Would you like to inspect the original subtitles? These are the user uploaded subtitles that are being translated:
1
00:00:07,73 --> 00:00:09,876
Now before we move on to actual
lighting demonstrations,
2
00:00:11,211 --> 00:00:14,881
showing you how to use studio lights
for their best effect,
3
00:00:15,215 --> 00:00:17,717
we need to understand a little bit
about the modifiers
4
00:00:18,818 --> 00:00:20,920
that you use with studio lights.
5
00:00:21,154 --> 00:00:22,989
Because, after all, it is these
modifiers
6
00:00:24,190 --> 00:00:27,360
that change the light, change the
emotion of the light
7
00:00:28,28 --> 00:00:29,596
to give different effects.
8
00:00:30,196 --> 00:00:34,567
So before you can really use them, you
need to understand a little bit about them.
9
00:00:35,135 --> 00:00:40,440
Now in this particular course, we are
sticking to the more affordable light
10
00:00:40,573 --> 00:00:42,909
modifiers and the more general
modifiers.
11
00:00:44,177 --> 00:00:49,449
I use a lot of super large specialized
modifiers, like this, giant paratuati's
12
00:00:52,185 --> 00:00:53,953
frenels and all sorts of other lives.
13
00:00:54,354 --> 00:00:59,159
These are more fashion based lights,
and they're covered in one of our
14
00:00:59,225 --> 00:00:59,793
fashioned tutorials.
15
00:01:01,61 --> 00:01:05,398
For this particular section, we're
going to be looking at more of the
16
00:01:05,398 --> 00:01:05,799
general modifiers,
17
00:01:06,833 --> 00:01:07,133
like umbrellas,
18
00:01:08,268 --> 00:01:11,204
beauty boxes, soft boxes, octaboxes,
19
00:01:11,705 --> 00:01:17,77
snoots, grids and the more, what I call
standard modifiers, in the more
20
00:01:17,544 --> 00:01:18,845
economical range of modifiers.
21
00:01:19,612 --> 00:01:20,513
Now just because they're economical
22
00:01:21,548 --> 00:01:24,351
doesn't mean you can't do amazing
things with them.
23
00:01:24,751 --> 00:01:27,487
And what you'll see throughout this
course, and in some of the later
24
00:01:27,721 --> 00:01:32,58
chapters where we show you lighting
examples, you'll see some of the
25
00:01:32,92 --> 00:01:34,728
amazing creative effects that we can
achieve.
26
00:01:35,128 --> 00:01:39,532
However, to get a better understanding
of what they're for and what they do, I
27
00:01:39,532 --> 00:01:44,270
want to run through a number of these
modifiers, one at a time, so that you
28
00:01:44,270 --> 00:01:47,207
can see the type of lighting style they
create.
29
00:01:50,110 --> 00:01:52,12
So to keep things consistent,
30
00:01:52,412 --> 00:01:54,714
we're going to use our model stiffenie.
31
00:01:55,148 --> 00:01:59,319
And she's not going to move, obviously,
which is fantastic for this side by
32
00:01:59,386 --> 00:02:01,755
side comparison of each of these
modifiers.
33
00:02:02,88 --> 00:02:03,957
I'm going to start with the octabox
34
00:02:07,60 --> 00:02:09,162
which will be our sort of baseline, if
you like.
35
00:02:09,863 --> 00:02:13,800
Many of the modifiers are bigger, so
they'll create softer light, as we've
36
00:02:13,867 --> 00:02:14,367
learned already.
37
00:02:14,501 --> 00:02:18,738
And many of the modifiers create small
pockets of light, which is hard alight
38
00:02:18,972 --> 00:02:19,706
with stronger shadows.
39
00:02:20,40 --> 00:02:21,608
And you'll see that effect.
40
00:02:22,8 --> 00:02:24,811
Now it's worth mentioning a couple of
things here.
41
00:02:25,78 --> 00:02:30,16
Generally speaking, you don't just use
one modifier, use a modifier in
42
00:02:30,16 --> 00:02:33,453
combination with the reflector in
combination with another modifier.
43
00:02:34,587 --> 00:02:39,693
So the way I'm using these modifiers
for this test is not generally how you
44
00:02:39,693 --> 00:02:41,861
would use them for an actual photo
shoot.
45
00:02:42,28 --> 00:02:46,32
This is just simply to get an idea and
a feel for what each of these modifiers
46
00:02:47,233 --> 00:02:52,305
is able to provide us in terms of
lighting, mood and lighting effect
47
00:02:53,473 --> 00:02:54,341
with some of the modifiers.
48
00:02:56,343 --> 00:02:57,277
The type
49
00:02:57,711 --> 00:03:02,182
of lighting, where I will be
positioning it and the angle I will be
50
00:03:02,182 --> 00:03:06,186
positioning it may be different to the
position that I've got.
51
00:03:06,252 --> 00:03:11,458
This particular modifier, for example,
you may well, and it is common practice
52
00:03:11,691 --> 00:03:16,363
to use the octaboxes from above or
above front, but it would not be
53
00:03:16,496 --> 00:03:20,667
necessary common practice to use the
largest soft box from above and front.
54
00:03:20,900 --> 00:03:23,136
So I may position that in a slightly
different position.
55
00:03:23,303 --> 00:03:27,707
So I am going to position the light
modifiers generally where they should
56
00:03:27,774 --> 00:03:30,844
be and the distance that they may be
used at.
57
00:03:30,910 --> 00:03:32,979
More commonly, to give each modifier
58
00:03:34,14 --> 00:03:36,683
a fair example of how it is used.
59
00:03:36,916 --> 00:03:41,87
But as I said, keep in mind that with
the lighting setups you'll be seeing
60
00:03:41,154 --> 00:03:45,325
later in the program, we'll be using
anything from one modifier on its own
61
00:03:45,458 --> 00:03:46,659
to two to three to four
62
00:03:47,794 --> 00:03:50,864
modifiers combined together to create
the lighting effect.
63
00:03:51,231 --> 00:03:54,868
So let's get started with the octabox 75
64
00:03:55,301 --> 00:04:00,6
in this position, coming down from
above onto our model's face.
65
00:04:09,315 --> 00:04:14,20
So here's the first result on the
octobox 75 coming in.
66
00:04:14,654 --> 00:04:16,956
Let's just have a quick examination on
that.
67
00:04:17,857 --> 00:04:20,293
So you can see we have
68
00:04:21,461 --> 00:04:22,228
a shadow.
69
00:04:22,896 --> 00:04:23,997
And it is
70
00:04:25,65 --> 00:04:27,801
not the softest shadow, but it's also
not the hardest shadow.
71
00:04:27,867 --> 00:04:30,203
And that's basically dictated by the
size of the light.
72
00:04:30,437 --> 00:04:32,172
This is not a huge light,
73
00:04:32,572 --> 00:04:33,239
but it is diffused,
74
00:04:34,274 --> 00:04:36,676
but it is only 75 centimeters wide.
75
00:04:37,77 --> 00:04:40,580
And the distance we have it away from
the model obviously has some effect as
76
00:04:40,580 --> 00:04:40,747
well.
77
00:04:41,147 --> 00:04:45,51
Now, some of the reasons that we use
different shape and size modifies is
78
00:04:45,51 --> 00:04:48,21
not only for the lighting effect they
give, but also for the catchlight and
79
00:04:48,21 --> 00:04:51,57
the reflections that they give on the
eyes and the lips.
80
00:04:51,291 --> 00:04:57,797
So you can see here a fairly minimal
size reflection in the eyes, and say, slightly
81
00:04:59,132 --> 00:05:03,136
hardest shadows, but still with a
certain softness overall to the shot.
