All language subtitles for 06 Natural Light Reflectors.mp4

af Afrikaans
sq Albanian
am Amharic
ar Arabic
hy Armenian
az Azerbaijani
eu Basque
be Belarusian
bn Bengali
bs Bosnian
bg Bulgarian
ca Catalan
ceb Cebuano
ny Chichewa
zh-CN Chinese (Simplified)
zh-TW Chinese (Traditional)
co Corsican
hr Croatian
cs Czech
da Danish
nl Dutch
en English
eo Esperanto
et Estonian
tl Filipino
fi Finnish
fr French
fy Frisian
gl Galician
ka Georgian
de German
el Greek
gu Gujarati
ht Haitian Creole
ha Hausa
haw Hawaiian
iw Hebrew
hi Hindi
hmn Hmong
hu Hungarian
is Icelandic
ig Igbo
id Indonesian
ga Irish
it Italian
ja Japanese
jw Javanese
kn Kannada
kk Kazakh
km Khmer
ko Korean
ku Kurdish (Kurmanji)
ky Kyrgyz
lo Lao
la Latin
lv Latvian
lt Lithuanian
lb Luxembourgish
mk Macedonian
mg Malagasy
ms Malay
ml Malayalam
mt Maltese
mi Maori
mr Marathi
mn Mongolian
my Myanmar (Burmese) Download
ne Nepali
no Norwegian
ps Pashto
fa Persian
pl Polish
pt Portuguese
pa Punjabi
ro Romanian
ru Russian
sm Samoan
gd Scots Gaelic
sr Serbian
st Sesotho
sn Shona
sd Sindhi
si Sinhala
sk Slovak
sl Slovenian
so Somali
es Spanish
su Sundanese
sw Swahili
sv Swedish
tg Tajik
ta Tamil
te Telugu
th Thai
tr Turkish
uk Ukrainian
ur Urdu
uz Uzbek
vi Vietnamese
cy Welsh
xh Xhosa
yi Yiddish
yo Yoruba
zu Zulu
or Odia (Oriya)
rw Kinyarwanda
tk Turkmen
tt Tatar
ug Uyghur
Would you like to inspect the original subtitles? These are the user uploaded subtitles that are being translated: 1 00:00:11,144 --> 00:00:11,478 All right? 2 00:00:11,478 --> 00:00:13,947 So we're on location here with the new model. 3 00:00:14,180 --> 00:00:18,685 My man Kurt today here at the beautiful Falls of Ohio on the Banks of the Ohio 4 00:00:19,52 --> 00:00:19,219 River. 5 00:00:19,552 --> 00:00:23,156 We're going to still focus on natural light today, but we're going to 6 00:00:23,156 --> 00:00:26,92 introduce a tool, we're going to introduce reflectors, and we're going 7 00:00:26,92 --> 00:00:27,694 to introduce diffusion. 8 00:00:28,94 --> 00:00:32,365 So what this is going to allow us to do is still use the sun as our main light, 9 00:00:32,732 --> 00:00:35,535 but give us a little bit more control over our shot. 10 00:00:36,269 --> 00:00:37,237 So let's get to work. 11 00:00:37,637 --> 00:00:40,674 We found this awesome piece of driftwood right near the shoreline. 12 00:00:41,708 --> 00:00:45,478 And I put Kurt here because there's a lot of interesting leading lines. 13 00:00:46,12 --> 00:00:50,650 And it also is now in this really nice Rembrandt lighting that we went over in 14 00:00:50,650 --> 00:00:51,317 our last lesson. 15 00:00:51,551 --> 00:00:54,988 So I haven't really touched on composition or subject matter or 16 00:00:54,988 --> 00:00:58,24 anything quite yet, just because I wanted to get the fundamentals of light 17 00:00:58,358 --> 00:00:58,925 down first. 18 00:00:59,459 --> 00:01:03,863 So by now you should have some sort of general understanding of hard, harsh 19 00:01:04,97 --> 00:01:05,465 light and shooting in it. 20 00:01:05,699 --> 00:01:08,101 So now I want to cover the thought process of composition 21 00:01:09,235 --> 00:01:10,36 and leading lines. 22 00:01:10,503 --> 00:01:13,139 So I'm going to grab a shot just standing here, just to show you what it 23 00:01:13,139 --> 00:01:13,606 looks like. 24 00:01:15,775 --> 00:01:19,713 So as you can see from the shot, I'm shooting down on the model, and the 25 00:01:19,713 --> 00:01:21,781 background is simply just mud and water. 