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These are the user uploaded subtitles that are being translated: 1 00:00:00,512 --> 00:00:06,656 Hello there and welcome back in this video we take a look at compositing or cgl 2 00:00:06,912 --> 00:00:09,728 To make it fit with an are seen as well as we can 3 00:00:09,984 --> 00:00:16,128 So let's have Brighton so organised our project and since we moved or set you up 4 00:00:16,384 --> 00:00:22,528 I have a stabilized here I just wanted to double check that it's still sticking to a track and it looks like it does 5 00:00:22,784 --> 00:00:28,160 Which is excellent that's exactly what we want so let's go ahead and look at your shot as a whole 6 00:00:28,416 --> 00:00:34,560 So when it comes to working with CG you can get very slow very quickly so 7 00:00:34,816 --> 00:00:37,120 Like doing as my process is 8 00:00:37,376 --> 00:00:41,472 Or first get a single frame of this looking good 9 00:00:41,984 --> 00:00:48,128 And then once I have that frame looking all nice or optimise it make it run really fast so I can 10 00:00:48,384 --> 00:00:54,528 Check all of our adjustments in Melksham going to do here so I'm going to pick frame 65 11 00:00:54,784 --> 00:01:00,525 I have to make adjustments and I think that's a good frame as the frame rcg was rendered on it really could be anything 12 00:01:00,527 --> 00:01:02,875 Subtitled by -♪ online-courses.club ♪- We compress knowledge for you! https://t.me/joinchat/ailxpXoW3JVjYzQ1 13 00:01:02,876 --> 00:01:06,048 It makes as much sense to do this framers any so pic frame 65 14 00:01:06,304 --> 00:01:11,168 So what are do we want to adjust on rcg here 15 00:01:11,680 --> 00:01:12,448 Well 16 00:01:12,960 --> 00:01:19,104 I think first we start taking a look at her colour because colour is going to end up overall affecting this image 17 00:01:19,360 --> 00:01:21,664 Quite a bit and 18 00:01:21,920 --> 00:01:28,064 Want to talk about Hollywood talk about levels we need to make sure or highlights and are shadows match 19 00:01:28,320 --> 00:01:34,464 Correctly because if you start on working in are logged you're here you're going to see 20 00:01:34,720 --> 00:01:40,864 Just how drastically dark the shadows are compared to everywhere else in our scene 21 00:01:42,912 --> 00:01:47,264 And then I'm here looking at my Xbox talk a little bit about 22 00:01:47,776 --> 00:01:53,920 Material properties of this and what were feeling the reason this is so I act 23 00:01:54,176 --> 00:02:00,320 Don't really have any interest bounce heading up there is some every go ahead and camera up here we can see there is some 24 00:02:00,576 --> 00:02:05,440 Formation in our blacks that we can grab but it's really not appearing here 25 00:02:05,696 --> 00:02:11,328 Because I would say this is a fairly similar to the amount of indirect light we will receive 26 00:02:11,584 --> 00:02:13,632 But this is still much more lifted 27 00:02:13,888 --> 00:02:19,264 I'll take a look into adjusting that first maybe that's going to help her black levels are a little bit 28 00:02:19,776 --> 00:02:21,824 We can just move this up here 29 00:02:22,080 --> 00:02:24,896 And make some room for ourselves to work 30 00:02:25,152 --> 00:02:31,296 So what I want to effect is our diffuse indirect and we can actually approach this 31 00:02:31,552 --> 00:02:32,832 Similar way 32 00:02:33,088 --> 00:02:36,416 To how we approached our singular lighting pass 33 00:02:36,672 --> 00:02:38,720 Example earlier this week 34 00:02:38,976 --> 00:02:42,816 So what I'm going to do with first I'm just going to you name this 35 00:02:43,072 --> 00:02:49,216 Value in one just like we did so we know we're shuffling and I'm going to 36 00:02:49,472 --> 00:02:51,264 Facts are