82
00:05:03,770 --> 00:05:05,472
Also, look at the spread of light.
83
00:05:05,538 --> 00:05:10,910
So the strength of the light is in the
upper body part, on the face and the
84
00:05:10,977 --> 00:05:13,947
shoulders and chest area, and then it
Falls away
85
00:05:15,48 --> 00:05:16,16
more quickly.
86
00:05:16,649 --> 00:05:18,585
Notice, we don't have any light on the
background.
87
00:05:19,52 --> 00:05:22,756
So you can see how much light is
reaching the background.
88
00:05:23,289 --> 00:05:23,790
From our mainlight,
89
00:05:25,158 --> 00:05:30,430
our model is about three and a half
meters away from a white background.
90
00:05:31,131 --> 00:05:34,901
So you can see that that white
background goes quite quickly to gray
91
00:05:35,235 --> 00:05:37,270
without any additional light on it.
92
00:05:48,815 --> 00:05:48,982
Ok?
93
00:05:49,215 --> 00:05:51,184
So here is the
94
00:05:51,851 --> 00:05:52,419
larger octox.
95
00:05:52,919 --> 00:05:56,956
This is the octabox 150, which is a
very nice modifier
96
00:05:57,390 --> 00:06:02,95
let's have a look close up at the
resulting image, just quickly compared
97
00:06:02,595 --> 00:06:03,997
to the octabox
98
00:06:04,164 --> 00:06:04,264
75,
99
00:06:05,532 --> 00:06:05,765
sorry.
100
00:06:06,433 --> 00:06:07,467
So we can see straightway
101
00:06:08,501 --> 00:06:10,270
the difference in strength on the
shadows.
102
00:06:10,670 --> 00:06:13,440
You can see how the shadows on the side
of the face,
103
00:06:14,40 --> 00:06:16,643
and much reduced in intensity.
104
00:06:16,976 --> 00:06:20,680
And the shadow around the edge of the
nose now has almost disappeared.
105
00:06:21,381 --> 00:06:24,584
Also look at the catchlight on the
lips, the catchlight in the eyes.
106
00:06:24,751 --> 00:06:27,854
You can see how this was a more
specular highlight
107
00:06:28,355 --> 00:06:30,90
on the lips on the octobox 75,
108
00:06:31,157 --> 00:06:35,228
but on the octobox 150, this is a
broader highlight and much more
109
00:06:35,295 --> 00:06:35,962
softened out.
110
00:06:36,429 --> 00:06:38,498
Other things to notice is the lighting
on the hair.
111
00:06:38,732 --> 00:06:42,168
If we look at the light on the hair is
a lot harsher and a lot more contrasty
112
00:06:43,236 --> 00:06:48,308
and a lot softer on the larger soft
box, which would be expected
113
00:06:48,508 --> 00:06:49,876
if we zoom back out on the shot.
114
00:06:50,110 --> 00:06:53,947
Also notice the change in the lighting
on the background, the amount of light
115
00:06:54,14 --> 00:06:54,748
now reaching the background,
116
00:06:55,849 --> 00:07:01,321
and also the way the light Falls off
down the body of the model as well.
117
00:07:01,621 --> 00:07:02,255
So a much softer,
118
00:07:03,857 --> 00:07:06,826
more flattering light with less contrast
119
00:07:07,961 --> 00:07:12,465
and less density in the shadows with
the octabox 150,
120
00:07:28,281 --> 00:07:32,485
we can see with the smaller soft box,
the 35 by sixty soft box,
121
00:07:32,652 --> 00:07:35,55
though we've got a much higher contrast,
122
00:07:35,955 --> 00:07:36,923
harder light source.
123
00:07:37,557 --> 00:07:40,260
And if we compare that even to the
octobox 75,
124
00:07:41,461 --> 00:07:42,395
you can see the
125
00:07:42,996 --> 00:07:44,964
strength of brightness on the face
126
00:07:45,131 --> 00:07:48,635
and the upper body and the contrast on
the arms.
127
00:07:49,235 --> 00:07:51,638
And yet the background density remains
the same.
128
00:07:51,705 --> 00:07:57,277
So the concentration of light and where
it's falling is completely different.
129
00:07:57,377 --> 00:08:00,146
If we take a look at the catchlight on
the lips
130
00:08:00,347 --> 00:08:02,849
and the eyes compared to the
131
00:08:06,252 --> 00:08:10,190
you can see there is also some
difference, but it's more an overall contrast
132
00:08:11,291 --> 00:08:11,458
difference.
133
00:08:12,258 --> 00:08:16,96
There is a difference in the shadows as
well, but you can see that brighter
134
00:08:18,832 --> 00:08:22,168
to the light that we're getting with
this compact,
135
00:08:23,536 --> 00:08:25,238
rectangular shaped soft box.
136
00:08:31,77 --> 00:08:36,649
So this is the soft box, thirty by 120
in the vertical position.
137
00:08:37,717 --> 00:08:39,185
And let's take a look at the light
138
00:08:39,786 --> 00:08:40,153
on this.
139
00:08:43,156 --> 00:08:43,790
And there we go.
140
00:08:43,790 --> 00:08:46,426
We can see quite a dramatic change in
the lighting.
141
00:08:47,60 --> 00:08:50,263
Take a look, in particular, at the
catchlight on the lips compared to
142
00:08:51,398 --> 00:08:53,266
one of the smaller soft boxes.
143
00:08:56,36 --> 00:08:59,873
also take a look at the way the
lighting is running down the arms here,
144
00:08:59,939 --> 00:09:01,541
compared to the previous soft boxes.
145
00:09:01,775 --> 00:09:05,445
So as it is a vertical soft box with a
vertical strip light,
146
00:09:05,712 --> 00:09:06,413
we can see that we've
147
00:09:07,614 --> 00:09:11,718
taken a catchlight all the way down the
arms here because of the orientation
148
00:09:12,419 --> 00:09:14,354
and the shape of the soft box.
149
00:09:14,754 --> 00:09:19,793
Now interestingly, as with all the
broncolor soft boxes, you can actually
150
00:09:20,26 --> 00:09:21,561
rotate them to different positions.
151
00:09:21,795 --> 00:09:25,432
So I'm just going to show you what
would happen if we rotate this soft box
152
00:09:25,865 --> 00:09:28,802
into a alternative position.
153
00:09:41,715 --> 00:09:43,783
So now in the alternate position,
154
00:09:44,984 --> 00:09:47,620
the softness of the light has changed
in one direction.
155
00:09:48,21 --> 00:09:52,359
Because remember what we learned about
the hardness or softness of light based
156
00:09:52,492 --> 00:09:54,260
on the size of the light source?
157
00:09:54,761 --> 00:09:58,331
So this light source is soft in one
direction, and yet it's hard in the
158
00:09:58,331 --> 00:10:02,435
other direction, because it's small in
this direction at the moment, but it's
159
00:10:03,136 --> 00:10:04,337
large in that direction.
160
00:10:05,138 --> 00:10:10,577
So you have a combination of soft light
and hard light depending on the
161
00:10:11,711 --> 00:10:15,81
position of the soft box relative to
your subject.
162
00:10:15,849 --> 00:10:20,520
So even though we're using the same
soft box as the last shot, the
163
00:10:20,520 --> 00:10:23,456
adjustment in position has given quite
a different effect.
164
00:10:23,790 --> 00:10:24,958
Let's take a look at that.
165
00:10:26,92 --> 00:10:29,596
So here's the light in the horizontal
position,
166
00:10:31,297 --> 00:10:33,433
and here's it in the vertical position.
167
00:10:34,34 --> 00:10:35,368
So if we look at the
168
00:10:35,702 --> 00:10:37,103
difference in the shadows
169
00:10:38,171 --> 00:10:39,372
and the highlights.
