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Ok so we just added back in a little bit of detail to our model
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And how much you tell you really want to add back into it is up to you I recommend you go above and beyond
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What I'm doing for the purposes of this course but this will give you the idea more of the general workflow
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Sell once you have all your high-rise sculpting done we are ready to
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Are you serious so that we can be for normal Maps so
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Nursing couple areas of Life painting
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Just moved out
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Ken printing machine that's because
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Another one we will get out there's always going to be something affects at some point you just have to be done with it so
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Here and what's on to our UV unwrapping so I'm going to avoid
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Subtitled by
-♪ online-courses.club ♪-
We compress knowledge for you!
https://t.me/joinchat/ailxpXoW3JVjYzQ1
12
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Temptation to keep parking on the bike coming into Aldridge Road
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Inanimate multi right here I'm going to change my level viewport levels down to 0
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To get our original mesh back or basic maths here
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Going to start UV unwrapping for this bar
16
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For the time being I'm going to hide the eyes will come back to the item a minute but switch over to ruv
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And
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How you go about an Arabian characters is it's a bit of an art form
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Some patients and some practice
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Think I have some topology issues here and we're not there before
21
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So you just telling you that because I forgot about me I can also
22
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Do a mesh clean of operation on this if I select everything
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Everything in a come to the smash there's the screen of window here
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Has operations that will clean up your metal little bit says if you have any loose floating
25
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Vertices that are attached any faces you can delete loose I have none it will tell you what it's removed or
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It's down here but the one I actually want to do is to my distance
27
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Is there any two points that are too close together in your mash it will
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Merge down into the single point so you can change the merge distance here in this
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Baron corner context menu in the seas that are vehicles
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Space
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So that seems to have fixed my issue with my line of symmetry on me just check it by
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Yeah that's ok
33
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Ok so let's go about UV unwrapping the sky so
34
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I think everyone has sort of a different methodology for where to place our Sims 4
35
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So there are some couple like hard and fast rules when you're having 4 objects
36
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And the biggest one is that if you have anything that is a 90-degree angle or
37
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Titanite more cute you need to have a UV seen there needs to be
38
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Mark as a short Edge for here and we really only been dealing with organic forms of it
39
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So this is not really been an issue for us but the drawback is that with organ
40
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Sometimes it's a little bit worse clear where to place our seems so I say we just have to go
41
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Talking them away in the places that we think are going to be not as noticeable
42
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To the viewer so I tried to keep my Sims on my character symmetrical
43
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And if you
44
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What you can even delete half your mash put on a mirror modifier and Mark house of yours
45
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That would break my multi right here so I'm not going to do that but that is something you can
46
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If you are working with like a virgin and a low resolution as soon as you can
47
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With these shoulders hair and I'm even gonna come in to enter lat flow to speed this at all
48
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When I am in a different context
49
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Context menu when I right click which will give you all sorts of functions related to
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Is so in Enfield we have our Maxine's you can still Mark your seams in
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Send a text like now you just have to pull up the Edge menu either from here or a blue pressing ctrl Z will also be
52
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Select menu regardless of your selection mode so
53
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Smash up I'm going to pick the like top of the
54
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When is here to separate them from the body all the way around and I am due
55
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Something here in the head for the neck
56
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Just gives us
57
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Everything reversing a u and rap
58
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Tell this is my sleep still eating mess but at this point
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What I am going to do to help me visualise what is happening here and I'm going to add TV
60
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So that I know basically when my movies are good so we have not had a year
