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These are the user uploaded subtitles that are being translated: 1 00:00:00,000 --> 00:00:04,470 Proportional and graduated symbols are just two variations on the same idea, 2 00:00:04,470 --> 00:00:10,105 to scale the size of a symbol to show or reflect the amount of a value. 3 00:00:10,105 --> 00:00:14,080 Here we have cities for Southwestern Ontario, 4 00:00:14,080 --> 00:00:15,960 and they're being shown with 5 00:00:15,960 --> 00:00:18,090 all the same size symbols so we don't have 6 00:00:18,090 --> 00:00:20,400 any way with this particular version of the map, 7 00:00:20,400 --> 00:00:22,330 of showing the amount of something. 8 00:00:22,330 --> 00:00:25,230 The idea with a proportional or graduated symbol, 9 00:00:25,230 --> 00:00:28,020 is that you're trying to show an amount for a point, 10 00:00:28,020 --> 00:00:30,030 that's being used to show something. 11 00:00:30,030 --> 00:00:33,555 So, here we're visualizing cities as points, 12 00:00:33,555 --> 00:00:35,640 we want to be able to attach some value to 13 00:00:35,640 --> 00:00:38,400 those points in order to be able to tell somebody something like, 14 00:00:38,400 --> 00:00:41,080 the populations of those cities. 15 00:00:41,850 --> 00:00:45,020 So, here's a proportional symbol map. 16 00:00:45,020 --> 00:00:48,050 All this does is it looks at the size of 17 00:00:48,050 --> 00:00:51,740 the value associated with a point such as a city, 18 00:00:51,740 --> 00:00:55,665 and then scales the size of the symbol here there's circles, 19 00:00:55,665 --> 00:00:58,005 to be proportional to that value. 20 00:00:58,005 --> 00:01:03,760 So, the software essentially looks at the smallest value and the highest value, 21 00:01:03,760 --> 00:01:08,090 and then asks you what's the smallest size symbol that you want and then it's able to 22 00:01:08,090 --> 00:01:12,350 scale all of the other symbols to match the proportions of those values, 23 00:01:12,350 --> 00:01:14,855 for every data value in your data set. 24 00:01:14,855 --> 00:01:17,215 So, here we have, 25 00:01:17,215 --> 00:01:22,735 a legend that indicates examples of the symbols. 26 00:01:22,735 --> 00:01:25,640 The idea being here why am I pointing this out is that, 27 00:01:25,640 --> 00:01:29,695 if you have 20 different values for 20 different points, 28 00:01:29,695 --> 00:01:32,025 then you'll have 20 different size symbols, 29 00:01:32,025 --> 00:01:38,150 because every symbol is custom-sized to match or be the proportion of that value itself. 30 00:01:38,150 --> 00:01:41,565 So, the legend then is just an example of, 31 00:01:41,565 --> 00:01:44,909 if you had a value of 10,000, 32 00:01:44,909 --> 00:01:48,645 this is how big the symbol would be if you had a value of 100,000, 33 00:01:48,645 --> 00:01:49,970 this is how big the symbol would be. 34 00:01:49,970 --> 00:01:53,855 So, it's a way of giving your map read indication of well, 35 00:01:53,855 --> 00:01:58,855 if I see this size symbol then it's roughly about this size value. 36 00:01:58,855 --> 00:02:02,390 In the dialog box for proportional symbol so you see here 37 00:02:02,390 --> 00:02:06,185 under quantities we have proportional symbols, 38 00:02:06,185 --> 00:02:10,410 we're telling it to use population values this is from the 2011 census, 39 00:02:10,410 --> 00:02:14,730 and really the main thing that we have to work with here, is that we have, 40 00:02:14,730 --> 00:02:17,780 a setting for the minimum size symbol that we want to 41 00:02:17,780 --> 00:02:20,420 use for the smallest value in our data set, 42 00:02:20,420 --> 00:02:22,610 and then what it's showing here is what would 43 00:02:22,610 --> 00:02:26,180 the largest value be represented as a symbol. 44 00:02:26,180 --> 00:02:29,335 Now, there's also I've highlighted this thing here, 45 00:02:29,335 --> 00:02:33,825 an option or a checkbox for appearance compensation Flannery. 46 00:02:33,825 --> 00:02:36,360 What is that? Let's find out. 47 00:02:36,360 --> 00:02:40,405 An interesting study was done by a guy named Flannery and what he was doing, 48 00:02:40,405 --> 00:02:43,460 was looking at the perceptions that 49 00:02:43,460 --> 00:02:46,410 people have in relation to the values that they're trying to interpret. 50 00:02:46,410 --> 00:02:48,590 So, what do I mean by that. Is that he was looking 51 00:02:48,590 --> 00:02:51,650 at response and stimulus relationships. 