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These are the user uploaded subtitles that are being translated: 1 00:00:01,234 --> 00:00:01,568 Okay. 2 00:00:01,568 --> 00:00:05,905 And our next lesson, we're going to be covering the basics of Camera Raw. 3 00:00:05,905 --> 00:00:11,578 Now, Camera Raw is a filter in Photoshop, but it's also a pathway 4 00:00:11,578 --> 00:00:16,383 or pipeline to get camera raw files into Photoshop. 5 00:00:16,383 --> 00:00:22,388 Camera Raw File is a digital negative So if you're using a DSLR 6 00:00:22,388 --> 00:00:25,592 or a mirrorless camera, it usually has the option 7 00:00:25,592 --> 00:00:29,562 to shoot a camera raw file and a camera off file as a negative file. 8 00:00:29,996 --> 00:00:32,799 So is the image that you've captured, 9 00:00:33,133 --> 00:00:36,970 but all the settings that are determined 10 00:00:36,970 --> 00:00:42,208 by the software of the camera, such as the exposure to the contrast, 11 00:00:42,208 --> 00:00:47,013 the vibrancy of the colors, the warmth of the colors are all 12 00:00:47,447 --> 00:00:51,017 the information is in the file but it can be adjusted. 13 00:00:51,484 --> 00:00:57,257 And that gives you a lot of power to take a image 14 00:00:57,257 --> 00:01:01,828 that's straight out of the camera and be able to adjust it very similar 15 00:01:01,828 --> 00:01:06,199 to a negative and the power that that used to give you as a photographer. 16 00:01:06,199 --> 00:01:10,737 You could go into the darkroom and do a lot 17 00:01:10,970 --> 00:01:14,407 with your exposure to get an image that you really liked. 18 00:01:14,741 --> 00:01:19,379 Now, if you use Lightroom, you can probably skip these lessons on 19 00:01:19,379 --> 00:01:22,515 camera raw because the camera 20 00:01:23,850 --> 00:01:26,386 filter is essentially the engine 21 00:01:26,386 --> 00:01:30,290 that Lightroom uses to cope to correct images. 22 00:01:30,690 --> 00:01:33,893 So if you're already using Lightroom and you know how to correct 23 00:01:33,893 --> 00:01:37,096 images in Lightroom, the tools in camera 24 00:01:37,130 --> 00:01:41,567 are virtually identical most of the interface is very similar to. 25 00:01:41,567 --> 00:01:47,206 So if you have Lightroom already, use Lightroom and are doing this course 26 00:01:47,240 --> 00:01:50,610 specifically for Photoshop you can skip through these. 27 00:01:51,110 --> 00:01:53,780 I would go to again the Panorama 28 00:01:54,280 --> 00:01:58,051 because that's where we start doing things specifically in Photoshop 29 00:01:59,118 --> 00:02:02,522 Otherwise, let's start learning camera 30 00:02:07,360 --> 00:02:10,296 I'm going to show you the basics of cameras. 31 00:02:10,329 --> 00:02:12,999 Let's go to File Open. 32 00:02:12,999 --> 00:02:17,537 And if you go to the folder called Three Camera Basics, 33 00:02:17,937 --> 00:02:21,307 you're going to see a whole bunch of files here, and you'll notice 34 00:02:21,307 --> 00:02:26,245 that these are DNG file that is a digital and digital negative file. 35 00:02:26,679 --> 00:02:29,515 Let's go ahead and select all those by holding shift. 36 00:02:30,149 --> 00:02:33,886 Also, quick tip, you can do command A to select all 37 00:02:35,021 --> 00:02:36,856 let's head open. 38 00:02:37,423 --> 00:02:37,990 All right. 39 00:02:37,990 --> 00:02:41,394 So this is the camera raw dialog. 40 00:02:41,894 --> 00:02:44,330 On the left here, you can see our filmstrip. 41 00:02:44,330 --> 00:02:46,866 So those are all the images. 42 00:02:46,866 --> 00:02:51,137 And we can clip through these real quick. 43 00:02:51,537 --> 00:02:53,039 Click on the little icon here. 44 00:02:53,039 --> 00:02:55,508 That'll show you the image. 45 00:02:55,508 --> 00:02:59,312 And up here are your tools. 46 00:02:59,445 --> 00:03:02,048 And on the right, here are all your settings. 47 00:03:02,548 --> 00:03:05,484 Now, this dialog, if you're really familiar with this dialog 48 00:03:05,484 --> 00:03:08,821 and know how to use it, you pretty much know how to use Lightroom as well, 49 00:03:08,854 --> 00:03:12,425 because this engine, this camera engine is 50 00:03:12,425 --> 00:03:14,760 what Lightroom uses to correct images. 51 00:03:16,295 --> 00:03:19,298 So if you're very familiar with Lightroom, 52 00:03:19,599 --> 00:03:22,401 you're going to be able to pick this up real easily. 53 00:03:22,868 --> 00:03:26,339 If you're not hanging there and we'll go through everything. 54 00:03:27,773 --> 00:03:28,841 So first up, 55 00:03:28,841 --> 00:03:33,779 let's click on this bonsai tree and it quickly show you the tools up here. 56 00:03:33,779 --> 00:03:36,615 So we've got your standard Zoom tool 57 00:03:37,883 --> 00:03:40,319 that works very much like in Photoshop. 58 00:03:40,353 --> 00:03:43,622 If you can do the scrubbing Zoom, 59 00:03:43,956 --> 00:03:45,991 you can do the click hold option. 60 00:03:46,759 --> 00:03:49,962 And next you have the hand again 61 00:03:50,496 --> 00:03:54,867 that works very much like in Photoshop and your standard spacebar 62 00:03:54,867 --> 00:04:00,039 command works for the Zoom here, just like it does in Photoshop. 63 00:04:00,573 --> 00:04:04,677 And if you're on a different tool, they hand spacebar. 64 00:04:04,677 --> 00:04:07,179 A shortcut also works. 65 00:04:07,179 --> 00:04:10,082 Next, you have the neutral eyedropper. 66 00:04:10,316 --> 00:04:13,152 Now what the neutral eyedropper is. 67 00:04:13,152 --> 00:04:16,822 Let's go to model with that here. 68 00:04:16,856 --> 00:04:22,461 What the neutral eyedropper does is it allows you to select 69 00:04:22,495 --> 00:04:24,897 a portion of your image that, you know, 70 00:04:25,564 --> 00:04:28,901 in the real world is a neutral color. 71 00:04:28,901 --> 00:04:33,672 So, for example, this wall was painted black and white so I know that 72 00:04:33,672 --> 00:04:39,411 even though this has a gold tint in it here, I know that it should be neutral. 73 00:04:39,411 --> 00:04:45,050 So if I select that, you're going to see that these settings here, my white balance 74 00:04:45,050 --> 00:04:50,189 settings have changed across the whole image to make this neutral. 75 00:04:50,556 --> 00:04:52,892 Okay, so let's go ahead and do Command Z. 76 00:04:53,626 --> 00:04:56,662 You can see undo there and just try that again. 77 00:04:56,962 --> 00:05:01,066 Select this and select a portion of the image that should be gray 78 00:05:01,500 --> 00:05:04,737 you can see it's corrected our color balance accordingly. 79 00:05:05,571 --> 00:05:05,904 All right. 80 00:05:05,904 --> 00:05:09,842 Next, you have the eyedropper with the color sample. 81 00:05:09,875 --> 00:05:13,178 This allows you to place a color sample here. 82 00:05:13,379 --> 00:05:15,347 Look at the values. 83 00:05:15,347 --> 00:05:16,849 You can place multiple ones. 84 00:05:16,849 --> 00:05:20,619 So when you're making color corrections, if you want a specific value, 85 00:05:20,619 --> 00:05:22,154 you can get those. 86 00:05:22,154 --> 00:05:26,859 Honestly, you're not going to use this much, but it is a feature there 87 00:05:29,094 --> 00:05:29,795 okay. 88 00:05:29,795 --> 00:05:33,465 This allows you to do targeted adjustments. 89 00:05:33,465 --> 00:05:35,634 We're not going to get into that quite yet. 90 00:05:35,667 --> 00:05:40,239 Just know that it allows you basically to click and start dragging. 91 00:05:40,239 --> 00:05:45,944 So it allows you to target a specific part of your curve. 92 00:05:47,579 --> 00:05:51,083 So if you know that this area here is what you want to make later, 93 00:05:51,083 --> 00:05:54,620 you can click and either drag down or drag up to adjust. 94 00:05:55,354 --> 00:05:56,722 All right, let's 95 00:05:57,156 --> 00:06:00,025 go here and go camera defaults. 96 00:06:00,626 --> 00:06:02,428 We'll just bring this back to the defaults. 97 00:06:02,428 --> 00:06:04,630 But that's what that allows you to do. 98 00:06:04,630 --> 00:06:05,197 And similar 99 00:06:05,197 --> 00:06:09,835 to Photoshop, that a little triangle means there are additional options here. 100 00:06:09,835 --> 00:06:14,206 So the parametric curve, that means it's adjusting you. 101 00:06:14,506 --> 00:06:17,709 Sorry. That means it's adjusting 102 00:06:17,709 --> 00:06:19,678 your lightness or darkness. 103 00:06:19,678 --> 00:06:24,449 You can also adjust the hue, saturation or luminance from this tool. 104 00:06:24,950 --> 00:06:29,321 Next, you have the crop tool that if you click on it, 105 00:06:29,588 --> 00:06:32,057 you basically can draw your crop. 106 00:06:32,524 --> 00:06:37,963 You can also hold down and select a specific preset but 107 00:06:39,231 --> 00:06:39,598 if you 108 00:06:39,598 --> 00:06:43,969 clear crop, you then go back to what you had originally. 109 00:06:43,969 --> 00:06:47,806 In this case, it's cropping to a five by seven 110 00:06:48,140 --> 00:06:51,510 If I just go to normal, I have the option of adjusting this 111 00:06:51,510 --> 00:06:53,779 to whatever I want 112 00:06:54,613 --> 00:06:57,149 And once you've made your crop 113 00:06:57,149 --> 00:07:00,252 just double click and that will do your crop. 114 00:07:00,519 --> 00:07:02,888 All right, let's command Z four and do 115 00:07:04,423 --> 00:07:06,358 this is the straightened tool. 116 00:07:06,358 --> 00:07:09,895 And if we go down to an image, 117 00:07:11,129 --> 00:07:15,133 well, let's use this image here 118 00:07:17,102 --> 00:07:19,404 So that's the main Manhattan beach. 119 00:07:19,404 --> 00:07:21,340 Here we have some straight lines. 120 00:07:21,340 --> 00:07:26,044 I know from having taken the photograph that these lines here should be straight 121 00:07:26,478 --> 00:07:32,050 so we can grab this level tool and just click and drag across the area. 122 00:07:32,050 --> 00:07:33,518 We know it should be straight 123 00:07:34,686 --> 00:07:36,722 and it's going to just 124 00:07:36,722 --> 00:07:40,258 the image to have that line straight. 125 00:07:40,258 --> 00:07:42,394 So it's going to kind of adjust the crop. 126 00:07:42,394 --> 00:07:43,662 That's not very obvious. 127 00:07:43,662 --> 00:07:45,997 Let's try another one here. 128 00:07:45,997 --> 00:07:48,567 Maybe if we try this line here, 129 00:07:49,468 --> 00:07:51,937 you can do this vertically or horizontally. 130 00:07:52,704 --> 00:07:53,505 Don't do anything. 131 00:07:53,505 --> 00:07:57,476 That's 45 degree angle because it's not going to be able to figure out 132 00:07:58,743 --> 00:07:59,578 what it should be. 133 00:07:59,578 --> 00:08:03,849 So there you can see my actual crop is angled. 134 00:08:04,249 --> 00:08:07,586 And also this works similar to free transform and that I can 135 00:08:08,220 --> 00:08:12,491 automatically rotate and it'll adjust, compensate the crop 136 00:08:12,491 --> 00:08:16,728 so that nothing is missing from the image and you get that nice 137 00:08:16,728 --> 00:08:20,432 great overlay so you can see what part of the image is being affected. 138 00:08:21,166 --> 00:08:23,902 But that's what that level tool does. 139 00:08:23,902 --> 00:08:25,904 It allows you to, you know, 140 00:08:27,339 --> 00:08:27,939 select a 141 00:08:27,939 --> 00:08:30,308 straight line in your image, drag down it, 142 00:08:31,076 --> 00:08:33,511 and it'll straighten your image accordingly. 143 00:08:34,212 --> 00:08:38,516 All right, next we have the transform, 144 00:08:38,516 --> 00:08:42,220 and this allows you to make adjust adjustments to your image. 145 00:08:43,555 --> 00:08:45,357 You can do automatic. 146 00:08:45,357 --> 00:08:48,360 Let's pick an image that has a little more challenge to it. 147 00:08:48,960 --> 00:08:50,762 Let's pick this old church. 148 00:08:50,762 --> 00:08:54,332 So if you click on automatic, it's going to try to figure out 149 00:08:54,332 --> 00:08:58,637 based on the lines in the image, what that image should look like. 150 00:08:58,837 --> 00:09:00,939 And real quick here, 151 00:09:02,140 --> 00:09:04,909 if you go here, down here, you'll see that 152 00:09:06,044 --> 00:09:09,481 sorry, this one here swap before and after settings. 153 00:09:09,514 --> 00:09:10,849 That's P. 154 00:09:10,849 --> 00:09:14,085 Right so if I hit P, you can see what it looks like 155 00:09:14,085 --> 00:09:16,621 before and after without having to command Z. 156 00:09:18,289 --> 00:09:20,558 So just realize shortcut. 157 00:09:20,558 --> 00:09:24,496 There is P and that gives you kind of a preview before. 158 00:09:24,529 --> 00:09:26,631 After. Okay. 159 00:09:26,631 --> 00:09:29,768 So there you can see what the automatic does. 160 00:09:29,768 --> 00:09:31,302 Let's turn that off. 161 00:09:31,302 --> 00:09:35,173 And go to apply only level correction. 162 00:09:35,173 --> 00:09:38,410 So that's not going to correct any of the distortion. 163 00:09:38,410 --> 00:09:41,279 It's just going to correct the level 164 00:09:41,946 --> 00:09:45,884 and you can also make it correct the level vertical. 165 00:09:45,884 --> 00:09:49,053 So in this case, it's correcting the vertical lines 166 00:09:49,420 --> 00:09:52,590 as opposed to concentrating on the horizontal lines. 167 00:09:53,324 --> 00:09:55,059 And this kind of gives you 168 00:09:57,061 --> 00:09:59,564 it's very similar to automatic, 169 00:09:59,564 --> 00:10:03,368 it gives you level horizontal and perspective. 170 00:10:03,368 --> 00:10:07,539 And this allows you to do custom guides so in this case, 171 00:10:07,539 --> 00:10:09,240 you can draw some lines here. 172 00:10:09,240 --> 00:10:12,644 So for example, I want this to be a straight line 173 00:10:13,344 --> 00:10:17,415 and I want this here to be a straight line. 174 00:10:18,149 --> 00:10:22,186 And I want the back 175 00:10:22,186 --> 00:10:24,789 here to be a straight line. 176 00:10:25,256 --> 00:10:25,557 All right. 