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So in the last shot, we were in the
middle of this high grass,
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and now we're in this
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awesome stone structure.
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The sun is lowered a little bit,
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but that's actually a good thing,
because it's going to add a little bit
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more drama and a little bit more
contrast or photograph.
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So let's get Maria against the stone
structure, and let's see what we come
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up with.
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So we place Maria on the stone
structure here, and we're going to use
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our hand to sort of reference
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where this nice red rank light is going
to fall on the face.
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So where she's placed right now?
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As you can see, we have that nice
contrast dramatic lighting on her face
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with the nice highlight on her
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cheekbone.
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And because the sun has been lowering
throughout the day, now there's a nice
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shadow that's being cast across this
stone structure.
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So I love the light.
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How it is right now
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it's right where we need it.
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So we're going to shoot this and see
what we come up with.
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So I hope this is kind of open your
eyes to shooting in harsh, hard sunlight.
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And I hope you take this technique and
use it in your own work.
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And so we're going to take this now.
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And go over to post processing and take
it for the next one.
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The shot that we're about to work on is
very similar to the last shot that we
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processed.
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There's going to be a lot of the same
steps,
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00:02:02,255 --> 00:02:04,991
but let's go ahead and open and capture
one and get started.
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Now that we're in capture one, we're
going to go over to the library tab
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under user collections.
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We're going to hit the plus button
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and make a new album.
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I'm going to call it f stoppers.
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You can name it whatever you want.
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And we're going to hit, ok.
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Next, you have to find the image that
we're going to work on, which is
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located in your lesson folder.
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So I'm going to go ahead and grab that
image.
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We're going to select it and drag it
over into capture one,
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just like last time.
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00:02:35,955 --> 00:02:38,725
We're going to make sure that under
collection is a selected album.
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We're going to select the image and
import one image.
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Over on the right side of the screen,
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we can select that variant,
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right click it
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and click new variant,
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and that'll open a new instance for us
to edit
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again, just like last time, we're going
to go over to the color tab
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on the left side of the screen,
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and we're going to adjust
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the color temperature
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to be a little bit warmer.
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It's still about the same as the last
shot, a little bit too cold.
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So I'm going to make it just a touch
warmer.
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00:03:12,659 --> 00:03:15,695
And next we're going to go over into
the exposure tab.
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And with this image,
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I want to bring the highlights down and
bring the shadows up so that it
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00:03:23,470 --> 00:03:25,438
has a more natural balance to it.
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So I'm going to pull the exposure
slider back just a touch,
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and you'll notice that we get a lot of
detail and color back into those highlights.
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Next for the shadows, we'll go to high
dynamic range and pull up the shadow
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slider just a bit.
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00:03:41,321 --> 00:03:42,889
Just before we export this out,
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I might just want to up the brightness
a little bit
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and increase the contrast as well.
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It'll just give us a nice punch, while
still keeping those details that we
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00:03:51,531 --> 00:03:53,266
rescued from the highlights and the
shadows.
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From there we can right click the
version that we made all of our
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adjustments on,
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go to export
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variants.
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And this is where we want to make sure
that we know where we're saving this
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00:04:03,209 --> 00:04:03,376
too.
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00:04:03,476 --> 00:04:05,278
So I'm just going to save it to the
desktop.
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00:04:06,12 --> 00:04:09,382
I'm working at apet, but I recommend
you guys work in sixteen bit, just so
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you have that much more color data to
work with.
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We're going to make sure the icc
profile is still set to Adobe.
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Rgb
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resolution is still 300 pixels per
inch.
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The scale's fixed at 100 percent.
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And we're opening with Photoshop.
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The last thing we still need to make
sure that we're doing is that there's
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00:04:27,67 --> 00:04:28,335
no sharpening on output.
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If that's all good, let's go ahead and
click export one variant,
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00:04:34,574 --> 00:04:36,810
and that'll automatically bring it up
into Photoshop.
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00:04:37,877 --> 00:04:40,413
Now that we have this open end,
Photoshop, we're going to make our
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00:04:40,413 --> 00:04:43,49
healing layer, where we're going to
remove all of the distractions that we
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can see.
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00:04:43,616 --> 00:04:45,285
So we're going to go ahead and hit
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command shift, n
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to make a new layer.
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We're going to name it heel
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and hit ok.
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At this point,
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I like to go around the image, zoomed
in to look for any distractions that
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are catching my eye.
