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So you may have noticed when we did
this problem, there were several
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points where we had to think about it.
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Just, which way do things point?
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And we had to arbitrarily say, oh well,
it's in the negative x direction
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or the negative y direction.
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So sometimes you want a way where
you don't have to do that.
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If that really bothers you,
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I'm going to show you another
way to do this problem.
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However, it's a little bit risky because
it may completely destroy your
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understanding of electrostatics.
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You may never recover from this.
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So if you're really happy with how we
did it in unit 5, just turn it off.
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Don't watch.
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You don't want to see this.
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If unit 5 was just completely
enjoyable to you, then stop.
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But if it bothers you, if you say, well,
it's negative, then watch this
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at your own risk.
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To do it this way--
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We're going to try to do it without all
that inspection, all that thinking
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about which way things point.
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And to do it, you really have to be
really good with unit vectors.
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So let's look at our
unit vector again.
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For example, let's do r hat 1-2.
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Well, we called it 2-1.
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Let's do 2-1, r hat 2.
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When we looked at it, we had to
just think about which way
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does r hat 2-1 go?
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But we can also go with a mathematical
definition of r hat 2-1.
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Because what was r hat 2-1?
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It's a vector in the direction
along this axis.
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It has a magnitude of 1.
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So let's think, how do we make that?
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Well, we need yet another vector.
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We need the vector r 2-1.
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Ah, the vector hat 2-1.
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The vector 2-1 is literally just, I
start my chalk at 2 and I go to 1.
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And I put an arrow head on it.
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It's the vector from 2 to 1.
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So that's pretty straightforward.
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There's no guesswork there.
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Positive, negative, you don't
think about that.
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You just put your pen
on 2, draw it to 1.
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That's vector 2-1.
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That will be guaranteed to be in the
direction on the axis from 2 to 1.
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Now we just need its magnitude
to be correct.
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So what do we divide?
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Well, we divide by its length,
by the displacement r 2-1.
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So that's actually a mathematical way
to get that unit vector, rather than
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just looking at and thinking,
well, negative 1.
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You might see in some books, they
might write it like this.
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And since this is a magnitude,
they might do it like that.
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Go ahead and call it the vector r
2-1 and put the bars around it.
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Or what we've been doing is when we see
nothing on here, when it's just
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empty on top, we know that's
a magnitude, that's a
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displacement in this case.
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So now, here's a scary part.
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Now, we're going to write Coulomb's
law again for the case 2 to 1.
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It's going to be ke.
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It's still going to be q2 q1.
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But now, it's going to be over r
2-1 1 cubed times r vector 2-1.
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So before, we had r hat
2-1 1 sitting here.
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So now if I bring that here, that puts
another r 2-1 in the bottom.
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And now it's cubed.
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But I have an r vector 2-1 there.
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So when I write it this
way, is it different?
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Is it some different Coulomb's law?
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Is it a Coulomb's law that
goes 1 over r cubed?
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No.
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It still goes as 1 over r squared.
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We have an r cubed down here.
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But now, we have an r in the top.
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And when you cancel those out, it's
still going as 1 over r squared.
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It's the same Coulomb's law.
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It's just a way to write it where we
don't have to guess what r hat 2-1 is.
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So let's use it a few times and
let's see if it actually does
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anything for us.
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So let's write F2-1 is
9 times 10 to the 9--
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again, this is all in KMS units--
times 10 times 10 to the minus 6
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squared over the separation cubed,
which is 0.15 cubed.
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And now, we just write
the vector r 2-1.
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Well, it's 0.15.
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And it's pointing down.
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So it's negative 0.15 in
its i hat direction.
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If you multiply that out,
you get minus 0.15.
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I'm sorry j hat.
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j hat direction, you get minus--
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If you multiply that out,
you get minus 40 j hat.
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Sorry.
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And then we could also do F4-1.
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And it's the same thing.
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9 times 10 to the 9 over
0.6 cubed times--
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And on the top, we have 10 times
10 to the minus 6 squared.
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And then we just write
the vector r 4-1.
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Well, that's minus 0.6 because it's
this way, i hat direction.
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Minus 0.6 i hat.
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And that'll give you the same answer
for that component minus
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2.5 in the i hat.
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And now, I can tell your
massively unimpressed.
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It's the same thing.
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All I'm doing is cubing it here
and then putting 1 up here.
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And they cancel.
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And I still had to look at it to figure
out which way r vector was.
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So really, is this any better?
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Let's do one more part.
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Let's do F3-1.
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That was the difficult one anyway.
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Let's see.
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F3-1, that would be ke 9 times 10 to
the 9, 10 times 10 to the minus 6
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squared over the separation.
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So remember the separation, it
was the square root of 0.6
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squared plus 0.15 squared.
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Before, I didn't even bother with the
squares and the square roots.
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I just wrote it down that way.
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But now, it's not squared.
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It's cubed.
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So now, to write this correctly, it's
0.6 squared plus 0.15 squared.
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And it's to the 3/2.
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It's a square root of that to the
1/2, but it's also a cube.
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So it's to the 3.
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So you multiply those.
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It's to the 3/2 in the bottom.
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And now, we don't write
the unit vector.
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We just literally write
our r 3-1 as a vector.
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Well, we look at our diagram.
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And you remember, it was minus 0.6
i hat and minus 0.15 j hat.
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And that's it.
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That is your vector.
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If you break that down into components,
solve everything, do this
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0.6 squared plus 0.15 squared to the
3/2, you'll get minus 2.28 i hat and
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minus 0.57 j hat.
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It gives the same thing
we got last time.
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And then when you go add them up, F2-1,
F4-1, F3-1, of course, you still
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get the same thing.
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So you see, we got the same
answer with this formula.
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But we never did any trig.
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How did we do it without trig?
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Well, you don't always need trig.
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Trig is really, in this case and in a
lot of cases, just a way to do ratios.
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There's other ways to get to ratio
something out, rather than having to
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use a tangent function or an inverse
tangent to get theta.
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So it's really the same thing.
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It's just a way to do it without really
having to think about the trig
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and the angle and the 14 degrees.
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We never put that in.
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All we had to be able to do was
write the vectors r, r 2-1,
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r 3-1, and r 4-1.
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So this is just another way to do it.
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But the most important thing to realize
is this formula, Coulomb's
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law, still goes as 1 over r squared.
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We have a cubed here.
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And we have an r magnitude there.
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That's the main thing to keep in mind.
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But this can save you a lot of
trouble in some problems.
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