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Would you like to inspect the original subtitles? These are the user uploaded subtitles that are being translated: 1 00:00:06,656 --> 00:00:12,800 Tell what's actually go ahead and press play and see what happens 2 00:00:15,616 --> 00:00:17,152 Actually nothing happens 3 00:00:17,664 --> 00:00:23,808 What the player is not actually got a fall or move because we've set the rigidbody gravity scale to zero 4 00:00:24,320 --> 00:00:25,344 Little one 5 00:00:25,856 --> 00:00:27,136 Is your fall 6 00:00:27,904 --> 00:00:31,232 Can actually start because the capsule 7 00:00:31,744 --> 00:00:34,816 Select the capsule component you see that it's 8 00:00:35,328 --> 00:00:36,096 Collided 9 00:00:36,864 --> 00:00:37,888 What's the square 10 00:00:38,912 --> 00:00:41,472 So it's kind of hard to see the pleasure is in it 11 00:00:41,728 --> 00:00:45,056 What's gonna go in a Photoshop and let's create a 12 00:00:45,568 --> 00:00:46,848 Player graphic 13 00:00:47,104 --> 00:00:49,664 Let's go ahead and click the + icon here 14 00:00:50,176 --> 00:00:53,504 Select the rectangular marquee tool 15 00:00:54,528 --> 00:00:56,064 Image zoom in 16 00:00:56,576 --> 00:00:58,368 By pressing ctrl + 17 00:00:59,648 --> 00:01:00,525 You hold the spacebar 18 00:01:00,527 --> 00:01:03,003 Subtitled by -♪ online-courses.club ♪- We compress knowledge for you! https://t.me/joinchat/ailxpXoW3JVjYzQ1 19 00:01:03,004 --> 00:01:02,720 Next track 20 00:01:04,000 --> 00:01:05,024 Look up here 21 00:01:05,792 --> 00:01:06,816 You must create 22 00:01:07,584 --> 00:01:08,608 Play graphic 23 00:01:10,144 --> 00:01:11,936 And fill him in with black 24 00:01:13,216 --> 00:01:16,544 Deselect endless nameless player 25 00:01:19,872 --> 00:01:22,944 Now I think the player is actually a little bit big 26 00:01:23,456 --> 00:01:25,504 Is actually scale down his size 27 00:01:25,760 --> 00:01:29,856 By going to the move tool again pressing V and a keyboard 28 00:01:30,368 --> 00:01:32,416 Can you see the handles here 29 00:01:32,672 --> 00:01:34,464 We can actually scale him down 30 00:01:36,512 --> 00:01:37,280 About here 31 00:01:37,792 --> 00:01:40,608 That looks good and double click to confirm 32 00:01:42,400 --> 00:01:45,472 And he will look like write about here 33 00:01:45,984 --> 00:01:48,544 Call the player here so save it out 34 00:01:49,056 --> 00:01:50,848 I'm back in the Unity 35 00:01:51,104 --> 00:01:54,176 And your notice that our player sprite 36 00:01:54,432 --> 00:01:56,992 Remember the purple box here is our sprite 37 00:01:57,504 --> 00:01:59,808 Galaxy drag him in there 38 00:02:00,320 --> 00:02:01,856 So there is arthritis 39 00:02:02,368 --> 00:02:06,208 Now if you don't want it to create an additional game object 40 00:02:06,464 --> 00:02:10,304 We can do is just drag this bright directly onto the player 41 00:02:12,096 --> 00:02:13,120 That's great 42 00:02:13,376 --> 00:02:18,240 Still I created a separate graphic inside of the player 43 00:02:18,752 --> 00:02:20,544 Really want to do with that 44 00:02:20,800 --> 00:02:22,848 So what can I do instead 45 00:02:23,104 --> 00:02:24,640 Express control Z 46 00:02:24,896 --> 00:02:27,712 It was actually create one more component 47 00:02:27,968 --> 00:02:30,016 Winning type in Sprite 48 00:02:30,272 --> 00:02:31,040 Rendering 49 00:02:33,600 --> 00:02:35,392 And now we can drag the sprite 50 00:02:35,904 --> 00:02:37,952 Into the spray field here 51 00:02:38,208 --> 00:02:39,232 There we go 52 00:02:39,488 --> 00:02:43,584 And now we have all of our components to control the players movement 53 00:02:43,840 --> 00:02:45,888 We also have a spray render 54 00:02:46,656 --> 00:02:48,192 To show a graphic 55 00:02:48,448 --> 00:02:50,240 In this case just a little Square 56 00:02:50,752 --> 00:02:51,520 Two player 57 00:02:51,776 --> 00:02:56,896 Double check to make sure a capsule matches the size of this rectangle 58 00:02:57,408 --> 00:02:59,712 Every click the calculator component 59 00:03:00,224 --> 00:03:01,248 You see that are 60 00:03:01,504 --> 00:03:03,296 Capsules actually a little bit small 61 00:03:03,552 --> 00:03:06,368 So we can actually scale up by size 62 00:03:06,880 --> 00:03:09,184 And a little bit the extraction as well 63 00:03:10,464 --> 00:03:13,280 When does go ahead in hip play here 64 00:03:14,048 --> 00:03:20,192 Remember our gravity of set currently 20 and we'll talk about that in second what have you said it to one 65 00:03:20,448 --> 00:03:22,496 In play mode you'll see he drop down 66 00:03:23,008 --> 00:03:24,544 And now he's stopped 67 00:03:24,800 --> 00:03:30,944 On the ground 4656

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