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00:05:00,667 --> 00:05:03,203
So we're going to zoom in with command
plus,
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00:05:04,104 --> 00:05:06,239
and holding the space bar
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00:05:07,140 --> 00:05:11,845
and dragging it actually lets you move
around the image so that you can easily preview
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any section of it.
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00:05:14,347 --> 00:05:14,748
I'm noticing.
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We're going to remove this.
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There's some dust on our pants,
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something catching light right here.
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And
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the biggest change for this image, I
think, is this clump of flyways here.
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So we're going to save that for last.
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For now
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let's go to our healing brush tool.
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00:05:36,836 --> 00:05:39,673
Using the square bracket keys, I'm
going to make my brush smaller,
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and we're going to go around
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the image and look for those areas that
we made a mental note of
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that.
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We need to clean up,
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just like the sky in the last shot.
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The healing brush tool probably won't
work with this piece of grass, just
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because of this transition here
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00:05:56,823 --> 00:05:58,758
and the fact that it's touching the
edge of the frame.
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So we're going to use the clone stamp
tool.
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00:06:00,493 --> 00:06:04,264
And you can get to that by hitting s on
your keyboard or on the left side of
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the screen.
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There is the button for it right here.
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We need to make it a bit smaller.
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So using the square bracket keys, I'm
going to shrink that down a bit
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while holding alt or option.
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I'm going to sample a good area of
texture
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and paint
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where the grass is right along the edge
of the photo.
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00:06:25,618 --> 00:06:28,121
And I'm going to do the same thing for
this transition here.
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So I'm going to sample right along this
transition,
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and I'm going to paint where the grass
is crossing that transition.
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00:06:39,232 --> 00:06:41,401
So now that we've cleaned that up with
the clone stamp tool.
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Let's go ahead and give it a try with
the healing brush.
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I'm going to hit
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Jay on the keyboard.
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I'm going to sample where I think some
good texture is right about here.
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And
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we're going to paint away
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this piece of grass.
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All right, that seems over worked well.
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So let's move on to the next area.
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We're going to move over to our Jeans.
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We're going to stay on the healing
brush tool.
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00:07:09,696 --> 00:07:11,197
I'm going to make it a bit smaller,
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just big enough that the areas that
we're fixing fit inside of the radius
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of our brush.
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We're going to start sampling
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and healing it away.
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The light is just hitting our Jeans
right here in a little bit of a funny way,
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and sits us a long, harsh transition.
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00:07:38,758 --> 00:07:40,326
We're going to use our clone stamp tool,
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make it a bit smaller.
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00:07:42,896 --> 00:07:45,131
Let's zoom in just to touch, so we
could see it better.
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And let's sample
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around here,
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making it even a little bit smaller, I
think.
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And we'll start
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slowly painting that away, just to
darken it a bit.
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And we could do the same thing right
here.
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That looks
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a lot better.
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I'm going to go back to my healing
brush.
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And continue working on the rest of the
image.
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00:08:18,31 --> 00:08:20,633
I'm noticing some more areas around
some harsh transitions.
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00:08:20,834 --> 00:08:22,402
So let's zoom in a little bit.
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00:08:24,104 --> 00:08:26,706
Go to our closed out tool by heading s
on the keyboard
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let's sample along the edge of a shirt,
right here.
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We're just going to paint
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away that thread.
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We're going to do the same thing for
this one right here.
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00:08:39,52 --> 00:08:41,287
So I'm actually going to make my brush
a bit smaller
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sample along this transition
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and paint away that thread.
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00:08:51,865 --> 00:08:54,868
There's a few more spots with similar
threads,
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one right here.
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I'm going to sample along this edge,
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going to paint that away.
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Then you notice that
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there's an edge right here as well.
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00:09:06,179 --> 00:09:08,314
So what I have to do is I have to sample
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this crease
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and paint that crease in.
184
00:09:17,223 --> 00:09:20,126
At this point, you should have a pretty
good grasp on what I'm actually doing.
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So I'm going to speed this up
186
00:09:22,195 --> 00:09:24,330
and finish up the rest of these small
blendings.
187
00:09:44,584 --> 00:09:47,787
You might think that removing these
hairs is a little bit of overkill, but
188
00:09:47,954 --> 00:09:51,224
really it's that attention to detail
that really bring your images to the
189
00:09:51,224 --> 00:09:51,558
next level.
190
00:09:52,25 --> 00:09:53,593
So we're going to try and remove this
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00:09:54,427 --> 00:09:57,931
by using the same techniques that I've
been showing on the last two images,
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just simple healing and cloning
193
00:10:00,33 --> 00:10:02,68
is just more of a complicated area.