170
00:10:39,939 --> 00:10:43,143
We can see the difference in the
softness on the shadows here on the
171
00:10:44,577 --> 00:10:47,714
side of the nose in the previous shop
where it was in the vertical,
172
00:10:48,915 --> 00:10:51,951
because in the vertical position it was
a harder light in that direction.
173
00:10:52,585 --> 00:10:57,57
And now it's a softer light in that
direction, but it is now harder light
174
00:10:57,691 --> 00:10:58,992
in the vertical direction.
175
00:10:59,292 --> 00:11:01,928
So if we take a look at the light under
the chin here,
176
00:11:02,996 --> 00:11:03,663
now
177
00:11:04,264 --> 00:11:05,598
that is softer
178
00:11:07,0 --> 00:11:10,904
in the vertical position because that's
the larger direction, but it's harder
179
00:11:12,38 --> 00:11:14,607
in the horizontal position in that
direction.
180
00:11:14,908 --> 00:11:16,976
So you can see, depending on the
orientation,
181
00:11:18,178 --> 00:11:21,948
the direction of the light, then you'll
see the difference between hardness and
182
00:11:21,948 --> 00:11:27,721
soft hardness and softness based on the
angle of the soft box itself.
183
00:11:27,854 --> 00:11:29,756
So here, flicking between the two shots,
184
00:11:30,190 --> 00:11:31,191
you can see
185
00:11:31,991 --> 00:11:32,625
the
186
00:11:33,293 --> 00:11:34,561
dramatic difference
187
00:11:34,994 --> 00:11:36,496
even with the same soft box
188
00:11:36,830 --> 00:11:37,564
simply rotated.
189
00:11:38,198 --> 00:11:39,532
And that is the beauty of the
190
00:11:40,834 --> 00:11:43,69
soft box range here on the accessory
range.
191
00:11:43,236 --> 00:11:44,637
With bron color, we can easily
192
00:11:44,904 --> 00:11:49,909
modify and rotate these into many
different positions to suit.
193
00:12:00,186 --> 00:12:01,755
Now, as you can see
194
00:12:02,188 --> 00:12:08,194
with this image, with the sixty by 100
soft box, it looks a little bit over exposed
195
00:12:09,396 --> 00:12:11,297
and this will often happen as you
change modifiers.
196
00:12:11,865 --> 00:12:15,702
The different intensity of light spill
coming out of the modifier in the right
197
00:12:15,702 --> 00:12:18,438
direction means that different
concentrations of energy
198
00:12:19,539 --> 00:12:21,808
towards your subject will be required.
199
00:12:22,575 --> 00:12:29,149
So on this particular one, I'm going to
turn the lamp power down a few, about
200
00:12:29,215 --> 00:12:32,852
four tenths of an f stop down to 6.8.
201
00:12:42,195 --> 00:12:44,964
And we should see a drop in exposure
202
00:12:45,865 --> 00:12:46,499
on our model.
203
00:12:46,733 --> 00:12:48,468
Just to keep things consistent,
204
00:12:49,135 --> 00:12:50,904
probably dropped it down a little bit
too fast.
205
00:12:50,970 --> 00:12:52,38
I'm going to take it back up.
206
00:12:52,38 --> 00:12:52,639
110th.
207
00:12:59,212 --> 00:13:01,147
So there's the result with the 6100.
208
00:13:02,415 --> 00:13:05,719
Notice that I have put the soft box in
a slightly more vertical position,
209
00:13:06,252 --> 00:13:06,519
because traditionally
210
00:13:07,721 --> 00:13:11,691
that's the angle that you would use
more of the rectangular soft boxes to
211
00:13:11,691 --> 00:13:12,992
emulate a sort of window light.
212
00:13:12,992 --> 00:13:16,96
You can obviously use them from above
in different positions as you like
213
00:13:16,429 --> 00:13:16,596
that.
214
00:13:16,663 --> 00:13:20,200
The next larger softbox that I'm going
to use again would be traditionally
215
00:13:20,600 --> 00:13:23,536
used in a more window like position,
which will give a better comparison
216
00:13:24,37 --> 00:13:25,605
against this size soft box.
217
00:13:37,150 --> 00:13:42,655
Now here we'll see a beautiful soft
light with the largest soft box, the
218
00:13:42,655 --> 00:13:46,926
120 by 181 of my favorite soft boxes to
work with.
219
00:13:47,627 --> 00:13:49,62
The image is a little bit underexposed
220
00:13:51,297 --> 00:13:51,998
of the
221
00:13:52,432 --> 00:13:52,599
spread.
222
00:13:52,832 --> 00:13:54,734
Just going to turn that up a fraction.
223
00:13:55,301 --> 00:13:56,970
Do another shot here.
224
00:13:59,305 --> 00:14:00,607
And let's just have a look at that.
225
00:14:00,974 --> 00:14:06,746
So we have a really lovely broad soft
light that is illuminating the whole
226
00:14:06,980 --> 00:14:08,114
body all the way
227
00:14:09,215 --> 00:14:10,684
from the top to bottom there.
228
00:14:11,317 --> 00:14:15,789
And the overall diffusion, you can see
the diffusion on the arm and the neck
229
00:14:15,855 --> 00:14:16,656
and the face there.
230
00:14:17,157 --> 00:14:19,192
A really beautiful soft light.
231
00:14:19,693 --> 00:14:22,896
Now you can use this light in many
different positions.
232
00:14:23,630 --> 00:14:28,34
I've tried to keep it as consistent as
possible, but you could also take this
233
00:14:28,101 --> 00:14:30,904
light further over to the sidelight if
you wanted to create
234
00:14:34,174 --> 00:14:38,278
shadow on one side and then very soft
light on the opposite side.
235
00:14:38,678 --> 00:14:41,314
This will probably be a little bit too
bright now, because it's a little bit
236
00:14:41,381 --> 00:14:42,816
close to the model.
237
00:14:43,149 --> 00:14:44,484
So I'm going to just take that
238
00:14:44,784 --> 00:14:45,585
down
239
00:14:46,353 --> 00:14:47,520
a few tenths.
240
00:14:55,61 --> 00:14:55,795
So there we go.
241
00:14:55,862 --> 00:14:56,196
You can see
242
00:14:57,530 --> 00:14:58,31
that beautiful
243
00:14:59,299 --> 00:15:00,367
window light effect.
244
00:15:00,667 --> 00:15:02,602
Big soft window light effect.
245
00:15:03,236 --> 00:15:07,874
Now you wouldn't generally use this
soft box on its own as you're seeing it
246
00:15:07,874 --> 00:15:08,41
here.
247
00:15:08,41 --> 00:15:10,977
You would bring in a reflector, or,
potentially another fill light on the
248
00:15:10,977 --> 00:15:11,311
other side.
249
00:15:11,544 --> 00:15:16,16
But you can see what a lovely light
this giant soft box gives, even on its
250
00:15:16,116 --> 00:15:17,384
own as well.
251
00:15:17,717 --> 00:15:19,986
So lots of options with this
252
00:15:20,353 --> 00:15:24,657
particular soft box that you can either
use it very close to your model for the
253
00:15:24,657 --> 00:15:29,596
very softest, broadest light, or you
can bring the light further away
254
00:15:30,196 --> 00:15:32,499
if you need to create a little bit more
space.
255
00:15:33,700 --> 00:15:36,436
The other thing we can do as well is we
can also rotate the light.
256
00:15:36,903 --> 00:15:41,708
So the angle, or the way you want the
light to spread around your model can
257
00:15:41,775 --> 00:15:43,76
be affected quite dramatically
258
00:15:44,177 --> 00:15:48,815
by how you choose to position the light
as well.
