All language subtitles for (2016) MAKING THE MIX w MATTY AMENDOLA - Part 2 of 5 Drums & Bass (1 of 2)

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These are the user uploaded subtitles that are being translated: 1 00:00:14,790 --> 00:00:18,419 Oh 2 00:00:18,429 --> 00:00:21,710 all right so let's talk about drums and 3 00:00:21,710 --> 00:00:23,480 bass we'll start with the bass so we 4 00:00:23,480 --> 00:00:25,210 have some context of what's going on 5 00:00:25,210 --> 00:00:28,460 let's hide everything that we don't need 6 00:00:28,460 --> 00:00:30,980 to be looking at because we're artists 7 00:00:30,980 --> 00:00:35,600 and life's already hard right let me 8 00:00:35,600 --> 00:00:38,449 start off by saying that as we go 9 00:00:38,449 --> 00:00:40,070 through these raw tracks and then put 10 00:00:40,070 --> 00:00:42,019 plugins on nothing's really level 11 00:00:42,019 --> 00:00:43,940 matched and I don't have everything 12 00:00:43,940 --> 00:00:45,920 grouped I don't have things bust out the 13 00:00:45,920 --> 00:00:48,979 way I like to I don't have my VCAs over 14 00:00:48,979 --> 00:00:51,860 here this was a let's get the sound 15 00:00:51,860 --> 00:00:54,140 let's make it sound good let's see what 16 00:00:54,140 --> 00:00:57,049 happens sort of situation I went into 17 00:00:57,049 --> 00:01:00,320 logic I think alchemy and just found 18 00:01:00,320 --> 00:01:02,509 something really low in subby that that 19 00:01:02,509 --> 00:01:05,630 worked for the song and the range of 20 00:01:05,630 --> 00:01:07,130 where it was being played on a keyboard 21 00:01:07,130 --> 00:01:10,640 and then use that in correlation with 22 00:01:10,640 --> 00:01:14,439 the Native Instruments Rickenbacker bass 23 00:01:14,439 --> 00:01:18,320 so I like that because it gives me that 24 00:01:18,320 --> 00:01:20,570 thump of a Rickenbacker and then it 25 00:01:20,570 --> 00:01:23,780 gives me that modern subby low-end of 26 00:01:23,780 --> 00:01:27,110 just your run-of-the-mill stock D aw 27 00:01:27,110 --> 00:01:30,320 synth bass and then what I did on top of 28 00:01:30,320 --> 00:01:32,960 that was through an arpeggiator on so I 29 00:01:32,960 --> 00:01:34,850 could be real lazy and just let it go 30 00:01:34,850 --> 00:01:39,770 right after I did that I then reamped 31 00:01:39,770 --> 00:01:42,970 the bass so what do I mean by reamp it 32 00:01:42,970 --> 00:01:47,390 sent the output of my D aw out to the 33 00:01:47,390 --> 00:01:53,510 amp miked it with an re 22 grab all that 34 00:01:53,510 --> 00:01:58,250 sub low-end frequency and then a 421 to 35 00:01:58,250 --> 00:02:01,040 grab the bite and I that's typically my 36 00:02:01,040 --> 00:02:03,680 two favorite mics on a bass cabinet in 37 00:02:03,680 --> 00:02:07,970 this room the live bass your low-end is 38 00:02:07,970 --> 00:02:10,280 just gonna go it's gonna feel so dull 39 00:02:10,280 --> 00:02:11,209 and so lame 40 00:02:11,209 --> 00:02:14,209 so reamping synth bass for me is really 41 00:02:14,209 --> 00:02:17,150 cool because it puts that air in between 42 00:02:17,150 --> 00:02:19,040 the source the speaker and the 43 00:02:19,040 --> 00:02:21,049 microphone and then when I go to record 44 00:02:21,049 --> 00:02:23,480 live bass we're still gonna need to jack 45 00:02:23,480 --> 00:02:25,700 up the low end to get it to to balance 46 00:02:25,700 --> 00:02:27,680 out however they're gonna have a very 47 00:02:27,680 --> 00:02:31,310 similar quality with that air so here's 48 00:02:31,310 --> 00:02:32,060 the react 49 00:02:32,060 --> 00:02:35,060 synth bass which we bounced out once we 50 00:02:35,060 --> 00:02:50,420 liked and this is what it sounded like 51 00:02:50,430 --> 00:02:53,140 cool so we got a lot of ambience on 52 00:02:53,140 --> 00:02:56,140 there and that that might get scary 53 00:02:56,140 --> 00:02:58,450 right as we start going into our mix we 54 00:02:58,450 --> 00:03:01,660 have all this low frequency crap right 55 00:03:01,660 --> 00:03:03,970 just taking up too much room 56 00:03:03,970 --> 00:03:06,970 we'll see so the first thing I put on 57 00:03:06,970 --> 00:03:11,460 here it was just a logic channel EQ and 58 00:03:11,460 --> 00:03:14,890 basically I am just taking out a whole 59 00:03:14,890 --> 00:03:17,560 bunch of highs because I felt like when 60 00:03:17,560 --> 00:03:19,270 I put it through the bass amp the bass 61 00:03:19,270 --> 00:03:20,980 amp was giving me a grit that I didn't 62 00:03:20,980 --> 00:03:26,850 like so here it is without 63 00:03:26,860 --> 00:03:32,910 here it is with 64 00:03:32,920 --> 00:03:36,550 and to hear the difference pay attention 65 00:03:36,550 --> 00:03:39,069 to the very top end of the bass here it 66 00:03:39,069 --> 00:03:40,930 is again without and then I'll put it on 67 00:03:40,930 --> 00:03:43,240 with and listen to the very top end and 68 00:03:43,240 --> 00:03:57,490 how it just gets scooped right out 69 00:03:57,500 --> 00:04:00,650 so that made a big difference for me 70 00:04:00,650 --> 00:04:03,060 right after