177 00:10:25,557 --> 00:10:28,693 So you can see as I add more lines, it's 178 00:10:28,693 --> 00:10:31,696 using those to determine 179 00:10:31,696 --> 00:10:33,798 how it's going to straighten out that image. 180 00:10:34,165 --> 00:10:36,334 All right. So this is a great tool. 181 00:10:36,634 --> 00:10:41,739 If you've taken a photo and you want to adjust and make sure that it's straight. 182 00:10:41,973 --> 00:10:43,841 So that's what that tool does. 183 00:10:43,841 --> 00:10:46,210 Let's go ahead and default that. 184 00:10:46,577 --> 00:10:49,180 And I'm going to hit escape to get rid of these lines. 185 00:10:49,614 --> 00:10:51,683 And that'll also take me out of this tool. 186 00:10:51,716 --> 00:10:53,418 Back to the default zoom tool. 187 00:10:54,752 --> 00:10:55,320 All right. 188 00:10:55,320 --> 00:10:57,722 Next we have the spot removal. 189 00:10:57,722 --> 00:10:59,857 We're not going to get into that in this tutorial 190 00:11:00,425 --> 00:11:03,828 because that's kind of camera retouching. 191 00:11:03,828 --> 00:11:06,931 Honestly, most of these tools sorry, this 192 00:11:07,365 --> 00:11:09,767 the red eye and the adjustment brush. 193 00:11:09,967 --> 00:11:12,437 I would rather do these things in Photoshop, 194 00:11:12,770 --> 00:11:16,140 but I will show you how to do how to use them in our next tutorial. 195 00:11:16,140 --> 00:11:19,077 In this story, I want to concentrate on the basics, 196 00:11:19,444 --> 00:11:21,713 but this is for spot removal. 197 00:11:22,180 --> 00:11:25,883 So you real quick, what that does, it works similar 198 00:11:25,883 --> 00:11:29,253 to a combination of the spot 199 00:11:29,253 --> 00:11:31,956 removal and clone stamp tool in Photoshop. 200 00:11:32,590 --> 00:11:35,927 Basically, you paint an area and then it's samples 201 00:11:35,927 --> 00:11:39,063 another area to cover up 202 00:11:39,097 --> 00:11:43,434 that now this is doing it very stupidly. 203 00:11:43,434 --> 00:11:48,239 It should obviously pick an area of skin, but you can adjust that after the fact. 204 00:11:48,940 --> 00:11:51,275 Go ahead here. Pick an area of skin 205 00:11:52,276 --> 00:11:54,812 and it's going to use this 206 00:11:54,812 --> 00:11:58,449 texture information and put it on top of this. 207 00:11:58,616 --> 00:12:01,586 But use the original color information from here. 208 00:12:02,220 --> 00:12:02,587 All right. 209 00:12:02,587 --> 00:12:03,988 And then you can keep doing that. 210 00:12:03,988 --> 00:12:05,923 Through your image. 211 00:12:05,923 --> 00:12:08,993 Move those around accordingly. 212 00:12:08,993 --> 00:12:13,264 You can adjust whether it's healing or cloning and 213 00:12:14,365 --> 00:12:17,535 you can visualize spots here that'll help you kind of 214 00:12:18,069 --> 00:12:21,939 look at what spots might exist. 215 00:12:22,506 --> 00:12:24,609 I personally have never use this. 216 00:12:24,609 --> 00:12:29,046 If I can't see visually what spots I want to clean up, then, 217 00:12:29,547 --> 00:12:32,783 but what's the point of cleaning them up? 218 00:12:32,917 --> 00:12:33,250 All right. 219 00:12:33,250 --> 00:12:35,720 And then finally, you can turn off the overlays. 220 00:12:35,720 --> 00:12:39,690 They're making it a little bit easier to see your final image, 221 00:12:39,957 --> 00:12:43,928 although when you get out of the tool by going back to the zoom here 222 00:12:43,928 --> 00:12:48,099 or hitting escape, you will no longer see the overlays. 223 00:12:48,866 --> 00:12:49,567 All right. Right. 224 00:12:49,567 --> 00:12:54,271 I, I don't have a simple red eye by red eye if you scroll over an eyeball, 225 00:12:54,638 --> 00:12:59,010 it'll figure out where the pupil is and it'll be saturate the red out of it. 226 00:13:00,478 --> 00:13:00,878 Okay. 227 00:13:00,878 --> 00:13:05,349 And then a local brush adjustment brush grade, 228 00:13:05,349 --> 00:13:09,787 we graduated filter and a radio filter we're going to get into 229 00:13:10,087 --> 00:13:13,524 in another tutorial, but it basically allows you 230 00:13:13,524 --> 00:13:19,530 to take all of these basic corrections here on the right 231 00:13:19,764 --> 00:13:23,501 and applied them to a specific part of your image rather than the whole thing. 232 00:13:24,602 --> 00:13:25,002 All right. 233 00:13:25,002 --> 00:13:28,739 And then finally, we have the preferences for camera. 234 00:13:28,806 --> 00:13:33,344 Realize even though the top menu here is Photoshop 235 00:13:34,145 --> 00:13:37,148 camera operates almost as an independence 236 00:13:37,148 --> 00:13:39,650 little application inside Photoshop. 237 00:13:40,651 --> 00:13:41,185 All right. 238 00:13:41,185 --> 00:13:44,155 And then you have rotating the image 239 00:13:47,158 --> 00:13:49,193 counterclockwise, clockwise. 240 00:13:49,360 --> 00:13:53,497 And finally, you have marking the whole image for deletion. 241 00:13:55,165 --> 00:13:59,103 You're really never going to use that because you're not using camera 242 00:13:59,103 --> 00:14:02,540 except as a pipeline into Photoshop. 243 00:14:04,441 --> 00:14:04,742 All right. 244 00:14:04,742 --> 00:14:08,679 Next I want to show you the basics panel on the right here, 245 00:14:08,879 --> 00:14:13,117 which are the basic corrections that camera allows you to do on an image 246 00:14:13,717 --> 00:14:14,451 for this. 247 00:14:14,451 --> 00:14:17,855 Let's go ahead and select the image called Truckee River. 248 00:14:19,023 --> 00:14:22,693 And let's go ahead and start here. 249 00:14:22,693 --> 00:14:25,062 You can see this image was underexposed 250 00:14:26,163 --> 00:14:27,398 so we're going to fix that. 251 00:14:27,398 --> 00:14:31,001 We're going to punch up the color and just kind of get this image 252 00:14:31,001 --> 00:14:35,739 to the point where we like it as a photo before we bring it into Photoshop 253 00:14:36,006 --> 00:14:39,276 and make any additional changes or corrections to it. 254 00:14:41,078 --> 00:14:41,412 All right. 255 00:14:41,412 --> 00:14:43,447 So the first thing we have here is treatment. 256 00:14:43,447 --> 00:14:47,284 We can either have it a color image or a black and white image. 257 00:14:47,718 --> 00:14:50,187 In this tutorial, we're going to focus on color. 258 00:14:50,421 --> 00:14:54,391 I have another tutorial a bit later in this course where we're going to cover 259 00:14:54,391 --> 00:14:55,893 black and white. 260 00:14:55,893 --> 00:14:58,195 All right. Next, we have profile. 261 00:14:58,195 --> 00:15:03,367 These are basically color treatments that you can apply to the whole image. 262 00:15:03,500 --> 00:15:05,402 We're not going to get into that in this course. 263 00:15:05,402 --> 00:15:06,737 That's a little more advanced. 264 00:15:07,704 --> 00:15:08,705 Next, we have white 265 00:15:08,705 --> 00:15:11,842 balance and this is kind of the 266 00:15:12,976 --> 00:15:14,745 white balance in the image. 267 00:15:14,745 --> 00:15:17,481 But the first thing you want to fix in 268 00:15:17,481 --> 00:15:20,584 any image is the exposure right? 269 00:15:20,584 --> 00:15:22,653 Because that's going to bring out the colors that you want. 270 00:15:22,686 --> 00:15:23,220 And from there, 271 00:15:23,220 --> 00:15:27,624 you can see whether you want to change the white balance or change anything else. 272 00:15:27,658 --> 00:15:29,960 So let's focus first on exposure 273 00:15:30,727 --> 00:15:33,630 this slider we're just going to bring up here 274 00:15:34,031 --> 00:15:36,567 till we get the color is kind of how we want them here. 275 00:15:37,067 --> 00:15:40,437 And you can see here on the histogram that that's changing. 276 00:15:40,437 --> 00:15:42,506 As I drag this over to the right, 277 00:15:42,940 --> 00:15:46,210 you can see where the information in the photo is. 278 00:15:46,543 --> 00:15:51,148 Generally, you want most of the information kind of writing across. 279 00:15:51,148 --> 00:15:54,017 You don't want this little hump here and spike here. 280 00:15:54,851 --> 00:15:57,754 Obviously, this whole image is a little too bright now. 281 00:15:57,754 --> 00:16:00,924 So we're going to bring that down right about there. 282 00:16:00,924 --> 00:16:01,825 Maybe. 283 00:16:01,992 --> 00:16:05,062 Let's bring up the contrast and you're going to see that's 284 00:16:05,729 --> 00:16:09,166 also helping to spread out that histogram 285 00:16:12,703 --> 00:16:13,637 Next, we may want 286 00:16:13,637 --> 00:16:16,573 to take the highlights down here. 287 00:16:16,840 --> 00:16:18,342 Just you can see 288 00:16:18,342 --> 00:16:22,012 almost all of the highlight information is compressed into that right corner. 289 00:16:22,479 --> 00:16:24,848 We're bringing that down a bit. 290 00:16:24,848 --> 00:16:28,585 And let's also push the shadows out 291 00:16:28,585 --> 00:16:30,787 a little bit more toward the right there. 292 00:16:31,922 --> 00:16:34,958 And you can see again how that's affecting the histogram. 293 00:16:35,892 --> 00:16:39,596 Whites will push the whites to be more more white 294 00:16:39,830 --> 00:16:42,499 and the blacks will push the blacks to be more black. 295 00:16:42,833 --> 00:16:46,303 Generally, I avoid messing with the whites and blacks. 296 00:16:46,303 --> 00:16:49,773 And unless I have a really overexposed or underexposed image, 297 00:16:51,141 --> 00:16:54,411 generally you want to adjust highlights 298 00:16:54,411 --> 00:16:57,814 and shadows before you mess with your whites and blacks. 299 00:16:58,181 --> 00:17:01,618 So let's leave this as this 300 00:17:01,618 --> 00:17:06,356 texture, clarity and de haze are all really kind of 301 00:17:09,493 --> 00:17:12,796 contrast, but at a deeper 302 00:17:12,796 --> 00:17:16,199 level of the image, if that's the right way of saying that. 303 00:17:16,600 --> 00:17:20,904 So texture will make the whole image feel sharper 304 00:17:21,338 --> 00:17:23,773 by increasing the contrast 305 00:17:24,274 --> 00:17:27,477 at almost like the grain level of the image. 306 00:17:27,477 --> 00:17:32,249 So if we zoom in real close here, you can see as I increase the texture, 307 00:17:32,682 --> 00:17:36,686 it's increasing the contrast at a very 308 00:17:37,921 --> 00:17:40,123 you know, the high frequency of the image 309 00:17:41,424 --> 00:17:45,462 and clarity does a similar thing. 310 00:17:45,462 --> 00:17:48,765 But that kind of a medium level. Right. 311 00:17:48,765 --> 00:17:53,670 So here, if I increase clarity, you can see the contrast coming up 312 00:17:55,138 --> 00:17:58,875 at the detail level, but not as fine as the texture. 313 00:17:58,875 --> 00:18:02,746 And then finally, de haze is going to do that. 314 00:18:02,746 --> 00:18:06,549 But across the whole image now, de Haze is designed for images 315 00:18:06,549 --> 00:18:10,587 like this morning fog where you have fog and you want to get rid of that haze. 316 00:18:11,154 --> 00:18:13,256 If I do that, you can see that 317 00:18:14,324 --> 00:18:15,325 Photoshop is trying to 318 00:18:15,325 --> 00:18:20,430 work out what details behind that haze and bring up the contrast to show that 319 00:18:21,798 --> 00:18:25,235 where you don't have haze. 320 00:18:25,235 --> 00:18:27,037 What it's going to do 321 00:18:27,037 --> 00:18:30,907 and there's another image that's, you know, a good example of that. 322 00:18:30,907 --> 00:18:32,876 You can see the haze here. 323 00:18:32,876 --> 00:18:36,846 If I bring that haze up, it's going to get rid of that haze. 324 00:18:37,514 --> 00:18:41,518 You can see it's also adding more contrast to the rest of the image. 325 00:18:41,518 --> 00:18:44,320 So it's just something to be careful out there. 326 00:18:45,555 --> 00:18:48,024 Don't overdo it. 327 00:18:48,458 --> 00:18:50,727 But that's what the the haze slider does. 328 00:18:51,194 --> 00:18:54,164 And then finally, we have vibrance and saturation. 329 00:18:54,397 --> 00:18:56,966 Now, those are quite similar 330 00:18:58,201 --> 00:19:01,538 Let's go ahead and go back to our Truckee River image here. 331 00:19:02,138 --> 00:19:05,442 Let's take the clarity down to zero. 332 00:19:05,442 --> 00:19:06,943 I'm not really going to mess with that. 333 00:19:06,943 --> 00:19:08,611 Or the clarity for this image. 334 00:19:09,612 --> 00:19:12,282 Kind of like it the way it is. 335 00:19:12,282 --> 00:19:15,585 What Vibrance is going to do is it's going to take the colored, 336 00:19:15,785 --> 00:19:19,756 colorful areas of your image, such as the green here 337 00:19:19,756 --> 00:19:22,659 and the green here, and make those more saturated 338 00:19:23,059 --> 00:19:27,063 where a saturation is going to bring up the color across the whole image. 339 00:19:27,497 --> 00:19:31,534 So basically, vibrance is kind of a smart version of saturation. 340 00:19:31,935 --> 00:19:33,670 So let's take the vibrance up. 341 00:19:33,670 --> 00:19:36,906 You can see what that's doing, setting some nice color 342 00:19:36,906 --> 00:19:41,978 so there you can see vibrance at almost maximum. 343 00:19:41,978 --> 00:19:45,315 And let's do the same thing this time. 344 00:19:45,381 --> 00:19:48,718 But with the saturation 345 00:19:48,718 --> 00:19:51,087 and this image, there's not much difference. 346 00:19:51,788 --> 00:19:56,492 But let's see on this image 347 00:19:56,492 --> 00:19:59,329 here, let's take the exposure up on this. 348 00:20:00,363 --> 00:20:02,398 Maybe take these shadows up here. 349 00:20:02,899 --> 00:20:05,601 Kind of bring up that area there. 350 00:20:05,601 --> 00:20:06,069 All right. 351 00:20:06,069 --> 00:20:10,573 So if I take the saturation up to 75 here, 352 00:20:11,808 --> 00:20:14,644 you can see that her skin looks terrible. 353 00:20:17,146 --> 00:20:18,881 But it has brought up the saturation. 354 00:20:18,881 --> 00:20:21,818 Now, let's do the same thing about with vibrance. 