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OK.
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So now that we've talked about line and shape now it's time to talk about form.
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So form is basically just taking these shapes and converting them to into actual three dimensional forms.
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Now looking at these you could almost say that these are already three dimensional forms.
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You just can't really tell because we're looking at a straight on view.
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But if we kind of change the angle of you could say our camera then it's going to make it so we can
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see or form a little bit better.
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So what I've done is already went ahead and I just marked out the top of my head and tapping my feet.
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So we're just gonna kind of redraw the same thing but I just marked it out already just to make this
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a little bit quicker and we can go ahead and just draw our line of action which is just a straight line
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in this case right.
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So this is just going to basically be how we usually do it.
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I'm going a very lightly kind of sketch out my trapezoid shape
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not my pelvis
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and going very lightly because I want to block out the shapes.
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I want to see the shapes there and also still be able to draw on top of this with our darker lines so
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that we can actually draw our form in so or shape you're just going to be used as a guide for our forms
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so we're basically just sketching in what we did before just very lightly kind of do some triangles
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for the feet
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and go out and do the shoulders to some ovals FOR THE SHOULDERS we'll do the lightning bolt sort of
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effect
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your hands go a little bit below the crotch line.
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All right great.
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So now that we have that lightly sketched in now what we can do is we can kind of start turning these
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more into form.
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So in order to see this the forms a little bit better what I'm going to do is I'm gonna make it so it's
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a little bit more of a down angle on our person in a little bit more from the side.
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So what that's gonna do is it's gonna turn a trapezoid shape into something more like this.
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So go ahead draw on the front face of it
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like that but I'm kind of drawing it a little bit more angled in that direction so I'm kind of shifting
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it over and squashing it just a little bit and then I can go ahead and draw up the side surface of that
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just like this.
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And you can see it starts to form kind of a cube sort of form all right.
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Great.
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Then we can go ahead and draw on the shoulder so the shoulder will just be an overlay that we can draw
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the other one on the other side.
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But it's mostly gonna be covered up by this form right here because of the angle we're looking at it.
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We can even add some construction lines and some lines around this just kind of show that that's around
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almost sphere like form then we can go ahead and break the bicep down into a simple cylinder.
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So we're just gonna kind of use this lightning bolt effect as a guide but we want to make that a cylinder.
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We'll do the same thing for the four arm since we're looking at it from this angle.
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We're not going to see actually we might see a little bit more of a round surface at the top and right
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here we're actually because of the angle we're looking at at we're gonna see we're not going to see
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the flat surface of the bottom of that cylinder.
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It'll be more like that
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then we can kind of draw a ellipse oil or an ellipse type of surface right there kind of connect that
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into a triangle just to kind of make it a sort of warped cone like shape for the palm of the hand.
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We'll do the same thing for the other arm
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just kind of like this
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perfect.
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Then let's go ahead and let's do the pelvis area.
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So we're just gonna use kind of a box shape for this.
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You can see that we can see the top surface of it.
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Just like we could see the top surface up here.
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Go ahead and shade that in a little bit just show that maybe there's a cat shadow being cast from this
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top cube sort of trapezoid shape go and bring this down like that
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great.
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Could even shade in the side of this box as well.
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Just add some more form and dimension to it.
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Perfect.
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Now we can go ahead make these legs into more of cylinders so I'm just going to kind of draw the top
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surface of the cylinder like that we're seeing the top surface of all these forms because this is kind
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of looking down on them.
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So we see more of the top surface of these rather than the bottom surface so we'll get to the other
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side rather than seeing the bottom of the cylinder.
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It just rounds off like that
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we'll do the same thing down here for the calves and the shin so you can see that oval shape right there
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for the calf and then they're just going to turn in to tapered cylinders
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that just kind of sketch and some something simple for the foot.
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And actually since we're kind of looking at this and a down view and he's kind of angled a little bit
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differently when I make this foot kind of angled more like this
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and the other one will kind of see a little bit more from the side view and a little bit more of a top
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down view.
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So it's just kind of a box you almost like pyramid worked pyramid type shape.
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Some like that
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right.
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And then for the neck we could just go and do a simple cylinder shape and then for the face just go
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ahead and kind of create sort of a raindrop type of shape or form mark at the center of the face and
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where the eyes might be
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right there we go.
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So there's somebody broken down and kind of simple forms.
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And so you can see how we went from line to shape and then now we turn those shapes into simple forms.
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So let's go ahead and let's have a look at another example.
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Let's look at some reference so bring back our drawing or picture of the sky that's running.
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We're gonna go ahead and we're gonna convert this into more of a three dimensional just breakdown of
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his form.
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So let's go ahead and start with a line of action.
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We want to follow it perfectly sometimes as you start to draw it's better to kind of veer off from the
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line of action the line of actually just to give you an idea and to remind you where it is that line
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of action is kind of moving the general direction.
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So you go ahead and just start by drawing the head right.
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And I'm just gonna start blocking this out really lightly.
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And if the proportions look awful change it but if you want you can go out and work out the Center for
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the crotch the feet the knees all of that good stuff.
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But I'm just gonna start blocking things out real quick
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so now that I have this very roughly and very lightly blocked out I just kind of know the general placement
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of where my forms will go my chest my pelvis my legs I haven't even added in the arms I could just kind
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of sketch out some simple stick figure type arms or whatever but I just want to get a general idea of
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where everything is so I make sure that my proportions are right my shapes are looking pretty good as
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well.
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And that includes the the size of those shapes and even just like whether it's a rectangle or square.