259
00:15:49,382 --> 00:15:50,884
So I'm just going to try
260
00:15:51,718 --> 00:15:52,952
a slightly
261
00:15:53,219 --> 00:15:57,157
alternative position here, just going
to make sure that's not clipping into
262
00:15:57,223 --> 00:15:59,559
my shot, which I think it's ok there.
263
00:16:00,360 --> 00:16:03,663
I've moved it further away, so it will
need to go up in power,
264
00:16:11,371 --> 00:16:14,240
and we'll see a completely different
effect now from the light.
265
00:16:14,441 --> 00:16:17,277
There we go, as it wraps around more
266
00:16:17,610 --> 00:16:22,582
around our model, in the horizontal
position, because I have more extension
267
00:16:23,49 --> 00:16:27,687
of light coming out to this position,
so more light is getting around to this side.
268
00:16:29,456 --> 00:16:31,291
So I've now moved to the
269
00:16:32,359 --> 00:16:33,393
standard reflector.
270
00:16:34,27 --> 00:16:36,763
This is one that actually forms part of
the light to protect.
271
00:16:37,63 --> 00:16:37,764
It, comes with it
272
00:16:38,898 --> 00:16:40,900
as the standard reflector, the basic
reflector.
273
00:16:41,401 --> 00:16:44,804
This will give us a very hardlike
source, because it's very small.
274
00:16:45,305 --> 00:16:46,873
And if we look at the comparison.
275
00:16:48,108 --> 00:16:48,675
There we go.
276
00:16:48,675 --> 00:16:49,943
We can see those really strong,
277
00:16:50,977 --> 00:16:52,645
well defined shadows.
278
00:16:53,79 --> 00:16:55,682
You can see those strong shadows from
the nose,
279
00:16:56,16 --> 00:16:57,584
strong shadows under the
280
00:16:58,118 --> 00:16:59,686
chin and on the neck there,
281
00:17:00,520 --> 00:17:03,223
and the strong, deep shadows that we
see.
282
00:17:03,223 --> 00:17:06,259
And then if we can compare that to a
very large light source like the
283
00:17:06,259 --> 00:17:10,830
softbox, look at the huge difference in
lighting effect from the big, soft
284
00:17:11,398 --> 00:17:12,432
light, soft shadows,
285
00:17:13,867 --> 00:17:17,137
less dense shadows, to then the very
hard, punchy shadows.
286
00:17:17,937 --> 00:17:18,505
Now, interestingly,
287
00:17:20,106 --> 00:17:21,908
this sort of light
288
00:17:22,809 --> 00:17:27,514
modify like this is actually commonly
used for fashion photography,
289
00:17:28,14 --> 00:17:32,118
generally used in a more frontal
position to give these harsh, punchy
290
00:17:32,519 --> 00:17:35,88
shadows, usually used in combination
with reflectors.
291
00:17:35,855 --> 00:17:39,59
But it does actually need very
attractive models and good retouching
292
00:17:39,559 --> 00:17:42,996
and make up artists to make this sort
of light work.
293
00:17:43,129 --> 00:17:45,231
Because this sort of light reveals a
lot of texture.
294
00:17:46,32 --> 00:17:49,436
So I'm going to move up to the slightly
larger reflector, the l forty.
295
00:18:01,848 --> 00:18:04,484
Now you can see there immediately with
the l four t,
296
00:18:04,984 --> 00:18:06,753
the beam of light is concentrated
297
00:18:08,188 --> 00:18:11,458
more strongly because of the parabolic
shape of the reflector.
298
00:18:11,791 --> 00:18:16,496
So it's for focusing that light into
that upper body, face,
299
00:18:16,730 --> 00:18:17,397
face area.
300
00:18:17,931 --> 00:18:20,266
So I'm going to have to reduce the
power of the light.
301
00:18:20,433 --> 00:18:23,3
But before I do that, I just want to
point something out about the previous
302
00:18:23,703 --> 00:18:23,870
modify.
303
00:18:24,170 --> 00:18:27,7
If we look here, one of the things that
you'll see that's happened here.
304
00:18:27,73 --> 00:18:31,378
You can see the shadow on the floor
that is cast from our model
305
00:18:32,412 --> 00:18:36,116
by the light itself, which wasn't
apparent with the other softer
306
00:18:36,416 --> 00:18:36,583
modifies.
307
00:18:36,916 --> 00:18:39,452
You'll see it again in this more recent
one.
308
00:18:39,452 --> 00:18:43,390
But because of that concentrated beam
of light, I'm now going to have to
309
00:18:43,390 --> 00:18:44,891
reduce the power quite significantly.
310
00:18:46,192 --> 00:18:47,460
I'm going to try one stop
311
00:18:48,495 --> 00:18:50,230
down in power to start with.
312
00:18:58,672 --> 00:19:01,107
So that looks about the correct
exposure.
313
00:19:02,175 --> 00:19:04,44
Let's just compare with the other
reflector.
314
00:19:04,411 --> 00:19:06,46
Now look at how much the lights
spreads.
315
00:19:06,279 --> 00:19:08,581
So the exposure on the face is about
the same.
316
00:19:08,915 --> 00:19:11,985
What's here, exposure on the face is
about the same.
317
00:19:12,419 --> 00:19:16,156
The density of the shadows is fairly
similar
318
00:19:16,890 --> 00:19:19,626
in the position of the shadows and the
sharpness of the shadows.
319
00:19:19,859 --> 00:19:23,229
But look at the change in light on the
background, because the way the light
320
00:19:23,296 --> 00:19:24,464
is spreading out.
321
00:19:24,831 --> 00:19:29,302
So we can see, if we zoom in on the
nose, there's the smaller reflector
322
00:19:30,437 --> 00:19:31,4
here's the l.
323
00:19:31,71 --> 00:19:31,237
Forty.
324
00:19:31,538 --> 00:19:33,273
Still a very sharp shadow,
325
00:19:33,540 --> 00:19:35,41
but more of the light
326
00:19:35,308 --> 00:19:35,709
is concentrated
327
00:19:36,743 --> 00:19:39,546
to the upper part of the body here.
328
00:19:39,946 --> 00:19:44,17
So in getting the exposure correct for
this area means that everything else
329
00:19:44,184 --> 00:19:45,385
around here and further away,
330
00:19:46,653 --> 00:19:49,622
becomes darker, because we've to adjust
the exposure to
331
00:19:50,757 --> 00:19:56,329
compensate for the concentrated light
source to the upper body area.
332
00:20:03,236 --> 00:20:03,937
Now, the l.
333
00:20:04,104 --> 00:20:04,571
Forty reflector
334
00:20:05,772 --> 00:20:09,309
is the reflector that can hold our
honeycomb grids.
335
00:20:10,10 --> 00:20:12,746
A honeycomb grid is a modifier
336
00:20:13,880 --> 00:20:15,782
that funnels the light in one
direction.
337
00:20:16,182 --> 00:20:18,18
It stops it spreading out more.
338
00:20:18,585 --> 00:20:21,788
Now the honeycomb grids come in
different strengths.
339
00:20:22,88 --> 00:20:25,291
So this is a weaker honeycomb grid
340
00:20:25,558 --> 00:20:29,562
compared to a much tighter mesh on that
honeycomb grid.
341
00:20:29,696 --> 00:20:33,633
And basically what that does is funnels
the light even more precisely, so the
342
00:20:33,700 --> 00:20:36,903
tighter squid will create the smallest
beam of light.
343
00:20:37,303 --> 00:20:41,541
I'm going to run through each of these
honeycomb grids, from the weakest to
344
00:20:41,541 --> 00:20:43,209
the mid one, to the strongest one.
