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These are the user uploaded subtitles that are being translated: 1 00:00:07,73 --> 00:00:09,876 Now before we move on to actual lighting demonstrations, 2 00:00:11,211 --> 00:00:14,881 showing you how to use studio lights for their best effect, 3 00:00:15,215 --> 00:00:17,717 we need to understand a little bit about the modifiers 4 00:00:18,818 --> 00:00:20,920 that you use with studio lights. 5 00:00:21,154 --> 00:00:22,989 Because, after all, it is these modifiers 6 00:00:24,190 --> 00:00:27,360 that change the light, change the emotion of the light 7 00:00:28,28 --> 00:00:29,596 to give different effects. 8 00:00:30,196 --> 00:00:34,567 So before you can really use them, you need to understand a little bit about them. 9 00:00:35,135 --> 00:00:40,440 Now in this particular course, we are sticking to the more affordable light 10 00:00:40,573 --> 00:00:42,909 modifiers and the more general modifiers. 11 00:00:44,177 --> 00:00:49,449 I use a lot of super large specialized modifiers, like this, giant paratuati's 12 00:00:52,185 --> 00:00:53,953 frenels and all sorts of other lives. 13 00:00:54,354 --> 00:00:59,159 These are more fashion based lights, and they're covered in one of our 14 00:00:59,225 --> 00:00:59,793 fashioned tutorials. 15 00:01:01,61 --> 00:01:05,398 For this particular section, we're going to be looking at more of the 16 00:01:05,398 --> 00:01:05,799 general modifiers, 17 00:01:06,833 --> 00:01:07,133 like umbrellas, 18 00:01:08,268 --> 00:01:11,204 beauty boxes, soft boxes, octaboxes, 19 00:01:11,705 --> 00:01:17,77 snoots, grids and the more, what I call standard modifiers, in the more 20 00:01:17,544 --> 00:01:18,845 economical range of modifiers. 21 00:01:19,612 --> 00:01:20,513 Now just because they're economical 22 00:01:21,548 --> 00:01:24,351 doesn't mean you can't do amazing things with them. 23 00:01:24,751 --> 00:01:27,487 And what you'll see throughout this course, and in some of the later 24 00:01:27,721 --> 00:01:32,58 chapters where we show you lighting examples, you'll see some of the 25 00:01:32,92 --> 00:01:34,728 amazing creative effects that we can achieve. 26 00:01:35,128 --> 00:01:39,532 However, to get a better understanding of what they're for and what they do, I 27 00:01:39,532 --> 00:01:44,270 want to run through a number of these modifiers, one at a time, so that you 28 00:01:44,270 --> 00:01:47,207 can see the type of lighting style they create. 29 00:01:50,110 --> 00:01:52,12 So to keep things consistent, 30 00:01:52,412 --> 00:01:54,714 we're going to use our model stiffenie. 31 00:01:55,148 --> 00:01:59,319 And she's not going to move, obviously, which is fantastic for this side by 32 00:01:59,386 --> 00:02:01,755 side comparison of each of these modifiers. 33 00:02:02,88 --> 00:02:03,957 I'm going to start with the octabox 34 00:02:07,60 --> 00:02:09,162 which will be our sort of baseline, if you like. 35 00:02:09,863 --> 00:02:13,800 Many of the modifiers are bigger, so they'll create softer light, as we've 36 00:02:13,867 --> 00:02:14,367 learned already. 37 00:02:14,501 --> 00:02:18,738 And many of the modifiers create small pockets of light, which is hard alight 38 00:02:18,972 --> 00:02:19,706 with stronger shadows. 39 00:02:20,40 --> 00:02:21,608 And you'll see that effect. 40 00:02:22,8 --> 00:02:24,811 Now it's worth mentioning a couple of things here. 41 00:02:25,78 --> 00:02:30,16 Generally speaking, you don't just use one modifier, use a modifier in 42 00:02:30,16 --> 00:02:33,453 combination with the reflector in combination with another modifier. 43 00:02:34,587 --> 00:02:39,693 So the way I'm using these modifiers for this test is not generally how you 44 00:02:39,693 --> 00:02:41,861 would use them for an actual photo shoot. 45 00:02:42,28 --> 00:02:46,32 This is just simply to get an idea and a feel for what each of these modifiers 46 00:02:47,233 --> 00:02:52,305 is able to provide us in terms of lighting, mood and lighting effect 47 00:02:53,473 --> 00:02:54,341 with some of the modifiers. 48 00:02:56,343 --> 00:02:57,277 The type 49 00:02:57,711 --> 00:03:02,182 of lighting, where I will be positioning it and the angle I will be 50 00:03:02,182 --> 00:03:06,186 positioning it may be different to the position that I've got. 51 00:03:06,252 --> 00:03:11,458 This particular modifier, for example, you may well, and it is common practice 52 00:03:11,691 --> 00:03:16,363 to use the octaboxes from above or above front, but it would not be 53 00:03:16,496 --> 00:03:20,667 necessary common practice to use the largest soft box from above and front. 54 00:03:20,900 --> 00:03:23,136 So I may position that in a slightly different position. 55 00:03:23,303 --> 00:03:27,707 So I am going to position the light modifiers generally where they should 56 00:03:27,774 --> 00:03:30,844 be and the distance that they may be used at. 57 00:03:30,910 --> 00:03:32,979 More commonly, to give each modifier 58 00:03:34,14 --> 00:03:36,683 a fair example of how it is used. 59 00:03:36,916 --> 00:03:41,87 But as I said, keep in mind that with the lighting setups you'll be seeing 60 00:03:41,154 --> 00:03:45,325 later in the program, we'll be using anything from one modifier on its own 61 00:03:45,458 --> 00:03:46,659 to two to three to four 62 00:03:47,794 --> 00:03:50,864 modifiers combined together to create the lighting effect. 63 00:03:51,231 --> 00:03:54,868 So let's get started with the octabox 75 64 00:03:55,301 --> 00:04:00,6 in this position, coming down from above onto our model's face. 65 00:04:09,315 --> 00:04:14,20 So here's the first result on the octobox 75 coming in. 66 00:04:14,654 --> 00:04:16,956 Let's just have a quick examination on that. 67 00:04:17,857 --> 00:04:20,293 So you can see we have 68 00:04:21,461 --> 00:04:22,228 a shadow. 69 00:04:22,896 --> 00:04:23,997 And it is 70 00:04:25,65 --> 00:04:27,801 not the softest shadow, but it's also not the hardest shadow. 71 00:04:27,867 --> 00:04:30,203 And that's basically dictated by the size of the light. 72 00:04:30,437 --> 00:04:32,172 This is not a huge light, 73 00:04:32,572 --> 00:04:33,239 but it is diffused, 74 00:04:34,274 --> 00:04:36,676 but it is only 75 centimeters wide. 75 00:04:37,77 --> 00:04:40,580 And the distance we have it away from the model obviously has some effect as 76 00:04:40,580 --> 00:04:40,747 well. 77 00:04:41,147 --> 00:04:45,51 Now, some of the reasons that we use different shape and size modifies is 78 00:04:45,51 --> 00:04:48,21 not only for the lighting effect they give, but also for the catchlight and 79 00:04:48,21 --> 00:04:51,57 the reflections that they give on the eyes and the lips. 80 00:04:51,291 --> 00:04:57,797 So you can see here a fairly minimal size reflection in the eyes, and say, slightly 81 00:04:59,132 --> 00:05:03,136 hardest shadows, but still with a certain softness overall to the shot. 82 00:05:03,770 --> 00:05:05,472 Also, look at the spread of light. 