diffuse 37 00:02:52,032 --> 00:02:52,800 Interact 38 00:02:54,080 --> 00:02:57,920 So give us all this nice indirect bounce here 39 00:02:58,432 --> 00:02:59,712 And what we can do 40 00:03:00,480 --> 00:03:03,808 Is we can change this to from 41 00:03:05,344 --> 00:03:07,904 And remove it from our main 42 00:03:08,160 --> 00:03:12,256 Unibrow now we have no indirect bounce in this 43 00:03:12,768 --> 00:03:14,048 At all 44 00:03:15,584 --> 00:03:18,912 Is exactly what we want and then we'll go ahead and just 45 00:03:19,936 --> 00:03:20,960 Back over 46 00:03:22,240 --> 00:03:24,032 That note there 47 00:03:26,592 --> 00:03:29,920 And now this has restored or original 48 00:03:31,968 --> 00:03:37,856 Great and now we can start modifying this so let's forget it in Context of are seen here 49 00:03:38,880 --> 00:03:42,464 So what we want to do is use a colour correct 50 00:03:42,976 --> 00:03:46,560 And what's gamma this app to start off with 51 00:03:46,816 --> 00:03:52,960 And you can see the side of big impact right away as definitely too much we want to just 52 00:03:53,472 --> 00:03:59,616 Start bringing in diesel of detailed this indirect light is what makes things feel so real 53 00:03:59,872 --> 00:04:04,480 There's a very delicate balance you to have with that because if you go too far 54 00:04:04,736 --> 00:04:08,832 It's going to start feeling unrealistic very quickly so let's take a walk 55 00:04:09,344 --> 00:04:13,440 There's so we can just kind of compare all we have going on 56 00:04:13,696 --> 00:04:19,839 So I feel like this is looking closer to and Singapore around here 57 00:04:20,095 --> 00:04:26,239 Around pt01 in a luminous 2.0 25 and in our rock worrying about 58 00:04:26,495 --> 00:04:32,639 Really dark spot I think this is lining up pretty well but just looking at this 59 00:04:32,895 --> 00:04:34,687 Compared to ours and here 60 00:04:34,943 --> 00:04:38,527 I think the sounds is feeling much bluer than ours currently is 61 00:04:39,551 --> 00:04:45,695 Middlesbrough you really have to kind of see what the big differences are in these material properties so I'm just going to 62 00:04:45,951 --> 00:04:47,999 Go ahead and blue this apple little 63 00:04:49,279 --> 00:04:54,143 Certain matches or clothes to add some green to match Green 64 00:04:55,423 --> 00:04:56,703 Pretty saddle 65 00:04:57,471 --> 00:04:59,007 Read this to be predominantly 66 00:05:01,311 --> 00:05:07,455 Take a look at that adjustment what's on do it and really quick so that's it in 67 00:05:07,711 --> 00:05:10,015 Bit more nicely there I like that 68 00:05:10,527 --> 00:05:12,575 Dragon game of this down 69 00:05:14,367 --> 00:05:18,719 A business to see what all that's doing for us and that's a nice 70 00:05:19,231 --> 00:05:21,023 Adjustment there 71 00:05:23,071 --> 00:05:26,911 But it still works way too dark in this area over here 72 00:05:27,679 --> 00:05:31,007 And I think what I'm going to do is make another colour correct 73 00:05:31,263 --> 00:05:37,407 And this is where it starts becoming very subjective and that's part of the reason CD is so hard is because 74 00:05:37,663 --> 00:05:38,175 There's no 75 00:05:38,431 --> 00:05:44,575 Black and white rose for what you're supposed to do I think this black areas still needs more 76 00:05:44,831 --> 00:05:47,903 Refusing Direct just going to grab this here 77 00:05:48,671 --> 00:05:53,535 Up some more and I think actually the smartest play would be to put it 78 00:05:53,791 --> 00:05:54,559 Above 79 00:05:54,815 --> 00:05:58,911 Are overall colour correct on this let's just label it really quick 80 00:05:59,423 --> 00:06:00,447 Overall 81 00:06:02,239 --> 00:06:04,287 And we'll call this the 82 00:06:05,055 --> 00:06:05,823 France 83 00:06:06,079 --> 00:06:07,103 Right 84 00:06:07,359 --> 00:06:11,455 Why won't screen front right to be perfectly clear 85 00:06:11,711 --> 00:06:17,855 And I'll turn it off and on to see you're just mince and the reason I put it above or overall colour correct is 86 00:06:18,111 --> 00:06:23,487 Find the balance the image with this in the overall will affect your balance image 87 00:06:23,743 --> 00:06:29,887 Give me the other way around wouldn't necessarily give us a balanced image for over operation 88 00:06:30,143 --> 00:06:34,239 Saira doing at this way take a look this is feeling a bit better 89 00:06:35,263 --> 00:06:36,543 I'm here 90 00:06:36,799 --> 00:06:40,383 Potentially by contrast L Word on now bring it up more 91 00:06:40,639 --> 00:06:43,711 It's fine to keep a little bit darker 92 00:06:44,991 --> 00:06:48,319 Go ahead and get this up again and take a look 93 00:06:48,575 --> 00:06:53,183 Actually feel like this area may need a little bit more work in it 94 00:06:54,975 --> 00:06:56,511 What do you bet 95 00:06:57,023 --> 00:07:01,375 You want to blend with itself so it's a be that 96 00:07:02,911 --> 00:07:05,727 And as always we should learn the south 97 00:07:06,495 --> 00:07:08,287 Going to go 100 pixels 98 00:07:09,567 --> 00:07:12,127 Let's see where this has got nurse 99 00:07:15,967 --> 00:07:19,551 Going to turn our judgements off and on 100 00:07:24,159 --> 00:07:30,303 Call I think that's gonna longways just adding a little bit of subtle detail on the Shadows really helps 101 00:07:31,071 --> 00:07:34,911 So now what I want to do is what Shaka black levels again 102 00:07:35,679 --> 00:07:37,215 Go to the lord 103 00:07:37,727 --> 00:07:42,079 Suddenly looking much much possible still have some pretty deep 104 00:07:42,335 --> 00:07:47,711 Wax down here and that's not good that's not at all what you want and so 105 00:07:47,967 --> 00:07:54,111 We're going to use here is called a blacks match we installed this 106 00:07:54,367 --> 00:08:00,511 Tweak it's one of my favourite no do you always put it right at the bottom of your CD and it really helps it feel more real 107 00:08:00,767 --> 00:08:04,863 Blackmatch does is it actually a lot like 108 00:08:05,119 --> 00:08:09,215 He left in a grape it's trying to set the black point 109 00:08:09,471 --> 00:08:10,495 Of your image 110 00:08:10,751 --> 00:08:13,311 What is the difference between grade and black smash 111 00:08:13,567 --> 00:08:17,407 Will blacks matches goal is to not touch 112 00:08:17,919 --> 00:08:24,063 Any other luminous value aside from the Shadows and low mid tones where are grade is 113 00:08:24,319 --> 00:08:30,463 Going to adjust or whole image the great is going to be more subtle in her highlights but it's going to affect her 114 00:08:30,719 --> 00:08:36,863 Image number less and so let's take a look at how we use this is a pretty simple mode for me to turn it off 115 00:08:37,119 --> 00:08:37,631 Quick 116 00:08:38,143 --> 00:08:39,423 Resume in here 117 00:08:40,191 --> 00:08:41,983 Simple this area 118 00:08:42,495 --> 00:08:44,543 That's our darkest and what does pick 119 00:08:44,799 --> 00:08:49,663 Right here saying this is where I want or blackest blacks to be 120 00:08:50,175 --> 00:08:52,223 And now my turn this on 121 00:08:53,247 --> 00:08:57,599 It's lifted or darker starts to this colour 122 00:08:58,111 --> 00:09:02,463 You can see we don't have those really punchy dark blacks anymore 123 00:09:03,231 --> 00:09:05,535 You know this number turning this on and off 124 00:09:06,047 --> 00:09:07,839 Reflecting or full image 125 00:09:08,351 --> 00:09:11,679 And that's because right now just doesn't care about her Alpha 126 00:09:12,191 --> 00:09:17,567 We need to tell if data input is premultiplied