345
00:21:03,697 --> 00:21:07,400
Now there is a very interesting effect
of the honeycomb grid.
346
00:21:07,701 --> 00:21:09,769
We can see that the lighting on the face
347
00:21:10,270 --> 00:21:11,371
remains pretty much identical,
348
00:21:12,439 --> 00:21:14,107
but everything else has been reduced.
349
00:21:14,741 --> 00:21:19,679
So the entire beam of light has been
focused only to the face.
350
00:21:20,13 --> 00:21:24,117
No other light has been allowed to
escape out to the peripheral area,
351
00:21:24,651 --> 00:21:28,788
which has resulted in our background
becoming very, very dark,
352
00:21:29,155 --> 00:21:30,990
and the shadows becoming even darker.
353
00:21:31,458 --> 00:21:34,994
But the only area that's been allowed
to be illuminated is that concentrated
354
00:21:35,795 --> 00:21:38,598
patch of light on the upper chest and
the face area.
355
00:21:38,898 --> 00:21:43,236
So the lighting style remains the same,
but the concentration of the beam of
356
00:21:43,236 --> 00:21:43,937
light has changed dramatically.
357
00:21:44,971 --> 00:21:46,706
And that was with the weakest
358
00:21:46,973 --> 00:21:47,874
honeycomb grid.
359
00:21:48,108 --> 00:21:49,442
Let's move to the mid one,
360
00:22:10,830 --> 00:22:11,398
and there we go.
361
00:22:11,464 --> 00:22:15,402
We see that beam has become slightly
more shrunken down again.
362
00:22:15,702 --> 00:22:16,436
So we go back.
363
00:22:16,736 --> 00:22:21,74
There's a little bit more light spill
down here on the previous one, on the
364
00:22:21,307 --> 00:22:22,676
loosest honeycomb grid.
365
00:22:23,76 --> 00:22:25,745
Then we go to the mid one, and that's
tightened up even more.
366
00:22:27,80 --> 00:22:28,948
Now we'll go to the finest
367
00:22:29,315 --> 00:22:30,717
mesh honeycomb and grid.
368
00:22:39,459 --> 00:22:42,896
Now, generally, as you tighten these
honeycomb grids, you may need to
369
00:22:42,896 --> 00:22:45,598
increase the exposure, but I think
we're looking ok at the moment.
370
00:22:45,799 --> 00:22:47,534
We'll see what it's like on this one.
371
00:22:49,369 --> 00:22:50,103
And there we go.
372
00:22:50,103 --> 00:22:51,371
We can see that beam concentrated
373
00:22:52,439 --> 00:22:53,139
down even more.
374
00:22:53,540 --> 00:22:56,109
We can see that we have lost some
exposure there.
375
00:22:58,345 --> 00:23:00,847
we have reduced the exposure with that
honeycomb grid.
376
00:23:01,81 --> 00:23:05,285
I'm going to just increase the exposure
a little bit to compensate.
377
00:23:11,624 --> 00:23:14,894
So we've brought the exposure back up
on the skin tones, and then we'll
378
00:23:14,894 --> 00:23:16,596
compare that to the previous honeycame
grid.
379
00:23:16,663 --> 00:23:18,865
So there, the exposure there is about
the same
380
00:23:19,299 --> 00:23:24,304
on the face, but you can see that the
spread of light is even more greatly reduced.
381
00:23:24,504 --> 00:23:26,873
So we go from the loosest honeycomb grid
382
00:23:27,707 --> 00:23:32,312
to the mid honeycomb grid, and then to
the tightest honeycomb grid.
383
00:23:33,780 --> 00:23:38,585
I've now changed to an accessory called
a snoot conical snoot, which gives a
384
00:23:38,585 --> 00:23:40,520
very hard, small light source.
385
00:23:40,754 --> 00:23:45,959
This will probably be our hardest light
that we test, our hardest modify that
386
00:23:45,959 --> 00:23:47,27
we test in this series.
387
00:23:49,696 --> 00:23:52,766
Now we've lost a lot of light with the
snoop to this.
388
00:23:52,832 --> 00:23:56,469
I'm going to have to turn that up a
stop at least.
389
00:24:01,641 --> 00:24:04,144
So we should have an exposure
390
00:24:05,211 --> 00:24:10,16
that is about the same level as our
previous tight grid.
391
00:24:10,350 --> 00:24:11,84
And there we go.
392
00:24:11,217 --> 00:24:13,119
So you can now see that the snoot,
393
00:24:14,187 --> 00:24:16,656
the conical snoot, is even tighter
394
00:24:17,57 --> 00:24:18,558
than our grim,
395
00:24:19,559 --> 00:24:20,360
our Titus grid.
396
00:24:20,994 --> 00:24:22,562
And if we take a look
397
00:24:23,229 --> 00:24:26,266
at the shadows, the shadows will
probably be even sharper.
398
00:24:26,833 --> 00:24:27,801
That will be a tiny bit sharper
399
00:24:28,968 --> 00:24:29,135
there.
400
00:24:29,135 --> 00:24:31,938
You look at the shadow underneath the
chin here.
401
00:24:32,439 --> 00:24:34,240
This is with the conical snoot.
402
00:24:34,741 --> 00:24:37,777
And if I go back to our Titus grid, we
can see that
403
00:24:38,812 --> 00:24:41,81
this one's a tiny bit softer on that
shadow.
404
00:24:41,214 --> 00:24:44,317
So the conical snoot gives us our
hardest,
405
00:24:46,820 --> 00:24:47,787
and our smallest
406
00:24:49,689 --> 00:24:50,557
of light.
407
00:24:54,94 --> 00:24:56,896
I'm just going back to the l forty
reflector
408
00:24:57,931 --> 00:25:02,836
because I want to show you another
accessory that can be used with the l 40.
409
00:25:03,870 --> 00:25:06,840
And that is the barn door set.
410
00:25:07,540 --> 00:25:08,975
Now the barn door set
411
00:25:09,609 --> 00:25:11,511
can also be used to hold
412
00:25:11,778 --> 00:25:12,846
gels and diffusion.
413
00:25:13,313 --> 00:25:16,750
So if you want to introduce colored
lighting can add colored gels in here.
414
00:25:17,50 --> 00:25:20,987
But barn Doors are specifically known
because of the Doors, that's why they
415
00:25:20,987 --> 00:25:22,88
call barn Doors.
416
00:25:22,422 --> 00:25:26,993
And the barn Doors allow you to create
slightly different effects with the
417
00:25:26,993 --> 00:25:27,160
lights.
418
00:25:27,293 --> 00:25:28,661
I'm just going to demonstrate that.
419
00:26:01,861 --> 00:26:05,131
Now we're losing masses of light with
the barn Doors closed,
420
00:26:05,532 --> 00:26:08,268
so that to increase the power of the
light.
421
00:26:08,435 --> 00:26:09,436
Considerably,
422
00:26:11,771 --> 00:26:14,40
you can see here that I've got a very
hard light.
423
00:26:14,107 --> 00:26:18,411
But what I've done is I've created a
very thin vertical strip of light with
424
00:26:18,411 --> 00:26:18,978
the barn Doors.
425
00:26:20,280 --> 00:26:23,883
And again, by angling the barn Doors
and opening the aperture of the barn
426
00:26:23,950 --> 00:26:24,117
Doors.
427
00:26:24,417 --> 00:26:26,19
You can create different effects.
428
00:26:26,653 --> 00:26:31,858
The look of the shadows from the object
or the subject that's casting, the
429
00:26:31,858 --> 00:26:33,626
shadows will also be different.
430
00:26:34,27 --> 00:26:36,663
So there's a lot of versatility on what
you can achieve
431
00:26:37,797 --> 00:26:39,566
by using the barn Doors as well.