that in the chain we're 71 00:04:03,060 --> 00:04:05,940 using one of my favorite plugins and you 72 00:04:05,940 --> 00:04:08,640 guys know about it if you've watched my 73 00:04:08,640 --> 00:04:11,370 other making the mix series track spacer 74 00:04:11,370 --> 00:04:14,819 by waves factory this is an unbelievable 75 00:04:14,819 --> 00:04:17,609 sidechain plugin that does so much more 76 00:04:17,609 --> 00:04:19,979 than just key a signal to another signal 77 00:04:19,979 --> 00:04:23,580 so I'm basically I set this up in a way 78 00:04:23,580 --> 00:04:25,979 where it's keying the soft kick drum and 79 00:04:25,979 --> 00:04:28,710 we'll get to what that's doing later but 80 00:04:28,710 --> 00:04:30,510 for now you can actually just see on 81 00:04:30,510 --> 00:04:34,440 here that whenever that kick drum that 82 00:04:34,440 --> 00:04:36,060 I'm side chaining at two hits 83 00:04:36,060 --> 00:04:39,300 the bass is going to drop pretty much 84 00:04:39,300 --> 00:04:41,669 just by a ratio of 23% so it's not 85 00:04:41,669 --> 00:04:49,250 dropping very much but you'll see it 86 00:04:49,260 --> 00:04:51,400 so it's not going out some of those 87 00:04:51,400 --> 00:04:54,280 frequencies in the kick drum in the bass 88 00:04:54,280 --> 00:04:56,470 so the kick can kind of win the battle 89 00:04:56,470 --> 00:05:01,420 just a little bit okay after that I have 90 00:05:01,420 --> 00:05:03,580 a transient designer and the attack is 91 00:05:03,580 --> 00:05:05,890 almost on stun so why am I doing this 92 00:05:05,890 --> 00:05:21,540 let's listen with and then without 93 00:05:21,550 --> 00:05:25,700 so with it on it brought back what I 94 00:05:25,700 --> 00:05:29,270 lost by putting that initial EQ on with 95 00:05:29,270 --> 00:05:31,490 the EQ I got rid of that grit and the 96 00:05:31,490 --> 00:05:33,950 graininess that was on the base but it 97 00:05:33,950 --> 00:05:37,010 kind of made me lose the fact that I had 98 00:05:37,010 --> 00:05:39,920 an arpeggiator on the base without the 99 00:05:39,920 --> 00:05:41,660 transient designer the base third of 100 00:05:41,660 --> 00:05:47,060 just becoming room instead of I wanted 101 00:05:47,060 --> 00:05:50,390 more of those transients so the attack 102 00:05:50,390 --> 00:05:52,700 on the SPL which I loved 103 00:05:52,700 --> 00:05:55,190 well sometimes crap out when you go this 104 00:05:55,190 --> 00:05:57,140 high and it's not we're doing all right 105 00:05:57,140 --> 00:06:01,010 so it's not being used subtly but it's 106 00:06:01,010 --> 00:06:04,370 doing the trick next I have one of my 107 00:06:04,370 --> 00:06:07,430 favorite eq's in the world hardware and 108 00:06:07,430 --> 00:06:12,020 software at n73 and I can see we're 109 00:06:12,020 --> 00:06:14,630 doing a little low-cut here right at 110 00:06:14,630 --> 00:06:20,390 around 50 Hertz we are boosting 60 which 111 00:06:20,390 --> 00:06:22,280 for me is kind of like that meat and 112 00:06:22,280 --> 00:06:26,900 potatoes bass frequency we're also 113 00:06:26,900 --> 00:06:30,380 boosting a little bit of 3k which is 114 00:06:30,380 --> 00:06:31,310 going to give us a little bit of 115 00:06:31,310 --> 00:06:33,550 presence and then we're doing very 116 00:06:33,550 --> 00:06:36,170 something very similar than what we did 117 00:06:36,170 --> 00:06:40,370 with the initial EQ on our fixed top-end 118 00:06:40,370 --> 00:06:43,640 knob here which I believe is 12 K we're 119 00:06:43,640 --> 00:06:45,080 knocking down a whole bunch of that 120 00:06:45,080 --> 00:06:47,480 again so I'm I could only assume the 121 00:06:47,480 --> 00:06:49,070 reason I did this was because the 122 00:06:49,070 --> 00:06:51,140 transient designer brought out a little 123 00:06:51,140 --> 00:06:52,820 bit more of that green Innes so it's a 124 00:06:52,820 --> 00:06:55,600 lot of going back with trial and error 125 00:06:55,600 --> 00:07:11,850 here's without and then with 126 00:07:11,860 --> 00:07:15,180 so it's interesting that I'm cutting 127 00:07:15,180 --> 00:07:17,350 some of the lows out but because I'm 128 00:07:17,350 --> 00:07:19,810 cutting so much of that 12k out it is 129 00:07:19,810 --> 00:07:22,420 starting to seem fatter however now the 130 00:07:22,420 --> 00:07:25,240 tone is more appropriate to what I was 131 00:07:25,240 --> 00:07:27,190 hearing in my head right we have the 132 00:07:27,190 --> 00:07:28,900 arpeggiated thing we had this in your 133 00:07:28,900 --> 00:07:32,280 face low sub but we feel the movement 134 00:07:32,280 --> 00:07:33,520 okay 135 00:07:33,520 --> 00:07:37,510 now what I did was put a big no-no on 136 00:07:37,510 --> 00:07:40,480 this bass track and I made the executive 137 00:07:40,480 --> 00:07:43,180 decision to bring out the mids in the 138 00:07:43,180 --> 00:07:45,580 center and then bring up the side so 139 00:07:45,580 --> 00:07:47,410 that way I can start sculpting things 140 00:07:47,410 --> 00:07:50,260 inside of that bass right because if I 141 00:07:50,260 --> 00:07:52,720 put it right in the middle