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All right, guys.
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So with our first clip
successfully graded, let's head over.
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To our next clip,
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which is this clip of me and my friend Ben
next to his really cool Land Rover.
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The sun was setting
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and there's a couple of different things
that I would want to do to this image.
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The main one being just to intensify
the sunset, make it look more intense,
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because right now it looks kind of chill,
mellow, not too crazy.
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But I think we can bring a lot more color
and life to this.
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So the first thing that we can do
is just to.
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Experiment,
just to see what things look. Like.
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We can head over to this first clip
over here and just middle.
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Mouse click on it.
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To apply that same grade to this clip.
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And right away
it looks okay, doesn't look too bad.
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And we can use this as a base.
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If we want to. There's
nothing wrong with that.
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If we head over to our nodes,
we can see that we have that same.
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Node tree
that we just created in that first.
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Clip applied to this.
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One just by middle mouse clicking on it.
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Now the middle mouse click button.
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It's really just a shortcut
to apply grade.
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So if.
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You don't have a mouse,
you can just right click on the other clip
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00:01:02,933 --> 00:01:06,133
and select apply grade and it will apply
that grade that was on that first.
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Clip to the other clip that selected,
which.
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Has that red border around it here.
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So why don't we just reset this
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so we can go up to color,
reset all grades, nodes
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and let's take a look at our lots again.
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So we'll head over to our let's
over here to the left, the Casey jetpack.
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Why don't we.
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Enable split screen selected lots and
let's just go through these, see which.
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Ones look good.
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And a lot of these have a cool,
unique style.
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Okay, eight looks pretty cool.
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Nine looks good too.
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So we'll just.
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Remember nine is a good light and.
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Let's apply that base. Node three.
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And we can do that
by going into the gallery.
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Over here.
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That's that's obviously
one quick way to do it.
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Or I can also just.
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Apply the previous grade over here.
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And then go up. To color.
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Reset grades and keep nodes.
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So it reset all of the grades, but.
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It kept the nodes.
51
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Now, remember.
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The base node tree that I have.
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Here in my skills.
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Is just the base node tree.
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The first clip that we graded over here,
we added a couple different nodes to
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it, right?
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We added these two nodes over here
for the sky.
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And the ground, right?
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So those are. Additional nodes
that we've added.
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00:02:23,100 --> 00:02:25,733
So we've already.
Expanded our base. Node tree.
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So what we can do is with this new base
node tree over here, because we've reset.
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It right by going up.
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To color and reset.
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So grades, we've reset all.
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The grades on each one of the nodes,
but we've kept all the nodes.
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00:02:37,200 --> 00:02:41,533
So what we could do
is save this as another base node tree.
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00:02:41,533 --> 00:02:44,766
So what we could do is right
click over here, grab still.
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00:02:44,833 --> 00:02:47,000
So what we could do with this
new still is right, click.
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On it and select change label.
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And we can.
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Call this base.
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Node tree number two.
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Cool.
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So now we have another base node.
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Tree and this is the natural.
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00:03:01,700 --> 00:03:04,033
Progression of your. Base node trees.
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The more you grade, the more you'll.
78
00:03:06,300 --> 00:03:09,000
Understand what you want in your base
node tree.
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So as you grade more and more,
your base node trees are going to develop,
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your style is.
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Going to develop,
and you're going to be like,
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you know, oh, maybe instead of
just the top and bottom windows.
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00:03:17,600 --> 00:03:18,366
Over here.
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00:03:18,366 --> 00:03:21,766
You'll want a right and left
window as well to, you know,
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00:03:21,833 --> 00:03:24,333
focus on the right side of the image
in the left side of the image.
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00:03:24,333 --> 00:03:29,500
And you might want to add another node
that focuses on
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00:03:29,566 --> 00:03:30,800
maybe like the center.
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00:03:30,800 --> 00:03:34,633
So it might be like a window
for just a circle in the center.
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00:03:34,733 --> 00:03:36,233
Your base node trees are.
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00:03:36,233 --> 00:03:39,233
Going to evolve
as you continue to color grid.
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00:03:39,333 --> 00:03:42,900
The one that we've created in the base
node tree window is very simple
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00:03:42,900 --> 00:03:43,733
and it's just kind.
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Of a base really to start. For anyone.
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00:03:46,833 --> 00:03:48,800
And depending on what it is
that you're doing,
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00:03:48,800 --> 00:03:51,633
you will develop your node tree
from there.
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00:03:51,633 --> 00:03:55,966
So let's close split screen over here
and let's apply that a lot.
