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So we're back here at another
interesting stone structure
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here at burnheim forest.
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And as the sun lowers, we're here in a
shady area, and we're going to get to
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work and capture some great portfolio.
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So I have tyre here sitting on these
steps in a very
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masculine.
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Poe is very powerful pose.
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And so I'm not only using her body and
these steps as lines, but I'm also
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using the edge of this curve as a
leading line in the frame.
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So as you can see, I'm in sun, but tyre
here is in complete shade behind this
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stone structure.
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So she's actually being lit by the sky
itself all around us in the atmosphere,
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rather than the actual sun as the main
light.
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And so there's actually no harsh
shadows in this entire photograph.
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I think it's an interesting
juxtaposition to have
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hard angles and strong lines and
powerful mood, but have a very soft light.
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So we're going to go ahead and work
through this and see what we come up with.
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A fool
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ice lines.
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Can I see your hands a little bit more
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good?
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Flare here
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beautiful.
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So notice how I'm using these steps
basically as leading lines, and also
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this edge to sort of fitter in this
frame.
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She's on the right side of the frame,
and we're making this just a unique,
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interesting composition that would
probably be otherwise boring
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unless
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we didn't have all these great lines.
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So unlike the last shot where I had to
be very precise with the light
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imposing, this gives us the ability
here and shade to really work on body movement
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and really work on posing.
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And these lines giving the advantage of
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creating a unique composition
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with both body and structure.
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So we've got a few awesome shots out of
this
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set, and we're going to definitely take
this into post processing and get to
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work on it.
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So now we have our next shot with tyra,
and she's sitting in the shade.
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So let's bring that into capture one
and get working,
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just like all the previous lessons.
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We're going to go ahead and grab the
image from the lesson folder
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and drag it into capture one.
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Make sure that collection is such a
selected album,
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select the image and import one image.
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We're going to make the new variant
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and jump right into color adjustments.
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So for this shot, I think it's just a
bit too warm.
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We're going to cool it off a bit.
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And there is a little bit too much
magenta.
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So we're just going to pull the tent
slider down.
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So it's at about zero.
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Think that's good for the color.
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And something I want to do for this
image is I want to bring out a little
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bit more detail in the structure.
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The way I'm going to do that is the
same method that we've been using for
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all the other pre processing.
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So I'm going to decrease the exposure a
bit,
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increase the shadows to a good balanced
point.
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Going to balance the entire image
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using the brightness slider.
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And I think that it could use
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a bit more contrast
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at this point.
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I think we still need to pull out a
little bit more detail here.
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So I'm going to decrease the exposure
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a little bit more
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and increase the shadows.
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I'm going to go to the levels, and I'm
going to bring in the highlights
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quite a bit,
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and we get some nice, good contrast and
transitions on our face.
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So we're going to go ahead and export
that
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and get it ready for Photoshop.
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We've got our image in Photoshop now.
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And just like all the other images, the
first step is do the healing and
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cloning.
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So I'm going to make that new layer.
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I'm going to do all my work.
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We're going to speed through this,
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you should already know how to do this.
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So let's get to Italy.
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We've gone ahead and taking care of all
of our minor touch ups, but there's one
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problem.
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Area that's going to take
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both healing and dodge and burn.
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And that's this brawline right here.
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So we're going to make sure that we're
on our healing brush
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and make it a bit bigger.
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Sample around here,
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and we're going to try and remove this
harsh transition.
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Actually, let's make it a bit smaller
for this part.
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Sample
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the painted way
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by using the healing brush, we removed
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that harsh line.
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But now we need to use dodge and burn
to even out this transition.
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So let's go ahead and make our dodging
burn layer.
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We'll go new layer.
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Name a dB.
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Set it to soft light, blend mode
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and check.
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Fill with soft light,
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hit, ok.
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Make sure that we're using our brush
tool.
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Make it a bit bigger.
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00:06:07,934 --> 00:06:11,37
And we're going to want to paint black
on the areas we're going to darken,
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and white on the areas that we want to
lighten.
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So right here,
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I feel like
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we need to darken.
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That
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I'm around here
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a little bit up here.
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I'll zoom out and see how that looks.
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I still see a little bit of a weird
transition there that I think we need
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to lighten a bit.
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So we're going to hit ex on our
keyboard to switch to white,
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enlarge, our brush size
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a little bit more,
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and paint in that area.
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And already that looks a lot better.
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For this next section.
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I just want to do a bit of dodge burn
on her face,
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around her eyes.
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So I want to take care of
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this line here, some transitions on our
cheek, a little bit on our forehead and neck
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00:07:14,734 --> 00:07:16,336
and a little bit on her legs.