26 00:01:22,349 --> 00:01:26,353 And so I'm not really utilizing the amazing background that we have here. 27 00:01:26,920 --> 00:01:31,358 But if I get down and I get low, then suddenly things start to open up. 28 00:01:36,196 --> 00:01:38,31 So in this shot, we're getting there. 29 00:01:38,498 --> 00:01:40,333 We've now opened up the background a little bit. 30 00:01:40,333 --> 00:01:43,303 We're getting a little bit more of this awesome scenery, but there's no 31 00:01:43,370 --> 00:01:46,39 separation from the model in the background at this point. 32 00:01:46,172 --> 00:01:49,442 So I need to get lower just to really bring curt out in the frame. 33 00:01:52,412 --> 00:01:56,416 So before his head was really just in the water and sort of blended into the 34 00:01:56,416 --> 00:01:56,583 water. 35 00:01:57,50 --> 00:02:01,554 And now that I've gotten lower and put its head in the sky, it really brings 36 00:02:01,688 --> 00:02:04,157 them out, and it becomes more dominant for the frame. 37 00:02:04,491 --> 00:02:06,893 So I'm really, like, in this composition, I really like this image. 38 00:02:07,961 --> 00:02:11,464 But as you can see, the shadow density is really dark. 39 00:02:11,931 --> 00:02:15,802 And so one way to do it would be in post, bring up those shadows. 40 00:02:16,102 --> 00:02:19,305 But there's a way to do this in camera, and that's introducing a reflector. 41 00:02:20,340 --> 00:02:22,175 So first we're going to introduce a silver reflector. 42 00:02:22,742 --> 00:02:25,311 And silver isn't something that I normally use, but we're going to give 43 00:02:25,311 --> 00:02:25,712 it a shot. 44 00:02:26,179 --> 00:02:27,881 So I brought in my assistant Lewis here. 45 00:02:27,947 --> 00:02:29,282 I'm going to show you what it looks like. 46 00:02:32,252 --> 00:02:35,88 And so what you can see here is that it's not looking too natural. 47 00:02:35,388 --> 00:02:40,360 It's a little bit too much light on those shadows and filling that area a 48 00:02:40,360 --> 00:02:41,428 little bit too harshly. 49 00:02:41,861 --> 00:02:44,30 So some photographers might actually prefer this look. 50 00:02:44,97 --> 00:02:47,701 But for me, I like images that feel natural, they feel real, and they don't 51 00:02:47,801 --> 00:02:48,268 look lit. 52 00:02:48,568 --> 00:02:52,672 So what we're going to do now is swap out this silver reflector and bring in 53 00:02:52,672 --> 00:02:53,907 a white reflector. 54 00:02:54,674 --> 00:02:55,475 So now we're introducing 55 00:02:56,509 --> 00:03:00,13 this guy it's a basically a white diffusion disc, 56 00:03:00,513 --> 00:03:01,948 a five in one reflector from westcott. 57 00:03:03,49 --> 00:03:06,886 And this is going to be a little bit more subtle on the model's face. 58 00:03:07,53 --> 00:03:08,988 So this disk is actually somewhat transparent. 59 00:03:10,90 --> 00:03:12,826 You can use it for a lot of different methods, including cutting the sun. 60 00:03:13,159 --> 00:03:16,96 But in this case, we're just going to bring it to the model's face and use it 61 00:03:16,96 --> 00:03:18,398 to bounce a little light and fill that shadow density. 62 00:03:19,132 --> 00:03:22,68 So this white is going to bring these shadows up 63 00:03:22,569 --> 00:03:26,72 without that silver highlight punchy look. 64 00:03:27,140 --> 00:03:30,276 Or at least I'm going to have you bring this reflector in and out so you guys 65 00:03:30,343 --> 00:03:33,446 can see this subtle change in the shadows. 