that bass now 142 00:07:52,720 --> 00:07:54,670 might not be as cool as it was however 143 00:07:54,670 --> 00:07:57,760 when you know that you're gonna do it 144 00:07:57,760 --> 00:07:58,750 and then you're going to sculpt things 145 00:07:58,750 --> 00:08:01,000 inside of it instead of around it on the 146 00:08:01,000 --> 00:08:04,060 outside it's okay so here's with it and 147 00:08:04,060 --> 00:08:18,000 then without 148 00:08:18,010 --> 00:08:20,950 so I'll play it again with it and if you 149 00:08:20,950 --> 00:08:22,780 don't hear the difference then you 150 00:08:22,780 --> 00:08:25,870 haven't quite mastered the fact that the 151 00:08:25,870 --> 00:08:27,730 vocal is the most important thing ever 152 00:08:27,730 --> 00:08:30,490 in any mix that you do because what 153 00:08:30,490 --> 00:08:33,550 Center did was give us just enough room 154 00:08:33,550 --> 00:08:36,580 in the center that it will not be taking 155 00:08:36,580 --> 00:08:38,979 up any room of a vocal and even though 156 00:08:38,979 --> 00:08:41,010 our vocals a lot higher of a frequency 157 00:08:41,010 --> 00:08:43,600 it's not going to be in the way at all 158 00:08:43,600 --> 00:08:45,580 especially Giuliana who has a really 159 00:08:45,580 --> 00:08:48,850 nice husky low-end quality to her voice 160 00:08:48,850 --> 00:08:58,380 so here it is again with the spread 161 00:08:58,390 --> 00:09:02,300 next in our chain we have an s1 imager 162 00:09:02,300 --> 00:09:04,250 and what I'm doing now is I'm taking 163 00:09:04,250 --> 00:09:05,990 those sides that we just brought out and 164 00:09:05,990 --> 00:09:07,700 I'm just closing them in a little bit 165 00:09:07,700 --> 00:09:10,310 right because when it comes time for our 166 00:09:10,310 --> 00:09:12,500 chorus and we want everything to explode 167 00:09:12,500 --> 00:09:14,270 and we start putting guitars left and 168 00:09:14,270 --> 00:09:17,780 right we have symbols room mics we don't 169 00:09:17,780 --> 00:09:19,730 want all this room taken up so I made a 170 00:09:19,730 --> 00:09:22,190 very specific decision here and I can 171 00:09:22,190 --> 00:09:24,830 only assume that this was done once I 172 00:09:24,830 --> 00:09:27,740 had more elements in the mix I made the 173 00:09:27,740 --> 00:09:29,810 executive decision that okay the spreads 174 00:09:29,810 --> 00:09:31,610 great I cleaned out the center however 175 00:09:31,610 --> 00:09:33,590 now it's too wide let's rein it in a 176 00:09:33,590 --> 00:09:36,710 little bit and you'd never be able to do 177 00:09:36,710 --> 00:09:38,450 something like this in solo which is why 178 00:09:38,450 --> 00:09:40,390 I say I had to have made this decision 179 00:09:40,390 --> 00:09:43,160 once we had other things in the mix and 180 00:09:43,160 --> 00:09:47,450 I know I made the next decision as an 181 00:09:47,450 --> 00:09:49,130 afterthought as well because the next 182 00:09:49,130 --> 00:09:50,890 plugin that we have in the chain is 183 00:09:50,890 --> 00:09:54,800 Guitar Rig and I'm using the tractor 12 184 00:09:54,800 --> 00:09:58,040 the Gator and the beach slicer and I 185 00:09:58,040 --> 00:10:01,310 have basically you know a little bit of 186 00:10:01,310 --> 00:10:03,350 dry a little bit of wet on each and what 187 00:10:03,350 --> 00:10:05,330 they're doing they're creating a stutter 188 00:10:05,330 --> 00:10:10,370 so I can only assume again that after my 189 00:10:10,370 --> 00:10:12,590 drums were in my guitars my vocals I 190 00:10:12,590 --> 00:10:14,510 felt like I was losing that our Peggy 191 00:10:14,510 --> 00:10:17,330 ated movement again right it's all trial 192 00:10:17,330 --> 00:10:19,250 and error you know every single piece of 193 00:10:19,250 --> 00:10:21,920 the puzzle opens up your mind to seeing 194 00:10:21,920 --> 00:10:23,780 something else or hearing something else 195 00:10:23,780 --> 00:10:26,620 in this case so here it is without 196 00:10:26,620 --> 00:10:29,030 either one of these and then I will put 197 00:10:29,030 --> 00:10:30,800 the Gator on we'll listen to the 198 00:10:30,800 --> 00:10:32,660 difference maybe talk about it and then 199 00:10:32,660 --> 00:10:47,150 we'll put on a beet slicer 200 00:10:47,160 --> 00:10:50,380 so now we're really emphasizing the 201 00:10:50,380 --> 00:10:53,950 beach that we want here's where we 202 00:10:53,950 --> 00:11:00,810 started 203 00:11:00,820 --> 00:11:10,930 here's where we ended up 204 00:11:10,940 --> 00:11:14,370 cool so we have one more two more base 205 00:11:14,370 --> 00:11:16,680 tracks in this song actually I knew that 206 00:11:16,680 --> 00:11:20,490 I wanted live bass for the chorus 207 00:11:20,490 --> 00:11:21,870 because I knew I wanted to put live 208 00:11:21,870 --> 00:11:25,620 drums in the chorus and I was just 209 00:11:25,620 --> 00:11:28,350 feeling that I wanted I wanted to hear 210 00:11:28,350 --> 00:11:30,630 some human interaction in there 211 00:11:30,630 --> 00:11:33,630 this is bounced which tells me two 212 00:11:33,630 --> 00:11:37,170 things