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So I'm going to speed this up, and then
we'll be going over something new.
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We've just finished up with all of our
dodging and burning.
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The skin's looking great.
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The rest of the image is cleaned up,
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but this image is a little dull.
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We've already got this blank patch of
sky.
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So I'm going to teach you how to
introduce a flair.
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Flares are an excellent way to bring a
little bit more reality to areas that
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are pure white or blown out, as well as
bringing a little bit more dimension or
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pop to your image.
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The first step to adding a flair is to
make a new layer.
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We're going to hit command shift.
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N,
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we're going to name this large flare
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and set the blend mode
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to linear dodge.
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We're going to hit, ok.
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We're going to go over to our toolbar,
and we're going to find the gradient tool.
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It might be set to paintbucket tool,
but if you click and hold,
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you'll find the gradient tool under the
dropdown, or you can hit g on your keyboard.
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You want to make sure that your
gradient is set to a circular gradient,
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and that we're using foreground to
transparent color
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to make the gradient.
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You're going to want a whole option and
sample the color of that blow note area,
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and then click and drag away from that
selection.
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Now we have a flair,
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but it doesn't look great.
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That's a bit too much.
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We could pull back the flair by
reducing the opacity, but you can see
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that it kind of lessens the effect
across the board.
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Instead, we're going to use film.
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Since we set the layer to a linear
dodge blend mode,
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as we lower fill,
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you can see that it affects
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the darks of the image
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more than the lighter areas.
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So we're going to turn this down quite
a lot.
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And then we're going to lower the
opacity
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just a bit.
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Now we have a subtle flair there,
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but we want to add a little bit more.
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So we're going to make another new
layer.
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We're going to call it small flare,
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and keep it on normal blend mode.
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This time
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we already sampled the color that we
want to use.
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So we're going to click and drag away
from that same area,
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but not as far as we did with the large
layer,
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say, around here.
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And you get a little bit of a flair
there.
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We want to reduce the opacity just a
touch.
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Then select both layers by holding
shift and clicking on both of them.
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Hit command g to put them in a group,
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and we'll name that group
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flairs.
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Now, if you hit the I button to the
left of the group, we can see the effect
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toggling on and off.
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That's right about where I want it.
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But let's go back into this and i'll
show you how to add some color to your flair.
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We're going to select our large flair
layer.
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Hit command you,
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and this will bring up our hue
saturation panel.
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And we're going to want to make sure
that colorize is checked right here.
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We're going to bring the lightness down
a bit
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and the saturation up.
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And already you can see that since the
hue is set to red, you're getting a red
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tint to the flare.
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You can scroll through all of these
hues and choose a color that you like
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if you're out shooting on a dreary day.
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This is a great way to fake sunlight
and Photoshop.
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I think I have this image where I want
it before I send it to clay
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let's hit.
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Okay.
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I'm going to save this out and we're
done with this industry.
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00:11:53,546 --> 00:11:56,16
Now I've just received this retouch
back from Jordan.
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00:11:56,349 --> 00:11:58,284
We have a really awesome retouch here.
204
00:11:58,351 --> 00:11:59,219
It's a really great image.
205
00:11:59,452 --> 00:12:01,87
It's already leaning on the cool side.
206
00:12:01,554 --> 00:12:05,558
But as I said in the last images, you
want to first analyze the shot and see
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where you want to go, because at this
point it's a creative choice.
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It's a creative process to color grade,
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00:12:11,531 --> 00:12:16,2
because tyra is in the shade, and
naturally shade is cooler.
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00:12:16,436 --> 00:12:20,807
I think playing towards that cool tone
will just make it that much more interesting.
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00:12:22,976 --> 00:12:27,380
So first we're going to create a
stamped layer of all these layers we've
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created so far.
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00:12:30,183 --> 00:12:32,952
And we do that by hitting command
option, shift e
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or control shift alt e.
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I call this our base layer.
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Then we're going to select a curves
adjustment layer, just like in the
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other images, and start out with
contrast.
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00:12:52,105 --> 00:12:53,773
We're going to select a redshail.
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00:12:56,343 --> 00:13:00,46
We're going to select the marker point
in the center of this line and pull
220
00:13:00,280 --> 00:13:01,114
this down
221
00:13:06,920 --> 00:13:07,787
around right there.
222
00:13:07,854 --> 00:13:08,655
Looks real nice.
223
00:13:10,256 --> 00:13:11,991
Then I'm going to go to the green
channel,
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00:13:12,826 --> 00:13:14,728
and I'm going to play with this line a
little bit,
225
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not too much.
226
00:13:16,29 --> 00:13:20,33
We're just going to add a little bit of
magenta to the shadows and the little
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00:13:20,200 --> 00:13:21,267
green to the highlights.