355 00:20:22,785 --> 00:20:25,455 And you can see there it's a little bit smarter. 356 00:20:25,455 --> 00:20:28,491 So it has taken up the saturation quite a bit. 357 00:20:28,958 --> 00:20:32,528 But her clothes, the blue in her clothes 358 00:20:32,528 --> 00:20:37,600 and her lips have gotten a lot more saturation. 359 00:20:37,967 --> 00:20:39,268 Whereas doing it 360 00:20:39,268 --> 00:20:42,905 with just the saturation slider kind of did it across the whole image. 361 00:20:43,706 --> 00:20:45,908 So that's the difference between those two. 362 00:20:45,908 --> 00:20:48,811 Vibrance is the same saturation, but smarter. 363 00:20:50,680 --> 00:20:50,980 Okay. 364 00:20:50,980 --> 00:20:55,718 So those are all the basic settings of camera. 365 00:20:56,486 --> 00:20:59,622 And with any image you're going to play with these, you're 366 00:20:59,622 --> 00:21:03,659 going to adjust them as much as you can to get the nicest image. 367 00:21:03,960 --> 00:21:05,695 Generally, my workflow in 368 00:21:06,762 --> 00:21:09,499 Photoshop is if I'm using a camera, 369 00:21:09,832 --> 00:21:13,135 I'll either make the corrections in Lightroom, which is basically 370 00:21:13,135 --> 00:21:17,773 a duplicate of camera, or I'll make the corrections in camera 371 00:21:17,773 --> 00:21:20,843 until I have an image that I feel is relatively neutral 372 00:21:21,711 --> 00:21:25,214 color grading and fine corrections, 373 00:21:25,214 --> 00:21:30,219 getting rid of things in the background, skin color, skin retouching, and all that. 374 00:21:30,653 --> 00:21:32,188 I do that mostly in Photoshop. 375 00:21:32,188 --> 00:21:36,726 Just because I have the option of layers, I can always go back if I want to. 376 00:21:37,426 --> 00:21:41,030 I just have more freedom in Photoshop 377 00:21:41,030 --> 00:21:44,400 to do the things that I want and I'm faster in Photoshop. 378 00:21:45,234 --> 00:21:45,568 All right, 379 00:21:45,568 --> 00:21:49,839 so that's kind of a general overview of the basic panel in the next tutorial. 380 00:21:49,839 --> 00:21:53,542 We'll start going through some of these others 381 00:21:56,445 --> 00:21:58,848 So that's an overview of the basics panel. 382 00:21:59,281 --> 00:22:01,917 A few of the things I want to mention here 383 00:22:01,917 --> 00:22:08,157 is you do have the option of down here looking at your image in different ways. 384 00:22:08,457 --> 00:22:11,360 As I mentioned before, my preferred way is this. 385 00:22:11,794 --> 00:22:12,194 That's where 386 00:22:12,194 --> 00:22:16,899 I just get a direct and before or after, and that's by hitting P on the keyboard. 387 00:22:17,199 --> 00:22:20,903 That's just the easiest way of seeing what you've changed in your image. 388 00:22:21,437 --> 00:22:23,305 All right. So that's kind of this down here. 389 00:22:23,305 --> 00:22:27,877 The other thing I do want to mention is if you've made corrections on one image 390 00:22:28,344 --> 00:22:32,381 and let's say you took three photos that were all of something similar 391 00:22:32,815 --> 00:22:36,786 you can always take those corrections by writing the right mouse clicking. 392 00:22:36,952 --> 00:22:39,221 Actually, we didn't make any corrections on this. 393 00:22:39,655 --> 00:22:43,659 But let's go ahead on this morning fog and you can see this little icon down here. 394 00:22:43,659 --> 00:22:48,397 So as you've made corrections, I can right mouse click here 395 00:22:49,665 --> 00:22:52,835 and select another image like this one. 396 00:22:52,868 --> 00:22:56,705 So shift right mouse click and say sync settings. 397 00:22:57,072 --> 00:22:59,642 And what that's going to do is it's going to take the corrections 398 00:22:59,642 --> 00:23:02,845 I did to this and apply it to this image here. 399 00:23:03,646 --> 00:23:04,113 All right. 400 00:23:04,113 --> 00:23:07,883 Well, we'll cover that a little more, but I just wanted you to know that. 401 00:23:08,484 --> 00:23:13,789 And then finally, we have this here's this link. 402 00:23:13,789 --> 00:23:15,858 AdobeRGB blah, blah, blah, blah, blah. 403 00:23:16,392 --> 00:23:21,564 What this is, is basically your workflow into Photoshop 404 00:23:21,764 --> 00:23:25,868 So let's go ahead and select this tricky image. 405 00:23:25,935 --> 00:23:29,071 Let's give it some vibrance 406 00:23:29,939 --> 00:23:30,573 see if there's 407 00:23:30,573 --> 00:23:34,043 anything else I want to do to this image. 408 00:23:34,043 --> 00:23:36,579 I kind of want to give it a little more warmth there, 409 00:23:37,846 --> 00:23:40,082 and then maybe haze it just a bit. 410 00:23:40,449 --> 00:23:43,118 Get that nice contrast in the background there. 411 00:23:44,486 --> 00:23:46,789 And I think pump up the 412 00:23:47,589 --> 00:23:49,658 shutter areas just a little more there. 413 00:23:50,826 --> 00:23:53,629 We take the highlights down even more. 414 00:23:53,629 --> 00:23:54,029 All right. 415 00:23:54,029 --> 00:23:56,131 So I'm kind of happy with that image. 416 00:23:56,799 --> 00:24:01,437 Now, what I can do if I click here, these are my workflow options. 417 00:24:01,837 --> 00:24:05,841 You're going to see that when it goes into Photoshop, 418 00:24:05,841 --> 00:24:08,844 it's opening in Photoshop as a smart object. 419 00:24:09,645 --> 00:24:13,849 And I can also resize it if I want to change the color space, 420 00:24:14,249 --> 00:24:18,754 change the bit depth, in most cases a bit is fine. 421 00:24:18,754 --> 00:24:23,325 But if you want a little more color space, you can use 16. 422 00:24:23,325 --> 00:24:27,663 But just realize when you're saving to web or if you know, 423 00:24:28,097 --> 00:24:31,166 pretty much any application, unless you're sending it to a 424 00:24:31,867 --> 00:24:35,337 photo professional photo printer a bit, it's 425 00:24:35,337 --> 00:24:38,474 going to be fine and it's going to reduce your file size quite a bit. 426 00:24:40,809 --> 00:24:42,578 So in this case, I'm going to change a tape, 427 00:24:42,578 --> 00:24:47,950 but I'm going to keep my resolution as is meaning I'm not going to resize it. 428 00:24:47,950 --> 00:24:51,520 I'm not going to add any sharpening because I can do that in Photoshop 429 00:24:52,688 --> 00:24:53,121 Adobe. 430 00:24:53,121 --> 00:24:55,958 Our job is my preferred color space. 431 00:24:55,991 --> 00:24:59,728 I'm going to leave it in that one and I want it to open in Photoshop 432 00:24:59,728 --> 00:25:00,762 as a smart object. 433 00:25:00,762 --> 00:25:03,332 So let's head on there 434 00:25:04,266 --> 00:25:07,402 and then you'll notice that this is an open object. 435 00:25:07,803 --> 00:25:12,074 I also have the option of canceling, which will close camera 436 00:25:13,342 --> 00:25:15,244 and I can say done. 437 00:25:15,244 --> 00:25:19,414 And what done is going to do is it's going to apply those settings 438 00:25:19,414 --> 00:25:23,919 to my camera file, but it's not going to actually open the image. 439 00:25:24,119 --> 00:25:29,992 But if I then open this again in camera, these settings that I've done to 440 00:25:29,992 --> 00:25:33,328 the image will still be there and applied to the image. 441 00:25:33,729 --> 00:25:37,566 Also, I have the the option here of saving images. 442 00:25:37,566 --> 00:25:39,368 So if I don't even want to go 443 00:25:39,368 --> 00:25:43,205 into Photoshop, I could make all my corrections in camera. 444 00:25:43,538 --> 00:25:47,743 Once I'm happy with all my photos, I can click save images. 445 00:25:48,110 --> 00:25:51,680 That's going to give me a whole dialog here for saving the images 446 00:25:52,347 --> 00:25:56,118 but because this is a Photoshop course, we're not going to get into this. 447 00:25:56,118 --> 00:26:00,422 All the photos that you're going to work on, you're going to take the Photoshop, 448 00:26:00,789 --> 00:26:03,625 but just realize that's that that that is there. 449 00:26:03,625 --> 00:26:05,027 It exists. 450 00:26:05,027 --> 00:26:09,898 And if you want to create a whole workflow out of camera, you can cancel for now. 451 00:26:11,867 --> 00:26:12,334 All right. 452 00:26:12,334 --> 00:26:16,338 So going back to our tricky let's hit open 453 00:26:16,338 --> 00:26:17,739 object 454 00:26:20,142 --> 00:26:22,444 and there you have it. 455 00:26:22,444 --> 00:26:27,449 We now have our photo in Photoshop ready to work on. 456 00:26:27,682 --> 00:26:33,288 You will notice that this has the smart object icon next to it. 457 00:26:33,655 --> 00:26:36,792 And what that means is this is a nested file 458 00:26:36,792 --> 00:26:40,195 in Photoshop and in Photoshop. 459 00:26:40,729 --> 00:26:45,333 The Smart Object feature is really powerful because it allows you 460 00:26:45,333 --> 00:26:48,069 to nest camera files 461 00:26:48,503 --> 00:26:51,973 or layered files into your Photoshop documents. 462 00:26:52,274 --> 00:26:55,310 So in this case, I could make corrections here, 463 00:26:56,545 --> 00:27:00,649 add composite layers or so forth into this image. 464 00:27:00,949 --> 00:27:04,786 But then if I wanted to change it, I could double click, double click 465 00:27:04,786 --> 00:27:08,757 here and actually make changes to my original camera. 466 00:27:09,291 --> 00:27:12,060 So that's a very powerful feature you can then hit. 467 00:27:12,060 --> 00:27:15,030 Okay. And it's going to update it in here. 468 00:27:16,097 --> 00:27:16,364 All right. 469 00:27:16,364 --> 00:27:20,635 So that's your basic workflow and those are your basic settings and camera. 470 00:27:20,735 --> 00:27:24,339 Next, we're going to go into some of the more advanced settings in camera. 471 00:27:25,573 --> 00:27:26,341 All right. 472 00:27:26,341 --> 00:27:27,309 You may have noticed 473 00:27:27,309 --> 00:27:30,946 that there are some other tabs aside from the basics tabs in camera. 474 00:27:31,179 --> 00:27:34,649 In this lesson, we're going to cover those 475 00:27:38,286 --> 00:27:38,787 All right. 476 00:27:38,787 --> 00:27:41,256 Go to file open. 477 00:27:41,256 --> 00:27:43,591 And for this tutorial, you're going to go to 478 00:27:43,625 --> 00:27:46,761 course assets for camera advanced. 479 00:27:47,429 --> 00:27:50,565 Let's go ahead and select all these using command day 480 00:27:51,099 --> 00:27:53,902 and then hit open. 481 00:27:53,902 --> 00:27:54,402 All right. 482 00:27:54,402 --> 00:27:57,739 You're going to now see four images in your camera strip. 483 00:27:57,939 --> 00:28:00,475 Let's go ahead and select that first one model corner. 484 00:28:01,810 --> 00:28:04,012 And let's 485 00:28:04,012 --> 00:28:06,781 go ahead and make some nice basic corrections here. 486 00:28:07,215 --> 00:28:10,919 It's already pretty well-exposed image. 487 00:28:11,453 --> 00:28:14,289 I take down the exposure, just a tiny bit here, 488 00:28:15,390 --> 00:28:18,493 bring up the contrast a little bit, 489 00:28:18,493 --> 00:28:20,628 and we take those highlights down. 490 00:28:21,563 --> 00:28:25,166 Bring the shadows up just a little 491 00:28:27,135 --> 00:28:29,170 And for females, 492 00:28:29,337 --> 00:28:33,208 you really don't want to add clarity because that's going to bring out 493 00:28:35,210 --> 00:28:36,711 the faults in their skin. 494 00:28:36,711 --> 00:28:40,615 So that's a good tip for female photography. 495 00:28:40,882 --> 00:28:43,651 Do not add texture or clarity 496 00:28:44,752 --> 00:28:45,887 for male photography. 497 00:28:45,887 --> 00:28:47,889 You actually can. 498 00:28:47,889 --> 00:28:51,226 And it creates a nice kind of rugged, manly look. 499 00:28:51,226 --> 00:28:55,029 But for a female photography don't mess with that clarity. 500 00:28:55,396 --> 00:28:57,498 All right. Let's look at vibrance. 501 00:28:57,498 --> 00:28:59,901 Yeah, a little bit there. 502 00:28:59,901 --> 00:29:00,268 All right. 503 00:29:00,268 --> 00:29:02,136 So I'm kind of happy with the basic settings. 504 00:29:02,136 --> 00:29:06,608 And now what I want to do is dove into these other tabs here and what they do. 505 00:29:07,075 --> 00:29:10,612 So let's go ahead and start with the tone curve here. 506 00:29:11,813 --> 00:29:13,781 So the tone curve 507 00:29:13,781 --> 00:29:17,986 is very similar, in fact, to these settings here. 508 00:29:18,586 --> 00:29:22,256 It allows you to adjust your highlights, shadows, whites and blacks 509 00:29:22,256 --> 00:29:26,294 but you can do it with a tone curve. 510 00:29:26,327 --> 00:29:30,098 So we did a previous tutorial on 511 00:29:30,098 --> 00:29:33,801 how to use curves in Photoshop It's really not much different here. 512 00:29:34,102 --> 00:29:39,107 If you like adjusting with curves, you can go to the points curve. 513 00:29:39,907 --> 00:29:43,111 I never use parametric because I can do 514 00:29:43,111 --> 00:29:46,581 exactly the same things here as I can do here. 515 00:29:46,981 --> 00:29:49,717 However, I will sometimes use the point 516 00:29:50,618 --> 00:29:54,188 and that is because here I can change 517 00:29:55,022 --> 00:29:58,659 or break out and make adjustments to the different channels. 518 00:29:58,659 --> 00:30:03,264 So for example, if here in the skin I want to add some yellow, 519 00:30:03,264 --> 00:30:06,934 I may go to blue and pull down the yellow. 520 00:30:07,602 --> 00:30:11,606 Or if I want to add some cyan to the shadows, 521 00:30:11,606 --> 00:30:15,009 I could go to red and pull down the bottom of the red there. 522 00:30:15,610 --> 00:30:16,310 I just have 523 00:30:17,979 --> 00:30:19,213 the ability to change 524 00:30:19,213 --> 00:30:22,517 things in the color that I don't have in my basics tab. 525 00:30:23,551 --> 00:30:26,454 Let's go ahead and command Z. 526 00:30:26,454 --> 00:30:28,990 Those are 527 00:30:31,993 --> 00:30:32,660 good. 528 00:30:33,294 --> 00:30:33,694 All right. 