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These are the user uploaded subtitles that are being translated: 1 00:00:00,290 --> 00:00:00,680 OK. 2 00:00:00,720 --> 00:00:04,990 So now that we've talked about line and shape now it's time to talk about form. 3 00:00:05,070 --> 00:00:11,160 So form is basically just taking these shapes and converting them to into actual three dimensional forms. 4 00:00:11,160 --> 00:00:14,750 Now looking at these you could almost say that these are already three dimensional forms. 5 00:00:14,910 --> 00:00:17,610 You just can't really tell because we're looking at a straight on view. 6 00:00:17,640 --> 00:00:23,220 But if we kind of change the angle of you could say our camera then it's going to make it so we can 7 00:00:23,220 --> 00:00:25,160 see or form a little bit better. 8 00:00:25,170 --> 00:00:30,000 So what I've done is already went ahead and I just marked out the top of my head and tapping my feet. 9 00:00:30,000 --> 00:00:33,270 So we're just gonna kind of redraw the same thing but I just marked it out already just to make this 10 00:00:33,270 --> 00:00:41,010 a little bit quicker and we can go ahead and just draw our line of action which is just a straight line 11 00:00:41,010 --> 00:00:43,200 in this case right. 12 00:00:43,650 --> 00:00:46,050 So this is just going to basically be how we usually do it. 13 00:00:46,410 --> 00:00:50,580 I'm going a very lightly kind of sketch out my trapezoid shape 14 00:00:53,560 --> 00:00:54,710 not my pelvis 15 00:01:00,200 --> 00:01:02,800 and going very lightly because I want to block out the shapes. 16 00:01:02,810 --> 00:01:09,560 I want to see the shapes there and also still be able to draw on top of this with our darker lines so 17 00:01:09,560 --> 00:01:14,930 that we can actually draw our form in so or shape you're just going to be used as a guide for our forms 18 00:01:18,010 --> 00:01:23,270 so we're basically just sketching in what we did before just very lightly kind of do some triangles 19 00:01:23,270 --> 00:01:23,830 for the feet 20 00:01:31,160 --> 00:01:40,340 and go out and do the shoulders to some ovals FOR THE SHOULDERS we'll do the lightning bolt sort of 21 00:01:40,340 --> 00:01:40,880 effect 22 00:01:53,100 --> 00:01:56,040 your hands go a little bit below the crotch line. 23 00:01:56,080 --> 00:01:57,440 All right great. 24 00:01:57,460 --> 00:02:01,870 So now that we have that lightly sketched in now what we can do is we can kind of start turning these 25 00:02:02,230 --> 00:02:03,250 more into form. 26 00:02:03,250 --> 00:02:06,940 So in order to see this the forms a little bit better what I'm going to do is I'm gonna make it so it's 27 00:02:06,940 --> 00:02:10,570 a little bit more of a down angle on our person in a little bit more from the side. 28 00:02:10,600 --> 00:02:14,870 So what that's gonna do is it's gonna turn a trapezoid shape into something more like this. 29 00:02:14,900 --> 00:02:16,630 So go ahead draw on the front face of it 30 00:02:21,340 --> 00:02:27,850 like that but I'm kind of drawing it a little bit more angled in that direction so I'm kind of shifting 31 00:02:27,850 --> 00:02:34,150 it over and squashing it just a little bit and then I can go ahead and draw up the side surface of that 32 00:02:34,420 --> 00:02:35,240 just like this. 33 00:02:36,080 --> 00:02:43,520 And you can see it starts to form kind of a cube sort of form all right. 34 00:02:43,520 --> 00:02:44,220 Great. 35 00:02:44,240 --> 00:02:50,090 Then we can go ahead and draw on the shoulder so the shoulder will just be an overlay that we can draw 36 00:02:50,090 --> 00:02:51,110 the other one on the other side. 37 00:02:51,110 --> 00:02:56,730 But it's mostly gonna be covered up by this form right here because of the angle we're looking at it. 38 00:02:56,940 --> 00:03:02,450 We can even add some construction lines and some lines around this just kind of show that that's around 39 00:03:02,540 --> 00:03:10,010 almost sphere like form then we can go ahead and break the bicep down into a simple cylinder. 40 00:03:10,010 --> 00:03:16,400 So we're just gonna kind of use this lightning bolt effect as a guide but we want to make that a cylinder. 