61
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Go to this file before it's love create a new image 1024 slime
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Unity grid and then important most important leaders change the generator Type 4
63
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Wake to you be great and then ok now we've gone to this before we talked about you being around things
64
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Going really really quickly
65
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So if you're a little bit lost as to what I'm doing in why go back and watch the
66
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Use video on UV unwrapping for the pram material comes in
67
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When you open a new file so that's just use that one that's already been created and in the graph here with
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Add in image texture
69
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Egrid
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Scholar
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Ok so this is what are you you look like and they are obviously a complete mess
72
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But now that we have the grid on here as we we can
73
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We can better see what's going on here so where are you
74
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To you up to your target platform systems for an animation I would probably hide all my seems to
75
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The back of the character here because most of the time in animation you're looking at the front of the character however
76
00:07:07,007 --> 00:07:13,151
We know that this is for a 3D third person flat for in game so we know that we're actually going to be spending
77
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I've time looking at the back of our character here so instead of putting all the seams only back
78
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Put them on the side
79
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So I just can't click to select this whole scene here so let's market
80
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And that was taking me all the way to the hands now probably don't want to go quite this far
81
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4 Square live
82
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And clearly same points on the
83
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Back of I'm sorry on the other side of the message well so it's hard to select Amira
84
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I'm going to get space to bring up my search
85
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And I'm going to search for the so I clear function so that is done as it is got rid of my selection here
86
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Mirrored five edges so when I come over to the other side has all those five I just say like it so now I can't
87
00:08:05,119 --> 00:08:10,751
And I want to disconnect my hands from The Arms in America scenes are there
88
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And there where my sins and so let's see what we have
89
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You and erratic
90
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Result that are last time going to continue on
91
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With this process was coming down the sides of the legs as well
92
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And which
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Which seems you pick for the signs are in a depends on how you read apologised it
94
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Keyboard to bring up my paint select and we talked about how to select things with this for
95
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But if you want to paint a d selection instead of clicking and drag
96
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Middle Mouse button and it will die select everything under your brush
97
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So I can come in here so I just wanted from this edge
98
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To the bottom of the here and then do the same thing
99
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Other side
100
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For this Central Line I'm just going to click to get this
101
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Interior centre here now it has selected everything
102
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Between answer millionaires easier just
103
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Make a single selection here
104
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One move forward by 1 minutes and 4 by 1 cos that's give me a free clean selection
105
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I'm just going to decide some of these faces down here are some edges down here I should say it's Mark that at this
106
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Check progress
107
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Looking a lot better the arms or looking a lot better
108
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Subtitled by
-♪ online-courses.club ♪-
We compress knowledge for you!
https://t.me/joinchat/ailxpXoW3JVjYzQ1
109
00:10:04,169 --> 00:10:10,047
I have come down to the Segway with my Siemens swords
110
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Like they're and try basically when I'm going to try to do is to separate the bottom
111
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From the rest of the fight
112
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I think this is a better seen so it's like this one and we can just clear these ones
113
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Increase all over him
114
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So when I'm just trying to do here is basically
115
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Connect these lips together with a seam so that I can get a clean separation
116
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In the islands
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Right now this wouldn't do a lot for me because I haven't completed connecting these things together
118
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But once I do
119
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So we should get a good result
120
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Progress
121
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Ok pretty girl the legs are pretty good obviously this person has a lot of issues still
122
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And if you ever want to be able to tell which Isle is wish if you're having a heart
123
