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These are the user uploaded subtitles that are being translated: 1 00:00:02,35 --> 00:00:04,4 Now we're going to talk about showing depth. 2 00:00:04,671 --> 00:00:07,841 And this is all about staggering contrast through space. 3 00:00:08,341 --> 00:00:11,945 And so what you want to do when you are thinking about the ways in which you 4 00:00:11,945 --> 00:00:14,914 can stagger depth, is to think three dimensionally. 5 00:00:15,448 --> 00:00:18,918 And this is one of the hardest things to grasp when it comes to cinematic 6 00:00:19,386 --> 00:00:19,552 lighting. 7 00:00:19,719 --> 00:00:22,155 How do I think about the scene 8 00:00:23,456 --> 00:00:25,392 in a way where I'm lighting multiple elements? 9 00:00:25,692 --> 00:00:29,229 And things can either work separately or they can work together? 10 00:00:29,863 --> 00:00:30,497 And it's a very 11 00:00:31,865 --> 00:00:32,799 much more 12 00:00:35,1 --> 00:00:38,38 complicated way to have to consider lighting. 13 00:00:38,438 --> 00:00:41,641 The way I like to break it down is I think about what's in my foreground, 14 00:00:42,8 --> 00:00:44,110 what's in my midground, and what's in my background. 15 00:00:44,678 --> 00:00:47,213 And sometimes you may only have two of those elements. 16 00:00:48,915 --> 00:00:51,951 This is basically just like it's, for the most part, a foreground in the 17 00:00:51,951 --> 00:00:52,118 background. 18 00:00:52,352 --> 00:00:53,620 I don't think there's a strong 19 00:00:55,855 --> 00:00:56,22 maybe. 20 00:00:56,423 --> 00:01:00,493 Maybe this safe over here is the midground, but it's more or less like 21 00:01:03,63 --> 00:01:06,266 there's a delineation of what's happening in the depth of field. 22 00:01:06,433 --> 00:01:07,567 Helps sell that, right? 23 00:01:07,801 --> 00:01:11,37 So keys in focus, everything else gets soft pretty quick. 24 00:01:11,771 --> 00:01:14,741 I'm sold pretty quickly on what's in the front and what's in the back. 25 00:01:15,208 --> 00:01:16,9 And so 26 00:01:18,511 --> 00:01:22,182 the most obvious way to stagger depth and stagger contrast is to make the 27 00:01:22,182 --> 00:01:22,982 background darker. 28 00:01:23,450 --> 00:01:24,984 That's a really common way to do it. 29 00:01:25,51 --> 00:01:28,888 Your attention goes to whatever is bright, that's usually the subject, and 30 00:01:28,888 --> 00:01:30,523 you don't want it to go to elements of the background. 31 00:01:31,291 --> 00:01:35,128 And so what I wanted to show you are a few different iterations of what this 32 00:01:35,128 --> 00:01:36,496 space could have looked like 33 00:01:36,996 --> 00:01:42,769 and show you why I chose to light it this way, more so than 34 00:01:44,37 --> 00:01:45,271 how it could have ended up. 35 00:01:46,39 --> 00:01:47,73 There are a lot of different ways. 36 00:01:47,640 --> 00:01:49,376 You can modify the lighting of the back. 37 00:01:49,376 --> 00:01:51,244 And you can add lights, you can turn off lights. 38 00:01:51,878 --> 00:01:52,112 You can 39 00:01:53,380 --> 00:01:55,48 add things like gobos or cookies, 40 00:01:56,182 --> 00:01:57,884 and that can cast a shadow pattern. 41 00:01:58,18 --> 00:02:01,488 And you see this a lot in filmmaking, it's like, oh, I've got light coming 42 00:02:01,554 --> 00:02:02,122 into the window. 43 00:02:02,422 --> 00:02:05,58 Well, I can either put a light through a window, or, if I don't have a window, 44 00:02:05,225 --> 00:02:07,861 I can project a pattern of a window on the back wall. 45 00:02:08,94 --> 00:02:12,165 Those kinds of things happen all the time, and they're very, very useful. 