66 00:03:33,613 --> 00:03:34,881 And I'm going to take a shot. 67 00:03:38,985 --> 00:03:43,289 It's really up to you to decide how much fil you want to introduce into the shadows. 68 00:03:44,357 --> 00:03:47,694 But for me, I really like it to be as subtle as possible 69 00:03:48,28 --> 00:03:49,129 and really just 70 00:03:49,863 --> 00:03:51,831 slightly filling these shadows. 71 00:03:52,332 --> 00:03:54,234 And another thing to consider here is that 72 00:03:54,668 --> 00:03:57,771 now that you've introduced a tool, you're going to have to rework your 73 00:03:57,771 --> 00:04:00,840 frame a little bit, because the reflector is going to be in your shot 74 00:04:00,907 --> 00:04:01,74 otherwise. 75 00:04:01,541 --> 00:04:03,510 So bring this back a little bit Lewis 76 00:04:03,777 --> 00:04:04,811 a little this way, 77 00:04:05,745 --> 00:04:06,546 perfect, 78 00:04:09,149 --> 00:04:09,916 come in with it. 79 00:04:12,652 --> 00:04:16,656 And the reason why I asked him to move his chin this way is because we really 80 00:04:16,756 --> 00:04:18,892 want that nice highlight on his cheek, 81 00:04:19,459 --> 00:04:23,530 really within the Rembrandt lighting technique that we taught yesterday. 82 00:04:24,631 --> 00:04:25,432 Excellent. 83 00:04:27,133 --> 00:04:28,1 So instead of 84 00:04:28,335 --> 00:04:30,570 having your hands like this, just go like this. 85 00:04:31,237 --> 00:04:32,172 Yeah, because I feel like 86 00:04:32,572 --> 00:04:36,343 if it's like this, it's a little unnatural if his hands were just cupped 87 00:04:36,576 --> 00:04:36,910 like this. 88 00:04:37,310 --> 00:04:41,881 But if his hand is over his wrist, it's just going to feel a little bit more 89 00:04:41,948 --> 00:04:43,616 natural, it's going to feel a little less posed. 90 00:04:44,651 --> 00:04:47,887 Sometimes moving his arm here actually looks more posed. 91 00:04:48,421 --> 00:04:51,191 So in that case, I ask the model to basically reset 92 00:04:51,558 --> 00:04:55,695 to just either stand up, sit back down or just do what he wants to do. 93 00:04:56,196 --> 00:04:59,666 And just like that, just by resetting and asking Kurt to 94 00:05:00,266 --> 00:05:03,837 do whatever he wants to do, he's already in a more natural position, 95 00:05:04,671 --> 00:05:06,406 bring that foot around this way, 96 00:05:07,307 --> 00:05:08,8 come out with it. 97 00:05:08,341 --> 00:05:08,975 There you go. 98 00:05:12,12 --> 00:05:12,812 Perfect. 99 00:05:14,581 --> 00:05:16,16 So I think we got a great look at shot. 100 00:05:16,182 --> 00:05:18,251 Here, Kurt is looking very natural. 101 00:05:18,585 --> 00:05:22,22 The composition's nice, the shadows are filled perfectly, 102 00:05:23,390 --> 00:05:25,291 and I think it's a win. 103 00:05:26,259 --> 00:05:29,562 So on an average day in my editorial work, I'm often shooting in a vertical 104 00:05:29,863 --> 00:05:30,30 format. 105 00:05:30,597 --> 00:05:34,267 But in this case, I love the background so much that I made a creative decision 106 00:05:34,501 --> 00:05:38,872 to shoot horizontal to really capture this beauty you have here in the Ohio River. 107 00:05:39,939 --> 00:05:42,842 So we haven't really touched on camera settings at all. 108 00:05:43,309 --> 00:05:46,279 So I want to talk a little bit about depth of field. 109 00:05:46,746 --> 00:05:49,783 So I see a lot of photographs out there, and a lot of photographers love 110 00:05:50,16 --> 00:05:51,785 to shoot wide open 1.228 111 00:05:53,553 --> 00:05:55,188 with really shallow depths of field, 112 00:05:55,689 --> 00:05:57,957 because it really brings out the subject of the foreground. 