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These are the user uploaded subtitles that are being translated: 1 00:00:00,000 --> 00:00:03,500 In a previous module, we took a look at keyframes. 2 00:00:03,500 --> 00:00:06,369 We know what they represent, we know how to add them, 3 00:00:06,369 --> 00:00:07,934 we know how to delete them, 4 00:00:07,934 --> 00:00:11,250 so now let's go ahead and take a look at the Dope Sheet. 5 00:00:11,250 --> 00:00:14,500 The Dope Sheet gives you access to all of the keyframes you've created, 6 00:00:14,500 --> 00:00:18,499 and it provides an easy way to view and edit them in real time. 7 00:00:18,500 --> 00:00:21,357 Most of the time you'll end up using the Dope Sheet to 8 00:00:21,357 --> 00:00:25,078 reposition or perfect your keyframes, but you can also use it to trim clips, 9 00:00:25,078 --> 00:00:29,499 or to slip Read Nodes the same way you would in an editing package. 10 00:00:29,500 --> 00:00:33,499 Certain time-based nodes also provide information here as well. 11 00:00:33,500 --> 00:00:37,750 I've set up a comp file for us to take a look at some of these features, 12 00:00:37,750 --> 00:00:41,326 but let's get more familiar with the different parts of the Dope Sheet. 13 00:00:41,326 --> 00:00:43,760 On the left side of the Dope Sheet, 14 00:00:43,760 --> 00:00:46,499 you'll see what's referred to as the Hierarchy View. 15 00:00:46,500 --> 00:00:49,499 If a node is selected and its properties are visible, 16 00:00:49,499 --> 00:00:51,599 and it has keyframes associated with it, 17 00:00:51,599 --> 00:00:54,147 it will appear in the Dope Sheet. 18 00:00:54,147 --> 00:00:57,441 So if I double-click on this Merge Node, 19 00:00:57,441 --> 00:01:01,727 and make its properties available, it appears here in the Dope Sheet, 20 00:01:01,727 --> 00:01:06,499 but a neat little trick if you don't want to have the node selected and 21 00:01:06,500 --> 00:01:11,272 viewable in the Properties Window is you can go into the Node tab of any 22 00:01:11,272 --> 00:01:14,124 one of the nodes that you're taking a look at, 23 00:01:14,124 --> 00:01:15,583 and you can click this button here. 24 00:01:15,583 --> 00:01:18,791 Let me slide this over to the left so that you can see it better, 25 00:01:18,791 --> 00:01:19,958 it says Dope Sheet, 26 00:01:19,958 --> 00:01:23,750 and if we click that on it will appear in the Dope Sheet 27 00:01:23,750 --> 00:01:25,500 even if the properties aren't selected. 28 00:01:25,500 --> 00:01:29,833 So I can just close this out and go work with another node, 29 00:01:29,833 --> 00:01:34,785 and you'll notice that this merge still exists down here in the Dope Sheet. 30 00:01:34,785 --> 00:01:38,595 So if I go back to that merge, uncheck that, 31 00:01:38,595 --> 00:01:41,699 and close out the properties, it's going to disappear. 32 00:01:41,699 --> 00:01:43,499 So that's a neat little trick. 33 00:01:43,500 --> 00:01:46,499 Now I'm going to slide this over a little, 34 00:01:46,499 --> 00:01:49,499 and you'll see this Read Node here represented here 35 00:01:49,499 --> 00:01:52,545 on the Dope Sheet as a gray bar. 36 00:01:52,545 --> 00:01:56,227 Any Read Nodes that have their Properties panel open, 37 00:01:56,227 --> 00:01:59,499 display as gray bars in the Dope Sheet. 38 00:01:59,500 --> 00:02:03,456 Now I have attached a couple of Time Nodes here in the Node 39 00:02:03,456 --> 00:02:07,549 Graph to this Read Node just to show you what Time Nodes look 40 00:02:07,549 --> 00:02:09,999 like when they're in the Dope Sheet, 41 00:02:09,999 --> 00:02:15,500 and right here you see the frame range Node represented here by this gold bar, 42 00:02:15,500 --> 00:02:19,500 and a Retime Node represented by this gold bar here. 43 00:02:19,500 --> 00:02:22,657 These Time Nodes are used to manipulate the frame ranges and the 44 00:02:22,657 --> 00:02:25,166 timing of a specific clip that you're working with, 45 00:02:25,166 --> 00:02:26,833 and they become really powerful, 46 00:02:26,833 --> 00:02:31,500 but we'll take a look at that a little later on in this module. 