Would you like to inspect the original subtitles? These are the user uploaded subtitles that are being translated:
1
00:00:00,120 --> 00:00:03,020
In this lecture we're going to be talking about details.
2
00:00:03,090 --> 00:00:09,390
So if you remember on our drawing fundamental pyramid when we're doing character design details are
3
00:00:09,390 --> 00:00:16,300
at the very top so details can be very pretty and they can really polish off your drawing.
4
00:00:16,380 --> 00:00:21,600
But if you don't have your stuff like your line your shape and your form down correctly and have that
5
00:00:21,600 --> 00:00:25,040
looking really good then your details aren't gonna matter that much.
6
00:00:25,110 --> 00:00:31,050
And sometimes students get a little bit confused about what details are and what I mean by that.
7
00:00:31,050 --> 00:00:35,340
So in this lecture we're just going to talk a little bit about that so that you have an understanding
8
00:00:35,340 --> 00:00:40,560
of what I'm referring to and I say details and how you need to leave your details for last.
9
00:00:40,560 --> 00:00:43,200
You don't want to start off by drawing all the details.
10
00:00:43,200 --> 00:00:48,440
You want to leave that for after you draw the lines the shapes and the forms.
11
00:00:48,450 --> 00:00:48,770
All right.
12
00:00:48,810 --> 00:00:51,770
So the first one is going to be textured.
13
00:00:51,960 --> 00:00:55,110
So this is not in necessarily any specific order.
14
00:00:55,170 --> 00:00:58,670
You can add your details in whatever order you want just say no.
15
00:00:58,710 --> 00:01:00,140
So the first one is texture.
16
00:01:00,270 --> 00:01:05,760
Texture is just anything like as you can see in this photograph this would Barak or the texture of fabric
17
00:01:06,180 --> 00:01:13,220
or the roughness of a rock texture of leather anything like that that's going to be texture and that.
18
00:01:13,340 --> 00:01:18,240
And like we talked about before that can have to do with the profile contouring lines of your form and
19
00:01:18,240 --> 00:01:22,460
it can also have to just do with lines and shading and stuff like that.
20
00:01:22,560 --> 00:01:28,290
Next is going to be reflections so reflections are also part of the detail.
21
00:01:28,350 --> 00:01:32,550
And even though you might have to kind of sketch those out at the beginning you really don't want to
22
00:01:32,550 --> 00:01:38,490
worry about things like reflections or the shine of hair and stuff like that until you get towards the
23
00:01:38,490 --> 00:01:38,980
end.
24
00:01:39,120 --> 00:01:45,030
That's going to be later down the road after you draw the main parts of your character design and their
25
00:01:45,030 --> 00:01:50,080
pose and all that good stuff next is going to be costume.
26
00:01:50,080 --> 00:01:53,920
So sometimes you might want to block in certain parts of your costume just to make sure that you get
27
00:01:53,920 --> 00:01:58,580
your composition looking good and you have some beautiful shapes and contrast in there.
28
00:01:58,750 --> 00:02:03,130
But for the most part most parts of the costume and especially the details of the costume are going
29
00:02:03,130 --> 00:02:04,760
to be left for very large.
30
00:02:04,760 --> 00:02:11,380
So things like buttons on the texture of the fabric you might block out the hat but you won't actually
31
00:02:11,380 --> 00:02:14,220
go in there really detail it out until the very end.
32
00:02:14,260 --> 00:02:16,120
Next is going to be hair.
33
00:02:16,150 --> 00:02:22,570
So hair includes things like the eyelashes the eyebrows the actual hair on the head and where you have
34
00:02:22,570 --> 00:02:25,410
hair usually typically you want to wait till the end.
35
00:02:25,410 --> 00:02:30,820
Now that's not to say that you can't block out the main shapes of the hair while you're working out
36
00:02:30,820 --> 00:02:36,490
the structure of your character designs which the structure of it includes the line the shape and the
37
00:02:36,490 --> 00:02:38,640
form but the hair.
38
00:02:38,650 --> 00:02:42,430
You want to wait till the end for the most part especially the details such as the shine of the hair
39
00:02:43,360 --> 00:02:46,650
the individual locks and curls of the hair stuff like that.