529 00:30:33,694 --> 00:30:36,264 So that's what the tone curve is 530 00:30:38,799 --> 00:30:41,302 There is one other advantage to the tone curve, 531 00:30:41,302 --> 00:30:45,339 and that's in an image like this where I can adjust 532 00:30:48,342 --> 00:30:51,279 my exposure there, 533 00:30:51,279 --> 00:30:53,547 but it's still pretty dark in the shadows. 534 00:30:53,547 --> 00:30:55,549 And if I go to my point curve here, 535 00:31:00,655 --> 00:31:02,957 I have slightly more ability 536 00:31:02,957 --> 00:31:05,559 to adjust particular points. 537 00:31:05,993 --> 00:31:08,796 However, I can also use this tool in that case 538 00:31:09,397 --> 00:31:12,199 to go in here and 539 00:31:12,266 --> 00:31:14,635 adjust specific points of the curve. 540 00:31:15,970 --> 00:31:18,406 And you can see that's adjusting the parametric curve. 541 00:31:18,739 --> 00:31:21,742 So that's kind of, you know, 542 00:31:21,742 --> 00:31:24,612 a way to do the parametric curve 543 00:31:25,079 --> 00:31:29,283 without having to go and add points here, because it'll do that for you. 544 00:31:29,316 --> 00:31:32,787 So as I add a point here and adjust, 545 00:31:33,320 --> 00:31:37,425 it's adjusting my parametric curve accordingly. 546 00:31:39,160 --> 00:31:40,194 All right. 547 00:31:40,361 --> 00:31:42,430 Let's go back. 548 00:31:44,031 --> 00:31:46,367 Default that back. 549 00:31:49,236 --> 00:31:52,206 So that is one that one advantage to this. 550 00:31:52,206 --> 00:31:52,973 But again, 551 00:31:52,973 --> 00:31:57,311 I tend to just use these settings here and allows me to do the same thing. 552 00:31:57,645 --> 00:32:01,081 And if I do want to use a curve for color grades, 553 00:32:01,115 --> 00:32:04,585 I prefer to do that in Photoshop or I can do it as a layer. 554 00:32:04,985 --> 00:32:06,954 Have a mask 555 00:32:07,021 --> 00:32:09,590 Be able to adjust the opacity and so forth. 556 00:32:10,925 --> 00:32:13,928 But that's what the tone curve is for next. 557 00:32:14,295 --> 00:32:17,198 You have sharpening and noise reduction. 558 00:32:18,098 --> 00:32:20,367 So for that, let's go ahead 559 00:32:20,367 --> 00:32:22,703 and select this model cat 560 00:32:23,737 --> 00:32:26,407 and let's just kind of zoom in here. 561 00:32:26,440 --> 00:32:28,509 I'm going to select my zoom there 562 00:32:31,779 --> 00:32:34,548 and let's 563 00:32:34,548 --> 00:32:37,384 increase the amount of sharpening and you're going to see 564 00:32:37,384 --> 00:32:42,356 what it's primarily doing here is actually sharpening my film Grain 565 00:32:44,358 --> 00:32:45,125 However, you can 566 00:32:45,125 --> 00:32:47,928 see here that it's also sharpening the background image. 567 00:32:48,329 --> 00:32:50,598 Now, if I reduce my film grain, 568 00:32:52,066 --> 00:32:54,301 you can see here 569 00:32:54,368 --> 00:32:58,439 this is doing a pretty good job, but you do get that kind of almost 570 00:32:58,439 --> 00:33:02,876 painted effect where a lot of the details coming out of her hair there 571 00:33:04,511 --> 00:33:06,914 and if I push that up, I'm primarily 572 00:33:06,914 --> 00:33:10,651 getting more sharpening inside the hair. 573 00:33:11,051 --> 00:33:14,888 So for sharpening I prefer to do that in Photoshop 574 00:33:14,888 --> 00:33:17,591 where I have more control 575 00:33:18,759 --> 00:33:20,260 of my workflow. 576 00:33:20,260 --> 00:33:23,364 I never use the sharpening in here. 577 00:33:23,897 --> 00:33:26,367 I just don't see the value of using it here 578 00:33:26,367 --> 00:33:29,903 where I have better tools in Photoshop for sharpening 579 00:33:30,637 --> 00:33:33,173 noise reduction. 580 00:33:33,273 --> 00:33:35,576 I'm sure that camera 581 00:33:35,609 --> 00:33:38,545 and Photoshop probably use the same engine, 582 00:33:38,946 --> 00:33:43,684 but I do like the noise reduction in Lightroom, 583 00:33:43,917 --> 00:33:48,021 so I will often use that in a situation where I have a lot of noise. 584 00:33:49,289 --> 00:33:52,426 This is a good example because this was taken at night. 585 00:33:52,593 --> 00:33:54,728 There is quite a lot of noise in this image. 586 00:33:55,162 --> 00:33:58,999 We zoom in here, you can see the amount of noise is crazy. 587 00:33:59,333 --> 00:34:03,003 So I take that up here 588 00:34:03,537 --> 00:34:04,605 you can see that 589 00:34:04,605 --> 00:34:07,307 that's cleaning up quite a bit of that noise. 590 00:34:08,175 --> 00:34:12,579 There are dots in this shirt, so that is kind of a good gauge to see 591 00:34:12,579 --> 00:34:17,951 whether minorities reduction is getting rid of detail in the photo. 592 00:34:17,951 --> 00:34:22,389 And if that's happening, I can increase the luminance detail here. 593 00:34:22,389 --> 00:34:25,859 And see if that will correct some of the problem. 594 00:34:31,098 --> 00:34:47,848 And you can see I am losing a bit of detail in my trees. 595 00:34:47,848 --> 00:34:48,849 There 596 00:34:52,619 --> 00:34:53,553 but overall, it's 597 00:34:53,553 --> 00:34:56,723 doing a pretty good job for 598 00:34:57,758 --> 00:35:00,494 how little detail there was in this original. 599 00:35:00,494 --> 00:35:03,230 I mentioned how strong that 600 00:35:04,231 --> 00:35:04,931 noise was. 601 00:35:04,931 --> 00:35:07,734 And if I hit P here, you can see them before and after 602 00:35:09,269 --> 00:35:10,904 Now, in reality, 603 00:35:10,904 --> 00:35:14,274 I really wouldn't take the exposure quite so high. 604 00:35:14,274 --> 00:35:18,345 I do kind of like the nighttime aspect of this photo 605 00:35:19,179 --> 00:35:21,281 probably pump up that vibrance to 606 00:35:22,649 --> 00:35:25,519 it, something like that. 607 00:35:26,053 --> 00:35:30,123 Also, if you take up the shadow as opposed to the general exposure, 608 00:35:30,123 --> 00:35:32,225 you're going to keep more of the detail of your image. 609 00:35:38,398 --> 00:35:39,132 All right. 610 00:35:39,132 --> 00:35:41,768 So that's sharp sharpening and noise reduction. 611 00:35:41,768 --> 00:35:44,905 Next, you have a cell adjustments 612 00:35:44,905 --> 00:35:48,041 and so is hue saturation in luminance. 613 00:35:48,942 --> 00:35:51,745 And for that, let's pick this photo here. 614 00:35:51,978 --> 00:35:54,247 I'm going to show you what this allows you to do. 615 00:35:54,781 --> 00:35:58,018 So this allows you to target specific colors 616 00:35:58,018 --> 00:36:02,022 in your image and change their hue, meaning their color. 617 00:36:02,489 --> 00:36:06,126 The how saturated there are and how light and dark they're. 618 00:36:06,526 --> 00:36:10,430 So, for example, if I wanted to make this image 619 00:36:10,430 --> 00:36:14,301 look more psychedelic, I may want to take this gold color 620 00:36:14,301 --> 00:36:16,870 and push it toward green so I could go here, 621 00:36:17,604 --> 00:36:20,941 kind of push that over this way and this way. 622 00:36:20,941 --> 00:36:25,178 And you'll notice that because her skin tone is falls 623 00:36:25,178 --> 00:36:31,117 within that orange rain orange range, this is not affecting her. 624 00:36:31,585 --> 00:36:35,889 So without any masks or anything, I can get this cool 625 00:36:35,889 --> 00:36:40,961 green effect in the background, I could then go in here and pump up the saturation 626 00:36:42,395 --> 00:36:43,797 of that 627 00:36:43,797 --> 00:36:47,567 and get a really nice, cool effect. 628 00:36:47,567 --> 00:36:52,238 Also, if I wanted the color in her glasses here to be a different color, 629 00:36:52,238 --> 00:36:56,109 I could go down here to the purples and maybe 630 00:36:56,109 --> 00:36:59,312 push them more toward pink 631 00:37:00,880 --> 00:37:03,116 And again, if you go here 632 00:37:04,551 --> 00:37:07,320 and you'll notice that this has now changed 633 00:37:07,320 --> 00:37:10,690 from my parametric curve to hue, 634 00:37:11,257 --> 00:37:15,095 so if I click on this area that I want to adjust, 635 00:37:15,095 --> 00:37:18,398 you can see that the hue is being adjusted. 636 00:37:18,398 --> 00:37:19,132 There 637 00:37:22,435 --> 00:37:23,002 Again, 638 00:37:23,002 --> 00:37:26,306 this is something honestly that I would do in Photoshop 639 00:37:26,840 --> 00:37:30,577 where I do have more control I can mask her out 640 00:37:31,778 --> 00:37:35,615 and I have less of a chance of something like this happening 641 00:37:35,615 --> 00:37:39,552 where I just this color and you can see her skin tones becoming to red, 642 00:37:40,653 --> 00:37:43,089 or if I bring it up too high, you can see her 643 00:37:43,089 --> 00:37:46,226 cheeks are starting to get this kind of sickly green 644 00:37:47,293 --> 00:37:49,028 color to them. 645 00:37:49,028 --> 00:37:52,599 So if you're not going through Photoshop 646 00:37:53,833 --> 00:37:58,304 or just using Lightroom, which also have identical tools to camera 647 00:37:58,671 --> 00:38:01,808 this is a nice tool for Photoshop. 648 00:38:02,108 --> 00:38:07,280 I mean, for a Photoshop workflow, you really don't want to use these. 649 00:38:07,280 --> 00:38:09,349 You can do everything in Photoshop. 650 00:38:09,716 --> 00:38:11,784 Faster, easier, and with 651 00:38:12,819 --> 00:38:15,221 greater control of your masks and so forth. 652 00:38:15,221 --> 00:38:17,490 So let's go ahead and default that 653 00:38:18,491 --> 00:38:20,293 default that 654 00:38:20,994 --> 00:38:21,427 you know. 655 00:38:21,427 --> 00:38:26,132 So that is the Gisella just minutes just quickly, 656 00:38:26,132 --> 00:38:30,870 so you can see luminance again this is going to now change to luminance. 657 00:38:30,870 --> 00:38:34,974 I can go in here and, you know, make that color brighter or darker. 658 00:38:36,175 --> 00:38:38,378 See, you know, 659 00:38:39,579 --> 00:38:41,347 it's there as a tool. 660 00:38:41,347 --> 00:38:43,583 I don't suggest using it. 661 00:38:43,583 --> 00:38:43,883 All right. 662 00:38:43,883 --> 00:38:47,020 Next, we have split toning 663 00:38:47,020 --> 00:38:49,889 for that let's go to this photo again. 664 00:38:50,523 --> 00:38:54,527 What this allows you to do is put a color 665 00:38:56,062 --> 00:38:59,332 filter or a color hue into your highlights. 666 00:38:59,465 --> 00:39:02,502 In this case, I'm going to add kind of an gold ish color here. 667 00:39:02,969 --> 00:39:06,272 You can see her and the highlights in 668 00:39:06,272 --> 00:39:08,608 the background are getting that gold hue now. 669 00:39:09,308 --> 00:39:11,744 And then here I could select 670 00:39:11,744 --> 00:39:14,614 kind of a bluish color, 671 00:39:14,981 --> 00:39:19,419 and that's going to color the shadow areas with that. 672 00:39:19,952 --> 00:39:22,522 And I can adjust here. 673 00:39:22,522 --> 00:39:25,658 How much of the area is being affected by this shadow 674 00:39:25,658 --> 00:39:27,226 or the highlight 675 00:39:28,895 --> 00:39:31,931 Again, this is something that I would rather do in Photoshop. 676 00:39:32,265 --> 00:39:35,868 So if you're doing a camera 677 00:39:36,035 --> 00:39:41,707 through to Photoshop Workflow or pipeline, I suggest leaving this alone 678 00:39:44,510 --> 00:39:46,479 just because there's better tools 679 00:39:46,479 --> 00:39:49,982 and you have more control in Photoshop than you do 680 00:39:51,150 --> 00:39:52,685 in camera. 681 00:39:52,685 --> 00:39:54,754 All right. Next we have lens correction. 682 00:39:54,954 --> 00:39:58,558 And this is a really valuable tool, actually. 683 00:39:59,358 --> 00:40:03,362 If you turn on a profile correction, what it's going to do 684 00:40:03,362 --> 00:40:07,400 is it's going to take the kind of fisheye effect that a lens 685 00:40:07,400 --> 00:40:11,537 will give an image and the vignetting that a lens will create, 686 00:40:12,138 --> 00:40:15,341 and it's going to correct that based on a 687 00:40:15,341 --> 00:40:19,211 profile of the lens that you use to take the photos. 688 00:40:19,211 --> 00:40:25,551 So in this case, it's a Nikon 50 millimeter with that profile, and it's 689 00:40:25,551 --> 00:40:29,155 correcting the vignette and the distortion 690 00:40:29,288 --> 00:40:32,224 based on its profile of that lens. 691 00:40:32,391 --> 00:40:34,660 So that I find very valuable. 692 00:40:35,094 --> 00:40:38,998 I do suggest doing that if you have a portrait 693 00:40:39,398 --> 00:40:43,336 or if you have an image that has lines in it. 694 00:40:43,336 --> 00:40:46,605 So if if an image has straight lines up and down 695 00:40:47,139 --> 00:40:52,345 or has any kind of squares in it, I do suggest using this 696 00:40:53,579 --> 00:40:55,881 if you find that 697 00:40:55,881 --> 00:40:58,284 Photoshop can't figure out what lens 698 00:40:58,284 --> 00:40:59,919 you used 699 00:41:01,520 --> 00:41:02,421 like in this one, 700 00:41:02,421 --> 00:41:04,690 that can figure out what lens I used. 701 00:41:05,424 --> 00:41:08,527 You can go in here and help it out. 702 00:41:08,961 --> 00:41:13,099 So let's say in this one I used 703 00:41:15,701 --> 00:41:17,770 one and I use I used in Nikon 704 00:41:18,170 --> 00:41:22,508 and it was a 200 to 400, I believe 705 00:41:25,177 --> 00:41:28,781 so you would have to look up your lenses. 706 00:41:28,781 --> 00:41:30,349 But, you know, unless you have 707 00:41:30,349 --> 00:41:33,452 a huge collection of lenses, you can usually remember 708 00:41:33,452 --> 00:41:36,622 what photo you took and what lens you used. 709 00:41:37,189 --> 00:41:40,559 And if you go in here, you'll find that almost 710 00:41:40,559 --> 00:41:44,230 every lens in existence has a profile in-camera, raw 711 00:41:44,997 --> 00:41:47,967 so you'll be able to find your lens in there 712 00:41:47,967 --> 00:41:50,469 and then applied the correction accordingly. 713 00:41:50,836 --> 00:41:55,808 You can also go in here and try to manually fix the distortion 714 00:41:56,141 --> 00:41:59,511 and the fringing, but it's a hassle. 