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00:03:55,966 --> 00:04:02,200
That caught our eye KC nine to the node
over here and we'll close off lights.
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00:04:02,300 --> 00:04:03,900
And now let's start playing around.
99
00:04:03,900 --> 00:04:06,033
So let's go into. Primaries.
100
00:04:06,033 --> 00:04:10,333
And see if we want to make any changes
to our primaries.
101
00:04:10,433 --> 00:04:14,266
Now, depending on the look that you want,
you might want to
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00:04:14,366 --> 00:04:15,533
bring up the temperature.
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00:04:15,533 --> 00:04:18,200
Maybe a little bit. Even that
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goes.
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A long way.
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00:04:19,633 --> 00:04:22,533
Command Z It just a bit.
107
00:04:22,533 --> 00:04:24,800
It gives it a bit more pop. I like it.
108
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I like it.
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I also like the cooler look, too.
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So it's subjective.
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It's really what makes you feel
what feels right to you.
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00:04:34,200 --> 00:04:37,200
This is with the primaries turned on.
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This is with primaries turned off.
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00:04:39,200 --> 00:04:41,200
So we're giving it a bit more warmth.
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00:04:41,200 --> 00:04:43,866
I do like that. I think it's good.
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00:04:43,866 --> 00:04:46,700
So let's stick with the. Warmer. Look.
117
00:04:46,700 --> 00:04:48,400
Now, in this case, we.
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Don't need any noise reduction,
so we don't have to worry about that.
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00:04:52,166 --> 00:04:54,166
And I would say the contrast looks good.
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I wouldn't want to add any more contrast.
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I feel good about that.
122
00:04:58,533 --> 00:04:59,100
Now let's start.
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00:04:59,100 --> 00:05:02,100
Focusing on different areas of our image.
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Here.
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00:05:02,333 --> 00:05:06,366
So first things first,
let's try to give this sky.
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00:05:06,366 --> 00:05:07,233
A bit more pop.
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I want to make. It look juicy.
128
00:05:09,766 --> 00:05:13,333
I want to make it look like this is really
like one of the craziest sunsets ever.
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00:05:13,433 --> 00:05:16,133
And thankfully with DaVinci, it's
not that hard to do that.
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00:05:16,133 --> 00:05:18,866
So let's go to our parallel nodes here.
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Let's select the sky.
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00:05:20,200 --> 00:05:22,433
So I'll grab the qualifier.
133
00:05:22,433 --> 00:05:25,966
I'll make a selection of the sky, shift
A to show me what I'm selecting.
134
00:05:26,066 --> 00:05:28,666
And that's looking pretty good.
135
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The sky has.
136
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A much greater luminance
than a lot of the other things around.
137
00:05:33,300 --> 00:05:37,900
So just from the luminance alone, it's
able to make a really good selection here
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00:05:37,966 --> 00:05:41,200
and even the mountains,
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it's selecting a little bit
of the mountains here and there.
140
00:05:44,000 --> 00:05:47,500
But what we could do is play around
with the map finesse over here
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so we can bring up the clean black
and we can see that already
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we've eliminated those little spots
that were in the mountains over there.
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And don't worry.
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About a little bit of leakage.
145
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We're going to be combining this
with the window
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00:06:00,633 --> 00:06:05,900
to refine our selection area even more.
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Make sure to zoom out.
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Looks good to me.
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Cool. Cool.
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Yeah, I'm stoked with that.
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00:06:13,300 --> 00:06:16,800
We want to make sure that we're not
selecting this car for this one.
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We might want to make individual changes
to that later on.
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00:06:20,100 --> 00:06:21,266
So that looks. Good to me.
154
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So why don't we go over to our para
window, grab the curve
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and just draw a line
along the mountain over here,
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Just making
sure that I'm not going too low.
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So I'm not, you know, accidentally
including any of these spots over here.
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I really just want to select the sky.
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That's it.
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And I'll do a big
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loop around like that.
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So we have that additional. Space.
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And I'm going to hit command T on my.
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Keyboard to. Automatically start tracking.
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And because it's a short clip,
we don't have any issues.
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That was really. Easy.
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That's awesome how easy that is.
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00:07:06,300 --> 00:07:11,000
And of course,
if we want to blur out the inside
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or outside of that window
that we just created, we can as well.
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It's usually smart to do that.
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So just a tiny bit will do for this
and course.
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So now we have a really good.
Selection of. Just the sky.
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So if I hit shift or shift H we could.
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Turn off highlight and now let's start
playing around with just.
