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These are the user uploaded subtitles that are being translated: 1 00:00:00,256 --> 00:00:06,400 So in this video we're going to take a look at one of the most important models that we can use inside of the 2 00:00:06,656 --> 00:00:12,800 Play the company you I and it's a model that works alongside the main checkpoint these are called Laura 3 00:00:13,056 --> 00:00:15,616 Miles and they can add quite a lot of personality to 4 00:00:15,872 --> 00:00:17,920 Turn image so here we've got 5 00:00:18,176 --> 00:00:22,784 This beautiful love this kind of ordinary-looking image of a village 6 00:00:24,064 --> 00:00:30,208 We're going to transform it into a pirate Village what I want to do is to just take a quick look around to see what we've got going on 7 00:00:30,464 --> 00:00:36,608 Hang on here we've got an empty latent which is giving us an image of 768.512 now we're using dream 8 00:00:36,864 --> 00:00:39,168 Paper and dream shaper 8 can't handle 9 00:00:39,424 --> 00:00:44,032 These sort of landscape shaped images that can handle portrait can handle landscape 10 00:00:44,288 --> 00:00:50,432 And I think it goes up to 768 by 512 or it might even go to 76857 11 00:00:50,688 --> 00:00:54,784 Now the schedule is set to a fixed seed 12 00:00:55,296 --> 00:00:59,904 Which will keep things constant so we can see what impact the edits that we have 13 00:01:00,160 --> 00:01:04,256 The address that we make have on the on the 14 00:01:04,512 --> 00:01:05,536 On the outcome 15 00:01:06,048 --> 00:01:09,632 And you can see the negative and the positive there 16 00:01:10,144 --> 00:01:15,520 So what will do next is take a look at the behavior of the Laura let's go to image posted 17 00:01:15,776 --> 00:01:19,104 And here we've got one Laura which is a Laura called 18 00:01:20,384 --> 00:01:26,272 Is a 1708 on the law is called pirate Punk AI it's an awesome 19 00:01:26,528 --> 00:01:28,320 Lower that I've used before 20 00:01:28,576 --> 00:01:30,368 And we take a look at these images 21 00:01:30,624 --> 00:01:36,768 You can see the type of effect that it has it has what I'll call a steam 22 00:01:37,024 --> 00:01:38,304 Make pirate look 23 00:01:39,584 --> 00:01:40,608 Pirate Punk 24 00:01:41,376 --> 00:01:42,912 So this guy here 25 00:01:43,424 --> 00:01:44,192 It's a 26 00:01:45,216 --> 00:01:48,032 In the style of this particular Laura 27 00:01:52,384 --> 00:01:57,504 I like this one this truck with the with the with the skulls on the front 28 00:01:58,272 --> 00:02:00,064 And this one is a 29 00:02:00,576 --> 00:02:03,392 Battle battle Mech destroys a ship 30 00:02:03,904 --> 00:02:10,048 Kind of a cross between steampunk and Pirates of the Caribbean 31 00:02:10,304 --> 00:02:11,328 Let's take a look at 32 00:02:11,584 --> 00:02:17,728 How we can create maybe something that looks like there's a pirate Punk village now I have used this before and we're not going to get 33 00:02:17,984 --> 00:02:24,128 And we're not going to be copying everything here but 34 00:02:24,384 --> 00:02:27,456 Add things to notice we've got 35 00:02:28,736 --> 00:02:29,760 We've got 36 00:02:30,016 --> 00:02:35,648 The eclipse skip which is a setting that we need to look at we've got a large number of steps 45 37 00:02:36,160 --> 00:02:37,440 Which one not going to use 38 00:02:37,696 --> 00:02:43,840 We've got a negative prompt we're going to use a different negative prompt and we're not going to use the Revan animated check 39 00:02:44,096 --> 00:02:49,216 Download the Laura and the other one I want you to download to play around with 40 00:02:49,472 --> 00:02:54,592 