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Identifying your island based on your selection alone you can hit this button up here which is UV
124
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So basically what it will do is it whatever you have selected over here will be highlighted
125
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Invoice for cell if I wanted to know you know where this was I could highlight a cell
126
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Ok it's this island right here because that's highlighted and answered that obviously they are stretched so
127
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Stretched over here is compressed right here so we need to connect these we need
128
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Along the side here
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So it's coming here
130
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The same sort of wraps really genetically around to the France and Arsenal going to pick a scene from back here
131
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That stays all a bit more aligned with the side
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Decide
133
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Much better result of the toaster when we have these
134
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Separated out
135
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Some stretching in the face so we need to and some seems here too
136
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Relief cuts essentially
137
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Sell the women do that is I'm not going to divide the face and have completely but I am going to add sort of
138
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Release Kirk down the forehead
139
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To hear that
140
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What's Chequer that has done for us still doing some stretching especially in the
141
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Now in mouth area so
142
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What are another release cut here
143
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Let's see what the stars
144
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Much better result
145
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You can also view are stretched by coming in to ruv
146
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Guides hear overlays in animal display stretched
147
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Area behind the ear is very stretched so inside we can see some wobbly this happening right here
148
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Play so let's and some seems over here
149
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Emily my time
150
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See if that are stretcher lol
151
00:14:50,367 --> 00:14:56,511
In fact cause more issues so we need to come up to this Ed Sheeran's was causing hurt
152
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Let's
153
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Marcos theme
154
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Relieve ones in this way
155
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Ok that has fixed it
156
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Not really
157
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Bit of trial and error that has to happen with these unfortunately
158
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It's just about getting the hang of it
159
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Stop that overlaps from happening here
160
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Still getting some strange stretching because we have some strange tapology right here so this
161
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This is not
162
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Apology here so many clear these themes
163
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And I'm going to do it is drawing these faces are here this way
164
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Do the same thing on the other side
165
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I think that one that will confirm a little bit better to the sheep of her ear
166
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This face
167
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Now
168
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Overlap of ruv seen sometimes when you get things like this
169
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You just have too many themes in that area or you need to completely separate these Island out
170
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Howard think about death
171
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Ok so that looks a little bit better so let's replicate this on the other side
172
00:16:54,783 --> 00:17:00,927
It's not totally idea that have a small package Ireland like I have right here but as I said
173
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For organic shapes sometimes it's a little bit less clear where the best
174
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Azhar
175
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I'm not doing anything
176
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Gypsy ok
177
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Ok so we have less stretch in the ears now and there's a little bit less
178
00:17:43,679 --> 00:17:49,823
Overlap you just tried to clear these to see if this will cause any problems
179
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That's ok
180
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Hello I'm a lot of trial and error happening here but you can see
181
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Take some time to
182
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Trailing get this down another way to go would be to separate the face around this now
183
00:18:09,023 --> 00:18:15,167
Apology that would be a perfectly valid way to do the scenes because
184
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A little bit differently so
185
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They're not gonna be quiet
186
00:18:22,335 --> 00:18:26,687
If you have like an area where two different colours are textures me
187
00:18:26,943 --> 00:18:32,063
Sometimes it's fine they haven't seen there because it won't be quite close as
188
00:18:32,831 --> 00:18:36,927
List of all because of the the different textures
189
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Entirely cuz this patch is really bothering me
190
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Sell.on forget how we were go back doing that
191
00:18:57,407 --> 00:19:01,759
Clearing always seems I already made her in the ears
192
00:19:10,463 --> 00:19:12,767
So if we were to come around
193
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Do you like that
194
00:19:21,215 --> 00:19:27,359