715 00:41:59,511 --> 00:42:01,080 I don't suggest that. 716 00:42:01,080 --> 00:42:06,485 And I have not run into a single lens that doesn't have a profile already built in 717 00:42:14,426 --> 00:42:15,261 All right. 718 00:42:15,261 --> 00:42:16,695 Next, 719 00:42:17,563 --> 00:42:19,632 we have effects. 720 00:42:19,632 --> 00:42:22,134 This allows you to add grain 721 00:42:22,368 --> 00:42:24,370 and add a post crop vignette. 722 00:42:25,371 --> 00:42:28,540 So in this case, I could add a nice vignette to the image, 723 00:42:28,540 --> 00:42:32,277 and after I've added it, I can adjust where the midpoint is, 724 00:42:32,911 --> 00:42:35,014 how round or square it is, 725 00:42:35,647 --> 00:42:39,084 and how feathered it is. 726 00:42:39,084 --> 00:42:41,620 Also, you can give a somewhat bokeh 727 00:42:41,620 --> 00:42:44,323 effect to the highlights. 728 00:42:44,890 --> 00:42:47,292 So you can see here the highlights are shining. 729 00:42:47,593 --> 00:42:49,395 It's not a bouquet effect. Sorry. 730 00:42:49,395 --> 00:42:52,197 It's showing those highlights through the vignette 731 00:42:54,867 --> 00:42:57,669 so whether the vignettes hiding or not, 732 00:42:57,669 --> 00:42:59,438 those highlights 733 00:43:02,040 --> 00:43:04,309 next you have grain 734 00:43:04,543 --> 00:43:08,614 and we go to an image like this that has no grain 735 00:43:09,414 --> 00:43:11,750 or virtually no grain. 736 00:43:11,750 --> 00:43:14,319 You can actually add photo grain. 737 00:43:14,953 --> 00:43:17,089 You can adjust the size of that grain 738 00:43:17,656 --> 00:43:21,460 and the roughness or how contrast to that grain is. 739 00:43:22,828 --> 00:43:24,796 I don't use this 740 00:43:24,796 --> 00:43:28,000 because I would again, a lot of these tools, 741 00:43:28,000 --> 00:43:31,236 I much prefer using Photoshop 742 00:43:31,236 --> 00:43:35,140 to add these effects because in Photoshop I can make it its own layer. 743 00:43:35,374 --> 00:43:38,877 I can adjust the capacity of it, I can add a mask to it, 744 00:43:39,244 --> 00:43:41,780 and I just can't do that in here. 745 00:43:41,780 --> 00:43:45,617 So I am going to do all these things 746 00:43:45,617 --> 00:43:50,789 I would rather do in Photoshop and with a camera to Photoshop workflow. 747 00:43:51,123 --> 00:43:53,025 That's what I recommend. 748 00:43:53,025 --> 00:43:55,060 All right. Next, this calibration. 749 00:43:55,060 --> 00:43:57,296 You're not going to go into this. 750 00:43:57,296 --> 00:44:01,433 This allows you to adjust shadow those red primary grain, 751 00:44:01,433 --> 00:44:05,671 basically adjust your RGV values in the image. 752 00:44:06,638 --> 00:44:09,908 So if you're using a film 753 00:44:10,375 --> 00:44:16,615 you know, if your digital colors just are wrong across 754 00:44:16,782 --> 00:44:20,085 across the whole image, you can adjust those. 755 00:44:20,585 --> 00:44:22,587 Never found I had to do that. 756 00:44:22,587 --> 00:44:25,891 But in the rare case that you have to that exists. 757 00:44:26,792 --> 00:44:28,527 Finally, you have presets 758 00:44:30,328 --> 00:44:31,296 you can create a new 759 00:44:31,296 --> 00:44:35,734 preset based on the settings that you have by clicking this little icon here. 760 00:44:36,101 --> 00:44:40,439 This is not something I use much, although if you do find yourself 761 00:44:40,672 --> 00:44:43,508 putting every image through camera, 762 00:44:43,842 --> 00:44:49,281 or if you don't use Lightroom and you prefer to use camera, either 763 00:44:49,281 --> 00:44:53,518 because you don't have Lightroom or you just prefer a camera, then, 764 00:44:54,086 --> 00:44:59,691 you know, having different presets and using them can be valuable. 765 00:45:00,158 --> 00:45:04,463 You'll also note that this is a recent addition to camera 766 00:45:04,463 --> 00:45:07,132 where you can actually hover and see a preview 767 00:45:08,233 --> 00:45:09,634 of that presets. 768 00:45:09,634 --> 00:45:13,672 That's really handy if you just kind of want to go through the presets 769 00:45:13,672 --> 00:45:18,009 that come with camera and see if one of those gives you a nice effect 770 00:45:19,311 --> 00:45:24,883 Again, I try to minimize what I do in camera 771 00:45:25,283 --> 00:45:29,588 because I much prefer working in Photoshop and also I 772 00:45:29,721 --> 00:45:33,425 when I do any type of compositing, I want my original image 773 00:45:33,425 --> 00:45:37,229 to be as neutral as possible. 774 00:45:37,829 --> 00:45:41,266 So that if I composite different elements together, 775 00:45:41,566 --> 00:45:45,470 then when I apply a color grade to it or color saturation, it's 776 00:45:45,470 --> 00:45:49,241 applying to the composited image and not competing 777 00:45:49,574 --> 00:45:52,510 with whatever color correction has happened prior. 778 00:45:53,411 --> 00:45:53,845 All right. 779 00:45:53,845 --> 00:45:56,948 Snapshot is similar to your history 780 00:45:56,948 --> 00:46:00,151 in Photoshop, except for you have to add the snapshots. 781 00:46:00,652 --> 00:46:05,123 So this is valuable if you're going through making some changes. 782 00:46:05,123 --> 00:46:09,561 So let's say I like this I can go look one 783 00:46:10,795 --> 00:46:11,596 and then maybe I want 784 00:46:11,596 --> 00:46:13,965 to try this a bit darker 785 00:46:15,600 --> 00:46:18,169 and maybe I want to push that green 786 00:46:19,704 --> 00:46:21,706 and make it look more sunset. 787 00:46:21,873 --> 00:46:25,510 I can go here and click on Look to 788 00:46:26,845 --> 00:46:28,780 and then I can kind of go 789 00:46:28,780 --> 00:46:31,683 go between these, see which one I like more. 790 00:46:31,983 --> 00:46:34,119 So that's with snapshots for. 791 00:46:34,119 --> 00:46:37,589 And that kind of gives you an overview on all the tabs 792 00:46:37,589 --> 00:46:41,559 and kind of all the tools that you have 793 00:46:41,559 --> 00:46:46,564 available in camera when you've made your changes. 794 00:46:46,564 --> 00:46:48,533 In camera. 795 00:46:48,700 --> 00:46:52,570 Again, you go here, you can open and it's a smart object. 796 00:46:52,570 --> 00:46:54,038 You can make your changes. 797 00:46:54,038 --> 00:46:56,107 You don't have to click on this every time. 798 00:46:56,407 --> 00:47:00,778 When you set your workflow, it'll retain those settings 799 00:47:00,778 --> 00:47:03,414 for all your future images 800 00:47:06,017 --> 00:47:07,218 Okay. 801 00:47:07,785 --> 00:47:10,622 One thing I did want to show you here is we've got this image, 802 00:47:10,622 --> 00:47:13,791 and this is a perfect example of where this haze 803 00:47:15,527 --> 00:47:18,296 will really help you 804 00:47:18,296 --> 00:47:20,465 in this case. 805 00:47:24,736 --> 00:47:27,272 This little feature will come in handy. 806 00:47:27,705 --> 00:47:31,609 And I know that the whole cloud here 807 00:47:31,843 --> 00:47:33,978 should be kind of a white gray. 808 00:47:34,345 --> 00:47:36,414 So if I click and drag. 809 00:47:36,414 --> 00:47:39,784 It'll actually average out all the pixels in that area. 810 00:47:40,318 --> 00:47:42,120 And make those neutral. 811 00:47:42,120 --> 00:47:44,722 So that's a little too blue for me. 812 00:47:45,290 --> 00:47:49,060 You may go a little smaller area, maybe 813 00:47:50,795 --> 00:47:53,431 pick one of those 814 00:47:58,269 --> 00:47:58,736 yeah. 815 00:47:58,736 --> 00:48:01,406 Even so, I kind of want to push more yellow into that. 816 00:48:02,607 --> 00:48:04,375 That looks nice. All right. 817 00:48:04,375 --> 00:48:08,346 But that's a great example of where that deep haze is going to help you a lot. 818 00:48:09,180 --> 00:48:11,849 It's bringing out the contrast in the image. 819 00:48:13,351 --> 00:48:13,851 All right. 820 00:48:13,851 --> 00:48:16,954 That about sums it up for this tutorial. 821 00:48:20,625 --> 00:48:21,225 Okay. 822 00:48:21,225 --> 00:48:23,594 So those are all the different settings in Lightroom. 823 00:48:23,594 --> 00:48:25,029 The next thing we're going to learn 824 00:48:25,029 --> 00:48:28,833 is the tools that you can use to retouch your image. 825 00:48:29,133 --> 00:48:33,337 Most of these tools, if not all of them, are also available in Photoshop, 826 00:48:33,738 --> 00:48:36,107 but you should know them in camera as well. 827 00:48:36,207 --> 00:48:37,542 So let's take a look at those 828 00:48:44,115 --> 00:48:44,482 All right. 829 00:48:44,482 --> 00:48:47,051 Let's go to File Open. 830 00:48:47,051 --> 00:48:49,120 And for this one, we're going to go 831 00:48:49,120 --> 00:48:51,656 to 05 camera retouching. 832 00:48:52,290 --> 00:48:55,593 And let's go ahead and do Command eight to select all 833 00:48:55,593 --> 00:48:58,529 and hit the open button. 834 00:48:58,729 --> 00:49:00,865 And here we are back in 835 00:49:02,733 --> 00:49:03,968 camera raw. 836 00:49:03,968 --> 00:49:04,769 All right. 837 00:49:04,769 --> 00:49:09,207 So now I want to talk about these up here. 838 00:49:10,141 --> 00:49:13,578 So these tools I touched on them in an earlier tutorial, 839 00:49:13,578 --> 00:49:16,047 but here we're going to go into them a little bit deeper. 840 00:49:16,047 --> 00:49:21,152 So let's go ahead and start with the first one, which is the spot removal. 841 00:49:22,186 --> 00:49:26,290 So a spot removal allows you to get rid of 842 00:49:26,290 --> 00:49:29,694 spots in Photoshop, I mean, sorry, in camera. 843 00:49:30,194 --> 00:49:33,664 So the simplicity is you paint over an area 844 00:49:33,698 --> 00:49:36,834 or a spot that you want to get rid of, and you'll see that 845 00:49:36,834 --> 00:49:40,371 this is getting source information from here and putting it there. 846 00:49:40,871 --> 00:49:44,775 And you can simply click it'll usually do a good job 847 00:49:44,809 --> 00:49:47,378 of picking the source information. 848 00:49:47,878 --> 00:49:53,050 But if you do pick a spot and it gets the source information 849 00:49:53,050 --> 00:49:56,988 from the wrong place, you know, like here, you can always adjust that 850 00:49:57,688 --> 00:50:01,592 to a spot that's more similar in your image to 851 00:50:02,560 --> 00:50:05,396 the area where that, 852 00:50:05,396 --> 00:50:08,799 you know is similar in terms of skin pattern or what have you. 853 00:50:08,899 --> 00:50:12,636 So that is what the skin tool does. 854 00:50:12,670 --> 00:50:15,573 Now, let's look here at some of the options we have. 855 00:50:16,407 --> 00:50:18,642 First off, we can use Heal our Clone. 856 00:50:18,776 --> 00:50:23,114 I suggest always keeping this on Heal clone there are some situations 857 00:50:23,114 --> 00:50:26,150 where you might want to use Clone, but they're few and far between. 858 00:50:26,684 --> 00:50:29,186 So as a general rule, keep this on here. 859 00:50:29,720 --> 00:50:33,190 Next is the size of your brush You can make that bigger or smaller. 860 00:50:34,658 --> 00:50:37,528 When you do spot cleaning up like this, 861 00:50:37,528 --> 00:50:40,598 you really want the brush to be as small as possible 862 00:50:40,731 --> 00:50:43,734 because that will leave 863 00:50:43,734 --> 00:50:48,305 most of the guesswork out for Photoshop 864 00:50:49,406 --> 00:50:51,375 and you get better results 865 00:50:51,375 --> 00:50:55,880 you can adjust the brush with the right and left the bracket tools. 866 00:50:55,880 --> 00:50:59,917 Left bracket for smaller, right bracket for bigger. So 867 00:51:01,118 --> 00:51:02,887 generally you want the spot 868 00:51:02,887 --> 00:51:05,022 to be just a bit bigger than the spot itself. 869 00:51:08,259 --> 00:51:09,593 And you can go through 870 00:51:09,593 --> 00:51:11,829 and clean up your image this way. 871 00:51:14,164 --> 00:51:17,067 You can also adjust the opacity. 872 00:51:17,234 --> 00:51:20,938 So, for example, if I wanted to get rid of this 873 00:51:21,138 --> 00:51:26,010 or make it lighter but not get rid of it entirely, I could do this 874 00:51:26,377 --> 00:51:29,680 and then take down the opacity on that patch. 875 00:51:30,848 --> 00:51:33,951 So realize this works on a patch by patch basis. 876 00:51:33,984 --> 00:51:38,088 This one is currently selected indicated by the red and the green dot. 877 00:51:38,489 --> 00:51:42,159 I could then select this one and change the opacity on that one. 878 00:51:43,327 --> 00:51:45,896 Next, you have this visualize spots. 879 00:51:46,430 --> 00:51:51,669 And what that does is it kind of shows you an overlay in Photoshop here. 880 00:51:52,269 --> 00:51:54,938 Kind of indicates you can see some of the spots here. 881 00:51:54,972 --> 00:51:59,910 You can also justice to see which spots do I want to fix. 882 00:52:01,178 --> 00:52:01,678 And if 883 00:52:01,678 --> 00:52:04,715 you turn that off, you can see the spots here. 884 00:52:04,982 --> 00:52:08,452 It's just a way if you're doing all your cleanup, 885 00:52:09,620 --> 00:52:12,222 it allows you to see the spots more easily. 886 00:52:13,323 --> 00:52:15,592 You can then go here and more quickly 887 00:52:15,592 --> 00:52:18,162 get rid of the spots 888 00:52:19,596 --> 00:52:20,731 It's not really a tool 889 00:52:20,731 --> 00:52:24,802 I use often just because if I can visually see the spots 890 00:52:24,802 --> 00:52:28,005 without that, then neither can my final audience. 891 00:52:29,873 --> 00:52:30,307 All right. 892 00:52:30,307 --> 00:52:32,709 So that's spot removal. 893 00:52:32,709 --> 00:52:35,679 The overlay simply turns off those overlays. 894 00:52:35,679 --> 00:52:37,948 Also, when you're on this tool, if you hit escape 895 00:52:38,849 --> 00:52:42,519 you'll go back to your default zoom tool and those overlays 896 00:52:42,519 --> 00:52:45,556 will disappear until you select the tool again. 897 00:52:46,924 --> 00:52:49,593 So that is spot removal. 