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The sky.
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00:07:29,333 --> 00:07:32,533
So with that selected, let's go over.
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To our primaries
and I want to make it more pink.
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00:07:35,933 --> 00:07:39,600
I probably want to make it
a bit more warm as well.
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So I'm just making it warmer
and making it a bit more pink as well.
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The combination of the two
and you could play around
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00:07:47,400 --> 00:07:50,966
with these colors really taking
in any direction that you want,
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command D to turn that on and off
and that looks.
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Beautiful just like that. We've added.
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So much more color. To the sky. And it.
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00:08:00,666 --> 00:08:03,533
Looks like it's
a completely different vibe, right?
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Like this looks pretty chill.
187
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Same color as.
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The ocean doesn't catch your eye as much.
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00:08:09,166 --> 00:08:11,933
And then all of a sudden, we've
we've added this pop to it.
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00:08:11,933 --> 00:08:13,933
We've brought so much life to this image.
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00:08:13,933 --> 00:08:16,133
And again,
this. Is eight bit phone. Footage.
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So that just excites.
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00:08:17,266 --> 00:08:19,566
Me that if this doesn't excite you, then.
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00:08:19,566 --> 00:08:21,600
You've got to check yourself
because we're.
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00:08:21,600 --> 00:08:24,733
Living in a pretty awesome time
where we can
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00:08:24,733 --> 00:08:27,933
make these kind of adjustments
to phone footage.
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00:08:28,000 --> 00:08:30,433
You know, it's awesome and it looks good.
198
00:08:30,433 --> 00:08:33,666
We're not getting any banding.
199
00:08:33,733 --> 00:08:36,733
The edge looks crisp over there
on the mountains.
200
00:08:36,900 --> 00:08:39,333
We don't really have that color
seeping through onto the mountains at all.
201
00:08:39,333 --> 00:08:41,400
We've made a really good selection
with the qualifier.
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00:08:41,400 --> 00:08:43,166
I really like that.
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00:08:43,166 --> 00:08:44,433
I think it looks great.
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00:08:44,433 --> 00:08:46,533
So next thing I want to. Do to just.
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00:08:46,533 --> 00:08:48,733
Bring. Our viewers.
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00:08:48,733 --> 00:08:52,566
Attention to the subjects over here
is darken the bottom part of the image.
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00:08:52,566 --> 00:08:54,466
Here. So head over to these other.
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00:08:54,466 --> 00:08:56,966
Two parallel nodes
that we've created earlier.
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00:08:56,966 --> 00:09:00,600
And with this top
one or bottom one actually over here
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00:09:00,600 --> 00:09:05,966
selected, let's go and create
a new gradient window
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00:09:06,033 --> 00:09:06,533
shift.
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00:09:06,533 --> 00:09:08,400
A And remember I.
213
00:09:08,400 --> 00:09:12,200
Added the shortcut shift
a to show highlight because.
214
00:09:12,200 --> 00:09:16,300
I don't want to have tendinitis
when I'm older because going over
215
00:09:16,300 --> 00:09:20,700
and hitting shift H requires you to do
a lot more work with your hand
216
00:09:20,766 --> 00:09:21,900
and I'm not down.
217
00:09:21,900 --> 00:09:23,500
That's going to cause tendinitis later on.
218
00:09:23,500 --> 00:09:27,366
So Shift
A is also an option on Raven Ravenclaw.
219
00:09:27,433 --> 00:09:31,166
So shift a turn the highlight off
220
00:09:31,166 --> 00:09:34,866
and let's darken
the bottom of our image over here.
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00:09:34,933 --> 00:09:38,400
I want to bring the viewers attention
222
00:09:38,466 --> 00:09:40,533
to the center of the image
223
00:09:40,533 --> 00:09:44,700
and I want the viewer to be focusing on
what's happening down there.
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00:09:44,766 --> 00:09:47,200
Not as interesting,
225
00:09:47,200 --> 00:09:49,800
minimal, minimal.
226
00:09:49,800 --> 00:09:53,333
Actually,
we did bring this curve down quite a bit.
227
00:09:53,400 --> 00:09:56,866
And if we turn that node on and off,
228
00:09:56,966 --> 00:10:00,266
we could see the difference that it's made
229
00:10:00,333 --> 00:10:01,933
looks pretty good.
230
00:10:01,933 --> 00:10:02,600
And to be.
231
00:10:02,600 --> 00:10:04,966
Honest, like this is a commercial shoe.
