All language subtitles for 5. Color Correcting the Base Layers

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These are the user uploaded subtitles that are being translated: 1 00:00:00,000 --> 00:00:03,983 It looks like we're looking much closer to the original image now, 2 00:00:03,983 --> 00:00:08,194 which is exciting, but it looks like we need to color correct this a little more. 3 00:00:08,194 --> 00:00:12,193 So let's start by getting these tonal values to be closer 4 00:00:12,193 --> 00:00:15,103 to the values that we see over here, 5 00:00:15,103 --> 00:00:19,875 and it looks to me just off the top of my head, 6 00:00:19,875 --> 00:00:22,330 that these blues look much bluer, 7 00:00:22,330 --> 00:00:26,908 and the contrast and the saturation of the values over here are wrong. 8 00:00:26,908 --> 00:00:29,193 So let's take a look at fixing those. 9 00:00:29,194 --> 00:00:31,809 So the first thing I want to do is lay these two images on top of each 10 00:00:31,809 --> 00:00:35,421 other so that I can take a look at them as an A and a B. 11 00:00:35,421 --> 00:00:40,194 So I'm just going to close down this panel so that we have one Viewer. 12 00:00:40,194 --> 00:00:43,493 Since I'm working with Viewer1, I'm going to go find Viewer1, 13 00:00:43,493 --> 00:00:44,693 which is right here, 14 00:00:44,693 --> 00:00:49,336 and I'm going to connect it up to the other image we want to look at, 15 00:00:49,336 --> 00:00:50,193 our original image. 16 00:00:50,194 --> 00:00:52,860 I'm hitting Shift bracket on the keyboard, 17 00:00:52,860 --> 00:00:56,670 I'm hitting Space to bring this up nice and big, 18 00:00:56,670 --> 00:01:02,194 and I'm going to select wipe and change the B to the Read Node so that 19 00:01:02,194 --> 00:01:05,194 I can see the difference between these two planets. 20 00:01:05,194 --> 00:01:06,622 I'm just wiping back and forth, 21 00:01:06,622 --> 00:01:09,479 and it looks like our lights are a little softer and yellower, 22 00:01:09,479 --> 00:01:12,994 it looks like some of these colors need to change. 23 00:01:12,994 --> 00:01:18,194 So I'm going to hit Spacebar and go back to our original texture. 24 00:01:18,194 --> 00:01:22,076 I'm going to hit Tab and drop a ColorCorrect Node in 25 00:01:22,076 --> 00:01:24,194 here right after that original texture. 26 00:01:24,194 --> 00:01:26,527 So, if we look at this here, 27 00:01:26,527 --> 00:01:31,193 this ColorCorrect Node is going to affect the image we see on the left. 28 00:01:31,194 --> 00:01:34,466 So what I ended up doing here is I ended up leaving 29 00:01:34,466 --> 00:01:36,375 the saturation the way that it was, 30 00:01:36,375 --> 00:01:40,394 I boosted the contrast up just a tiny bit to 1. 31 00:01:40,394 --> 00:01:43,594 15, and I slid the gamma a little, 32 00:01:43,594 --> 00:01:48,979 and then in the gain I went into this color picker and I tilted 33 00:01:48,979 --> 00:01:52,194 it just a little bit towards the softer blues. 34 00:01:52,194 --> 00:01:55,622 And that gives us a pretty close look, 35 00:01:55,622 --> 00:02:01,648 and I think what's hurting us here is the crispness of our image versus 36 00:02:01,648 --> 00:02:06,193 the softness of the final render that we're seeing here. 37 00:02:06,194 --> 00:02:11,921 So another thing that you can do is drop a Defocus Node in here, 38 00:02:11,921 --> 00:02:16,794 and any element that is a photograph that you're using in compositing, 39 00:02:16,794 --> 00:02:21,194 generally tends to be more perfect than it's supposed to be. 40 00:02:21,194 --> 00:02:24,336 The camera's never going to pick up things perfectly in focus. 41 00:02:24,336 --> 00:02:28,443 So I always like to add a little defocus to the image itself. 42 00:02:28,443 --> 00:02:31,777 So I'm going to turn this wipe off, 43 00:02:31,777 --> 00:02:38,194 and I'm going to just toggle that off and on to see if it makes a difference. 