113 00:05:58,992 --> 00:06:02,328 But in my work, and a lot of work that you might have seen, I like shooting on 114 00:06:02,328 --> 00:06:05,465 a deep depth of field because I feel like it's a little bit more natural and 115 00:06:05,465 --> 00:06:07,200 a little bit closer to the human eye. 116 00:06:07,701 --> 00:06:11,871 But for this shot in particular, I'm shooting at f 56 because I really want 117 00:06:11,871 --> 00:06:13,907 to display this awesome background that we have. 118 00:06:14,174 --> 00:06:18,178 I'm usually shooting between 56 and f eight because I really want to see that 119 00:06:18,278 --> 00:06:18,445 background. 120 00:06:18,978 --> 00:06:22,182 I feel like it's a little bit more natural and it's a little closer to the 121 00:06:22,182 --> 00:06:22,716 human eye. 122 00:06:23,550 --> 00:06:27,687 So now that you understand the use of a reflector, both silver and white, 123 00:06:28,21 --> 00:06:30,557 let's take this into post and take it up a notch. 124 00:06:44,337 --> 00:06:46,206 Here's clay's favorite shot from this lesson. 125 00:06:46,840 --> 00:06:49,876 I've already gone ahead and done the capture one processing and the healing. 126 00:06:50,276 --> 00:06:52,145 I'm going to cycle that on and off for you 127 00:06:52,912 --> 00:06:54,748 so you can see just what I've done. 128 00:06:54,814 --> 00:06:55,715 It's not anything crazy. 129 00:06:56,116 --> 00:06:59,953 You can see in the capture one process, I warmed it up, fixed the exposure a 130 00:06:59,953 --> 00:07:00,320 little bit. 131 00:07:01,955 --> 00:07:04,357 And in this healing layer, I just made some very small fixes. 132 00:07:04,657 --> 00:07:05,925 Nothing crazy at all, 133 00:07:06,92 --> 00:07:09,462 removed two distractions to the background and a few things in the 134 00:07:09,462 --> 00:07:09,629 foreground. 135 00:07:10,330 --> 00:07:12,832 In the last lesson, i'll tell you guys how to dodge and burn. 136 00:07:12,999 --> 00:07:15,935 We're going to use that technique in a different way to accentuate features. 137 00:07:16,169 --> 00:07:17,771 Instead of smooth transitions, 138 00:07:18,505 --> 00:07:19,873 let's go ahead and set that up. 139 00:07:20,106 --> 00:07:22,575 We're going to hit command, shift n for a new layer. 140 00:07:23,76 --> 00:07:25,445 We're going to name this global dodge and burn. 141 00:07:27,781 --> 00:07:28,948 Set the blending mode 142 00:07:29,549 --> 00:07:30,550 to soft light 143 00:07:31,151 --> 00:07:34,254 and make sure that filled with soft light, neutral color is checked. 144 00:07:35,855 --> 00:07:38,892 We're going to go to our brush by heading b on the keyboard. 145 00:07:40,360 --> 00:07:44,97 Our settings are still the same as last time, where 100 percent opacity, ten 146 00:07:44,197 --> 00:07:45,932 percent flow with airbrush on, 147 00:07:48,34 --> 00:07:50,503 transfers on with pen pressure for both opacity 148 00:07:51,538 --> 00:07:52,339 and flow jetter. 149 00:07:52,839 --> 00:07:55,141 But remember, that's only if you're using a wakecomb tablet. 150 00:07:55,475 --> 00:07:57,277 We also have build up check down here 151 00:07:58,678 --> 00:07:59,379 for the last shot. 152 00:07:59,479 --> 00:08:02,82 We use dodge and burn to smoother the transitions in our skin. 153 00:08:02,415 --> 00:08:06,86 For this shot, we're going to be using dodging burn to contra parts of his body. 154 00:08:06,419 --> 00:08:08,955 So let's start by making our brush a bit bigger. 