83 00:05:05,538 --> 00:05:10,910 So the strength of the light is in the upper body part, on the face and the 84 00:05:10,977 --> 00:05:13,947 shoulders and chest area, and then it Falls away 85 00:05:15,48 --> 00:05:16,16 more quickly. 86 00:05:16,649 --> 00:05:18,585 Notice, we don't have any light on the background. 87 00:05:19,52 --> 00:05:22,756 So you can see how much light is reaching the background. 88 00:05:23,289 --> 00:05:23,790 From our mainlight, 89 00:05:25,158 --> 00:05:30,430 our model is about three and a half meters away from a white background. 90 00:05:31,131 --> 00:05:34,901 So you can see that that white background goes quite quickly to gray 91 00:05:35,235 --> 00:05:37,270 without any additional light on it. 92 00:05:48,815 --> 00:05:48,982 Ok? 93 00:05:49,215 --> 00:05:51,184 So here is the 94 00:05:51,851 --> 00:05:52,419 larger octox. 95 00:05:52,919 --> 00:05:56,956 This is the octabox 150, which is a very nice modifier 96 00:05:57,390 --> 00:06:02,95 let's have a look close up at the resulting image, just quickly compared 97 00:06:02,595 --> 00:06:03,997 to the octabox 98 00:06:04,164 --> 00:06:04,264 75, 99 00:06:05,532 --> 00:06:05,765 sorry. 100 00:06:06,433 --> 00:06:07,467 So we can see straightway 101 00:06:08,501 --> 00:06:10,270 the difference in strength on the shadows. 102 00:06:10,670 --> 00:06:13,440 You can see how the shadows on the side of the face, 103 00:06:14,40 --> 00:06:16,643 and much reduced in intensity. 104 00:06:16,976 --> 00:06:20,680 And the shadow around the edge of the nose now has almost disappeared. 105 00:06:21,381 --> 00:06:24,584 Also look at the catchlight on the lips, the catchlight in the eyes. 106 00:06:24,751 --> 00:06:27,854 You can see how this was a more specular highlight 107 00:06:28,355 --> 00:06:30,90 on the lips on the octobox 75, 108 00:06:31,157 --> 00:06:35,228 but on the octobox 150, this is a broader highlight and much more 109 00:06:35,295 --> 00:06:35,962 softened out. 110 00:06:36,429 --> 00:06:38,498 Other things to notice is the lighting on the hair. 111 00:06:38,732 --> 00:06:42,168 If we look at the light on the hair is a lot harsher and a lot more contrasty 112 00:06:43,236 --> 00:06:48,308 and a lot softer on the larger soft box, which would be expected 113 00:06:48,508 --> 00:06:49,876 if we zoom back out on the shot. 114 00:06:50,110 --> 00:06:53,947 Also notice the change in the lighting on the background, the amount of light 115 00:06:54,14 --> 00:06:54,748 now reaching the background, 116 00:06:55,849 --> 00:07:01,321 and also the way the light Falls off down the body of the model as well. 117 00:07:01,621 --> 00:07:02,255 So a much softer, 118 00:07:03,857 --> 00:07:06,826 more flattering light with less contrast 119 00:07:07,961 --> 00:07:12,465 and less density in the shadows with the octabox 150, 120 00:07:28,281 --> 00:07:32,485 we can see with the smaller soft box, the 35 by sixty soft box, 121 00:07:32,652 --> 00:07:35,55 though we've got a much higher contrast, 122 00:07:35,955 --> 00:07:36,923 harder light source. 123 00:07:37,557 --> 00:07:40,260 And if we compare that even to the octobox 75, 124 00:07:41,461 --> 00:07:42,395 you can see the 125 00:07:42,996 --> 00:07:44,964 strength of brightness on the face 126 00:07:45,131 --> 00:07:48,635 and the upper body and the contrast on the arms. 127 00:07:49,235 --> 00:07:51,638 And yet the background density remains the same. 128 00:07:51,705 --> 00:07:57,277 So the concentration of light and where it's falling is completely different. 129 00:07:57,377 --> 00:08:00,146 If we take a look at the catchlight on the lips 130 00:08:00,347 --> 00:08:02,849 and the eyes compared to the 131 00:08:06,252 --> 00:08:10,190 you can see there is also some difference, but it's more an overall contrast 132 00:08:11,291 --> 00:08:11,458 difference. 133 00:08:12,258 --> 00:08:16,96 There is a difference in the shadows as well, but you can see that brighter 134 00:08:18,832 --> 00:08:22,168 to the light that we're getting with this compact, 135 00:08:23,536 --> 00:08:25,238 rectangular shaped soft box. 136 00:08:31,77 --> 00:08:36,649 So this is the soft box, thirty by 120 in the vertical position. 137 00:08:37,717 --> 00:08:39,185 And let's take a look at the light 138 00:08:39,786 --> 00:08:40,153 on this. 139 00:08:43,156 --> 00:08:43,790 And there we go. 140 00:08:43,790 --> 00:08:46,426 We can see quite a dramatic change in the lighting. 141 00:08:47,60 --> 00:08:50,263 Take a look, in particular, at the catchlight on the lips compared to 142 00:08:51,398 --> 00:08:53,266 one of the smaller soft boxes. 143 00:08:56,36 --> 00:08:59,873 also take a look at the way the lighting is running down the arms here, 144 00:08:59,939 --> 00:09:01,541 compared to the previous soft boxes. 145 00:09:01,775 --> 00:09:05,445 So as it is a vertical soft box with a vertical strip light, 146 00:09:05,712 --> 00:09:06,413 we can see that we've 147 00:09:07,614 --> 00:09:11,718 taken a catchlight all the way down the arms here because of the orientation 148 00:09:12,419 --> 00:09:14,354 and the shape of the soft box. 149 00:09:14,754 --> 00:09:19,793 Now interestingly, as with all the broncolor soft boxes, you can actually 150 00:09:20,26 --> 00:09:21,561 rotate them to different positions. 151 00:09:21,795 --> 00:09:25,432 So I'm just going to show you what would happen if we rotate this soft box 152 00:09:25,865 --> 00:09:28,802 into a alternative position. 153 00:09:41,715 --> 00:09:43,783 So now in the alternate position, 154 00:09:44,984 --> 00:09:47,620 the softness of the light has changed in one direction. 155 00:09:48,21 --> 00:09:52,359 Because remember what we learned about the hardness or softness of light based 156 00:09:52,492 --> 00:09:54,260 on the size of the light source? 157 00:09:54,761 --> 00:09:58,331 So this light source is soft in one direction, and yet it's hard in the 158 00:09:58,331 --> 00:10:02,435 other direction, because it's small in this direction at the moment, but it's 159 00:10:03,136 --> 00:10:04,337 large in that direction. 160 00:10:05,138 --> 00:10:10,577 So you have a combination of soft light and hard light depending on the 161 00:10:11,711 --> 00:10:15,81 position of the soft box relative to your subject. 162 00:10:15,849 --> 00:10:20,520 So even though we're using the same soft box as the last shot, the 163 00:10:20,520 --> 00:10:23,456 adjustment in position has given quite a different effect. 