46 00:02:13,867 --> 00:02:15,35 The only 47 00:02:15,935 --> 00:02:17,470 particular thing about using 48 00:02:18,505 --> 00:02:21,74 things like gobos and cookies is you need a way to 49 00:02:23,877 --> 00:02:25,745 project that image 50 00:02:26,513 --> 00:02:26,680 appropriately. 51 00:02:27,213 --> 00:02:29,716 And if you want it out of focus, it's relatively easy. 52 00:02:29,949 --> 00:02:32,752 But if you want it to be clean and sharp as it is. 53 00:02:32,752 --> 00:02:36,823 Sometimes, like those hard edges to the Windows, you need a specific kind of 54 00:02:36,823 --> 00:02:40,260 light that's going to do that, something that we call like a spot 55 00:02:40,427 --> 00:02:40,593 projector. 56 00:02:41,394 --> 00:02:44,597 And they're made by a lot of different brands, but that would be how you would 57 00:02:44,597 --> 00:02:44,964 achieve that. 58 00:02:46,733 --> 00:02:47,200 So 59 00:02:48,34 --> 00:02:51,37 as you can see, in kind of that left image, none of the lights were on, 60 00:02:51,938 --> 00:02:55,508 and the right they're pretty much all on in that space. 61 00:02:56,509 --> 00:02:59,779 So the back one just basically says the image looks dark, and there's not 62 00:02:59,779 --> 00:03:00,680 really a whole lot happening. 63 00:03:01,481 --> 00:03:01,614 It's 64 00:03:02,349 --> 00:03:03,883 not really particularly visually interesting. 65 00:03:04,250 --> 00:03:05,552 The one on the right, things are motivated. 66 00:03:06,986 --> 00:03:09,556 It makes sense to have the rim light, because on the left, like, there's a 67 00:03:09,556 --> 00:03:11,725 rim light, and there's no background, like what's happening. 68 00:03:11,858 --> 00:03:12,625 It doesn't make sense. 69 00:03:14,828 --> 00:03:18,98 But I didn't necessarily have to use all those lights. 70 00:03:18,264 --> 00:03:21,568 And I could have still achieved motivated lighting, but I didn't 71 00:03:21,701 --> 00:03:23,203 necessarily like it as much. 72 00:03:23,837 --> 00:03:24,637 So 73 00:03:25,71 --> 00:03:27,307 on the left image it's one of the lights is on. 74 00:03:27,640 --> 00:03:30,510 And so the background seems pretty flat, but at least there's motivation 75 00:03:30,977 --> 00:03:31,845 to the rimlight. 76 00:03:33,213 --> 00:03:34,881 I didn't necessarily 77 00:03:36,116 --> 00:03:36,750 prefer this. 78 00:03:37,50 --> 00:03:38,418 It was just another option. 79 00:03:38,585 --> 00:03:41,688 And when I go in, I start flipping lights on and off and seeing what I can 80 00:03:41,688 --> 00:03:43,690 get away with, and how it changes the scene. 81 00:03:45,158 --> 00:03:48,962 In the right one, I thought there was a little bit of an improvement 82 00:03:50,330 --> 00:03:52,265 with adding the light in the back. 83 00:03:52,499 --> 00:03:55,669 So what I did was I put a big old pro tongston 84 00:03:56,102 --> 00:03:59,239 in that back room to put white coming out the door. 85 00:03:59,305 --> 00:04:00,273 And so this helped me stagger. 86 00:04:00,573 --> 00:04:01,107 Contrast. 87 00:04:01,474 --> 00:04:01,908 It says, 88 00:04:02,175 --> 00:04:05,779 what's happening in the background, isn't just dark and shadowless and 89 00:04:05,779 --> 00:04:06,446 there's nothing happening. 90 00:04:06,813 --> 00:04:08,915 There is a light in a doorway back there. 91 00:04:08,982 --> 00:04:15,889 So something back there has depth to it, and it draws the eye, but it's not necessarily 92 00:04:17,624 --> 00:04:18,558 was my favorite. 93 00:04:19,225 --> 00:04:22,829 If this were like a movie or a scene, maybe the light being on somebody comes 94 00:04:22,896 --> 00:04:23,196 out of, 95 00:04:23,797 --> 00:04:26,232 because it's meant to draw your eye to that element. 96 00:04:26,599 --> 00:04:28,335 So that's a way to think about 97 00:04:29,703 --> 00:04:31,4 that consideration of depth. 