228
00:13:21,935 --> 00:13:23,370
And the same thing with the blue.
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00:13:25,238 --> 00:13:27,674
We're just going to add a little blue
to the highlights.
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00:13:28,174 --> 00:13:29,609
And then I'm going to leave that alone.
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00:13:32,278 --> 00:13:35,949
All these changes are very subtle, but
that can make a huge impact in the
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final image.
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00:13:38,718 --> 00:13:39,185
Next,
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we're going to go to color balance.
235
00:13:41,454 --> 00:13:43,690
And we're going to really start
adjusting these mid tones
236
00:13:46,893 --> 00:13:49,763
when I drag the slider a little bit
over towards the blue.
237
00:13:52,265 --> 00:13:55,201
Same with the green, at a little bit of
green to this,
238
00:13:56,102 --> 00:13:57,937
because this image is already really
cool.
239
00:13:58,38 --> 00:14:00,674
We're going to keep this cion red
slider where it is.
240
00:14:00,974 --> 00:14:04,744
We could actually add a little bit more
red, but we ended up taking out red
241
00:14:05,78 --> 00:14:06,713
with that color curve adjustment.
242
00:14:09,616 --> 00:14:10,717
Change this to color.
243
00:14:12,18 --> 00:14:15,455
Now we have a nice, cool foundation
here, I want to add a little bit of
244
00:14:15,455 --> 00:14:16,356
warmth to these highlights.
245
00:14:16,823 --> 00:14:19,993
And I do so using a technique in levels.
246
00:14:20,760 --> 00:14:23,363
So I select the levels adjustment layer.
247
00:14:24,998 --> 00:14:27,534
And I want to go down to the blue
channel.
248
00:14:29,135 --> 00:14:34,708
I'm going to grab this white output
slider and drag that towards the black side.
249
00:14:35,375 --> 00:14:38,978
And you're going to see that it's going
to add a significant amount of warmth
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00:14:39,212 --> 00:14:40,13
to these highlights.
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00:14:40,513 --> 00:14:44,317
If I go all the way across, you're
going to see that it just makes this
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00:14:44,651 --> 00:14:45,919
unbelievably warm,
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almost yellow.
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00:14:47,454 --> 00:14:48,421
We don't want that much.
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00:14:48,488 --> 00:14:49,589
So we're going to bring this
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00:14:50,90 --> 00:14:50,724
to taste.
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00:14:51,858 --> 00:14:55,195
If you were to drag this black slider
towards the white side,
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00:14:56,29 --> 00:14:58,398
you'd be adding blues to the shadows,
259
00:15:00,500 --> 00:15:03,837
which could look really cool, but we're
not going to do it for this particular image.
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00:15:10,10 --> 00:15:12,479
So I'm going to work with this slider a
little bit more,
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00:15:17,217 --> 00:15:18,551
and land right about there.
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00:15:21,955 --> 00:15:25,458
Some of that we have are color where we
want it just a little bit.
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00:15:25,458 --> 00:15:28,762
I'm going to add some final touches,
which is going to be sharpening noise.
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00:15:29,129 --> 00:15:31,831
And of course, we're going to end with
camera raw.
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00:15:32,198 --> 00:15:35,835
So what I need to do now is stamp all
these layers down to one layer
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00:15:36,102 --> 00:15:37,771
and want to duplicate this layer.
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00:15:38,338 --> 00:15:41,775
We're going to group this together when
it changed this group
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00:15:42,575 --> 00:15:43,510
to overlay,
269
00:15:46,179 --> 00:15:48,481
and when it changed the first layer in
this group
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00:15:49,315 --> 00:15:50,250
to vivid light.
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00:15:50,984 --> 00:15:52,318
I'm going to invert that
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00:15:55,221 --> 00:15:58,725
when to throw on some surface blur,
just like we did in all the last images.
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00:15:58,892 --> 00:16:00,160
And we're going to sharpen this
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00:16:02,896 --> 00:16:06,566
once we have that surface blur applied,
we're going to change this group name
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00:16:07,701 --> 00:16:08,468
the sharpening,
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00:16:10,36 --> 00:16:13,273
and we're going to back this sharpening
down to fifty percent.
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00:16:15,709 --> 00:16:17,477
The next process is to add noise.
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00:16:17,777 --> 00:16:20,814
And we're going to put some final
touches on with camera raw,
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00:16:28,254 --> 00:16:30,557
filter noise, add noise
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00:16:33,626 --> 00:16:34,928
once we have our noise applied.
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00:16:35,528 --> 00:16:37,430
Now we're going to dive into camera raw
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00:16:39,132 --> 00:16:42,869
and just add a few final touches to
this final layer.