164 00:10:23,790 --> 00:10:24,958 Let's take a look at that. 165 00:10:26,92 --> 00:10:29,596 So here's the light in the horizontal position, 166 00:10:31,297 --> 00:10:33,433 and here's it in the vertical position. 167 00:10:34,34 --> 00:10:35,368 So if we look at the 168 00:10:35,702 --> 00:10:37,103 difference in the shadows 169 00:10:38,171 --> 00:10:39,372 and the highlights. 170 00:10:39,939 --> 00:10:43,143 We can see the difference in the softness on the shadows here on the 171 00:10:44,577 --> 00:10:47,714 side of the nose in the previous shop where it was in the vertical, 172 00:10:48,915 --> 00:10:51,951 because in the vertical position it was a harder light in that direction. 173 00:10:52,585 --> 00:10:57,57 And now it's a softer light in that direction, but it is now harder light 174 00:10:57,691 --> 00:10:58,992 in the vertical direction. 175 00:10:59,292 --> 00:11:01,928 So if we take a look at the light under the chin here, 176 00:11:02,996 --> 00:11:03,663 now 177 00:11:04,264 --> 00:11:05,598 that is softer 178 00:11:07,0 --> 00:11:10,904 in the vertical position because that's the larger direction, but it's harder 179 00:11:12,38 --> 00:11:14,607 in the horizontal position in that direction. 180 00:11:14,908 --> 00:11:16,976 So you can see, depending on the orientation, 181 00:11:18,178 --> 00:11:21,948 the direction of the light, then you'll see the difference between hardness and 182 00:11:21,948 --> 00:11:27,721 soft hardness and softness based on the angle of the soft box itself. 183 00:11:27,854 --> 00:11:29,756 So here, flicking between the two shots, 184 00:11:30,190 --> 00:11:31,191 you can see 185 00:11:31,991 --> 00:11:32,625 the 186 00:11:33,293 --> 00:11:34,561 dramatic difference 187 00:11:34,994 --> 00:11:36,496 even with the same soft box 188 00:11:36,830 --> 00:11:37,564 simply rotated. 189 00:11:38,198 --> 00:11:39,532 And that is the beauty of the 190 00:11:40,834 --> 00:11:43,69 soft box range here on the accessory range. 191 00:11:43,236 --> 00:11:44,637 With bron color, we can easily 192 00:11:44,904 --> 00:11:49,909 modify and rotate these into many different positions to suit. 193 00:12:00,186 --> 00:12:01,755 Now, as you can see 194 00:12:02,188 --> 00:12:08,194 with this image, with the sixty by 100 soft box, it looks a little bit over exposed 195 00:12:09,396 --> 00:12:11,297 and this will often happen as you change modifiers. 196 00:12:11,865 --> 00:12:15,702 The different intensity of light spill coming out of the modifier in the right 197 00:12:15,702 --> 00:12:18,438 direction means that different concentrations of energy 198 00:12:19,539 --> 00:12:21,808 towards your subject will be required. 199 00:12:22,575 --> 00:12:29,149 So on this particular one, I'm going to turn the lamp power down a few, about 200 00:12:29,215 --> 00:12:32,852 four tenths of an f stop down to 6.8. 201 00:12:42,195 --> 00:12:44,964 And we should see a drop in exposure 202 00:12:45,865 --> 00:12:46,499 on our model. 203 00:12:46,733 --> 00:12:48,468 Just to keep things consistent, 204 00:12:49,135 --> 00:12:50,904 probably dropped it down a little bit too fast. 205 00:12:50,970 --> 00:12:52,38 I'm going to take it back up. 206 00:12:52,38 --> 00:12:52,639 110th. 207 00:12:59,212 --> 00:13:01,147 So there's the result with the 6100. 208 00:13:02,415 --> 00:13:05,719 Notice that I have put the soft box in a slightly more vertical position, 209 00:13:06,252 --> 00:13:06,519 because traditionally 210 00:13:07,721 --> 00:13:11,691 that's the angle that you would use more of the rectangular soft boxes to 211 00:13:11,691 --> 00:13:12,992 emulate a sort of window light. 212 00:13:12,992 --> 00:13:16,96 You can obviously use them from above in different positions as you like 213 00:13:16,429 --> 00:13:16,596 that. 214 00:13:16,663 --> 00:13:20,200 The next larger softbox that I'm going to use again would be traditionally 215 00:13:20,600 --> 00:13:23,536 used in a more window like position, which will give a better comparison 216 00:13:24,37 --> 00:13:25,605 against this size soft box. 217 00:13:37,150 --> 00:13:42,655 Now here we'll see a beautiful soft light with the largest soft box, the 218 00:13:42,655 --> 00:13:46,926 120 by 181 of my favorite soft boxes to work with. 219 00:13:47,627 --> 00:13:49,62 The image is a little bit underexposed 220 00:13:51,297 --> 00:13:51,998 of the 221 00:13:52,432 --> 00:13:52,599 spread. 222 00:13:52,832 --> 00:13:54,734 Just going to turn that up a fraction. 223 00:13:55,301 --> 00:13:56,970 Do another shot here. 224 00:13:59,305 --> 00:14:00,607 And let's just have a look at that. 225 00:14:00,974 --> 00:14:06,746 So we have a really lovely broad soft light that is illuminating the whole 226 00:14:06,980 --> 00:14:08,114 body all the way 227 00:14:09,215 --> 00:14:10,684 from the top to bottom there. 228 00:14:11,317 --> 00:14:15,789 And the overall diffusion, you can see the diffusion on the arm and the neck 229 00:14:15,855 --> 00:14:16,656 and the face there. 230 00:14:17,157 --> 00:14:19,192 A really beautiful soft light. 231 00:14:19,693 --> 00:14:22,896 Now you can use this light in many different positions. 232 00:14:23,630 --> 00:14:28,34 I've tried to keep it as consistent as possible, but you could also take this 233 00:14:28,101 --> 00:14:30,904 light further over to the sidelight if you wanted to create 234 00:14:34,174 --> 00:14:38,278 shadow on one side and then very soft light on the opposite side. 235 00:14:38,678 --> 00:14:41,314 This will probably be a little bit too bright now, because it's a little bit 236 00:14:41,381 --> 00:14:42,816 close to the model. 237 00:14:43,149 --> 00:14:44,484 So I'm going to just take that 238 00:14:44,784 --> 00:14:45,585 down 239 00:14:46,353 --> 00:14:47,520 a few tenths. 240 00:14:55,61 --> 00:14:55,795 So there we go. 241 00:14:55,862 --> 00:14:56,196 You can see 242 00:14:57,530 --> 00:14:58,31 that beautiful 243 00:14:59,299 --> 00:15:00,367 window light effect. 244 00:15:00,667 --> 00:15:02,602 Big soft window light effect. 245 00:15:03,236 --> 00:15:07,874 Now you wouldn't generally use this soft box on its own as you're seeing it 246 00:15:07,874 --> 00:15:08,41 here. 247 00:15:08,41 --> 00:15:10,977 You would bring in a reflector, or, potentially another fill light on the 248 00:15:10,977 --> 00:15:11,311 other side. 249 00:15:11,544 --> 00:15:16,16 But you can see what a lovely light this giant soft box gives, even on its 250 00:15:16,116 --> 00:15:17,384 own as well. 251 00:15:17,717 --> 00:15:19,986 So lots of options with this 252 00:15:20,353 --> 00:15:24,657 particular soft box that you can either use it very close to your model for the 253 00:15:24,657 --> 00:15:29,596 very softest, broadest light, or you can bring the light further away 254 00:15:30,196 --> 00:15:32,499 if you need to create a little bit more space. 