But instead of that exactly what we would do would be to come around this way
195
00:19:30,687 --> 00:19:33,503
Maybe separate the mic bad
196
00:19:43,999 --> 00:19:50,143
I'm still doing a lot of stretching in this year here because I think we need to separate the back as well
197
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Cell
198
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And I won't lie here I could have spent more time getting the topology around these techniques
199
00:20:13,439 --> 00:20:19,583
Isn't it better but a bit pressed for time in order to
200
00:20:19,839 --> 00:20:25,983
Get this mobile to work but stayed you start recording me videos so
201
00:20:26,239 --> 00:20:29,567
A little bit of message apology and stuff
202
00:20:29,823 --> 00:20:33,407
In in here and to be perfectly honest
203
00:20:33,919 --> 00:20:40,063
Ok so the stretching is on the hands because we haven't done the hands yet so that's perfectly OK let's do
204
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Ok so
205
00:20:51,071 --> 00:20:56,959
For the hand I want to come round the sides as well as that so can anyway
206
00:21:02,335 --> 00:21:05,151
If they don't want this middle portion
207
00:21:05,919 --> 00:21:12,063
Probably don't even want anything on the arms I'm just a feeling whether or not the arm seems would be better
208
00:21:12,319 --> 00:21:15,135
Or where I have already placed them
209
00:21:15,391 --> 00:21:18,464
I think actually this might be better
210
00:21:18,976 --> 00:21:21,536
So it's clear the ones we are replace
211
00:21:27,424 --> 00:21:33,568
TV straighter your sins are the less noticeable the cell
212
00:21:33,824 --> 00:21:39,968
Is it you typically want to flow in a single edge because if you have them can
213
00:21:40,224 --> 00:21:44,064
Around certain areas they will be more noticeable
214
00:21:54,304 --> 00:22:00,448
We just need the connectors together so this is when hanging out with the dragoness this would probably be
215
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Warners 14 however since it is tucked away into the crevice of the fingers here
216
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Notice that
217
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And I don't think we need this one in the front
218
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With cylindrical objects typically you just need 1 clothes steamer and the tops and then
219
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How long it and then it will on raft as a rectangle and 2D roughly rectangle
220
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Check out progress on these hands
221
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That's come around
222
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Cheers
223
00:23:43,616 --> 00:23:45,920
Now you have to face this
224
00:23:46,176 --> 00:23:49,248
If you wait here how to connect this point in this fight
225
00:23:51,296 --> 00:23:57,440
And the cleaner apology of the easier of these connections should be
226
00:23:58,720 --> 00:24:04,864
Like I said if you do not spend as much time on the topology as I should have
227
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Apologise but
228
00:24:09,984 --> 00:24:12,800
You know sometimes you just have to work with what you got
229
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Hands and major problems because
230
00:24:33,536 --> 00:24:39,680
This is a single Island solution area where our hands are the top 4 hits in the Battle of 100
231
00:24:39,936 --> 00:24:43,008
So now I just need a look for that gap
232
00:24:52,992 --> 00:24:59,136
Actually it's just something I forgot probably across
233
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Like a single enter something
234
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Here is causing all the problems
235
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What's my time
236
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Ok so
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This luck
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Desert Michael look at actual Island here
239
00:25:32,928 --> 00:25:39,072
Diva overlapping very close together having some issues with the feet because we have not
240
00:25:40,608 --> 00:25:42,144
No worries there are you there
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00:25:42,400 --> 00:25:47,264
I'm less about the feet from the angles by just left in leave Luke here
242
00:25:50,592 --> 00:25:54,944
So we have it looks like one of her feet
243
00:25:55,712 --> 00:25:58,016
Is ok
244
00:25:58,272 --> 00:26:04,416
It's ok it's not that's had an issue with it not finished coming around the
245
00:26:04,672 --> 00:26:05,184
Hotel here
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00:26:05,440 --> 00:26:11,584
Course just do that now in fact the easiest way to produce
247
00:26:11,840 --> 00:26:15,168
Is just a select where we have our scenes on her other foot
248
00:26:19,264 --> 00:26:22,080
And that selection
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00:26:22,592 --> 00:26:25,152
Micro SIM
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00:26:35,648 --> 00:26:39,744
So looks like we however our hands and our feet separated
251
00:26:45,888 --> 00:26:50,240
Yes really stiny patch like this
252
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Take a look at it because it's sort of inconvenient to have a lot of small UV Ireland
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00:26:57,152 --> 00:27:03,296
Sell someone such as less there is no reason for this to be its own island really
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00:27:03,552 --> 00:27:09,184
Spell we can make it not it's on anymore we just come in and clear our theme
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00:27:09,440 --> 00:27:12,256
I think that long as the better under clear
256
00:27:12,512 --> 00:27:15,584
This is also doing nothing for us
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00:27:20,192 --> 00:27:23,264
Ok in the same thing on the other side
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00:27:29,664 --> 00:27:35,808
Forget that so now that has just attached little patches right here to this larger Ireland
259
00:27:36,064 --> 00:27:37,088
Which is
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00:27:37,600 --> 00:27:40,160
Better for our purposes
261
00:27:40,928 --> 00:27:47,072
Somebody at this I'm not seeing any major distortion in the in the great here and
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00:27:47,328 --> 00:27:48,096
I'm not seeing any
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00:27:48,352 --> 00:27:51,936
Serious areas of concern for stretching
264
00:27:52,192 --> 00:27:58,336
In the Ireland here everything is pretty much that's all and blue little bit searching here
265
00:27:58,592 --> 00:28:04,736
That's ok so I'm going to call this done now that we have
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Are you the van around for this model in the next video when I come back we are going to be
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