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Format: Marked, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text
Dialogue: Marked=0,0:00:25.22,0:00:26.54,Default,,0,0,0,,Where's Lieutenant Hanley?
Dialogue: Marked=0,0:00:26.54,0:00:27.74,Default,,0,0,0,,Inside Captain.
Dialogue: Marked=0,0:00:27.94,0:00:29.77,Default,,0,0,0,,You were on that patrol\N at Hill 500.
Dialogue: Marked=0,0:00:29.77,0:00:31.05,Default,,0,0,0,,Yes Sir.
Dialogue: Marked=0,0:00:51.31,0:00:52.57,Default,,0,0,0,,Lieutenant.
Dialogue: Marked=0,0:01:00.94,0:01:02.77,Default,,0,0,0,,I'm sorry about \Nwhat happened.
Dialogue: Marked=0,0:01:07.17,0:01:08.71,Default,,0,0,0,,Smith and Murphy\N bought it.
Dialogue: Marked=0,0:01:09.40,0:01:12.40,Default,,0,0,0,,Caje, Littlejohn wounded. \NSaunders got a bad ankle.
Dialogue: Marked=0,0:01:12.40,0:01:14.02,Default,,0,0,0,,Relax, Kirby.
Dialogue: Marked=0,0:01:16.14,0:01:17.48,Default,,0,0,0,,How'd it happen?
Dialogue: Marked=0,0:01:20.08,0:01:21.20,Yellow,,0,0,0,,(takes deep breath)
Dialogue: Marked=0,0:01:21.21,0:01:24.14,Default,,0,0,0,,We were coming back from spotting\N the OP. We got caught in a crossfire.
Dialogue: Marked=0,0:01:24.57,0:01:26.40,Default,,0,0,0,,But you got through their \Nperimeter defenses?
Dialogue: Marked=0,0:01:27.08,0:01:28.37,Default,,0,0,0,,Sure.
Dialogue: Marked=0,0:01:28.68,0:01:29.94,Default,,0,0,0,,Sure we did Captain.
Dialogue: Marked=0,0:01:29.94,0:01:31.94,Default,,0,0,0,,That means you could \Ndo it again.
Dialogue: Marked=0,0:01:34.17,0:01:38.74,Default,,0,0,0,,They start moving a full Division across\N the valley at 0400. Now that observation\N post has to be knocked out, blown up.
Dialogue: Marked=0,0:01:39.28,0:01:41.57,Default,,0,0,0,,You have any idea what that\N OP is like Captain Jampel?
Dialogue: Marked=0,0:01:41.57,0:01:45.11,Default,,0,0,0,,That OP used to be a wine cellar. \NA bombed out chateau.
Dialogue: Marked=0,0:01:45.28,0:01:47.77,Default,,0,0,0,,It's cradled in the \Ntop of Hill 500.
Dialogue: Marked=0,0:01:47.77,0:01:49.08,Default,,0,0,0,,Carved out of rock.
Dialogue: Marked=0,0:01:49.08,0:01:50.54,Default,,0,0,0,,Solid rock.
Dialogue: Marked=0,0:01:50.65,0:01:52.54,Default,,0,0,0,,There's no such thing.
Dialogue: Marked=0,0:01:54.54,0:01:57.45,Default,,0,0,0,,This is Corporal Velasquez. \NHe's a demolition expert.
Dialogue: Marked=0,0:01:59.48,0:02:02.91,Default,,0,0,0,,The wine cellar has solid \Nrock walls, 10 feet thick.
Dialogue: Marked=0,0:02:02.91,0:02:05.94,Default,,0,0,0,,Lieutenant, there's no such\N thing as truly solid rock.
Dialogue: Marked=0,0:02:06.02,0:02:09.25,Default,,0,0,0,,Every rock formation has a seam. \NAll you have to do is find the seam,
Dialogue: Marked=0,0:02:09.26,0:02:12.17,Default,,0,0,0,,tag it with the right charge,\N and the mountain top falls in.
Dialogue: Marked=0,0:02:12.17,0:02:13.90,Default,,0,0,0,,The observation post\N becomes a tomb.
Dialogue: Marked=0,0:02:20.28,0:02:21.45,Default,,0,0,0,,That easy huh.
Dialogue: Marked=0,0:02:21.45,0:02:24.22,Default,,0,0,0,,The corporal's a specialist on rocks. \NHe knows all about them.
Dialogue: Marked=0,0:02:24.22,0:02:26.22,Default,,0,0,0,,All he needs is somebody \Nto get him there.
Dialogue: Marked=0,0:02:32.51,0:02:33.80,Default,,0,0,0,,Alright.
Dialogue: Marked=0,0:02:33.80,0:02:35.80,Default,,0,0,0,,Good. Take some men from \None of the other squads.
