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All right.
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In this lecture we're going to be talking about shapes now shapes are the next most important part in
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the drawing fundamental pyramid.
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So every master line we want to master shapes and have a deep understanding of shapes.
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So how do shapes play into our character design.
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Well let's have a look at a few different character designs and photographs of people.
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And we're going to break them down into their basic shapes so everything can be broken down into basic
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shapes.
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When I say basic shapes I mean very basic I'm talking circles squares diamonds triangles trapezoid stuff
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like that.
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So we want to break this character Totoro into a very basic shape.
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So the most basic shape we could do is we could if we wanted to go ahead and bring the brightness down
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on this layer that way we can see a little bit better.
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So we could break them down into a very simple shape if we wanted to.
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There's actually a few shapes we could break them down into.
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So if we wanted to just block in the general shape of him we could do either a big oval shape like this
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or we could maybe extend it down a little bit more and make it a little bit more pointy at the bottom
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in the top or we could even look at it kind of like a diamond
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and that would be to block him out and let's say for a landscapes right here we have our landscape our
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branch right there and so we would maybe be blocking him out like that if we wanted to figure out what
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our composition was.
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But if we're actually blocking out a little bit more of the detail of our character what we'd want to
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do is we'd want to go in there and break Turturro up into separate shapes.
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So let's go ahead and let's do that.
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We can probably break the head down into a circle shape or an oval so it's kind of like this.
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It's kind of more of an oval like that than the body can kind of just be broken up into a big circle
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basically
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then its feet can be broken up into ovals and we can even break up the bottom of his feet into circles
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like that and then just an oval for the tail and we can do either ovals for that year or we could do
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something like triangles you could do circles for the eyes and even his mouth area the top of his nose
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can probably be broken up into a big round oval like that.
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And as you can see we can just break him down into all of his most simple shapes and that right there
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resembles Toro very much even though it's just some simple shapes.
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So this is what we would do once we have something like our line of action so on this case for Taro
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is just sitting there stagnant.
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So we'd have our line of action going to the center and we don't have we have these curved lines out
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here but we don't have a lot of dynamic lines in this specific pose Totoro but you can see that we have
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line and then we have shape built on top of that.
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So all these shapes are just playing off of each other.
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Let's have a look at another example.
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So here's to a hero from Spirited Away and we're gonna break her down into basic shapes as well so we
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could break her head down into a circle just like we did early with her character that we drew so we
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can have a circle for the top part of the skull area and then usually the jaw can either just be broken
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down into sort of a line or he could make it a triangle there's a couple different ways you can do that.
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In this case the bottom of her face is kind of round so I'm just gonna do another oval like that and
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then we can go ahead and do that your ears just kind of oval back there her hair can be broken down
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into kind of a I'm just gonna make it sort of a trapezoid shaped like that then we get the neck which
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is just kind of a rectangle and then for her body I just want to keep this very simple so I'm just gonna
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do kind of oval like this and her body is kind of doing that right there that were her spine it's kind
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of angling outwards Her belly is kind of sticking out and then it kind of angles back with her but so
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then we can go ahead and draw there and we have her legs which are basically trapezoid or rectangles
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and then for the shoulders I can break that down into a circle and then do either you could look at
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this like a rectangle or trapezoid.
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Either way and then do another trapezoid for the forearm and then for the fist we could just break that
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down into two simple shapes of one two.
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Or we could just do a circle whatever you want.
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We're just really roughly blocking in the shapes and then you can kind of connect all those shapes together
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so if we go ahead and turn off our picture you can see that we have a very roughed in drawing of Tashiro
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and this is how animators or character designers do this professionally.
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They start off with their most basic shapes and they block it in from there they turn it into form we're
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gonna go over that in the next lecture.
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I just wanted to see how everything can be broken down into very simple shapes.
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We wanted to we could go ahead straight back on break or down into even more simple shapes so we could
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just do we're just blocking in our character we could just draw the head shapes as something simple
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like that.