98 00:04:31,304 --> 00:04:32,639 But for this particular, 99 00:04:33,640 --> 00:04:35,475 this particular image, I didn't feel like it was the most successful. 100 00:04:36,743 --> 00:04:37,444 Also, 101 00:04:38,745 --> 00:04:42,515 I wasn't a huge fan of losing that back highlight on the wall, which I thought 102 00:04:42,515 --> 00:04:43,83 was really nice. 103 00:04:43,450 --> 00:04:46,720 And when I only use the one light that was closest to him, I didn't get it. 104 00:04:47,454 --> 00:04:50,90 And so that was something else to keep in mind. 105 00:04:50,824 --> 00:04:52,492 Another like, side thing, 106 00:04:53,59 --> 00:04:56,830 you can't really see this, but the wall I'm sorry. 107 00:04:56,996 --> 00:04:58,732 The door is actually a bright red door, 108 00:04:59,65 --> 00:05:00,800 and it was very distracting in the shot. 109 00:05:01,67 --> 00:05:03,236 And so I just put up a black v flat over the front of it. 110 00:05:04,170 --> 00:05:07,7 And you can kind of see it as you're looking at it now, but you probably 111 00:05:07,140 --> 00:05:08,174 didn't see it before, 112 00:05:08,508 --> 00:05:09,776 because it's all out of focus. 113 00:05:10,343 --> 00:05:13,480 And so sometimes things will be distracting in your scene, you can just 114 00:05:13,480 --> 00:05:13,747 kind of 115 00:05:14,981 --> 00:05:15,515 block it. 116 00:05:15,715 --> 00:05:16,950 And it makes it really easy. 117 00:05:17,550 --> 00:05:20,687 When you separated the subject from the background, you added the light onto 118 00:05:20,920 --> 00:05:21,54 the hat. 119 00:05:22,756 --> 00:05:27,727 What did you use to do that was in another light, on a painter's pool or 120 00:05:27,861 --> 00:05:28,495 something else. 121 00:05:29,295 --> 00:05:30,730 So it was, 122 00:05:31,197 --> 00:05:31,831 this, 123 00:05:33,233 --> 00:05:33,800 it's up here. 124 00:05:34,334 --> 00:05:38,905 There was a doorway right here, to his right, which you can probably see in 125 00:05:38,972 --> 00:05:40,6 the next shot, 126 00:05:40,573 --> 00:05:41,441 that's the doorway. 127 00:05:42,108 --> 00:05:42,275 And so 128 00:05:43,476 --> 00:05:44,344 these were the raw files. 129 00:05:45,545 --> 00:05:48,915 So you can actually kind of see the boom arm coming out a little bit there. 130 00:05:49,149 --> 00:05:53,386 I would obviously take that out later on, but it was just, I needed it to 131 00:05:53,386 --> 00:05:55,288 get, like, as far out of the shot as I could. 132 00:05:55,288 --> 00:05:57,57 But the angle, it was just a small little thing. 133 00:05:57,57 --> 00:05:59,559 It's not in some of them, like when I moved it over a little bit, you can't 134 00:05:59,626 --> 00:05:59,993 see it, 135 00:06:01,161 --> 00:06:02,262 but yet, it was coming up. 136 00:06:02,328 --> 00:06:04,164 And it's a pro tongston 137 00:06:04,898 --> 00:06:07,200 and they are pretty powerful hot lights, 138 00:06:09,302 --> 00:06:09,936 right here 139 00:06:10,737 --> 00:06:12,5 with barn Doors on it. 140 00:06:14,174 --> 00:06:15,375 The nice thing about the protongsons, 141 00:06:18,278 --> 00:06:20,480 they fit the standard pro photomodifiers, 142 00:06:20,680 --> 00:06:22,282 so it just gives me the ability to. 143 00:06:22,649 --> 00:06:23,983 And they also have 144 00:06:25,552 --> 00:06:28,21 hmi versions that they don't run as hot. 145 00:06:28,254 --> 00:06:32,359 These run pretty warm, but they're remarkably quiet for filming video, 146 00:06:32,492 --> 00:06:33,59 which is nice. 147 00:06:33,793 --> 00:06:40,333 But the really cool thing about them is they dial down a bit lower in power 148 00:06:41,1 --> 00:06:42,68 than the strope. 