194
00:10:02,969 --> 00:10:05,105
We're going to make a small brush,
195
00:10:05,772 --> 00:10:07,374
still using the cloned stamp tool.
196
00:10:07,707 --> 00:10:12,12
And we need to sample very carefully
along these transitions to try and get
197
00:10:12,12 --> 00:10:13,613
rid of all of these hairs.
198
00:10:14,14 --> 00:10:15,849
And I'm going to start here on the
shadow
199
00:10:16,816 --> 00:10:18,718
sampling along the transition
200
00:10:19,52 --> 00:10:20,320
between shadow and light,
201
00:10:21,154 --> 00:10:24,624
I'm going to try and just paint that
hair away.
202
00:10:26,826 --> 00:10:28,628
We're basically going to continue doing
this
203
00:10:28,962 --> 00:10:29,62
until
204
00:10:30,263 --> 00:10:31,664
this entire ball of hair
205
00:10:32,665 --> 00:10:33,266
is gone.
206
00:10:34,267 --> 00:10:38,571
For single hairs, over areas of skin
where there isn't much going on around it.
207
00:10:39,139 --> 00:10:40,740
We can try and use the healing brush
tools.
208
00:10:40,907 --> 00:10:41,775
So we'll hit Jay,
209
00:10:42,108 --> 00:10:44,811
we'll sample a good patch of skin here,
210
00:10:45,945 --> 00:10:47,47
we'll paint that out.
211
00:10:47,614 --> 00:10:50,817
But you see, I still caught some of
that, so it's not quite going to work.
212
00:10:50,917 --> 00:10:51,851
We might need to use
213
00:10:52,18 --> 00:10:54,254
a smaller brush even still.
214
00:10:55,55 --> 00:10:56,156
We'll zoom in more
215
00:10:56,589 --> 00:10:57,924
so we can be more accurate.
216
00:10:58,992 --> 00:10:59,826
We'll sample,
217
00:11:01,227 --> 00:11:02,562
try and paint that away.
218
00:11:02,896 --> 00:11:05,231
And that looks a lot better for this
area here.
219
00:11:05,298 --> 00:11:07,33
We're going to go back to our clone
stamp tool,
220
00:11:07,701 --> 00:11:09,269
sample along that transition,
221
00:11:10,36 --> 00:11:11,371
start painting away again.
222
00:11:12,572 --> 00:11:13,640
Sample along this transition.
223
00:11:14,107 --> 00:11:15,375
The edge of their finger.
224
00:11:16,810 --> 00:11:18,244
Just keep painting
225
00:11:18,978 --> 00:11:20,13
these hairs away.
226
00:11:25,151 --> 00:11:27,53
You're always going to be wanting to
sample
227
00:11:27,387 --> 00:11:30,256
areas of similar color, similar light,
similar
228
00:11:30,824 --> 00:11:33,293
texture, just so it doesn't look weird
in the end.
229
00:11:34,260 --> 00:11:36,429
As you guys can see, there's no
shortcuts here.
230
00:11:36,429 --> 00:11:37,797
I'm literally going hair by hair.
231
00:11:37,931 --> 00:11:40,333
So let's speed through this and pick up
what I'm done.
232
00:12:08,261 --> 00:12:09,763
So now, after all that tedious
233
00:12:09,929 --> 00:12:10,864
hair by hair work,
234
00:12:11,998 --> 00:12:12,465
that
235
00:12:12,899 --> 00:12:14,234
clump of hair is gone.
236
00:12:15,235 --> 00:12:17,771
But one thing that's actually left
behind from the hair
237
00:12:18,104 --> 00:12:20,173
is the shadows of the hair over on
238
00:12:20,840 --> 00:12:21,908
the stone wall here.
239
00:12:22,676 --> 00:12:25,278
So that's the one last thing that we
need to take care of
240
00:12:25,612 --> 00:12:27,213
before we send this over to clay.
241
00:12:27,714 --> 00:12:31,851
So in order to do that, I'm actually
going to make a new layer.
242
00:12:32,352 --> 00:12:33,453
I'm going to call it
243
00:12:34,20 --> 00:12:34,888
hair shadows.
244
00:12:38,358 --> 00:12:39,993
I'm going to use my clone snap tool,
245
00:12:41,227 --> 00:12:43,830
make it a bit bigger, because I want to
sample a large area,
246
00:12:45,632 --> 00:12:47,667
when a sample around here,
247
00:12:49,869 --> 00:12:50,403
and just
248
00:12:50,737 --> 00:12:52,5
bring that all down,
249
00:12:53,306 --> 00:12:55,41
just paint that away.
