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This is the lesson that everyone has been talking about.
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And I mean everyone:
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my mother,
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my grandmother,
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my…
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Yo, come here, are these the only ones we have?
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But what about that list you showed me?
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Oh, Chess Tournament.
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Um–hum, yeah, I’m not redoing the intro so it has to stick.
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Yeah, fine.
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Yeah, I get it.
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OK. Well. Whatever.
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Alright, fellow animator friends, we are back in our base character illustrator file.
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First thing we’ll do is to delete these two characters here because we don’t need them.
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Then make a copy of the character and put it to the side
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just in case we need to pick a part here or there later.
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Now, ungroup the character,
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select all the strokes.
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Then go to Object,
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Path
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and choose Outline Stroke.
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And there, now these strokes are all fills.
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And that is just what we want.
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OK, time to give the character some skin and outlines.
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To do that, double-click on the fill box
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and select some skin tone
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and apparently, I’m a bit orange and beige today.
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And set the stroke color to black.
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Then go to the Stroke panel and set the stroke thickness to around 0.6.
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And make sure the round cap and round join options are selected.
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And there you go.
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You go to the very first and naked character.
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Ooh-wee, so exciting!
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But wait.
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What if we add a bit more details to it?
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On the one hand, if I end here I can finally practice my golf swing,
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but on the other hand, I think they wanna know how to add facial details, clothes,
38
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I don’t know, all that stuff.
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Yeah, I know it’s a tough one.
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I don’t know, but let’s do it anyway.
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So, let’s start off by adding some eyes.
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So, make a copy of the head,
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scale it down a bit.
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Those strokes are now scaling with the object
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that means we need to redo it.
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But this time,
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we’ll turn off Scale Strokes and Effects box and that will fix the issue.
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Alright, we’re back on track. Let’s now make the eye white.
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Then copy it and place it close to the other one like so.
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Done.
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Now it’s time to give the character a nose.
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So, choose the Pen Tool
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and then start drawing a D-shaped nose like so.
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Then copy the head color
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and then place it in-between the eyes
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and move this eye to the front.
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There we go.
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Now let’s just give that nose a slightly different tone.
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And why do we want to do that?
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Well, we want to draw the viewer’s attention towards the eyes.
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And let’s just keep on adjusting these paths.
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As you can see, some of these points are missing Bezier handles
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and to fix that,
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we need to select the Anchor Point Tool
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and drag those handles out like so.
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Now it’s time for the pupils.
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So drag a copy from one of the eyes
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and scale it down a bit.
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Then switch the color from white to black
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and we can turn off the stroke color in this case.
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Then just drag a copy to the other eye
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and realign them so he’s looking straight towards us.
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Ok, let’s draw some eyebrows.
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So, select the Pen Tool
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and then start drawing a curved line above one of the eyes like so.
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And then keep on adjusting it until it looks good.
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OK, I think this looks good now.
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So, let’s just drag a copy to the other side and adjust them a bit.
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Perfect.
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As for the mouth,
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we just need to drag a copy from the eyebrow rotated 180 degrees.
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