432
00:26:39,933 --> 00:26:44,671
Now one thing to be careful of is, when
you're removing the barn Doors, all the
433
00:26:44,738 --> 00:26:49,776
grids, all the conical snoot, is that
with the modelling light on, they
434
00:26:49,876 --> 00:26:51,311
become very, very hot,
435
00:26:52,579 --> 00:26:53,380
extremely hot.
436
00:26:53,613 --> 00:26:56,816
So be very careful if you add the
modeling light on for some time when
437
00:26:56,916 --> 00:27:00,987
you're taking these accessories off,
that you've got either some protective
438
00:27:02,989 --> 00:27:04,124
gloves or something on.
439
00:27:04,491 --> 00:27:08,895
Or you turn the modeling lamp off and
allow time for the accessory to cool
440
00:27:09,62 --> 00:27:10,730
down before you try and remove it.
441
00:27:13,933 --> 00:27:14,567
So this
442
00:27:14,734 --> 00:27:16,970
basic reflectors, go back on again.
443
00:27:19,139 --> 00:27:20,473
Now, moving to
444
00:27:21,74 --> 00:27:22,876
a silver umbrella.
445
00:27:23,543 --> 00:27:27,80
Now, as you can see, if I put it in
this position, we're not going to get
446
00:27:27,80 --> 00:27:28,581
any light hit on model at all.
447
00:27:28,748 --> 00:27:32,352
The umbrella has to be used in this
position for a silver one to bounce the
448
00:27:32,352 --> 00:27:35,55
light into it, back onto our subject
449
00:27:55,275 --> 00:27:56,810
umbrella,
450
00:27:57,711 --> 00:28:00,313
we'll see a softer quality of light,
451
00:28:00,914 --> 00:28:04,117
but it will still have a certain level
of sparkle to it.
452
00:28:04,417 --> 00:28:05,552
Compared to a soft box.
453
00:28:05,719 --> 00:28:06,553
So it'll be
454
00:28:07,53 --> 00:28:07,687
somewhat
455
00:28:08,488 --> 00:28:10,523
more aggressive than a soft box.
456
00:28:10,990 --> 00:28:12,425
And a little bit different definition.
457
00:28:12,892 --> 00:28:13,159
Three dimensionality,
458
00:28:14,761 --> 00:28:16,596
partly due to this silver reflector
459
00:28:18,998 --> 00:28:23,69
and the way the variability of the
light isn't quite as homogenous
460
00:28:24,270 --> 00:28:24,637
as
461
00:28:24,904 --> 00:28:25,905
a soft box.
462
00:28:27,374 --> 00:28:30,410
If we take a look close up, we can see
we have
463
00:28:31,77 --> 00:28:35,81
defined shadows, but they have a softer
edge to them.
464
00:28:35,615 --> 00:28:37,851
Also, look at the spread of light
465
00:28:39,52 --> 00:28:39,552
running around
466
00:28:40,587 --> 00:28:44,491
the image, and the concentration of
light to the upper part of the body and
467
00:28:44,491 --> 00:28:46,760
the relationship to the background.
468
00:28:47,861 --> 00:28:50,230
If we go back and compare that to our
469
00:28:51,64 --> 00:28:52,165
bass line
470
00:28:52,799 --> 00:28:53,767
octabox,
471
00:28:54,667 --> 00:28:57,103
which was the octabox 75.
472
00:28:57,871 --> 00:29:02,242
And then we compare that with this
silver umbrella.
473
00:29:02,809 --> 00:29:07,547
You can see the different sort of
clarity to the light that is achieved
474
00:29:08,14 --> 00:29:08,748
with the umbrella.
475
00:29:09,449 --> 00:29:12,152
More of a sort of fashion look.
476
00:29:12,819 --> 00:29:16,656
It's got that slightly more aggressive,
three dimensional, more texture
477
00:29:17,957 --> 00:29:18,892
appeal to it.
478
00:29:21,61 --> 00:29:23,29
So I'm going to change
479
00:29:23,296 --> 00:29:24,964
the silver umbrella
480
00:29:25,398 --> 00:29:29,536
for exactly the same size umbrella, but
this time a white one, which will
481
00:29:30,103 --> 00:29:32,5
soften the light down,
482
00:29:43,783 --> 00:29:46,286
has lost a bit of exposure because of
the spread of light.
483
00:29:46,353 --> 00:29:48,488
So let's give it a fair comparison.
484
00:29:50,23 --> 00:29:51,391
Just going to take it up half a
485
00:29:51,524 --> 00:29:51,825
stop,
486
00:29:52,359 --> 00:29:55,195
maybe actually four tenths half a
little bit too much,
487
00:29:58,264 --> 00:29:58,732
still a shot.
488
00:30:01,468 --> 00:30:04,971
I want to get the exposure level
exactly the same as the silver brollie.
489
00:30:06,339 --> 00:30:08,8
So here's the white brollie,
490
00:30:08,575 --> 00:30:10,76
and there's the silver, brolly,
491
00:30:10,977 --> 00:30:12,12
white browley.
492
00:30:12,979 --> 00:30:13,913
Silver brolly,
493
00:30:15,81 --> 00:30:16,16
white brolly,
494
00:30:17,217 --> 00:30:18,251
silver brolly.
495
00:30:18,818 --> 00:30:19,386
So it's interesting.
496
00:30:19,619 --> 00:30:22,756
You see how the beam is more
concentrated on the silver brollie,
497
00:30:23,156 --> 00:30:26,226
into the upper body area, giving it
that more
498
00:30:26,726 --> 00:30:27,527
sparkle.
499
00:30:28,28 --> 00:30:30,96
And then the white Brawley
500
00:30:31,798 --> 00:30:36,102
gives a softer more diffused
spreadlight, as you would expect, with
501
00:30:36,102 --> 00:30:38,238
the internal surface being white.
502
00:30:38,905 --> 00:30:43,143
Now there is another white browley that
is commonly used, but this is a
503
00:30:43,143 --> 00:30:44,644
transparent white Brawley,
504
00:30:45,311 --> 00:30:47,247
so you can shoot into it.
505
00:30:47,313 --> 00:30:50,984
But this would be a more effective
choice, because more light's going to
506
00:30:50,984 --> 00:30:51,351
come back.
507
00:30:52,352 --> 00:30:55,622
This one is really designed for you to
shoot through it.
508
00:30:55,955 --> 00:30:57,457
So i'll put this brooley on.
509
00:30:57,557 --> 00:31:00,126
But then I have to turn the light
around to face this way.
510
00:31:00,660 --> 00:31:06,199
And effectively we're getting a sort of
soft box style diffusion, but it will
511
00:31:06,266 --> 00:31:10,70
not be as homogenous as a soft box,
because there is no
512
00:31:10,337 --> 00:31:12,639
secondary or internal diffusion.
513
00:31:30,990 --> 00:31:32,359
Now, this is actually quite
interesting.
514
00:31:32,592 --> 00:31:33,593
What's happened here.
515
00:31:35,128 --> 00:31:39,232
This is actually very interesting point
compared to using, say, the octabox
516
00:31:39,699 --> 00:31:39,866
150.
517
00:31:40,433 --> 00:31:43,203
I've got some flare come into the shot
here.
518
00:31:44,104 --> 00:31:45,138
You can see the difference here.
519
00:31:45,138 --> 00:31:47,807
I've got some flare, which is reducing
the contrast up here.
520
00:31:47,941 --> 00:31:53,79
And the reason for that is that a big
bright patch of light there is shining
521
00:31:53,380 --> 00:31:54,981
directly into my camera lens.
522
00:31:55,548 --> 00:31:56,816
And causing that flare.
