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These are the user uploaded subtitles that are being translated: 1 00:00:00,420 --> 00:00:03,480 Congratulations on making it this far in the course. 2 00:00:03,510 --> 00:00:08,130 You finally finish the section on drawing the human form and you should be really proud of yourself 3 00:00:08,160 --> 00:00:11,130 because a lot of students they're not actually gonna make it this far. 4 00:00:11,360 --> 00:00:17,400 And so this just shows how dedicated you are and how serious you are about learning how to design characters. 5 00:00:17,400 --> 00:00:18,410 So way to go. 6 00:00:18,810 --> 00:00:23,850 So let's just go ahead and do a quick review of what we learned in this section so that way we can keep 7 00:00:23,850 --> 00:00:27,270 it fresh in our mind as we move forward into the next section. 8 00:00:27,270 --> 00:00:32,970 So first up we learned in this section about line shape and form and how it plays into the character 9 00:00:32,970 --> 00:00:33,870 designs. 10 00:00:34,020 --> 00:00:37,850 And then after that we learned about the proportions of the human form. 11 00:00:37,890 --> 00:00:43,590 So we figured out what the distances are between different areas such as the beat the knees the crotch 12 00:00:44,150 --> 00:00:47,280 the chest the size of the head stuff like that. 13 00:00:47,280 --> 00:00:48,990 How wide the shoulders should be. 14 00:00:48,990 --> 00:00:51,050 That was all covering proportion. 15 00:00:51,180 --> 00:00:55,830 Then we learned how to draw the Loomis head which gives us a good idea of where to place the face on 16 00:00:55,830 --> 00:00:57,670 the head and stuff like that. 17 00:00:57,750 --> 00:01:00,410 And then we started moving our way down the body. 18 00:01:00,410 --> 00:01:04,950 So we started learning how to draw a neck which is kind of a curved back cylinder and then we moved 19 00:01:04,950 --> 00:01:09,930 into the shoulders which are just kind of ovals and then we move down to the chest and then we learn 20 00:01:09,930 --> 00:01:14,400 how to draw the torso for the male and then we learn how to draw the torso for the female because those 21 00:01:14,400 --> 00:01:14,970 are different. 22 00:01:14,970 --> 00:01:17,520 There's a difference between the male and female body. 23 00:01:17,610 --> 00:01:22,770 And one of the main ones is the fact that the shoulders are going to be more narrow on a female and 24 00:01:22,770 --> 00:01:25,310 their hips will be wider than their shoulders. 25 00:01:25,590 --> 00:01:30,510 And for a male it's going to be opposite their shoulders are gonna be wider but then their hips are 26 00:01:30,510 --> 00:01:36,720 gonna be a little bit more narrow AFTER WE LEARN HOW TO DRAW THAT WE LEARN HOW TO DRAW THE BREASTS AND 27 00:01:36,720 --> 00:01:42,840 IF YOU REMEMBER male and female they both have pictorial muscles but the difference is that females 28 00:01:43,070 --> 00:01:50,460 their pictorial muscles have breasts on top of them then we moved on to drawing the arms and legs and 29 00:01:50,460 --> 00:01:56,640 we kind of learn that simple lightning bolt effect that we can use to quickly kind of design out how 30 00:01:56,640 --> 00:02:02,010 long and the muscle structure for arms and legs and we learn how to draw the hands in the feet and a 31 00:02:02,010 --> 00:02:08,620 few different poses for those then we moved on to the facial features so we learn how to draw the head 32 00:02:08,620 --> 00:02:13,270 already but we needed to learn how to draw individual parts so we covered how to draw the eyes the nose 33 00:02:13,510 --> 00:02:18,670 the mouth and the ears and then once we knew how to draw that we could go ahead and move on to the facial 34 00:02:18,700 --> 00:02:23,260 expressions so the expressions in the face are really important for character design because it really 35 00:02:23,560 --> 00:02:27,550 tells the viewer what your character is like and who they are. 36 00:02:27,580 --> 00:02:31,960 So we learned the four basic ones and we can mix and match all those different parts of the face to 37 00:02:31,960 --> 00:02:37,120 create different facial expressions then we learn how to simplify and exaggerate so we could take a 38 00:02:37,120 --> 00:02:43,270 realistic form and we could kind of exaggerate and change the proportions we could simplify the lines 39 00:02:43,330 --> 00:02:48,760 and we could exaggerate the shapes or completely change them altogether to create different looking 40 00:02:48,760 --> 00:02:53,140 character bodies then we learned about balance and how we have to make sure that our characters look 41 00:02:53,150 --> 00:02:57,100 balanced and if they don't look balanced area they're going to look like they're falling over or they're 42 00:02:57,100 --> 00:02:58,870 going to look like they're in an action pose. 43 00:02:58,870 --> 00:03:00,170 So running for example. 44 00:03:00,220 --> 00:03:05,050 So we want to make sure that we're aware of the balance of our character we don't just want to be drawing 45 00:03:05,050 --> 00:03:09,430 the pose willy nilly we want to make sure that we're checking the balance by drawing the line straight 46 00:03:09,430 --> 00:03:14,750 down from the chest and making sure that that character has the balance that we want them to have so 47 00:03:14,820 --> 00:03:18,760 we want them standing there we need to make sure that the balance is either on one foot or between two 48 00:03:18,760 --> 00:03:23,290 feet if we want them running then the balance needs to be in front of both those feet so it looks like 49 00:03:23,290 --> 00:03:28,510 they're actually kind of falling and ready to cash themselves on the next step after we learned about 50 00:03:28,510 --> 00:03:29,110 balance. 51 00:03:29,110 --> 00:03:33,490 Lastly we learned about for shortening which is just basically like me reaching out for this camera 52 00:03:33,810 --> 00:03:35,100 or things closer to the viewer. 53 00:03:35,110 --> 00:03:40,350 So my hand for example it looks bigger than my head right now even though in reality it's not. 54 00:03:40,480 --> 00:03:41,950 And that's just because it's closer to you. 55 00:03:41,950 --> 00:03:46,150 So it's perspective and it's also for shortening so it's kind of squishing things. 56 00:03:46,150 --> 00:03:51,220 So like my forearm for example from here to here is being squished because if you view it like this 57 00:03:51,490 --> 00:03:53,350 you can see that it's a lot longer looking. 58 00:03:53,410 --> 00:03:57,630 So that's just for shortening is just squishing things basically when they're moving towards the viewer 59 00:03:57,850 --> 00:04:00,860 and also enlarging things that are getting closer to the viewer. 60 00:04:00,940 --> 00:04:05,770 That brings us to the end of this lecture so I'm super excited to move on to this next section where 61 00:04:05,770 --> 00:04:10,240 we're going to be talking about gesture which is where you really get it breathe life into your character 62 00:04:10,570 --> 00:04:12,370 and kind of change their pose up. 63 00:04:12,370 --> 00:04:17,140 So it looks like they have some energy and some attitude and it really just helps you tell more of the 64 00:04:17,140 --> 00:04:18,910 story of your character. 65 00:04:18,910 --> 00:04:21,790 Thanks for watching and I'll see you in the next section. 7304

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