149 00:06:42,869 --> 00:06:43,136 And 150 00:06:44,571 --> 00:06:46,339 this, compared to the modeling light. 151 00:06:47,474 --> 00:06:50,110 This is just a b one modeling, which is how I used it. 152 00:06:50,176 --> 00:06:54,848 It's not as powerful as this, so it kind of goes modeling light, this light 153 00:06:55,448 --> 00:06:57,83 strobe like in terms of power. 154 00:06:57,717 --> 00:06:59,719 And so sometimes I just need something that's 155 00:07:00,820 --> 00:07:01,121 less. 156 00:07:01,287 --> 00:07:02,88 Or, 157 00:07:02,989 --> 00:07:06,426 as you're going to see in the theater shoot, we had a lot of house lights to 158 00:07:06,426 --> 00:07:10,330 deal with of the theater, and it uses tongues and bulbs, and they're all very 159 00:07:10,330 --> 00:07:10,497 warm. 160 00:07:10,663 --> 00:07:13,166 And I wanted the light to feel very cohesive across. 161 00:07:13,800 --> 00:07:15,201 And so I use lots of gels. 162 00:07:15,869 --> 00:07:16,803 And so with this, 163 00:07:17,303 --> 00:07:20,907 all of these lights are in a much closer color temperature, like the b 164 00:07:20,974 --> 00:07:21,908 one modeling light. 165 00:07:22,275 --> 00:07:26,880 It's not as warm as a regular tongues and, but it's warmer than a strobe. 166 00:07:27,213 --> 00:07:31,151 And so this becomes my key at a pretty low power, but everything else, for the 167 00:07:31,151 --> 00:07:33,953 most part, is running at a pretty consistent color temperature. 168 00:07:34,654 --> 00:07:36,156 And so it just kind of helps mesh 169 00:07:38,191 --> 00:07:40,627 everything together color wise a little bit better. 170 00:07:42,28 --> 00:07:43,229 I'll talk about this a little bit later. 171 00:07:43,296 --> 00:07:43,530 But 172 00:07:43,997 --> 00:07:44,631 with 173 00:07:45,532 --> 00:07:46,733 this kind of work, 174 00:07:48,635 --> 00:07:49,135 color 175 00:07:49,269 --> 00:07:49,936 is 176 00:07:50,670 --> 00:07:51,871 really important to 177 00:07:52,5 --> 00:07:52,639 me. 178 00:07:53,473 --> 00:07:58,545 And so you don't want the elements of your production to fight with each other. 179 00:07:59,379 --> 00:08:02,549 And so you don't want the lighting to be different unless it's meant to be different. 180 00:08:04,184 --> 00:08:05,418 But also, 181 00:08:06,119 --> 00:08:10,757 color temperature is one of the first things that I change when I'm setting 182 00:08:10,890 --> 00:08:11,57 up. 183 00:08:11,57 --> 00:08:12,158 And I rarely, 184 00:08:13,59 --> 00:08:15,695 rarely use color temperature as 185 00:08:15,995 --> 00:08:16,629 correct, 186 00:08:17,63 --> 00:08:19,566 like I rarely use white balance as correct as neutral. 187 00:08:20,100 --> 00:08:20,633 Rarely 188 00:08:21,267 --> 00:08:21,935 color 189 00:08:22,502 --> 00:08:23,69 gives you the opportunity. 190 00:08:24,337 --> 00:08:26,506 White balance gives your color the opportunity 191 00:08:27,540 --> 00:08:29,442 to have an emotional component. 192 00:08:30,176 --> 00:08:32,812 We have an emotional response to different forms of color. 193 00:08:33,880 --> 00:08:35,315 Blue makes us feel a certain way. 194 00:08:35,382 --> 00:08:37,150 Warm colors make us feel a certain way. 195 00:08:37,384 --> 00:08:39,552 And so why would you not want to utilize that? 196 00:08:39,786 --> 00:08:40,353 If you can. 197 00:08:41,54 --> 00:08:43,390 And so white balance is one of the ways that I do that. 198 00:08:43,390 --> 00:08:47,227 And so I regularly change the white balance right off the bat to make the 199 00:08:47,227 --> 00:08:48,595 environment look how I want. 200 00:08:49,129 --> 00:08:52,198 Think of like, you know, the load of the rings have the very cool posters, 201 00:08:52,599 --> 00:08:54,601 like they were very bluish as coal. 202 00:08:54,734 --> 00:08:57,270 White balance will give you most of that effect. 