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These are the user uploaded subtitles that are being translated: 1 00:00:03,070 --> 00:00:03,233 Okay. 2 00:00:03,272 --> 00:00:06,801 Now here inside Lumion, we will select this first tab that says 3 00:00:06,812 --> 00:00:07,301 Start. 4 00:00:07,436 --> 00:00:09,989 And we'll select the first one called Plane. 5 00:00:11,150 --> 00:00:11,549 Okay. 6 00:00:11,600 --> 00:00:12,617 Now we need to go here. 7 00:00:12,644 --> 00:00:14,837 On the bottom menu we have Import new model. 8 00:00:14,984 --> 00:00:18,932 So we'll do this and you see that I provided you already the 9 00:00:18,944 --> 00:00:22,307 FPX files for the background, plane, building, curtains, all 10 00:00:22,318 --> 00:00:23,033 of these. 11 00:00:23,132 --> 00:00:24,837 Actually, I have this file. 12 00:00:24,934 --> 00:00:27,560 If you don't see some files, it's because you have just one 13 00:00:27,572 --> 00:00:28,653 extension selected. 14 00:00:28,702 --> 00:00:32,188 Just select the first one and you will see all the files. 15 00:00:32,570 --> 00:00:35,779 So, but we'll select the building and open. 16 00:00:36,350 --> 00:00:39,753 And here we create a new category. 17 00:00:39,862 --> 00:00:44,309 I'll call it Blooming course exterior. 18 00:00:45,050 --> 00:00:46,699 And I'll click OK. 19 00:00:47,330 --> 00:00:51,083 It might take a little bit of time to import depending on 20 00:00:51,094 --> 00:00:52,339 your computer. 21 00:00:55,950 --> 00:00:58,449 Okay, here we have the file. 22 00:00:59,130 --> 00:01:02,457 If you click one time, it will place it. 23 00:01:02,604 --> 00:01:05,879 And then you see that you still have the model here. 24 00:01:06,510 --> 00:01:08,913 So you can click and put it somewhere else. 25 00:01:08,952 --> 00:01:11,041 But what we're going to do is click Skip. 26 00:01:11,126 --> 00:01:12,839 We just need one time this building. 27 00:01:13,530 --> 00:01:16,809 Okay, so this is the building. 28 00:01:16,920 --> 00:01:18,729 This is how it comes imported. 29 00:01:23,650 --> 00:01:28,228 Now, what we need to do, as you saw on the first image, we have 30 00:01:28,240 --> 00:01:32,559 the building in the little bit high ground, like a little bit of 31 00:01:33,310 --> 00:01:34,241 a mountain. 32 00:01:34,386 --> 00:01:36,553 And we have the view from the bottom. 33 00:01:36,712 --> 00:01:39,737 So if you see here, if I put myself like this, well, I'll 34 00:01:39,748 --> 00:01:41,281 never get the same result. 35 00:01:41,356 --> 00:01:42,317 I need a mountain. 36 00:01:42,414 --> 00:01:44,497 So we have several ways to do this. 37 00:01:44,584 --> 00:01:47,559 First one is to go just here to 38 00:01:49,330 --> 00:01:50,069 landscape. 39 00:01:50,130 --> 00:01:53,979 And in landscape, you can raise the terrain like this. 40 00:01:54,550 --> 00:01:57,185 See, you can raise the terrain. 41 00:01:57,318 --> 00:01:59,345 It's quite easy to use these tools. 42 00:01:59,538 --> 00:02:02,023 I'm going to go back because it can increase the brush size, 43 00:02:02,034 --> 00:02:05,933 can increase the brush speed, so how fast it will increase 44 00:02:05,944 --> 00:02:07,669 the terrain. 45 00:02:08,830 --> 00:02:12,965 And for example, if I put like this, actually more or less 46 00:02:12,976 --> 00:02:14,859 like this, like this, 47 00:02:15,490 --> 00:02:18,857 I can increase and then it's a little bit like jacked. 48 00:02:18,894 --> 00:02:22,769 So I can go here and flatten and it will flatten all the 49 00:02:22,780 --> 00:02:23,629 terrain. 50 00:02:24,790 --> 00:02:27,999 So I'll have like a flat surface to work on. 51 00:02:28,750 --> 00:02:29,785 But I'll have this. 52 00:02:29,848 --> 00:02:33,169 See, I'm a little bit on top of a mountain building. 