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And then the upper body shape and the bottom of the body are the hips the legs
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and we could just block it the arms and just kind of lines like this and then just drawn our fist down
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there.
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Then if we go out and turn a picture off you can see it.
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That's another way we can block in our characters very quickly and simply just by using shapes.
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Now once you start learning more about line of action and making sure that your characters look balance
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and choosing a good pose.
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Once you understand those things adding these shapes in will be really simple.
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It'll just be up to you to choose what size you want shapes to be what shapes you want to use to represent
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different parts of the body.
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And then from there we can further detail it out turn it into a form add details and actually make a
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character design.
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Let's have a look at one more example.
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So right here we have this male that's dancing.
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So let's go ahead and break him down into his basic shapes.
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So for his head let's just go ahead and draw an oval for the head we can make the chin a little bit
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pointer for the chest area.
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I'm going to break up his chest and pelvis area and two separate shapes or his belly area.
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So we're just gonna get a big sort of trapezoid shape like that sort of rectangular.
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And then for this bottom area I'm going to get a trapezoid like that
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all right.
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And then we can do rectangles for the arms kind of a trapezoid for the forearm
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then I'm just going to go ahead and Ruff and just kind of two overlapping circles for the hands and
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I want to get too detailed with this
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and then for the leg we can go ahead and just could probably do something more like an oval like that
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for the thigh.
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Both of them
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do something kind of like a trapezoid or triangle for the shin and the calf and then its foot could
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just be broken down into a simple triangle like that
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trying to keep that as simple as possible.
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Let's go ahead and drop during the picture off now as you can see we've blocked out that character and
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from here we could start turning this into form and really figuring out what we want our character to
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look like and adding and all those details.
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But the point I'm trying to make is that we always start with shape.
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So after line we do shape it's the next most important part of the drawing fundamental pyramid.
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So let's have a look at the shapes that you might be using throughout your character designs and how
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you can work them to look the way you want.
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So the first thing we're gonna have is we're gonna have circles so circles are just going to be as you
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know a circle.
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And remember the best way to draw a circle is a draw from your shoulder.
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So you want the rotation to happen in your shoulder cuff and not in your wrist or in your fingers you
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want it to rotate from your shoulder when you draw that.
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That's gonna give you a nice round circle instead of doing kind of weird circles like that where you
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kind of don't get an actual round shape you want to draw from your shoulder all right.
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So circle is the first one.
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Now circles can be changed into things like ovals so we can take a circle and we can stretch it out
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like that and turn into more of an oval or an ellipse if you want to call it that next is a square.
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So square we can just draw with a series of lines of four lines like that now rectangle what also count
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as a square so we can have a rectangle where two sides are longer than the other sides and it's okay
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if your lines overshoot especially you're doing under drawings a lot of times you get nice straight
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lines you have to overshoot the lines.
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So we have square circle then we have diamonds.
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So sometimes we'll have diamonds.
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Sometimes this is just kind of drawn like a sideways square like that
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and then we also sometimes get stretched out diamond so something like this
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next we get trapezoid.
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So trapezoid are super useful isn't all the time when I'm drawing characters so it's just basically
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where two of the sides are gonna be angled and then the other two side one will be longer one will be
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shorter.
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So just like that.
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And sometimes these can be worked.
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So maybe this one is more stretched out.
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There's different trapezoid but they basically have four sides and two of them need to be angled.
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And lastly we have triangles.
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So let's go ahead draw a triangle.
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So again we're just going to draw straight lines like that three of them.
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So if they overshoots that we can get those nice straight lines and these triangles can be come in many
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different shapes sometimes you have ones that are more with a right angle like that.
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And then this one is diagonal and sometimes you get ones that are more stretched out like this a lot
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more pointy.
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So as you know there's a lot of different shapes that you can make using a triangle so these are your
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basic shapes.
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We have round shapes which are basically circles and ellipse as if squares and rectangles.