52 00:02:51,650 --> 00:02:53,230 How that works is that if, 53 00:02:53,230 --> 00:02:57,505 he basically gave people lengths of lines and said, "Okay, 54 00:02:57,505 --> 00:03:01,025 if a line is this long it represents this value, 55 00:03:01,025 --> 00:03:02,510 if it's this long it represents this value, 56 00:03:02,510 --> 00:03:04,575 " and then he gave them a bunch of lines and said, 57 00:03:04,575 --> 00:03:06,860 "What would this length of line represent? 58 00:03:06,860 --> 00:03:10,955 What's the estimate the value of that lines representing, 59 00:03:10,955 --> 00:03:12,340 based on the legend that I gave you?" 60 00:03:12,340 --> 00:03:14,970 It turns out that with lines, people are pretty good at it. 61 00:03:14,970 --> 00:03:20,290 In other words, that the stimulus and response is that if the line 62 00:03:20,290 --> 00:03:25,820 is short the people are able to fairly correctly estimate the value of that, 63 00:03:25,820 --> 00:03:28,660 and if the line is longer so the stimulus is greater, 64 00:03:28,660 --> 00:03:30,850 they're able to estimate that that's a higher value. 65 00:03:30,850 --> 00:03:33,910 So, this is really just a way of showing that there's a relationship there, 66 00:03:33,910 --> 00:03:36,640 that people are pretty good at no matter what the length of the line is, 67 00:03:36,640 --> 00:03:43,410 they're able to accurately estimate what the value of that line is representing. 68 00:03:44,180 --> 00:03:49,415 What's interesting though is when he did the same thing for areas something changed. 69 00:03:49,415 --> 00:03:52,870 That people are not as good at looking at an area 70 00:03:52,870 --> 00:03:56,270 and then estimating what that area represents in terms of a value. 71 00:03:56,270 --> 00:04:00,140 So, with small areas people are pretty good at it, 72 00:04:00,140 --> 00:04:07,280 but as the areas get larger here the response starts to deviate in other words, 73 00:04:07,280 --> 00:04:12,000 people underestimate values based on the areas that they're perceiving. 74 00:04:12,000 --> 00:04:19,620 What's Flannery did was that he did create, 75 00:04:19,620 --> 00:04:23,060 what would you think of it as like a standardization or a calculation or 76 00:04:23,060 --> 00:04:26,590 a correction that's really the best term to using for that. 77 00:04:26,590 --> 00:04:30,425 So, if people tend to look at areas and 78 00:04:30,425 --> 00:04:33,020 underestimate values and the larger the size 79 00:04:33,020 --> 00:04:34,915 of the symbol the more they underestimate it, 80 00:04:34,915 --> 00:04:38,690 he created a correction factor for that then can be used in the software. 81 00:04:38,690 --> 00:04:41,510 So, here we have some symbols that are 82 00:04:41,510 --> 00:04:45,840 proportional to the size of their value without this correction, 83 00:04:45,840 --> 00:04:47,930 this is what would be known as absolute scaling. 84 00:04:47,930 --> 00:04:51,785 In other words they are scaled to the absolute size of the value, 85 00:04:51,785 --> 00:04:55,385 and then if you add the appearance compensation, 86 00:04:55,385 --> 00:04:59,255 in other words what's happening is the size of the symbols being exaggerated, 87 00:04:59,255 --> 00:05:01,940 to over estimate the size so that people when 88 00:05:01,940 --> 00:05:04,505 they look at that area are able to say, "Oh well, 89 00:05:04,505 --> 00:05:07,850 it looks like it's this size area therefore it must be this value, 90 00:05:07,850 --> 00:05:11,160 " and the fact that he's compensating for that or overestimating the size, 91 00:05:11,160 --> 00:05:13,730 is what actually corrects for that factor and 92 00:05:13,730 --> 00:05:16,915 allows people to estimate those values correctly. 93 00:05:16,915 --> 00:05:21,305 To see how this works in practice if we look at the proportional symbol map 94 00:05:21,305 --> 00:05:26,390 for Southwestern Ontario with the absolute scale and that's what you have here first, 95 00:05:26,390 --> 00:05:31,810 this is what we get and then if we add the what would be known as perceptual scaling, 96 00:05:31,810 --> 00:05:34,705 also known as the Flannery compensation. 97 00:05:34,705 --> 00:05:38,300 Is that they can see that the larger the symbol was to begin 98 00:05:38,300 --> 00:05:41,990 with the more it's being exaggerated in size you can really if I go back, 99 00:05:41,990 --> 00:05:45,930 you can see the difference here especially with the larger symbols, 100 00:05:45,930 --> 00:05:51,000 and so that's the difference between using that extra compensation and not using it. 101 00:05:51,000 --> 00:05:53,480 Here's a comparison between the two with 102 00:05:53,480 --> 00:05:58,315 absolute scaling versus perceptual scaling or also known as Flannery compensation. 