255 00:15:33,700 --> 00:15:36,436 The other thing we can do as well is we can also rotate the light. 256 00:15:36,903 --> 00:15:41,708 So the angle, or the way you want the light to spread around your model can 257 00:15:41,775 --> 00:15:43,76 be affected quite dramatically 258 00:15:44,177 --> 00:15:48,815 by how you choose to position the light as well. 259 00:15:49,382 --> 00:15:50,884 So I'm just going to try 260 00:15:51,718 --> 00:15:52,952 a slightly 261 00:15:53,219 --> 00:15:57,157 alternative position here, just going to make sure that's not clipping into 262 00:15:57,223 --> 00:15:59,559 my shot, which I think it's ok there. 263 00:16:00,360 --> 00:16:03,663 I've moved it further away, so it will need to go up in power, 264 00:16:11,371 --> 00:16:14,240 and we'll see a completely different effect now from the light. 265 00:16:14,441 --> 00:16:17,277 There we go, as it wraps around more 266 00:16:17,610 --> 00:16:22,582 around our model, in the horizontal position, because I have more extension 267 00:16:23,49 --> 00:16:27,687 of light coming out to this position, so more light is getting around to this side. 268 00:16:29,456 --> 00:16:31,291 So I've now moved to the 269 00:16:32,359 --> 00:16:33,393 standard reflector. 270 00:16:34,27 --> 00:16:36,763 This is one that actually forms part of the light to protect. 271 00:16:37,63 --> 00:16:37,764 It, comes with it 272 00:16:38,898 --> 00:16:40,900 as the standard reflector, the basic reflector. 273 00:16:41,401 --> 00:16:44,804 This will give us a very hardlike source, because it's very small. 274 00:16:45,305 --> 00:16:46,873 And if we look at the comparison. 275 00:16:48,108 --> 00:16:48,675 There we go. 276 00:16:48,675 --> 00:16:49,943 We can see those really strong, 277 00:16:50,977 --> 00:16:52,645 well defined shadows. 278 00:16:53,79 --> 00:16:55,682 You can see those strong shadows from the nose, 279 00:16:56,16 --> 00:16:57,584 strong shadows under the 280 00:16:58,118 --> 00:16:59,686 chin and on the neck there, 281 00:17:00,520 --> 00:17:03,223 and the strong, deep shadows that we see. 282 00:17:03,223 --> 00:17:06,259 And then if we can compare that to a very large light source like the 283 00:17:06,259 --> 00:17:10,830 softbox, look at the huge difference in lighting effect from the big, soft 284 00:17:11,398 --> 00:17:12,432 light, soft shadows, 285 00:17:13,867 --> 00:17:17,137 less dense shadows, to then the very hard, punchy shadows. 286 00:17:17,937 --> 00:17:18,505 Now, interestingly, 287 00:17:20,106 --> 00:17:21,908 this sort of light 288 00:17:22,809 --> 00:17:27,514 modify like this is actually commonly used for fashion photography, 289 00:17:28,14 --> 00:17:32,118 generally used in a more frontal position to give these harsh, punchy 290 00:17:32,519 --> 00:17:35,88 shadows, usually used in combination with reflectors. 291 00:17:35,855 --> 00:17:39,59 But it does actually need very attractive models and good retouching 292 00:17:39,559 --> 00:17:42,996 and make up artists to make this sort of light work. 293 00:17:43,129 --> 00:17:45,231 Because this sort of light reveals a lot of texture. 294 00:17:46,32 --> 00:17:49,436 So I'm going to move up to the slightly larger reflector, the l forty. 295 00:18:01,848 --> 00:18:04,484 Now you can see there immediately with the l four t, 296 00:18:04,984 --> 00:18:06,753 the beam of light is concentrated 297 00:18:08,188 --> 00:18:11,458 more strongly because of the parabolic shape of the reflector. 298 00:18:11,791 --> 00:18:16,496 So it's for focusing that light into that upper body, face, 299 00:18:16,730 --> 00:18:17,397 face area. 300 00:18:17,931 --> 00:18:20,266 So I'm going to have to reduce the power of the light. 301 00:18:20,433 --> 00:18:23,3 But before I do that, I just want to point something out about the previous 302 00:18:23,703 --> 00:18:23,870 modify. 303 00:18:24,170 --> 00:18:27,7 If we look here, one of the things that you'll see that's happened here. 304 00:18:27,73 --> 00:18:31,378 You can see the shadow on the floor that is cast from our model 305 00:18:32,412 --> 00:18:36,116 by the light itself, which wasn't apparent with the other softer 306 00:18:36,416 --> 00:18:36,583 modifies. 307 00:18:36,916 --> 00:18:39,452 You'll see it again in this more recent one. 308 00:18:39,452 --> 00:18:43,390 But because of that concentrated beam of light, I'm now going to have to 309 00:18:43,390 --> 00:18:44,891 reduce the power quite significantly. 310 00:18:46,192 --> 00:18:47,460 I'm going to try one stop 311 00:18:48,495 --> 00:18:50,230 down in power to start with. 312 00:18:58,672 --> 00:19:01,107 So that looks about the correct exposure. 313 00:19:02,175 --> 00:19:04,44 Let's just compare with the other reflector. 314 00:19:04,411 --> 00:19:06,46 Now look at how much the lights spreads. 315 00:19:06,279 --> 00:19:08,581 So the exposure on the face is about the same. 316 00:19:08,915 --> 00:19:11,985 What's here, exposure on the face is about the same. 317 00:19:12,419 --> 00:19:16,156 The density of the shadows is fairly similar 318 00:19:16,890 --> 00:19:19,626 in the position of the shadows and the sharpness of the shadows. 319 00:19:19,859 --> 00:19:23,229 But look at the change in light on the background, because the way the light 320 00:19:23,296 --> 00:19:24,464 is spreading out. 321 00:19:24,831 --> 00:19:29,302 So we can see, if we zoom in on the nose, there's the smaller reflector 322 00:19:30,437 --> 00:19:31,4 here's the l. 323 00:19:31,71 --> 00:19:31,237 Forty. 324 00:19:31,538 --> 00:19:33,273 Still a very sharp shadow, 325 00:19:33,540 --> 00:19:35,41 but more of the light 326 00:19:35,308 --> 00:19:35,709 is concentrated 327 00:19:36,743 --> 00:19:39,546 to the upper part of the body here. 328 00:19:39,946 --> 00:19:44,17 So in getting the exposure correct for this area means that everything else 329 00:19:44,184 --> 00:19:45,385 around here and further away, 330 00:19:46,653 --> 00:19:49,622 becomes darker, because we've to adjust the exposure to 331 00:19:50,757 --> 00:19:56,329 compensate for the concentrated light source to the upper body area. 332 00:20:03,236 --> 00:20:03,937 Now, the l. 333 00:20:04,104 --> 00:20:04,571 Forty reflector 334 00:20:05,772 --> 00:20:09,309 is the reflector that can hold our honeycomb grids. 335 00:20:10,10 --> 00:20:12,746 A honeycomb grid is a modifier 336 00:20:13,880 --> 00:20:15,782 that funnels the light in one direction. 337 00:20:16,182 --> 00:20:18,18 It stops it spreading out more. 338 00:20:18,585 --> 00:20:21,788 Now the honeycomb grids come in different strengths. 