250
00:12:56,976 --> 00:12:58,712
We're kind of getting some weird edges
251
00:12:59,546 --> 00:13:00,914
around here and right there.
252
00:13:01,81 --> 00:13:05,285
So what we can do is we can hit e for
the eraser tool,
253
00:13:09,55 --> 00:13:10,724
make sure that our brush edges
254
00:13:11,224 --> 00:13:12,792
are a little bit softer,
255
00:13:13,460 --> 00:13:14,394
quite a bit softer,
256
00:13:17,230 --> 00:13:18,231
and brush
257
00:13:18,498 --> 00:13:19,999
away those hard edges.
258
00:13:22,669 --> 00:13:24,971
So now we have the hair mostly gone here
259
00:13:25,538 --> 00:13:28,975
we're going to go back to our clone
stamp tool by hitting s on the keyboard.
260
00:13:30,110 --> 00:13:31,344
We're going to sample
261
00:13:31,845 --> 00:13:32,479
around
262
00:13:32,645 --> 00:13:33,613
here.
263
00:13:34,514 --> 00:13:35,348
We'll do it from here.
264
00:13:36,750 --> 00:13:38,84
Just clone that out.
265
00:13:39,619 --> 00:13:42,22
This is a pretty unique spot, so we
don't want to clone it there.
266
00:13:42,22 --> 00:13:43,356
We're just going to clone that out again
267
00:13:45,458 --> 00:13:47,360
and out to take care of this area.
268
00:13:48,194 --> 00:13:50,730
We're just going to go ahead and grab
this up here again.
269
00:13:54,434 --> 00:13:56,169
We're going to clone those out.
270
00:14:04,277 --> 00:14:07,47
This area right here is too similar to
right here,
271
00:14:07,213 --> 00:14:08,815
so I'm just going to go ahead
272
00:14:09,716 --> 00:14:10,884
and clone that again.
273
00:14:12,585 --> 00:14:13,586
There's a little bit left.
274
00:14:14,754 --> 00:14:16,322
Now, we just need to fix
275
00:14:17,290 --> 00:14:20,493
right here, where we cloned a little
bit too much into the shadows.
276
00:14:21,294 --> 00:14:23,196
We're going to go back to our eraser
tools
277
00:14:24,597 --> 00:14:25,932
and we're going to paint
278
00:14:27,0 --> 00:14:29,602
over that area so that it deletes that
from our layer.
279
00:14:30,837 --> 00:14:33,239
I think this image is just about ready
to head over to clay.
280
00:14:33,540 --> 00:14:36,9
Keep in mind that this was very simple
edit,
281
00:14:36,343 --> 00:14:39,713
and in the future lessons there's going
to be a lot more complicated stuff
282
00:14:39,779 --> 00:14:40,146
coming up.
283
00:14:50,590 --> 00:14:52,959
I just received this image over from
Jordan.
284
00:14:53,226 --> 00:14:57,597
And one thing that we need to keep in
mind here is that this is part of a story.
285
00:14:57,864 --> 00:15:01,868
So I'm going to grade this very similar
to what we did in the last image.
286
00:15:02,435 --> 00:15:06,339
I'm just going to add a couple of new
variables here that might look a little
287
00:15:06,339 --> 00:15:09,309
bit different, but it's still going to
have that nice, warm, raw, organic
288
00:15:09,876 --> 00:15:12,12
feeling to the entire mood of the color.
289
00:15:12,746 --> 00:15:16,116
So the first thing we're going to do,
just as the last image, is, we're going
290
00:15:16,116 --> 00:15:18,918
to take all these layers and we're
going to stamp them down to one layer,
291
00:15:19,219 --> 00:15:21,955
and we do that by hitting command
option shift e.
292
00:15:22,589 --> 00:15:26,92
Or on Windows, it's going to be control
alt shift e.
293
00:15:26,993 --> 00:15:29,396
And we're going to rename this to be
the base layer.
294
00:15:29,796 --> 00:15:32,665
Now that we have our base layer, we're
going to open up camera, and we're
295
00:15:32,665 --> 00:15:34,734
going to apply some very basic
adjustments.
296
00:15:35,869 --> 00:15:37,771
We go filter camera.
297
00:15:39,773 --> 00:15:41,941
And the first thing I'm going to touch
here is the clarity.