in order to have it affect just rcg 127 00:09:17,823 --> 00:09:19,871 And take a look at this now 128 00:09:20,383 --> 00:09:21,919 And turn it off and on 129 00:09:23,711 --> 00:09:26,527 Cool let's go with the srgb 130 00:09:27,039 --> 00:09:30,111 And it's pretty subtle when you're looking at it 131 00:09:30,623 --> 00:09:36,767 It's not really doing much when we're just looking at it with all loaded you here but you can see when you're looking at it and you're log 132 00:09:37,023 --> 00:09:39,839 It's got a long way to get a black to match more closely 133 00:09:41,119 --> 00:09:43,167 That's what we want 134 00:09:43,423 --> 00:09:49,311 It has a few controls here we have been roll-off gamma this is going to affect house smoothly 135 00:09:49,567 --> 00:09:55,711 Does shadow in Rose hospital in the perfect in Moor View image when you leave it up and the X range 136 00:09:55,967 --> 00:10:01,228 Also allow you to affect more of your Image were trying to keep it isolated just to The Shadows 137 00:10:01,229 --> 00:10:03,400 Subtitled by -♪ online-courses.club ♪- We compress knowledge for you! https://t.me/joinchat/ailxpXoW3JVjYzQ1 138 00:10:03,401 --> 00:10:08,511 And so I think these default are working well for us here and that's really all you ever need to change with your blacksmith 139 00:10:08,767 --> 00:10:14,655 No it's these three colour settings that you pick in in the low and Gamma 140 00:10:14,911 --> 00:10:21,055 The snow it was made by Tony Lions he's an excellent compositor he has great tutorials if you work 141 00:10:21,311 --> 00:10:27,455 I highly recommend checking his videos out they are great so thank you very much Tony for making the snow 142 00:10:27,711 --> 00:10:29,503 Generally seen it to the world 143 00:10:29,759 --> 00:10:35,903 Now we have our plaques pretty close and we always want to have or blacks match 144 00:10:36,159 --> 00:10:39,487 Best colour correction mode probably put it 145 00:10:40,255 --> 00:10:43,327 A bumper crop this order doesn't really matter too much 146 00:10:44,095 --> 00:10:49,471 But this should always be a last colour correction node because of restart colour correcting it 147 00:10:49,727 --> 00:10:55,871 After effect or black levels in a way that we do not what we need them to 148 00:10:56,127 --> 00:10:56,639 Sister 149 00:10:56,895 --> 00:10:59,711 And that's why the blacks match is going to stay at the bottom 150 00:11:00,479 --> 00:11:06,623 Let's go ahead and all look at the square back in srgb and see what else we want to do with 151 00:11:08,671 --> 00:11:14,815 And I'm wondering if parts of this are feeling a little to read 152 00:11:15,071 --> 00:11:16,351 This arm here 153 00:11:16,607 --> 00:11:21,983 I'm looking for a real have any vibrant red patches like we have on this arm 154 00:11:22,239 --> 00:11:26,079 So what we can do here is just start doing an overall adjustment 155 00:11:26,335 --> 00:11:32,479 Graphic you correct and really pretty delicate with this because this is a largely 156 00:11:32,735 --> 00:11:35,039 Statue in Singapore here 157 00:11:36,319 --> 00:11:38,111 And what control 158 00:11:38,367 --> 00:11:39,391 Click 159 00:11:39,903 --> 00:11:40,927 And 160 00:11:41,183 --> 00:11:45,535 Just such a bring that down a little bit again 161 00:11:45,791 --> 00:11:49,375 Very very careful what have we done here 162 00:11:51,167 --> 00:11:52,447 What have we done here 163 00:11:53,727 --> 00:11:59,871 Do you know what we did we sampled with our blacks match and that is my fault that's a very 164 00:12:00,127 --> 00:12:03,455 Play mistake to make industry sample over here 165 00:12:04,735 --> 00:12:07,807 And then make sure you're not saying playing with this anymore 166 00:12:09,599 --> 00:12:12,159 Call Mel