155 00:08:11,791 --> 00:08:14,94 And what we're going to do is we're going to paint white 156 00:08:14,427 --> 00:08:16,162 wherever there already is light 157 00:08:16,730 --> 00:08:19,366 and black, wherever there are already shadows. 158 00:08:21,1 --> 00:08:22,736 We're going to make it a little bit bigger. 159 00:08:24,170 --> 00:08:25,605 And we're just going to paint 160 00:08:27,73 --> 00:08:29,275 where that light is already on his face. 161 00:08:35,48 --> 00:08:37,283 We'll paint a little bit on the top of his head. 162 00:08:38,585 --> 00:08:40,153 We're just going to keep following 163 00:08:41,54 --> 00:08:43,356 the natural lines of this light 164 00:08:43,790 --> 00:08:45,425 as I go down his arms 165 00:08:46,493 --> 00:08:47,360 on his shirt, 166 00:08:50,63 --> 00:08:50,730 even 167 00:08:51,131 --> 00:08:52,332 all the way down his pants. 168 00:08:57,937 --> 00:09:01,107 Now let's switch to black, and we'll paint where there's shadows. 169 00:09:01,875 --> 00:09:04,310 And this really just darkens the shadows of it. 170 00:09:16,189 --> 00:09:18,892 Now let's see what we have as an end result for this 171 00:09:20,360 --> 00:09:20,760 it's subtle. 172 00:09:20,894 --> 00:09:22,729 But as you toggle that layer on and off, 173 00:09:23,229 --> 00:09:26,399 it's a very selective contrast that you've manually painted in, 174 00:09:26,666 --> 00:09:29,436 and it draws the eye towards the subject a little bit more. 175 00:09:30,503 --> 00:09:32,305 What we're also going to paint on 176 00:09:33,139 --> 00:09:34,708 is this tree that he's sitting on. 177 00:09:36,343 --> 00:09:37,610 We're just going to paint white 178 00:09:39,79 --> 00:09:40,480 along the highlight of it 179 00:09:40,914 --> 00:09:42,415 to bring that out a bit more. 180 00:09:46,920 --> 00:09:49,589 It's going to follow the natural lightlines, 181 00:09:49,789 --> 00:09:51,524 just like we did with his arms and legs. 182 00:09:52,759 --> 00:09:53,760 We'll switch to black, 183 00:09:55,228 --> 00:09:57,764 the shadows on this tree a little bit darker. 184 00:10:01,935 --> 00:10:03,670 Now let's see what that effect gives us. 185 00:10:04,571 --> 00:10:07,640 And it's just a little bit more contrast that lets that tree pop out 186 00:10:07,707 --> 00:10:08,475 from the background. 187 00:10:10,577 --> 00:10:14,80 The last thing that I'm noticing that we can take care of, what this layer, 188 00:10:14,748 --> 00:10:16,983 is, there is some slight vignette up in the sky. 189 00:10:17,450 --> 00:10:19,853 In the very edges of the corners are 190 00:10:22,489 --> 00:10:22,989 a bit darker. 191 00:10:23,223 --> 00:10:25,592 So we're going to switch to white so we can brighten it. 192 00:10:25,859 --> 00:10:27,360 We're going to make our brush 193 00:10:28,261 --> 00:10:29,295 fairly large. 194 00:10:30,430 --> 00:10:31,831 We're just going to lightly paint 195 00:10:33,299 --> 00:10:34,234 on those corners 196 00:10:35,935 --> 00:10:37,437 to even out those vignettes. 197 00:10:40,173 --> 00:10:43,943 Keep in mind that this is a very simple example of how to contour using dodge 198 00:10:44,110 --> 00:10:44,477 and burn. 199 00:10:44,978 --> 00:10:48,14 Later on in this tutorial we'll be getting a lot more specific with this 200 00:10:48,14 --> 00:10:51,217 technique, especially when we're in the studio and we're wanting to contort our 201 00:10:51,217 --> 00:10:51,785 model's faces. 202 00:10:52,118 --> 00:10:54,721 Let's send this image over to clay and move on to our next one. 203 00:11:04,998 --> 00:11:07,67 I just received this retouch back from Jordan. 