53 00:02:33,280 --> 00:02:35,825 But I already made this as an FPX file. 54 00:02:35,958 --> 00:02:39,989 So what we'll do is undo all this and we'll go here to 55 00:02:40,000 --> 00:02:41,619 import and 56 00:02:42,310 --> 00:02:43,825 import new model. 57 00:02:44,008 --> 00:02:47,619 And we'll select the terrain open. 58 00:02:48,250 --> 00:02:49,733 Let's put it in the same folder. 59 00:02:49,782 --> 00:02:51,065 Luminium Course Exterior. 60 00:02:51,198 --> 00:02:53,165 Since I already have one terrain here, that's why it's 61 00:02:53,176 --> 00:02:53,737 asking me. 62 00:02:53,764 --> 00:02:56,079 So I'm going to put rain, of course. 63 00:02:58,090 --> 00:02:58,705 Okay. 64 00:02:58,828 --> 00:03:01,119 And I'm going to place it 65 00:03:04,130 --> 00:03:04,879 like 66 00:03:09,050 --> 00:03:15,559 so this part here, let me just go here and 67 00:03:16,310 --> 00:03:18,079 I will press H. 68 00:03:18,830 --> 00:03:20,479 The H key is to 69 00:03:21,110 --> 00:03:22,821 raise my FPX. 70 00:03:22,966 --> 00:03:24,259 Actually it's this one. 71 00:03:24,710 --> 00:03:27,959 Or you can go here to the menu and you have rotate, scale, 72 00:03:27,970 --> 00:03:31,893 move free, move up, or more horizontal. 73 00:03:32,062 --> 00:03:35,899 So I like to use the shortcuts in this case, it's h 74 00:03:36,890 --> 00:03:38,141 to move up and down. 75 00:03:38,276 --> 00:03:39,893 So it's easy for me to work. 76 00:03:40,052 --> 00:03:41,959 Going to put it more or less like this. 77 00:03:42,590 --> 00:03:43,961 Yeah, looks good. 78 00:03:44,156 --> 00:03:46,709 Now I need to select the building. 79 00:03:46,820 --> 00:03:50,025 And if I just click it, it will since I have the pivot point on 80 00:03:50,036 --> 00:03:53,313 the bottom, it will all the time place it on the surface of 81 00:03:53,324 --> 00:03:54,269 this terrain. 82 00:03:59,430 --> 00:04:01,137 Actually, I want to rotate it first. 83 00:04:01,224 --> 00:04:06,613 So I'll click here and I'll rotate it 180 deg because I 84 00:04:06,624 --> 00:04:09,179 want to have this side of the building. 85 00:04:10,470 --> 00:04:13,319 And now I will just go here, 86 00:04:14,550 --> 00:04:15,299 maybe. 87 00:04:17,350 --> 00:04:19,599 Okay, let's see how that looks. 88 00:04:20,529 --> 00:04:23,645 By the way, sometimes when you are using lumen, if you have 89 00:04:23,656 --> 00:04:27,569 these big scenes, it might take some time if you are just using 90 00:04:27,580 --> 00:04:30,937 your WASD keys to move around. 91 00:04:31,084 --> 00:04:33,039 So I usually do I'll just 92 00:04:34,690 --> 00:04:37,849 press no, I'll just use the scroll up and scroll down. 93 00:04:38,020 --> 00:04:40,229 And like this, you can move way faster. 94 00:04:40,290 --> 00:04:40,837 See? 95 00:04:40,984 --> 00:04:41,919 Much better. 96 00:04:42,610 --> 00:04:45,639 So let's move down here. 97 00:04:45,970 --> 00:04:46,719 Okay. 98 00:04:47,590 --> 00:04:48,939 So I think 99 00:04:50,050 --> 00:04:52,719 I want the building a little bit further back. 100 00:04:53,470 --> 00:04:56,345 By the way, if you want just to move in one direction, you can 101 00:04:56,356 --> 00:05:00,099 press Shift and hold shift and just move like this. 102 00:05:03,590 --> 00:05:03,953 Okay. 103 00:05:03,992 --> 00:05:04,913 I think like this. 104 00:05:05,012 --> 00:05:05,921 Looks fine. 105 00:05:06,056 --> 00:05:08,839 Just needed to put it just slightly to the left. 106 00:05:09,830 --> 00:05:10,529 All right. 107 00:05:10,640 --> 00:05:13,005 In the next lesson, we will start making error a render 108 00:05:13,016 --> 00:05:13,569 preset. 7818

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