40
00:02:46,660 --> 00:02:52,030
You to wait till the end and that includes individual eyelashes and individual hairs in the eyebrows
41
00:02:52,030 --> 00:02:56,800
so that's not you can still block out the eyebrows when you're designing your character.
42
00:02:56,800 --> 00:03:01,000
You just if you're going to draw and individual hairs for the eyebrows you want to wait till the very
43
00:03:01,000 --> 00:03:05,610
end because that's not that important you want to focus more on your structure first.
44
00:03:05,620 --> 00:03:05,990
All right.
45
00:03:06,070 --> 00:03:07,960
Next is gonna be wrinkles.
46
00:03:07,960 --> 00:03:12,390
So things like wrinkles that kind of goes into texture but I just thought I'd make it its own thing
47
00:03:12,400 --> 00:03:15,840
just so you know that wrinkles are something that you want to wait till you into.
48
00:03:15,850 --> 00:03:20,230
So if you have a character that's wrinkles on their face or their body or anything like that you're
49
00:03:20,230 --> 00:03:26,380
gonna want to wait till the end to really add in all those details and shade it and make it look real.
50
00:03:26,410 --> 00:03:28,750
And lastly are going to be your values.
51
00:03:28,810 --> 00:03:34,120
So by values I'm just talking about not necessarily the highlights and shadows although for the most
52
00:03:34,120 --> 00:03:35,980
part you're going to want to wait till the very end.
53
00:03:35,980 --> 00:03:41,050
Add in all your highlights and shadows because that's where things like reflections and texture and
54
00:03:41,050 --> 00:03:43,330
hair shine and all that good stuff comes in.
55
00:03:43,330 --> 00:03:47,740
So but more than just highlights and shadows I mean the overall values.
56
00:03:47,860 --> 00:03:50,720
You don't want to decide what all your values are gonna be right away.
57
00:03:50,830 --> 00:03:55,150
You want to get down your form your character and all that and make sure that they're in a good pose
58
00:03:55,150 --> 00:03:56,470
and telling a good story.
59
00:03:56,860 --> 00:04:00,850
And once you have all that in place then you can decide what the overall values will be.
60
00:04:00,850 --> 00:04:06,880
So right here you can see I have a picture of a hero from Spirited Away and I took out all the color
61
00:04:06,880 --> 00:04:10,560
and so you can see that her hair is darker her skin tone is a little bit lighter.
62
00:04:10,690 --> 00:04:13,530
Her shirt is a little bit darker than her skin tone.
63
00:04:13,540 --> 00:04:18,180
This little ribbon thing going around her shoulders is lighter than her shirt.
64
00:04:18,520 --> 00:04:22,490
And this little band right here around her waist is darker than her shirt.
65
00:04:22,600 --> 00:04:27,880
So making those types of decisions of how light or how dark something is going to be.
66
00:04:27,880 --> 00:04:33,400
So not necessarily the highlights and shadows but the actual value of that part of your character such
67
00:04:33,400 --> 00:04:36,530
as to their hair is it gonna be light air or is it going to be dark hair.
68
00:04:36,550 --> 00:04:40,930
We're gonna talk about that in the next lecture how to make sure that you're choosing good values and
69
00:04:40,930 --> 00:04:45,050
incorporating good value contrast in your character designs.
70
00:04:45,070 --> 00:04:45,310
All right.
71
00:04:45,340 --> 00:04:49,330
So I know that this was kind of theoretical and we didn't really get to do a project in this one but
72
00:04:49,330 --> 00:04:51,460
I just wanted to stress that these are really important.
73
00:04:51,460 --> 00:04:56,320
It's really important that you understand that the details are the icing on the cake but they're just
74
00:04:56,710 --> 00:04:59,680
a small part of the actual drawing of your characters.
75
00:04:59,690 --> 00:05:03,490
They're things that are much more important than just these details.
76
00:05:03,490 --> 00:05:03,720
All right.
77
00:05:03,730 --> 00:05:04,810
Thanks for watching this lecture.
78
00:05:04,810 --> 00:05:07,120
And I will see you guys in the next one.
8346
Can't find what you're looking for?
Get subtitles in any language from opensubtitles.com, and translate them here.