Dialogue: Marked=0,0:02:36.37,0:02:39.22,Default,,0,0,0,,No, we had too many last time. \NThat's how the krauts spotted us.
Dialogue: Marked=0,0:02:39.22,0:02:41.22,Default,,0,0,0,,I just need uh,
Dialogue: Marked=0,0:02:41.22,0:02:42.80,Default,,0,0,0,,Kirby and me.
Dialogue: Marked=0,0:02:43.20,0:02:44.48,Default,,0,0,0,,And the expert.
Dialogue: Marked=0,0:02:44.48,0:02:45.89,Default,,0,0,0,,Well, I'm ready whenever\N you want.
Dialogue: Marked=0,0:02:46.54,0:02:48.05,Default,,0,0,0,,Notes and all.
Dialogue: Marked=0,0:02:53.48,0:02:56.32,Default,,0,0,0,,You have an interesting face\N Lieutenant. For granite, but \Nnot for marble.
Dialogue: Marked=0,0:04:00.63,0:04:04.62,Default,,0,0,0,,Aired April 13, 1965
Dialogue: Marked=0,0:04:33.54,0:04:35.34,Default,,0,0,0,,I thought I told you to\N keep up with us.
Dialogue: Marked=0,0:04:35.34,0:04:37.34,Default,,0,0,0,,-Isn't she beautiful.\N\N-What?
Dialogue: Marked=0,0:04:37.34,0:04:39.34,Default,,0,0,0,,Who or what beautiful?
Dialogue: Marked=0,0:04:39.34,0:04:41.34,Default,,0,0,0,,The Madonna of the Sorrows.
Dialogue: Marked=0,0:04:45.80,0:04:48.31,Default,,0,0,0,,Alright. We're nearing the \Nperimeter. Take a break.
Dialogue: Marked=0,0:04:51.25,0:04:54.48,Default,,0,0,0,,Hey. What are you telling me. \NThis thing is just a rock, that's all.
Dialogue: Marked=0,0:04:55.42,0:04:57.68,Default,,0,0,0,,I don't suppose you've\N heard of David Epstein.
Dialogue: Marked=0,0:04:57.68,0:05:00.25,Default,,0,0,0,,David Epstein. \NWhat outfit is he with?
Dialogue: Marked=0,0:05:00.25,0:05:01.73,Default,,0,0,0,,He's a sculptor Kirby.
Dialogue: Marked=0,0:05:02.17,0:05:04.54,Default,,0,0,0,,That's right Lieutenant.
Dialogue: Marked=0,0:05:06.02,0:05:07.80,Default,,0,0,0,,That ain't all Lieutenant.
Dialogue: Marked=0,0:05:08.14,0:05:11.74,Default,,0,0,0,,Epstein says that the beauty \Nof the figure is inside the stones.
Dialogue: Marked=0,0:05:12.85,0:05:15.94,Default,,0,0,0,,All the artist does is chip away\N the excess that conceals it.
Dialogue: Marked=0,0:05:15.94,0:05:17.94,Default,,0,0,0,,Hey. you on the same \Nact as this guy Epstein.
Dialogue: Marked=0,0:05:18.28,0:05:21.46,Default,,0,0,0,,No, a sculptor,\N I wish I were.
Dialogue: Marked=0,0:05:21.97,0:05:25.92,Default,,0,0,0,,Me and my father, we have have\N a monument lot near a \Nquarry in Albuquerque.
Dialogue: Marked=0,0:05:26.25,0:05:28.82,Default,,0,0,0,,Oh. You make the \Nmonument things huh.
Dialogue: Marked=0,0:05:29.02,0:05:32.60,Default,,0,0,0,,Yeah, monuments, \Ntombstones, markers.
Dialogue: Marked=0,0:05:33.48,0:05:36.48,Default,,0,0,0,,I do the angels and cupids. \NYou know, you've seen them around.
Dialogue: Marked=0,0:05:36.48,0:05:37.97,Default,,0,0,0,,No kidding.
Dialogue: Marked=0,0:05:38.11,0:05:40.60,Default,,0,0,0,,Yeah, not very good though.\N It's strictly commercial.
Dialogue: Marked=0,0:05:41.25,0:05:45.17,Default,,0,0,0,,My father gave me the job because\N I could swing a 50 pound hammer \Nwith either hand.
Dialogue: Marked=0,0:05:45.17,0:05:46.90,Default,,0,0,0,,-Or both.\N\N-Huh huh huh.
Dialogue: Marked=0,0:05:47.85,0:05:49.45,Default,,0,0,0,,Come on. \NOn your feet.
Dialogue: Marked=0,0:06:07.05,0:06:08.37,Default,,0,0,0,,Velasquez.
Dialogue: Marked=0,0:06:08.48,0:06:10.28,Default,,0,0,0,,We're in enemy territory.
