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These are the user uploaded subtitles that are being translated: 1 00:00:03,000 --> 00:00:05,751 We added an image to each review page. 2 00:00:05,751 --> 00:00:07,976 Now let's do the same for the 3 00:00:07,976 --> 00:00:10,200 page listing all the reviews. 4 00:00:10,277 --> 00:00:13,226 Let me go and open the right file in the editor. 5 00:00:13,226 --> 00:00:17,184 In this page we could show a card for each review, 6 00:00:17,184 --> 00:00:20,216 with an image and the game title. 7 00:00:20,216 --> 00:00:22,467 So let's copy the image element 8 00:00:22,467 --> 00:00:23,847 from a review page, 9 00:00:23,919 --> 00:00:25,952 since it will be very similar. 10 00:00:26,039 --> 00:00:29,248 Here we can display the image inside the Link, 11 00:00:29,248 --> 00:00:30,922 so it will be clickable. 12 00:00:30,992 --> 00:00:35,676 But let's make it smaller, like 320 by 180, 13 00:00:35,676 --> 00:00:39,201 because we'll have several images on this page. 14 00:00:39,201 --> 00:00:40,320 That looks good. 15 00:00:40,320 --> 00:00:42,889 Let's do the same for the first item. 16 00:00:43,640 --> 00:00:45,901 This one is "hollow-knight", 17 00:00:46,580 --> 00:00:48,953 so we need to load the right image. 18 00:00:49,080 --> 00:00:50,231 That's fine. 19 00:00:50,400 --> 00:00:53,981 I'll put the Developer Tools on one side for now, 20 00:00:53,981 --> 00:00:56,897 to be able to see the full page in the browser. 21 00:00:56,897 --> 00:00:59,989 Now, let's style each item as a card. 22 00:00:59,989 --> 00:01:02,827 First of all, let's set the list element 23 00:01:03,389 --> 00:01:07,313 to use flexbox, displaying the items in a column, 24 00:01:07,313 --> 00:01:09,217 and with a gap between them. 25 00:01:09,553 --> 00:01:11,709 This will make sure there's some 26 00:01:11,709 --> 00:01:13,326 space between each item. 27 00:01:13,393 --> 00:01:15,917 Now, let's style each item, starting 28 00:01:15,917 --> 00:01:17,249 from the first one. 29 00:01:17,319 --> 00:01:19,567 We want it to have a border. 30 00:01:19,639 --> 00:01:22,132 It's not that easy to see, but there 31 00:01:22,132 --> 00:01:24,208 is a thin gray line around it. 32 00:01:24,278 --> 00:01:26,385 We'll want the item to be the 33 00:01:26,385 --> 00:01:28,130 same width as the image, 34 00:01:28,202 --> 00:01:31,462 so I'll use "w-80", that just 35 00:01:31,462 --> 00:01:33,823 happens to be "320px" 36 00:01:33,936 --> 00:01:35,957 which is exactly the same width 37 00:01:35,957 --> 00:01:37,262 we set on the image. 38 00:01:37,327 --> 00:01:41,292 Ok, the border is now aligned with the image. 39 00:01:41,292 --> 00:01:43,839 It's still not very visible though; 40 00:01:43,839 --> 00:01:47,238 let's try setting the background to "white". 41 00:01:47,238 --> 00:01:50,246 This way the card stands out a bit more. 42 00:01:50,246 --> 00:01:53,443 Now, we should center the card title. 43 00:01:53,443 --> 00:01:56,540 Let me wrap the text in an "h2" heading, 44 00:01:56,540 --> 00:01:59,269 so we can then add some styles to it. 45 00:01:59,400 --> 00:02:01,509 We can use "text-center". 46 00:02:01,940 --> 00:02:04,048 That's good, but we need some 47 00:02:04,048 --> 00:02:05,866 vertical padding as well. 48 00:02:05,938 --> 00:02:08,086 We can remove the margin below 49 00:02:08,086 --> 00:02:09,804 the image at this point. 50 00:02:09,875 --> 00:02:12,633 Ok, the title looks about right. 51 00:02:12,633 --> 00:02:16,051 Now, we could make the card rounded as well. 52 00:02:16,113 --> 00:02:18,509 That's nicer, but the image 53 00:02:18,509 --> 00:02:20,816 corners don't quite match. 