number one like most of my live 213 00:11:37,170 --> 00:11:39,000 bass tracks was recorded through an 214 00:11:39,000 --> 00:11:44,700 ampeg with an re 20 and a 421 and once I 215 00:11:44,700 --> 00:11:46,380 got the balance of these of those two 216 00:11:46,380 --> 00:11:50,250 mics I bounced it and it also is showing 217 00:11:50,250 --> 00:11:52,020 me the waveforms look pretty good listen 218 00:11:52,020 --> 00:11:54,750 let's enhance them a little bit there is 219 00:11:54,750 --> 00:11:56,100 no doubt that I ran through a 220 00:11:56,100 --> 00:11:59,550 de-stressor either during tracking or 221 00:11:59,550 --> 00:12:01,260 directly after and then bounced it 222 00:12:01,260 --> 00:12:02,700 because I knew I was gonna want to use 223 00:12:02,700 --> 00:12:06,120 my distress errs for vocals now this 224 00:12:06,120 --> 00:12:09,000 bass is interesting because I used the 225 00:12:09,000 --> 00:12:12,060 compressor like an instrument let's 226 00:12:12,060 --> 00:12:13,350 check this out for a second and it'll 227 00:12:13,350 --> 00:12:15,270 make more sense once we have some drums 228 00:12:15,270 --> 00:12:26,200 in 229 00:12:26,210 --> 00:12:29,550 as I said before I'm using the 230 00:12:29,550 --> 00:12:31,650 compressor if you can feel that pumping 231 00:12:31,650 --> 00:12:33,630 action I'm using the compressor as an 232 00:12:33,630 --> 00:12:36,780 instrument everyone knows we contain 233 00:12:36,780 --> 00:12:40,050 Peaks bring up lower sounds with a 234 00:12:40,050 --> 00:12:42,420 compressor but some people forget that 235 00:12:42,420 --> 00:12:44,400 we can also make things move certain 236 00:12:44,400 --> 00:12:46,440 ways we can make things feel like 237 00:12:46,440 --> 00:12:47,940 they're there we can make things feel 238 00:12:47,940 --> 00:12:50,010 like they're here and what I'm doing 239 00:12:50,010 --> 00:12:52,140 here is I'm doing a little bit of all of 240 00:12:52,140 --> 00:12:54,000 that and I'm giving it this motion that 241 00:12:54,000 --> 00:12:55,040 it's actually 242 00:12:55,040 --> 00:12:59,040 wow-wow-wow swelling up in volume and 243 00:12:59,040 --> 00:13:01,170 I'm doing that by kind of crushing the 244 00:13:01,170 --> 00:13:05,100 attack on on a de-stressor I'm crushing 245 00:13:05,100 --> 00:13:07,080 that attack and then I'm really setting 246 00:13:07,080 --> 00:13:08,910 the release I wish I still had the 247 00:13:08,910 --> 00:13:11,250 settings I do not but I'm setting the 248 00:13:11,250 --> 00:13:13,530 release in a rhythmic motion so it 249 00:13:13,530 --> 00:13:15,690 probably was a lot of listening and a 250 00:13:15,690 --> 00:13:17,940 lot of watching the meters just so I can 251 00:13:17,940 --> 00:13:21,990 get that feeling doom-doom doom-doom 252 00:13:21,990 --> 00:13:31,710 let's listen again you'll feel it so you 253 00:13:31,710 --> 00:13:33,780 really feel that release letting it open 254 00:13:33,780 --> 00:13:37,440 up in a rhythmic kind of way so that's 255 00:13:37,440 --> 00:13:39,510 what I did for the live bass there was 256 00:13:39,510 --> 00:13:42,410 probably not much going on I probably 257 00:13:42,410 --> 00:13:45,810 recorded both mics through outboard 258 00:13:45,810 --> 00:13:47,280 going in with a little bit of 259 00:13:47,280 --> 00:13:48,300 compression EQ 260 00:13:48,300 --> 00:13:50,460 which is why there's no plugins on this 261 00:13:50,460 --> 00:13:53,910 track and then in our bridge we have a 262 00:13:53,910 --> 00:13:56,730 distorted bass so let's hear what that's 263 00:13:56,730 --> 00:14:05,930 doing naturally 264 00:14:05,940 --> 00:14:11,990 I love that love it so right off the bat 265 00:14:11,990 --> 00:14:14,610 it was tracked with distortion we don't 266 00:14:14,610 --> 00:14:16,980 have any plugins on right now one of my 267 00:14:16,980 --> 00:14:20,970 favorite pedals for bass is actually a 268 00:14:20,970 --> 00:14:24,900 guitar pedal by an emphasis pedals from 269 00:14:24,900 --> 00:14:29,910 Italy they make a pedal called the muff 270 00:14:29,910 --> 00:14:33,000 sorry I have a lot of fuzz pedals and 271 00:14:33,000 --> 00:14:37,260 the names sometimes become one the muff 272 00:14:37,260 --> 00:14:40,560 is a great fuzz pedal that it's not too 273 00:14:40,560 --> 00:14:43,500 fuzzy so I love it on bass and emphasis 274 00:14:43,500 --> 00:14:45,300 thought I was crazy when I told them hey 275 00:14:45,300 --> 00:14:47,520 I want one of those for bass and they 276 00:14:47,520 --> 00:14:49,740 said it's not a bass pedal doesn't 277 00:14:49,740 --> 00:14:50,190 matter 278 00:14:50,190 --> 00:14:52,080 sounds great something else listen to it 279 00:14:52,080 --> 00:14:58,869 again 280 00:14:58,879 --> 00:15:01,249 love it alright let's see what's going 281 00:15:01,249 --> 00:15:03,769 on on the chain here so we've got our 282 00:15:03,769 --> 00:15:06,559 waves factory track spacer again this 283 00:15:06,559 --> 00:15:08,689 time it's being side chained to our live 284 00:15:08,689 --> 00:15:11,839 drums and again I'm not using a