298
00:15:42,742 --> 00:15:45,645
We don't want to go too far with this
clarity, because it's going to look
299
00:15:45,712 --> 00:15:46,12
really overprocessed
300
00:15:47,213 --> 00:15:48,48
and really overcooked.
301
00:15:48,815 --> 00:15:51,718
And then we don't want to go too under
with the clarity, because this is going
302
00:15:51,718 --> 00:15:52,819
to look like a blurry mess.
303
00:15:53,219 --> 00:15:56,656
So we want to keep this clarity to be
about right around twenty
304
00:15:56,756 --> 00:15:57,590
to thirty.
305
00:15:58,825 --> 00:16:03,29
Then I'm going to desaturate the image
by bringing down this vibrant slider.
306
00:16:04,664 --> 00:16:07,667
So in this case, I like negative twenty.
307
00:16:08,568 --> 00:16:10,570
Maybe we're at negative fifteen,
308
00:16:12,739 --> 00:16:14,708
those basic adjustments are going to be
done.
309
00:16:15,75 --> 00:16:15,642
I hit ok.
310
00:16:16,109 --> 00:16:18,78
And we're going to get into color
contrast.
311
00:16:18,745 --> 00:16:22,415
And with color contrast, we start that
with a curves adjustment layer.
312
00:16:23,149 --> 00:16:25,385
So we have curves adjustment layer
here.
313
00:16:25,452 --> 00:16:27,687
We're going to rename this to color
contrast,
314
00:16:29,789 --> 00:16:31,991
and we're, just like the last image,
315
00:16:32,425 --> 00:16:34,561
pump up these reds in the red channel,
316
00:16:34,894 --> 00:16:35,995
ever so slightly.
317
00:16:36,596 --> 00:16:38,565
Now down to the green channel,
318
00:16:39,299 --> 00:16:42,402
and we're going to make that subtle
less curve that we talked about.
319
00:16:43,470 --> 00:16:45,271
Let's bring down this lower
320
00:16:46,973 --> 00:16:52,645
line to the bottom right corner, and
the top of the line to the top left corner.
321
00:16:53,713 --> 00:16:55,682
We're going to bring green in the
highlights,
322
00:16:56,583 --> 00:16:57,917
and we're going to bring
323
00:16:58,585 --> 00:16:59,986
magenta in those shadows.
324
00:17:04,824 --> 00:17:06,226
Next up, blue channel.
325
00:17:07,160 --> 00:17:07,994
Same thing.
326
00:17:11,64 --> 00:17:13,133
Going to bring a little red into the
shadows
327
00:17:14,34 --> 00:17:16,636
and some cool blue into the highlights.
328
00:17:18,171 --> 00:17:21,441
Now next up, we're going to add color
to the mid tones.
329
00:17:22,108 --> 00:17:23,43
And we do that
330
00:17:23,309 --> 00:17:25,278
with the color balance adjustment layer.
331
00:17:27,313 --> 00:17:30,83
So we're going to take this color
balance adjustment layer,
332
00:17:30,583 --> 00:17:32,152
we're going to rename this to color.
333
00:17:33,720 --> 00:17:36,423
And again, just like in the last image,
we're going to play with these sliders
334
00:17:36,756 --> 00:17:38,224
to find a nice balance
335
00:17:38,892 --> 00:17:40,927
to where it's not overbearing, it's
still natural.
336
00:17:41,227 --> 00:17:43,663
But it's still as creative and it's
very warm.
337
00:17:45,231 --> 00:17:47,667
So we bring down this yellow slider.
338
00:17:50,904 --> 00:17:54,874
When adjust this green slider, add a
little more greens in these mid tones.
339
00:17:56,176 --> 00:17:59,946
And then finally, to balance us out, to
bring it to a more natural level,
340
00:18:00,113 --> 00:18:02,415
wealth we're going to add a little Sion
to the midtones.
341
00:18:03,49 --> 00:18:03,850
And next up.
342
00:18:04,184 --> 00:18:07,53
Now we're going to grab this hue
saturation layer.
343
00:18:07,787 --> 00:18:10,523
And what we're going to do is we're
going to change the color of the sky.
344
00:18:10,824 --> 00:18:14,94
We're going to make the sky more green,
rather than blue.
345
00:18:14,427 --> 00:18:18,231
The reason why I want to do this, I
think it adds a little bit more interest.