54 00:02:20,905 --> 00:02:23,120 Since it's now part of the card, 55 00:02:23,120 --> 00:02:26,486 the image shouldn't be rounded at the bottom. 56 00:02:26,486 --> 00:02:29,710 We can change the image to use "rounded-t", 57 00:02:29,710 --> 00:02:32,869 that will only apply the rounding to the top. 58 00:02:32,869 --> 00:02:36,328 Ok. As a final touch, let's add a "shadow", 59 00:02:36,328 --> 00:02:39,016 which will give the impression that 60 00:02:39,016 --> 00:02:41,167 the card is slightly raised. 61 00:02:41,244 --> 00:02:44,291 We may also want to give some visual feedback 62 00:02:44,291 --> 00:02:47,619 when the user moves the mouse over the card, 63 00:02:47,619 --> 00:02:50,758 to show that that item is selected. 64 00:02:50,758 --> 00:02:53,404 Let's use the "hover:" modifier, 65 00:02:53,404 --> 00:02:56,227 and set the "shadow" to "extra-large" 66 00:02:56,227 --> 00:02:57,371 for this state. 67 00:02:57,448 --> 00:03:00,038 This way, if we move the mouse over, 68 00:03:00,038 --> 00:03:02,544 you can see that the item appears 69 00:03:02,544 --> 00:03:04,442 to be lifted up slightly. 70 00:03:04,518 --> 00:03:08,089 Ok, I think this card looks decent now. 71 00:03:08,089 --> 00:03:11,367 Let's apply the same styles to the other item. 72 00:03:11,367 --> 00:03:13,249 It's probably quicker if I 73 00:03:13,249 --> 00:03:15,131 overwrite the whole thing, 74 00:03:15,203 --> 00:03:17,498 and then replace "hollow-knight" 75 00:03:17,703 --> 00:03:20,261 with "stardew-valley" everywhere, 76 00:03:20,343 --> 00:03:22,787 including in the title text. 77 00:03:23,843 --> 00:03:28,310 Ok, the Reviews page now shows two nice cards, 78 00:03:28,310 --> 00:03:30,652 and it will highlight the selected 79 00:03:30,652 --> 00:03:32,581 item with a bit of a shadow. 80 00:03:32,650 --> 00:03:35,066 At some point we'll use the same 81 00:03:35,066 --> 00:03:36,802 code for all the items, 82 00:03:36,877 --> 00:03:39,109 without duplicating the styles, 83 00:03:39,109 --> 00:03:41,222 but this works fine for now. 84 00:03:41,222 --> 00:03:43,081 I should also mention that 85 00:03:43,081 --> 00:03:45,339 so far we didn't really think 86 00:03:45,339 --> 00:03:47,286 about image optimization. 87 00:03:47,364 --> 00:03:49,420 If we use the Developer Tools 88 00:03:49,420 --> 00:03:51,821 and inspect one of these images, 89 00:03:52,180 --> 00:03:56,743 you can see that it's rendered as 320x180 90 00:03:56,743 --> 00:03:59,522 (minus 1 pixel for the border) 91 00:03:59,522 --> 00:04:04,021 but the original image is 1280x720. 92 00:04:04,021 --> 00:04:07,419 So, this image file is too large. 93 00:04:07,419 --> 00:04:10,747 Ideally we should resize each image to match 94 00:04:10,747 --> 00:04:13,395 the dimensions we use in each page. 95 00:04:13,470 --> 00:04:15,414 We could keep different files 96 00:04:15,414 --> 00:04:16,956 in our "public" folder, 97 00:04:17,023 --> 00:04:20,966 with smaller and larger images for each game. 98 00:04:20,966 --> 00:04:22,700 But we're not actually going 99 00:04:22,700 --> 00:04:24,435 to worry about this for now, 100 00:04:24,497 --> 00:04:27,732 because later on we'll see how Next.js 101 00:04:27,732 --> 00:04:30,967 can automatically optimize our images. 102 00:04:31,052 --> 00:04:34,269 That feature however is not compatible 103 00:04:34,269 --> 00:04:36,978 with doing a static HTML export, 104 00:04:37,063 --> 00:04:39,567 so we'll cover it in a later section, 105 00:04:39,567 --> 00:04:42,335 when we get to features that require 106 00:04:42,335 --> 00:04:44,257 running a Node.js server. 7660

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