for back to Earth 167 00:12:12,927 --> 00:12:17,023 I just meant bears gone so let's go ahead back to where you correct 168 00:12:17,279 --> 00:12:22,143 What's tightener supper with a wee only one it affect those read that we settled 169 00:12:24,447 --> 00:12:26,239 Turn it off and on 170 00:12:28,287 --> 00:12:34,431 Siri just affecting the roads little bit there is change is very sad 171 00:12:34,687 --> 00:12:36,479 And maybe in the same 172 00:12:38,015 --> 00:12:40,063 Vane we can afford 173 00:12:40,319 --> 00:12:42,367 Animals areas of little 174 00:12:43,135 --> 00:12:44,927 Retinol work here 175 00:12:47,231 --> 00:12:49,279 There was a queen she know 176 00:12:49,791 --> 00:12:53,375 Up down and squeeze this in 177 00:12:56,447 --> 00:13:00,287 That's just 15 hours breads to be a little more in line with the rest for statue 178 00:13:00,543 --> 00:13:02,847 Pretty saddle adjustment 179 00:13:03,871 --> 00:13:10,015 Go ahead and take a look what else do you want to do with this one stick and look at the channels 180 00:13:10,271 --> 00:13:14,623 See if there's anything else we want to do a contact sheet 181 00:13:15,135 --> 00:13:18,463 And look at this one name these 182 00:13:19,743 --> 00:13:25,887 What doesn't have any speculation it's a very dusty shallow rock so that's not too surprised 183 00:13:26,399 --> 00:13:30,495 We will just have our old beta pass and you can actually see 184 00:13:30,751 --> 00:13:32,287 The red that's in here 185 00:13:32,799 --> 00:13:34,335 That we just corrected 186 00:13:34,847 --> 00:13:39,967 Play look like there's anything else that's too helpful for us in here 187 00:13:41,247 --> 00:13:42,783 So go back 188 00:13:44,319 --> 00:13:45,599 Let's see 189 00:13:46,111 --> 00:13:47,647 Whenever move 190 00:13:47,903 --> 00:13:48,927 Touch 191 00:13:49,183 --> 00:13:50,207 Of green 192 00:13:50,463 --> 00:13:52,511 Overall in brightness a bit 193 00:13:53,535 --> 00:13:54,559 What's your head 194 00:13:54,815 --> 00:13:56,351 And grab again 195 00:13:58,911 --> 00:14:02,751 A little bit there often on 196 00:14:04,031 --> 00:14:09,151 That will be fine we want to pop a little bit for my background maybe not quite so much 197 00:14:09,663 --> 00:14:15,039 What would happen if I think mainly that's a lower half just feels a little too Green to me 198 00:14:16,319 --> 00:14:18,111 So we can make another colour correct 199 00:14:19,135 --> 00:14:23,231 You will go ahead and mask it to the slower area 200 00:14:25,279 --> 00:14:27,839 We can just eat green that's a little bit 201 00:14:29,375 --> 00:14:30,655 That's a purple 202 00:14:30,911 --> 00:14:33,215 Some purple not that much 203 00:14:33,727 --> 00:14:39,103 They're not feeling a little bit more uniform 204 00:14:42,943 --> 00:14:43,967 Pretty saddle 205 00:14:44,735 --> 00:14:46,783 Hello touch my purple 206 00:14:49,599 --> 00:14:52,415 Make that nice and online 207 00:14:52,927 --> 00:14:54,975 Call Sam is going to blow that out 208 00:14:58,559 --> 00:14:59,583 Autumn 209 00:14:59,839 --> 00:15:02,143 Screen adjustments 210 00:15:06,239 --> 00:15:07,263 Cruel 211 00:15:09,055 --> 00:15:15,199 I do wonder if this is attached to warm overall just play with her colour and see what happened 212 00:15:17,503 --> 00:15:19,295 Definitely a balance in here 213 00:15:19,807 --> 00:15:22,367 Suddenly ads and blue in 214 00:15:24,671 --> 00:15:26,207 Wasn't such a good idea 215 00:15:27,231 --> 00:15:29,535 What would happen if we took him first 216 00:15:33,119 --> 00:15:35,167 Just a little bit 217 00:15:36,191 --> 00:15:39,519 You'll have to play with your CG to get it to feel real 218 00:15:39,775 --> 00:15:42,847 It's just stacks and stacks of subtle color adjustments 219 00:15:43,871 --> 00:15:46,687 