346
00:18:18,832 --> 00:18:21,868
It's going to be a little bit more eye
catching and eye popping, rather than
347
00:18:22,35 --> 00:18:23,370
just a normal blue sky.
348
00:18:23,870 --> 00:18:27,841
So we grabbed this selector tool, and
we eye drop right on this blue.
349
00:18:29,709 --> 00:18:33,113
And so what this is going to do is
going to
350
00:18:33,713 --> 00:18:36,16
automatically select the blues
351
00:18:36,583 --> 00:18:37,584
in this sky,
352
00:18:38,651 --> 00:18:43,690
and then we're able to take this huge
slider and slide that to little be a
353
00:18:43,690 --> 00:18:44,958
little bit more green.
354
00:18:45,558 --> 00:18:48,28
And you could make this sky really any
color you want.
355
00:18:48,94 --> 00:18:49,429
You can make it pink, purple,
356
00:18:51,297 --> 00:18:51,965
whatever color.
357
00:18:52,98 --> 00:18:53,133
But in this case,
358
00:18:53,466 --> 00:18:55,835
I want to just make it a little bit
more subtly green.
359
00:18:57,771 --> 00:19:02,75
Then I'm going to desaturate the sky,
because I don't want so much green.
360
00:19:02,575 --> 00:19:04,10
I just want it to be
361
00:19:04,811 --> 00:19:06,79
ever so subtly green.
362
00:19:08,415 --> 00:19:12,118
Now that we have our basic color grade
applied, I want to show you a little
363
00:19:12,185 --> 00:19:16,423
trick that I do, to maybe add some more
warmth this shot, or perhaps add a
364
00:19:16,423 --> 00:19:18,91
little bit more interest.
365
00:19:18,491 --> 00:19:22,362
So first we're going to go down to the
bottom of our layers palette and select
366
00:19:22,662 --> 00:19:23,797
this tool, which is fill.
367
00:19:24,197 --> 00:19:25,932
And we're going to select solid color.
368
00:19:27,400 --> 00:19:31,37
That's going to apply a solid color
over your entire image.
369
00:19:31,471 --> 00:19:33,106
And what we can do is select
370
00:19:34,174 --> 00:19:39,512
either a blue, or we could select a
brown, or really any color for that matter,
371
00:19:39,779 --> 00:19:42,115
and it's going to overlay over the
entire image.
372
00:19:42,415 --> 00:19:45,719
And then with the opacity slider,
you're going to have the option of
373
00:19:45,785 --> 00:19:47,53
altering that color.
374
00:19:47,721 --> 00:19:50,657
So we've gone so organic, we've gone
very raw.
375
00:19:50,890 --> 00:19:52,125
We've gone warm with this.
376
00:19:52,258 --> 00:19:54,394
I'm going to stick within the warm
palette.
377
00:19:54,894 --> 00:19:55,829
So I'm going to select
378
00:19:56,496 --> 00:19:57,931
about a nice brown here,
379
00:19:59,699 --> 00:19:59,866
hit.
380
00:19:59,933 --> 00:20:00,333
Ok.
381
00:20:01,701 --> 00:20:02,402
Now we have this
382
00:20:03,69 --> 00:20:04,471
gold brown color,
383
00:20:05,372 --> 00:20:07,540
and we want this to overlay it on our
image.
384
00:20:07,774 --> 00:20:10,76
So we're going to change the blending
mode from normal
385
00:20:10,410 --> 00:20:11,511
to hard light.
386
00:20:13,613 --> 00:20:14,547
And then now,
387
00:20:15,48 --> 00:20:18,718
with the opacity slider, we're going to
reduce this way down
388
00:20:18,985 --> 00:20:20,320
to around two percent.
389
00:20:23,156 --> 00:20:24,924
But as you can see, it's hard to
notice.
390
00:20:25,225 --> 00:20:27,694
So if you just move this opaci slider
up,
391
00:20:28,595 --> 00:20:30,96
it's going to really affect the
highlights.
392
00:20:30,597 --> 00:20:33,66
Because we have that blending mode set
to hard light.
393
00:20:33,533 --> 00:20:36,169
This color is going to apply mostly to
the highlights.
394
00:20:36,736 --> 00:20:38,705
It will affect the entire image though,
395
00:20:40,40 --> 00:20:43,243
because this image was shot near or
close to golden hour.
396
00:20:43,543 --> 00:20:47,313
I think this golden brown color fill is
going to really play to that style of
397
00:20:47,313 --> 00:20:47,480
lighting.