high 285 00:15:11,839 --> 00:15:15,649 ratio at all 18% so it's it's working a 286 00:15:15,649 --> 00:15:17,539 little magic it's letting the the kick 287 00:15:17,539 --> 00:15:19,249 drum and those lower frequencies and the 288 00:15:19,249 --> 00:15:21,619 drums win the battle but not too much 289 00:15:21,619 --> 00:15:26,209 and then I have a little bit of a room 290 00:15:26,209 --> 00:15:29,359 simulator on there and I'm using ocean 291 00:15:29,359 --> 00:15:31,009 way Studios for that let's listen with 292 00:15:31,009 --> 00:15:34,980 it on and then we'll disengage 293 00:15:34,980 --> 00:15:44,749 you 294 00:15:44,759 --> 00:15:47,740 so what that's doing is pushing it to 295 00:15:47,740 --> 00:15:50,319 the back a little bit we're using just 296 00:15:50,319 --> 00:15:56,379 one mic the mid mic we have it in in in 297 00:15:56,379 --> 00:15:58,930 re mic mode and we're completely wet on 298 00:15:58,930 --> 00:15:59,379 that 299 00:15:59,379 --> 00:16:02,800 so we're basically remaking this this 300 00:16:02,800 --> 00:16:05,110 bass output I'll put a Laundering while 301 00:16:05,110 --> 00:16:06,399 we're listening to it and you'll see it 302 00:16:06,399 --> 00:16:09,279 just go whoo just push the back of the 303 00:16:09,279 --> 00:16:20,620 spectrum a little bit 304 00:16:20,630 --> 00:16:23,300 big difference it's not like in your 305 00:16:23,300 --> 00:16:26,420 face and probably because there was a 306 00:16:26,420 --> 00:16:28,130 guitar going on in there so I wanted to 307 00:16:28,130 --> 00:16:30,440 give the the low-end a little bit of its 308 00:16:30,440 --> 00:16:33,320 own room and then after that you ad 309 00:16:33,320 --> 00:16:36,230 Ocean Way I have just a little bit EQ it 310 00:16:36,230 --> 00:16:38,300 seems like I'm knocking out to 40 a 311 00:16:38,300 --> 00:16:49,350 little bit of the boxiness 312 00:16:49,360 --> 00:16:51,279 yeah so we're just we're thinning that 313 00:16:51,279 --> 00:16:54,160 out a little bit that's typically I 314 00:16:54,160 --> 00:16:55,899 don't know if it's just my room or if 315 00:16:55,899 --> 00:16:58,179 it's a thing in general you know between 316 00:16:58,179 --> 00:17:00,850 200 and 300 if there's some kind of 317 00:17:00,850 --> 00:17:02,350 buildup that's a little nasty that's 318 00:17:02,350 --> 00:17:03,059 where it's gonna be 319 00:17:03,059 --> 00:17:06,850 especially on base so that's our that's 320 00:17:06,850 --> 00:17:10,929 all our base and now the fun stuff let's 321 00:17:10,929 --> 00:17:13,959 move on to drums so going back to our 322 00:17:13,959 --> 00:17:16,059 first verse now that we have some bass 323 00:17:16,059 --> 00:17:18,760 in context there's a lot of really cool 324 00:17:18,760 --> 00:17:21,870 things going on so let's start with our 325 00:17:21,870 --> 00:17:39,310 808 kicks which we call soft kick 326 00:17:39,320 --> 00:17:41,480 okay so we're creating a heartbeat right 327 00:17:41,480 --> 00:17:43,940 we're emphasizing the beats that we want 328 00:17:43,940 --> 00:17:45,950 to on that arpeggiated bass with this 329 00:17:45,950 --> 00:17:49,309 soft kick EQ wise as you can see I don't 330 00:17:49,309 --> 00:17:51,230 have much going on I put a little point 331 00:17:51,230 --> 00:17:56,000 on it pretty much at like two and a half 332 00:17:56,000 --> 00:17:58,940 K I'm putting that point on it so it put 333 00:17:58,940 --> 00:18:00,350 pokes out a little more let's listen to 334 00:18:00,350 --> 00:18:09,440 it not much and the reason why I don't 335 00:18:09,440 --> 00:18:11,000 have to do too much is because we're 336 00:18:11,000 --> 00:18:13,429 keying the bass with that remember so 337 00:18:13,429 --> 00:18:14,990 let's open up our synth bass again now 338 00:18:14,990 --> 00:18:17,090 we can actually really see what track 339 00:18:17,090 --> 00:18:19,759 spacer is doing and why the kick drums 340 00:18:19,759 --> 00:18:22,309 not not necessarily winning the battle 341 00:18:22,309 --> 00:18:23,720 but it's working and it's actually 342 00:18:23,720 --> 00:18:25,789 audible and it's pretty much same 343 00:18:25,789 --> 00:18:36,230 frequency range cool nothing that 344 00:18:36,230 --> 00:18:39,590 exciting going on there one piece of the 345 00:18:39,590 --> 00:18:42,169 puzzle are soft kick right there after 346 00:18:42,169 --> 00:18:44,360 that we have a delayed kick so we're 347 00:18:44,360 --> 00:18:46,460 using ultra beat see what's going on 348 00:18:46,460 --> 00:18:49,580 here in context with the base and this 349 00:18:49,580 --> 00:19:00,379 soft kick cool alright so it's bringing 350 00:19:00,379 --> 00:19:03,080 back a little bit of that knock effect 351 00:19:03,080 --> 00:19:06,080 that I had in the demo right now I have 352 00:19:06,080 --> 00:19:07,759 a bunch of stuff going on here so let's 353 00:19:07,759 --> 00:19:11,000 see crystallizer is the first one by 354 00:19:11,000 --> 00:19:11,779 soundtoys 355 00:19:11,779 --> 00:19:15,289 I'm using a preset a doubler let's see 356 00:19:15,289 --> 00:19:21,200 what that's