523
00:31:57,317 --> 00:32:02,188
Now, if I was using the octabox 150
instead, that wouldn't happen because
524
00:32:02,255 --> 00:32:04,357
it's enclosed and it's blanked in.
525
00:32:04,357 --> 00:32:05,959
So immediately we're seeing one downside
526
00:32:07,60 --> 00:32:10,96
of using the white umbrella compared to
the octobox 150.
527
00:32:10,663 --> 00:32:12,665
So I'm going to have to shield that
flare.
528
00:32:13,133 --> 00:32:15,168
The exposure is a little bit bright
anyway.
529
00:32:15,301 --> 00:32:18,571
So I'm just going to take it down a few
tenths first,
530
00:32:18,838 --> 00:32:23,209
and then I'm just going to shield that
flare with my hand, if I can, around there,
531
00:32:23,710 --> 00:32:26,246
just to see if we can solve that problem
532
00:32:26,579 --> 00:32:28,148
and then get a better comparison,
533
00:32:30,116 --> 00:32:35,522
ok, so I've minimized the flair by just
blocking the reflected light with my hand.
534
00:32:36,256 --> 00:32:36,823
It'll be interesting.
535
00:32:37,157 --> 00:32:37,323
Comparison.
536
00:32:37,791 --> 00:32:41,928
Now, to see this shot compared with the
octobox 150,
537
00:32:42,328 --> 00:32:43,363
which is that one.
538
00:32:43,697 --> 00:32:46,533
So here's the octabox 150
539
00:32:47,300 --> 00:32:53,273
compared with the white diffusion shine
through umbrella here.
540
00:32:54,107 --> 00:32:55,675
So it gives a good result,
541
00:32:56,409 --> 00:32:57,444
but it is not
542
00:32:57,944 --> 00:32:58,545
as good
543
00:32:59,79 --> 00:33:02,15
as the octabox 150, is not quite as
pleasing.
544
00:33:02,816 --> 00:33:07,921
A lot of energy of the light is lost,
that is bounced back into your studio.
545
00:33:08,254 --> 00:33:13,626
And as we just saw, the problem of
flair potentially coming into the
546
00:33:13,626 --> 00:33:15,962
camera because that was bounced back
from the light.
547
00:33:16,329 --> 00:33:18,31
Whereas with the octabox 150,
548
00:33:19,232 --> 00:33:20,800
which is a much
549
00:33:21,267 --> 00:33:22,402
larger
550
00:33:22,902 --> 00:33:23,236
light source,
551
00:33:24,437 --> 00:33:25,438
it is also
552
00:33:26,573 --> 00:33:30,10
enclosed, and therefore no light will
bounce back towards your camera.
553
00:33:31,211 --> 00:33:32,412
All of the energy from the
554
00:33:33,713 --> 00:33:35,81
silver material inside
555
00:33:36,116 --> 00:33:38,718
of the box will direct
556
00:33:39,152 --> 00:33:40,587
that light energy forwards.
557
00:33:41,221 --> 00:33:46,259
And we also have, as I say, a more
homogeneous that's, an even output of
558
00:33:46,259 --> 00:33:48,128
light across the whole broad surface.
559
00:33:48,595 --> 00:33:50,930
So when we're talking about reflections
560
00:33:51,398 --> 00:33:52,165
and catchlights
561
00:33:53,133 --> 00:33:54,868
in the model's eyes,
562
00:33:56,102 --> 00:33:58,338
the octabox will give a much more
pleasing,
563
00:33:59,639 --> 00:34:01,74
even reflection in the eyes.
564
00:34:01,374 --> 00:34:03,677
Then you will get from the white
565
00:34:04,10 --> 00:34:05,612
diffusion umbrella.
566
00:34:10,984 --> 00:34:12,285
Now this is an interesting ugrella.
567
00:34:12,652 --> 00:34:13,720
It's a little bit different to
568
00:34:14,821 --> 00:34:16,823
the other umbrellas you can see it
somewhat deeper.
569
00:34:17,957 --> 00:34:19,626
It tries to emulate actually
570
00:34:20,660 --> 00:34:24,597
the lighting effect that you get from a
parabolic reflector, like the power 133
571
00:34:25,632 --> 00:34:26,433
or the two twos.
572
00:34:27,67 --> 00:34:30,904
But it won't do it anywhere near as
effectively because the light is off
573
00:34:31,71 --> 00:34:31,237
center.
574
00:34:31,938 --> 00:34:34,107
However, for an economical modifier,
575
00:34:35,141 --> 00:34:36,976
it does a very, very good job.
576
00:34:37,143 --> 00:34:41,481
And I've used this deep focus umbrella,
it's called the focus 110
577
00:34:42,582 --> 00:34:46,419
before, and it actually works quite
nicely for fashion beauty
578
00:34:47,554 --> 00:34:51,24
portrait work, and it's very easy and
quick to set up.
579
00:34:51,224 --> 00:34:51,858
But it is not
580
00:34:52,992 --> 00:34:57,130
really a competitor to the fashion
lights like the Powers.
581
00:34:58,331 --> 00:34:58,832
Because the Powers
582
00:34:59,933 --> 00:35:00,734
of such a specific
583
00:35:02,168 --> 00:35:05,238
direction of light and the way the
energy bounces out from them and the
584
00:35:05,238 --> 00:35:08,274
material they're made of, they're
obviously a lot more expensive, but
585
00:35:08,808 --> 00:35:11,311
they have quite a unique light from
them.
586
00:35:11,478 --> 00:35:17,751
But let's have a look and see the type
of lighting you get with the focus 110 umbrella.
587
00:35:23,223 --> 00:35:28,194
So I now have the focus 110 umbrella,
deep umbrella, in position.
588
00:35:28,728 --> 00:35:32,732
And the beauty of it is that you can
focus it, you can move the umbrella in
589
00:35:32,732 --> 00:35:35,301
and out, which changes the beam
somewhat inside.
590
00:35:36,970 --> 00:35:38,838
I've got it in my sort of preferred
position.
591
00:35:39,139 --> 00:35:41,608
Here let's take a look at the result
this gives.
592
00:35:47,80 --> 00:35:47,881
Now that's very interesting.
593
00:35:48,181 --> 00:35:51,618
You can see quite a different
description to the light here.
594
00:35:51,618 --> 00:35:55,321
If we take a closer look, you'll see a
slight, sort of double triple shadow
595
00:35:55,555 --> 00:35:58,91
hat happening here, where it sort of
feathers off
596
00:35:58,591 --> 00:36:02,28
and if we go back a few and compare
that to the silver, brolly
597
00:36:03,63 --> 00:36:06,399
there's the silver browley, which does
give a concentration of light
598
00:36:06,666 --> 00:36:07,534
at the top,
599
00:36:07,701 --> 00:36:08,334
but it is significantly
600
00:36:09,369 --> 00:36:11,538
different to the deep umbrella,
601
00:36:12,972 --> 00:36:17,243
which has a completely different look
in terms of the concentration and the
602
00:36:17,310 --> 00:36:18,178
brightness of the light.
603
00:36:18,511 --> 00:36:20,280
As I said, it's very much more like a
parabolic
604
00:36:22,816 --> 00:36:26,353
but doesn't have quite the same
quality, but it's interesting,
605
00:36:26,820 --> 00:36:30,357
nevertheless, and can be used very
effectively for fashion.
606
00:36:30,757 --> 00:36:32,158
Beauty portrait lighting.
607
00:36:52,912 --> 00:36:55,215
Now here's the beauty box
608
00:36:55,515 --> 00:36:56,616
65.
609
00:36:57,450 --> 00:36:57,917
And
610
00:36:58,418 --> 00:36:59,52
this is
611
00:36:59,552 --> 00:37:00,587
an interesting light.
