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These are the user uploaded subtitles that are being translated: 1 00:00:00,000 --> 00:00:01,160 2 00:00:01,160 --> 00:00:03,110 So you may have noticed when we did this problem, there were several 3 00:00:03,110 --> 00:00:05,070 points where we had to think about it. 4 00:00:05,070 --> 00:00:06,470 Just, which way do things point? 5 00:00:06,470 --> 00:00:10,350 And we had to arbitrarily say, oh well, it's in the negative x direction 6 00:00:10,350 --> 00:00:12,150 or the negative y direction. 7 00:00:12,150 --> 00:00:14,605 So sometimes you want a way where you don't have to do that. 8 00:00:14,605 --> 00:00:15,780 If that really bothers you, 9 00:00:15,780 --> 00:00:19,750 I'm going to show you another way to do this problem. 10 00:00:19,750 --> 00:00:25,290 However, it's a little bit risky because it may completely destroy your 11 00:00:25,290 --> 00:00:29,640 understanding of electrostatics. 12 00:00:29,640 --> 00:00:31,690 You may never recover from this. 13 00:00:31,690 --> 00:00:35,770 So if you're really happy with how we did it in unit 5, just turn it off. 14 00:00:35,770 --> 00:00:36,670 Don't watch. 15 00:00:36,670 --> 00:00:38,640 You don't want to see this. 16 00:00:38,640 --> 00:00:41,510 If unit 5 was just completely enjoyable to you, then stop. 17 00:00:41,510 --> 00:00:47,460 But if it bothers you, if you say, well, it's negative, then watch this 18 00:00:47,460 --> 00:00:50,420 at your own risk. 19 00:00:50,420 --> 00:00:51,020 To do it this way-- 20 00:00:51,020 --> 00:00:53,220 We're going to try to do it without all that inspection, all that thinking 21 00:00:53,220 --> 00:00:55,020 about which way things point. 22 00:00:55,020 --> 00:00:58,710 And to do it, you really have to be really good with unit vectors. 23 00:00:58,710 --> 00:01:00,790 So let's look at our unit vector again. 24 00:01:00,790 --> 00:01:04,680 25 00:01:04,680 --> 00:01:06,760 For example, let's do r hat 1-2. 26 00:01:06,760 --> 00:01:12,950 27 00:01:12,950 --> 00:01:15,420 Well, we called it 2-1. 28 00:01:15,420 --> 00:01:16,890 Let's do 2-1, r hat 2. 29 00:01:16,890 --> 00:01:21,000 30 00:01:21,000 --> 00:01:24,140 When we looked at it, we had to just think about which way 31 00:01:24,140 --> 00:01:25,720 does r hat 2-1 go? 32 00:01:25,720 --> 00:01:31,166 But we can also go with a mathematical definition of r hat 2-1. 33 00:01:31,166 --> 00:01:33,080 Because what was r hat 2-1? 34 00:01:33,080 --> 00:01:38,310 It's a vector in the direction along this axis. 35 00:01:38,310 --> 00:01:39,780 It has a magnitude of 1. 36 00:01:39,780 --> 00:01:42,090 So let's think, how do we make that? 37 00:01:42,090 --> 00:01:44,470 Well, we need yet another vector. 38 00:01:44,470 --> 00:01:47,594 We need the vector r 2-1. 39 00:01:47,594 --> 00:01:52,940 Ah, the vector hat 2-1. 40 00:01:52,940 --> 00:01:58,385 The vector 2-1 is literally just, I start my chalk at 2 and I go to 1. 41 00:01:58,385 --> 00:02:00,240 And I put an arrow head on it. 42 00:02:00,240 --> 00:02:02,180 It's the vector from 2 to 1. 43 00:02:02,180 --> 00:02:03,960 So that's pretty straightforward. 44 00:02:03,960 --> 00:02:05,260 There's no guesswork there. 45 00:02:05,260 --> 00:02:06,680 Positive, negative, you don't think about that. 46 00:02:06,680 --> 00:02:10,009 You just put your pen on 2, draw it to 1. 47 00:02:10,009 --> 00:02:11,570 That's vector 2-1. 48 00:02:11,570 --> 00:02:15,350 That will be guaranteed to be in the direction on the axis from 2 to 1. 49 00:02:15,350 --> 00:02:18,660 Now we just need its magnitude to be correct. 50 00:02:18,660 --> 00:02:19,900 So what do we divide? 51 00:02:19,900 --> 00:02:25,240 Well, we divide by its length, by the displacement r 2-1. 52 00:02:25,240 --> 00:02:28,780 So that's actually a mathematical way to get that unit vector, rather than 53 00:02:28,780 --> 00:02:32,460 just looking at and thinking, well, negative 1. 