Let's see what else we have in here 220 00:15:48,479 --> 00:15:53,599 We did add some rocks at the bottom of the ab with this turned off 221 00:15:54,367 --> 00:15:58,463 But somebody's looking a little dark and strange 222 00:15:58,719 --> 00:16:01,279 This is where I'm at is going to come in 223 00:16:02,047 --> 00:16:07,935 We have a couple rocks picked out in particular here what's go ahead and shuffle out 224 00:16:08,191 --> 00:16:09,471 Adrienne Shelly 225 00:16:11,263 --> 00:16:14,335 Wallpaper green into her offer 226 00:16:15,615 --> 00:16:19,967 And was trying the rest of these off then we'll know right away what this is for 227 00:16:21,247 --> 00:16:24,063 Wallpaper that into a colour correct 228 00:16:25,343 --> 00:16:26,367 Bible verse 229 00:16:26,623 --> 00:16:29,439 Scream let's rock 230 00:16:30,463 --> 00:16:31,487 And now 231 00:16:31,999 --> 00:16:34,047 Look at our results 232 00:16:35,839 --> 00:16:38,143 The Warmley is 233 00:16:39,167 --> 00:16:41,471 Going to the cinema 234 00:16:44,287 --> 00:16:47,103 Add some blue 235 00:16:50,175 --> 00:16:52,991 Seymour purple Green 236 00:16:53,759 --> 00:16:55,807 I think it's needs tomorrow 237 00:16:57,855 --> 00:17:01,951 Let's Get Up lyrics there such dark 238 00:17:05,023 --> 00:17:09,375 A little less Blue Peter separation down 239 00:17:09,887 --> 00:17:11,935 What's a baby with us on and off 240 00:17:12,703 --> 00:17:16,543 What does sex with an RC in a little bit more nicely 241 00:17:18,591 --> 00:17:19,615 Next up 242 00:17:20,127 --> 00:17:23,967 Wake me up in here but I think her grass actually matches 243 00:17:24,479 --> 00:17:26,527 Free Dawn Close Leigh 244 00:17:27,807 --> 00:17:31,391 What's go ahead and take a look at what all over colour adjustments have done 245 00:17:33,695 --> 00:17:35,487 Taking too much water Fell 246 00:17:35,743 --> 00:17:36,511 Overall 247 00:17:41,119 --> 00:17:42,911 Saturated that 248 00:17:44,447 --> 00:17:45,471 Ab 249 00:17:45,727 --> 00:17:51,871 I was like a beam with where we were because sometimes you make a negative progress without entirely realising it 250 00:17:52,127 --> 00:17:56,223 It's always good just double check that so if you turn all these off and on 251 00:17:58,271 --> 00:18:01,343 Just sitting in a little bit more nicely 252 00:18:01,599 --> 00:18:05,439 Do a trick here when I'm trying to match colours 253 00:18:06,463 --> 00:18:10,303 What's Singapore this whole area to get a general feel 254 00:18:10,815 --> 00:18:12,607 What does colour should be 255 00:18:13,631 --> 00:18:14,911 Make a sticky note 256 00:18:15,935 --> 00:18:18,495 And that's type these RGB values in 257 00:18:19,519 --> 00:18:21,567 7.86 258 00:18:22,079 --> 00:18:23,871 0.69 259 00:18:24,127 --> 00:18:25,407 8 to 7 260 00:18:25,663 --> 00:18:27,711 And that's these values right here 261 00:18:28,223 --> 00:18:31,551 And what's find a comparable area on our statue 262 00:18:33,087 --> 00:18:35,391 And simple it 263 00:18:35,903 --> 00:18:37,951 Maybe more girls here 264 00:18:41,535 --> 00:18:45,887 I find see we have a lot of variation in the statue colour 265 00:18:48,191 --> 00:18:51,007 Let's go wake you and take a look 266 00:18:52,031 --> 00:18:57,407 So we want these values to match these eyes and it's actually pretty close already 267 00:18:57,919 --> 00:19:03,551 We can go ahead grab or gain and other needed you might think is a lower or blue 268 00:19:04,575 --> 00:19:07,903 Saturday matches or Valley 1.27 269 00:19:08,159 --> 00:19:09,439 Lower this 270 00:19:09,695 --> 00:19:11,999 Until we had .27 271 00:19:13,279 --> 00:19:16,351 And Angel little Greene 272 00:19:19,167 --> 00:19:25,311 So we didn't match that one patch but it does look a little to bring into my eyes every 