232
00:10:04,966 --> 00:10:08,833
If I was wanting to make things
like perfect pristine,
233
00:10:08,833 --> 00:10:12,333
I would probably just clean up
these little things in here to clean up
234
00:10:12,333 --> 00:10:17,300
this as well, either in fusion
or with object removal in the color tab.
235
00:10:17,300 --> 00:10:22,133
But that would be reserved
for another video.
236
00:10:22,200 --> 00:10:24,300
And I think I might play around
with the sky,
237
00:10:24,300 --> 00:10:25,966
with the luminance of the sky here too.
238
00:10:25,966 --> 00:10:30,033
So with this other node
selected over here, the parallel node,
239
00:10:30,033 --> 00:10:35,500
let's go over,
create a new window for the sky.
240
00:10:35,566 --> 00:10:38,333
Let's bring it over here
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00:10:38,333 --> 00:10:42,500
and let's
242
00:10:42,600 --> 00:10:47,133
break it up a tiny bit,
just a tad a smidge.
243
00:10:47,200 --> 00:10:50,800
And let's see with both of these nodes
selected command D
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00:10:50,800 --> 00:10:55,300
to see what they're doing, it's minimal,
but it goes a long way.
245
00:10:55,400 --> 00:10:57,400
And of course, it's subjective.
246
00:10:57,400 --> 00:10:58,866
This is what looks good to me.
247
00:10:58,866 --> 00:11:01,333
Maybe you would like to
to keep. The image.
248
00:11:01,333 --> 00:11:03,333
Without. Those windows.
249
00:11:03,333 --> 00:11:04,900
It's totally fine.
250
00:11:04,900 --> 00:11:06,466
You know, there's no right or wrong.
251
00:11:06,466 --> 00:11:08,700
I personally do like the windows
a little bit.
252
00:11:08,700 --> 00:11:09,133
I feel like.
253
00:11:09,133 --> 00:11:09,766
Maybe the.
254
00:11:09,766 --> 00:11:13,200
Top window here is a bit too intense,
255
00:11:13,266 --> 00:11:15,600
so I'll bring it down a tiny bit.
256
00:11:15,600 --> 00:11:18,600
But it is minimal changes.
Minimal changes.
257
00:11:18,600 --> 00:11:20,066
Cool. That all looks good to me.
258
00:11:20,066 --> 00:11:21,600
Let's go back to these.
259
00:11:21,600 --> 00:11:27,133
Parallel nodes here and why don't we do
something with the car as well?
260
00:11:27,133 --> 00:11:30,233
So I'll grab the qualifier and see.
261
00:11:30,233 --> 00:11:31,933
Right now, like this is just me
experimenting.
262
00:11:31,933 --> 00:11:34,900
Like, I don't actually know
if I want to change the car.
263
00:11:34,900 --> 00:11:39,766
I think the car looks fine,
but maybe I can do something to it to make
264
00:11:39,766 --> 00:11:44,800
it stand out a bit more or make the scene
look a bit more interesting.
265
00:11:44,900 --> 00:11:48,633
This is the experimentation
process, right?
266
00:11:48,700 --> 00:11:50,866
So that looks good to me.
267
00:11:50,866 --> 00:12:03,733
Why don't we combine that with a window
268
00:12:03,833 --> 00:12:05,066
cool command t.
269
00:12:05,066 --> 00:12:09,400
To track It should be an easy track.
270
00:12:09,466 --> 00:12:11,866
Get over to the tracker over here
271
00:12:11,866 --> 00:12:16,900
and we'll you will track backwards.
272
00:12:16,966 --> 00:12:17,700
Easy.
273
00:12:17,700 --> 00:12:18,633
No problem.
274
00:12:18,633 --> 00:12:23,766
I'll go back into here inside feather
a tiny bit.
275
00:12:23,833 --> 00:12:26,833
Increase that softness shift a
to turn it on and off
276
00:12:27,033 --> 00:12:30,700
and now we can make some adjustments
to just the car
277
00:12:30,700 --> 00:12:33,000
if we wanted to
so maybe we can brighten it up.
278
00:12:33,000 --> 00:12:34,166
That actually does look good to me.
279
00:12:34,166 --> 00:12:38,966
I like it a bit brighter
there, gives it a bit more pop.
280
00:12:39,033 --> 00:12:42,066
We can turn that on and off
and we can rename it.
281
00:12:42,066 --> 00:12:44,533
So here we can call this car.
282
00:12:44,533 --> 00:12:46,733
And that's the thing
with these parallel nodes.