Dialogue: Marked=0,0:06:12.22,0:06:14.71,Default,,0,0,0,,Well, I was just doing \Na sketch, Lieutenant.
Dialogue: Marked=0,0:06:14.71,0:06:16.71,Default,,0,0,0,,Well we didn't come\N out to sketch.
Dialogue: Marked=0,0:06:16.93,0:06:19.94,Default,,0,0,0,,You want to live long enough to do\N your job, keep your eyes open.
Dialogue: Marked=0,0:06:42.02,0:06:43.68,Default,,0,0,0,,They'll walk right into us.
Dialogue: Marked=0,0:06:43.68,0:06:45.85,Default,,0,0,0,,No. We'll have to take 'em.
Dialogue: Marked=0,0:06:46.77,0:06:48.34,Default,,0,0,0,,What do you want \Nme to do?
Dialogue: Marked=0,0:06:48.34,0:06:49.85,Default,,0,0,0,,Stay put.
Dialogue: Marked=0,0:06:55.31,0:06:57.42,Default,,0,0,0,,Kirby. \NTake the one on the right.
Dialogue: Marked=0,0:07:41.71,0:07:45.25,Default,,0,0,0,,Now Corporal. \NAbout 2500 yards straight ahead
Dialogue: Marked=0,0:07:45.25,0:07:49.02,Default,,0,0,0,,is the remains of an aquaduct\N at the foot of Hill 500. \NThat's where we're headed.
Dialogue: Marked=0,0:07:50.28,0:07:53.28,Default,,0,0,0,,You keep your mind on this mission, \Nand we may get there faster.
Dialogue: Marked=0,0:07:54.02,0:07:58.57,Default,,0,0,0,,This is what I was sketching back\Nthere on the trail awhile ago\N Lieutenant, Hill 500.
Dialogue: Marked=0,0:07:58.57,0:08:01.77,Default,,0,0,0,,The observation post, everything \Nlike you described it.
Dialogue: Marked=0,0:08:02.08,0:08:05.77,Default,,0,0,0,,Now I'm anxious to find out how \Ngood your powers of observation are.
Dialogue: Marked=0,0:08:18.00,0:08:21.54,Default,,0,0,0,,Well, it's clean on this end. Your \Npowers of observation are excellent.
Dialogue: Marked=0,0:08:21.54,0:08:24.57,Default,,0,0,0,,It looks just like the picture\N you drew. Exactly.
Dialogue: Marked=0,0:08:27.51,0:08:28.91,Default,,0,0,0,,Take a look through these.
Dialogue: Marked=0,0:08:35.60,0:08:37.68,Default,,0,0,0,,Well. What do you think?
Dialogue: Marked=0,0:08:37.68,0:08:39.42,Default,,0,0,0,,It's a crime.
Dialogue: Marked=0,0:08:39.62,0:08:42.33,Default,,0,0,0,,That's all that's left of\N the Chalet du Mont.
Dialogue: Marked=0,0:08:42.62,0:08:45.88,Default,,0,0,0,,Used to be one of the finest\N private museums in Europe.
Dialogue: Marked=0,0:08:46.11,0:08:49.74,Default,,0,0,0,,It had things like Michelangelo,\N Da Vinci, and Bernardo.
Dialogue: Marked=0,0:08:50.91,0:08:53.11,Default,,0,0,0,,Priceless beautiful things.
Dialogue: Marked=0,0:08:53.11,0:08:54.65,Default,,0,0,0,,I wonder what became of it.
Dialogue: Marked=0,0:08:54.65,0:08:57.45,Default,,0,0,0,,Cut the art lectures.\NWe're here to do a job.
Dialogue: Marked=0,0:08:57.65,0:08:58.97,Default,,0,0,0,,Sargenton.
Dialogue: Marked=0,0:08:58.97,0:09:02.05,Default,,0,0,0,,I want you to keep your mind \Non your job so you know\N what you're up against.
Dialogue: Marked=0,0:09:03.27,0:09:05.48,Default,,0,0,0,,Now right there under\N the ruins is the OP.
Dialogue: Marked=0,0:09:05.80,0:09:08.80,Default,,0,0,0,,You can't storm it from this side because\N it's made of concrete and steel facing.
Dialogue: Marked=0,0:09:08.80,0:09:10.80,Default,,0,0,0,,And that slip in the front.
Dialogue: Marked=0,0:09:10.80,0:09:13.03,Default,,0,0,0,,They can cover the entire valley\N with artillery glasses.
Dialogue: Marked=0,0:09:17.91,0:09:20.74,Default,,0,0,0,,Now look off to the right. \NSee a two-man listening post?
Dialogue: Marked=0,0:09:23.40,0:09:24.82,Default,,0,0,0,,Yeah, I see it.
Dialogue: Marked=0,0:09:24.91,0:09:26.75,Default,,0,0,0,,Now go off to the left.