339 00:20:22,88 --> 00:20:25,291 So this is a weaker honeycomb grid 340 00:20:25,558 --> 00:20:29,562 compared to a much tighter mesh on that honeycomb grid. 341 00:20:29,696 --> 00:20:33,633 And basically what that does is funnels the light even more precisely, so the 342 00:20:33,700 --> 00:20:36,903 tighter squid will create the smallest beam of light. 343 00:20:37,303 --> 00:20:41,541 I'm going to run through each of these honeycomb grids, from the weakest to 344 00:20:41,541 --> 00:20:43,209 the mid one, to the strongest one. 345 00:21:03,697 --> 00:21:07,400 Now there is a very interesting effect of the honeycomb grid. 346 00:21:07,701 --> 00:21:09,769 We can see that the lighting on the face 347 00:21:10,270 --> 00:21:11,371 remains pretty much identical, 348 00:21:12,439 --> 00:21:14,107 but everything else has been reduced. 349 00:21:14,741 --> 00:21:19,679 So the entire beam of light has been focused only to the face. 350 00:21:20,13 --> 00:21:24,117 No other light has been allowed to escape out to the peripheral area, 351 00:21:24,651 --> 00:21:28,788 which has resulted in our background becoming very, very dark, 352 00:21:29,155 --> 00:21:30,990 and the shadows becoming even darker. 353 00:21:31,458 --> 00:21:34,994 But the only area that's been allowed to be illuminated is that concentrated 354 00:21:35,795 --> 00:21:38,598 patch of light on the upper chest and the face area. 355 00:21:38,898 --> 00:21:43,236 So the lighting style remains the same, but the concentration of the beam of 356 00:21:43,236 --> 00:21:43,937 light has changed dramatically. 357 00:21:44,971 --> 00:21:46,706 And that was with the weakest 358 00:21:46,973 --> 00:21:47,874 honeycomb grid. 359 00:21:48,108 --> 00:21:49,442 Let's move to the mid one, 360 00:22:10,830 --> 00:22:11,398 and there we go. 361 00:22:11,464 --> 00:22:15,402 We see that beam has become slightly more shrunken down again. 362 00:22:15,702 --> 00:22:16,436 So we go back. 363 00:22:16,736 --> 00:22:21,74 There's a little bit more light spill down here on the previous one, on the 364 00:22:21,307 --> 00:22:22,676 loosest honeycomb grid. 365 00:22:23,76 --> 00:22:25,745 Then we go to the mid one, and that's tightened up even more. 366 00:22:27,80 --> 00:22:28,948 Now we'll go to the finest 367 00:22:29,315 --> 00:22:30,717 mesh honeycomb and grid. 368 00:22:39,459 --> 00:22:42,896 Now, generally, as you tighten these honeycomb grids, you may need to 369 00:22:42,896 --> 00:22:45,598 increase the exposure, but I think we're looking ok at the moment. 370 00:22:45,799 --> 00:22:47,534 We'll see what it's like on this one. 371 00:22:49,369 --> 00:22:50,103 And there we go. 372 00:22:50,103 --> 00:22:51,371 We can see that beam concentrated 373 00:22:52,439 --> 00:22:53,139 down even more. 374 00:22:53,540 --> 00:22:56,109 We can see that we have lost some exposure there. 375 00:22:58,345 --> 00:23:00,847 we have reduced the exposure with that honeycomb grid. 376 00:23:01,81 --> 00:23:05,285 I'm going to just increase the exposure a little bit to compensate. 377 00:23:11,624 --> 00:23:14,894 So we've brought the exposure back up on the skin tones, and then we'll 378 00:23:14,894 --> 00:23:16,596 compare that to the previous honeycame grid. 379 00:23:16,663 --> 00:23:18,865 So there, the exposure there is about the same 380 00:23:19,299 --> 00:23:24,304 on the face, but you can see that the spread of light is even more greatly reduced. 381 00:23:24,504 --> 00:23:26,873 So we go from the loosest honeycomb grid 382 00:23:27,707 --> 00:23:32,312 to the mid honeycomb grid, and then to the tightest honeycomb grid. 383 00:23:33,780 --> 00:23:38,585 I've now changed to an accessory called a snoot conical snoot, which gives a 384 00:23:38,585 --> 00:23:40,520 very hard, small light source. 385 00:23:40,754 --> 00:23:45,959 This will probably be our hardest light that we test, our hardest modify that 386 00:23:45,959 --> 00:23:47,27 we test in this series. 387 00:23:49,696 --> 00:23:52,766 Now we've lost a lot of light with the snoop to this. 388 00:23:52,832 --> 00:23:56,469 I'm going to have to turn that up a stop at least. 389 00:24:01,641 --> 00:24:04,144 So we should have an exposure 390 00:24:05,211 --> 00:24:10,16 that is about the same level as our previous tight grid. 391 00:24:10,350 --> 00:24:11,84 And there we go. 392 00:24:11,217 --> 00:24:13,119 So you can now see that the snoot, 393 00:24:14,187 --> 00:24:16,656 the conical snoot, is even tighter 394 00:24:17,57 --> 00:24:18,558 than our grim, 395 00:24:19,559 --> 00:24:20,360 our Titus grid. 396 00:24:20,994 --> 00:24:22,562 And if we take a look 397 00:24:23,229 --> 00:24:26,266 at the shadows, the shadows will probably be even sharper. 398 00:24:26,833 --> 00:24:27,801 That will be a tiny bit sharper 399 00:24:28,968 --> 00:24:29,135 there. 400 00:24:29,135 --> 00:24:31,938 You look at the shadow underneath the chin here. 401 00:24:32,439 --> 00:24:34,240 This is with the conical snoot. 402 00:24:34,741 --> 00:24:37,777 And if I go back to our Titus grid, we can see that 403 00:24:38,812 --> 00:24:41,81 this one's a tiny bit softer on that shadow. 404 00:24:41,214 --> 00:24:44,317 So the conical snoot gives us our hardest, 405 00:24:46,820 --> 00:24:47,787 and our smallest 406 00:24:49,689 --> 00:24:50,557 of light. 407 00:24:54,94 --> 00:24:56,896 I'm just going back to the l forty reflector 408 00:24:57,931 --> 00:25:02,836 because I want to show you another accessory that can be used with the l 40. 409 00:25:03,870 --> 00:25:06,840 And that is the barn door set. 410 00:25:07,540 --> 00:25:08,975 Now the barn door set 411 00:25:09,609 --> 00:25:11,511 can also be used to hold 412 00:25:11,778 --> 00:25:12,846 gels and diffusion. 413 00:25:13,313 --> 00:25:16,750 So if you want to introduce colored lighting can add colored gels in here. 414 00:25:17,50 --> 00:25:20,987 But barn Doors are specifically known because of the Doors, that's why they 415 00:25:20,987 --> 00:25:22,88 call barn Doors. 416 00:25:22,422 --> 00:25:26,993 And the barn Doors allow you to create slightly different effects with the 417 00:25:26,993 --> 00:25:27,160 lights. 418 00:25:27,293 --> 00:25:28,661 I'm just going to demonstrate that. 419 00:26:01,861 --> 00:26:05,131 Now we're losing masses of light with the barn Doors closed, 420 00:26:05,532 --> 00:26:08,268 so that to increase the power of the light. 421 00:26:08,435 --> 00:26:09,436 Considerably, 422 00:26:11,771 --> 00:26:14,40 you can see here that I've got a very hard light. 423 00:26:14,107 --> 00:26:18,411 But what I've done is I've created a very thin vertical strip of light with 424 00:26:18,411 --> 00:26:18,978 the barn Doors. 425 00:26:20,280 --> 00:26:23,883 And again, by angling the barn Doors and opening the aperture of the barn 426 00:26:23,950 --> 00:26:24,117 Doors. 