Is an STX Laura and this one is the 41 00:02:54,848 --> 00:02:56,128 Papercut Laura 42 00:02:56,384 --> 00:03:01,760 Papercut sdx now this one is a 325 download the other one 43 00:03:02,528 --> 00:03:07,648 Close that it's 144 MB download so this one is going to be for SD 1.5 44 00:03:08,416 --> 00:03:09,952 144 is 45 00:03:10,464 --> 00:03:16,608 Typical for SD 1.5 floors and there's a trigger word pirate Punk pirate Punk 46 00:03:33,248 --> 00:03:34,272 Type that word in 47 00:03:34,528 --> 00:03:35,552 That trigger word 48 00:03:35,808 --> 00:03:40,416 Into the into the prompted changes the look of things makes it a little bit more 49 00:03:40,928 --> 00:03:44,000 Little bit more wooden a little bit more old-timey 50 00:03:44,512 --> 00:03:50,656 Let's go ahead and take a look at what else is happening here we've got the trigger word we've got we've downloaded this but 51 00:03:50,912 --> 00:03:56,544 Now I'm going to show you how my arrange things 52 00:03:56,800 --> 00:04:00,896 So you can see here we're inside of the company you I folder 53 00:04:01,152 --> 00:04:02,688 Models Laura 54 00:04:02,944 --> 00:04:09,088 And because I play around quite a lot inside of the Laura folder what I've done is to change 55 00:04:09,344 --> 00:04:15,488 The way of organized it so I'm trying to curate the models in a way that makes sense to me 56 00:04:16,000 --> 00:04:22,143 I've put some design some in general photo specialist those are all 1.5 57 00:04:22,399 --> 00:04:28,543 And then we put STX cell and again a similar directory structure that makes it 58 00:04:28,799 --> 00:04:30,335 Easier for me to know what's going on 59 00:04:30,591 --> 00:04:31,615 And also 60 00:04:31,871 --> 00:04:35,199 We can actually see what I'm actually sharing my 61 00:04:35,455 --> 00:04:39,295 Laura's with automatic 11/11 so there are even more Laura's 62 00:04:39,551 --> 00:04:41,855 Over at automatic 11:11 63 00:04:42,111 --> 00:04:45,183 But quite a lot of the what all of the sdx ones 64 00:04:45,439 --> 00:04:48,767 I've actually put here because automatic 11:11 65 00:04:49,279 --> 00:04:52,607 Is not that good at dealing with 66 00:04:53,375 --> 00:04:56,703 With with sdx so 67 00:04:57,215 --> 00:05:02,847 We're going to be using paper cuts it's only a small download let's move this out of the way and 68 00:05:03,103 --> 00:05:08,223 Let's go back to come for you I know is that I'm coming for you I how do we connect things up 69 00:05:08,991 --> 00:05:11,039 There was this other thing here that we have 70 00:05:11,295 --> 00:05:14,623 With this particular you'll see that we have this 71 00:05:15,647 --> 00:05:21,791 Setting that we need to put in here and with this one what we'll do is just 72 00:05:23,327 --> 00:05:25,631 Put it at the beginning right there 73 00:05:26,399 --> 00:05:27,167 Call Ma 74 00:05:28,703 --> 00:05:31,775 And what we're looking at here is a CO 75 00:05:32,031 --> 00:05:33,823 Quit calling up the Laura file 76 00:05:34,591 --> 00:05:40,735 That's what the commander does and the Laura file is pirate Punk this 77 00:05:40,991 --> 00:05:44,319 Whole thing that's what the file is going to be when you download it 78 00:05:44,575 --> 00:05:50,719 Is 0.9 79 00:05:52,767 --> 00:05:56,607 Will run with this one and I'll put Village right at the end 80 00:06:01,983 --> 00:06:04,799 And we'll run this one and see what happens 81 00:06:10,687 --> 00:06:16,831 So even by just putting in those words without anything else we've got something that 82 00:06:17,087 --> 00:06:17,855 Looks a little bit more 83 00:06:18,367 --> 00:06:22,463 Little bit more piracy a little bit more old-timey