doing okay it's not doing 357 00:19:21,200 --> 00:19:22,789 too much except for just spreading it 358 00:19:22,789 --> 00:19:24,169 out a little bit I also have the track 359 00:19:24,169 --> 00:19:27,080 panned over there so it's totally away 360 00:19:27,080 --> 00:19:33,950 from our other kick drum cool so it 361 00:19:33,950 --> 00:19:35,629 seems to me like this was a just a 362 00:19:35,629 --> 00:19:36,889 production call you know we're 363 00:19:36,889 --> 00:19:38,659 emphasizing that okay the ones coming 364 00:19:38,659 --> 00:19:41,059 around we got some other stuff going on 365 00:19:41,059 --> 00:19:41,419 here 366 00:19:41,419 --> 00:19:46,039 we have a channel EQ we're giving it 367 00:19:46,039 --> 00:19:48,049 some low-end we're cutting out a lot of 368 00:19:48,049 --> 00:19:49,760 mids and then we're taking out some 369 00:19:49,760 --> 00:19:53,350 highs 370 00:19:53,360 --> 00:19:57,000 so it almost seems to me like we gave it 371 00:19:57,000 --> 00:20:00,420 a little bit more of an 808 feel we got 372 00:20:00,420 --> 00:20:02,940 some compression after that I love this 373 00:20:02,940 --> 00:20:10,770 tube tech buy you a DVI the way cool so 374 00:20:10,770 --> 00:20:12,540 that's kind of just controlling our 375 00:20:12,540 --> 00:20:14,820 Peaks here I think it pushed it back a 376 00:20:14,820 --> 00:20:21,060 little bit let's listen again yeah 377 00:20:21,060 --> 00:20:23,100 exactly so this compressor kind of made 378 00:20:23,100 --> 00:20:24,870 it feel a little bit more like the 379 00:20:24,870 --> 00:20:27,150 heartbeat kick the soft kick so here it 380 00:20:27,150 --> 00:20:38,669 is without and then I'll put it on 381 00:20:38,679 --> 00:20:41,269 yeah so it's taming the peaks and it 382 00:20:41,269 --> 00:20:43,219 also made it gel a little bit more with 383 00:20:43,219 --> 00:20:45,679 that other kick and then we have our 384 00:20:45,679 --> 00:20:49,909 trusty stereo delay from logic let's see 385 00:20:49,909 --> 00:20:54,509 what that's doing 386 00:20:54,519 --> 00:20:57,469 cool so just a very simple sixteenth 387 00:20:57,469 --> 00:21:03,139 note delay here it is in solo and it 388 00:21:03,139 --> 00:21:08,669 works nicely with our soft 808 kick 389 00:21:08,679 --> 00:21:10,969 pretty cool something's coming together 390 00:21:10,969 --> 00:21:14,359 don't know what yet here we got some 391 00:21:14,359 --> 00:21:18,190 snare so let's see what's going on there 392 00:21:18,190 --> 00:21:21,079 again in context with the bass so we 393 00:21:21,079 --> 00:21:33,559 know what's going on okay so it's not 394 00:21:33,559 --> 00:21:36,459 just a snare we should relay bolused 395 00:21:36,459 --> 00:21:41,389 call it ultra beat hit because that's 396 00:21:41,389 --> 00:21:43,999 essentially what's going on there so we 397 00:21:43,999 --> 00:21:45,529 got some different sounding snares I'm 398 00:21:45,529 --> 00:21:47,839 bringing back that knock thing that 399 00:21:47,839 --> 00:21:51,700 knock effect sound from the demo again 400 00:21:51,700 --> 00:21:53,899 but now we got some movement with the 401 00:21:53,899 --> 00:21:56,779 hi-hat I'm using crystallizer again on 402 00:21:56,779 --> 00:22:00,679 this same exact preset the great doubler 403 00:22:00,679 --> 00:22:08,820 let's see what that's doing 404 00:22:08,830 --> 00:22:11,480 cool so just spread it out big time so 405 00:22:11,480 --> 00:22:13,519 now again we're getting frequencies away 406 00:22:13,519 --> 00:22:16,580 from our Center I'm using the tube tech 407 00:22:16,580 --> 00:22:19,580 again and it looks like all these 408 00:22:19,580 --> 00:22:21,590 settings were actually just copied and 409 00:22:21,590 --> 00:22:25,159 pasted over same thing with our stereo 410 00:22:25,159 --> 00:22:41,600 delay so let's listen so I'm being very 411 00:22:41,600 --> 00:22:44,840 subtle right production-wise mix wise 412 00:22:44,840 --> 00:22:46,759 I'm just giving it some ambience I'm 413 00:22:46,759 --> 00:22:49,399 giving it texture I'm giving it its own 414 00:22:49,399 --> 00:22:51,499 space it's all gelling together really 415 00:22:51,499 --> 00:22:53,419 well and it's you know a lot of this is 416 00:22:53,419 --> 00:22:55,580 low frequency information so it's really 417 00:22:55,580 --> 00:22:57,139 just about managing that to get it to 418 00:22:57,139 --> 00:22:59,509 work well the one thing I did add to 419 00:22:59,509 --> 00:23:04,480 this is this awesome plugin 420 00:23:04,480 --> 00:23:08,090 it's the Butch Vig vocals plug-in I'm 421 00:23:08,090 --> 00:23:11,690 using the Butch Vig telephone one preset 422 00:23:11,690 --> 00:23:13,759 and I'm sure I went in and fumbled 423 00:23:13,759 --> 00:23:16,460 around if I might not have also because 424 00:23:16,460 --> 00:23:18,980 the presets are great let's see what 425 00:23:18,980 --> 00:23:33,000 that's doing 426 00:23:33,010 --> 00:23:35,810 so basically we just made it loaf I 427 00:23:35,810 --> 00:23:38,360 write which I'm all about here it is 428 00:23:38,360 --> 00:23:56,590 without and