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00:16:44,504 --> 00:16:45,638
First we start with clarity.
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00:16:46,272 --> 00:16:48,908
We don't want to go overboard, because
that would look way over processed.
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00:16:49,943 --> 00:16:52,912
And then we don't want to go too far
under, because that would just look
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00:16:52,979 --> 00:16:54,80
like a blurry mess.
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00:16:55,48 --> 00:16:57,117
So when we get a nice strong punch
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00:16:57,450 --> 00:16:58,885
with the clarity around twenty,
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00:17:01,54 --> 00:17:03,356
then we're going to drag this vibrant
slider,
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00:17:07,794 --> 00:17:08,628
really make this
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00:17:10,96 --> 00:17:12,165
a nice, desaturated, muted look
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00:17:19,639 --> 00:17:20,473
on negative ten,
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00:17:22,575 --> 00:17:23,710
as we did in the last image.
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00:17:23,877 --> 00:17:27,147
You can play with the temperature
controls a little bit, just to add a
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00:17:27,213 --> 00:17:31,317
little bit more balance this color,
just in case you've got to a certain 0
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00:17:31,551 --> 00:17:33,86
and then need to back off your changes.
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00:17:33,386 --> 00:17:34,888
This is a good point to do this.
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00:17:35,155 --> 00:17:38,391
So i'll go up here, occasionally into
this temperature slider, and just
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00:17:38,992 --> 00:17:42,195
play around these sliders, just in case
you haven't locked it quite imperfectly
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00:17:42,729 --> 00:17:43,363
where you want it.
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00:17:47,634 --> 00:17:51,71
So here I've added a little bit of
warmth to it, and I've added a little
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00:17:51,137 --> 00:17:55,75
bit of magenta to this, which has
eliminated some of the cooler tones in
303
00:17:55,75 --> 00:17:55,241
this.
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00:17:55,475 --> 00:17:57,243
But we have a much more balanced image.
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00:17:57,377 --> 00:17:57,944
I feel like.
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00:17:58,11 --> 00:17:58,244
Now,
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00:18:00,280 --> 00:18:03,49
once we've made our final adjustments
in camera raw,
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00:18:03,216 --> 00:18:04,484
on the back end of this,
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00:18:04,751 --> 00:18:05,752
we hit, ok,
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00:18:06,119 --> 00:18:09,622
as we did in the first images, we
applied the camera raw before we
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00:18:09,689 --> 00:18:11,691
started adding adjustment layers.
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00:18:11,858 --> 00:18:16,896
With these two images, we've applied
the camera raw adjustments to this last
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00:18:17,297 --> 00:18:17,464
layer.
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00:18:18,98 --> 00:18:20,900
Remember, this last layer also has
noise on it.
315
00:18:21,0 --> 00:18:23,837
So if we delete this, the noise would
go away as well.
316
00:18:24,437 --> 00:18:25,638
So now we're getting pretty close.
317
00:18:25,872 --> 00:18:29,109
Let's take a look at our image before
and after.
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00:18:31,144 --> 00:18:32,145
This is before.
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00:18:32,746 --> 00:18:33,613
This is after.
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00:18:34,681 --> 00:18:38,351
As I mentioned in the last lesson, it's
important to step away from your color
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00:18:38,418 --> 00:18:40,20
grade and come back with fresh eyes.
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00:18:40,420 --> 00:18:43,957
I don't have the opportunity with this
image, but as I've moved along in this
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00:18:44,24 --> 00:18:46,593
process, I just see that this image is
a little too green.
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00:18:46,893 --> 00:18:51,297
Someone apply one final layer of color
balance, just to even out this green
325
00:18:51,631 --> 00:18:53,433
and bring some agenda back in.
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00:18:54,200 --> 00:18:55,201
So I'm going to add
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00:18:55,535 --> 00:18:56,336
color balance,
328
00:18:57,70 --> 00:18:58,872
and we'll rename this to final color.
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00:19:02,676 --> 00:19:05,111
And I'm just going to add some agenta
to this,
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00:19:06,980 --> 00:19:08,481
so it's not nearly as green.
331
00:19:13,953 --> 00:19:14,921
I think that looks great.
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00:19:15,55 --> 00:19:17,123
I think we have a strong image here.
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00:19:17,390 --> 00:19:20,493
And remember it's important to step
away from this and come back to this at
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00:19:20,493 --> 00:19:23,530
a later time, because you might see
this image in a whole new way.
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00:19:24,30 --> 00:19:27,400
But I think that we have a really great
shot here, a great color grade.
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00:19:27,534 --> 00:19:28,735
And we're going to move on to the next
shop.
27433
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