54 00:02:32,460 --> 00:02:34,550 You might see in some books, they might write it like this. 55 00:02:34,550 --> 00:02:38,940 And since this is a magnitude, they might do it like that. 56 00:02:38,940 --> 00:02:42,370 Go ahead and call it the vector r 2-1 and put the bars around it. 57 00:02:42,370 --> 00:02:46,310 Or what we've been doing is when we see nothing on here, when it's just 58 00:02:46,310 --> 00:02:48,530 empty on top, we know that's a magnitude, that's a 59 00:02:48,530 --> 00:02:51,260 displacement in this case. 60 00:02:51,260 --> 00:02:54,420 So now, here's a scary part. 61 00:02:54,420 --> 00:03:00,212 Now, we're going to write Coulomb's law again for the case 2 to 1. 62 00:03:00,212 --> 00:03:01,770 It's going to be ke. 63 00:03:01,770 --> 00:03:05,450 It's still going to be q2 q1. 64 00:03:05,450 --> 00:03:16,900 But now, it's going to be over r 2-1 1 cubed times r vector 2-1. 65 00:03:16,900 --> 00:03:19,890 So before, we had r hat 2-1 1 sitting here. 66 00:03:19,890 --> 00:03:23,250 So now if I bring that here, that puts another r 2-1 in the bottom. 67 00:03:23,250 --> 00:03:24,680 And now it's cubed. 68 00:03:24,680 --> 00:03:27,520 But I have an r vector 2-1 there. 69 00:03:27,520 --> 00:03:29,265 So when I write it this way, is it different? 70 00:03:29,265 --> 00:03:31,760 Is it some different Coulomb's law? 71 00:03:31,760 --> 00:03:34,120 Is it a Coulomb's law that goes 1 over r cubed? 72 00:03:34,120 --> 00:03:35,270 No. 73 00:03:35,270 --> 00:03:37,480 It still goes as 1 over r squared. 74 00:03:37,480 --> 00:03:38,910 We have an r cubed down here. 75 00:03:38,910 --> 00:03:41,750 But now, we have an r in the top. 76 00:03:41,750 --> 00:03:44,620 And when you cancel those out, it's still going as 1 over r squared. 77 00:03:44,620 --> 00:03:46,500 It's the same Coulomb's law. 78 00:03:46,500 --> 00:03:53,770 It's just a way to write it where we don't have to guess what r hat 2-1 is. 79 00:03:53,770 --> 00:03:56,950 So let's use it a few times and let's see if it actually does 80 00:03:56,950 --> 00:03:58,700 anything for us. 81 00:03:58,700 --> 00:04:04,960 So let's write F2-1 is 9 times 10 to the 9-- 82 00:04:04,960 --> 00:04:10,100 again, this is all in KMS units-- times 10 times 10 to the minus 6 83 00:04:10,100 --> 00:04:20,800 squared over the separation cubed, which is 0.15 cubed. 84 00:04:20,800 --> 00:04:23,700 And now, we just write the vector r 2-1. 85 00:04:23,700 --> 00:04:26,150 Well, it's 0.15. 86 00:04:26,150 --> 00:04:27,260 And it's pointing down. 87 00:04:27,260 --> 00:04:35,980 So it's negative 0.15 in its i hat direction. 88 00:04:35,980 --> 00:04:40,412 If you multiply that out, you get minus 0.15. 89 00:04:40,412 --> 00:04:41,926 I'm sorry j hat. 90 00:04:41,926 --> 00:04:45,380 j hat direction, you get minus-- 91 00:04:45,380 --> 00:04:51,820 If you multiply that out, you get minus 40 j hat. 92 00:04:51,820 --> 00:04:52,970 Sorry. 93 00:04:52,970 --> 00:04:54,670 And then we could also do F4-1. 94 00:04:54,670 --> 00:04:58,450 95 00:04:58,450 --> 00:04:59,190 And it's the same thing. 96 00:04:59,190 --> 00:05:05,500 9 times 10 to the 9 over 0.6 cubed times-- 97 00:05:05,500 --> 00:05:09,030 And on the top, we have 10 times 10 to the minus 6 squared. 98 00:05:09,030 --> 00:05:13,410 And then we just write the vector r 4-1. 99 00:05:13,410 --> 00:05:18,460 Well, that's minus 0.6 because it's this way, i hat direction. 100 00:05:18,460 --> 00:05:28,090 101 00:05:28,090 --> 00:05:30,950 Minus 0.6 i hat. 102 00:05:30,950 --> 00:05:34,510 And that'll give you the same answer for that component minus 103 00:05:34,510 --> 00:05:36,400 2.5 in the i hat. 104 00:05:36,400 --> 00:05:41,230 105 00:05:41,230 --> 00:05:44,540 And now, I can tell your massively unimpressed. 106 00:05:44,540 --> 00:05:45,540 It's the same thing. 107 00:05:45,540 --> 00:05:48,530 All I'm doing is cubing it here and then putting 1 up here. 108 00:05:48,530 --> 00:05:49,310 And they cancel. 