Dialogue: Marked=0,0:09:29.14,0:09:30.62,Default,,0,0,0,,It's another one.
Dialogue: Marked=0,0:09:30.97,0:09:32.42,Default,,0,0,0,,I got it.
Dialogue: Marked=0,0:09:32.42,0:09:34.88,Default,,0,0,0,,You still think you can blow \Nup that observation post?
Dialogue: Marked=0,0:09:37.82,0:09:40.39,Default,,0,0,0,,Probably stratified marble \Nand sandstone.
Dialogue: Marked=0,0:09:41.14,0:09:43.65,Default,,0,0,0,,With a tension point\N just under the peak.
Dialogue: Marked=0,0:09:44.22,0:09:45.51,Default,,0,0,0,,Meaning what?
Dialogue: Marked=0,0:09:46.22,0:09:51.11,Default,,0,0,0,,You see Lieutenant, millions of \Nyears ago all this terrain was flat.
Dialogue: Marked=0,0:09:51.60,0:09:56.28,Default,,0,0,0,,Then pressures inside the earth, \Npossibly volcanic, lifted it up like this.
Dialogue: Marked=0,0:09:57.00,0:09:59.48,Default,,0,0,0,,And right now there are \Nmillions of tons of rock
Dialogue: Marked=0,0:09:59.48,0:10:00.94,Default,,0,0,0,,that rest against each other
Dialogue: Marked=0,0:10:00.94,0:10:02.94,Default,,0,0,0,,just about where my\N middle fingers touch.
Dialogue: Marked=0,0:10:03.31,0:10:06.40,Default,,0,0,0,,If you place a charge\Nabout right here
Dialogue: Marked=0,0:10:06.60,0:10:09.02,Default,,0,0,0,,In the proper fissure or a crack
Dialogue: Marked=0,0:10:09.02,0:10:11.75,Default,,0,0,0,,it'll alter the balance\Nand collapse the peak.
Dialogue: Marked=0,0:10:12.31,0:10:14.62,Default,,0,0,0,,All we have to do is get up\N there to set the charge.
Dialogue: Marked=0,0:10:16.08,0:10:18.05,Default,,0,0,0,,Yeah, that's a problem alright.
Dialogue: Marked=0,0:10:19.11,0:10:21.00,Default,,0,0,0,,I understand you've\N been up there.
Dialogue: Marked=0,0:10:21.45,0:10:22.42,Default,,0,0,0,,Yeah.
Dialogue: Marked=0,0:10:22.42,0:10:26.22,Default,,0,0,0,,Well did you notice\Nany fissures or cracks?
Dialogue: Marked=0,0:10:28.37,0:10:30.45,Default,,0,0,0,,Yeah, there were quite \Na few of them.
Dialogue: Marked=0,0:10:30.45,0:10:31.77,Default,,0,0,0,,Good.
Dialogue: Marked=0,0:10:31.80,0:10:34.08,Default,,0,0,0,,Maybe one of them could\N lead us to a seam.
Dialogue: Marked=0,0:10:34.08,0:10:36.08,Default,,0,0,0,,How would you know \Nwhich one though?
Dialogue: Marked=0,0:10:36.37,0:10:39.37,Default,,0,0,0,,Then I'll show you that after\N we get up there. After dark.
Dialogue: Marked=0,0:11:13.14,0:11:14.60,Default,,0,0,0,,So far, so good.
Dialogue: Marked=0,0:11:25.00,0:11:27.24,Default,,0,0,0,,Now keep low.\NAnd keep quiet.
Dialogue: Marked=0,0:12:12.54,0:12:14.08,Default,,0,0,0,,They're not taking \Nany chances.
Dialogue: Marked=0,0:12:16.22,0:12:18.34,Default,,0,0,0,,Who knows how many \Nmore there are further on.
Dialogue: Marked=0,0:12:18.71,0:12:20.28,Default,,0,0,0,,What do we do?
Dialogue: Marked=0,0:12:53.51,0:12:55.12,Default,,0,0,0,,Cute, ain't they.
Dialogue: Marked=0,0:12:56.40,0:12:58.13,Default,,0,0,0,,We'll try and dig under it.
Dialogue: Marked=0,0:13:13.82,0:13:15.17,Aqua,,0,0,0,,Nacht gut.
Dialogue: Marked=0,0:13:18.82,0:13:21.14,Aqua,,0,0,0,,Hast du Zigaretten?
Dialogue: Marked=0,0:15:46.11,0:15:47.80,Default,,0,0,0,,You're sitting on it Lieutenant.
Dialogue: Marked=0,0:18:04.94,0:18:07.25,Yellow,,0,0,0,,(cans rattle, alerting Germans)
Dialogue: Marked=0,0:18:12.42,0:18:14.40,Aqua,,0,0,0,,-Ja?\N\N-Etwas traf die Dosen.
