01:27:07,776 --> 01:27:09,056 Expensive diamond 2059 01:27:09,312 --> 01:27:12,640 In the centre of a table and a nothing else just white 2060 01:27:12,896 --> 01:27:13,920 Away table 2061 01:27:14,176 --> 01:27:19,296 L look more points in a look look like it's it's hard quality it's on its own 2062 01:27:19,552 --> 01:27:22,368 It deserves the attention on its own rights 2063 01:27:22,624 --> 01:27:23,392 And like I said 2064 01:27:23,648 --> 01:27:28,256 If you have the opposite of that if you if the entire tables covered in diamonds then 2065 01:27:28,512 --> 01:27:32,864 It's not you don't feel the quality is much this abundance now it's just 2066 01:27:34,656 --> 01:27:36,960 Space is very very important 2067 01:27:37,216 --> 01:27:41,312 Wondering how the time overlooked way too often 2068 01:27:41,568 --> 01:27:43,360 Stop taking care of your space 2069 01:27:43,872 --> 01:27:45,408 And you'll take a child inherit 2070 01:27:45,920 --> 01:27:49,504 And you'll be able to deliver your messages all that more effectively 2071 01:27:49,760 --> 01:27:50,528 As a result 2072 01:27:50,784 --> 01:27:52,320 Improving your visuals 2073 01:27:53,088 --> 01:27:53,600 So 2074 01:27:54,368 --> 01:27:58,208 There was a lot of stuff in here we've looked at all the 2075 01:27:58,720 --> 01:28:00,000 Elements of art 2076 01:28:00,256 --> 01:28:01,792 In Visual communication 2077 01:28:02,304 --> 01:28:03,072 So we looked 2078 01:28:03,328 --> 01:28:04,352 Points and Dodds 2079 01:28:04,608 --> 01:28:05,632 Look at Lines 2080 01:28:05,888 --> 01:28:06,656 Add surfaces 2081 01:28:06,912 --> 01:28:07,680 Shapes 2082 01:28:07,936 --> 01:28:09,216 I like to add volume 2083 01:28:09,728 --> 01:28:11,264 Willow cat structures 2084 01:28:11,776 --> 01:28:14,848 Include patterns and textures we looked at 2085 01:28:15,104 --> 01:28:16,128 Girl and size 2086 01:28:16,384 --> 01:28:18,688 And finally we're just like that 2087 01:28:18,944 --> 01:28:19,456 So 2088 01:28:19,712 --> 01:28:21,760 Those seven elements are we covered so far 2089 01:28:22,016 --> 01:28:26,880 Does your vocabulary this is something that you'll always have I'm not on now that you understand 2090 01:28:27,392 --> 01:28:27,904 And 2091 01:28:28,416 --> 01:28:30,976 Why want you to do with this is every time 2092 01:28:31,232 --> 01:28:37,376 Every time that you that you look at something from now on every time to look at something in design of anything 2093 01:28:37,632 --> 01:28:38,656 Something has been designed 2094 01:28:39,936 --> 01:28:40,704 Try to 2095 01:28:40,960 --> 01:28:43,776 Identify those different things try to spot 2096 01:28:44,032 --> 01:28:47,360 Maybe it's mistakes maybe spot things that are not quite right 2097 01:28:47,616 --> 01:28:51,200 Or maybe when you when you feel and easy about a design 2098 01:28:51,456 --> 01:28:57,600 Try to figure out why and now that you have the ingredients now you have all those elements 2099 01:28:57,856 --> 01:29:02,208 That everything is made out of it becomes much more to be able to do that and 2100 01:29:02,720 --> 01:29:03,488 The better you 2101 01:29:03,744 --> 01:29:05,792 The berry become at sporting AC 2102 01:29:06,304 --> 01:29:07,840 Everywhere around you 2103 01:29:08,096 --> 01:29:12,192 Or spotting things that just that just work well and realising why they work well 2104 01:29:12,448 --> 01:29:15,776 This will all impact your own ability to 2105 01:29:16,032 --> 01:29:16,800 To deliver 2106 01:29:17,056 --> 01:29:17,568 Better 2107 01:29:17,824 --> 01:29:19,104 Better messages 2108 01:29:19,360 --> 01:29:20,896 And for everybody else to 2109 01:29:21,408 --> 01:29:23,712 Able to appreciate your arts in a better 2110 01:29:24,480 --> 01:29:24,992 Siri 2111 01:29:25,248 --> 01:29:28,064 This is going to be the end of Visual communication 141461

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