109 00:05:49,310 --> 00:05:53,170 And I still had to look at it to figure out which way r vector was. 110 00:05:53,170 --> 00:05:57,380 So really, is this any better? 111 00:05:57,380 --> 00:05:58,230 Let's do one more part. 112 00:05:58,230 --> 00:05:59,250 Let's do F3-1. 113 00:05:59,250 --> 00:06:03,020 That was the difficult one anyway. 114 00:06:03,020 --> 00:06:03,470 Let's see. 115 00:06:03,470 --> 00:06:14,520 F3-1, that would be ke 9 times 10 to the 9, 10 times 10 to the minus 6 116 00:06:14,520 --> 00:06:18,630 squared over the separation. 117 00:06:18,630 --> 00:06:23,170 So remember the separation, it was the square root of 0.6 118 00:06:23,170 --> 00:06:28,240 squared plus 0.15 squared. 119 00:06:28,240 --> 00:06:30,500 Before, I didn't even bother with the squares and the square roots. 120 00:06:30,500 --> 00:06:33,260 I just wrote it down that way. 121 00:06:33,260 --> 00:06:34,420 But now, it's not squared. 122 00:06:34,420 --> 00:06:35,980 It's cubed. 123 00:06:35,980 --> 00:06:46,155 So now, to write this correctly, it's 0.6 squared plus 0.15 squared. 124 00:06:46,155 --> 00:06:48,960 And it's to the 3/2. 125 00:06:48,960 --> 00:06:51,670 It's a square root of that to the 1/2, but it's also a cube. 126 00:06:51,670 --> 00:06:52,330 So it's to the 3. 127 00:06:52,330 --> 00:06:53,400 So you multiply those. 128 00:06:53,400 --> 00:06:55,750 It's to the 3/2 in the bottom. 129 00:06:55,750 --> 00:06:57,440 And now, we don't write the unit vector. 130 00:06:57,440 --> 00:07:02,915 We just literally write our r 3-1 as a vector. 131 00:07:02,915 --> 00:07:04,590 Well, we look at our diagram. 132 00:07:04,590 --> 00:07:18,140 And you remember, it was minus 0.6 i hat and minus 0.15 j hat. 133 00:07:18,140 --> 00:07:19,990 And that's it. 134 00:07:19,990 --> 00:07:21,530 That is your vector. 135 00:07:21,530 --> 00:07:25,470 If you break that down into components, solve everything, do this 136 00:07:25,470 --> 00:07:34,770 0.6 squared plus 0.15 squared to the 3/2, you'll get minus 2.28 i hat and 137 00:07:34,770 --> 00:07:39,380 minus 0.57 j hat. 138 00:07:39,380 --> 00:07:40,940 It gives the same thing we got last time. 139 00:07:40,940 --> 00:07:43,950 And then when you go add them up, F2-1, F4-1, F3-1, of course, you still 140 00:07:43,950 --> 00:07:45,350 get the same thing. 141 00:07:45,350 --> 00:07:47,550 So you see, we got the same answer with this formula. 142 00:07:47,550 --> 00:07:49,105 But we never did any trig. 143 00:07:49,105 --> 00:07:50,820 How did we do it without trig? 144 00:07:50,820 --> 00:07:52,770 Well, you don't always need trig. 145 00:07:52,770 --> 00:07:56,010 Trig is really, in this case and in a lot of cases, just a way to do ratios. 146 00:07:56,010 --> 00:07:58,820 There's other ways to get to ratio something out, rather than having to 147 00:07:58,820 --> 00:08:02,380 use a tangent function or an inverse tangent to get theta. 148 00:08:02,380 --> 00:08:03,750 So it's really the same thing. 149 00:08:03,750 --> 00:08:06,340 It's just a way to do it without really having to think about the trig 150 00:08:06,340 --> 00:08:07,670 and the angle and the 14 degrees. 151 00:08:07,670 --> 00:08:08,770 We never put that in. 152 00:08:08,770 --> 00:08:12,610 All we had to be able to do was write the vectors r, r 2-1, 153 00:08:12,610 --> 00:08:14,700 r 3-1, and r 4-1. 154 00:08:14,700 --> 00:08:16,320 So this is just another way to do it. 155 00:08:16,320 --> 00:08:21,020 But the most important thing to realize is this formula, Coulomb's 156 00:08:21,020 --> 00:08:23,440 law, still goes as 1 over r squared. 157 00:08:23,440 --> 00:08:24,540 We have a cubed here. 158 00:08:24,540 --> 00:08:26,030 And we have an r magnitude there. 159 00:08:26,030 --> 00:08:27,490 That's the main thing to keep in mind. 160 00:08:27,490 --> 00:08:29,580 But this can save you a lot of trouble in some problems. 161 00:08:29,580 --> 00:08:30,83011891

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