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after um World War 2 primarily
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they began to shoot films in New York
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kiss of Death
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Cry of the city
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a sense of a docu Drama
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House in 92nd Street
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things like that
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and more and more films were being shot
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Naked City being shot in New York that way
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and so began to mix
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sound stage work with actual location photography
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and that slowly developed into
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uh what we do now
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by the end of the 50s
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in the early 60s
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the equipment got lighter
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and were able to shoot anywhere supposedly
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but back in the early 90s
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Federico Fellini
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he never shot outside of
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outside of Italy
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you know said he didn't understand any other place
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so he was gonna make a series of films about um
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the different jobs
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different figures in filmmaking
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our film let's say
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on the actor
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an hour on the producer
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an hour on the director
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an hour on the writer
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that sort of thing
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and we were trying to help get it off the ground
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I remember we actually
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um we actually got some financing for uh
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uh the film he was gonna make on the producer
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and he took in
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in the script
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uh it was purely felliniusque
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of course um
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he went to great detail about location scouts
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and uh he said
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it's really important to get a production uh manager
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and produce a time to stand about location scouts
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particularly when you start early in the morning
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you know and then
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you have to stop somewhere and then continue on
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the key thing
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uh was to uh
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choose a location midday
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uh that you really aren't gonna use
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but it's near the best restaurant
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so you can have a great lunch
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you know and this is
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this was the tone of
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the kind of thing he was talking about
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in terms of describing
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the different roles of filmmakers and the crew
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and have to make a picture
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I mean a location scout
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when you when you
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you want a location scout to go out there
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kind really knows exactly what you want
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if you know exactly what you want
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and what I mean by that um
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is that you may feel you need something that has
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sense of this particular place
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of that particular time
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brick work but maybe with some stuck all over it
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you're not quite sure
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so that person has to go and choose maybe 4 to 5
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6 maybe more
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different looks
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and bring that back to you
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so you can help make a decision
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you know um
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but you know
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shooting stills um
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of location
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or even taking video
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of locations today
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it's really deceptive
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you have to be very careful
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the best thing is always to go there um
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I personally don't like location scouting anymore
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we can't get anywhere in the traffic
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traffic is too heavy cars
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it's bumpy roads
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takes a long time to get to a place
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you look at it
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you're not satisfied with it
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but look this is part of the process
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you do as best you can
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in pictures and in
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um on video
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sometimes things look really great to say
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I've done this before
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so I'm gonna shoot that
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I have to go see it
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well when I got there was different
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and I should have gone
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you know um
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in some cases
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we were able to move to another place
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other cases not
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um there you
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you you you
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if you don't actually go to a place
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you may find that you think
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particularly working from stills
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or from overhead diagrams
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you may think you have more room
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for example
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than you actually do
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um you get to a place and realize oh
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I can't put the camera here
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because the door is over here
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or it's not a set
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it's not something you can move
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you know when I was doing Shutter Island
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we had a scene that we were trying to get out of this
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this location wasn't actual location it was a
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a place we using as a sound stage
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in somewhere in Massachusetts
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outside of Boston
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and Dante Ferretti and myself
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production designer
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and we had the spiral staircase
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and it was meant to be against green screen
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and we were really under
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a lot of pressure to finish the film
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and we had this big scene the next day
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was going to run up this spiral staircase
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to kick in the door
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etc to you know
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the big climactic scene in the film
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and as I'm about to leave
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after the day shooting
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and another part of the set
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we had built sets inside this thing um
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I went past
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and Dante said
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come look at the spiral staircase
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I'm sure it's gonna be okay
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so yeah cause he knew what it was
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we had many models and drawings
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so I looked at it
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and I said yeah
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it's really good
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and as I was about to leave I said
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could you turn it
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he said what
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I said could we turn it
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so we'll have to dig into the ground
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then I said yeah
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yeah so there's always something that