then with cool very nice and 429 00:23:56,590 --> 00:24:01,910 then we are sending this out to our EMT 430 00:24:01,910 --> 00:24:05,900 plate a really short one actually let's 431 00:24:05,900 --> 00:24:16,040 hear what that's doing here it is on so 432 00:24:16,040 --> 00:24:17,720 it's pretty short but it's very wet 433 00:24:17,720 --> 00:24:25,190 let's hear it in so low for a second so 434 00:24:25,190 --> 00:24:27,680 what I like about it it's smoothing out 435 00:24:27,680 --> 00:24:29,300 a lot of the delays that are on there 436 00:24:29,300 --> 00:24:32,240 and it's also because we spread it out 437 00:24:32,240 --> 00:24:35,510 using that crystallizer the reverbs kind 438 00:24:35,510 --> 00:24:38,000 of gluing it all to be kind of like a 439 00:24:38,000 --> 00:24:40,900 nice like smear across our spectrum 440 00:24:40,900 --> 00:24:47,480 still with a nice spread though okay 441 00:24:47,480 --> 00:24:49,190 well that's cool and there's not much to 442 00:24:49,190 --> 00:24:56,450 it here's the sound nasty it's not a 443 00:24:56,450 --> 00:24:58,910 great sounding thing and then we have 444 00:24:58,910 --> 00:25:00,170 another one right underneath that 445 00:25:00,170 --> 00:25:05,120 however on this one I am using AHA so 446 00:25:05,120 --> 00:25:06,770 instead of putting a delay on it and 447 00:25:06,770 --> 00:25:08,480 automating it I just copied and pasted 448 00:25:08,480 --> 00:25:10,550 the track and then put this Manny 449 00:25:10,550 --> 00:25:17,470 Marroquin reggae delay on it 450 00:25:17,480 --> 00:25:20,850 and to me it sounds like it's totally 451 00:25:20,850 --> 00:25:24,899 wet where is that happening is it 452 00:25:24,899 --> 00:25:25,500 totally yep 453 00:25:25,500 --> 00:25:27,059 here we go it's totally wet so we have 454 00:25:27,059 --> 00:25:29,039 the dry signal coming from this lo-fi 455 00:25:29,039 --> 00:25:31,470 snare hit and totally wet signal coming 456 00:25:31,470 --> 00:25:37,950 from this low v snare effects definitely 457 00:25:37,950 --> 00:25:39,870 a nice echo call-and-response kind of 458 00:25:39,870 --> 00:25:42,029 thing here it is in context with all our 459 00:25:42,029 --> 00:25:57,509 other elements of the kit it's just a 460 00:25:57,509 --> 00:25:59,309 really nice little puzzle that makes you 461 00:25:59,309 --> 00:26:02,090 want to rock your head back and forth 462 00:26:02,090 --> 00:26:05,549 okay there's one awesome thing left here 463 00:26:05,549 --> 00:26:08,129 in the verse I'm gonna let you in on a 464 00:26:08,129 --> 00:26:10,559 trick of something I do a lot there's a 465 00:26:10,559 --> 00:26:12,389 lot of this in this in the song and 466 00:26:12,389 --> 00:26:14,490 we'll get to it in other sections it's 467 00:26:14,490 --> 00:26:16,799 reverse drums and here's what they sound 468 00:26:16,799 --> 00:26:28,289 like so load so it seems like they were 469 00:26:28,289 --> 00:26:29,610 processed with a little bit of very 470 00:26:29,610 --> 00:26:31,799 bottom and then I spun them backwards 471 00:26:31,799 --> 00:26:33,600 here's what they sound like with 472 00:26:33,600 --> 00:26:44,330 everything else 473 00:26:44,340 --> 00:26:47,640 awesome I love putting things in reverse 474 00:26:47,640 --> 00:26:51,160 so let's see what's going on here plugin 475 00:26:51,160 --> 00:26:55,930 wise whoa are we gonna get some YouTube 476 00:26:55,930 --> 00:26:59,440 comments about that alright let's listen 477 00:26:59,440 --> 00:27:02,530 with it on and see why this multiband 478 00:27:02,530 --> 00:27:15,470 compression is ridiculous 479 00:27:15,480 --> 00:27:17,680 alright there's a lot of things going on 480 00:27:17,680 --> 00:27:20,680 so let's solo basically what I'm trying 481 00:27:20,680 --> 00:27:23,860 to do here is make this have its own 482 00:27:23,860 --> 00:27:24,430 space 483 00:27:24,430 --> 00:27:26,200 knock it in the way of any of our other 484 00:27:26,200 --> 00:27:30,990 elements right and because we're using 485 00:27:30,990 --> 00:27:33,340 something in Reverse we're gonna get a 486 00:27:33,340 --> 00:27:35,920 lot of not artificial but a lot of 487 00:27:35,920 --> 00:27:38,320 things that we didn't expect or we 488 00:27:38,320 --> 00:27:41,800 couldn't really troubleshoot beforehand 489 00:27:41,800 --> 00:27:43,990 right like when symbol starts swelling 490 00:27:43,990 --> 00:27:45,700 in and out and cutting off really 491 00:27:45,700 --> 00:27:47,590 tightly those are things you really 492 00:27:47,590 --> 00:27:50,170 can't control before you record it 493 00:27:50,170 --> 00:27:51,490 especially if you know you're gonna turn 494 00:27:51,490 --> 00:27:52,810 it in reverse right 495 00:27:52,810 --> 00:27:55,870 so let me solo what the the low bands 496 00:27:55,870 --> 00:27:57,700 are doing so this is pretty much a 497 00:27:57,700 --> 00:28:00,460 hundred to three hundred four hundred 498 00:28:00,460 --> 00:28:11,150 range this is so load 499 00:28:11,160 --> 00:28:14,650 so we're bringing up a lot of the lows 500 00:28:14,650 --> 00:28:16,690 