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We have diamonds trapezoid and triangles and all these can be squashed or stretch to get a little bit
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of a different version of that shape.
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So keep that in mind when you're drawing your characters you can always squash and stretch your shapes.
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Now these are the basic shapes we also get more organic shapes organic shapes be shapes that you can't
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really split down the middle and make them symmetrical so if I draw a line down the middle of this one
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for example you can see that there.
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It's the same on both sides.
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It's just flipped onto the other side.
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Kind of like a mirror image and all of these can be split right down the middle circle all of them but
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an organic shape would be something that's let's say something kind of wiggly like this and you can't
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really split it.
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There's no ways that you can split it where it's actually symmetrical.
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It doesn't matter how you try to split it.
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It's never going to be symmetrical.
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So these are gonna be very important for drawing your characters.
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So I'm gonna go ahead and raise this real quick but usually you're not going to be using that organic
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of shapes when you're blocking out your characters.
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Typically it's actually going to be these shapes up here but you're gonna walk them a little bit.
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So what I mean by this.
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Well let's take for example let's take the Oval.
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Let's say that we have a character and we want some more motion and action in their pose.
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So let's say that this is the chest or the body of a character.
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Well instead of just drawing the oval just like this one up here what we could do is we can kind of
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warp it a little bit and kind of make a curved kind of like a cucumber or something like that.
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Now we have a little bit more of some motion in our shape and that curve adds that motion.
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What else can we do this with.
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Let's do it with a rectangle.
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So the rectangle we can just curve these lines like that the tops like that and then we can do the same
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thing but we can actually make it sort of fatter.
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So what I mean by this is we can go ahead devilish rectangle like this.
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So it has all four sides but all the sides are kind of rounded out like that.
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So we kind of get more of a rounded shape even though we still have all four of our corners get that
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nice rectangle shape but it's kind of bloated.
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Let's see what the diamond we can do the same thing so we can kind of just create it like this
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and we're just basically organic fine.
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These shapes.
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Same with the trapezoid.
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We can kind of make it look like it's bulging out like that
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and you could do the same thing with a triangle.
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Now why would you want to do this why would you want to change the shapes like this.
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Well let's say for example we're going to draw the pelvis of a character so let's say this is a female
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character and we're blocking out the shapes.
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Well instead of just drawing a trapezoid like this for the hips it might look a little bit better if
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we kind of bulge those out.
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So what I mean by that is we can just go ahead and draw like this draw like that so we basically still
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have a trapezoid shape because this area right here is shorter than that line right there.
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And we have four corners so it's a trapezoid shape.
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We just added those curvy lines to it.
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And then if we wanted to we could add another trapezoid up here and we kind of walk that one like this.
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Maybe those are the shoulders.
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And so based off of this you could go ahead
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and draw your character and connect all these shapes together.
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And that's why you would want to use more organic shapes and you'd want to warp some of these simple
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shapes.
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All right.
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So your homework for this lecture is I want you to go ahead and I want you to practice drawing all these
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shapes.
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So first I want you to practice drawing circles.
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I want you to draw 20 circles.
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Now I want you to draw 20 squares 20 diamonds 20 trapezoid and 20 triangles.
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I don't really care.
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In what way you draw them they can be stretched out they can be squash.
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It doesn't really matter.
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I just want to practice drawing each one of those 20 times.
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After you've done that then I want you to take each shape and I want you to try making five different
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warped versions of it.
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So for the circle for example I mean to try to do five different versions of it words warped maybe to
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different extremities and then you can do the same thing with a rectangle or a square and try warping
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some of these shapes.
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So practice those top five right there and then go ahead and try doing different variations where they're
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warped and become more organic shapes because most of time you're actually probably going to be using
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more organic shapes and you are going to just be using these plain shapes but it'll probably be a good
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mixing bowl.
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All right.
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Thanks for watching this lecture and I'll see you guys in the next one.
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