41 00:03:16,400 --> 00:03:21,060 We'll do the same thing for the four arm since we're looking at it from this angle. 42 00:03:21,070 --> 00:03:26,560 We're not going to see actually we might see a little bit more of a round surface at the top and right 43 00:03:26,560 --> 00:03:30,610 here we're actually because of the angle we're looking at at we're gonna see we're not going to see 44 00:03:30,610 --> 00:03:34,270 the flat surface of the bottom of that cylinder. 45 00:03:34,390 --> 00:03:35,320 It'll be more like that 46 00:03:42,570 --> 00:03:48,220 then we can kind of draw a ellipse oil or an ellipse type of surface right there kind of connect that 47 00:03:48,220 --> 00:03:53,700 into a triangle just to kind of make it a sort of warped cone like shape for the palm of the hand. 48 00:03:53,800 --> 00:03:55,390 We'll do the same thing for the other arm 49 00:03:58,910 --> 00:03:59,990 just kind of like this 50 00:04:18,530 --> 00:04:19,860 perfect. 51 00:04:19,940 --> 00:04:23,080 Then let's go ahead and let's do the pelvis area. 52 00:04:23,420 --> 00:04:29,710 So we're just gonna use kind of a box shape for this. 53 00:04:29,930 --> 00:04:31,880 You can see that we can see the top surface of it. 54 00:04:31,940 --> 00:04:34,330 Just like we could see the top surface up here. 55 00:04:34,370 --> 00:04:38,390 Go ahead and shade that in a little bit just show that maybe there's a cat shadow being cast from this 56 00:04:38,390 --> 00:04:44,350 top cube sort of trapezoid shape go and bring this down like that 57 00:04:52,280 --> 00:04:52,790 great. 58 00:04:52,920 --> 00:04:56,010 Could even shade in the side of this box as well. 59 00:04:56,330 --> 00:05:00,180 Just add some more form and dimension to it. 60 00:05:00,230 --> 00:05:01,160 Perfect. 61 00:05:01,160 --> 00:05:07,340 Now we can go ahead make these legs into more of cylinders so I'm just going to kind of draw the top 62 00:05:07,340 --> 00:05:15,500 surface of the cylinder like that we're seeing the top surface of all these forms because this is kind 63 00:05:15,500 --> 00:05:16,750 of looking down on them. 64 00:05:16,760 --> 00:05:22,220 So we see more of the top surface of these rather than the bottom surface so we'll get to the other 65 00:05:22,400 --> 00:05:25,250 side rather than seeing the bottom of the cylinder. 66 00:05:25,280 --> 00:05:26,810 It just rounds off like that 67 00:05:35,940 --> 00:05:43,350 we'll do the same thing down here for the calves and the shin so you can see that oval shape right there 68 00:05:43,350 --> 00:05:47,940 for the calf and then they're just going to turn in to tapered cylinders 69 00:05:51,780 --> 00:05:58,000 that just kind of sketch and some something simple for the foot. 70 00:05:58,050 --> 00:06:01,530 And actually since we're kind of looking at this and a down view and he's kind of angled a little bit 71 00:06:01,530 --> 00:06:04,800 differently when I make this foot kind of angled more like this 72 00:06:10,660 --> 00:06:14,800 and the other one will kind of see a little bit more from the side view and a little bit more of a top 73 00:06:14,800 --> 00:06:15,560 down view. 74 00:06:17,140 --> 00:06:21,150 So it's just kind of a box you almost like pyramid worked pyramid type shape. 75 00:06:21,160 --> 00:06:21,970 Some like that 76 00:06:27,280 --> 00:06:27,550 right. 77 00:06:28,660 --> 00:06:36,370 And then for the neck we could just go and do a simple cylinder shape and then for the face just go 78 00:06:36,370 --> 00:06:44,430 ahead and kind of create sort of a raindrop type of shape or form mark at the center of the face and 79 00:06:44,440 --> 00:06:45,610 where the eyes might be 80 00:06:51,370 --> 00:06:52,540 right there we go. 81 00:06:52,540 --> 00:06:55,340 So there's somebody broken down and kind of simple forms. 82 00:06:55,480 --> 00:07:02,560 And so you can see how we went from line to shape and then now we turn those shapes into simple forms. 83 00:07:02,710 --> 00:07:05,230 So let's go ahead and let's have a look at another example. 84 00:07:05,230 --> 00:07:10,060 Let's look at some reference so bring back our drawing or picture of the sky that's running. 