Dialogue: Marked=0,0:18:19.17,0:18:20.62,Aqua,,0,0,0,,Eine leuchtkugel.
Dialogue: Marked=0,0:18:21.48,0:18:23.99,Aqua,,0,0,0,,Schie�e eins aus. Schnell.
Dialogue: Marked=0,0:18:42.14,0:18:43.88,Default,,0,0,0,,Cut it. Cut it.
Dialogue: Marked=0,0:19:08.68,0:19:09.88,Yellow,,0,0,0,,(cans rattle noisily)
Dialogue: Marked=0,0:19:09.88,0:19:11.51,Aqua,,0,0,0,,(German)
Dialogue: Marked=0,0:19:11.51,0:19:13.51,Aqua,,0,0,0,,Feuern Sie eine a Runde.
Dialogue: Marked=0,0:19:20.12,0:19:21.62,Default,,0,0,0,,Let's get outta here.
Dialogue: Marked=0,0:19:28.45,0:19:29.94,Aqua,,0,0,0,,Nochmal.
Dialogue: Marked=0,0:19:51.65,0:19:53.54,Aqua,,0,0,0,,Hans, komm hier.
Dialogue: Marked=0,0:19:57.60,0:20:00.92,Aqua,,0,0,0,,-Was das? \N\N-In die shrub, \Nfiend ecaped.
Dialogue: Marked=0,0:22:02.17,0:22:04.10,Default,,0,0,0,,That tears it.
Dialogue: Marked=0,0:22:04.10,0:22:06.00,Default,,0,0,0,,Now we'll never\N get near it.
Dialogue: Marked=0,0:22:07.14,0:22:08.68,Default,,0,0,0,,Why not?
Dialogue: Marked=0,0:22:08.71,0:22:12.31,Default,,0,0,0,,They've set up a machine gun\N to cover the area where you\N put your charge.
Dialogue: Marked=0,0:22:19.42,0:22:20.94,Default,,0,0,0,,Oh. What do we\N do now Lieutenant?
Dialogue: Marked=0,0:22:24.08,0:22:26.45,Default,,0,0,0,,We wait 'till things settle\N down. Then pull out.
Dialogue: Marked=0,0:22:29.02,0:22:31.94,Default,,0,0,0,,Tomorrow ten thousand\N men cross that gully.
Dialogue: Marked=0,0:22:32.54,0:22:34.22,Default,,0,0,0,,Lambs to the slaughter.
Dialogue: Marked=0,0:22:34.22,0:22:35.94,Default,,0,0,0,,It was nobody's fault.
Dialogue: Marked=0,0:22:35.94,0:22:38.12,Default,,0,0,0,,It's my fault.
Dialogue: Marked=0,0:22:39.11,0:22:41.14,Red,,0,0,0,,(Thump)\N\N{\c&H0ffff0&}(A flare is sent up)
Dialogue: Marked=0,0:22:59.88,0:23:01.51,Default,,0,0,0,,Lieutenant.
Dialogue: Marked=0,0:23:07.77,0:23:12.28,Default,,0,0,0,,If you were those krauts, would you\N expect whoever set that charge\N to come back again?
Dialogue: Marked=0,0:23:13.40,0:23:14.91,Default,,0,0,0,,What do you got in mind.
Dialogue: Marked=0,0:23:14.91,0:23:16.68,Default,,0,0,0,,Let's do what they \Ndon't expect.
Dialogue: Marked=0,0:23:16.71,0:23:19.77,Default,,0,0,0,,Surprise them. Go back up there \Nagain and knock out that\N machine gun.
Dialogue: Marked=0,0:23:19.77,0:23:23.62,Default,,0,0,0,,Forget it. Just because we blew the \Nmission we don't have to\N get ourselves killed.
Dialogue: Marked=0,0:23:23.62,0:23:26.34,Default,,0,0,0,,Look. You can't set the charge \Nwithout killing the guys on the gun.
Dialogue: Marked=0,0:23:26.35,0:23:27.97,Default,,0,0,0,,Once you do that \Nthey give the alarm.
Dialogue: Marked=0,0:23:27.97,0:23:30.40,Default,,0,0,0,,The mission's over.\NFinished. Busted.
Dialogue: Marked=0,0:23:31.82,0:23:34.57,Default,,0,0,0,,You can't leave here knowing \Nwhat's gonna happen out \Nthere tomorrow?
Dialogue: Marked=0,0:23:34.57,0:23:37.94,Default,,0,0,0,,Aw, if we follow what you want to do, \Nthere'll just be three more corpses,\N that's all.
Dialogue: Marked=0,0:23:37.94,0:23:40.00,Default,,0,0,0,,And I said forget it.