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So that's what I'm doing right here.
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So now we can go ahead and start adding in those three forms.
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So first let's start off with his upper chest area.
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So I'm gonna go and just start sketching in the same trapezoid shape but as you can see you're going
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to be seeing the back surface of that and it's angled a little bit more so it's probably gonna be something
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like this
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so there's are back surface and then we can go ahead draw a line coming across like that to draw the
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top surface of that form now we can go and draw the side surface just like that.
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Now since he's running what's happening here is his body's twisting so we're kind of seeing his upper
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chest twist the opposite direction of his pelvis area.
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So that means that we need to go ahead and draw his pelvis in a little bit more straight on with the
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viewer.
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So let me show you what I mean.
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So you're going to draw a rectangle like that
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so we're seeing kind of a little bit more of this side surface more than we're seeing on this upper
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form.
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Right.
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So this kind of creating a nice dynamic look to the pose where the upper chest is twisting away from
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the pelvis area and that gives us some really nice dynamics.
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If we were to draw the spine running through the middle of this shape right here so we'd have a line
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right there to represent the spine and we did the same thing over here on the back of this box.
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Then we could go out and connect those.
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You can actually see right there where the spine is actually twisting in our form.
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So this is why we actually break the pelvis and the chest up is because those are kind of two skeletal
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structures that can twist away from each other so we want to make sure that those are separate when
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we draw them or when we imagine them in our heads.
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All right.
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So let's go ahead continue on next.
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Let's go ahead and let's draw out the calf or the sorry the thigh.
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So I'm just going to basically come right off like this and draw a lightning bolt effect
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right.
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Just like that that I can go ahead and draw the back of the thigh up like that draw my shin just to
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kind of a straight line like that can do the other leg.
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Now to start with this upper part right there and kind of zigzag back that way and then draw on the
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calf
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actually that's looking a little bit too short.
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So we go ahead and lengthen this out a little bit more
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something like that and I'll go and draw that caffeine draw the backside of the thigh
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and then for the buttocks we can go ahead and just use kind of Selim or sphere type shapes.
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So do one right there and then another one right here.
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We can just kind of represent those with circles that we can imagine that they're just spheres
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and they just kind of run right into this form right here.
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So you can already see that we're really starting to recreate this.
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This photograph here but with actual forms.
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So let's go and continue on so many.
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Go ahead and move onto the shoulders now.
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I think this is protruding out just a little bit too much I mean to kind of make that a little thinner.
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And I can go and draw an override there for that shoulder and I'll do an oval over here for this shoulder.
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Right.
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And then we can go ahead do the zigzag effect.
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So shoulder biceps and I'm looking at my reference to make sure that I'm kind of following that same
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curve in the same size and everything.
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What kind of transfer that over to the elbow
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something like that.
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There we go and sketch in
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sort of a shape like that for the hand and then let's go and do the other one so we'll start with the
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shoulder zigzag back to the biceps.
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We're just gonna want to bring that straight down and then we'll just do this outside edge of a forearm.
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And then we can kind of just turn these into forms like we did over here.
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So start with the cylinder right here.
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We want to look at a reference to kind of understand what angle or viewing that from.
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So there's kind of a cylinder like that right there.
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So we want to capture that
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and there's another cylinder right here for the fore arm that comes right down into the wrist
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shoulders are just kind of spheres a little bit more long gated but they're basically spheres.
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So we could go and market out kind of some construction line just kind of show the roundness of that
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and go and do the biceps cylinder that would do the same thing right here for my forearm
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right.
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And we just kind of connect make the elbow with just a line.
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It's not really part of the forms just kind of a line that kind of connects all that together
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and we could just do a cylinder for the head or sorry a cylinder for the neck
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something like that.
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It's going to draw what we see there in our photograph.
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Can I get it.
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You're there so just kind of draw on a simple ear or whatever.
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It's come back down here.
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Come to the feet so the feet just kind of draw a shape that kind of represents that we're seeing it
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from the side view really so I'm not going to see that much form going on there and we'll see the bottom
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of the feet just a little bit go into the other one and we can going to make these look a little bit
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more like cylinders by drawing a more like that
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and sketching this foot
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and we'll see the bottom of that for a little bit as well and then what we could do just to see the
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forms a little bit better is we can add some wire framing if we wanted to use across here we could just
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kind of add some lines show like hey that's the surface right there.
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All right.
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Could add some construction lines kind of show the curvature of some of these round surfaces.
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All right.
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So there we go.
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So that's an even more realistic looking human form that we created using actual geometric forms.
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It's a little bit more realistic looking at this because the pose looks a little bit moralistic.
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We base it off a photograph.
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So what I want you to do now is I want you to go ahead and download the photo not this one but I have
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a photo and the resources for this lecture and I want you to download that and I want you to go ahead
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and first break that photograph down into its simple lines and then once you have it broken down into
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simple lines you can use the same drawing and then just build off of that and lightly sketch in all
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the simple shapes.
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And once you do that then I want you to convert those simple shapes into these simple forms.
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And this is really going to start getting you thinking about the human form as just simple geometric
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shapes forms and just lines.
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All right.
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So.
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And don't forget about the proportions.
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So if you are kind of forgetting about that a little bit remember that you can download the resource
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where I actually have the human form drawn out with all the proportions and stuff so that you can go
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back to that for reference as you're drawing your own human forms.
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Thanks for watching this lecture.
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And if you have any questions please post them to the CUNY section the course and I'll make sure that
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those questions get answered.
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Thanks for watching.
20893
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