898 00:52:49,593 --> 00:52:52,296 Next, we have the red eye removal, 899 00:52:52,896 --> 00:52:56,400 something I've honestly never had to use. 900 00:52:56,633 --> 00:52:59,703 But if you do have a situation with a red eye, 901 00:53:00,404 --> 00:53:04,007 essentially what you're going to do is just make a box around it. 902 00:53:04,308 --> 00:53:06,877 It's going to look for the red in that 903 00:53:07,511 --> 00:53:10,714 area and it's going to saturate and darken it 904 00:53:14,084 --> 00:53:14,985 We don't have a red eye 905 00:53:14,985 --> 00:53:17,854 here, but that's the simplicity of using it. 906 00:53:18,021 --> 00:53:20,290 Here. You have red eye or a pet eye. 907 00:53:21,191 --> 00:53:22,859 Both will do a similar thing. 908 00:53:22,859 --> 00:53:24,161 Red eye is for humans. 909 00:53:24,161 --> 00:53:27,931 Pet is for pets like cats or what have you that have a red eye. 910 00:53:28,398 --> 00:53:31,802 This you can adjust the pupil size or how much it's 911 00:53:31,802 --> 00:53:34,805 darkening yet I usually find that it darkens it too much. 912 00:53:35,205 --> 00:53:38,875 But then again, this is something I honestly have had to use 913 00:53:38,875 --> 00:53:42,179 maybe once in 20 years. 914 00:53:42,179 --> 00:53:42,846 Okay. 915 00:53:42,846 --> 00:53:49,086 Next we have these three and these kind of all do the same thing, 916 00:53:49,086 --> 00:53:51,788 but allow you to select areas in different ways. 917 00:53:52,556 --> 00:53:56,593 So for this, I'm going to select the Eaton Canyon here, 918 00:53:56,593 --> 00:54:02,065 and let's go first into our basics and let's make some adjustments 919 00:54:02,833 --> 00:54:05,168 So the first thing I want to do is I want to bring up 920 00:54:05,168 --> 00:54:08,438 the shadows here, get that detail back into this area. 921 00:54:09,539 --> 00:54:12,542 I also want to push the temperature a little bit warmer 922 00:54:12,542 --> 00:54:17,614 so we get rid of that strong blue cast and take down the highlights. 923 00:54:17,681 --> 00:54:20,917 We get a little more of the detail back into this part of the image 924 00:54:22,719 --> 00:54:24,788 And in this case, let's 925 00:54:24,788 --> 00:54:26,990 see what happens if we bring up the black. 926 00:54:28,391 --> 00:54:30,961 You know, really what I want. 927 00:54:30,961 --> 00:54:32,996 So I'm going to leave that 928 00:54:32,996 --> 00:54:36,233 pretty close to zero. 929 00:54:36,233 --> 00:54:38,335 And let's see what happens. 930 00:54:39,836 --> 00:54:42,138 Maybe a tiny bit of clarity 931 00:54:42,138 --> 00:54:45,175 and vibrance. 932 00:54:45,175 --> 00:54:45,809 All right. 933 00:54:45,809 --> 00:54:51,548 And as you can see here, there's still quite a bit of control 934 00:54:51,848 --> 00:54:54,517 between this light area of the image and the dark. 935 00:54:54,985 --> 00:54:56,987 And this is where these come in handy. 936 00:54:56,987 --> 00:55:00,924 So the first one I want to discuss is the graduated filter 937 00:55:01,391 --> 00:55:05,662 And what this does is it creates a 938 00:55:06,730 --> 00:55:07,897 gradient. 939 00:55:07,897 --> 00:55:10,000 So basically here it's 100%. 940 00:55:10,700 --> 00:55:12,969 The red is 0%. 941 00:55:12,969 --> 00:55:16,539 And you'll see here, this creates graduated filter. 942 00:55:16,773 --> 00:55:20,243 You can now make corrections in that area. 943 00:55:20,710 --> 00:55:24,314 So let's go ahead and zero this out to reset. 944 00:55:25,548 --> 00:55:28,084 And let's bring this up to here. 945 00:55:28,251 --> 00:55:32,288 The nice thing about having a gradient is you don't have like that solid line, 946 00:55:32,656 --> 00:55:35,659 but maybe I want it from there, too. 947 00:55:35,659 --> 00:55:37,627 About there. 948 00:55:37,627 --> 00:55:38,061 All right. 949 00:55:38,061 --> 00:55:38,528 In here. 950 00:55:38,528 --> 00:55:41,231 Now, I can adjust the exposure of this area 951 00:55:42,966 --> 00:55:44,768 and then I can do another one. 952 00:55:44,768 --> 00:55:49,873 So you'll notice that my key, my mouse shifts here. 953 00:55:49,873 --> 00:55:50,840 I can 954 00:55:51,775 --> 00:55:53,877 command Z that here, I can rotate it 955 00:55:55,478 --> 00:55:57,046 and you can see how that's affecting 956 00:55:57,046 --> 00:55:58,782 the gradient there 957 00:56:01,785 --> 00:56:06,222 or I can drag it to make it bigger or smaller 958 00:56:08,925 --> 00:56:09,526 Also, if you 959 00:56:09,526 --> 00:56:12,729 scroll down here, you can turn on a range mask, 960 00:56:13,396 --> 00:56:16,933 and that's not so valuable in my opinion. 961 00:56:16,933 --> 00:56:20,103 When you used to grade our 962 00:56:20,103 --> 00:56:22,806 graduated filter, but it will come into play 963 00:56:22,806 --> 00:56:25,208 with the brush and even the radial filter. 964 00:56:25,875 --> 00:56:28,945 So we'll discuss this in a minute. 965 00:56:28,945 --> 00:56:29,345 Okay. 966 00:56:29,345 --> 00:56:33,216 So having done that, if I then move away 967 00:56:33,216 --> 00:56:37,887 and it becomes that cross there, that means I can create a new one 968 00:56:38,288 --> 00:56:41,824 and it will use the settings that I last used here. 969 00:56:42,559 --> 00:56:45,862 Let's go ahead and zero that out, because in this case, 970 00:56:45,862 --> 00:56:48,264 I actually want to bring the opacity down 971 00:56:53,002 --> 00:56:56,406 but as you can see, we have the issue of the tree. 972 00:56:56,472 --> 00:57:00,310 So what I'm going to do is I'm going to delete this one here 973 00:57:00,510 --> 00:57:04,280 and instead go to the radio filter. 974 00:57:05,048 --> 00:57:09,852 And the radio filter does the same thing except for rather than a linear gradient 975 00:57:09,953 --> 00:57:11,187 it's using a 976 00:57:12,722 --> 00:57:13,790 radio gradient. 977 00:57:13,790 --> 00:57:18,127 So basically here it's 100% and at the edges 978 00:57:18,127 --> 00:57:22,999 it's 0% And again, I can make this an oval shape 979 00:57:24,100 --> 00:57:26,469 kind of best fitted to the area 980 00:57:26,469 --> 00:57:28,538 of the image that I want to adjust 981 00:57:29,739 --> 00:57:31,874 which in this case is that 982 00:57:31,874 --> 00:57:33,943 then I can take that opacity down 983 00:57:36,279 --> 00:57:38,314 and adjust. 984 00:57:38,715 --> 00:57:40,316 And here I may want 985 00:57:40,316 --> 00:57:44,187 to create a range mask on the luminance. 986 00:57:44,687 --> 00:57:48,124 And now if I turn on the mask here, 987 00:57:48,758 --> 00:57:52,662 let's make this a color like pink 988 00:57:52,829 --> 00:57:55,465 and then visualize the luminance mask. 989 00:57:56,499 --> 00:58:00,503 You can then click here and select the areas 990 00:58:00,636 --> 00:58:04,674 that you want to affect with the gradient. 991 00:58:04,674 --> 00:58:06,542 So this is a helpful tool. 992 00:58:06,542 --> 00:58:10,246 It kind of gives you an option to make somewhat finer 993 00:58:12,548 --> 00:58:14,283 selection areas. 994 00:58:14,283 --> 00:58:17,019 And now if we turn those back off, 995 00:58:18,521 --> 00:58:18,855 you can 996 00:58:18,855 --> 00:58:22,024 see that it's kind of targeting the area a little more 997 00:58:22,024 --> 00:58:25,328 a little smarter than if I had just made a gradient. 998 00:58:25,895 --> 00:58:28,164 All right, let's add another one. 999 00:58:28,297 --> 00:58:30,266 So now I can also go here. 1000 00:58:30,266 --> 00:58:31,767 So I want to add it here 1001 00:58:31,767 --> 00:58:35,371 but if I go here, I'm getting the move tool for this gradient. 1002 00:58:35,705 --> 00:58:38,040 So what I'm going to do is click on New 1003 00:58:38,040 --> 00:58:40,343 and that'll allow me to make a new one here. 1004 00:58:41,644 --> 00:58:43,613 And you can adjust the size 1005 00:58:43,613 --> 00:58:46,549 of that one and this one and then a reset. 1006 00:58:47,116 --> 00:58:50,853 And in this case, I want to bring the exposure up 1007 00:58:52,989 --> 00:58:54,724 and let's go ahead and add 1008 00:58:54,724 --> 00:58:56,726 a new one to this tree as well. 1009 00:59:02,064 --> 00:59:04,033 And we're going to be a little tricky here. 1010 00:59:04,033 --> 00:59:07,269 And I'm going to try to do one on these black branches. 1011 00:59:07,269 --> 00:59:09,605 So I'm going to start from the middle of the branch there. 1012 00:59:09,939 --> 00:59:15,277 And in this case, I am going to turn on the range mask for a luminance. 1013 00:59:16,312 --> 00:59:17,346 And I'm going to 1014 00:59:17,346 --> 00:59:21,283 select visualizing my luminance mask and select that tree. 1015 00:59:21,317 --> 00:59:25,354 So there you can see it's now pretty much in just selecting that tree area. 1016 00:59:25,988 --> 00:59:28,224 If I turn this off, 1017 00:59:28,924 --> 00:59:33,396 and go here, you can see that as I slide 1018 00:59:33,396 --> 00:59:38,434 this exposure up, it's primarily making that tree branch brighter. 1019 00:59:38,901 --> 00:59:43,973 So playing with this luminance map, the range mask, 1020 00:59:44,373 --> 00:59:47,243 that's pretty valuable when you're making these kind 1021 00:59:47,243 --> 00:59:50,179 of corrections Let's go ahead and make one more new. 1022 00:59:50,646 --> 00:59:56,018 I'm going to reset and then make one right in this pond area. 1023 00:59:56,285 --> 00:59:59,155 And in this case, I want to target this kind of gold color. 1024 00:59:59,455 --> 01:00:03,993 So what I can do is change my range mask rather than using luminance. 1025 01:00:03,993 --> 01:00:09,064 I'm in the use color and I'm going to select this color range here. 1026 01:00:10,499 --> 01:00:13,903 And if I turn on the mask, 1027 01:00:14,670 --> 01:00:17,106 you can see there how 1028 01:00:18,207 --> 01:00:21,644 fuzzy or how feathered that selection is. 1029 01:00:21,644 --> 01:00:24,747 So if I take that color range down 1030 01:00:24,747 --> 01:00:26,949 quite a bit, I'm really just 1031 01:00:27,816 --> 01:00:30,319 honing in on that targeted area. 1032 01:00:31,120 --> 01:00:33,789 I can now turn off my mask 1033 01:00:33,789 --> 01:00:36,125 and turn off my sample color 1034 01:00:37,059 --> 01:00:41,563 and then go in here and let's say pump up that temperature 1035 01:00:41,563 --> 01:00:45,801 there, maybe make the exposure just a little less. 1036 01:00:45,801 --> 01:00:48,871 So we have more detail and maybe put some clarity in there. 1037 01:00:51,640 --> 01:00:52,341 And there you go. 1038 01:00:52,341 --> 01:00:53,509 Let's head escape. 1039 01:00:53,509 --> 01:00:55,411 I'm going to hit it twice. 1040 01:00:55,411 --> 01:00:59,982 And now if we hit P, you can see what a drastic difference 1041 01:00:59,982 --> 01:01:03,919 you can do using these tools. 1042 01:01:05,688 --> 01:01:07,956 Lastly, I want to show you the brush. 1043 01:01:07,956 --> 01:01:12,728 And the brush is kind of the same tool as this, except for rather 1044 01:01:12,728 --> 01:01:17,166 than using a gradient, you're actually brushing the area that you want to target. 1045 01:01:17,499 --> 01:01:20,669 So in this case, let's target this specific area here. 1046 01:01:21,570 --> 01:01:24,073 What I'm going to do is reset this, 1047 01:01:24,740 --> 01:01:29,545 turn on my mask so I can see as I'm painting and here we can adjust 1048 01:01:29,678 --> 01:01:34,783 the size of the brush, the feather and the flow and the density. So. 1049 01:01:36,118 --> 01:01:39,388 And again, this I can also adjust with my left and right 1050 01:01:39,388 --> 01:01:43,358 and I can also Justise with control and option and then dragging. 1051 01:01:43,859 --> 01:01:46,028 Well, no, I cannot. Sorry. 1052 01:01:46,028 --> 01:01:49,465 So left and right 1053 01:01:49,665 --> 01:01:51,767 and let's paint this area right there 1054 01:01:52,034 --> 01:01:57,172 and let's target this area here and maybe make my brush a little smaller. 1055 01:01:57,406 --> 01:02:02,110 And as I'm painting here, you're noticing it's all adding it to the same tool. 1056 01:02:02,644 --> 01:02:04,313 If I wanted to create a new one 1057 01:02:04,313 --> 01:02:07,182 with different corrections, I can click on the Create New, 1058 01:02:08,417 --> 01:02:11,353 but so long as you have one selected and you're 1059 01:02:11,353 --> 01:02:14,590 painting, it's going to add it all to that same correction. 1060 01:02:14,923 --> 01:02:19,094 Now I can go up here, turn off that mask, and there is a shortcut for this. 1061 01:02:19,094 --> 01:02:24,933 If you hover over, you can see Photoshop will tell you what that shortcut is. 1062 01:02:24,933 --> 01:02:26,368 In this case, it's why. 1063 01:02:26,368 --> 01:02:30,005 So I can hear why as I'm painting and then once I'm done painting here, 1064 01:02:30,005 --> 01:02:31,873 why again, to turn that off, 1065 01:02:31,873 --> 01:02:34,977 I can also do the same with the overlay here, which is V. 1066 01:02:35,544 --> 01:02:39,915 So if I don't want to see that red dot while I'm making corrections, I can hit V, 1067 01:02:40,716 --> 01:02:41,016 all right. 1068 01:02:41,016 --> 01:02:44,886 And then we can start adjusting our exposure there. 1069 01:02:45,821 --> 01:02:47,990 And you can see we're kind of 1070 01:02:47,990 --> 01:02:50,759 making those dark areas lighter. 1071 01:02:52,461 --> 01:02:53,228 So there you go. 1072 01:02:53,228 --> 01:02:55,597 Well, we've now kind of corrected this image. 1073 01:02:55,597 --> 01:02:57,599 I may want to add just a little bit to there. 1074 01:02:57,599 --> 01:03:01,703 So let's head V to see this, make sure we have that selected. 1075 01:03:02,337 --> 01:03:07,642 And as I paint there, you can see the correction applying right to that area. 1076 01:03:08,377 --> 01:03:12,647 And because my density here is 100%, 1077 01:03:13,215 --> 01:03:16,418 it's applying the full effect 1078 01:03:16,752 --> 01:03:20,522 but I could also take the density down and paint this area. 1079 01:03:20,522 --> 01:03:24,159 And it's going to apply the correction, but not as much as it's applying it 1080 01:03:24,159 --> 01:03:24,760 through the rest. 1081 01:03:24,760 --> 01:03:29,865 And if I have y there, you can see the pink is not as opaque. 