398
00:20:48,114 --> 00:20:52,252
As you can see in this image, although
it's similar to the last image that we
399
00:20:52,252 --> 00:20:54,287
graded, there is some color
differences.
400
00:20:54,988 --> 00:20:56,356
This has a little bit more green.
401
00:20:56,589 --> 00:20:59,192
There's also a little bit more warm in
the highlights here.
402
00:20:59,559 --> 00:21:03,697
But it's important to remember that if
I wanted this to be an editorial story,
403
00:21:04,30 --> 00:21:08,902
I'd want each image to be pretty close
or identical to the same color grading
404
00:21:09,302 --> 00:21:10,236
as the last.
405
00:21:10,837 --> 00:21:15,475
The next step is, I sharpen this image
with blur, and so fall along here as I
406
00:21:15,475 --> 00:21:16,476
take you through these steps.
407
00:21:17,210 --> 00:21:20,980
Again, the first thing we need to do is
we need to stamp all these layers down
408
00:21:20,980 --> 00:21:23,616
into one single layer and then
duplicate that layer.
409
00:21:23,950 --> 00:21:28,321
But when we do that is command option,
shift e or control alt, shifty.
410
00:21:29,789 --> 00:21:33,927
You're going to duplicate this layer by
hitting command j or control j.
411
00:21:34,427 --> 00:21:37,697
Then you're going to put these in a
group by highlighting both of them,
412
00:21:37,864 --> 00:21:40,166
holding on shift, and then clicking on
both,
413
00:21:40,433 --> 00:21:43,36
and then hitting command g or
414
00:21:43,470 --> 00:21:44,204
control g.
415
00:21:44,437 --> 00:21:45,772
Or you could simply
416
00:21:46,39 --> 00:21:50,343
click this folder down here to create a
new group, and then you would put those
417
00:21:50,410 --> 00:21:51,845
layers in that new group.
418
00:21:53,480 --> 00:21:56,783
The first step is that we need to
change this group name to sharpening.
419
00:21:58,251 --> 00:21:58,718
Then
420
00:21:59,152 --> 00:22:03,56
we drop down to the blending modes
here, and we change this to overlay.
421
00:22:04,90 --> 00:22:07,193
It's going to look really funky for a
little bit, but just bear with me.
422
00:22:08,661 --> 00:22:12,899
This first layer on top, we need to
then invert that layer by hitting
423
00:22:13,233 --> 00:22:15,835
command I or control I.
424
00:22:17,537 --> 00:22:21,274
Then we dropped this blending mode down
to vivid light,
425
00:22:22,175 --> 00:22:24,978
and that's going to return this image
back to a normal state.
426
00:22:25,378 --> 00:22:26,346
Then we go to filter
427
00:22:27,480 --> 00:22:28,14
blur,
428
00:22:28,648 --> 00:22:29,916
surface blur.
429
00:22:30,116 --> 00:22:33,86
We want to keep this radius at ten in
the threshold at eight.
430
00:22:33,453 --> 00:22:35,155
We want to keep those Numbers fairly
low.
431
00:22:35,288 --> 00:22:36,890
Otherwise it's going to look super
overprocessed
432
00:22:38,191 --> 00:22:40,160
over, sharpened very quickly.
433
00:22:41,461 --> 00:22:42,562
So as you can see,
434
00:22:43,863 --> 00:22:44,798
this is without,
435
00:22:45,398 --> 00:22:46,232
and this is with.
436
00:22:46,733 --> 00:22:48,835
We've brought back a significant amount
of detail.
437
00:22:49,302 --> 00:22:52,605
But as we discussed in the last image,
this might be a little too much.
438
00:22:52,739 --> 00:22:56,476
So we're going to back this off by
lowering the opacity to fifty percent.
439
00:22:57,77 --> 00:22:59,45
Now that we have our sharpening applied,
440
00:22:59,379 --> 00:23:02,749
we're going to stamp this all back down
to another layer, and we're going to
441
00:23:02,749 --> 00:23:03,216
add noise.
442
00:23:03,850 --> 00:23:07,721
Then I'm going to show you one final
trick that I do to really make this
443
00:23:07,721 --> 00:23:08,788
image stand out.
444
00:23:09,622 --> 00:23:13,860
We stamp all these layers down again by
using command option, shift e or
445
00:23:14,27 --> 00:23:15,829
control, alt shift e.
446
00:23:16,896 --> 00:23:17,764
We're going to call this
447
00:23:18,98 --> 00:23:19,366
the noise layer.