203 00:09:00,440 --> 00:09:03,476 Any movie that's set in the desert is usually really warm. 204 00:09:03,710 --> 00:09:05,712 And so it's all about the way you manipulate 205 00:09:06,913 --> 00:09:07,80 light. 206 00:09:07,714 --> 00:09:08,314 I think 207 00:09:08,515 --> 00:09:14,20 I remember hearing Eric almers talk years ago about how he's a big fan of 208 00:09:14,20 --> 00:09:16,489 using, like, a daylight white balance for everything. 209 00:09:17,157 --> 00:09:20,360 And so when you're shooting in the sunrise, or he's shooting in, sunset is 210 00:09:20,360 --> 00:09:22,228 still using that daylight white balance 211 00:09:22,662 --> 00:09:24,264 and so, or a consistent white balance. 212 00:09:24,664 --> 00:09:29,235 And so what that'll do is it gives you the ability and the want to work with 213 00:09:29,302 --> 00:09:32,739 different color temperatures of light and appreciate different color 214 00:09:32,906 --> 00:09:36,743 temperatures of light, because they can lend themselves differently to what the 215 00:09:36,743 --> 00:09:37,911 image might look like. 216 00:09:38,678 --> 00:09:40,13 So I'm a big fan of that. 217 00:09:41,147 --> 00:09:42,248 The overhead light 218 00:09:42,649 --> 00:09:44,317 was obviously a warmer 219 00:09:45,385 --> 00:09:48,154 color tunston, and your strove 220 00:09:48,755 --> 00:09:49,789 was probably more daylight. 221 00:09:50,990 --> 00:09:51,825 Is there a way to 222 00:09:52,492 --> 00:09:54,127 gel that strode with the other? 223 00:09:54,494 --> 00:09:57,397 I didn't hear, because I didn't use the key light. 224 00:09:57,630 --> 00:09:59,299 This wasn't actually firing as a strobe. 225 00:09:59,466 --> 00:10:00,900 I was only using the modeling light. 226 00:10:01,401 --> 00:10:03,203 So it was a little bit 227 00:10:04,170 --> 00:10:06,706 warmer than a regular strobe, but not 228 00:10:07,774 --> 00:10:10,343 as warm as a tunsen, because it's the bee one uses in LED. 229 00:10:10,977 --> 00:10:13,213 But yes, and you'll see that during the theater shoot, 230 00:10:14,280 --> 00:10:20,120 we cto, we use warming filters on almost all of the lights to match the 231 00:10:20,120 --> 00:10:20,754 continuous lights. 232 00:10:21,955 --> 00:10:27,160 And so when I'm doing this kind of work, that's when I would use my much 233 00:10:27,293 --> 00:10:28,161 more mild 234 00:10:28,628 --> 00:10:28,728 filters. 235 00:10:30,330 --> 00:10:33,700 I know a lot of people when they use gels, they think about throwing in all 236 00:10:33,800 --> 00:10:35,935 of these crazy colors and making things 237 00:10:37,70 --> 00:10:38,338 purple and vibrant. 238 00:10:38,672 --> 00:10:42,275 Red that's cool is totally a place for that, and there's a place for it in 239 00:10:42,275 --> 00:10:43,309 this, because a lot of filmmakers, 240 00:10:44,411 --> 00:10:48,815 cinematographers who use really aggressive uses of color, but the way I 241 00:10:48,915 --> 00:10:53,453 probably use it more often than not, is a way to correct and balance 242 00:10:53,853 --> 00:10:55,55 the different lights that I have. 243 00:10:55,455 --> 00:10:59,159 And I've got some fun ways to show you how we took a bunch of different kinds 244 00:10:59,225 --> 00:11:01,761 of light sources and got them close. 245 00:11:03,863 --> 00:11:04,798 I will say 246 00:11:05,932 --> 00:11:09,703 we used a few more lights than we were anticipating with one of the sets. 247 00:11:09,936 --> 00:11:10,737 So I didn't have as much 248 00:11:11,938 --> 00:11:13,707 consistently colored warming gels. 249 00:11:14,107 --> 00:11:17,544 So, like, some are a little bit more red, some are a little bit less orange 250 00:11:17,777 --> 00:11:18,445 as I would like. 251 00:11:18,511 --> 00:11:23,216 But I could at least get them close enough that the correction later on was minuscule 252 00:11:23,717 --> 00:11:26,186 versus making something that was really, really way off. 253 00:11:26,353 --> 00:11:27,787 I could say, oh, this is a little bit yellow. 