Dialogue: Marked=0,0:25:19.11,0:25:22.51,Default,,0,0,0,,Lieutenant. There is a way.\NLet me have your glasses.
Dialogue: Marked=0,0:25:23.48,0:25:25.05,Default,,0,0,0,,Let me have your glasses.
Dialogue: Marked=0,0:25:34.00,0:25:37.62,Default,,0,0,0,,Sure. That's why it's there.\NTo hide it.
Dialogue: Marked=0,0:25:37.71,0:25:39.22,Default,,0,0,0,,To hide what?
Dialogue: Marked=0,0:25:39.22,0:25:41.64,Default,,0,0,0,,Here. Look for yourself.\NLook at that hedge up there.
Dialogue: Marked=0,0:25:42.48,0:25:45.68,Default,,0,0,0,,You get it Lieutenant. It was\N put there to hide something.
Dialogue: Marked=0,0:25:45.88,0:25:47.08,Default,,0,0,0,,To hide what?
Dialogue: Marked=0,0:25:47.08,0:25:49.62,Default,,0,0,0,,An underground vault \Nor chamber. That's what.
Dialogue: Marked=0,0:25:49.62,0:25:51.62,Default,,0,0,0,,Many of these chateaus \Nin Europe had them.
Dialogue: Marked=0,0:25:51.62,0:25:54.54,Default,,0,0,0,,They used them to store valuables \Nwhen things got rough.
Dialogue: Marked=0,0:25:54.54,0:25:56.54,Default,,0,0,0,,They date all the way back \Nto the French Revolution.
Dialogue: Marked=0,0:25:56.85,0:25:59.20,Default,,0,0,0,,What makes you think there's \Nan underground vault up there?
Dialogue: Marked=0,0:25:59.20,0:26:02.37,Default,,0,0,0,,These rocks, look at them.\NThey come from another strata.
Dialogue: Marked=0,0:26:02.40,0:26:03.82,Default,,0,0,0,,What I mean is
Dialogue: Marked=0,0:26:03.91,0:26:07.14,Default,,0,0,0,,They come from underneath\N that rock formation up there.
Dialogue: Marked=0,0:26:07.14,0:26:11.75,Default,,0,0,0,,Now Lieutenant, I didn't go to OCS.\N I don't know anything about tactics\N or strategy or anything like that.
Dialogue: Marked=0,0:26:12.14,0:26:15.08,Default,,0,0,0,,And I'm not very much of a soldier, \Nbut I do know rocks.
Dialogue: Marked=0,0:26:15.08,0:26:17.40,Default,,0,0,0,,These rocks came from\N a vault up there.
Dialogue: Marked=0,0:26:17.54,0:26:19.84,Default,,0,0,0,,Now I'm willing to lay my life \Non the line to prove it.
Dialogue: Marked=0,0:26:21.31,0:26:22.35,Default,,0,0,0,,The answer's no.
Dialogue: Marked=0,0:26:22.88,0:26:25.78,Default,,0,0,0,,-Lieutenant.\N\N-What if we get up there and \Nthere is no underground vault.
Dialogue: Marked=0,0:26:27.74,0:26:29.34,Default,,0,0,0,,Listen, Lieutenant.
Dialogue: Marked=0,0:26:30.05,0:26:31.42,Default,,0,0,0,,Look at these rocks.
Dialogue: Marked=0,0:26:31.77,0:26:33.42,Default,,0,0,0,,They look the same, \Ndon't they?
Dialogue: Marked=0,0:26:33.42,0:26:34.82,Default,,0,0,0,,But they're not the same.
Dialogue: Marked=0,0:26:34.82,0:26:38.25,Default,,0,0,0,,One came from the rock formation\N up there and the other one came\N out of the vault.
Dialogue: Marked=0,0:26:38.25,0:26:40.25,Default,,0,0,0,,Here, take them. \NTake them.
Dialogue: Marked=0,0:26:41.51,0:26:46.58,Default,,0,0,0,,Now. If I was to tell you that \Nthis one would break if you\N clash them together.
Dialogue: Marked=0,0:26:46.71,0:26:48.83,Default,,0,0,0,,Would that prove \Nanything to you?
Dialogue: Marked=0,0:26:48.83,0:26:51.54,Default,,0,0,0,,Go ahead, knock them together.\NThis one will break.
Dialogue: Marked=0,0:26:54.08,0:26:55.90,Yellow,,0,0,0,,(Crack)
Dialogue: Marked=0,0:27:10.22,0:27:12.19,Default,,0,0,0,,-Okay, you win.\N\N-You'll let me go up.
Dialogue: Marked=0,0:27:12.85,0:27:14.31,Default,,0,0,0,,No.
Dialogue: Marked=0,0:27:14.48,0:27:16.37,Default,,0,0,0,,We'll go up.
Dialogue: Marked=0,0:27:16.77,0:27:18.54,Default,,0,0,0,,And Velasquez.