204 00:11:07,467 --> 00:11:08,368 It's looking really awesome. 205 00:11:08,735 --> 00:11:11,871 There's a few things that we need to take care of and analyze before we 206 00:11:11,938 --> 00:11:13,6 start color grading. 207 00:11:13,640 --> 00:11:18,345 And the first thing is, because Kurt has a bald head here it's shaped sort 208 00:11:18,511 --> 00:11:22,15 of strange, and there's distortion in the lens is causing this weird shape in 209 00:11:22,15 --> 00:11:22,415 its head. 210 00:11:22,816 --> 00:11:25,318 So we need to resolve that by going into lens correction 211 00:11:26,586 --> 00:11:29,122 and correcting the distortion in this lens. 212 00:11:29,689 --> 00:11:33,293 So in order to remove that lens distortion, we first need to do a 213 00:11:33,293 --> 00:11:33,927 couple things. 214 00:11:34,260 --> 00:11:36,96 First, we need to create our base layer. 215 00:11:36,496 --> 00:11:40,166 We do that by hitting command, option, shift and error. 216 00:11:42,669 --> 00:11:44,170 Then we're going to go up to filter, 217 00:11:44,671 --> 00:11:46,406 and we're going to go to lens correction. 218 00:11:47,540 --> 00:11:51,211 Once we're in lens correction, we can do some automatic processing here, 219 00:11:51,711 --> 00:11:53,279 but we want to go over to custom, 220 00:11:53,947 --> 00:11:56,483 and then we go to remove distortion. 221 00:11:57,50 --> 00:11:58,885 And you're going to drag this slider 222 00:12:00,186 --> 00:12:02,589 to about negative four or negative five. 223 00:12:03,56 --> 00:12:06,26 But one thing to be cautious about is that horizon line. 224 00:12:06,493 --> 00:12:08,995 When you're removing distortion, or even adding distortion, 225 00:12:10,330 --> 00:12:13,400 you need to be very cautious of all the lines in the frame, especially 226 00:12:13,800 --> 00:12:17,871 horizontal lines, because they'll bend and create weird lines that might throw 227 00:12:17,937 --> 00:12:18,672 off the entire composition. 228 00:12:19,706 --> 00:12:21,441 So you need to be very aware of that. 229 00:12:22,409 --> 00:12:25,545 In previous lessons, I've showed you that you can use the camera raw filter 230 00:12:25,779 --> 00:12:27,247 to desaturate, add clarity. 231 00:12:27,781 --> 00:12:31,351 But in this case, we're going to add the vibrance adjustment layer, 232 00:12:32,18 --> 00:12:35,88 which is going to desaturate the image just like we did in a camera. 233 00:12:35,622 --> 00:12:37,924 But this time we're in, we're going to do it on an adjustment layer. 234 00:12:39,225 --> 00:12:42,28 So we're going to go up to vibrance, and we're going to desaturate the image 235 00:12:42,328 --> 00:12:43,363 with a vibrance 236 00:12:43,930 --> 00:12:44,631 by about 237 00:12:45,465 --> 00:12:46,733 negative fifteen. 238 00:12:48,201 --> 00:12:51,204 Next we're going to add, just like in all the other lessons, 239 00:12:51,771 --> 00:12:53,273 a curves adjustment layer. 240 00:12:55,709 --> 00:12:57,911 We're going to change the red channel 241 00:12:59,379 --> 00:13:02,82 and we're going to push the reds back into this shot 242 00:13:03,216 --> 00:13:07,520 by grabbing that center point in line and pushing towards the top left corner. 243 00:13:08,988 --> 00:13:10,890 Next, we're going to go down to the green channel. 244 00:13:11,558 --> 00:13:13,927 We're going to create a slight s curve here. 245 00:13:15,61 --> 00:13:18,665 So pulling down the greens, adding magenta in those shadows, 246 00:13:19,799 --> 00:13:21,935 and pumping a little bit more greens 247 00:13:22,102 --> 00:13:23,36 into the highlights. 