47 00:02:31,500 --> 00:02:35,289 Now if we move this over a little here, 48 00:02:35,289 --> 00:02:39,500 you'll see these little purple icons that are associated with 49 00:02:39,500 --> 00:02:42,200 animation being applied to each one of these nodes. 50 00:02:42,200 --> 00:02:45,500 So I'm just going to double-click on one of these to 51 00:02:45,500 --> 00:02:50,555 bring it up in the Properties panel, and you'll see animation on these, 52 00:02:50,555 --> 00:02:53,730 and those keyframes on these different attributes are appearing 53 00:02:53,730 --> 00:02:56,500 as tick marks down here in the Dope Sheet. 54 00:02:56,500 --> 00:03:01,369 Now you'll also notice a gray bar at the beginning of the Dope Sheet right here, 55 00:03:01,369 --> 00:03:04,676 and a gray bar at the end of the Dope Sheet, 56 00:03:04,676 --> 00:03:04,970 here. 57 00:03:04,970 --> 00:03:08,499 Now these just represent the beginning and the end of our animation. 58 00:03:08,500 --> 00:03:11,891 So if you click on the Node Graph and hit the S button, 59 00:03:11,891 --> 00:03:15,166 it's going to bring up your Project Settings in the Properties panel, 60 00:03:15,166 --> 00:03:16,833 and if we scroll down, 61 00:03:16,833 --> 00:03:22,236 you'll see that the frame range for this comp is between frame 1 and frame 200, 62 00:03:22,236 --> 00:03:25,552 and that's what represented here in the Dope Sheet. 63 00:03:25,552 --> 00:03:29,214 You might also have noticed this orange line right here, 64 00:03:29,214 --> 00:03:33,500 and what this is is just a representation of our current frame. 65 00:03:33,500 --> 00:03:36,978 So if we move the frame slider in our Viewer, 66 00:03:36,978 --> 00:03:41,152 you'll see that this bar also moves along to tell us what 67 00:03:41,152 --> 00:03:43,021 frame we are looking at in the Viewer, 68 00:03:43,021 --> 00:03:46,499 and now let's take a look at these buttons at the bottom of the Dope Sheet. 69 00:03:46,500 --> 00:03:49,921 This first little button that looks like a lock is called the synchronizer, 70 00:03:49,921 --> 00:03:53,147 and if you hover over it, it'll say, When activated, 71 00:03:53,147 --> 00:03:58,499 keeps the frame ranges on the Curve Editor and the Dope Sheet synchronized. 72 00:03:58,500 --> 00:04:00,000 Well, what does that mean? 73 00:04:00,000 --> 00:04:03,300 There are two different ways to look at your timeline: there's 74 00:04:03,300 --> 00:04:05,552 the Dope Sheet and there's the Curve Editor, 75 00:04:05,552 --> 00:04:09,236 and this button just keeps the view in the same frame range when this 76 00:04:09,236 --> 00:04:12,363 button's clicked between the Dope Sheet and the Curve Editor. 77 00:04:12,363 --> 00:04:16,847 So if I go up here and just add a Curve Editor really quick, 78 00:04:16,847 --> 00:04:21,717 you'll see that our frame range here is between frame 0 and frame 100, 79 00:04:21,717 --> 00:04:28,184 and if I go back to the Dope Sheet, you'll see that it's also from 0 to 100, 80 00:04:28,184 --> 00:04:31,499 but let's say I'm working in this frame range, 81 00:04:31,500 --> 00:04:37,214 between frame 9 and frame 28, well if I've got this little lock button activated, 82 00:04:37,214 --> 00:04:41,833 and I go to the Curve Editor, I've got the same frame range here, 83 00:04:41,833 --> 00:04:42,708 9 and 28. 84 00:04:42,708 --> 00:04:46,958 If I go back to the Dope Sheet and I turn that button off, 85 00:04:46,958 --> 00:04:52,916 and I zoom out, the Curve Editor will remain at 9 and 28. 86 00:04:52,916 --> 00:04:53,374 So, 87 00:04:53,374 --> 00:04:58,690 I like to keep that button on so that when I'm going back and 88 00:04:58,690 --> 00:05:00,833 forth between the Dope Sheet and the Curve Editor, 89 00:05:00,833 --> 00:05:02,500 I know that everything is pretty standard. 90 00:05:02,500 --> 00:05:05,833 I should also point out that I'm moving this timeline 91 00:05:05,833 --> 00:05:08,794 around by just middle-mouse clicking, and sliding the timeline, 92 00:05:08,794 --> 00:05:13,500 and you can zoom in and zoom out just by using the scrollbar on your mouse. 93 00:05:13,500 --> 00:05:18,499 Navigating around in this window is just like navigating in the Node Graph. 94 00:05:18,500 --> 00:05:21,323 The hotkey I end up using the most though is the F 95 00:05:21,323 --> 00:05:22,500 button that just frames things. 