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that is best to always see it
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I should have probably seen that the day before
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but he was able to do that
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because I think he anticipated what I wanted
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we had discussed it earlier
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we would turn the spiral staircase
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at the same time as the camera was going around
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um and turn it the opposite way
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counterclockwise
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so um he knew that
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but it was an issue of um
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in a case like that
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there were so many sets
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and so many different changes and weather
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that it was very difficult to keep up with
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checking out the locations
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and so that I was constantly being surprised
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and this happens great deal
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constantly being surprised
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by the actual location itself
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and the limitations
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then you have to figure
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out how the limitations can become advantages
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you know become something else um
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and so it's always best to um
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if you're not building a set
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to go to location and spend time there
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the only important thing
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the only thing that really matters
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is what it's gonna look like on the screen
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and I find that I'm still surprised sometimes
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when I sit on the screen um
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very often we've had situations where actors
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find it difficult to do something in the same
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because their perception of the reality around them
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is affecting how the characters supposed to see this
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um but on film it looks right
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and there are
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there are times uh
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people could do it
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other times
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you have to make some adjustments
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but um ultimately
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this is what Hitchcock told front
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watch true foe
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it only matters what it looks like on screen
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he was absolutely right
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how's it gonna look in the frame
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the feeling of the place when you visited
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the mood um
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it's all great
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but what will the viewer be seeing there
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so you have to be thinking that all the time
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because that takes in
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if you go see a place
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for example
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with the wrong light
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if you go to a place
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that has a floor to ceiling windows
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and you go at 9 o'clock at night
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and you're doing day scenes in the place
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it doesn't pay to see it
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to see it you have to get a
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sense of what it's like in the morning
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get a good sense of what it's like about
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2 o'clock in the afternoon
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this sort of thing
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um you know
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because you're gonna
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you often gonna
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wind up shooting in a wide variety of places
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I mean from the age of innocence
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to the age of innocence
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we shot in New York
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um in Troy New York
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in Boston and Philadelphia
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and you always have to think of
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how it's all gonna come together as one coherent world
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The New York of the 1870s really doesn't exist
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some interiors
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some um in um
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areas of Brooklyn
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some interiors
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exteriors and the city of Troy
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um and interiors in Philadelphia too
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so we had to put all this together
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Dante Ferretti
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work this out
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to create the impression of 1870s New York
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it isn't like
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period films in England so to speak
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when you go to a manor house or an estate of some kind
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it exists it's there
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you know it's a matter of the
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certainly not nothing easy
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but it is still a matter of the building existing here
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it became very difficult
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in the case of Taxi Driver
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the locations were all in New York we built um
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we're like sets
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we were able to take um
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a building that was gonna be torn down
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and we were able to get this building
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we were able to use the interior hallway
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with 89 Street in Columbus Avenue
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it was just the beginning of gentrification
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a lot of the stuff is being swept away
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so you see the last of it in Taxi Driver um
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and we were able to get the building where
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we use the interior of the hallway for the shootout
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ultimately at the end of the picture
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and on the end of the top of the first floor landing
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in the first floor was Iris's apartment
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we're able to use that
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and then down the hall
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actually we made Travis's apartment
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which was in a different place
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but we'll be able to use that as
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like a base
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that entire building
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so much so that
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straight ahead
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written into the script
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that the camera at the end of the shootout
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is staring straight down overhead
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tracking past
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the spectacle
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what has occurred
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out into the street
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you know out down the stairs
286
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I should say
287
00:09:46,366 --> 00:09:47,499
and we were able
288
00:09:48,100 --> 00:09:52,233
by getting that building and acquiring that building
289
00:09:52,266 --> 00:09:56,299
we were able to build those apartments in the building
290
00:09:56,400 --> 00:09:58,033
and at the same time
291
00:09:58,133 --> 00:09:59,866
start to cut through the ceiling
292
00:10:00,166 --> 00:10:02,066
to put a track camera there
293
00:10:02,866 --> 00:10:03,533
and when we find
294
00:10:03,533 --> 00:10:05,899
took three months to get that pulled together
295
00:10:05,900 --> 00:10:07,066
they just the
296
00:10:07,066 --> 00:10:08,266
they track on
297
00:10:08,266 --> 00:10:09,233
on the ceiling
298
00:10:09,400 --> 00:10:10,766
be able to take off the
299
00:10:10,966 --> 00:10:14,233
the elements of the ceiling that was still there etc
300
00:10:14,533 --> 00:10:15,533
or from when we were shooting
301
00:10:15,533 --> 00:10:16,299
we needed the ceiling
302
00:10:16,300 --> 00:10:18,200
so they put some things in and take it out
303
00:10:18,200 --> 00:10:20,166
and we were able to to to um
304
00:10:20,166 --> 00:10:21,133
it took about three months
305
00:10:21,133 --> 00:10:23,933
to be able to cut through all that and create the track
306
00:10:23,933 --> 00:10:25,399
that you see at the end of the film
307
00:10:25,466 --> 00:10:27,066
and then because of um
308
00:10:27,400 --> 00:10:28,800
certain restrictions it took uh
309
00:10:28,800 --> 00:10:31,100
we were only given 20 minutes to do the same
310
00:10:32,066 --> 00:10:33,999
um which caused a lot of anxiety
311
00:10:34,000 --> 00:10:35,600
but we got the shot
21096
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