248 00:13:26,106 --> 00:13:27,674 Next, we're going to go to the blue channel, 249 00:13:28,408 --> 00:13:30,577 and we're just going to zap out some of these blue is. 250 00:13:30,577 --> 00:13:34,280 We're going to drag out some of these blues that are left in this shot to 251 00:13:34,280 --> 00:13:36,149 make this shot really, really warm. 252 00:13:37,784 --> 00:13:40,820 So we're going to drag down the shadows, and we're going to drag down 253 00:13:40,920 --> 00:13:41,755 the highlights, 254 00:13:43,623 --> 00:13:46,893 so we have a nice brown, warm tone to this shot. 255 00:13:51,131 --> 00:13:54,868 So I'm renaming these layers to vibrance and color contrast. 256 00:13:55,68 --> 00:13:59,205 Next, we're going to deal with the midtones and the color to go to color balance. 257 00:14:00,273 --> 00:14:02,676 And we create a new adjustment layer from here. 258 00:14:02,742 --> 00:14:05,378 We're going to dabble with these sliders a little bit until we get a 259 00:14:05,378 --> 00:14:10,250 nice balance of color where it's not too warm and not too cool, sort of 260 00:14:10,250 --> 00:14:13,119 right in the middle and play is within this warm tone. 261 00:14:16,356 --> 00:14:17,924 We're add a little Sion, 262 00:14:20,360 --> 00:14:22,95 perhaps little magenta. 263 00:14:25,298 --> 00:14:29,235 So we've dragged a little bit more cyan into the shot to negative five. 264 00:14:29,369 --> 00:14:31,871 We've taken out a little bit of that red to balance us out. 265 00:14:32,272 --> 00:14:35,375 We've added a little bit of green, taken out some of that magenta, 266 00:14:36,409 --> 00:14:38,244 and finally added some blue. 267 00:14:39,312 --> 00:14:42,182 And the one thing you'll notice that's different in this shot than the other 268 00:14:42,182 --> 00:14:45,585 shots, is, now I have this preserve a luminosity clicked. 269 00:14:45,952 --> 00:14:46,686 I have it checked. 270 00:14:46,986 --> 00:14:50,256 Once you start adding blue and adding darkness into these shadows, 271 00:14:51,291 --> 00:14:53,226 what this is going to do is preserve that luminossi. 272 00:14:53,793 --> 00:14:56,496 So it's going to maintain the brightness of the entire shot. 273 00:14:57,63 --> 00:15:01,701 If this was unchecked, that luminosity would change as you adapt and change 274 00:15:01,868 --> 00:15:02,736 these sliders. 275 00:15:05,71 --> 00:15:07,407 I think we have a pretty strong shot here. 276 00:15:07,707 --> 00:15:10,710 It looks really balanced, everything's looking really good. 277 00:15:10,977 --> 00:15:13,113 So I think I'm going to move into sharpening now. 278 00:15:13,613 --> 00:15:16,916 So I'm going to stamp all these layers back down, just like in the last 279 00:15:16,983 --> 00:15:22,389 lessons, using command options, shift e or control alt shift e. 280 00:15:23,56 --> 00:15:24,791 And then I'm going to go into sharpening. 281 00:15:25,392 --> 00:15:28,495 I'm going to duplicate this layer using command j, 282 00:15:29,396 --> 00:15:31,664 and then I'm going to group these layers together 283 00:15:32,198 --> 00:15:33,767 using command g. 284 00:15:35,301 --> 00:15:36,169 I'm going to call this 285 00:15:37,103 --> 00:15:37,904 sharpening. 286 00:15:39,72 --> 00:15:41,441 I'm going to change the group blending mode 287 00:15:42,575 --> 00:15:43,510 to overlay. 