than what we had before 84 00:06:22,719 --> 00:06:28,863 Let's go ahead and now add the main element and that is going to be 85 00:06:29,119 --> 00:06:33,727 The the Laura Lauder now we've got 86 00:06:33,983 --> 00:06:36,031 The model we got the eclipse game 87 00:06:36,543 --> 00:06:42,687 Let's drag a line out from the model 88 00:06:42,943 --> 00:06:44,223 No from the model 89 00:06:44,479 --> 00:06:46,015 From the model 90 00:06:46,527 --> 00:06:50,111 Link and then choose lower louder 91 00:06:50,623 --> 00:06:56,511 If we then connect this up to the Laura to the model here in the case sampler 92 00:06:56,767 --> 00:06:58,303 It will disconnect the 93 00:06:58,559 --> 00:06:59,839 Checkpoint load 94 00:07:00,351 --> 00:07:02,655 Checkpoint to Laura 95 00:07:02,911 --> 00:07:03,935 2K sampler 96 00:07:07,263 --> 00:07:12,383 Is now telling me hey there's something missing here we haven't got this clip 97 00:07:12,639 --> 00:07:17,759 And it's got a bold lying around the the the the the the the the 98 00:07:18,271 --> 00:07:20,575 The note that's affected 99 00:07:20,831 --> 00:07:26,975 So what we do here is say okay we're moving from the clip here to the clip there and this guy is important 100 00:07:29,791 --> 00:07:31,071 Eclipse cape 101 00:07:31,327 --> 00:07:32,863 So let's go ahead 102 00:07:33,119 --> 00:07:35,935 Drag this output here 103 00:07:36,447 --> 00:07:38,495 So is an input there and 104 00:07:40,287 --> 00:07:41,055 Goes to the prompt 105 00:07:41,823 --> 00:07:44,639 So it disconnecting this guy from The Prompt 106 00:07:44,895 --> 00:07:47,199 And it said using Laura 107 00:07:48,479 --> 00:07:51,039 Now if we try this one 108 00:07:55,647 --> 00:07:56,671 It's gone through 109 00:07:57,951 --> 00:08:04,095 But we're using Alora which is called it's in the design folder is Dae Dae 110 00:08:04,607 --> 00:08:07,679 Let's open this up and choose 111 00:08:07,935 --> 00:08:10,239 Folder 112 00:08:10,751 --> 00:08:12,031 Pirate Punk 113 00:08:12,287 --> 00:08:14,079 Aiv for 114 00:08:23,039 --> 00:08:29,183 And what a world of difference that makes we've now got the pirate themed going on is looking 115 00:08:32,255 --> 00:08:35,327 And we put a little Pirate Island going on there as well 116 00:08:35,583 --> 00:08:37,887 What the ship we've got the village 117 00:08:38,399 --> 00:08:39,423 Everything looks good 118 00:08:40,447 --> 00:08:46,591 Alright let's take a look at what we can change we can change the weight here so we can 119 00:08:46,847 --> 00:08:48,127 Change this to say to 120 00:08:49,151 --> 00:08:50,175 0. 121 00:08:51,455 --> 00:08:55,551 Now we can actually run a small test let's go up to the 122 00:08:56,319 --> 00:08:57,087 Pirate Bank 123 00:08:59,135 --> 00:09:00,927 And let's change this value from 124 00:09:01,183 --> 00:09:03,231 8.9 to 0.9 125 00:09:06,303 --> 00:09:08,095 And I shouldn't change anything 126 00:09:11,167 --> 00:09:15,519 You can see it does change something so I'm not sure exactly how that works but 127 00:09:15,775 --> 00:09:18,591 0.9 and 0.9 should be exactly the same 128 00:09:21,407 --> 00:09:22,431 Let's change it to 129 00:09:24,735 --> 00:09:27,551 Let's change this value to 0.1 130 00:09:37,535 --> 00:09:43,679 Doesn't result in much change but if we come up here and play around with this number 131 00:09:43,935 --> 00:09:45,983 Reduce that number to 0.1 132 00:09:46,495 --> 00:09:47,775 Let's see what happens 133 00:09:54,687 --> 00:09:59,039 Well that's quite an interesting outcome that's a huge difference in the in the way things look 134 00:09:59,295 --> 00:10:05,183 We can actually go negative and take