273 00:19:26,335 --> 00:19:27,359 So you colour correct 274 00:19:27,871 --> 00:19:29,919 To where you believe it is right 275 00:19:30,175 --> 00:19:33,503 And then you can go ahead and adjust from there 276 00:19:33,759 --> 00:19:36,831 Let's see how that adjustment work for us 277 00:19:38,879 --> 00:19:45,023 Yeah I think I'm into that got some life I think I was on the wrong direction with that calling 278 00:19:45,279 --> 00:19:49,887 Are we got there by testing or rock and that's always a good thing 279 00:19:51,935 --> 00:19:55,775 And what else do you want to do with the sum of these mountains I still think you're a little dark 280 00:19:56,031 --> 00:20:01,151 And so we still have this match not go ahead and shuffle the blue chill out this time 281 00:20:02,431 --> 00:20:03,711 Dart 282 00:20:06,783 --> 00:20:09,343 And we can grab our blue 283 00:20:09,855 --> 00:20:13,183 Disconnect this maths 284 00:20:17,023 --> 00:20:19,071 Call snow we have a rocks here 285 00:20:20,095 --> 00:20:24,191 Go ahead and start colour correcting these as well I'm going to get dark now 286 00:20:26,495 --> 00:20:28,031 Edible you 287 00:20:28,287 --> 00:20:29,055 This 288 00:20:29,311 --> 00:20:34,431 One of a Rock From The Bottom they're very very bright so what happened I just doubled 289 00:20:34,943 --> 00:20:36,479 The brightness of these 290 00:20:38,015 --> 00:20:42,111 Looks like nothing's happening why is that was investigated a mess or shuffle 291 00:20:42,623 --> 00:20:44,415 Yes I did I didn't type 292 00:20:44,671 --> 00:20:45,695 That in 293 00:20:47,743 --> 00:20:52,351 Now let's look ok no iraq's or nuclear elaborate 294 00:20:53,119 --> 00:20:57,983 Some would say they're too bright so we can go ahead and bring those down 295 00:20:59,007 --> 00:21:01,567 They are starting to sit with an Arsene 296 00:21:01,823 --> 00:21:03,871 A little bit better 297 00:21:04,127 --> 00:21:10,271 Some of these over here are too bright but I do like the way that some of these are looking really catching 298 00:21:10,527 --> 00:21:16,672 Hotspots and blending in really really nicely let's go ahead and organise this 299 00:21:16,928 --> 00:21:18,208 Right 300 00:21:20,512 --> 00:21:22,560 And we can label the 301 00:21:23,072 --> 00:21:25,632 Specific rocks 302 00:21:26,912 --> 00:21:28,704 Ok.not here 303 00:21:28,960 --> 00:21:29,984 Label this 304 00:21:30,752 --> 00:21:32,544 Overall rocks 305 00:21:34,336 --> 00:21:39,968 That we just know exactly evil which is Welsh for paste this into the label here 306 00:21:40,224 --> 00:21:42,528 And I'm going to ask this 307 00:21:42,784 --> 00:21:44,064 Because I don't want it to be 308 00:21:44,320 --> 00:21:47,648 As powerful over here because it doesn't quite planned as well 309 00:21:48,416 --> 00:21:52,000 We can go ahead and make a mask 310 00:21:55,072 --> 00:21:57,376 Let's just have it effect 311 00:21:58,656 --> 00:22:00,448 Best area 312 00:22:03,008 --> 00:22:06,080 Slowly roll-off 313 00:22:06,336 --> 00:22:07,360 Over here 314 00:22:09,408 --> 00:22:11,968 Corset night not quite as intense 315 00:22:12,480 --> 00:22:15,808 On her left side so I think that stuff as blending pretty well 316 00:22:16,576 --> 00:22:19,136 Piggyback hero store another shape real quick 317 00:22:21,184 --> 00:22:24,768 Just brightness back guy here fully cool 318 00:22:25,792 --> 00:22:29,632 That's very much more nicely now actually are rock right here 319 00:22:29,888 --> 00:22:36,032 Doesn't feel like it fits perfectly with the rocks underneath that we couldn't take these down a little potential 320 00:22:36,800 --> 00:22:39,360 Like to do 321 00:22:41,152 --> 00:22:43,712 I like it I like it a little bit higher 322 00:22:44,224 --> 00:22:44,992 That's pretty nice 323 