85 00:07:10,060 --> 00:07:15,040 We're gonna go ahead and we're gonna convert this into more of a three dimensional just breakdown of 86 00:07:15,040 --> 00:07:16,010 his form. 87 00:07:16,120 --> 00:07:18,960 So let's go ahead and start with a line of action. 88 00:07:18,960 --> 00:07:23,770 We want to follow it perfectly sometimes as you start to draw it's better to kind of veer off from the 89 00:07:23,770 --> 00:07:29,110 line of action the line of actually just to give you an idea and to remind you where it is that line 90 00:07:29,110 --> 00:07:32,320 of action is kind of moving the general direction. 91 00:07:32,320 --> 00:07:35,720 So you go ahead and just start by drawing the head right. 92 00:07:35,740 --> 00:07:38,150 And I'm just gonna start blocking this out really lightly. 93 00:07:38,230 --> 00:07:42,490 And if the proportions look awful change it but if you want you can go out and work out the Center for 94 00:07:42,490 --> 00:07:46,660 the crotch the feet the knees all of that good stuff. 95 00:07:46,690 --> 00:07:49,860 But I'm just gonna start blocking things out real quick 96 00:08:31,860 --> 00:08:37,260 so now that I have this very roughly and very lightly blocked out I just kind of know the general placement 97 00:08:37,260 --> 00:08:43,590 of where my forms will go my chest my pelvis my legs I haven't even added in the arms I could just kind 98 00:08:43,590 --> 00:08:49,290 of sketch out some simple stick figure type arms or whatever but I just want to get a general idea of 99 00:08:49,290 --> 00:08:52,890 where everything is so I make sure that my proportions are right my shapes are looking pretty good as 100 00:08:52,890 --> 00:08:53,490 well. 101 00:08:53,490 --> 00:08:59,100 And that includes the the size of those shapes and even just like whether it's a rectangle or square. 102 00:08:59,160 --> 00:09:01,080 So that's what I'm doing right here. 103 00:09:01,080 --> 00:09:03,810 So now we can go ahead and start adding in those three forms. 104 00:09:03,810 --> 00:09:07,080 So first let's start off with his upper chest area. 105 00:09:07,410 --> 00:09:10,670 So I'm gonna go and just start sketching in the same trapezoid shape but as you can see you're going 106 00:09:10,670 --> 00:09:16,830 to be seeing the back surface of that and it's angled a little bit more so it's probably gonna be something 107 00:09:16,830 --> 00:09:17,520 like this 108 00:09:28,180 --> 00:09:33,310 so there's are back surface and then we can go ahead draw a line coming across like that to draw the 109 00:09:33,310 --> 00:09:39,110 top surface of that form now we can go and draw the side surface just like that. 110 00:09:39,310 --> 00:09:44,080 Now since he's running what's happening here is his body's twisting so we're kind of seeing his upper 111 00:09:44,080 --> 00:09:47,260 chest twist the opposite direction of his pelvis area. 112 00:09:47,320 --> 00:09:52,600 So that means that we need to go ahead and draw his pelvis in a little bit more straight on with the 113 00:09:52,600 --> 00:09:52,990 viewer. 114 00:09:52,990 --> 00:09:54,120 So let me show you what I mean. 115 00:09:54,130 --> 00:09:56,590 So you're going to draw a rectangle like that 116 00:10:03,170 --> 00:10:07,910 so we're seeing kind of a little bit more of this side surface more than we're seeing on this upper 117 00:10:07,910 --> 00:10:08,790 form. 118 00:10:08,990 --> 00:10:09,360 Right. 119 00:10:12,230 --> 00:10:18,950 So this kind of creating a nice dynamic look to the pose where the upper chest is twisting away from 120 00:10:18,980 --> 00:10:22,750 the pelvis area and that gives us some really nice dynamics. 121 00:10:23,270 --> 00:10:27,590 If we were to draw the spine running through the middle of this shape right here so we'd have a line 122 00:10:27,580 --> 00:10:32,880 right there to represent the spine and we did the same thing over here on the back of this box. 123 00:10:33,080 --> 00:10:36,160 Then we could go out and connect those. 