612
00:37:01,54 --> 00:37:03,556
The best one to compare it to will be
our baseline
613
00:37:05,158 --> 00:37:06,26
octobox 75
614
00:37:07,394 --> 00:37:08,495
that we used at the beginning.
615
00:37:09,129 --> 00:37:11,197
So if I go back to
616
00:37:11,798 --> 00:37:12,832
there, we can see the
617
00:37:14,901 --> 00:37:15,902
75.
618
00:37:16,670 --> 00:37:20,640
And if we compare to the beauty box,
which is a similar sort of size,
619
00:37:21,74 --> 00:37:23,376
you can see there's quite a difference
in the light.
620
00:37:23,476 --> 00:37:24,811
And if we look at the illumination,
621
00:37:25,945 --> 00:37:31,551
the shadows under the nose and under
the chin, but also keep in mind the
622
00:37:31,618 --> 00:37:32,652
spread of light.
623
00:37:32,986 --> 00:37:34,254
And we compare,
624
00:37:34,754 --> 00:37:36,756
what we can see is fairly similar,
625
00:37:37,957 --> 00:37:38,558
but there is a
626
00:37:38,758 --> 00:37:42,729
slightly different sparkle quality with
the beauty box.
627
00:37:43,463 --> 00:37:44,631
And the other
628
00:37:45,398 --> 00:37:48,668
difference with the beauty box is, if
we take a look at this internal
629
00:37:49,703 --> 00:37:50,704
diffuser
630
00:37:51,371 --> 00:37:53,273
in front of the main light source,
631
00:37:53,873 --> 00:37:55,508
but that can actually be replaced
632
00:37:56,343 --> 00:37:57,877
with a gold reflector.
633
00:37:58,411 --> 00:38:03,616
So if you want to turn the gold side
inwards, it will reflect a much warmer
634
00:38:04,184 --> 00:38:07,53
light onto your model or subject.
635
00:38:08,121 --> 00:38:10,223
Or you can choose to put the white
636
00:38:10,757 --> 00:38:15,628
opaque reflection side in as well,
which would darken the center part
637
00:38:16,329 --> 00:38:21,167
somewhat and then give you more of a
sort of ring flash surrounding light
638
00:38:21,401 --> 00:38:22,569
area around.
639
00:38:23,69 --> 00:38:23,236
Ok?
640
00:38:23,536 --> 00:38:25,772
So let's swap it over
641
00:38:26,339 --> 00:38:27,774
and try it with the gold reflector
642
00:38:28,975 --> 00:38:30,243
and see what we get.
643
00:38:40,987 --> 00:38:42,22
Let's do a direct comparison.
644
00:38:42,489 --> 00:38:45,759
So here we have the warmer gold tone.
645
00:38:46,92 --> 00:38:48,161
And there we have the white diffuser,
646
00:38:48,661 --> 00:38:49,929
warmer gold tone,
647
00:38:51,64 --> 00:38:52,799
and the white diffuser.
648
00:38:53,400 --> 00:38:57,771
So the difference is subtle, but you
can see the definite color change on
649
00:38:57,771 --> 00:39:04,344
the skin tones and on the hair to give
this warmer tone when we have the
650
00:39:05,612 --> 00:39:07,847
internal gold reflector set in position.
651
00:39:18,992 --> 00:39:23,263
And finally, I'm going to test my
seventy centimeter
652
00:39:23,630 --> 00:39:25,265
silver, beauty dish.
653
00:39:31,304 --> 00:39:36,9
And we can see that the result is
actually fairly similar to the beauty boxty
654
00:39:36,976 --> 00:39:41,848
five, but it has somewhat more punch to
it in
655
00:39:43,316 --> 00:39:45,218
clarity and definition of the shadows.
656
00:39:45,719 --> 00:39:46,886
If we look at the
657
00:39:47,153 --> 00:39:48,988
shadows under the chin.
658
00:39:49,155 --> 00:39:51,524
This was with the beauty box 65.
659
00:39:51,958 --> 00:39:54,94
And then with the silver,
660
00:39:54,761 --> 00:39:59,532
seventy, centimeter, beauty dish, we
have a slightly harsher shadow.
661
00:39:59,799 --> 00:40:03,303
Now you could ask, well, that doesn't
really make sense, because it's a
662
00:40:03,303 --> 00:40:04,337
bigger light source.
663
00:40:04,971 --> 00:40:08,174
Yes, it is a bigger light source, but
the way the light is concentrated
664
00:40:09,709 --> 00:40:10,76
is
665
00:40:10,343 --> 00:40:11,678
slightly different,
666
00:40:12,512 --> 00:40:17,751
which is resulting in a slightly
different effect on the shadows
667
00:40:19,786 --> 00:40:20,420
the light itself.
668
00:40:20,754 --> 00:40:24,657
As a matter of fact, if we look at the
gloss part on the lips here and in the
669
00:40:24,657 --> 00:40:29,162
eyes and look at the reflection, you
can actually see that it's a bigger
670
00:40:29,295 --> 00:40:33,133
light source, because it's slightly
bigger in the eyes than the beauty box.
671
00:40:33,700 --> 00:40:37,103
And yet the shadows are still slightly
more defined.
672
00:40:37,704 --> 00:40:42,8
You can see it's a bigger light source
in the reflection on the lips, but you
673
00:40:42,8 --> 00:40:45,311
can see that the shadows are still
slightly more defined.
674
00:40:45,879 --> 00:40:47,947
And this is partly because it is a
parabolic
675
00:40:48,982 --> 00:40:49,616
style reflector.
676
00:40:50,350 --> 00:40:55,288
But also the way the light emanates out
of this becomes a sort of ring flash
677
00:40:56,356 --> 00:40:57,724
around the edge quite strongly.
678
00:40:58,491 --> 00:41:00,593
And then a different tonal range
679
00:41:01,695 --> 00:41:06,900
of exposure inside the beauty dish and
also the central part of this beauty
680
00:41:07,133 --> 00:41:08,34
dish is completely
681
00:41:09,69 --> 00:41:09,235
opaque.
682
00:41:09,936 --> 00:41:12,105
So it gives a different quality of
light.
683
00:41:12,272 --> 00:41:15,608
It's a quality of light that I like,
and I find very
684
00:41:17,210 --> 00:41:22,82
usable light, especially for the cost
of this particular modifier.
685
00:41:23,49 --> 00:41:25,385
So hopefully that gives you a good idea
686
00:41:26,419 --> 00:41:31,391
of what the different modifiers are
capable of and the effect of the
687
00:41:31,691 --> 00:41:33,293
lighting that they achieve.
688
00:41:33,860 --> 00:41:38,431
And remember, this was just some of the
modifiers available, some of the more
689
00:41:38,431 --> 00:41:39,399
basic modifiers actually.
690
00:41:40,500 --> 00:41:45,71
But we can see that there is a great
variety in the light that we can accomplish
691
00:41:46,172 --> 00:41:47,640
even with that range of modifiers.
692
00:41:48,174 --> 00:41:51,378
But it's also important to remember,
what I said at the start is that we
693
00:41:51,378 --> 00:41:54,347
don't often use single modifiers on
their own.
694
00:41:54,347 --> 00:41:58,651
We would combine them with reflectors
or polyboards or other panels, or we
695
00:41:58,651 --> 00:42:01,221
would add another light with another
modifier
696
00:42:02,355 --> 00:42:03,390
in there as well.
697
00:42:03,857 --> 00:42:07,193
And that you'll be seeing in some of
the later chapters.
58319
Can't find what you're looking for?
Get subtitles in any language from opensubtitles.com, and translate them here.