448
00:23:21,468 --> 00:23:22,569
We got the filter
449
00:23:23,770 --> 00:23:23,937
noise.
450
00:23:24,504 --> 00:23:25,271
Add noise.
451
00:23:25,872 --> 00:23:29,309
Remember to keep it at gauziant and
monochromatic, because we do not want
452
00:23:29,376 --> 00:23:30,543
color in the noise
453
00:23:31,544 --> 00:23:32,178
at two percent.
454
00:23:32,679 --> 00:23:34,914
If you go over two percent, it's going
to look crazy noisy.
455
00:23:35,148 --> 00:23:35,882
And we don't want that.
456
00:23:35,949 --> 00:23:39,986
We just want a little bit of organic
raw film look added to this
457
00:23:40,653 --> 00:23:40,820
hit.
458
00:23:40,987 --> 00:23:41,454
Ok.
459
00:23:41,621 --> 00:23:45,425
Now that I have the noise applied, I
want to talk about the crop for a second.
460
00:23:46,259 --> 00:23:49,295
You'll notice that our feet, our toes,
are actually cut off at the bottom.
461
00:23:49,863 --> 00:23:53,600
Well, sometimes I like that because it
has this really editorial magazine look.
462
00:23:54,267 --> 00:23:55,869
In this case, I don't think it's really
working.
463
00:23:56,102 --> 00:24:00,6
Because at the edge of the structure
there, we have this like grass at the bottom.
464
00:24:00,340 --> 00:24:04,411
I think we need to crop right under the
knees right around the shins to give it
465
00:24:04,411 --> 00:24:08,281
a better composition and deliminate
this strange crop right at the toes.
466
00:24:08,515 --> 00:24:11,384
So to do that, we select our crop tool
over here.
467
00:24:11,851 --> 00:24:16,256
We want to select the corner, hold down
shifts so it maintains aspect ratio,
468
00:24:17,57 --> 00:24:18,725
and then drag this up
469
00:24:20,93 --> 00:24:20,794
right
470
00:24:21,928 --> 00:24:23,363
there.
471
00:24:23,797 --> 00:24:24,464
I like that,
472
00:24:26,433 --> 00:24:27,367
and enter.
473
00:24:28,201 --> 00:24:31,471
So at this point we still have this sky
in the background here.
474
00:24:31,538 --> 00:24:33,239
We're still seeing that there's a curve
in the structure,
475
00:24:34,341 --> 00:24:36,810
but now we don't have that weird crop
of the toes.
476
00:24:37,610 --> 00:24:41,548
And then one final trick is that I want
to increase the height of Maria, our
477
00:24:41,548 --> 00:24:41,715
model.
478
00:24:42,182 --> 00:24:46,252
So to do that, I'm just going to simply
pull the pixels and transform this
479
00:24:46,252 --> 00:24:50,357
image and pull it down just a hair to
extend the length of her body.
480
00:24:50,990 --> 00:24:52,959
And do that, I hit command t
481
00:24:53,393 --> 00:24:54,728
or control t.
482
00:24:55,462 --> 00:24:58,732
I hold down shift, and I pull that down.
483
00:24:59,232 --> 00:25:00,633
And I'm going to drag this,
484
00:25:01,634 --> 00:25:02,569
just a hair
485
00:25:06,740 --> 00:25:07,374
right there.
486
00:25:08,408 --> 00:25:11,778
So as you can see, overall it's
extended her length made her look and
487
00:25:11,778 --> 00:25:12,812
appear taller.
488
00:25:13,380 --> 00:25:16,750
In this case, it works because Maria
standing we're shooting load to high,
489
00:25:16,816 --> 00:25:19,319
and we're able to pull these pixels to
extend her length.
490
00:25:19,619 --> 00:25:23,456
When it wouldn't work is when a model
is sitting or laying down.
491
00:25:23,857 --> 00:25:27,794
And at that point we'd be extending her
width rather than her length.
492
00:25:28,94 --> 00:25:31,164
As I look over this image, I think we
have a nice complete look here.
493
00:25:31,398 --> 00:25:32,999
I think we have a nice warm grade.
494
00:25:33,533 --> 00:25:34,267
Looks, really good.
495
00:25:34,267 --> 00:25:36,803
This is definitely a shot that we'd
deliver to my client.
496
00:25:37,370 --> 00:25:40,507
But keep in mind we're keeping
everything pretty simple right now, but
497
00:25:40,573 --> 00:25:42,575
we're going to get more complicated as
we move forward.
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