427 00:26:24,417 --> 00:26:26,19 You can create different effects. 428 00:26:26,653 --> 00:26:31,858 The look of the shadows from the object or the subject that's casting, the 429 00:26:31,858 --> 00:26:33,626 shadows will also be different. 430 00:26:34,27 --> 00:26:36,663 So there's a lot of versatility on what you can achieve 431 00:26:37,797 --> 00:26:39,566 by using the barn Doors as well. 432 00:26:39,933 --> 00:26:44,671 Now one thing to be careful of is, when you're removing the barn Doors, all the 433 00:26:44,738 --> 00:26:49,776 grids, all the conical snoot, is that with the modelling light on, they 434 00:26:49,876 --> 00:26:51,311 become very, very hot, 435 00:26:52,579 --> 00:26:53,380 extremely hot. 436 00:26:53,613 --> 00:26:56,816 So be very careful if you add the modeling light on for some time when 437 00:26:56,916 --> 00:27:00,987 you're taking these accessories off, that you've got either some protective 438 00:27:02,989 --> 00:27:04,124 gloves or something on. 439 00:27:04,491 --> 00:27:08,895 Or you turn the modeling lamp off and allow time for the accessory to cool 440 00:27:09,62 --> 00:27:10,730 down before you try and remove it. 441 00:27:13,933 --> 00:27:14,567 So this 442 00:27:14,734 --> 00:27:16,970 basic reflectors, go back on again. 443 00:27:19,139 --> 00:27:20,473 Now, moving to 444 00:27:21,74 --> 00:27:22,876 a silver umbrella. 445 00:27:23,543 --> 00:27:27,80 Now, as you can see, if I put it in this position, we're not going to get 446 00:27:27,80 --> 00:27:28,581 any light hit on model at all. 447 00:27:28,748 --> 00:27:32,352 The umbrella has to be used in this position for a silver one to bounce the 448 00:27:32,352 --> 00:27:35,55 light into it, back onto our subject 449 00:27:55,275 --> 00:27:56,810 umbrella, 450 00:27:57,711 --> 00:28:00,313 we'll see a softer quality of light, 451 00:28:00,914 --> 00:28:04,117 but it will still have a certain level of sparkle to it. 452 00:28:04,417 --> 00:28:05,552 Compared to a soft box. 453 00:28:05,719 --> 00:28:06,553 So it'll be 454 00:28:07,53 --> 00:28:07,687 somewhat 455 00:28:08,488 --> 00:28:10,523 more aggressive than a soft box. 456 00:28:10,990 --> 00:28:12,425 And a little bit different definition. 457 00:28:12,892 --> 00:28:13,159 Three dimensionality, 458 00:28:14,761 --> 00:28:16,596 partly due to this silver reflector 459 00:28:18,998 --> 00:28:23,69 and the way the variability of the light isn't quite as homogenous 460 00:28:24,270 --> 00:28:24,637 as 461 00:28:24,904 --> 00:28:25,905 a soft box. 462 00:28:27,374 --> 00:28:30,410 If we take a look close up, we can see we have 463 00:28:31,77 --> 00:28:35,81 defined shadows, but they have a softer edge to them. 464 00:28:35,615 --> 00:28:37,851 Also, look at the spread of light 465 00:28:39,52 --> 00:28:39,552 running around 466 00:28:40,587 --> 00:28:44,491 the image, and the concentration of light to the upper part of the body and 467 00:28:44,491 --> 00:28:46,760 the relationship to the background. 468 00:28:47,861 --> 00:28:50,230 If we go back and compare that to our 469 00:28:51,64 --> 00:28:52,165 bass line 470 00:28:52,799 --> 00:28:53,767 octabox, 471 00:28:54,667 --> 00:28:57,103 which was the octabox 75. 472 00:28:57,871 --> 00:29:02,242 And then we compare that with this silver umbrella. 473 00:29:02,809 --> 00:29:07,547 You can see the different sort of clarity to the light that is achieved 474 00:29:08,14 --> 00:29:08,748 with the umbrella. 475 00:29:09,449 --> 00:29:12,152 More of a sort of fashion look. 476 00:29:12,819 --> 00:29:16,656 It's got that slightly more aggressive, three dimensional, more texture 477 00:29:17,957 --> 00:29:18,892 appeal to it. 478 00:29:21,61 --> 00:29:23,29 So I'm going to change 479 00:29:23,296 --> 00:29:24,964 the silver umbrella 480 00:29:25,398 --> 00:29:29,536 for exactly the same size umbrella, but this time a white one, which will 481 00:29:30,103 --> 00:29:32,5 soften the light down, 482 00:29:43,783 --> 00:29:46,286 has lost a bit of exposure because of the spread of light. 483 00:29:46,353 --> 00:29:48,488 So let's give it a fair comparison. 484 00:29:50,23 --> 00:29:51,391 Just going to take it up half a 485 00:29:51,524 --> 00:29:51,825 stop, 486 00:29:52,359 --> 00:29:55,195 maybe actually four tenths half a little bit too much, 487 00:29:58,264 --> 00:29:58,732 still a shot. 488 00:30:01,468 --> 00:30:04,971 I want to get the exposure level exactly the same as the silver brollie. 489 00:30:06,339 --> 00:30:08,8 So here's the white brollie, 490 00:30:08,575 --> 00:30:10,76 and there's the silver, brolly, 491 00:30:10,977 --> 00:30:12,12 white browley. 492 00:30:12,979 --> 00:30:13,913 Silver brolly, 493 00:30:15,81 --> 00:30:16,16 white brolly, 494 00:30:17,217 --> 00:30:18,251 silver brolly. 495 00:30:18,818 --> 00:30:19,386 So it's interesting. 496 00:30:19,619 --> 00:30:22,756 You see how the beam is more concentrated on the silver brollie, 497 00:30:23,156 --> 00:30:26,226 into the upper body area, giving it that more 498 00:30:26,726 --> 00:30:27,527 sparkle. 499 00:30:28,28 --> 00:30:30,96 And then the white Brawley 500 00:30:31,798 --> 00:30:36,102 gives a softer more diffused spreadlight, as you would expect, with 501 00:30:36,102 --> 00:30:38,238 the internal surface being white. 502 00:30:38,905 --> 00:30:43,143 Now there is another white browley that is commonly used, but this is a 503 00:30:43,143 --> 00:30:44,644 transparent white Brawley, 504 00:30:45,311 --> 00:30:47,247 so you can shoot into it. 505 00:30:47,313 --> 00:30:50,984 But this would be a more effective choice, because more light's going to 506 00:30:50,984 --> 00:30:51,351 come back. 507 00:30:52,352 --> 00:30:55,622 This one is really designed for you to shoot through it. 508 00:30:55,955 --> 00:30:57,457 So i'll put this brooley on. 509 00:30:57,557 --> 00:31:00,126 But then I have to turn the light around to face this way. 510 00:31:00,660 --> 00:31:06,199 And effectively we're getting a sort of soft box style diffusion, but it will 511 00:31:06,266 --> 00:31:10,70 not be as homogenous as a soft box, because there is no 512 00:31:10,337 --> 00:31:12,639 secondary or internal diffusion. 513 00:31:30,990 --> 00:31:32,359 Now, this is actually quite interesting. 514 00:31:32,592 --> 00:31:33,593 What's happened here. 515 00:31:35,128 --> 00:31:39,232 This is actually very interesting point compared to using, say, the octabox 516 00:31:39,699 --> 00:31:39,866 150. 517 00:31:40,433 --> 00:31:43,203 I've got some flare come into the shot here. 518 00:31:44,104 --> 00:31:45,138 You can see the difference here. 519 00:31:45,138 --> 00:31:47,807 I've got some flare, which is reducing the contrast up here. 520 00:31:47,941 --> 00:31:53,79 And the reason for that is that a big bright patch of light there is shining 521 00:31:53,380 --> 00:31:54,981 directly into my camera lens. 522 00:31:55,548 --> 00:31:56,816 And causing that flare. 