1082 01:03:29,865 --> 01:03:30,599 There 1083 01:03:34,469 --> 01:03:37,372 and let's target this area here as well. 1084 01:03:38,340 --> 01:03:41,343 Increase the density a little more, 1085 01:03:41,343 --> 01:03:43,478 target that area. 1086 01:03:43,879 --> 01:03:46,414 And again, we have the range mask option 1087 01:03:47,549 --> 01:03:49,718 that's valuable 1088 01:03:49,718 --> 01:03:52,120 if we have for example, 1089 01:03:52,387 --> 01:03:55,223 if I want to target this blue color here, 1090 01:03:55,223 --> 01:03:58,593 what I could do is I've got a new brush. 1091 01:03:58,593 --> 01:04:01,363 I'm going to reset my local corrections here 1092 01:04:02,464 --> 01:04:05,100 and start painting. 1093 01:04:05,100 --> 01:04:07,802 I'm going to hit Y so I can see my brush there, 1094 01:04:08,837 --> 01:04:12,040 target this area here 1095 01:04:12,040 --> 01:04:15,377 but now what I'm going to do is turn on my range 1096 01:04:15,377 --> 01:04:19,047 mask to color and select 1097 01:04:20,215 --> 01:04:22,384 this blue color here. 1098 01:04:22,384 --> 01:04:24,819 And you can see it's now pulled 1099 01:04:24,819 --> 01:04:27,789 that whole brush selection into the blue. 1100 01:04:28,256 --> 01:04:30,725 Now I can hit why hit the 1101 01:04:31,526 --> 01:04:33,962 and then make adjustments? 1102 01:04:33,995 --> 01:04:38,767 So, for example, I can make that a more turquoise Z, 1103 01:04:39,367 --> 01:04:43,238 maybe change the ten some more toward a green color. 1104 01:04:43,238 --> 01:04:44,072 Like, so 1105 01:04:45,040 --> 01:04:47,108 I could also saturate that 1106 01:04:50,378 --> 01:04:51,212 you know, change 1107 01:04:51,212 --> 01:04:54,582 the texture, the clarity amounts in that. 1108 01:04:55,150 --> 01:05:00,155 So it gives you a way to target specific areas of your image 1109 01:05:00,455 --> 01:05:04,459 without having to do a lot of fine detail brushing. 1110 01:05:04,859 --> 01:05:10,598 So that's a very valuable aspect of all three of these tools is this range mask. 1111 01:05:10,965 --> 01:05:11,766 And depending 1112 01:05:11,766 --> 01:05:15,403 on the area that you're targeting, you can either use color or luminance. 1113 01:05:15,937 --> 01:05:19,040 Another thing I want to show you real quick here is 1114 01:05:19,674 --> 01:05:22,076 let's go back to our Eaton Canyon image 1115 01:05:22,610 --> 01:05:25,079 with our radio filter. 1116 01:05:25,647 --> 01:05:28,817 I can also do a radio out from the middle. 1117 01:05:28,817 --> 01:05:32,587 Let's go ahead and reset our local corrections here 1118 01:05:33,154 --> 01:05:35,957 and just do it right from the middle of the image. 1119 01:05:35,957 --> 01:05:40,328 This is a nice way of doing a vignette. 1120 01:05:40,628 --> 01:05:45,433 I kind of prefer this over the post vignette method. 1121 01:05:45,800 --> 01:05:50,238 And the reason why is I'll show you here so here, rather than the effect 1122 01:05:51,739 --> 01:05:52,607 targeting the 1123 01:05:52,607 --> 01:05:56,311 inside of this radio filter, I'm actually going to make a target 1124 01:05:56,311 --> 01:06:00,481 the outside and then I can go in here, take down the exposure. 1125 01:06:00,481 --> 01:06:03,718 But maybe because this is the shadow area, I wanted to have 1126 01:06:03,718 --> 01:06:06,588 a little more blue in there. 1127 01:06:07,822 --> 01:06:10,024 And maybe take those blacks 1128 01:06:10,024 --> 01:06:13,094 and kind of pull them in there 1129 01:06:13,094 --> 01:06:16,564 and then I can do a new one, reset my corrections 1130 01:06:17,498 --> 01:06:20,201 and maybe for this one 1131 01:06:20,201 --> 01:06:23,738 I wanted to target the inside and I wanted to push 1132 01:06:23,738 --> 01:06:26,608 some more yellow in there and maybe make it a little brighter 1133 01:06:28,843 --> 01:06:29,577 So there you go. 1134 01:06:29,577 --> 01:06:32,981 We got that nice golden look in there and we've got 1135 01:06:33,581 --> 01:06:36,851 a little more moodiness and blueness in our shadow areas. 1136 01:06:37,018 --> 01:06:40,021 Just kind of overall gives the whole thing a nicer look. 1137 01:06:40,021 --> 01:06:40,688 And if we hit 1138 01:06:42,256 --> 01:06:44,392 Let's Head Escape, oops. 1139 01:06:44,692 --> 01:06:45,393 Nope. 1140 01:06:45,526 --> 01:06:47,729 All right, so there you go. We've made our changes. 1141 01:06:47,729 --> 01:06:50,064 Let's head P. That's what I was looking for. 1142 01:06:50,598 --> 01:06:56,471 And you can see there using a camera file how much versatility 1143 01:06:56,471 --> 01:07:01,609 that image has and how much information we can extract out of it using the tools 1144 01:07:02,009 --> 01:07:05,713 and these awesome gray radiated 1145 01:07:05,713 --> 01:07:09,951 or brushed effects in Photoshop or sorry in camera. 1146 01:07:10,218 --> 01:07:14,288 One thing you should note is that in any of these so for example, 1147 01:07:14,288 --> 01:07:19,594 in this one, you have saturation but you do not have vibrance. 1148 01:07:20,328 --> 01:07:21,729 So that's one thing. 1149 01:07:21,729 --> 01:07:27,535 Otherwise, you have most of the tools that you want to use in camera raw. 1150 01:07:27,702 --> 01:07:33,508 So the whole basic panel as well as sharpness, noise reduction, moiré, 1151 01:07:33,508 --> 01:07:36,577 reduction difference and even some color 1152 01:07:36,577 --> 01:07:40,381 changes, you do have all those in here. So 1153 01:07:42,216 --> 01:07:44,952 that's what those tools are in camera, raw 1154 01:07:45,653 --> 01:07:48,389 and that's how you use them. 1155 01:07:49,423 --> 01:07:52,159 And that kind of rounds out 1156 01:07:52,159 --> 01:07:56,797 everything for color images in camera raw. 1157 01:07:56,797 --> 01:07:59,100 And then next thing I want to cover real quick 1158 01:07:59,100 --> 01:08:03,571 before we get into the Photoshop pipeline is black and white. 1159 01:08:05,339 --> 01:08:06,073 Okay. 1160 01:08:06,073 --> 01:08:08,075 So now you know all the tools and camera raw. 1161 01:08:08,075 --> 01:08:10,911 The last thing I want to cover is the black and white. 1162 01:08:11,078 --> 01:08:15,249 The black and white little feature at the top allows you 1163 01:08:15,249 --> 01:08:19,553 to make specific adjustments for a black and white photo. 1164 01:08:19,720 --> 01:08:21,355 It's a little bit different than color. 1165 01:08:21,355 --> 01:08:23,624 So let's check this out. 1166 01:08:28,696 --> 01:08:30,698 Okay, let's go file open 1167 01:08:31,065 --> 01:08:33,601 and we're going to go to the folder called 1168 01:08:34,268 --> 01:08:36,303 Oaks Camera Raw, Black and White. 1169 01:08:36,837 --> 01:08:37,471 Let's go ahead. 1170 01:08:37,471 --> 01:08:40,608 Do command to select all and head open 1171 01:08:42,543 --> 01:08:42,910 all right. 1172 01:08:42,910 --> 01:08:44,445 So we have two images here. 1173 01:08:44,445 --> 01:08:49,083 One is of an old truck and another one is of a young girl. 1174 01:08:49,917 --> 01:08:52,286 And we're going to turn these black and white 1175 01:08:52,286 --> 01:08:54,855 So first, let's start with this image here. 1176 01:08:54,855 --> 01:08:58,359 And the first thing we're going to do is in our basic tab here, 1177 01:08:58,626 --> 01:09:02,296 we're going to change the treatment from color to black and white. 1178 01:09:03,097 --> 01:09:05,499 There you can see now our image is black and white. 1179 01:09:05,966 --> 01:09:09,470 So obviously, at this point, the white balance is unimportant. 1180 01:09:09,503 --> 01:09:12,640 However, you will notice, as you change this, that 1181 01:09:12,640 --> 01:09:14,675 it is actually changing the 1182 01:09:15,776 --> 01:09:17,711 black and white of the image. 1183 01:09:17,711 --> 01:09:21,148 And the reason for that is 1184 01:09:22,616 --> 01:09:26,153 it's taking this information, this color information 1185 01:09:26,153 --> 01:09:30,958 and converting it to a black and white map where it's telling at that certain 1186 01:09:30,958 --> 01:09:34,562 colors such as yellow are going to be more white 1187 01:09:35,062 --> 01:09:38,232 than a color such as blue, which is going to be darker 1188 01:09:38,766 --> 01:09:42,570 and in black and white, if you start to change more colors 1189 01:09:42,570 --> 01:09:46,540 in the image toward yellow, those yellow images are going to be lighter. 1190 01:09:46,874 --> 01:09:49,243 So this is just something to know, 1191 01:09:49,243 --> 01:09:53,314 even though white balance is irrelevant to a black and white image, 1192 01:09:53,647 --> 01:09:57,284 changing this will have an effect on your black and white photo. 1193 01:09:58,018 --> 01:10:01,722 Next, we have exposure and this works pretty much 1194 01:10:01,722 --> 01:10:05,459 the same as color, except where you're dealing with a black and white image. 1195 01:10:07,027 --> 01:10:08,462 Same with contrast 1196 01:10:08,462 --> 01:10:11,932 and same with the highlights and the shadows. 1197 01:10:13,534 --> 01:10:15,669 And for black and white images, 1198 01:10:15,669 --> 01:10:18,906 I like to push the highlights down and the shadows up 1199 01:10:20,074 --> 01:10:26,113 and I also like to play with the clarity a lot more than I would in a color image. 1200 01:10:26,113 --> 01:10:29,249 So here, if I start pushing that clarity, you're going 1201 01:10:29,249 --> 01:10:34,288 to get that strong contrast in these images. 1202 01:10:35,889 --> 01:10:38,659 We can also even push up the texture a bit. 1203 01:10:39,193 --> 01:10:41,528 Don't want to overdo the texture pressure here. 1204 01:10:41,795 --> 01:10:44,364 That texture slider, 1205 01:10:44,364 --> 01:10:45,265 okay? 1206 01:10:46,433 --> 01:10:48,102 The tone curve is the same. 1207 01:10:48,102 --> 01:10:51,038 The sharpening, the noise reduction all these are the same. 1208 01:10:51,038 --> 01:10:57,411 But the Excel or the hue saturation and luminance changes 1209 01:10:57,411 --> 01:11:01,715 to black and white mix So here you are 1210 01:11:01,748 --> 01:11:04,685 adjusting the map I referred to earlier. 1211 01:11:05,018 --> 01:11:09,189 So where yellow colors are given a certain lightness here, you can adjust that 1212 01:11:09,189 --> 01:11:12,960 so you can say, I actually want my yellows to be darker 1213 01:11:12,960 --> 01:11:18,065 and I want my greens to be darker and I want my blues to be lighter. 1214 01:11:18,732 --> 01:11:21,101 So this gives you the ability to kind of 1215 01:11:21,101 --> 01:11:24,404 play with the final results of what you're getting. 1216 01:11:24,404 --> 01:11:27,908 So in this case, if we look at our color image here, 1217 01:11:29,443 --> 01:11:29,843 you can 1218 01:11:29,843 --> 01:11:32,813 see that we've got some greens, we've got some blues, 1219 01:11:33,180 --> 01:11:35,949 a little bit of reds in there, and then we can go in here 1220 01:11:36,550 --> 01:11:41,288 and you can also again use the P command just to look at your original image 1221 01:11:41,288 --> 01:11:43,957 and then happy again to to bring you straight back. 1222 01:11:43,957 --> 01:11:47,127 You don't have to go here and change the mode. 1223 01:11:48,195 --> 01:11:48,528 All right. 1224 01:11:48,528 --> 01:11:52,466 So here I know I want a little more detail in that sky 1225 01:11:52,466 --> 01:11:56,737 so I can bring my black and white colors 1226 01:11:56,737 --> 01:12:00,407 down for blue you can see what an effect that's having. 1227 01:12:00,807 --> 01:12:02,209 Now, you don't want to overdo it. 1228 01:12:02,209 --> 01:12:04,645 You are getting that kind of fringe effect there. 1229 01:12:04,645 --> 01:12:08,048 So make sure you don't push these more than 1230 01:12:11,018 --> 01:12:11,652 more than 1231 01:12:11,652 --> 01:12:14,788 cameras will allow you or the image will allow you 1232 01:12:16,923 --> 01:12:19,726 but that looks pretty nice. 1233 01:12:19,893 --> 01:12:21,528 Next to you have split turning. 1234 01:12:21,528 --> 01:12:27,067 This actually applies post your black and white. 1235 01:12:27,067 --> 01:12:30,670 So you'll you'll notice here if I go like this, 1236 01:12:30,670 --> 01:12:34,908 it is actually giving the image a sepia tone. 1237 01:12:35,475 --> 01:12:39,846 And the reason for that is split tone happens on top of the black and white. 1238 01:12:40,714 --> 01:12:44,217 So this is a great way to create a sepia toned image. 1239 01:12:45,018 --> 01:12:47,421 You may want your shadows to be a little more red 1240 01:12:47,421 --> 01:12:49,990 and your 1241 01:12:50,490 --> 01:12:54,327 highlights to be more toward a yellow color can see a little more 1242 01:12:54,327 --> 01:12:56,463 of a realistic sepia toned image. 1243 01:12:58,165 --> 01:12:59,499 But this is optional. 1244 01:12:59,499 --> 01:13:00,767 You don't have to. 1245 01:13:00,767 --> 01:13:03,937 You can also just keep it pure black and white. 1246 01:13:03,937 --> 01:13:05,639 This all works the same. 1247 01:13:05,639 --> 01:13:09,009 If I turn on the enable profile correction, you can see it's 1248 01:13:09,009 --> 01:13:12,913 getting rid of the vignette and also straightening up the image. 1249 01:13:13,580 --> 01:13:16,550 Getting rid of that fisheye. 1250 01:13:17,918 --> 01:13:20,954 You also have the effects 1251 01:13:22,289 --> 01:13:24,324 and for black and white, 1252 01:13:24,324 --> 01:13:27,661 you may want to actually add some grain to give it that kind of older look. 1253 01:13:29,496 --> 01:13:33,199 You also may want to have 1254 01:13:33,266 --> 01:13:36,002 a post crop vignette 1255 01:13:37,237 --> 01:13:38,138 calibration. 