in there but it's definitely a higher 501 00:28:16,690 --> 00:28:19,750 frequency than our base let's see what 502 00:28:19,750 --> 00:28:26,410 the mids are doing so that's the stuff I 503 00:28:26,410 --> 00:28:28,060 was talking about before that you can't 504 00:28:28,060 --> 00:28:29,830 troubleshoot that before you record it 505 00:28:29,830 --> 00:28:32,710 if you're gonna put it in reverse that's 506 00:28:32,710 --> 00:28:34,750 just a lot of really hard transients on 507 00:28:34,750 --> 00:28:36,520 the snare cutting in cutting out 508 00:28:36,520 --> 00:28:38,680 swelling up swelling down we're 509 00:28:38,680 --> 00:28:41,320 controlling it let's see about our top 510 00:28:41,320 --> 00:28:47,590 end here and just like I mentioned 511 00:28:47,590 --> 00:28:51,460 before so as wacky as this looks it's 512 00:28:51,460 --> 00:28:53,290 doing everything we needed to do we're 513 00:28:53,290 --> 00:28:55,750 controlling all of our elements of a 514 00:28:55,750 --> 00:28:58,360 sound that is not natural live drum 515 00:28:58,360 --> 00:29:01,210 track spun in Reverse here's the before 516 00:29:01,210 --> 00:29:08,650 and after little harsh here's with it 517 00:29:08,650 --> 00:29:15,640 a lot more pleasing okay so when I go 518 00:29:15,640 --> 00:29:18,640 this surgical with an EQ that's telling 519 00:29:18,640 --> 00:29:20,170 me that it was done after the fact I 520 00:29:20,170 --> 00:29:22,920 already got the sound with my multiband 521 00:29:22,920 --> 00:29:25,330 but now there's some frequencies I 522 00:29:25,330 --> 00:29:27,310 either need to boost or cut depending on 523 00:29:27,310 --> 00:29:29,470 what's going on around it so we got this 524 00:29:29,470 --> 00:29:33,330 boost here at around 40 Hertz which 525 00:29:33,330 --> 00:29:35,650 there's a lot of things being boosted in 526 00:29:35,650 --> 00:29:36,820 some of these tracks that I wouldn't 527 00:29:36,820 --> 00:29:39,910 normally go for but that's why I know I 528 00:29:39,910 --> 00:29:42,370 put this on after the fact it was fixing 529 00:29:42,370 --> 00:29:43,930 something else or putting it in a place 530 00:29:43,930 --> 00:29:47,020 or beating the Battle of something else 531 00:29:47,020 --> 00:29:49,150 that was up there we're cutting out some 532 00:29:49,150 --> 00:29:51,850 boxiness again it's like between 200 and 533 00:29:51,850 --> 00:29:54,670 you know 300 and then I'm completely 534 00:29:54,670 --> 00:29:58,690 notching out 3k so I'm basically there's 535 00:29:58,690 --> 00:30:00,340 something else going on in this mix 536 00:30:00,340 --> 00:30:03,670 where 3k needed to win and it wasn't on 537 00:30:03,670 --> 00:30:06,880 this reverse drum track and then on top 538 00:30:06,880 --> 00:30:10,570 of that I have again a trusty logic 539 00:30:10,570 --> 00:30:13,540 stereo delay and we're using this in 540 00:30:13,540 --> 00:30:16,930 quarter notes actually because as you 541 00:30:16,930 --> 00:30:19,000 know we're trying to vary all these 542 00:30:19,000 --> 00:30:21,370 sounds we have our kick drums with a 543 00:30:21,370 --> 00:30:23,590 sixteenth note delay we have our base 544 00:30:23,590 --> 00:30:25,870 with an eighth note delay arpeggio it 545 00:30:25,870 --> 00:30:27,700 only makes sense now that we have a 546 00:30:27,700 --> 00:30:31,120 stereo delay with a quarter note so 547 00:30:31,120 --> 00:30:40,790 let's listen to what it's doing 548 00:30:40,800 --> 00:30:43,990 smoothing everything out okay and I just 549 00:30:43,990 --> 00:30:46,540 want to point out you'll see me send 550 00:30:46,540 --> 00:30:49,270 things out to delays and reverbs and 551 00:30:49,270 --> 00:30:51,160 then you'll see me put them directly on 552 00:30:51,160 --> 00:30:53,920 the track in this case the stereo delay 553 00:30:53,920 --> 00:30:55,840 is on this track because I consider this 554 00:30:55,840 --> 00:30:59,740 track and effects track I think that 555 00:30:59,740 --> 00:31:01,540 what I'm creating with this stereo delay 556 00:31:01,540 --> 00:31:03,970 is part of the sound of what I'm 557 00:31:03,970 --> 00:31:06,100 listening to there is no reason to send 558 00:31:06,100 --> 00:31:08,500 it out it's a very specific delay doing 559 00:31:08,500 --> 00:31:10,059 something very specific I'm not going to 560 00:31:10,059 --> 00:31:11,920 use it for anything else because these 561 00:31:11,920 --> 00:31:15,510 reverse drums need their own space so 562 00:31:15,510 --> 00:31:18,010 let me play you some other reverse drums 563 00:31:18,010 --> 00:31:19,870 because they get a little crazier later 564 00:31:19,870 --> 00:31:34,750 on okay so I love I love turning things 565 00:31:34,750 --> 00:31:36,370 in Reverse if you're a drummer you 566 00:31:36,370 --> 00:31:39,040 probably love checking this out let me 567 00:31:39,040 --> 00:31:42,640 teach you if you don't know basically 568 00:31:42,640 --> 00:31:44,950 how to get this vibe let me teach you 569 00:31:44,950 --> 00:31:47,460 what I did40794

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