523 00:31:57,317 --> 00:32:02,188 Now, if I was using the octabox 150 instead, that wouldn't happen because 524 00:32:02,255 --> 00:32:04,357 it's enclosed and it's blanked in. 525 00:32:04,357 --> 00:32:05,959 So immediately we're seeing one downside 526 00:32:07,60 --> 00:32:10,96 of using the white umbrella compared to the octobox 150. 527 00:32:10,663 --> 00:32:12,665 So I'm going to have to shield that flare. 528 00:32:13,133 --> 00:32:15,168 The exposure is a little bit bright anyway. 529 00:32:15,301 --> 00:32:18,571 So I'm just going to take it down a few tenths first, 530 00:32:18,838 --> 00:32:23,209 and then I'm just going to shield that flare with my hand, if I can, around there, 531 00:32:23,710 --> 00:32:26,246 just to see if we can solve that problem 532 00:32:26,579 --> 00:32:28,148 and then get a better comparison, 533 00:32:30,116 --> 00:32:35,522 ok, so I've minimized the flair by just blocking the reflected light with my hand. 534 00:32:36,256 --> 00:32:36,823 It'll be interesting. 535 00:32:37,157 --> 00:32:37,323 Comparison. 536 00:32:37,791 --> 00:32:41,928 Now, to see this shot compared with the octobox 150, 537 00:32:42,328 --> 00:32:43,363 which is that one. 538 00:32:43,697 --> 00:32:46,533 So here's the octabox 150 539 00:32:47,300 --> 00:32:53,273 compared with the white diffusion shine through umbrella here. 540 00:32:54,107 --> 00:32:55,675 So it gives a good result, 541 00:32:56,409 --> 00:32:57,444 but it is not 542 00:32:57,944 --> 00:32:58,545 as good 543 00:32:59,79 --> 00:33:02,15 as the octabox 150, is not quite as pleasing. 544 00:33:02,816 --> 00:33:07,921 A lot of energy of the light is lost, that is bounced back into your studio. 545 00:33:08,254 --> 00:33:13,626 And as we just saw, the problem of flair potentially coming into the 546 00:33:13,626 --> 00:33:15,962 camera because that was bounced back from the light. 547 00:33:16,329 --> 00:33:18,31 Whereas with the octabox 150, 548 00:33:19,232 --> 00:33:20,800 which is a much 549 00:33:21,267 --> 00:33:22,402 larger 550 00:33:22,902 --> 00:33:23,236 light source, 551 00:33:24,437 --> 00:33:25,438 it is also 552 00:33:26,573 --> 00:33:30,10 enclosed, and therefore no light will bounce back towards your camera. 553 00:33:31,211 --> 00:33:32,412 All of the energy from the 554 00:33:33,713 --> 00:33:35,81 silver material inside 555 00:33:36,116 --> 00:33:38,718 of the box will direct 556 00:33:39,152 --> 00:33:40,587 that light energy forwards. 557 00:33:41,221 --> 00:33:46,259 And we also have, as I say, a more homogeneous that's, an even output of 558 00:33:46,259 --> 00:33:48,128 light across the whole broad surface. 559 00:33:48,595 --> 00:33:50,930 So when we're talking about reflections 560 00:33:51,398 --> 00:33:52,165 and catchlights 561 00:33:53,133 --> 00:33:54,868 in the model's eyes, 562 00:33:56,102 --> 00:33:58,338 the octabox will give a much more pleasing, 563 00:33:59,639 --> 00:34:01,74 even reflection in the eyes. 564 00:34:01,374 --> 00:34:03,677 Then you will get from the white 565 00:34:04,10 --> 00:34:05,612 diffusion umbrella. 566 00:34:10,984 --> 00:34:12,285 Now this is an interesting ugrella. 567 00:34:12,652 --> 00:34:13,720 It's a little bit different to 568 00:34:14,821 --> 00:34:16,823 the other umbrellas you can see it somewhat deeper. 569 00:34:17,957 --> 00:34:19,626 It tries to emulate actually 570 00:34:20,660 --> 00:34:24,597 the lighting effect that you get from a parabolic reflector, like the power 133 571 00:34:25,632 --> 00:34:26,433 or the two twos. 572 00:34:27,67 --> 00:34:30,904 But it won't do it anywhere near as effectively because the light is off 573 00:34:31,71 --> 00:34:31,237 center. 574 00:34:31,938 --> 00:34:34,107 However, for an economical modifier, 575 00:34:35,141 --> 00:34:36,976 it does a very, very good job. 576 00:34:37,143 --> 00:34:41,481 And I've used this deep focus umbrella, it's called the focus 110 577 00:34:42,582 --> 00:34:46,419 before, and it actually works quite nicely for fashion beauty 578 00:34:47,554 --> 00:34:51,24 portrait work, and it's very easy and quick to set up. 579 00:34:51,224 --> 00:34:51,858 But it is not 580 00:34:52,992 --> 00:34:57,130 really a competitor to the fashion lights like the Powers. 581 00:34:58,331 --> 00:34:58,832 Because the Powers 582 00:34:59,933 --> 00:35:00,734 of such a specific 583 00:35:02,168 --> 00:35:05,238 direction of light and the way the energy bounces out from them and the 584 00:35:05,238 --> 00:35:08,274 material they're made of, they're obviously a lot more expensive, but 585 00:35:08,808 --> 00:35:11,311 they have quite a unique light from them. 586 00:35:11,478 --> 00:35:17,751 But let's have a look and see the type of lighting you get with the focus 110 umbrella. 587 00:35:23,223 --> 00:35:28,194 So I now have the focus 110 umbrella, deep umbrella, in position. 588 00:35:28,728 --> 00:35:32,732 And the beauty of it is that you can focus it, you can move the umbrella in 589 00:35:32,732 --> 00:35:35,301 and out, which changes the beam somewhat inside. 590 00:35:36,970 --> 00:35:38,838 I've got it in my sort of preferred position. 591 00:35:39,139 --> 00:35:41,608 Here let's take a look at the result this gives. 592 00:35:47,80 --> 00:35:47,881 Now that's very interesting. 593 00:35:48,181 --> 00:35:51,618 You can see quite a different description to the light here. 594 00:35:51,618 --> 00:35:55,321 If we take a closer look, you'll see a slight, sort of double triple shadow 595 00:35:55,555 --> 00:35:58,91 hat happening here, where it sort of feathers off 596 00:35:58,591 --> 00:36:02,28 and if we go back a few and compare that to the silver, brolly 597 00:36:03,63 --> 00:36:06,399 there's the silver browley, which does give a concentration of light 598 00:36:06,666 --> 00:36:07,534 at the top, 599 00:36:07,701 --> 00:36:08,334 but it is significantly 600 00:36:09,369 --> 00:36:11,538 different to the deep umbrella, 601 00:36:12,972 --> 00:36:17,243 which has a completely different look in terms of the concentration and the 602 00:36:17,310 --> 00:36:18,178 brightness of the light. 603 00:36:18,511 --> 00:36:20,280 As I said, it's very much more like a parabolic 604 00:36:22,816 --> 00:36:26,353 but doesn't have quite the same quality, but it's interesting, 605 00:36:26,820 --> 00:36:30,357 nevertheless, and can be used very effectively for fashion. 606 00:36:30,757 --> 00:36:32,158 Beauty portrait lighting. 607 00:36:52,912 --> 00:36:55,215 Now here's the beauty box 608 00:36:55,515 --> 00:36:56,616 65. 