254 00:11:28,121 --> 00:11:31,224 Let me just tweak it a little bit, so that yellow is a little bit more red, 255 00:11:31,858 --> 00:11:33,126 or vice versa. 256 00:11:33,393 --> 00:11:35,195 And so it just gives me a much 257 00:11:36,196 --> 00:11:37,464 smaller change to make. 258 00:11:37,864 --> 00:11:38,865 And so it's a little bit easier, 259 00:11:41,134 --> 00:11:41,768 right? 260 00:11:43,370 --> 00:11:44,4 Excellent. 261 00:11:46,172 --> 00:11:50,977 So again, just to kind of touch on that one more time, kind of my five simple 262 00:11:51,144 --> 00:11:52,912 takeaways for cinematic lighting, 263 00:11:53,947 --> 00:11:54,981 make the image a little bit darker. 264 00:11:55,448 --> 00:11:58,385 Utilize that low key sensibility. 265 00:11:59,386 --> 00:12:00,153 If you can 266 00:12:01,154 --> 00:12:03,623 don't forget that shadows are your friend, you're probably not going to be 267 00:12:03,623 --> 00:12:04,891 doing lots of high key 268 00:12:06,426 --> 00:12:08,995 butterfly light or broad lighting in a lot of these instances. 269 00:12:09,295 --> 00:12:12,632 It's going to be using using shadow a lot more aggressively. 270 00:12:13,133 --> 00:12:13,867 Control your film. 271 00:12:14,34 --> 00:12:16,469 Know what that looks like, how dark you want your shadows to be, 272 00:12:17,771 --> 00:12:19,839 separate your subject from the background. 273 00:12:20,273 --> 00:12:24,310 That's probably one of the bigger things, like, I'm a big fan of 274 00:12:25,945 --> 00:12:28,114 making the light work for the scene. 275 00:12:28,915 --> 00:12:32,419 But I also really love this is a little bit of a departure, like painterly 276 00:12:32,919 --> 00:12:33,86 sensibilities. 277 00:12:33,620 --> 00:12:36,990 And when painters would paint, they'd use a window there's one light, so I 278 00:12:36,990 --> 00:12:38,491 didn't use a lot of rimlight in. 279 00:12:38,491 --> 00:12:40,326 The work that's meant to feel like a painting. 280 00:12:40,660 --> 00:12:44,597 So when I'm doing this kind of stuff, filmmakers regularly use that rimlight. 281 00:12:45,131 --> 00:12:48,34 So what I need to do is figure out a way that I can incorporate something 282 00:12:48,201 --> 00:12:50,437 environmental that makes the rimlight make sense. 283 00:12:50,570 --> 00:12:50,904 For me. 284 00:12:51,304 --> 00:12:53,940 That's what I need, like, I need that association. 285 00:12:54,507 --> 00:12:56,109 And so that's what I'm always trying to create. 286 00:12:56,676 --> 00:12:57,477 And then show depth. 287 00:12:57,777 --> 00:12:59,713 How are the ways in which I can showcase 288 00:13:00,747 --> 00:13:03,783 the depth across the image separate out that foreground, midground in 289 00:13:03,783 --> 00:13:03,950 background? 290 00:13:04,584 --> 00:13:07,620 And so taking all of these considerations into place, the left 291 00:13:07,721 --> 00:13:09,556 image would be like how you'd come in. 292 00:13:09,556 --> 00:13:12,659 And you'd set up that one main light and try to shoot it how maybe you're 293 00:13:12,759 --> 00:13:14,194 used to, photographically speaking. 294 00:13:14,661 --> 00:13:16,596 And the one on the right is our version. 295 00:13:16,830 --> 00:13:21,434 That's following these more cinematic Rules and helps tell that 296 00:13:22,102 --> 00:13:23,503 story a little bit more clearly 24138

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