103 00:05:58,315 --> 00:06:03,890 So, as far as I'm concerned it really takes like a second or two to just check that box, 104 00:06:03,890 --> 00:06:09,320 if you're using circles to represent things then that's definitely worth the effort, 105 00:06:09,320 --> 00:06:14,290 we'll check that box and make sure that things are being estimated correctly. 106 00:06:14,290 --> 00:06:17,540 The reason I said is circles is because Flannery also noticed that when 107 00:06:17,540 --> 00:06:20,900 people use other symbols like squares for example, 108 00:06:20,900 --> 00:06:25,280 that the effect is much smaller and much less compensation is required, 109 00:06:25,280 --> 00:06:28,520 and I have actually read that if you're using square symbols then you don't 110 00:06:28,520 --> 00:06:32,230 need to use Flannery compensation or parents compensation. 111 00:06:32,230 --> 00:06:36,219 So, in general circles seem to be the most popular, 112 00:06:36,219 --> 00:06:40,220 if that's what you're using then I would recommend you use the compensation why not, 113 00:06:40,220 --> 00:06:43,260 if you're using squares then it may not be worth it. 114 00:06:43,260 --> 00:06:45,980 So, you don't want to have people overestimate things. 115 00:06:45,980 --> 00:06:50,200 In relation to these ways of representing values as symbols, 116 00:06:50,200 --> 00:06:54,940 there's this phenomenon that happens that you should at least be aware of. 117 00:06:54,940 --> 00:06:56,980 If I show you this and I say, 118 00:06:56,980 --> 00:07:01,055 "Which red circle is larger," then it's quite obvious 119 00:07:01,055 --> 00:07:05,750 that this circle is larger and this one's smaller. 120 00:07:05,750 --> 00:07:07,910 You see that of course don't you I mean that's quite 121 00:07:07,910 --> 00:07:10,260 obvious to anybody that's what's happening. 122 00:07:10,260 --> 00:07:11,780 So, let's just make sure, 123 00:07:11,780 --> 00:07:14,155 we're just going to confirm that I'm correct. 124 00:07:14,155 --> 00:07:16,160 "Oh! Wait a minute. 125 00:07:16,160 --> 00:07:19,545 They're the same size did I just blow your mind." 126 00:07:19,545 --> 00:07:21,650 Okay, you probably knew that you've probably 127 00:07:21,650 --> 00:07:23,760 seen this before I'm just having a little fun, 128 00:07:23,760 --> 00:07:26,870 but the fact is if I go back to this there is 129 00:07:26,870 --> 00:07:30,110 a psychological effect in terms of the way people perceive things, 130 00:07:30,110 --> 00:07:32,360 is that your brain does get fooled when you're 131 00:07:32,360 --> 00:07:34,790 not looking at something obvious like this, 132 00:07:34,790 --> 00:07:38,100 your brain gets fooled by the things that are surrounding an objects. 133 00:07:38,100 --> 00:07:40,730 So, even though we have this object here this object here, 134 00:07:40,730 --> 00:07:42,980 this one looks because it's surrounded 135 00:07:42,980 --> 00:07:45,485 by things that are bigger than it this one looks smaller, 136 00:07:45,485 --> 00:07:48,150 this is surrounded by things that are smaller so it tends to look bigger. 137 00:07:48,150 --> 00:07:50,185 So, why am I telling you this, 138 00:07:50,185 --> 00:07:54,700 because one is that it's got this cool term called the Ebbinghous illusion, 139 00:07:54,700 --> 00:07:59,750 so you can amaze your friends by mentioning this to them if they don't know it, 140 00:07:59,750 --> 00:08:04,150 but the other reason is that you can compensate for this in a way. 141 00:08:04,150 --> 00:08:11,740 It's been noticed that if you add internal boundaries between these symbols, 142 00:08:11,740 --> 00:08:15,155 that apparently the Ebbinghous illusion is reduced, 143 00:08:15,155 --> 00:08:17,500 and mitigates that effect a little bit. 144 00:08:17,500 --> 00:08:23,390 So, I would say if you can add them without it affecting the design of your map if it's 145 00:08:23,390 --> 00:08:26,390 something that it's not too much of a problem to 146 00:08:26,390 --> 00:08:29,390 add in and actually add something to it then great, 147 00:08:29,390 --> 00:08:31,220 that's a way of being able to mitigate that effect but 148 00:08:31,220 --> 00:08:33,400 otherwise I wouldn't worry about it too much.13453

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