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This chapter will be a quick time lapse
of my texturing process.
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The core of this course is to show you
the whole pipeline of customizing a Metahuman,
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and not necessarily to teach you how to use software
like Blender or Substance Painter.
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and not necessarily to teach you how to use software
like Blender or Substance Painter.
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So when it comes to standard
workflows and tools,
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I leave it to you
to use the tools as you like.
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That means there won't be a commentary
for the rest of this video.
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What I do, is build up the textures in layers.
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First, finalizing some important details
like the scars on the face,
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then adding the tattoos, and then adding
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further layers like dirt and war paint.
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I will show you three different textures
that I created:
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The Viking, the Warrior,
and an Alien-like texture.
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And in the next chapter,
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we will then export the final textures
and set them up in Unreal Engine.
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Alright...
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That is it from me for now.
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Enjoy the rest of the video!
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