609 00:36:57,450 --> 00:36:57,917 And 610 00:36:58,418 --> 00:36:59,52 this is 611 00:36:59,552 --> 00:37:00,587 an interesting light. 612 00:37:01,54 --> 00:37:03,556 The best one to compare it to will be our baseline 613 00:37:05,158 --> 00:37:06,26 octobox 75 614 00:37:07,394 --> 00:37:08,495 that we used at the beginning. 615 00:37:09,129 --> 00:37:11,197 So if I go back to 616 00:37:11,798 --> 00:37:12,832 there, we can see the 617 00:37:14,901 --> 00:37:15,902 75. 618 00:37:16,670 --> 00:37:20,640 And if we compare to the beauty box, which is a similar sort of size, 619 00:37:21,74 --> 00:37:23,376 you can see there's quite a difference in the light. 620 00:37:23,476 --> 00:37:24,811 And if we look at the illumination, 621 00:37:25,945 --> 00:37:31,551 the shadows under the nose and under the chin, but also keep in mind the 622 00:37:31,618 --> 00:37:32,652 spread of light. 623 00:37:32,986 --> 00:37:34,254 And we compare, 624 00:37:34,754 --> 00:37:36,756 what we can see is fairly similar, 625 00:37:37,957 --> 00:37:38,558 but there is a 626 00:37:38,758 --> 00:37:42,729 slightly different sparkle quality with the beauty box. 627 00:37:43,463 --> 00:37:44,631 And the other 628 00:37:45,398 --> 00:37:48,668 difference with the beauty box is, if we take a look at this internal 629 00:37:49,703 --> 00:37:50,704 diffuser 630 00:37:51,371 --> 00:37:53,273 in front of the main light source, 631 00:37:53,873 --> 00:37:55,508 but that can actually be replaced 632 00:37:56,343 --> 00:37:57,877 with a gold reflector. 633 00:37:58,411 --> 00:38:03,616 So if you want to turn the gold side inwards, it will reflect a much warmer 634 00:38:04,184 --> 00:38:07,53 light onto your model or subject. 635 00:38:08,121 --> 00:38:10,223 Or you can choose to put the white 636 00:38:10,757 --> 00:38:15,628 opaque reflection side in as well, which would darken the center part 637 00:38:16,329 --> 00:38:21,167 somewhat and then give you more of a sort of ring flash surrounding light 638 00:38:21,401 --> 00:38:22,569 area around. 639 00:38:23,69 --> 00:38:23,236 Ok? 640 00:38:23,536 --> 00:38:25,772 So let's swap it over 641 00:38:26,339 --> 00:38:27,774 and try it with the gold reflector 642 00:38:28,975 --> 00:38:30,243 and see what we get. 643 00:38:40,987 --> 00:38:42,22 Let's do a direct comparison. 644 00:38:42,489 --> 00:38:45,759 So here we have the warmer gold tone. 645 00:38:46,92 --> 00:38:48,161 And there we have the white diffuser, 646 00:38:48,661 --> 00:38:49,929 warmer gold tone, 647 00:38:51,64 --> 00:38:52,799 and the white diffuser. 648 00:38:53,400 --> 00:38:57,771 So the difference is subtle, but you can see the definite color change on 649 00:38:57,771 --> 00:39:04,344 the skin tones and on the hair to give this warmer tone when we have the 650 00:39:05,612 --> 00:39:07,847 internal gold reflector set in position. 651 00:39:18,992 --> 00:39:23,263 And finally, I'm going to test my seventy centimeter 652 00:39:23,630 --> 00:39:25,265 silver, beauty dish. 653 00:39:31,304 --> 00:39:36,9 And we can see that the result is actually fairly similar to the beauty boxty 654 00:39:36,976 --> 00:39:41,848 five, but it has somewhat more punch to it in 655 00:39:43,316 --> 00:39:45,218 clarity and definition of the shadows. 656 00:39:45,719 --> 00:39:46,886 If we look at the 657 00:39:47,153 --> 00:39:48,988 shadows under the chin. 658 00:39:49,155 --> 00:39:51,524 This was with the beauty box 65. 659 00:39:51,958 --> 00:39:54,94 And then with the silver, 660 00:39:54,761 --> 00:39:59,532 seventy, centimeter, beauty dish, we have a slightly harsher shadow. 661 00:39:59,799 --> 00:40:03,303 Now you could ask, well, that doesn't really make sense, because it's a 662 00:40:03,303 --> 00:40:04,337 bigger light source. 663 00:40:04,971 --> 00:40:08,174 Yes, it is a bigger light source, but the way the light is concentrated 664 00:40:09,709 --> 00:40:10,76 is 665 00:40:10,343 --> 00:40:11,678 slightly different, 666 00:40:12,512 --> 00:40:17,751 which is resulting in a slightly different effect on the shadows 667 00:40:19,786 --> 00:40:20,420 the light itself. 668 00:40:20,754 --> 00:40:24,657 As a matter of fact, if we look at the gloss part on the lips here and in the 669 00:40:24,657 --> 00:40:29,162 eyes and look at the reflection, you can actually see that it's a bigger 670 00:40:29,295 --> 00:40:33,133 light source, because it's slightly bigger in the eyes than the beauty box. 671 00:40:33,700 --> 00:40:37,103 And yet the shadows are still slightly more defined. 672 00:40:37,704 --> 00:40:42,8 You can see it's a bigger light source in the reflection on the lips, but you 673 00:40:42,8 --> 00:40:45,311 can see that the shadows are still slightly more defined. 674 00:40:45,879 --> 00:40:47,947 And this is partly because it is a parabolic 675 00:40:48,982 --> 00:40:49,616 style reflector. 676 00:40:50,350 --> 00:40:55,288 But also the way the light emanates out of this becomes a sort of ring flash 677 00:40:56,356 --> 00:40:57,724 around the edge quite strongly. 678 00:40:58,491 --> 00:41:00,593 And then a different tonal range 679 00:41:01,695 --> 00:41:06,900 of exposure inside the beauty dish and also the central part of this beauty 680 00:41:07,133 --> 00:41:08,34 dish is completely 681 00:41:09,69 --> 00:41:09,235 opaque. 682 00:41:09,936 --> 00:41:12,105 So it gives a different quality of light. 683 00:41:12,272 --> 00:41:15,608 It's a quality of light that I like, and I find very 684 00:41:17,210 --> 00:41:22,82 usable light, especially for the cost of this particular modifier. 685 00:41:23,49 --> 00:41:25,385 So hopefully that gives you a good idea 686 00:41:26,419 --> 00:41:31,391 of what the different modifiers are capable of and the effect of the 687 00:41:31,691 --> 00:41:33,293 lighting that they achieve. 688 00:41:33,860 --> 00:41:38,431 And remember, this was just some of the modifiers available, some of the more 689 00:41:38,431 --> 00:41:39,399 basic modifiers actually. 690 00:41:40,500 --> 00:41:45,71 But we can see that there is a great variety in the light that we can accomplish 691 00:41:46,172 --> 00:41:47,640 even with that range of modifiers. 692 00:41:48,174 --> 00:41:51,378 But it's also important to remember, what I said at the start is that we 693 00:41:51,378 --> 00:41:54,347 don't often use single modifiers on their own. 694 00:41:54,347 --> 00:41:58,651 We would combine them with reflectors or polyboards or other panels, or we 695 00:41:58,651 --> 00:42:01,221 would add another light with another modifier 696 00:42:02,355 --> 00:42:03,390 in there as well. 697 00:42:03,857 --> 00:42:07,193 And that you'll be seeing in some of the later chapters. 58319

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