1256 01:13:38,138 --> 01:13:41,141 I don't do anything with that and I don't mess 1257 01:13:41,141 --> 01:13:44,311 with presets snapshots we already covered. 1258 01:13:44,945 --> 01:13:47,747 And here again, these tools work just the same. 1259 01:13:47,747 --> 01:13:50,650 So I can add a graded add filter down here 1260 01:13:51,217 --> 01:13:53,853 maybe make this grass 1261 01:13:53,853 --> 01:13:56,323 here a little bit darker. 1262 01:13:57,190 --> 01:13:58,358 Just a 1263 01:13:59,292 --> 01:14:01,194 highlight this truck. 1264 01:14:01,194 --> 01:14:03,730 And also I may want to straighten out the image. 1265 01:14:03,730 --> 01:14:06,833 So if I go in the strainer tool here, let's 1266 01:14:06,833 --> 01:14:09,803 go ahead and see what the automatic straightening does. 1267 01:14:10,470 --> 01:14:12,972 Not a bad job, but 1268 01:14:13,506 --> 01:14:16,976 let's try just using the straightened tool on this line. 1269 01:14:19,345 --> 01:14:20,780 And I think that's enough. 1270 01:14:20,780 --> 01:14:23,016 I don't really want to straighten in more than that. 1271 01:14:23,049 --> 01:14:26,453 I like the angles of the truck 1272 01:14:26,853 --> 01:14:30,924 And again, we can use these other tools 1273 01:14:30,924 --> 01:14:34,060 as we see fit, but no need to go through all that. 1274 01:14:34,527 --> 01:14:38,965 I already really like this image the way it is, and I can click here. 1275 01:14:39,299 --> 01:14:43,603 In this case, it's putting the color space of the image in Gray Gamma, 1276 01:14:44,070 --> 01:14:47,440 if you prefer to work with the image 1277 01:14:47,674 --> 01:14:50,710 as a AdobeRGB, you can adjust that here 1278 01:14:51,878 --> 01:14:53,847 and then hit. Okay. 1279 01:14:53,847 --> 01:14:57,350 And if we open object, it will now open this file 1280 01:14:59,085 --> 01:15:01,554 as does a smart object in Photoshop. 1281 01:15:01,955 --> 01:15:03,923 And there you have it. 1282 01:15:06,159 --> 01:15:06,960 All right. 1283 01:15:06,960 --> 01:15:09,963 Now, let's go ahead and close this 1284 01:15:11,030 --> 01:15:15,668 and let's go back to file open 1285 01:15:16,436 --> 01:15:19,539 and let's open the summer camp image. 1286 01:15:21,374 --> 01:15:23,710 Okay. So 1287 01:15:23,743 --> 01:15:27,680 turning a portrait into black and white is pretty similar, 1288 01:15:27,981 --> 01:15:32,652 except for you don't have as much leeway in terms of pushing the colors around. 1289 01:15:33,453 --> 01:15:38,558 However, I will note that when you're making a portrait black and white, 1290 01:15:38,925 --> 01:15:43,129 you can play with the clarity more so than you can with color, 1291 01:15:43,563 --> 01:15:45,698 especially kids who have really nice skin 1292 01:15:48,101 --> 01:15:50,637 Let's push that a bit 1293 01:15:51,504 --> 01:15:57,910 and push up the contrast 1294 01:15:57,910 --> 01:15:59,612 a bit there 1295 01:16:04,684 --> 01:16:06,019 for black and white portraits. 1296 01:16:06,019 --> 01:16:10,023 I actually like the blacks to be blacker, so I 1297 01:16:10,123 --> 01:16:14,660 this is 11 instance where I really wouldn't push up those shadows. 1298 01:16:14,927 --> 01:16:18,197 I might even just push them down a bit to get more volume 1299 01:16:18,197 --> 01:16:19,932 into the face. 1300 01:16:22,101 --> 01:16:23,302 That looks pretty nice. 1301 01:16:23,302 --> 01:16:25,671 Now let's go to our black and white mix. 1302 01:16:26,105 --> 01:16:28,107 And obviously if I hit P, 1303 01:16:28,674 --> 01:16:32,578 you can see most of our color here is going to be skin tone. 1304 01:16:32,879 --> 01:16:35,248 So that's in our orange range. 1305 01:16:35,248 --> 01:16:38,918 If I push that down, you can see that's not a nice look 1306 01:16:39,318 --> 01:16:43,122 if I had a photo of maybe a child that I wanted 1307 01:16:43,122 --> 01:16:46,259 to look like it was working in my hands, I could do that. 1308 01:16:47,026 --> 01:16:49,061 But I don't want that. 1309 01:16:50,997 --> 01:16:51,764 All right. 1310 01:16:51,764 --> 01:16:53,499 The green of the eyes. 1311 01:16:53,499 --> 01:16:55,701 I may want to push that up a little. 1312 01:16:55,701 --> 01:16:58,204 That might look nice. 1313 01:16:59,005 --> 01:17:02,875 And I know the shirt is magenta. 1314 01:17:02,875 --> 01:17:05,912 I may want to push that down just a bit, get a little more detail 1315 01:17:05,912 --> 01:17:07,213 in that shirt. 1316 01:17:09,582 --> 01:17:11,284 And let's go 1317 01:17:11,284 --> 01:17:13,553 turn on the animal profile there. 1318 01:17:14,987 --> 01:17:18,257 And I want some posts crop vignetting 1319 01:17:19,058 --> 01:17:23,262 I also, however, want to crop the image to get her centered up. 1320 01:17:24,263 --> 01:17:27,733 So let's go ahead and do that. 1321 01:17:35,041 --> 01:17:37,243 That looks pretty nice. 1322 01:17:37,243 --> 01:17:40,446 And you'll notice that our post 1323 01:17:40,446 --> 01:17:43,916 crop vignette is now more centered on her face. 1324 01:17:44,250 --> 01:17:46,986 And this is as a quick note here. 1325 01:17:46,986 --> 01:17:52,124 This is one of the reasons I do like using this for my post crop Vignetting. 1326 01:17:52,725 --> 01:17:55,094 So in this case, I would just do a reset 1327 01:17:55,761 --> 01:17:58,197 and make sure it's on outside 1328 01:17:58,197 --> 01:18:00,966 and do just her face area 1329 01:18:00,966 --> 01:18:03,569 and then take down the exposure. 1330 01:18:03,569 --> 01:18:07,907 And that's going to give me a vignette that's more centered on her face 1331 01:18:08,474 --> 01:18:11,644 as opposed to just the outer edge of the image 1332 01:18:13,112 --> 01:18:14,814 So that's pretty nice. 1333 01:18:14,814 --> 01:18:16,482 Like so 1334 01:18:17,349 --> 01:18:19,018 and also one thing 1335 01:18:19,018 --> 01:18:22,988 I like to do with portraits and this applies to black and white 1336 01:18:22,988 --> 01:18:27,426 and color is go ahead and select your radial filter. 1337 01:18:27,827 --> 01:18:30,529 Zoom in on the eyes 1338 01:18:32,465 --> 01:18:34,233 Select that eye. 1339 01:18:34,233 --> 01:18:36,469 In this case, I want it to be inside. 1340 01:18:38,170 --> 01:18:41,140 And let's go ahead and reset this 1341 01:18:44,109 --> 01:18:47,046 I want to up the exposure 1342 01:18:47,046 --> 01:18:49,481 and then up the contrast 1343 01:18:49,882 --> 01:18:53,052 and up the clarity 1344 01:18:54,320 --> 01:18:57,356 and what that's going to do is it's going to give the eye. 1345 01:18:57,423 --> 01:19:00,359 Let's go ahead and hit y. 1346 01:19:00,359 --> 01:19:02,461 Sorry, v and y. 1347 01:19:03,662 --> 01:19:06,699 What that's going to do is it's going to give the eyes 1348 01:19:08,367 --> 01:19:11,237 a stronger highlight. 1349 01:19:11,270 --> 01:19:15,741 And make the eyes more full body. 1350 01:19:15,741 --> 01:19:17,643 I guess you could say. 1351 01:19:17,643 --> 01:19:19,545 I just like that look a lot. 1352 01:19:19,545 --> 01:19:21,847 So let's go ahead and hit 1353 01:19:22,881 --> 01:19:26,752 V. And what we can do now is 1354 01:19:27,953 --> 01:19:30,089 let's go ahead and zoom in a little here, 1355 01:19:30,089 --> 01:19:32,825 because I can right mouse click on this and say duplicate. 1356 01:19:33,659 --> 01:19:36,428 And now I can drag this one to the side 1357 01:19:36,428 --> 01:19:37,229 here. 1358 01:19:41,200 --> 01:19:44,470 And let's hit V. 1359 01:19:45,871 --> 01:19:46,772 Have you got that? 1360 01:19:46,772 --> 01:19:48,474 Looks really nice. 1361 01:19:48,474 --> 01:19:51,744 And what I may want to do is also just kind of bring out some of these 1362 01:19:51,744 --> 01:19:55,347 nice hair highlights so I could use a brush for that. 1363 01:19:56,548 --> 01:20:00,386 Let's start painting here because it's using the settings 1364 01:20:00,386 --> 01:20:03,489 that I had for the eyes 1365 01:20:04,189 --> 01:20:05,958 those actually don't look so bad. 1366 01:20:05,958 --> 01:20:09,061 I probably won't go so heavy on the clarity. 1367 01:20:10,062 --> 01:20:12,998 I just want to bring a little more contrast to those 1368 01:20:13,832 --> 01:20:16,502 maybe bring the highlights up a little bit on the hair. 1369 01:20:17,836 --> 01:20:20,072 And then if I had y, I can see 1370 01:20:20,072 --> 01:20:23,041 which areas that's targeting target a little bit 1371 01:20:23,041 --> 01:20:25,377 more here and y again. 1372 01:20:26,378 --> 01:20:28,180 And then Head V. 1373 01:20:28,180 --> 01:20:30,582 And I really like that. 1374 01:20:30,782 --> 01:20:34,086 A nice thing you can do with portraits 1375 01:20:34,086 --> 01:20:38,690 is kind of push back of the neck a bit, make the chin more defined. 1376 01:20:39,258 --> 01:20:43,262 So let's go ahead and make a new brush adjustment reset 1377 01:20:44,496 --> 01:20:47,499 the local correction here, 1378 01:20:47,499 --> 01:20:50,736 turn on Y so we can see this 1379 01:20:50,769 --> 01:20:54,706 paint this hole in that area. Here 1380 01:20:58,076 --> 01:21:00,379 and this we're going to do a lot more subtle. 1381 01:21:00,812 --> 01:21:05,484 Now, if I paint and I want to get rid of what I've painted meaning undo, 1382 01:21:05,684 --> 01:21:08,320 I'm going to hold the option 1383 01:21:11,356 --> 01:21:15,327 or what I can do here. 1384 01:21:17,596 --> 01:21:18,096 Yeah. 1385 01:21:18,096 --> 01:21:22,334 So you'll notice that when I do y 1386 01:21:23,302 --> 01:21:26,571 or sorry option I can paint. 1387 01:21:27,172 --> 01:21:29,741 The problem is it's not showing me my brush. 1388 01:21:31,009 --> 01:21:34,646 So let's hit y, adjust my brush here 1389 01:21:38,784 --> 01:21:39,317 whew. 1390 01:21:39,317 --> 01:21:40,752 Way too big 1391 01:21:44,022 --> 01:21:44,623 There you go. 1392 01:21:44,623 --> 01:21:47,692 Now it's showing me my brush 1393 01:21:48,760 --> 01:21:50,829 and we can paint out the areas 1394 01:21:50,829 --> 01:21:53,198 we don't want there. 1395 01:21:56,968 --> 01:21:58,470 And that looks pretty good. 1396 01:21:58,470 --> 01:22:00,806 All right, so let's have y again, 1397 01:22:00,806 --> 01:22:03,608 and then we can go up here and just take that exposure down. 1398 01:22:03,608 --> 01:22:07,112 Just a tiny bit, and that's going to make her face 1399 01:22:07,112 --> 01:22:09,448 pop out a little more 1400 01:22:11,049 --> 01:22:13,218 and that looks pretty nice. 1401 01:22:13,218 --> 01:22:17,589 So those are kind of some of the steps and what I do for a black 1402 01:22:17,589 --> 01:22:18,924 and white portrait. 1403 01:22:18,924 --> 01:22:22,861 Again, a lot of the stuff I really prefer doing in Photoshop, 1404 01:22:22,861 --> 01:22:25,897 and you're going to have to forgive the sprinklers outside. 1405 01:22:25,897 --> 01:22:28,166 That's that noise you're hearing. 1406 01:22:28,166 --> 01:22:29,367 But most of these things 1407 01:22:29,367 --> 01:22:33,238 I prefer doing in Photoshop, especially creating black and whites. 1408 01:22:33,371 --> 01:22:36,975 But if your pipeline 1409 01:22:36,975 --> 01:22:41,079 is primarily fixing your images, in camera raw 1410 01:22:41,079 --> 01:22:45,884 and just making layered adjustments or composites in Photoshop, 1411 01:22:46,184 --> 01:22:49,955 you do have a lot of power and camera raw camera raw. 1412 01:22:50,355 --> 01:22:54,125 The entire camera engine is basically the heart of Lightroom. 1413 01:22:54,626 --> 01:22:57,596 Lightroom is camera raw with file 1414 01:22:57,596 --> 01:23:01,633 organization and metadata and that's that's what Lightroom is. 1415 01:23:02,767 --> 01:23:05,270 So it's kind of amazing that 1416 01:23:05,403 --> 01:23:09,040 Photoshop has camera raw as almost 1417 01:23:09,040 --> 01:23:11,977 a second application built into it. 1418 01:23:13,712 --> 01:23:16,548 And in it, honestly, it is its own application. 1419 01:23:16,548 --> 01:23:17,315 I mean, 1420 01:23:19,017 --> 01:23:21,019 until I hit open object, 1421 01:23:21,252 --> 01:23:23,755 I'm not in Photoshop, I'm in Lightroom. 1422 01:23:24,823 --> 01:23:27,525 So let's head open object. 1423 01:23:27,625 --> 01:23:31,896 But having said that, having said that, here's a little trick 1424 01:23:31,896 --> 01:23:37,035 that you may not know if I make a copy of this smart object, right? 1425 01:23:37,035 --> 01:23:39,571 Mouse, click and rasp dries the layer. 1426 01:23:40,071 --> 01:23:42,307 I can actually go to filter. 1427 01:23:42,707 --> 01:23:48,546 And even on a flat layer, not a, you know, a camera raw file, 1428 01:23:48,980 --> 01:23:54,352 I can use all my filters and basically correct 1429 01:23:54,352 --> 01:23:59,057 the whole image in camera raw as kind of its own engine. 1430 01:23:59,324 --> 01:23:59,824 Now, obviously, 1431 01:23:59,824 --> 01:24:03,495 I don't have the filmstrip here because I'm using it as a Photoshop filter, 1432 01:24:03,995 --> 01:24:08,566 but this is pretty powerful and when I apply this 1433 01:24:09,801 --> 01:24:11,035 well, I haven't made any 1434 01:24:11,035 --> 01:24:14,139 changes, but it gives you quite a lot of tools. 1435 01:24:14,139 --> 01:24:16,941 So if you get good at using the camera 1436 01:24:18,142 --> 01:24:22,647 interface for making corrections and so forth, just realize that you have it 1437 01:24:22,647 --> 01:24:25,750 available right here in Photoshop as a filter 1438 01:24:26,651 --> 01:24:29,120 very, very handy. 1439 01:24:29,654 --> 01:24:30,455 All right. 1440 01:24:30,455 --> 01:24:33,324 With this, we can now save the file. 1441 01:24:34,225 --> 01:24:38,329 Let's go ahead and I don't need two layers there. 1442 01:24:39,931 --> 01:24:42,533 Let's go ahead and save. 1443 01:24:42,533 --> 01:24:44,769 And we can call this summer camp 1444 01:24:46,271 --> 01:24:49,107 in black and white portrait 1445 01:24:55,446 --> 01:24:58,816 and there you have it, black and white in camera. 118870

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