Dialogue: Marked=0,0:27:18.54,0:27:20.11,Default,,0,0,0,,You better be right.
Dialogue: Marked=0,0:28:15.71,0:28:18.25,Default,,0,0,0,,Holy cow. \NWe're right under the OP.
Dialogue: Marked=0,0:28:40.28,0:28:42.14,Default,,0,0,0,,I found it.
Dialogue: Marked=0,0:28:52.48,0:28:54.88,Default,,0,0,0,,How much time will you\N need to set the charge?
Dialogue: Marked=0,0:28:54.88,0:28:57.31,Default,,0,0,0,,About 5 or 6 minutes.
Dialogue: Marked=0,0:28:58.20,0:29:00.00,Default,,0,0,0,,We'll need some matches.
Dialogue: Marked=0,0:34:22.00,0:34:23.28,Default,,0,0,0,,No.
Dialogue: Marked=0,0:34:43.51,0:34:45.51,Default,,0,0,0,,Are they set?
Dialogue: Marked=0,0:34:46.82,0:34:48.57,Default,,0,0,0,,No.
Dialogue: Marked=0,0:34:49.11,0:34:50.42,Default,,0,0,0,,What do you mean, no.
Dialogue: Marked=0,0:34:50.42,0:34:52.42,Default,,0,0,0,,I couldn't do it.
Dialogue: Marked=0,0:34:53.34,0:34:55.20,Default,,0,0,0,,What do you mean\N you couldn't do it?
Dialogue: Marked=0,0:34:56.84,0:34:59.74,Default,,0,0,0,,The passage is blocked by a \Ncave in. I just couldn't do it.
Dialogue: Marked=0,0:35:06.80,0:35:10.22,Default,,0,0,0,,Those guys tomorrow morning\N are really gonna get it.
Dialogue: Marked=0,0:35:13.77,0:35:17.97,Default,,0,0,0,,Lieutenant. When we get back, \Njust tell them the whole\N thing is hopeless.
Dialogue: Marked=0,0:35:17.97,0:35:19.40,Default,,0,0,0,,That they got to\N call off the attack.
Dialogue: Marked=0,0:35:19.40,0:35:21.22,Default,,0,0,0,,They can't call it off. \NIt's too late.
Dialogue: Marked=0,0:35:21.22,0:35:23.22,Default,,0,0,0,,They gotta go \Nthrough with it.
Dialogue: Marked=0,0:35:32.97,0:35:34.91,Default,,0,0,0,,Look uh,
Dialogue: Marked=0,0:35:34.91,0:35:37.77,Default,,0,0,0,,Maybe we can get a hole, and I\N can crawl through and you \Ncan hand me the stuff.
Dialogue: Marked=0,0:35:37.77,0:35:39.05,Default,,0,0,0,,No.
Dialogue: Marked=0,0:35:41.40,0:35:43.20,Default,,0,0,0,,Let's go back to that \Ncrevice again.
Dialogue: Marked=0,0:35:43.65,0:35:46.11,Default,,0,0,0,,They put up a machine gun nest\N to guard the place, remember?
Dialogue: Marked=0,0:35:49.71,0:35:51.74,Default,,0,0,0,,There's got to be a way to \Nget through that cave in.
Dialogue: Marked=0,0:35:52.05,0:35:54.05,Default,,0,0,0,,-I'll check it.\N\N-No, no, no.
Dialogue: Marked=0,0:36:00.25,0:36:02.05,Default,,0,0,0,,Come on.
Dialogue: Marked=0,0:36:37.88,0:36:41.00,Default,,0,0,0,,Madonna's mother and child,\N Lieutenant. It's priceless.
Dialogue: Marked=0,0:36:41.71,0:36:45.80,Default,,0,0,0,,An entire division comes head-on\N for this place at 0400.
Dialogue: Marked=0,0:36:46.39,0:36:48.40,Default,,0,0,0,,One of the world's treasures.
Dialogue: Marked=0,0:36:49.25,0:36:52.45,Default,,0,0,0,,And an OP is gonna be staring \Nright down their throats.
Dialogue: Marked=0,0:36:52.85,0:36:56.94,Default,,0,0,0,,A man with a god given gift \Ncreated that statue Lieutenant.
Dialogue: Marked=0,0:37:01.54,0:37:04.62,Default,,0,0,0,,And we don't have the right.\NWe just don't have the right.
Dialogue: Marked=0,0:37:04.62,0:37:06.62,Default,,0,0,0,,Right!
Dialogue: Marked=0,0:37:06.63,0:37:09.42,Default,,0,0,0,,We don't have the right to \Nlet 5,000 men be slaughtered.
Dialogue: Marked=0,0:37:09.57,0:37:12.25,Default,,0,0,0,,And that's just what's gonna \Nhappen if you don't blow that OP.