00:22:45,504 --> 00:22:48,320 I'm thinking what we can do 324 00:22:49,088 --> 00:22:53,696 Is we can just draw a mask and we can roughly brain the bottom of this 325 00:22:54,720 --> 00:22:57,792 I'm just going to do a chain or merge actually 326 00:22:58,816 --> 00:23:00,864 Why much more channels than you need to 327 00:23:01,632 --> 00:23:05,472 What's the straw a rough shape at the bottom here 328 00:23:09,312 --> 00:23:11,360 What happens if you just further 329 00:23:11,616 --> 00:23:12,128 This 330 00:23:12,384 --> 00:23:13,664 Awful little bit 331 00:23:16,224 --> 00:23:19,040 We going all of our directions 332 00:23:22,112 --> 00:23:28,256 Go ahead and have the selected and fullscreen it's at helping hurting I think that's helping us 333 00:23:28,512 --> 00:23:34,656 Finding hall light more nicely it's always tricky because I'm kind of trying to match multiple different areas 334 00:23:34,912 --> 00:23:39,520 Match the texture down here so it feels emigrated but I'm also trying to match the practical 335 00:23:39,776 --> 00:23:41,056 Rock colour 336 00:23:41,312 --> 00:23:44,384 But I think that's really helping what would happen if I 337 00:23:44,640 --> 00:23:46,432 Stretch the sound even more 338 00:23:51,552 --> 00:23:57,696 I'm wondering if this is a format size issue it sure is because again or format is only 1080p 339 00:23:58,208 --> 00:24:00,768 Remember our statue is 4k 340 00:24:01,024 --> 00:24:07,168 So I'm going to go ahead and she's this clip to know format PC I make that mistake because I do 341 00:24:07,424 --> 00:24:08,192 Forget about it 342 00:24:09,472 --> 00:24:14,592 And let's go ahead and see what that's doing 4/8 year 343 00:24:18,944 --> 00:24:21,248 Still looks like it's a harsh line 344 00:24:21,504 --> 00:24:22,528 I want to make sure 345 00:24:24,320 --> 00:24:26,880 No funny business is happening 346 00:24:30,208 --> 00:24:36,352 What is because we have this mask so there are multiple issues at hand 347 00:24:36,608 --> 00:24:37,632 Go ahead and remove it 348 00:24:38,912 --> 00:24:42,240 Just a bad stacking order the night and really think about 349 00:24:44,032 --> 00:24:50,176 So now we can see it's affecting a whole image that probably too much but will go ahead and test it out here 350 00:24:52,736 --> 00:24:57,344 Do you like how to connect another bottle and I do like it's picking it up a little more 351 00:24:58,368 --> 00:25:00,160 Maybe we can just a lower this 352 00:25:04,256 --> 00:25:10,400 What's turn off 9 year and I think that's kind of that really connected with her grandpa kind of 19 353 00:25:10,656 --> 00:25:11,424 Discolour 354 00:25:11,680 --> 00:25:14,752 At the top of a really sitting with her ground nicely 355 00:25:15,008 --> 00:25:18,848 At the bottom and that's that's what we want to be doing 356 00:25:19,360 --> 00:25:25,504 Go ahead and just turn all of our adjustments off and on to make sure we're making good progress as 357 00:25:25,760 --> 00:25:26,272 Always 358 00:25:27,040 --> 00:25:28,064 And 359 00:25:29,856 --> 00:25:30,880 Call screener 360 00:25:32,160 --> 00:25:38,304 Yeah I think there's something much nicer and even others doesn't match perfectly with this it matches where 361 00:25:38,560 --> 00:25:43,680 Sitting and this part makes a nice little contrast between these two so I think that's working 362 00:25:43,936 --> 00:25:46,240 Pretty darn well here 363 00:25:46,496 --> 00:25:50,848 I'd like to start a Justin is or shadow 364 00:25:51,104 --> 00:25:57,248 Pause this video here and in the next video working on look at part 2 of composite in RC 365 00:25:57,504 --> 00:25:58,528 Nrc 366 00:25:59,040 --> 00:26:00,320 Thank you very much for listening 30481

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