283
00:12:46,733 --> 00:12:49,633
They don't really
just have to be like color changes.
284
00:12:49,633 --> 00:12:53,700
I know some colorists like to do that,
where this will be greens.
285
00:12:53,766 --> 00:12:56,500
This will be red, this will be blues.
286
00:12:56,500 --> 00:12:58,866
You can also just isolate
individual items.
287
00:12:58,866 --> 00:13:01,066
You are the one in control.
288
00:13:01,066 --> 00:13:02,900
You can do whatever you want.
289
00:13:02,900 --> 00:13:06,100
This one up here, we can call it Sky.
290
00:13:06,200 --> 00:13:07,666
And this bottom one, I don't really know
291
00:13:07,666 --> 00:13:09,200
if we're going to want
to make any more adjustments.
292
00:13:09,200 --> 00:13:12,200
I feel pretty good about this.
293
00:13:12,233 --> 00:13:13,266
So shift.
294
00:13:13,266 --> 00:13:15,400
Let's turn. Everything on and. Off.
295
00:13:15,400 --> 00:13:16,533
Crazy guys.
296
00:13:16,533 --> 00:13:18,266
Look at how far.
297
00:13:18,266 --> 00:13:19,966
We've taken this image.
298
00:13:19,966 --> 00:13:22,433
I'm going to expand this.
299
00:13:22,433 --> 00:13:23,666
Let's just really let.
300
00:13:23,666 --> 00:13:24,633
Let's let this sink in.
301
00:13:24,633 --> 00:13:28,500
So this is what we were dealing with
at the start.
302
00:13:28,566 --> 00:13:29,966
Pretty simple.
303
00:13:29,966 --> 00:13:31,166
Not much going on.
304
00:13:31,166 --> 00:13:33,433
And we've added so much life to this.
305
00:13:33,433 --> 00:13:35,400
It looks beautiful, raw.
306
00:13:35,400 --> 00:13:36,000
And slapping
307
00:13:36,000 --> 00:13:39,233
some film grain on at the end of this
will just make it look even.
308
00:13:39,233 --> 00:13:40,200
Wider.
309
00:13:40,200 --> 00:13:41,933
Film grain is typically added.
310
00:13:41,933 --> 00:13:44,933
I like to add it on the timeline nodes.
311
00:13:45,000 --> 00:13:49,300
So then there's just film grain
sitting on top of everything.
312
00:13:49,366 --> 00:13:52,533
But yeah, guys, I'm stoked on this.
313
00:13:52,533 --> 00:13:54,000
This looks great.
314
00:13:54,000 --> 00:13:56,100
I think we've successfully calibrated.
315
00:13:56,100 --> 00:13:59,800
Clip number two and of course what we can
do is right click on this, grab.
316
00:13:59,800 --> 00:14:01,166
The still that way.
317
00:14:01,166 --> 00:14:02,500
We have this look.
318
00:14:02,500 --> 00:14:05,266
Within our gallery as well.
319
00:14:05,266 --> 00:14:08,100
And if at any point we want to.
320
00:14:08,100 --> 00:14:11,533
Apply this same grade to any other clips,
we have it right.
321
00:14:11,533 --> 00:14:13,966
Here and we can do that very easily.
322
00:14:13,966 --> 00:14:15,300
Now it's added to the Power.
323
00:14:15,300 --> 00:14:17,666
Grade album
because we had a great album selected.
324
00:14:17,666 --> 00:14:19,300
We can simply just take this,
325
00:14:19,300 --> 00:14:23,866
drag it into Stills
one into the other album over here.
326
00:14:23,966 --> 00:14:25,033
But it's also chill to just.
327
00:14:25,033 --> 00:14:27,666
Keep it in power grids
so that it's easily accessible
328
00:14:27,666 --> 00:14:31,100
within all the other project files
within the same database.
329
00:14:31,200 --> 00:14:33,000
But that is clip number two.
330
00:14:33,000 --> 00:14:34,800
I hope you guys enjoyed this lesson.
331
00:14:34,800 --> 00:14:35,700
This was a fun one.
332
00:14:35,700 --> 00:14:38,133
We definitely took this clip a long way.
333
00:14:38,133 --> 00:14:40,133
I definitely recommend
you guys download these clips.
334
00:14:40,133 --> 00:14:41,433
Try these out yourselves.
335
00:14:41,433 --> 00:14:44,266
Experiment and just have fun with them.
336
00:14:44,266 --> 00:14:46,133
But that's it for this lesson.
I'll see you guys in the next.
26592
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