Dialogue: Marked=0,0:37:12.25,0:37:15.25,Default,,0,0,0,,It's like asking me to commit\N murder to blow up that statue.
Dialogue: Marked=0,0:37:15.25,0:37:18.68,Default,,0,0,0,,Compared to 5,000 lives that\N statue is just a piece of stone.
Dialogue: Marked=0,0:37:18.68,0:37:21.82,Default,,0,0,0,,It's a piece of immortal heritage.\NThat's what it is Lieutenant.
Dialogue: Marked=0,0:37:26.65,0:37:29.51,Default,,0,0,0,,There's gotta be another \Nway to save those men.
Dialogue: Marked=0,0:37:30.37,0:37:32.02,Default,,0,0,0,,But not this way.
Dialogue: Marked=0,0:37:33.40,0:37:36.17,Default,,0,0,0,,Lieutenant. I just can't \Nmake my hands do it.
Dialogue: Marked=0,0:37:36.62,0:37:38.06,Default,,0,0,0,,I can't.
Dialogue: Marked=0,0:37:39.00,0:37:40.88,Default,,0,0,0,,I'll deal with you later.
Dialogue: Marked=0,0:38:12.60,0:38:14.22,Default,,0,0,0,,Alright, hand me\N the stuff.
Dialogue: Marked=0,0:38:26.17,0:38:27.80,Default,,0,0,0,,Let me have it!
Dialogue: Marked=0,0:38:54.97,0:38:57.20,Yellow,,0,0,0,,(Machine gun fire erupts)
Dialogue: Marked=0,0:38:57.20,0:38:58.91,Default,,0,0,0,,What's happening Lieutenant?
Dialogue: Marked=0,0:38:59.14,0:39:02.05,Default,,0,0,0,,Velasquez. \NGetting himself killed.
Dialogue: Marked=0,0:39:25.22,0:39:27.40,Default,,0,0,0,,They're raking the hill, \Njust to make sure.
Dialogue: Marked=0,0:39:29.60,0:39:31.57,Default,,0,0,0,,That Velasquez \Nmust be nuts.
Dialogue: Marked=0,0:39:31.58,0:39:34.05,Default,,0,0,0,,Thinking he can take that thing\N up there with a machine gun\N in his way.
Dialogue: Marked=0,0:39:34.85,0:39:37.02,Default,,0,0,0,,He couldn't blow the statue.
Dialogue: Marked=0,0:39:37.28,0:39:39.22,Default,,0,0,0,,Hey, hey. There he is.
Dialogue: Marked=0,0:39:41.00,0:39:42.68,Default,,0,0,0,,Cover me.
Dialogue: Marked=0,0:39:54.80,0:39:56.40,Default,,0,0,0,,Aah.
Dialogue: Marked=0,0:40:37.62,0:40:39.05,Default,,0,0,0,,How is he Lieutenant?
Dialogue: Marked=0,0:40:39.77,0:40:40.94,Red,,0,0,0,,(Thump)
Dialogue: Marked=0,0:40:58.28,0:41:00.05,Default,,0,0,0,,We gotta get out \Nof here Lieutenant.
Dialogue: Marked=0,0:41:00.82,0:41:02.43,Default,,0,0,0,,I'm gonna blow \Nthat vault first.
Dialogue: Marked=0,0:41:22.25,0:41:24.62,Default,,0,0,0,,When the flare dies,\Nwe'll go back to the wall.
Dialogue: Marked=0,0:42:09.74,0:42:11.05,Default,,0,0,0,,All for nothing.
Dialogue: Marked=0,0:42:11.62,0:42:14.97,Default,,0,0,0,,He cares more about those statues \Nthan he does those guys coming\Nthrough tomorrow.
Dialogue: Marked=0,0:43:50.60,0:43:52.00,Default,,0,0,0,,What do we do?
Dialogue: Marked=0,0:43:53.08,0:43:55.85,Default,,0,0,0,,We wait 'till things settle down. \NThen head for home.
Dialogue: Marked=0,0:44:50.88,0:44:53.06,Red,,0,0,0,,Thump\N{\c&H0ffff0&}Hssss
Dialogue: Marked=0,0:45:35.80,0:45:37.74,Default,,0,0,0,,Forgive me.
Dialogue: Marked=0,0:45:55.08,0:45:56.90,Default,,0,0,0,,He did it.
Dialogue: Marked=0,0:45:59.68,0:46:01.45,Default,,0,0,0,,He had to.
Dialogue: Marked=0,0:46:07.40,0:46:09.07,Default,,0,0,0,,Come on.
Dialogue: Marked=0,0:47:11.59,0:47:16.20,Default,,0,0,0,, {\c&H0ffff0&}{\an3}{\fnLucida Calligraphy}\NSubs by\N{\b1\i1}Jack T
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