124 00:10:36,420 --> 00:10:43,200 You can actually see right there where the spine is actually twisting in our form. 125 00:10:43,310 --> 00:10:47,660 So this is why we actually break the pelvis and the chest up is because those are kind of two skeletal 126 00:10:47,660 --> 00:10:51,320 structures that can twist away from each other so we want to make sure that those are separate when 127 00:10:51,320 --> 00:10:54,820 we draw them or when we imagine them in our heads. 128 00:10:54,830 --> 00:10:55,100 All right. 129 00:10:55,120 --> 00:10:57,590 So let's go ahead continue on next. 130 00:10:57,590 --> 00:11:03,590 Let's go ahead and let's draw out the calf or the sorry the thigh. 131 00:11:03,590 --> 00:11:06,920 So I'm just going to basically come right off like this and draw a lightning bolt effect 132 00:11:13,260 --> 00:11:13,520 right. 133 00:11:13,530 --> 00:11:22,170 Just like that that I can go ahead and draw the back of the thigh up like that draw my shin just to 134 00:11:22,170 --> 00:11:24,920 kind of a straight line like that can do the other leg. 135 00:11:24,930 --> 00:11:31,830 Now to start with this upper part right there and kind of zigzag back that way and then draw on the 136 00:11:31,830 --> 00:11:32,280 calf 137 00:11:37,260 --> 00:11:39,050 actually that's looking a little bit too short. 138 00:11:39,050 --> 00:11:42,060 So we go ahead and lengthen this out a little bit more 139 00:11:47,620 --> 00:11:54,140 something like that and I'll go and draw that caffeine draw the backside of the thigh 140 00:11:56,970 --> 00:12:01,470 and then for the buttocks we can go ahead and just use kind of Selim or sphere type shapes. 141 00:12:01,470 --> 00:12:05,220 So do one right there and then another one right here. 142 00:12:05,740 --> 00:12:11,740 We can just kind of represent those with circles that we can imagine that they're just spheres 143 00:12:14,960 --> 00:12:19,580 and they just kind of run right into this form right here. 144 00:12:19,580 --> 00:12:23,170 So you can already see that we're really starting to recreate this. 145 00:12:23,360 --> 00:12:26,740 This photograph here but with actual forms. 146 00:12:26,780 --> 00:12:28,240 So let's go and continue on so many. 147 00:12:28,250 --> 00:12:30,130 Go ahead and move onto the shoulders now. 148 00:12:30,140 --> 00:12:34,820 I think this is protruding out just a little bit too much I mean to kind of make that a little thinner. 149 00:12:35,130 --> 00:12:42,500 And I can go and draw an override there for that shoulder and I'll do an oval over here for this shoulder. 150 00:12:42,510 --> 00:12:43,210 Right. 151 00:12:43,310 --> 00:12:45,070 And then we can go ahead do the zigzag effect. 152 00:12:45,110 --> 00:12:51,060 So shoulder biceps and I'm looking at my reference to make sure that I'm kind of following that same 153 00:12:51,060 --> 00:12:53,390 curve in the same size and everything. 154 00:12:53,500 --> 00:12:55,380 What kind of transfer that over to the elbow 155 00:13:00,360 --> 00:13:01,440 something like that. 156 00:13:01,480 --> 00:13:02,670 There we go and sketch in 157 00:13:05,820 --> 00:13:10,890 sort of a shape like that for the hand and then let's go and do the other one so we'll start with the 158 00:13:10,890 --> 00:13:15,880 shoulder zigzag back to the biceps. 159 00:13:15,890 --> 00:13:30,640 We're just gonna want to bring that straight down and then we'll just do this outside edge of a forearm. 160 00:13:31,200 --> 00:13:35,730 And then we can kind of just turn these into forms like we did over here. 161 00:13:35,830 --> 00:13:39,770 So start with the cylinder right here. 162 00:13:39,940 --> 00:13:44,700 We want to look at a reference to kind of understand what angle or viewing that from. 163 00:13:44,950 --> 00:13:46,990 So there's kind of a cylinder like that right there. 164 00:13:47,020 --> 00:13:48,460 So we want to capture that 165 00:13:54,130 --> 00:13:58,160 and there's another cylinder right here for the fore arm that comes right down into the wrist 166 00:14:03,170 --> 00:14:07,890 shoulders are just kind of spheres a little bit more long gated but they're basically spheres. 167 00:14:07,900 --> 00:14:13,550 So we could go and market out kind of some construction line just kind of show the roundness of that 168 00:14:14,450 --> 00:14:24,230 and go and do the biceps cylinder that would do the same thing right here for my forearm 169 00:14:27,290 --> 00:14:27,540 right. 