96 00:05:22,500 --> 00:05:25,108 The same way it frames things in the Node Graph. 97 00:05:25,108 --> 00:05:28,868 So if I'm working with these keyframes, if you hit F on the keyboard, 98 00:05:28,868 --> 00:05:32,184 it'll bring those keyframes into view on the timeline, 99 00:05:32,184 --> 00:05:36,625 and then you can just use the scroll wheel to zoom out, 100 00:05:36,625 --> 00:05:41,500 select all the keyframes, hit F again, and get back to that range. 101 00:05:41,500 --> 00:05:44,500 So you can highlight on any given piece of this that you 102 00:05:44,500 --> 00:05:46,500 want by just hitting F on the keyboard, 103 00:05:46,500 --> 00:05:48,499 and it's going to zoom right into the thing that you're looking at. 104 00:05:48,500 --> 00:05:50,880 You can also select a whole chunk by just picking 105 00:05:50,880 --> 00:05:52,785 something out of the hierarchy on the left, 106 00:05:52,785 --> 00:05:57,500 like this Read Node, and hitting F, and it's going to show you the full length. 107 00:05:57,500 --> 00:06:01,580 So if I click on this Retime, which is longer than the Read Node and hit F, 108 00:06:01,580 --> 00:06:03,500 it's going to show me the full range. 109 00:06:03,500 --> 00:06:06,000 The Dope Sheet can get kind of confusing sometimes when 110 00:06:06,000 --> 00:06:08,500 you're working with a lot of nodes, so I promise, 111 00:06:08,500 --> 00:06:12,500 you'll be using that F button quite a bit when you're working in the Dope Sheet. 112 00:06:12,500 --> 00:06:15,833 The next button here to the right of the synchronize 113 00:06:15,833 --> 00:06:18,499 button just displays all of the Read Nodes. 114 00:06:18,500 --> 00:06:21,555 So this current Read Node is visible to us because it's 115 00:06:21,555 --> 00:06:23,499 selected and it's in the Properties panel, 116 00:06:23,500 --> 00:06:27,045 but we have another Read Node in this comp that's not visible right 117 00:06:27,045 --> 00:06:29,499 now because we don't have any keyframes on it. 118 00:06:29,500 --> 00:06:33,500 So if I click this button, all the Read Nodes will become visible. 119 00:06:33,500 --> 00:06:37,590 So this is useful instead of hunting through your comp to look for the Read 120 00:06:37,590 --> 00:06:40,928 Nodes that you would like to be displaying in the Dope Sheet, 121 00:06:40,928 --> 00:06:44,642 you can just hit that button and all of your Read Nodes will 122 00:06:44,642 --> 00:06:46,636 be populated in the Dope Sheet for you. 123 00:06:46,636 --> 00:06:48,909 Now last but not least, we have this move button, 124 00:06:48,909 --> 00:06:53,026 and this is very useful because a lot of times you'll be moving 125 00:06:53,026 --> 00:06:55,973 these keyframes around by very small ranges, 126 00:06:55,973 --> 00:06:59,500 so if you left-mouse button drag to select these keyframes, 127 00:06:59,500 --> 00:07:01,750 you can left-mouse button click and just drag them 128 00:07:01,750 --> 00:07:03,500 to any other frame that you want. 129 00:07:03,500 --> 00:07:05,681 But the mouse is a very imprecise device, 130 00:07:05,681 --> 00:07:08,409 and you don't always get the frame that you want, 131 00:07:08,409 --> 00:07:13,166 so if you know that you want to move these specific keyframes 10 frames forward, 132 00:07:13,166 --> 00:07:17,045 you can just go down here and you can type +10 in 133 00:07:17,045 --> 00:07:18,954 this box and click the move button, 134 00:07:18,954 --> 00:07:22,499 and it will move the keyframes to where you want them to be. 135 00:07:22,500 --> 00:07:26,400 Likewise, I can just change this to -10 and move those keyframes back, 136 00:07:26,400 --> 00:07:29,452 and this is very useful when you've got a very specific 137 00:07:29,452 --> 00:07:30,880 place for these keyframes to land. 138 00:07:30,880 --> 00:07:34,750 In the next clip, we'll take a look at looking at audio in the Dope Sheet, 139 00:07:34,750 --> 00:07:38,000 and we'll take a look at funky view things that happen when you're 140 00:07:38,000 --> 00:07:43,500 dealing with nodes that have multiple branches. 13075

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