this to -0.8 let's say for instance and see what that looks like 135 00:10:08,767 --> 00:10:11,327 Okay that's interesting that's interesting 136 00:10:15,679 --> 00:10:21,823 Wow I wasn't expecting that so that's an interesting outcome right there from going negative sometimes going 137 00:10:22,079 --> 00:10:24,895 Negative produces interesting results sometimes it can produce 138 00:10:26,175 --> 00:10:27,455 I'm interesting results but 139 00:10:27,711 --> 00:10:33,599 It's an interesting way of working where you take the the intended use and then you actually put it in the negative 140 00:10:35,135 --> 00:10:41,279 What are the other things we can do is to change the clip skip remember in the eclipse that we had the eclipse Cape of 141 00:10:42,047 --> 00:10:43,327 So inside of comfy 142 00:10:43,583 --> 00:10:47,167 But of -2 143 00:10:47,423 --> 00:10:48,703 So let's try that 144 00:10:48,959 --> 00:10:51,519 And let's change this back to one 145 00:11:02,527 --> 00:11:07,647 That's what Eclipse skip of -2 so this is kind of like more closely 146 00:11:07,903 --> 00:11:14,047 The intended use and I think that if we maybe increase this to 45 like they had 147 00:11:14,559 --> 00:11:16,351 Inside of the image 148 00:11:16,607 --> 00:11:19,935 We will probably get a very interesting result I'm just going to change the 149 00:11:20,191 --> 00:11:22,239 The setting eggs 150 00:11:24,287 --> 00:11:29,919 Let's go back to -1 let's run that and 151 00:11:30,431 --> 00:11:34,271 What I want to do is to maybe take a look at the 152 00:11:36,063 --> 00:11:36,831 Skip 153 00:11:37,087 --> 00:11:38,367 Play the strength clip 154 00:11:39,135 --> 00:11:43,231 Reduce that and let's see what happens I mean we are after all connected to the 155 00:11:43,743 --> 00:11:49,631 Add to the eclipse set last night that so that's what happens when we change the clip strength 156 00:11:51,423 --> 00:11:53,983 Interesting outcome I really like this one actually 157 00:11:56,287 --> 00:12:02,431 I like the aesthetic 158 00:12:02,687 --> 00:12:05,247 So those are some of the ways that we can use the 159 00:12:05,503 --> 00:12:10,879 The settings inside of coffee UI for working with 160 00:12:11,903 --> 00:12:14,207 For working with the Laura files 161 00:12:14,463 --> 00:12:15,999 The Laurel load 162 00:12:16,255 --> 00:12:21,887 Goes in between the checkpoints and the sampler and then we have to organize things so that the 163 00:12:22,143 --> 00:12:28,287 Eclipse at last night if it's needed is intruding in between the the the the the the the 164 00:12:30,079 --> 00:12:36,223 Andy and the prompt and yeah this one is a very very powerful technique of changing the way 165 00:12:36,479 --> 00:12:41,087 Images look I mean if we were to remove the lower at this stage we could go down to zero 166 00:12:52,351 --> 00:12:56,191 And in theory at this point the Laura should be kind of neutral 167 00:12:56,447 --> 00:13:01,567 And we should be able to remove these oops should be able to remove these as well 168 00:13:08,991 --> 00:13:15,135 And get the original image that we had at the beginning so 169 00:13:15,391 --> 00:13:19,999 So that's how we work with Laura's inside of confused different workflow 170 00:13:20,255 --> 00:13:24,863 And make a lot of use of the load Laura 171 00:13:27,935 --> 00:13:33,567 I would recommend playing around with quite a lot of Laura's to see the variety that exists there 172 00:13:33,823 --> 00:13:38,687 We're going to take a look at another one that was going to be SD Excel and that one's going to be an interesting one 14589

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