170 00:14:27,820 --> 00:14:30,800 And we just kind of connect make the elbow with just a line. 171 00:14:30,860 --> 00:14:33,800 It's not really part of the forms just kind of a line that kind of connects all that together 172 00:14:38,300 --> 00:14:42,460 and we could just do a cylinder for the head or sorry a cylinder for the neck 173 00:14:46,450 --> 00:14:47,780 something like that. 174 00:14:48,880 --> 00:14:53,130 It's going to draw what we see there in our photograph. 175 00:15:03,190 --> 00:15:03,650 Can I get it. 176 00:15:03,650 --> 00:15:06,860 You're there so just kind of draw on a simple ear or whatever. 177 00:15:07,040 --> 00:15:07,900 It's come back down here. 178 00:15:07,910 --> 00:15:17,690 Come to the feet so the feet just kind of draw a shape that kind of represents that we're seeing it 179 00:15:17,690 --> 00:15:23,800 from the side view really so I'm not going to see that much form going on there and we'll see the bottom 180 00:15:23,800 --> 00:15:30,140 of the feet just a little bit go into the other one and we can going to make these look a little bit 181 00:15:30,140 --> 00:15:33,260 more like cylinders by drawing a more like that 182 00:15:41,560 --> 00:15:42,640 and sketching this foot 183 00:15:49,830 --> 00:15:55,230 and we'll see the bottom of that for a little bit as well and then what we could do just to see the 184 00:15:55,230 --> 00:16:00,000 forms a little bit better is we can add some wire framing if we wanted to use across here we could just 185 00:16:00,000 --> 00:16:05,440 kind of add some lines show like hey that's the surface right there. 186 00:16:05,480 --> 00:16:06,170 All right. 187 00:16:06,220 --> 00:16:23,200 Could add some construction lines kind of show the curvature of some of these round surfaces. 188 00:16:31,180 --> 00:16:31,770 All right. 189 00:16:32,410 --> 00:16:33,050 So there we go. 190 00:16:33,310 --> 00:16:40,360 So that's an even more realistic looking human form that we created using actual geometric forms. 191 00:16:40,360 --> 00:16:43,640 It's a little bit more realistic looking at this because the pose looks a little bit moralistic. 192 00:16:43,660 --> 00:16:45,420 We base it off a photograph. 193 00:16:45,460 --> 00:16:50,470 So what I want you to do now is I want you to go ahead and download the photo not this one but I have 194 00:16:50,470 --> 00:16:54,910 a photo and the resources for this lecture and I want you to download that and I want you to go ahead 195 00:16:54,940 --> 00:17:00,570 and first break that photograph down into its simple lines and then once you have it broken down into 196 00:17:00,580 --> 00:17:04,810 simple lines you can use the same drawing and then just build off of that and lightly sketch in all 197 00:17:04,810 --> 00:17:06,190 the simple shapes. 198 00:17:06,190 --> 00:17:10,290 And once you do that then I want you to convert those simple shapes into these simple forms. 199 00:17:10,390 --> 00:17:15,310 And this is really going to start getting you thinking about the human form as just simple geometric 200 00:17:15,310 --> 00:17:18,390 shapes forms and just lines. 201 00:17:18,460 --> 00:17:18,820 All right. 202 00:17:18,910 --> 00:17:19,230 So. 203 00:17:19,240 --> 00:17:20,760 And don't forget about the proportions. 204 00:17:20,770 --> 00:17:25,660 So if you are kind of forgetting about that a little bit remember that you can download the resource 205 00:17:25,660 --> 00:17:30,760 where I actually have the human form drawn out with all the proportions and stuff so that you can go 206 00:17:30,760 --> 00:17:34,990 back to that for reference as you're drawing your own human forms. 207 00:17:34,990 --> 00:17:36,130 Thanks for watching this lecture. 208 00:17:36,130 --> 00:17:40,810 And if you have any questions please post them to the CUNY section the course and I'll make sure that 209 00:17:40,810 --> 00:17:42,130 those questions get answered. 210 00:17:42,130 --> 00:17:42,940 Thanks for watching. 20893

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