44 00:02:38,194 --> 00:02:41,694 Then I like to pipe this up to like five so that it's crazy, 45 00:02:41,694 --> 00:02:47,404 and if we turn this off and on, yeah that makes a big difference. 46 00:02:47,404 --> 00:02:52,667 So I'm going to split the difference, so like 2. 47 00:02:52,667 --> 00:02:53,193 5. 48 00:02:53,194 --> 00:02:57,765 I'm also going to copy and paste that Defocus into the clouds. 49 00:02:57,765 --> 00:03:02,908 So, this one was our shadow layer and this one was our clouds, 50 00:03:02,908 --> 00:03:06,765 so I'm going to put it in here actually, 51 00:03:06,765 --> 00:03:10,193 and that's way too soft on the clouds, 52 00:03:10,194 --> 00:03:15,234 so the clouds you might want to bring it down to like a 1, 53 00:03:15,234 --> 00:03:16,674 maybe even a 0. 54 00:03:16,674 --> 00:03:19,194 5, let's see if that's affecting it. 55 00:03:19,194 --> 00:03:22,569 It just softens it up just a little bit. 56 00:03:22,569 --> 00:03:28,194 So now if we take a look at the two different images back to back, 57 00:03:28,194 --> 00:03:35,194 ours is looking a little closer, so let's see what else we can do. 58 00:03:35,194 --> 00:03:38,237 I guess what we can do is we can change those lights a little. 59 00:03:38,237 --> 00:03:40,494 So, let's go back to where we have our lights, 60 00:03:40,494 --> 00:03:43,194 this is, you remember, this is a red channel, 61 00:03:43,194 --> 00:03:44,094 turn that off, 62 00:03:44,094 --> 00:03:47,527 this is a red channel that's being piped into all the 63 00:03:47,527 --> 00:03:49,527 color channels to make them white, 64 00:03:49,527 --> 00:03:53,027 and after that operation we can drop another ColorCorrect Node down. 65 00:03:53,027 --> 00:03:57,193 I'm going to hit one on the keyboard so I can look at my changes. 66 00:03:57,194 --> 00:04:02,313 I'm going to go to the gain, and I'm just going to slide these a little, 67 00:04:02,313 --> 00:04:05,193 give them a little bit of a yellow tint. 68 00:04:05,194 --> 00:04:11,509 If we go back down here to look at the overall correction, 69 00:04:11,509 --> 00:04:15,193 you'll see that these lights get yellow. 70 00:04:15,194 --> 00:04:19,569 So that's what we had before, it's just a softer, 71 00:04:19,569 --> 00:04:22,194 more human form of city lighting. 72 00:04:22,194 --> 00:04:27,971 So that helps us a little, and let's wipe back and forth now, 73 00:04:27,971 --> 00:04:30,194 and see where we're at. 74 00:04:30,194 --> 00:04:32,294 So it looks like we're pretty close. 75 00:04:32,294 --> 00:04:36,194 I see some of the continents on the dark side of the planet. 76 00:04:36,194 --> 00:04:40,860 I kind of like that ours is dark, that it just has these lights over here, 77 00:04:40,860 --> 00:04:43,194 but it looks like ours are too pronounced. 78 00:04:43,194 --> 00:04:47,367 So I'm going to come back up here, 79 00:04:47,367 --> 00:04:55,494 and since we're just laying the lights on top of the final image of the earth, 80 00:04:55,494 --> 00:04:57,894 I'm going to go into this Merge Node, 81 00:04:57,894 --> 00:05:01,194 and I'm just going to slide its effect down a little. 82 00:05:01,194 --> 00:05:05,569 You see if I go all the way down to 0 the lights turn off, 83 00:05:05,569 --> 00:05:08,194 and if I'm at 1, they're at their brightest. 84 00:05:08,194 --> 00:05:13,860 So I'm just going to mix them in a little to just give the hint of lighting, 85 00:05:13,860 --> 00:05:15,193 maybe like a 0. 86 00:05:15,193 --> 00:05:16,193 3 back there. 87 00:05:16,194 --> 00:05:18,347 It's a little softer. 88 00:05:18,347 --> 00:05:20,501 So I like that. 89 00:05:20,501 --> 00:05:23,194 I'm starting to like that. 90 00:05:23,194 --> 00:05:29,193 So I think what we need to do now is we need to give the planet its nice, 91 00:05:29,193 --> 00:05:30,193 soft, blue atmosphere, 92 00:05:30,194 --> 00:05:43,194 and that's just going to be another layer we add on top of 93 00:05:43,194 --> 00:05:52,194 our image the way that it is right now. 8184

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