288 00:15:44,678 --> 00:15:47,681 And I'm going to grab this first layer here and change this 289 00:15:48,515 --> 00:15:50,250 blending mode to vivid light. 290 00:15:51,217 --> 00:15:54,721 I'm going to invert this top layer, hitting command I 291 00:15:55,388 --> 00:15:56,489 or control I, 292 00:15:56,890 --> 00:15:58,391 and then I'm going to go up to filter 293 00:15:58,892 --> 00:15:59,526 blur 294 00:15:59,959 --> 00:16:01,127 and surface blur. 295 00:16:02,328 --> 00:16:04,30 Let's keep that radius at ten pixels. 296 00:16:04,330 --> 00:16:07,534 In the threshold at eight pixels that's going to give us a nice 297 00:16:08,34 --> 00:16:09,602 sharpened image 298 00:16:09,703 --> 00:16:10,870 with a lot of detail. 299 00:16:14,341 --> 00:16:17,644 So let's select this group on sharpening, and they're going to bring 300 00:16:17,777 --> 00:16:21,915 back the opacity a little bit, so it's not overboard or overcooked. 301 00:16:25,318 --> 00:16:26,553 And the last step 302 00:16:26,753 --> 00:16:30,423 is that we're going to hit command option, shift e to stamp these layers 303 00:16:30,657 --> 00:16:31,691 back down again. 304 00:16:32,359 --> 00:16:33,159 We're going to add noise 305 00:16:34,194 --> 00:16:35,962 and make some final adjustments here. 306 00:16:36,29 --> 00:16:37,130 In camera, raw, 307 00:16:38,498 --> 00:16:39,532 we go, filter 308 00:16:39,999 --> 00:16:40,633 noise, 309 00:16:41,301 --> 00:16:42,68 add noise, 310 00:16:44,904 --> 00:16:46,239 keep it at two percent. 311 00:16:48,975 --> 00:16:51,44 Then we're going to get a filter camera. 312 00:16:51,711 --> 00:16:53,913 We're going to make some final adjustments here. 313 00:16:54,414 --> 00:16:58,385 So obviously, like in the other shots, we want to add some clarity. 314 00:16:59,386 --> 00:17:01,287 They can't fifteen clarity, 315 00:17:02,355 --> 00:17:03,56 maybe even less. 316 00:17:03,456 --> 00:17:04,791 Maybe ten clarity 317 00:17:05,692 --> 00:17:06,393 looks good. 318 00:17:07,293 --> 00:17:10,196 And then we could play with these temperature sliders a little bit, just 319 00:17:10,196 --> 00:17:11,998 to maybe put some final 320 00:17:12,899 --> 00:17:13,933 little color on it, 321 00:17:18,571 --> 00:17:19,39 but 322 00:17:19,305 --> 00:17:20,807 I'm liking where it stands is. 323 00:17:21,374 --> 00:17:22,575 And the last step 324 00:17:23,143 --> 00:17:26,246 is, we're going to use that technique that I showed you earlier 325 00:17:27,213 --> 00:17:27,714 with Maria. 326 00:17:28,415 --> 00:17:30,717 We're going to stretch these pixels a little bit. 327 00:17:31,317 --> 00:17:35,989 So we're going to select this layer and hit command t for our transform tool. 328 00:17:37,57 --> 00:17:40,160 We're going to hold down, shift and drag this image up 329 00:17:40,760 --> 00:17:42,562 to really extend these pixels. 330 00:17:44,497 --> 00:17:47,867 And what this is going to do is a longate kurt's face, that's going to 331 00:17:47,867 --> 00:17:52,505 longate his body and make him appear taller and peer stronger, and the image 332 00:17:52,839 --> 00:17:54,574 really pop out and stand out. 333 00:17:54,908 --> 00:17:59,612 And once we elongated kirt's face here using a free transform tool, I think we 334 00:17:59,612 --> 00:18:00,680 have a wrapped image. 335 00:18:00,814 --> 00:18:02,916 I think this is a great shot, a great result. 336 00:18:03,316 --> 00:18:05,452 And, you know, say this out and move on to the next shot. 28818

Can't find what you're looking for?
Get subtitles in any language from opensubtitles.com, and translate them here.